wined3d: Use the texture dimension helpers in surface_depth_blt().
[wine.git] / dlls / api-ms-win-core-processenvironment-l1-1-0 / Makefile.in
blobac1fa475c79a346757886a8b28b4623f1bf92333
1 MODULE = api-ms-win-core-processenvironment-l1-1-0.dll