winemine: Middle click drag should move the box highlighting.
[wine.git] / programs / winemine / main.c
blob6c905198ed42ed09ff059d510953cacae9e00fe7
1 /*
2 * WineMine (main.c)
4 * Copyright 2000 Joshua Thielen
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #define WIN32_LEAN_AND_MEAN
23 #include <string.h>
24 #include <time.h>
25 #include <windows.h>
26 #include <stdlib.h>
27 #include <shellapi.h>
28 #include "main.h"
29 #include "resource.h"
31 #include <wine/debug.h>
33 WINE_DEFAULT_DEBUG_CHANNEL(winemine);
35 static const DWORD wnd_style = WS_OVERLAPPEDWINDOW & ~WS_THICKFRAME & ~WS_MAXIMIZEBOX;
36 static const char* registry_key = "Software\\Microsoft\\WinMine";
39 int WINAPI WinMain( HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR cmdline, int cmdshow )
41 MSG msg;
42 WNDCLASS wc;
43 HWND hWnd;
44 HACCEL haccel;
45 char appname[20];
47 LoadString( hInst, IDS_APPNAME, appname, sizeof(appname));
49 wc.style = 0;
50 wc.lpfnWndProc = MainProc;
51 wc.cbClsExtra = 0;
52 wc.cbWndExtra = 0;
53 wc.hInstance = hInst;
54 wc.hIcon = LoadIcon( hInst, "WINEMINE" );
55 wc.hCursor = LoadCursor( 0, IDI_APPLICATION );
56 wc.hbrBackground = (HBRUSH) GetStockObject( BLACK_BRUSH );
57 wc.lpszMenuName = "MENU_WINEMINE";
58 wc.lpszClassName = appname;
60 if (!RegisterClass(&wc)) ExitProcess(1);
61 hWnd = CreateWindow( appname, appname,
62 wnd_style,
63 CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
64 0, 0, hInst, NULL );
66 if (!hWnd) ExitProcess(1);
68 ShowWindow( hWnd, cmdshow );
69 UpdateWindow( hWnd );
71 haccel = LoadAccelerators( hInst, MAKEINTRESOURCE(IDA_WINEMINE) );
72 SetTimer( hWnd, ID_TIMER, 1000, NULL );
74 while( GetMessage(&msg, 0, 0, 0) ) {
75 if (!TranslateAccelerator( hWnd, haccel, &msg ))
76 TranslateMessage( &msg );
78 DispatchMessage( &msg );
80 return msg.wParam;
83 LRESULT WINAPI MainProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
85 HDC hdc;
86 PAINTSTRUCT ps;
87 HMENU hMenu;
88 static BOARD board;
90 switch( msg ) {
91 case WM_CREATE:
92 board.hInst = ((LPCREATESTRUCT) lParam)->hInstance;
93 board.hWnd = hWnd;
94 InitBoard( &board );
95 CreateBoard( &board );
96 return 0;
98 case WM_PAINT:
100 HDC hMemDC;
102 WINE_TRACE("WM_PAINT\n");
103 hdc = BeginPaint( hWnd, &ps );
104 hMemDC = CreateCompatibleDC( hdc );
106 DrawBoard( hdc, hMemDC, &ps, &board );
108 DeleteDC( hMemDC );
109 EndPaint( hWnd, &ps );
111 return 0;
114 case WM_MOVE:
115 WINE_TRACE("WM_MOVE\n");
116 board.pos.x = (short)LOWORD(lParam);
117 board.pos.y = (short)HIWORD(lParam);
118 return 0;
120 case WM_DESTROY:
121 SaveBoard( &board );
122 DestroyBoard( &board );
123 PostQuitMessage( 0 );
124 return 0;
126 case WM_TIMER:
127 if( board.status == PLAYING ) {
128 board.time++;
129 RedrawWindow( hWnd, &board.timer_rect, 0,
130 RDW_INVALIDATE | RDW_UPDATENOW );
132 return 0;
134 case WM_LBUTTONDOWN:
135 WINE_TRACE("WM_LBUTTONDOWN\n");
136 if( wParam & MK_RBUTTON )
137 msg = WM_MBUTTONDOWN;
138 TestBoard( hWnd, &board, (short)LOWORD(lParam), (short)HIWORD(lParam), msg );
139 SetCapture( hWnd );
140 return 0;
142 case WM_LBUTTONUP:
143 WINE_TRACE("WM_LBUTTONUP\n");
144 if( wParam & MK_RBUTTON )
145 msg = WM_MBUTTONUP;
146 TestBoard( hWnd, &board, (short)LOWORD(lParam), (short)HIWORD(lParam), msg );
147 ReleaseCapture();
148 return 0;
150 case WM_RBUTTONDOWN:
151 WINE_TRACE("WM_RBUTTONDOWN\n");
152 if( wParam & MK_LBUTTON ) {
153 board.press.x = 0;
154 board.press.y = 0;
155 msg = WM_MBUTTONDOWN;
157 TestBoard( hWnd, &board, (short)LOWORD(lParam), (short)HIWORD(lParam), msg );
158 return 0;
160 case WM_RBUTTONUP:
161 WINE_TRACE("WM_RBUTTONUP\n");
162 if( wParam & MK_LBUTTON )
163 msg = WM_MBUTTONUP;
164 TestBoard( hWnd, &board, (short)LOWORD(lParam), (short)HIWORD(lParam), msg );
165 return 0;
167 case WM_MBUTTONDOWN:
168 WINE_TRACE("WM_MBUTTONDOWN\n");
169 TestBoard( hWnd, &board, (short)LOWORD(lParam), (short)HIWORD(lParam), msg );
170 return 0;
172 case WM_MBUTTONUP:
173 WINE_TRACE("WM_MBUTTONUP\n");
174 TestBoard( hWnd, &board, (short)LOWORD(lParam), (short)HIWORD(lParam), msg );
175 return 0;
177 case WM_MOUSEMOVE:
179 if( wParam & MK_MBUTTON ) {
180 msg = WM_MBUTTONDOWN;
182 else if( wParam & MK_LBUTTON ) {
183 msg = WM_LBUTTONDOWN;
185 else {
186 return 0;
189 TestBoard( hWnd, &board, (short)LOWORD(lParam), (short)HIWORD(lParam), msg );
191 return 0;
194 case WM_COMMAND:
195 switch(LOWORD(wParam)) {
196 case IDM_NEW:
197 CreateBoard( &board );
198 return 0;
200 case IDM_MARKQ:
201 hMenu = GetMenu( hWnd );
202 board.IsMarkQ = !board.IsMarkQ;
203 if( board.IsMarkQ )
204 CheckMenuItem( hMenu, IDM_MARKQ, MF_CHECKED );
205 else
206 CheckMenuItem( hMenu, IDM_MARKQ, MF_UNCHECKED );
207 return 0;
209 case IDM_BEGINNER:
210 SetDifficulty( &board, BEGINNER );
211 CreateBoard( &board );
212 return 0;
214 case IDM_ADVANCED:
215 SetDifficulty( &board, ADVANCED );
216 CreateBoard( &board );
217 return 0;
219 case IDM_EXPERT:
220 SetDifficulty( &board, EXPERT );
221 CreateBoard( &board );
222 return 0;
224 case IDM_CUSTOM:
225 SetDifficulty( &board, CUSTOM );
226 CreateBoard( &board );
227 return 0;
229 case IDM_EXIT:
230 SendMessage( hWnd, WM_CLOSE, 0, 0);
231 return 0;
233 case IDM_TIMES:
234 DialogBoxParam( board.hInst, "DLG_TIMES", hWnd,
235 TimesDlgProc, (LPARAM) &board);
236 return 0;
238 case IDM_ABOUT:
240 WCHAR appname[256], other[256];
241 LoadStringW( board.hInst, IDS_APPNAME, appname, sizeof(appname)/sizeof(WCHAR) );
242 LoadStringW( board.hInst, IDS_ABOUT, other, sizeof(other)/sizeof(WCHAR) );
243 ShellAboutW( hWnd, appname, other,
244 LoadImageA( board.hInst, "WINEMINE", IMAGE_ICON, 48, 48, LR_SHARED ));
245 return 0;
247 default:
248 WINE_TRACE("Unknown WM_COMMAND command message received\n");
249 break;
252 return( DefWindowProc( hWnd, msg, wParam, lParam ));
255 void InitBoard( BOARD *p_board )
257 HMENU hMenu;
259 p_board->hMinesBMP = LoadBitmap( p_board->hInst, "mines");
260 p_board->hFacesBMP = LoadBitmap( p_board->hInst, "faces");
261 p_board->hLedsBMP = LoadBitmap( p_board->hInst, "leds");
263 LoadBoard( p_board );
265 hMenu = GetMenu( p_board->hWnd );
266 CheckMenuItem( hMenu, IDM_BEGINNER + (unsigned) p_board->difficulty,
267 MF_CHECKED );
268 if( p_board->IsMarkQ )
269 CheckMenuItem( hMenu, IDM_MARKQ, MF_CHECKED );
270 else
271 CheckMenuItem( hMenu, IDM_MARKQ, MF_UNCHECKED );
272 CheckLevel( p_board );
275 void LoadBoard( BOARD *p_board )
277 DWORD size;
278 DWORD type;
279 HKEY hkey;
280 char data[16];
281 char key_name[8];
282 unsigned i;
284 RegOpenKeyEx( HKEY_CURRENT_USER, registry_key,
285 0, KEY_QUERY_VALUE, &hkey );
287 size = sizeof( p_board->pos.x );
288 if( !RegQueryValueEx( hkey, "Xpos", NULL, (LPDWORD) &type,
289 (LPBYTE) &p_board->pos.x, (LPDWORD) &size ) == ERROR_SUCCESS )
290 p_board->pos.x = 0;
292 size = sizeof( p_board->pos.y );
293 if( !RegQueryValueEx( hkey, "Ypos", NULL, (LPDWORD) &type,
294 (LPBYTE) &p_board->pos.y, (LPDWORD) &size ) == ERROR_SUCCESS )
295 p_board->pos.y = 0;
297 size = sizeof( p_board->rows );
298 if( !RegQueryValueEx( hkey, "Height", NULL, (LPDWORD) &type,
299 (LPBYTE) &p_board->rows, (LPDWORD) &size ) == ERROR_SUCCESS )
300 p_board->rows = BEGINNER_ROWS;
302 size = sizeof( p_board->cols );
303 if( !RegQueryValueEx( hkey, "Width", NULL, (LPDWORD) &type,
304 (LPBYTE) &p_board->cols, (LPDWORD) &size ) == ERROR_SUCCESS )
305 p_board->cols = BEGINNER_COLS;
307 size = sizeof( p_board->mines );
308 if( !RegQueryValueEx( hkey, "Mines", NULL, (LPDWORD) &type,
309 (LPBYTE) &p_board->mines, (LPDWORD) &size ) == ERROR_SUCCESS )
310 p_board->mines = BEGINNER_MINES;
312 size = sizeof( p_board->difficulty );
313 if( !RegQueryValueEx( hkey, "Difficulty", NULL, (LPDWORD) &type,
314 (LPBYTE) &p_board->difficulty, (LPDWORD) &size ) == ERROR_SUCCESS )
315 p_board->difficulty = BEGINNER;
317 size = sizeof( p_board->IsMarkQ );
318 if( !RegQueryValueEx( hkey, "Mark", NULL, (LPDWORD) &type,
319 (LPBYTE) &p_board->IsMarkQ, (LPDWORD) &size ) == ERROR_SUCCESS )
320 p_board->IsMarkQ = TRUE;
322 for( i = 0; i < 3; i++ ) {
323 wsprintf( key_name, "Name%d", i+1 );
324 size = sizeof( data );
325 if( RegQueryValueEx( hkey, key_name, NULL, (LPDWORD) &type,
326 (LPBYTE) data,
327 (LPDWORD) &size ) == ERROR_SUCCESS )
328 lstrcpynA( p_board->best_name[i], data, sizeof(p_board->best_name[i]) );
329 else
330 LoadString( p_board->hInst, IDS_NOBODY, p_board->best_name[i], 16 );
333 for( i = 0; i < 3; i++ ) {
334 wsprintf( key_name, "Time%d", i+1 );
335 size = sizeof( p_board->best_time[i] );
336 if( !RegQueryValueEx( hkey, key_name, NULL, (LPDWORD) &type,
337 (LPBYTE) &p_board->best_time[i],
338 (LPDWORD) &size ) == ERROR_SUCCESS )
339 p_board->best_time[i] = 999;
341 RegCloseKey( hkey );
344 void SaveBoard( BOARD *p_board )
346 HKEY hkey;
347 unsigned i;
348 char data[16];
349 char key_name[8];
351 if( RegCreateKeyEx( HKEY_CURRENT_USER, registry_key,
352 0, NULL,
353 REG_OPTION_NON_VOLATILE, KEY_WRITE, NULL,
354 &hkey, NULL ) != ERROR_SUCCESS)
355 return;
357 RegSetValueEx( hkey, "Xpos", 0, REG_DWORD, (LPBYTE) &p_board->pos.x, sizeof(p_board->pos.x) );
358 RegSetValueEx( hkey, "Ypos", 0, REG_DWORD, (LPBYTE) &p_board->pos.y, sizeof(p_board->pos.y) );
359 RegSetValueEx( hkey, "Difficulty", 0, REG_DWORD, (LPBYTE) &p_board->difficulty, sizeof(p_board->difficulty) );
360 RegSetValueEx( hkey, "Height", 0, REG_DWORD, (LPBYTE) &p_board->rows, sizeof(p_board->rows) );
361 RegSetValueEx( hkey, "Width", 0, REG_DWORD, (LPBYTE) &p_board->cols, sizeof(p_board->cols) );
362 RegSetValueEx( hkey, "Mines", 0, REG_DWORD, (LPBYTE) &p_board->mines, sizeof(p_board->mines) );
363 RegSetValueEx( hkey, "Mark", 0, REG_DWORD, (LPBYTE) &p_board->IsMarkQ, sizeof(p_board->IsMarkQ) );
365 for( i = 0; i < 3; i++ ) {
366 wsprintf( key_name, "Name%u", i+1 );
367 lstrcpyn( data, p_board->best_name[i], sizeof( data ) );
368 RegSetValueEx( hkey, key_name, 0, REG_SZ, (LPBYTE) data, strlen(data)+1 );
371 for( i = 0; i < 3; i++ ) {
372 wsprintf( key_name, "Time%u", i+1 );
373 RegSetValueEx( hkey, key_name, 0, REG_DWORD, (LPBYTE) &p_board->best_time[i], sizeof(p_board->best_time[i]) );
375 RegCloseKey( hkey );
378 void DestroyBoard( BOARD *p_board )
380 DeleteObject( p_board->hFacesBMP );
381 DeleteObject( p_board->hLedsBMP );
382 DeleteObject( p_board->hMinesBMP );
385 void SetDifficulty( BOARD *p_board, DIFFICULTY difficulty )
387 HMENU hMenu;
389 if ( difficulty == CUSTOM )
390 if (DialogBoxParam( p_board->hInst, "DLG_CUSTOM", p_board->hWnd,
391 CustomDlgProc, (LPARAM) p_board) != 0)
392 return;
394 hMenu = GetMenu( p_board->hWnd );
395 CheckMenuItem( hMenu, IDM_BEGINNER + p_board->difficulty, MF_UNCHECKED );
396 p_board->difficulty = difficulty;
397 CheckMenuItem( hMenu, IDM_BEGINNER + difficulty, MF_CHECKED );
399 switch( difficulty ) {
400 case BEGINNER:
401 p_board->cols = BEGINNER_COLS;
402 p_board->rows = BEGINNER_ROWS;
403 p_board->mines = BEGINNER_MINES;
404 break;
406 case ADVANCED:
407 p_board->cols = ADVANCED_COLS;
408 p_board->rows = ADVANCED_ROWS;
409 p_board->mines = ADVANCED_MINES;
410 break;
412 case EXPERT:
413 p_board->cols = EXPERT_COLS;
414 p_board->rows = EXPERT_ROWS;
416 p_board->mines = EXPERT_MINES;
417 break;
419 case CUSTOM:
420 break;
424 static void ShiftBetween(LONG* x, LONG* y, LONG a, LONG b)
426 if (*x < a) {
427 *y += a - *x;
428 *x = a;
430 else if (*y > b) {
431 *x -= *y - b;
432 *y = b;
436 static void MoveOnScreen(RECT* rect)
438 HMONITOR hMonitor;
439 MONITORINFO mi;
441 /* find the nearest monitor ... */
442 hMonitor = MonitorFromRect(rect, MONITOR_DEFAULTTONEAREST);
444 /* ... and move it into the work area (ie excluding task bar)*/
445 mi.cbSize = sizeof(mi);
446 GetMonitorInfo(hMonitor, &mi);
448 ShiftBetween(&rect->left, &rect->right, mi.rcWork.left, mi.rcWork.right);
449 ShiftBetween(&rect->top, &rect->bottom, mi.rcWork.top, mi.rcWork.bottom);
452 void CreateBoard( BOARD *p_board )
454 int left, top, bottom, right;
455 unsigned col, row;
456 RECT wnd_rect;
458 p_board->mb = MB_NONE;
459 p_board->boxes_left = p_board->cols * p_board->rows - p_board->mines;
460 p_board->num_flags = 0;
462 /* Create the boxes...
463 * We actually create them with an empty border,
464 * so special care doesn't have to be taken on the edges
466 for( col = 0; col <= p_board->cols + 1; col++ )
467 for( row = 0; row <= p_board->rows + 1; row++ ) {
468 p_board->box[col][row].IsPressed = FALSE;
469 p_board->box[col][row].IsMine = FALSE;
470 p_board->box[col][row].FlagType = NORMAL;
471 p_board->box[col][row].NumMines = 0;
474 p_board->width = p_board->cols * MINE_WIDTH + BOARD_WMARGIN * 2;
476 p_board->height = p_board->rows * MINE_HEIGHT + LED_HEIGHT
477 + BOARD_HMARGIN * 3;
479 /* setting the mines rectangle boundary */
480 left = BOARD_WMARGIN;
481 top = BOARD_HMARGIN * 2 + LED_HEIGHT;
482 right = left + p_board->cols * MINE_WIDTH;
483 bottom = top + p_board->rows * MINE_HEIGHT;
484 SetRect( &p_board->mines_rect, left, top, right, bottom );
486 /* setting the face rectangle boundary */
487 left = p_board->width / 2 - FACE_WIDTH / 2;
488 top = BOARD_HMARGIN;
489 right = left + FACE_WIDTH;
490 bottom = top + FACE_HEIGHT;
491 SetRect( &p_board->face_rect, left, top, right, bottom );
493 /* setting the timer rectangle boundary */
494 left = BOARD_WMARGIN;
495 top = BOARD_HMARGIN;
496 right = left + LED_WIDTH * 3;
497 bottom = top + LED_HEIGHT;
498 SetRect( &p_board->timer_rect, left, top, right, bottom );
500 /* setting the counter rectangle boundary */
501 left = p_board->width - BOARD_WMARGIN - LED_WIDTH * 3;
502 top = BOARD_HMARGIN;
503 right = p_board->width - BOARD_WMARGIN;
504 bottom = top + LED_HEIGHT;
505 SetRect( &p_board->counter_rect, left, top, right, bottom );
507 p_board->status = WAITING;
508 p_board->face_bmp = SMILE_BMP;
509 p_board->time = 0;
511 wnd_rect.left = p_board->pos.x;
512 wnd_rect.right = p_board->pos.x + p_board->width;
513 wnd_rect.top = p_board->pos.y;
514 wnd_rect.bottom = p_board->pos.y + p_board->height;
515 AdjustWindowRect(&wnd_rect, wnd_style, TRUE);
517 /* Make sure the window is completely on the screen */
518 MoveOnScreen(&wnd_rect);
519 MoveWindow( p_board->hWnd, wnd_rect.left, wnd_rect.top,
520 wnd_rect.right - wnd_rect.left,
521 wnd_rect.bottom - wnd_rect.top,
522 TRUE );
523 RedrawWindow( p_board->hWnd, NULL, 0,
524 RDW_INVALIDATE | RDW_UPDATENOW | RDW_ERASE);
528 void CheckLevel( BOARD *p_board )
530 if( p_board->rows < BEGINNER_ROWS )
531 p_board->rows = BEGINNER_ROWS;
533 if( p_board->rows > MAX_ROWS )
534 p_board->rows = MAX_ROWS;
536 if( p_board->cols < BEGINNER_COLS )
537 p_board->cols = BEGINNER_COLS;
539 if( p_board->cols > MAX_COLS )
540 p_board->cols = MAX_COLS;
542 if( p_board->mines < BEGINNER_MINES )
543 p_board->mines = BEGINNER_MINES;
545 if( p_board->mines > p_board->cols * p_board->rows - 2 )
546 p_board->mines = p_board->cols * p_board->rows - 2;
549 /* Randomly places mines everywhere except the selected box. */
550 void PlaceMines ( BOARD *p_board, int selected_col, int selected_row )
552 int i, j;
553 unsigned col, row;
555 srand( (unsigned) time( NULL ) );
557 /* Temporarily place a mine at the selected box until all the other
558 * mines are placed, this avoids checking in the mine creation loop. */
559 p_board->box[selected_col][selected_row].IsMine = TRUE;
561 /* create mines */
562 i = 0;
563 while( (unsigned) i < p_board->mines ) {
564 col = (int) (p_board->cols * (float) rand() / RAND_MAX + 1);
565 row = (int) (p_board->rows * (float) rand() / RAND_MAX + 1);
567 if( !p_board->box[col][row].IsMine ) {
568 i++;
569 p_board->box[col][row].IsMine = TRUE;
573 /* Remove temporarily placed mine for selected box */
574 p_board->box[selected_col][selected_row].IsMine = FALSE;
577 * Now we label the remaining boxes with the
578 * number of mines surrounding them.
580 for( col = 1; col < p_board->cols + 1; col++ )
581 for( row = 1; row < p_board->rows + 1; row++ ) {
582 for( i = -1; i <= 1; i++ )
583 for( j = -1; j <= 1; j++ ) {
584 if( p_board->box[col + i][row + j].IsMine ) {
585 p_board->box[col][row].NumMines++ ;
591 void DrawMines ( HDC hdc, HDC hMemDC, BOARD *p_board )
593 HGDIOBJ hOldObj;
594 unsigned col, row;
595 hOldObj = SelectObject (hMemDC, p_board->hMinesBMP);
597 for( row = 1; row <= p_board->rows; row++ ) {
598 for( col = 1; col <= p_board->cols; col++ ) {
599 DrawMine( hdc, hMemDC, p_board, col, row, FALSE );
602 SelectObject( hMemDC, hOldObj );
605 void DrawMine( HDC hdc, HDC hMemDC, BOARD *p_board, unsigned col, unsigned row, BOOL IsPressed )
607 MINEBMP_OFFSET offset = BOX_BMP;
609 if( col == 0 || col > p_board->cols || row == 0 || row > p_board->rows )
610 return;
612 if( p_board->status == GAMEOVER ) {
613 if( p_board->box[col][row].IsMine ) {
614 switch( p_board->box[col][row].FlagType ) {
615 case FLAG:
616 offset = FLAG_BMP;
617 break;
618 case COMPLETE:
619 offset = EXPLODE_BMP;
620 break;
621 case QUESTION:
622 /* fall through */
623 case NORMAL:
624 offset = MINE_BMP;
626 } else {
627 switch( p_board->box[col][row].FlagType ) {
628 case QUESTION:
629 offset = QUESTION_BMP;
630 break;
631 case FLAG:
632 offset = WRONG_BMP;
633 break;
634 case NORMAL:
635 offset = BOX_BMP;
636 break;
637 case COMPLETE:
638 /* Do nothing */
639 break;
640 default:
641 WINE_TRACE("Unknown FlagType during game over in DrawMine\n");
642 break;
645 } else { /* WAITING or PLAYING */
646 switch( p_board->box[col][row].FlagType ) {
647 case QUESTION:
648 if( !IsPressed )
649 offset = QUESTION_BMP;
650 else
651 offset = QPRESS_BMP;
652 break;
653 case FLAG:
654 offset = FLAG_BMP;
655 break;
656 case NORMAL:
657 if( !IsPressed )
658 offset = BOX_BMP;
659 else
660 offset = MPRESS_BMP;
661 break;
662 case COMPLETE:
663 /* Do nothing */
664 break;
665 default:
666 WINE_TRACE("Unknown FlagType while playing in DrawMine\n");
667 break;
671 if( p_board->box[col][row].FlagType == COMPLETE
672 && !p_board->box[col][row].IsMine )
673 offset = (MINEBMP_OFFSET) p_board->box[col][row].NumMines;
675 BitBlt( hdc,
676 (col - 1) * MINE_WIDTH + p_board->mines_rect.left,
677 (row - 1) * MINE_HEIGHT + p_board->mines_rect.top,
678 MINE_WIDTH, MINE_HEIGHT,
679 hMemDC, 0, offset * MINE_HEIGHT, SRCCOPY );
682 void DrawLeds( HDC hdc, HDC hMemDC, BOARD *p_board, int number, int x, int y )
684 HGDIOBJ hOldObj;
685 unsigned led[3], i;
686 int count;
688 count = number;
689 if( count < 1000 ) {
690 if( count >= 0 ) {
691 led[0] = count / 100 ;
692 count -= led[0] * 100;
694 else {
695 led[0] = 10; /* negative sign */
696 count = -count;
698 led[1] = count / 10;
699 count -= led[1] * 10;
700 led[2] = count;
702 else {
703 for( i = 0; i < 3; i++ )
704 led[i] = 10;
707 /* use unlit led if not playing */
708 if( p_board->status == WAITING )
709 for( i = 0; i < 3; i++ )
710 led[i] = 11;
712 hOldObj = SelectObject (hMemDC, p_board->hLedsBMP);
714 for( i = 0; i < 3; i++ ) {
715 BitBlt( hdc,
716 i * LED_WIDTH + x,
718 LED_WIDTH,
719 LED_HEIGHT,
720 hMemDC,
722 led[i] * LED_HEIGHT,
723 SRCCOPY);
726 SelectObject( hMemDC, hOldObj );
730 void DrawFace( HDC hdc, HDC hMemDC, BOARD *p_board )
732 HGDIOBJ hOldObj;
734 hOldObj = SelectObject (hMemDC, p_board->hFacesBMP);
736 BitBlt( hdc,
737 p_board->face_rect.left,
738 p_board->face_rect.top,
739 FACE_WIDTH,
740 FACE_HEIGHT,
741 hMemDC, 0, p_board->face_bmp * FACE_HEIGHT, SRCCOPY);
743 SelectObject( hMemDC, hOldObj );
747 void DrawBoard( HDC hdc, HDC hMemDC, PAINTSTRUCT *ps, BOARD *p_board )
749 RECT tmp_rect;
751 if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->counter_rect ) )
752 DrawLeds( hdc, hMemDC, p_board, p_board->mines - p_board->num_flags,
753 p_board->counter_rect.left,
754 p_board->counter_rect.top );
756 if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->timer_rect ) )
757 DrawLeds( hdc, hMemDC, p_board, p_board->time,
758 p_board->timer_rect.left,
759 p_board->timer_rect.top );
761 if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->face_rect ) )
762 DrawFace( hdc, hMemDC, p_board );
764 if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->mines_rect ) )
765 DrawMines( hdc, hMemDC, p_board );
769 void TestBoard( HWND hWnd, BOARD *p_board, int x, int y, int msg )
771 POINT pt;
772 unsigned col,row;
774 pt.x = x;
775 pt.y = y;
777 if( PtInRect( &p_board->mines_rect, pt ) && p_board->status != GAMEOVER
778 && p_board->status != WON )
779 TestMines( p_board, pt, msg );
780 else {
781 UnpressBoxes( p_board,
782 p_board->press.x,
783 p_board->press.y );
784 p_board->press.x = 0;
785 p_board->press.y = 0;
788 if( p_board->boxes_left == 0 ) {
789 p_board->status = WON;
791 if (p_board->num_flags < p_board->mines) {
792 for( row = 1; row <= p_board->rows; row++ ) {
793 for( col = 1; col <= p_board->cols; col++ ) {
794 if (p_board->box[col][row].IsMine && p_board->box[col][row].FlagType != FLAG)
795 p_board->box[col][row].FlagType = FLAG;
799 p_board->num_flags = p_board->mines;
801 RedrawWindow( p_board->hWnd, NULL, 0,
802 RDW_INVALIDATE | RDW_UPDATENOW );
805 if( p_board->difficulty != CUSTOM &&
806 p_board->time < p_board->best_time[p_board->difficulty] ) {
807 p_board->best_time[p_board->difficulty] = p_board->time;
809 DialogBoxParam( p_board->hInst, "DLG_CONGRATS", hWnd,
810 CongratsDlgProc, (LPARAM) p_board);
812 DialogBoxParam( p_board->hInst, "DLG_TIMES", hWnd,
813 TimesDlgProc, (LPARAM) p_board);
816 TestFace( p_board, pt, msg );
819 void TestMines( BOARD *p_board, POINT pt, int msg )
821 BOOL draw = TRUE;
822 int col, row;
824 col = (pt.x - p_board->mines_rect.left) / MINE_WIDTH + 1;
825 row = (pt.y - p_board->mines_rect.top ) / MINE_HEIGHT + 1;
827 switch ( msg ) {
828 case WM_LBUTTONDOWN:
829 if( p_board->press.x != col || p_board->press.y != row ) {
830 UnpressBox( p_board,
831 p_board->press.x, p_board->press.y );
832 p_board->press.x = col;
833 p_board->press.y = row;
834 PressBox( p_board, col, row );
836 draw = FALSE;
837 break;
839 case WM_LBUTTONUP:
840 if( p_board->press.x != col || p_board->press.y != row )
841 UnpressBox( p_board,
842 p_board->press.x, p_board->press.y );
843 p_board->press.x = 0;
844 p_board->press.y = 0;
845 if( p_board->box[col][row].FlagType != FLAG
846 && p_board->status != PLAYING )
848 p_board->status = PLAYING;
849 PlaceMines( p_board, col, row );
851 CompleteBox( p_board, col, row );
852 break;
854 case WM_MBUTTONDOWN:
855 PressBoxes( p_board, col, row );
856 draw = FALSE;
857 break;
859 case WM_MBUTTONUP:
860 if( p_board->press.x != col || p_board->press.y != row )
861 UnpressBoxes( p_board,
862 p_board->press.x, p_board->press.y );
863 p_board->press.x = 0;
864 p_board->press.y = 0;
865 CompleteBoxes( p_board, col, row );
866 break;
868 case WM_RBUTTONDOWN:
869 AddFlag( p_board, col, row );
870 break;
871 default:
872 WINE_TRACE("Unknown message type received in TestMines\n");
873 break;
876 if( draw )
878 RedrawWindow( p_board->hWnd, NULL, 0,
879 RDW_INVALIDATE | RDW_UPDATENOW );
884 void TestFace( BOARD *p_board, POINT pt, int msg )
886 if( p_board->status == PLAYING || p_board->status == WAITING ) {
887 if( msg == WM_LBUTTONDOWN || msg == WM_MBUTTONDOWN )
888 p_board->face_bmp = OOH_BMP;
889 else p_board->face_bmp = SMILE_BMP;
891 else if( p_board->status == GAMEOVER )
892 p_board->face_bmp = DEAD_BMP;
893 else if( p_board->status == WON )
894 p_board->face_bmp = COOL_BMP;
896 if( PtInRect( &p_board->face_rect, pt ) ) {
897 if( msg == WM_LBUTTONDOWN )
898 p_board->face_bmp = SPRESS_BMP;
900 if( msg == WM_LBUTTONUP )
901 CreateBoard( p_board );
904 RedrawWindow( p_board->hWnd, &p_board->face_rect, 0,
905 RDW_INVALIDATE | RDW_UPDATENOW );
909 void CompleteBox( BOARD *p_board, unsigned col, unsigned row )
911 int i, j;
913 if( p_board->box[col][row].FlagType != COMPLETE &&
914 p_board->box[col][row].FlagType != FLAG &&
915 col > 0 && col < p_board->cols + 1 &&
916 row > 0 && row < p_board->rows + 1 ) {
917 p_board->box[col][row].FlagType = COMPLETE;
919 if( p_board->box[col][row].IsMine ) {
920 p_board->face_bmp = DEAD_BMP;
921 p_board->status = GAMEOVER;
923 else if( p_board->status != GAMEOVER )
924 p_board->boxes_left--;
926 if( p_board->box[col][row].NumMines == 0 )
928 for( i = -1; i <= 1; i++ )
929 for( j = -1; j <= 1; j++ )
930 CompleteBox( p_board, col + i, row + j );
936 void CompleteBoxes( BOARD *p_board, unsigned col, unsigned row )
938 unsigned numFlags = 0;
939 int i, j;
941 if( p_board->box[col][row].FlagType == COMPLETE ) {
942 for( i = -1; i <= 1; i++ )
943 for( j = -1; j <= 1; j++ ) {
944 if( p_board->box[col+i][row+j].FlagType == FLAG )
945 numFlags++;
948 if( numFlags == p_board->box[col][row].NumMines ) {
949 for( i = -1; i <= 1; i++ )
950 for( j = -1; j <= 1; j++ ) {
951 if( p_board->box[col+i][row+j].FlagType != FLAG )
952 CompleteBox( p_board, col+i, row+j );
959 void AddFlag( BOARD *p_board, unsigned col, unsigned row )
961 if( p_board->box[col][row].FlagType != COMPLETE ) {
962 switch( p_board->box[col][row].FlagType ) {
963 case FLAG:
964 if( p_board->IsMarkQ )
965 p_board->box[col][row].FlagType = QUESTION;
966 else
967 p_board->box[col][row].FlagType = NORMAL;
968 p_board->num_flags--;
969 break;
971 case QUESTION:
972 p_board->box[col][row].FlagType = NORMAL;
973 break;
975 default:
976 p_board->box[col][row].FlagType = FLAG;
977 p_board->num_flags++;
983 void PressBox( BOARD *p_board, unsigned col, unsigned row )
985 HDC hdc;
986 HGDIOBJ hOldObj;
987 HDC hMemDC;
989 hdc = GetDC( p_board->hWnd );
990 hMemDC = CreateCompatibleDC( hdc );
991 hOldObj = SelectObject (hMemDC, p_board->hMinesBMP);
993 DrawMine( hdc, hMemDC, p_board, col, row, TRUE );
995 SelectObject( hMemDC, hOldObj );
996 DeleteDC( hMemDC );
997 ReleaseDC( p_board->hWnd, hdc );
1001 void PressBoxes( BOARD *p_board, unsigned col, unsigned row )
1003 int i, j;
1005 for( i = -1; i <= 1; i++ )
1006 for( j = -1; j <= 1; j++ ) {
1007 p_board->box[col + i][row + j].IsPressed = TRUE;
1008 PressBox( p_board, col + i, row + j );
1011 for( i = -1; i <= 1; i++ )
1012 for( j = -1; j <= 1; j++ ) {
1013 if( !p_board->box[p_board->press.x + i][p_board->press.y + j].IsPressed )
1014 UnpressBox( p_board, p_board->press.x + i, p_board->press.y + j );
1017 for( i = -1; i <= 1; i++ )
1018 for( j = -1; j <= 1; j++ ) {
1019 p_board->box[col + i][row + j].IsPressed = FALSE;
1020 PressBox( p_board, col + i, row + j );
1023 p_board->press.x = col;
1024 p_board->press.y = row;
1028 void UnpressBox( BOARD *p_board, unsigned col, unsigned row )
1030 HDC hdc;
1031 HGDIOBJ hOldObj;
1032 HDC hMemDC;
1034 hdc = GetDC( p_board->hWnd );
1035 hMemDC = CreateCompatibleDC( hdc );
1036 hOldObj = SelectObject( hMemDC, p_board->hMinesBMP );
1038 DrawMine( hdc, hMemDC, p_board, col, row, FALSE );
1040 SelectObject( hMemDC, hOldObj );
1041 DeleteDC( hMemDC );
1042 ReleaseDC( p_board->hWnd, hdc );
1046 void UnpressBoxes( BOARD *p_board, unsigned col, unsigned row )
1048 int i, j;
1050 for( i = -1; i <= 1; i++ )
1051 for( j = -1; j <= 1; j++ ) {
1052 UnpressBox( p_board, col + i, row + j );