d2d1: Implement radial gradient brushes.
[wine.git] / server / debugger.c
blob37f19347bb6503b956bacb039e9b9b57e74c319f
1 /*
2 * Server-side debugger functions
4 * Copyright (C) 1999 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "config.h"
22 #include "wine/port.h"
24 #include <assert.h>
25 #include <signal.h>
26 #include <string.h>
27 #include <stdarg.h>
28 #include <stdio.h>
30 #include "ntstatus.h"
31 #define WIN32_NO_STATUS
32 #include "windef.h"
33 #include "winternl.h"
35 #include "handle.h"
36 #include "file.h"
37 #include "process.h"
38 #include "thread.h"
39 #include "request.h"
41 enum debug_event_state { EVENT_QUEUED, EVENT_SENT, EVENT_CONTINUED };
43 /* debug event */
44 struct debug_event
46 struct object obj; /* object header */
47 struct list entry; /* entry in event queue */
48 struct thread *sender; /* thread which sent this event */
49 struct thread *debugger; /* debugger thread receiving the event */
50 enum debug_event_state state; /* event state */
51 int status; /* continuation status */
52 debug_event_t data; /* event data */
53 context_t context; /* register context */
56 /* debug context */
57 struct debug_ctx
59 struct object obj; /* object header */
60 struct list event_queue; /* pending events queue */
61 int kill_on_exit;/* kill debuggees on debugger exit ? */
65 static void debug_event_dump( struct object *obj, int verbose );
66 static int debug_event_signaled( struct object *obj, struct wait_queue_entry *entry );
67 static void debug_event_destroy( struct object *obj );
69 static const struct object_ops debug_event_ops =
71 sizeof(struct debug_event), /* size */
72 debug_event_dump, /* dump */
73 no_get_type, /* get_type */
74 add_queue, /* add_queue */
75 remove_queue, /* remove_queue */
76 debug_event_signaled, /* signaled */
77 no_satisfied, /* satisfied */
78 no_signal, /* signal */
79 no_get_fd, /* get_fd */
80 no_map_access, /* map_access */
81 default_get_sd, /* get_sd */
82 default_set_sd, /* set_sd */
83 no_lookup_name, /* lookup_name */
84 no_link_name, /* link_name */
85 NULL, /* unlink_name */
86 no_open_file, /* open_file */
87 no_close_handle, /* close_handle */
88 debug_event_destroy /* destroy */
91 static void debug_ctx_dump( struct object *obj, int verbose );
92 static int debug_ctx_signaled( struct object *obj, struct wait_queue_entry *entry );
93 static void debug_ctx_destroy( struct object *obj );
95 static const struct object_ops debug_ctx_ops =
97 sizeof(struct debug_ctx), /* size */
98 debug_ctx_dump, /* dump */
99 no_get_type, /* get_type */
100 add_queue, /* add_queue */
101 remove_queue, /* remove_queue */
102 debug_ctx_signaled, /* signaled */
103 no_satisfied, /* satisfied */
104 no_signal, /* signal */
105 no_get_fd, /* get_fd */
106 no_map_access, /* map_access */
107 default_get_sd, /* get_sd */
108 default_set_sd, /* set_sd */
109 no_lookup_name, /* lookup_name */
110 no_link_name, /* link_name */
111 NULL, /* unlink_name */
112 no_open_file, /* open_file */
113 no_close_handle, /* close_handle */
114 debug_ctx_destroy /* destroy */
118 /* routines to build an event according to its type */
120 static int fill_exception_event( struct debug_event *event, const void *arg )
122 const debug_event_t *data = arg;
123 event->data.exception = data->exception;
124 event->data.exception.nb_params = min( event->data.exception.nb_params, EXCEPTION_MAXIMUM_PARAMETERS );
125 return 1;
128 static int fill_create_thread_event( struct debug_event *event, const void *arg )
130 struct process *debugger = event->debugger->process;
131 struct thread *thread = event->sender;
132 const client_ptr_t *entry = arg;
133 obj_handle_t handle;
135 /* documented: THREAD_GET_CONTEXT | THREAD_SET_CONTEXT | THREAD_SUSPEND_RESUME */
136 if (!(handle = alloc_handle( debugger, thread, THREAD_ALL_ACCESS, 0 ))) return 0;
137 event->data.create_thread.handle = handle;
138 event->data.create_thread.teb = thread->teb;
139 if (entry) event->data.create_thread.start = *entry;
140 return 1;
143 static int fill_create_process_event( struct debug_event *event, const void *arg )
145 struct process *debugger = event->debugger->process;
146 struct thread *thread = event->sender;
147 struct process *process = thread->process;
148 struct process_dll *exe_module = get_process_exe_module( process );
149 const client_ptr_t *entry = arg;
150 obj_handle_t handle;
152 /* documented: PROCESS_VM_READ | PROCESS_VM_WRITE */
153 if (!(handle = alloc_handle( debugger, process, PROCESS_ALL_ACCESS, 0 ))) return 0;
154 event->data.create_process.process = handle;
156 /* documented: THREAD_GET_CONTEXT | THREAD_SET_CONTEXT | THREAD_SUSPEND_RESUME */
157 if (!(handle = alloc_handle( debugger, thread, THREAD_ALL_ACCESS, 0 )))
159 close_handle( debugger, event->data.create_process.process );
160 return 0;
162 event->data.create_process.thread = handle;
163 event->data.create_process.file = 0;
164 event->data.create_process.teb = thread->teb;
165 event->data.create_process.base = exe_module->base;
166 event->data.create_process.start = *entry;
167 event->data.create_process.dbg_offset = exe_module->dbg_offset;
168 event->data.create_process.dbg_size = exe_module->dbg_size;
169 event->data.create_process.name = exe_module->name;
170 event->data.create_process.unicode = 1;
172 /* the doc says write access too, but this doesn't seem a good idea */
173 event->data.create_process.file = open_mapping_file( debugger, exe_module->base, GENERIC_READ,
174 FILE_SHARE_READ | FILE_SHARE_WRITE );
175 return 1;
178 static int fill_exit_thread_event( struct debug_event *event, const void *arg )
180 const struct thread *thread = arg;
181 event->data.exit.exit_code = thread->exit_code;
182 return 1;
185 static int fill_exit_process_event( struct debug_event *event, const void *arg )
187 const struct process *process = arg;
188 event->data.exit.exit_code = process->exit_code;
189 return 1;
192 static int fill_load_dll_event( struct debug_event *event, const void *arg )
194 struct process *debugger = event->debugger->process;
195 const struct process_dll *dll = arg;
197 event->data.load_dll.handle = 0;
198 event->data.load_dll.base = dll->base;
199 event->data.load_dll.dbg_offset = dll->dbg_offset;
200 event->data.load_dll.dbg_size = dll->dbg_size;
201 event->data.load_dll.name = dll->name;
202 event->data.load_dll.unicode = 1;
203 event->data.load_dll.handle = open_mapping_file( debugger, dll->base, GENERIC_READ,
204 FILE_SHARE_READ | FILE_SHARE_WRITE );
205 return 1;
208 static int fill_unload_dll_event( struct debug_event *event, const void *arg )
210 const mod_handle_t *base = arg;
211 event->data.unload_dll.base = *base;
212 return 1;
215 typedef int (*fill_event_func)( struct debug_event *event, const void *arg );
217 #define NB_DEBUG_EVENTS UNLOAD_DLL_DEBUG_EVENT
219 static const fill_event_func fill_debug_event[NB_DEBUG_EVENTS] =
221 fill_exception_event, /* EXCEPTION_DEBUG_EVENT */
222 fill_create_thread_event, /* CREATE_THREAD_DEBUG_EVENT */
223 fill_create_process_event, /* CREATE_PROCESS_DEBUG_EVENT */
224 fill_exit_thread_event, /* EXIT_THREAD_DEBUG_EVENT */
225 fill_exit_process_event, /* EXIT_PROCESS_DEBUG_EVENT */
226 fill_load_dll_event, /* LOAD_DLL_DEBUG_EVENT */
227 fill_unload_dll_event /* UNLOAD_DLL_DEBUG_EVENT */
231 /* unlink the first event from the queue */
232 static void unlink_event( struct debug_ctx *debug_ctx, struct debug_event *event )
234 list_remove( &event->entry );
235 if (event->sender->debug_event == event) event->sender->debug_event = NULL;
236 release_object( event );
239 /* link an event at the end of the queue */
240 static void link_event( struct debug_event *event )
242 struct debug_ctx *debug_ctx = event->debugger->debug_ctx;
244 assert( debug_ctx );
245 grab_object( event );
246 list_add_tail( &debug_ctx->event_queue, &event->entry );
247 if (!event->sender->debug_event)
249 /* grab reference since debugger could be killed while trying to wake up */
250 grab_object( debug_ctx );
251 wake_up( &debug_ctx->obj, 0 );
252 release_object( debug_ctx );
256 /* find the next event that we can send to the debugger */
257 static struct debug_event *find_event_to_send( struct debug_ctx *debug_ctx )
259 struct debug_event *event;
261 LIST_FOR_EACH_ENTRY( event, &debug_ctx->event_queue, struct debug_event, entry )
263 if (event->state == EVENT_SENT) continue; /* already sent */
264 if (event->sender->debug_event) continue; /* thread busy with another one */
265 return event;
267 return NULL;
270 static void debug_event_dump( struct object *obj, int verbose )
272 struct debug_event *debug_event = (struct debug_event *)obj;
273 assert( obj->ops == &debug_event_ops );
274 fprintf( stderr, "Debug event sender=%p code=%d state=%d\n",
275 debug_event->sender, debug_event->data.code, debug_event->state );
278 static int debug_event_signaled( struct object *obj, struct wait_queue_entry *entry )
280 struct debug_event *debug_event = (struct debug_event *)obj;
281 assert( obj->ops == &debug_event_ops );
282 return debug_event->state == EVENT_CONTINUED;
285 static void debug_event_destroy( struct object *obj )
287 struct debug_event *event = (struct debug_event *)obj;
288 assert( obj->ops == &debug_event_ops );
290 /* If the event has been sent already, the handles are now under the */
291 /* responsibility of the debugger process, so we don't touch them */
292 if (event->state == EVENT_QUEUED)
294 struct process *debugger = event->debugger->process;
295 switch(event->data.code)
297 case CREATE_THREAD_DEBUG_EVENT:
298 close_handle( debugger, event->data.create_thread.handle );
299 break;
300 case CREATE_PROCESS_DEBUG_EVENT:
301 if (event->data.create_process.file)
302 close_handle( debugger, event->data.create_process.file );
303 close_handle( debugger, event->data.create_process.thread );
304 close_handle( debugger, event->data.create_process.process );
305 break;
306 case LOAD_DLL_DEBUG_EVENT:
307 if (event->data.load_dll.handle)
308 close_handle( debugger, event->data.load_dll.handle );
309 break;
312 if (event->sender->context == &event->context)
314 event->sender->context = NULL;
315 stop_thread_if_suspended( event->sender );
317 release_object( event->sender );
318 release_object( event->debugger );
321 static void debug_ctx_dump( struct object *obj, int verbose )
323 struct debug_ctx *debug_ctx = (struct debug_ctx *)obj;
324 assert( obj->ops == &debug_ctx_ops );
325 fprintf( stderr, "Debug context head=%p tail=%p\n",
326 debug_ctx->event_queue.next, debug_ctx->event_queue.prev );
329 static int debug_ctx_signaled( struct object *obj, struct wait_queue_entry *entry )
331 struct debug_ctx *debug_ctx = (struct debug_ctx *)obj;
332 assert( obj->ops == &debug_ctx_ops );
333 return find_event_to_send( debug_ctx ) != NULL;
336 static void debug_ctx_destroy( struct object *obj )
338 struct list *ptr;
339 struct debug_ctx *debug_ctx = (struct debug_ctx *)obj;
340 assert( obj->ops == &debug_ctx_ops );
342 /* free all pending events */
343 while ((ptr = list_head( &debug_ctx->event_queue )))
344 unlink_event( debug_ctx, LIST_ENTRY( ptr, struct debug_event, entry ));
347 /* continue a debug event */
348 static int continue_debug_event( struct process *process, struct thread *thread, int status )
350 struct debug_ctx *debug_ctx = current->debug_ctx;
352 if (debug_ctx && process->debugger == current && thread->process == process)
354 struct debug_event *event;
356 /* find the event in the queue */
357 LIST_FOR_EACH_ENTRY( event, &debug_ctx->event_queue, struct debug_event, entry )
359 if (event->state != EVENT_SENT) continue;
360 if (event->sender == thread)
362 assert( event->sender->debug_event == event );
364 event->status = status;
365 event->state = EVENT_CONTINUED;
366 wake_up( &event->obj, 0 );
367 unlink_event( debug_ctx, event );
368 resume_process( process );
369 return 1;
373 /* not debugging this process, or no such event */
374 set_error( STATUS_ACCESS_DENIED ); /* FIXME */
375 return 0;
378 /* alloc a debug event for a debugger */
379 static struct debug_event *alloc_debug_event( struct thread *thread, int code, const void *arg )
381 struct thread *debugger = thread->process->debugger;
382 struct debug_event *event;
384 assert( code > 0 && code <= NB_DEBUG_EVENTS );
385 /* cannot queue a debug event for myself */
386 assert( debugger->process != thread->process );
388 /* build the event */
389 if (!(event = alloc_object( &debug_event_ops ))) return NULL;
390 event->state = EVENT_QUEUED;
391 event->sender = (struct thread *)grab_object( thread );
392 event->debugger = (struct thread *)grab_object( debugger );
393 memset( &event->data, 0, sizeof(event->data) );
395 if (!fill_debug_event[code-1]( event, arg ))
397 event->data.code = -1; /* make sure we don't attempt to close handles */
398 release_object( event );
399 return NULL;
401 event->data.code = code;
402 return event;
405 /* generate a debug event from inside the server and queue it */
406 void generate_debug_event( struct thread *thread, int code, const void *arg )
408 if (thread->process->debugger)
410 struct debug_event *event = alloc_debug_event( thread, code, arg );
411 if (event)
413 link_event( event );
414 suspend_process( thread->process );
415 release_object( event );
417 clear_error(); /* ignore errors */
421 /* attach a process to a debugger thread and suspend it */
422 static int debugger_attach( struct process *process, struct thread *debugger )
424 if (process->debugger) goto error; /* already being debugged */
425 if (debugger->process == process) goto error;
426 if (!is_process_init_done( process )) goto error; /* still starting up */
427 if (list_empty( &process->thread_list )) goto error; /* no thread running in the process */
429 /* don't let a debugger debug its console... won't work */
430 if (debugger->process->console)
432 struct thread *renderer = console_get_renderer(debugger->process->console);
433 if (renderer && renderer->process == process)
434 goto error;
437 suspend_process( process );
438 if (!set_process_debugger( process, debugger ))
440 resume_process( process );
441 return 0;
443 if (!set_process_debug_flag( process, 1 ))
445 process->debugger = NULL;
446 resume_process( process );
447 return 0;
449 process->debug_children = 0;
450 return 1;
452 error:
453 set_error( STATUS_ACCESS_DENIED );
454 return 0;
458 /* detach a process from a debugger thread (and resume it ?) */
459 int debugger_detach( struct process *process, struct thread *debugger )
461 struct debug_event *event, *next;
462 struct debug_ctx *debug_ctx;
464 if (!process->debugger || process->debugger != debugger)
465 goto error; /* not currently debugged, or debugged by another debugger */
466 if (!debugger->debug_ctx ) goto error; /* should be a debugger */
467 /* init should be done, otherwise wouldn't be attached */
468 assert(is_process_init_done(process));
470 suspend_process( process );
471 /* send continue indication for all events */
472 debug_ctx = debugger->debug_ctx;
474 /* free all events from this process */
475 LIST_FOR_EACH_ENTRY_SAFE( event, next, &debug_ctx->event_queue, struct debug_event, entry )
477 if (event->sender->process != process) continue;
479 assert( event->state != EVENT_CONTINUED );
480 event->status = DBG_CONTINUE;
481 event->state = EVENT_CONTINUED;
482 wake_up( &event->obj, 0 );
483 unlink_event( debug_ctx, event );
484 /* from queued debug event */
485 resume_process( process );
488 /* remove relationships between process and its debugger */
489 process->debugger = NULL;
490 if (!set_process_debug_flag( process, 0 )) clear_error(); /* ignore error */
492 /* from this function */
493 resume_process( process );
494 return 0;
496 error:
497 set_error( STATUS_ACCESS_DENIED );
498 return 0;
501 /* generate all startup events of a given process */
502 void generate_startup_debug_events( struct process *process, client_ptr_t entry )
504 struct list *ptr;
505 struct thread *thread, *first_thread = get_process_first_thread( process );
507 /* generate creation events */
508 LIST_FOR_EACH_ENTRY( thread, &process->thread_list, struct thread, proc_entry )
510 if (thread == first_thread)
511 generate_debug_event( thread, CREATE_PROCESS_DEBUG_EVENT, &entry );
512 else
513 generate_debug_event( thread, CREATE_THREAD_DEBUG_EVENT, NULL );
516 /* generate dll events (in loading order, i.e. reverse list order) */
517 ptr = list_tail( &process->dlls );
518 while (ptr != list_head( &process->dlls ))
520 struct process_dll *dll = LIST_ENTRY( ptr, struct process_dll, entry );
521 generate_debug_event( first_thread, LOAD_DLL_DEBUG_EVENT, dll );
522 ptr = list_prev( &process->dlls, ptr );
526 /* set the debugger of a given process */
527 int set_process_debugger( struct process *process, struct thread *debugger )
529 struct debug_ctx *debug_ctx;
531 assert( !process->debugger );
533 if (!debugger->debug_ctx) /* need to allocate a context */
535 if (!(debug_ctx = alloc_object( &debug_ctx_ops ))) return 0;
536 debug_ctx->kill_on_exit = 1;
537 list_init( &debug_ctx->event_queue );
538 debugger->debug_ctx = debug_ctx;
540 process->debugger = debugger;
541 return 1;
544 /* a thread is exiting */
545 void debug_exit_thread( struct thread *thread )
547 if (thread->debug_ctx) /* this thread is a debugger */
549 if (thread->debug_ctx->kill_on_exit)
551 /* kill all debugged processes */
552 kill_debugged_processes( thread, STATUS_DEBUGGER_INACTIVE );
554 else
556 detach_debugged_processes( thread );
558 release_object( thread->debug_ctx );
559 thread->debug_ctx = NULL;
563 /* Wait for a debug event */
564 DECL_HANDLER(wait_debug_event)
566 struct debug_ctx *debug_ctx = current->debug_ctx;
567 struct debug_event *event;
569 if (!debug_ctx) /* current thread is not a debugger */
571 set_error( STATUS_INVALID_HANDLE );
572 return;
574 reply->wait = 0;
575 if ((event = find_event_to_send( debug_ctx )))
577 data_size_t size = get_reply_max_size();
578 event->state = EVENT_SENT;
579 event->sender->debug_event = event;
580 reply->pid = get_process_id( event->sender->process );
581 reply->tid = get_thread_id( event->sender );
582 if (size > sizeof(debug_event_t)) size = sizeof(debug_event_t);
583 set_reply_data( &event->data, size );
585 else /* no event ready */
587 reply->pid = 0;
588 reply->tid = 0;
589 if (req->get_handle)
590 reply->wait = alloc_handle( current->process, debug_ctx, SYNCHRONIZE, 0 );
594 /* Continue a debug event */
595 DECL_HANDLER(continue_debug_event)
597 struct process *process = get_process_from_id( req->pid );
598 if (process)
600 struct thread *thread = get_thread_from_id( req->tid );
601 if (thread)
603 continue_debug_event( process, thread, req->status );
604 release_object( thread );
606 release_object( process );
610 /* Start debugging an existing process */
611 DECL_HANDLER(debug_process)
613 struct process *process = get_process_from_id( req->pid );
614 if (!process) return;
616 if (!req->attach)
618 debugger_detach( process, current );
620 else if (debugger_attach( process, current ))
622 generate_startup_debug_events( process, 0 );
623 break_process( process );
624 resume_process( process );
626 release_object( process );
629 /* queue an exception event */
630 DECL_HANDLER(queue_exception_event)
632 reply->handle = 0;
633 if (current->process->debugger)
635 debug_event_t data;
636 struct debug_event *event;
637 struct thread *thread = current;
639 if ((req->len % sizeof(client_ptr_t)) != 0 ||
640 req->len > get_req_data_size() ||
641 req->len > EXCEPTION_MAXIMUM_PARAMETERS * sizeof(client_ptr_t))
643 set_error( STATUS_INVALID_PARAMETER );
644 return;
646 memset( &data, 0, sizeof(data) );
647 data.exception.first = req->first;
648 data.exception.exc_code = req->code;
649 data.exception.flags = req->flags;
650 data.exception.record = req->record;
651 data.exception.address = req->address;
652 data.exception.nb_params = req->len / sizeof(client_ptr_t);
653 memcpy( data.exception.params, get_req_data(), req->len );
655 if ((event = alloc_debug_event( thread, EXCEPTION_DEBUG_EVENT, &data )))
657 const context_t *context = (const context_t *)((const char *)get_req_data() + req->len);
658 data_size_t size = get_req_data_size() - req->len;
660 memset( &event->context, 0, sizeof(event->context) );
661 memcpy( &event->context, context, min( sizeof(event->context), size ) );
662 thread->context = &event->context;
664 if ((reply->handle = alloc_handle( thread->process, event, SYNCHRONIZE, 0 )))
666 link_event( event );
667 suspend_process( thread->process );
669 release_object( event );
674 /* retrieve the status of an exception event */
675 DECL_HANDLER(get_exception_status)
677 struct debug_event *event;
679 if ((event = (struct debug_event *)get_handle_obj( current->process, req->handle,
680 0, &debug_event_ops )))
682 close_handle( current->process, req->handle );
683 if (event->state == EVENT_CONTINUED)
685 if (current->context == &event->context)
687 data_size_t size = min( sizeof(context_t), get_reply_max_size() );
688 set_reply_data( &event->context, size );
689 current->context = NULL;
690 stop_thread_if_suspended( current );
692 set_error( event->status );
694 else set_error( STATUS_PENDING );
695 release_object( event );
699 /* simulate a breakpoint in a process */
700 DECL_HANDLER(debug_break)
702 struct process *process;
704 reply->self = 0;
705 if ((process = get_process_from_handle( req->handle, PROCESS_SET_INFORMATION /*FIXME*/ )))
707 if (process != current->process) break_process( process );
708 else reply->self = 1;
709 release_object( process );
713 /* set debugger kill on exit flag */
714 DECL_HANDLER(set_debugger_kill_on_exit)
716 if (!current->debug_ctx)
718 set_error( STATUS_ACCESS_DENIED );
719 return;
721 current->debug_ctx->kill_on_exit = req->kill_on_exit;