wined3d: Use the texture dimension helpers in surface_depth_blt().
[wine.git] / dlls / fontsub / fontsub.spec
blob61b7fd397cef5a260f4111f892983f659d6d2e68
1 @ cdecl CreateFontPackage(ptr long ptr ptr ptr long long long long long long ptr long ptr ptr ptr ptr)
2 @ stub MergeFontPackage