wined3d: Pass the pixel shader input signature to shader_arb_generate_vshader.
[wine.git] / dlls / winemac.drv / cocoa_event.h
blob4e6bf8437a1ba6cbac8cc7edc7f79e8383cc0c00
1 /*
2 * MACDRV Cocoa event queue declarations
4 * Copyright 2011, 2012, 2013 Ken Thomases for CodeWeavers Inc.
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #import <AppKit/AppKit.h>
22 #include "macdrv_cocoa.h"
25 @class WineWindow;
28 @interface WineEventQueue : NSObject
30 NSMutableArray* events;
31 NSLock* eventsLock;
33 int fds[2]; /* Pipe signaling when there are events queued. */
34 int kq; /* kqueue for waiting in OnMainThread(). */
36 macdrv_event_handler event_handler;
39 - (void) postEvent:(macdrv_event*)inEvent;
40 - (void) discardEventsMatchingMask:(macdrv_event_mask)mask forWindow:(NSWindow*)window;
42 - (BOOL) query:(macdrv_query*)query timeout:(NSTimeInterval)timeout processEvents:(BOOL)processEvents;
43 - (BOOL) query:(macdrv_query*)query timeout:(NSTimeInterval)timeout;
45 - (void) resetMouseEventPositions:(CGPoint)pos;
47 @end
49 void OnMainThread(dispatch_block_t block);
51 macdrv_event* macdrv_create_event(int type, WineWindow* window) DECLSPEC_HIDDEN;
52 macdrv_event* macdrv_retain_event(macdrv_event *event) DECLSPEC_HIDDEN;