2 * Server-side debugger functions
4 * Copyright (C) 1999 Alexandre Julliard
19 enum debug_event_state
{ EVENT_QUEUED
, EVENT_SENT
, EVENT_CONTINUED
};
24 struct object obj
; /* object header */
25 struct debug_event
*next
; /* event queue */
26 struct debug_event
*prev
;
27 struct thread
*sender
; /* thread which sent this event */
28 struct thread
*debugger
; /* debugger thread receiving the event */
29 enum debug_event_state state
; /* event state */
30 int status
; /* continuation status */
31 debug_event_t data
; /* event data */
37 struct object obj
; /* object header */
38 struct debug_event
*event_head
; /* head of pending events queue */
39 struct debug_event
*event_tail
; /* tail of pending events queue */
40 struct debug_event
*to_send
; /* next event on the queue to send to debugger */
44 static void debug_event_dump( struct object
*obj
, int verbose
);
45 static int debug_event_signaled( struct object
*obj
, struct thread
*thread
);
46 static void debug_event_destroy( struct object
*obj
);
48 static const struct object_ops debug_event_ops
=
50 sizeof(struct debug_event
), /* size */
51 debug_event_dump
, /* dump */
52 add_queue
, /* add_queue */
53 remove_queue
, /* remove_queue */
54 debug_event_signaled
, /* signaled */
55 no_satisfied
, /* satisfied */
56 NULL
, /* get_poll_events */
57 NULL
, /* poll_event */
58 no_read_fd
, /* get_read_fd */
59 no_write_fd
, /* get_write_fd */
61 no_get_file_info
, /* get_file_info */
62 debug_event_destroy
/* destroy */
65 static void debug_ctx_dump( struct object
*obj
, int verbose
);
66 static int debug_ctx_signaled( struct object
*obj
, struct thread
*thread
);
67 static void debug_ctx_destroy( struct object
*obj
);
69 static const struct object_ops debug_ctx_ops
=
71 sizeof(struct debug_ctx
), /* size */
72 debug_ctx_dump
, /* dump */
73 add_queue
, /* add_queue */
74 remove_queue
, /* remove_queue */
75 debug_ctx_signaled
, /* signaled */
76 no_satisfied
, /* satisfied */
77 NULL
, /* get_poll_events */
78 NULL
, /* poll_event */
79 no_read_fd
, /* get_read_fd */
80 no_write_fd
, /* get_write_fd */
82 no_get_file_info
, /* get_file_info */
83 debug_ctx_destroy
/* destroy */
87 /* initialise the fields that do not need to be filled by the client */
88 static int fill_debug_event( struct thread
*debugger
, struct thread
*thread
,
89 struct debug_event
*event
)
93 /* some events need special handling */
94 switch(event
->data
.code
)
96 case CREATE_THREAD_DEBUG_EVENT
:
97 if ((event
->data
.info
.create_thread
.handle
= alloc_handle( debugger
->process
, thread
,
98 /* documented: THREAD_GET_CONTEXT | THREAD_SET_CONTEXT | THREAD_SUSPEND_RESUME */
99 THREAD_ALL_ACCESS
, FALSE
)) == -1)
102 case CREATE_PROCESS_DEBUG_EVENT
:
103 if ((handle
= event
->data
.info
.create_process
.file
) != -1)
105 if ((handle
= duplicate_handle( thread
->process
, handle
, debugger
->process
,
106 GENERIC_READ
, FALSE
, 0 )) == -1)
108 event
->data
.info
.create_process
.file
= handle
;
110 if ((event
->data
.info
.create_process
.process
= alloc_handle( debugger
->process
, thread
->process
,
111 /* documented: PROCESS_VM_READ | PROCESS_VM_WRITE */
112 PROCESS_ALL_ACCESS
, FALSE
)) == -1)
114 if (handle
!= -1) close_handle( debugger
->process
, handle
);
117 if ((event
->data
.info
.create_process
.thread
= alloc_handle( debugger
->process
, thread
,
118 /* documented: THREAD_GET_CONTEXT | THREAD_SET_CONTEXT | THREAD_SUSPEND_RESUME */
119 THREAD_ALL_ACCESS
, FALSE
)) == -1)
121 if (handle
!= -1) close_handle( debugger
->process
, handle
);
122 close_handle( debugger
->process
, event
->data
.info
.create_process
.process
);
126 case LOAD_DLL_DEBUG_EVENT
:
127 if ((handle
= event
->data
.info
.load_dll
.handle
) != -1)
129 if ((handle
= duplicate_handle( thread
->process
, handle
, debugger
->process
,
130 GENERIC_READ
, FALSE
, 0 )) == -1)
132 event
->data
.info
.load_dll
.handle
= handle
;
139 /* unlink the first event from the queue */
140 static void unlink_event( struct debug_ctx
*debug_ctx
, struct debug_event
*event
)
142 if (event
->prev
) event
->prev
->next
= event
->next
;
143 else debug_ctx
->event_head
= event
->next
;
144 if (event
->next
) event
->next
->prev
= event
->prev
;
145 else debug_ctx
->event_tail
= event
->prev
;
146 if (debug_ctx
->to_send
== event
) debug_ctx
->to_send
= event
->next
;
147 event
->next
= event
->prev
= NULL
;
148 release_object( event
);
151 /* link an event at the end of the queue */
152 static void link_event( struct debug_ctx
*debug_ctx
, struct debug_event
*event
)
154 grab_object( event
);
156 event
->prev
= debug_ctx
->event_tail
;
157 debug_ctx
->event_tail
= event
;
158 if (event
->prev
) event
->prev
->next
= event
;
159 else debug_ctx
->event_head
= event
;
160 if (!debug_ctx
->to_send
)
162 debug_ctx
->to_send
= event
;
163 wake_up( &debug_ctx
->obj
, 0 );
167 /* build a reply for the wait_debug_event request */
168 static void build_wait_debug_reply( struct thread
*thread
, struct object
*obj
, int signaled
)
170 struct wait_debug_event_request
*req
= get_req_ptr( thread
);
174 struct debug_ctx
*debug_ctx
= (struct debug_ctx
*)obj
;
175 struct debug_event
*event
= debug_ctx
->to_send
;
177 /* the object that woke us has to be our debug context */
178 assert( obj
->ops
== &debug_ctx_ops
);
181 event
->state
= EVENT_SENT
;
182 debug_ctx
->to_send
= event
->next
;
183 req
->event
.code
= event
->data
.code
;
184 req
->pid
= event
->sender
->process
;
185 req
->tid
= event
->sender
;
186 memcpy( &req
->event
, &event
->data
, sizeof(req
->event
) );
188 else /* timeout or error */
193 thread
->error
= signaled
;
197 /* build a reply for the send_event request */
198 static void build_send_event_reply( struct thread
*thread
, struct object
*obj
, int signaled
)
200 struct send_debug_event_request
*req
= get_req_ptr( thread
);
201 struct debug_event
*event
= (struct debug_event
*)obj
;
202 assert( obj
->ops
== &debug_event_ops
);
204 req
->status
= event
->status
;
205 /* copy the context into the reply */
206 if (event
->data
.code
== EXCEPTION_DEBUG_EVENT
)
207 memcpy( &req
->event
.info
.exception
.context
,
208 &event
->data
.info
.exception
.context
,
209 sizeof(req
->event
.info
.exception
.context
) );
212 static void debug_event_dump( struct object
*obj
, int verbose
)
214 struct debug_event
*debug_event
= (struct debug_event
*)obj
;
215 assert( obj
->ops
== &debug_event_ops
);
216 fprintf( stderr
, "Debug event sender=%p code=%d state=%d\n",
217 debug_event
->sender
, debug_event
->data
.code
, debug_event
->state
);
220 static int debug_event_signaled( struct object
*obj
, struct thread
*thread
)
222 struct debug_event
*debug_event
= (struct debug_event
*)obj
;
223 assert( obj
->ops
== &debug_event_ops
);
224 return debug_event
->state
== EVENT_CONTINUED
;
227 static void debug_event_destroy( struct object
*obj
)
229 struct debug_event
*event
= (struct debug_event
*)obj
;
230 assert( obj
->ops
== &debug_event_ops
);
232 /* cannot still be in the queue */
233 assert( !event
->next
);
234 assert( !event
->prev
);
236 /* If the event has been sent already, the handles are now under the */
237 /* responsibility of the debugger process, so we don't touch them */
238 if (event
->state
== EVENT_QUEUED
)
240 struct process
*debugger
= event
->debugger
->process
;
241 switch(event
->data
.code
)
243 case CREATE_THREAD_DEBUG_EVENT
:
244 close_handle( debugger
, event
->data
.info
.create_thread
.handle
);
246 case CREATE_PROCESS_DEBUG_EVENT
:
247 if (event
->data
.info
.create_process
.file
!= -1)
248 close_handle( debugger
, event
->data
.info
.create_process
.file
);
249 close_handle( debugger
, event
->data
.info
.create_process
.thread
);
250 close_handle( debugger
, event
->data
.info
.create_process
.process
);
252 case LOAD_DLL_DEBUG_EVENT
:
253 if (event
->data
.info
.load_dll
.handle
!= -1)
254 close_handle( debugger
, event
->data
.info
.load_dll
.handle
);
258 release_object( event
->sender
);
259 release_object( event
->debugger
);
262 static void debug_ctx_dump( struct object
*obj
, int verbose
)
264 struct debug_ctx
*debug_ctx
= (struct debug_ctx
*)obj
;
265 assert( obj
->ops
== &debug_ctx_ops
);
266 fprintf( stderr
, "Debug context head=%p tail=%p to_send=%p\n",
267 debug_ctx
->event_head
, debug_ctx
->event_tail
, debug_ctx
->to_send
);
270 static int debug_ctx_signaled( struct object
*obj
, struct thread
*thread
)
272 struct debug_ctx
*debug_ctx
= (struct debug_ctx
*)obj
;
273 assert( obj
->ops
== &debug_ctx_ops
);
274 return debug_ctx
->to_send
!= NULL
;
277 static void debug_ctx_destroy( struct object
*obj
)
279 struct debug_event
*event
;
280 struct debug_ctx
*debug_ctx
= (struct debug_ctx
*)obj
;
281 assert( obj
->ops
== &debug_ctx_ops
);
283 /* free all pending events */
284 while ((event
= debug_ctx
->event_head
) != NULL
) unlink_event( debug_ctx
, event
);
287 /* wait for a debug event (or send a reply at once if one is pending) */
288 static int wait_for_debug_event( int timeout
)
290 struct debug_ctx
*debug_ctx
= current
->debug_ctx
;
291 struct object
*obj
= &debug_ctx
->obj
;
294 if (!debug_ctx
) /* current thread is not a debugger */
296 set_error( ERROR_INVALID_HANDLE
);
299 if (timeout
!= -1) flags
= SELECT_TIMEOUT
;
300 return sleep_on( 1, &obj
, flags
, timeout
, build_wait_debug_reply
);
303 /* continue a debug event */
304 static int continue_debug_event( struct process
*process
, struct thread
*thread
, int status
)
306 struct debug_event
*event
;
307 struct debug_ctx
*debug_ctx
= current
->debug_ctx
;
309 if (!debug_ctx
|| process
->debugger
!= current
|| thread
->process
!= process
) goto error
;
311 /* find the event in the queue */
312 for (event
= debug_ctx
->event_head
; event
; event
= event
->next
)
314 if (event
== debug_ctx
->to_send
) goto error
;
315 if (event
->sender
== thread
) break;
318 if (!event
) goto error
;
320 event
->status
= status
;
321 event
->state
= EVENT_CONTINUED
;
322 wake_up( &event
->obj
, 0 );
324 unlink_event( debug_ctx
, event
);
325 resume_process( process
);
328 /* not debugging this process, or no such event */
329 set_error( ERROR_ACCESS_DENIED
); /* FIXME */
333 /* queue a debug event for a debugger */
334 static struct debug_event
*queue_debug_event( struct thread
*debugger
, struct thread
*thread
,
335 debug_event_t
*data
)
337 struct debug_ctx
*debug_ctx
= debugger
->debug_ctx
;
338 struct debug_event
*event
;
341 /* cannot queue a debug event for myself */
342 assert( debugger
->process
!= thread
->process
);
344 /* build the event */
345 if (!(event
= alloc_object( &debug_event_ops
, -1 ))) return NULL
;
348 event
->state
= EVENT_QUEUED
;
349 event
->sender
= (struct thread
*)grab_object( thread
);
350 event
->debugger
= (struct thread
*)grab_object( debugger
);
351 memcpy( &event
->data
, data
, sizeof(event
->data
) );
353 if (!fill_debug_event( debugger
, thread
, event
))
355 event
->data
.code
= -1; /* make sure we don't attempt to close handles */
356 release_object( event
);
360 link_event( debug_ctx
, event
);
361 suspend_process( thread
->process
);
365 /* return a pointer to the context in case the thread is inside an exception event */
366 CONTEXT
*get_debug_context( struct thread
*thread
)
368 struct debug_event
*event
;
369 struct thread
*debugger
= thread
->process
->debugger
;
371 if (!debugger
) return NULL
; /* not being debugged */
372 assert( debugger
->debug_ctx
);
374 /* find the exception event in the debugger's queue */
375 for (event
= debugger
->debug_ctx
->event_head
; event
; event
= event
->next
)
376 if (event
->sender
== thread
&& (event
->data
.code
== EXCEPTION_DEBUG_EVENT
))
377 return &event
->data
.info
.exception
.context
;
381 /* attach a process to a debugger thread */
382 int debugger_attach( struct process
*process
, struct thread
*debugger
)
384 struct debug_ctx
*debug_ctx
;
385 struct thread
*thread
;
387 if (process
->debugger
) /* already being debugged */
389 set_error( ERROR_ACCESS_DENIED
);
392 /* make sure we don't create a debugging loop */
393 for (thread
= debugger
; thread
; thread
= thread
->process
->debugger
)
394 if (thread
->process
== process
)
396 set_error( ERROR_ACCESS_DENIED
);
400 if (!debugger
->debug_ctx
) /* need to allocate a context */
402 if (!(debug_ctx
= alloc_object( &debug_ctx_ops
, -1 ))) return 0;
403 debug_ctx
->event_head
= NULL
;
404 debug_ctx
->event_tail
= NULL
;
405 debug_ctx
->to_send
= NULL
;
406 debugger
->debug_ctx
= debug_ctx
;
408 process
->debugger
= debugger
;
412 /* a thread is exiting */
413 void debug_exit_thread( struct thread
*thread
, int exit_code
)
415 struct thread
*debugger
= thread
->process
->debugger
;
416 struct debug_ctx
*debug_ctx
= thread
->debug_ctx
;
418 if (debugger
) /* being debugged -> send an event to the debugger */
420 struct debug_event
*event
;
422 exit
.info
.exit
.exit_code
= exit_code
;
423 /* if this is the last thread, send an exit process event */
424 exit
.code
= ((thread
->process
->running_threads
== 1) ?
425 EXIT_PROCESS_DEBUG_EVENT
: EXIT_THREAD_DEBUG_EVENT
);
426 event
= queue_debug_event( debugger
, thread
, &exit
);
427 if (event
) release_object( event
);
430 if (debug_ctx
) /* this thread is a debugger */
432 /* kill all debugged processes */
433 kill_debugged_processes( thread
, exit_code
);
434 thread
->debug_ctx
= NULL
;
435 release_object( debug_ctx
);
439 /* Wait for a debug event */
440 DECL_HANDLER(wait_debug_event
)
442 if (!wait_for_debug_event( req
->timeout
))
450 /* Continue a debug event */
451 DECL_HANDLER(continue_debug_event
)
453 struct process
*process
= get_process_from_id( req
->pid
);
456 struct thread
*thread
= get_thread_from_id( req
->tid
);
459 continue_debug_event( process
, thread
, req
->status
);
460 release_object( thread
);
462 release_object( process
);
466 /* Start debugging an existing process */
467 DECL_HANDLER(debug_process
)
469 struct process
*process
= get_process_from_id( req
->pid
);
472 debugger_attach( process
, current
);
473 /* FIXME: should notify the debugged process somehow */
474 release_object( process
);
478 /* Send a debug event */
479 DECL_HANDLER(send_debug_event
)
481 struct thread
*debugger
= current
->process
->debugger
;
482 struct debug_event
*event
;
484 if ((req
->event
.code
<= 0) || (req
->event
.code
> RIP_EVENT
))
486 fatal_protocol_error( current
, "send_debug_event: bad code %d\n", req
->event
.code
);
490 if (debugger
&& ((event
= queue_debug_event( debugger
, current
, &req
->event
))))
492 /* wait for continue_debug_event */
493 struct object
*obj
= &event
->obj
;
494 sleep_on( 1, &obj
, 0, -1, build_send_event_reply
);
495 release_object( event
);