2 * Copyright 2014 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_D2D1_PRIVATE_H
20 #define __WINE_D2D1_PRIVATE_H
22 #include "wine/debug.h"
34 #define ARRAY_SIZE(array) (sizeof(array) / sizeof((array)[0]))
40 D2D_BRUSH_TYPE_LINEAR
,
41 D2D_BRUSH_TYPE_BITMAP
,
47 D2D_SHAPE_TYPE_OUTLINE
,
48 D2D_SHAPE_TYPE_BEZIER_OUTLINE
,
49 D2D_SHAPE_TYPE_TRIANGLE
,
50 D2D_SHAPE_TYPE_BEZIER
,
61 struct d2d_error_state
67 struct d2d_shape_resources
69 ID3D10InputLayout
*il
;
70 ID3D10VertexShader
*vs
;
75 enum d2d_brush_type type
;
86 float _11
, _21
, _31
, pad
;
97 struct d2d_brush_cb colour_brush
;
98 struct d2d_brush_cb opacity_brush
;
101 struct d2d_d3d_render_target
103 ID2D1RenderTarget ID2D1RenderTarget_iface
;
104 ID2D1GdiInteropRenderTarget ID2D1GdiInteropRenderTarget_iface
;
105 IDWriteTextRenderer IDWriteTextRenderer_iface
;
108 IUnknown
*outer_unknown
;
110 ID2D1Factory
*factory
;
111 ID3D10Device
*device
;
112 ID3D10RenderTargetView
*view
;
113 ID3D10StateBlock
*stateblock
;
114 struct d2d_shape_resources shape_resources
[D2D_SHAPE_TYPE_COUNT
];
115 ID3D10PixelShader
*ps
;
117 unsigned int vb_stride
;
119 ID3D10RasterizerState
*rs
;
120 ID3D10BlendState
*bs
;
122 struct d2d_error_state error
;
123 D2D1_DRAWING_STATE_DESCRIPTION drawing_state
;
124 IDWriteRenderingParams
*text_rendering_params
;
125 IDWriteRenderingParams
*default_text_rendering_params
;
127 D2D1_RENDER_TARGET_PROPERTIES desc
;
128 D2D1_SIZE_U pixel_size
;
129 struct d2d_clip_stack clip_stack
;
132 HRESULT
d2d_d3d_create_render_target(ID2D1Factory
*factory
, IDXGISurface
*surface
, IUnknown
*outer_unknown
,
133 const D2D1_RENDER_TARGET_PROPERTIES
*desc
, ID2D1RenderTarget
**render_target
) DECLSPEC_HIDDEN
;
134 HRESULT
d2d_d3d_render_target_create_rtv(ID2D1RenderTarget
*render_target
, IDXGISurface1
*surface
) DECLSPEC_HIDDEN
;
136 struct d2d_wic_render_target
138 ID2D1RenderTarget ID2D1RenderTarget_iface
;
141 IDXGISurface
*dxgi_surface
;
142 ID2D1RenderTarget
*dxgi_target
;
143 ID3D10Texture2D
*readback_texture
;
151 HRESULT
d2d_wic_render_target_init(struct d2d_wic_render_target
*render_target
, ID2D1Factory
*factory
,
152 ID3D10Device1
*device
, IWICBitmap
*bitmap
, const D2D1_RENDER_TARGET_PROPERTIES
*desc
) DECLSPEC_HIDDEN
;
154 struct d2d_dc_render_target
156 ID2D1DCRenderTarget ID2D1DCRenderTarget_iface
;
159 IDXGISurface1
*dxgi_surface
;
160 ID2D1RenderTarget
*dxgi_target
;
166 HRESULT
d2d_dc_render_target_init(struct d2d_dc_render_target
*render_target
, ID2D1Factory
*factory
,
167 ID3D10Device1
*device
, const D2D1_RENDER_TARGET_PROPERTIES
*desc
) DECLSPEC_HIDDEN
;
169 struct d2d_hwnd_render_target
171 ID2D1HwndRenderTarget ID2D1HwndRenderTarget_iface
;
174 ID2D1RenderTarget
*dxgi_target
;
175 IDXGISwapChain
*swapchain
;
180 HRESULT
d2d_hwnd_render_target_init(struct d2d_hwnd_render_target
*render_target
, ID2D1Factory
*factory
,
181 ID3D10Device1
*device
, const D2D1_RENDER_TARGET_PROPERTIES
*desc
,
182 const D2D1_HWND_RENDER_TARGET_PROPERTIES
*hwnd_desc
) DECLSPEC_HIDDEN
;
184 struct d2d_bitmap_render_target
186 ID2D1BitmapRenderTarget ID2D1BitmapRenderTarget_iface
;
189 ID2D1RenderTarget
*dxgi_target
;
193 HRESULT
d2d_bitmap_render_target_init(struct d2d_bitmap_render_target
*render_target
,
194 const struct d2d_d3d_render_target
*parent_target
, const D2D1_SIZE_F
*size
,
195 const D2D1_SIZE_U
*pixel_size
, const D2D1_PIXEL_FORMAT
*format
,
196 D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS options
) DECLSPEC_HIDDEN
;
200 ID2D1GradientStopCollection ID2D1GradientStopCollection_iface
;
203 ID2D1Factory
*factory
;
204 ID3D10ShaderResourceView
*view
;
205 D2D1_GRADIENT_STOP
*stops
;
209 HRESULT
d2d_gradient_create(ID2D1Factory
*factory
, ID3D10Device
*device
, const D2D1_GRADIENT_STOP
*stops
,
210 UINT32 stop_count
, D2D1_GAMMA gamma
, D2D1_EXTEND_MODE extend_mode
,
211 struct d2d_gradient
**gradient
) DECLSPEC_HIDDEN
;
215 ID2D1Brush ID2D1Brush_iface
;
218 ID2D1Factory
*factory
;
220 D2D1_MATRIX_3X2_F transform
;
222 enum d2d_brush_type type
;
231 struct d2d_bitmap
*bitmap
;
232 D2D1_EXTEND_MODE extend_mode_x
;
233 D2D1_EXTEND_MODE extend_mode_y
;
234 D2D1_BITMAP_INTERPOLATION_MODE interpolation_mode
;
235 ID3D10SamplerState
*sampler_state
;
239 D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES desc
;
240 ID2D1GradientStopCollection
*gradient
;
245 HRESULT
d2d_solid_color_brush_create(ID2D1Factory
*factory
, const D2D1_COLOR_F
*color
,
246 const D2D1_BRUSH_PROPERTIES
*desc
, struct d2d_brush
**brush
) DECLSPEC_HIDDEN
;
247 HRESULT
d2d_linear_gradient_brush_create(ID2D1Factory
*factory
, const D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES
*gradient_brush_desc
,
248 const D2D1_BRUSH_PROPERTIES
*brush_desc
, ID2D1GradientStopCollection
*gradient
,
249 struct d2d_brush
**brush
) DECLSPEC_HIDDEN
;
250 HRESULT
d2d_bitmap_brush_create(ID2D1Factory
*factory
, ID2D1Bitmap
*bitmap
, const D2D1_BITMAP_BRUSH_PROPERTIES
*bitmap_brush_desc
,
251 const D2D1_BRUSH_PROPERTIES
*brush_desc
, struct d2d_brush
**brush
) DECLSPEC_HIDDEN
;
252 void d2d_brush_bind_resources(struct d2d_brush
*brush
, ID3D10Device
*device
, unsigned int brush_idx
) DECLSPEC_HIDDEN
;
253 HRESULT
d2d_brush_get_ps_cb(struct d2d_brush
*brush
, struct d2d_brush
*opacity_brush
, BOOL outline
,
254 struct d2d_d3d_render_target
*render_target
, ID3D10Buffer
**ps_cb
) DECLSPEC_HIDDEN
;
255 struct d2d_brush
*unsafe_impl_from_ID2D1Brush(ID2D1Brush
*iface
) DECLSPEC_HIDDEN
;
257 struct d2d_stroke_style
259 ID2D1StrokeStyle ID2D1StrokeStyle_iface
;
262 ID2D1Factory
*factory
;
263 D2D1_STROKE_STYLE_PROPERTIES desc
;
268 HRESULT
d2d_stroke_style_init(struct d2d_stroke_style
*style
, ID2D1Factory
*factory
,
269 const D2D1_STROKE_STYLE_PROPERTIES
*desc
, const float *dashes
, UINT32 dash_count
) DECLSPEC_HIDDEN
;
273 ID2D1Layer ID2D1Layer_iface
;
276 ID2D1Factory
*factory
;
280 HRESULT
d2d_layer_create(ID2D1Factory
*factory
, const D2D1_SIZE_F
*size
, struct d2d_layer
**layer
) DECLSPEC_HIDDEN
;
284 ID2D1Mesh ID2D1Mesh_iface
;
287 ID2D1Factory
*factory
;
290 HRESULT
d2d_mesh_create(ID2D1Factory
*factory
, struct d2d_mesh
**mesh
) DECLSPEC_HIDDEN
;
294 ID2D1Bitmap ID2D1Bitmap_iface
;
297 ID2D1Factory
*factory
;
298 ID3D10ShaderResourceView
*view
;
299 D2D1_SIZE_U pixel_size
;
300 D2D1_PIXEL_FORMAT format
;
305 HRESULT
d2d_bitmap_create(ID2D1Factory
*factory
, ID3D10Device
*device
, D2D1_SIZE_U size
, const void *src_data
,
306 UINT32 pitch
, const D2D1_BITMAP_PROPERTIES
*desc
, struct d2d_bitmap
**bitmap
) DECLSPEC_HIDDEN
;
307 HRESULT
d2d_bitmap_create_shared(ID2D1RenderTarget
*render_target
, ID3D10Device
*device
, REFIID iid
, void *data
,
308 const D2D1_BITMAP_PROPERTIES
*desc
, struct d2d_bitmap
**bitmap
) DECLSPEC_HIDDEN
;
309 HRESULT
d2d_bitmap_create_from_wic_bitmap(ID2D1Factory
*factory
, ID3D10Device
*device
, IWICBitmapSource
*bitmap_source
,
310 const D2D1_BITMAP_PROPERTIES
*desc
, struct d2d_bitmap
**bitmap
) DECLSPEC_HIDDEN
;
311 struct d2d_bitmap
*unsafe_impl_from_ID2D1Bitmap(ID2D1Bitmap
*iface
) DECLSPEC_HIDDEN
;
313 struct d2d_state_block
315 ID2D1DrawingStateBlock ID2D1DrawingStateBlock_iface
;
318 ID2D1Factory
*factory
;
319 D2D1_DRAWING_STATE_DESCRIPTION drawing_state
;
320 IDWriteRenderingParams
*text_rendering_params
;
323 void d2d_state_block_init(struct d2d_state_block
*state_block
, ID2D1Factory
*factory
,
324 const D2D1_DRAWING_STATE_DESCRIPTION
*desc
, IDWriteRenderingParams
*text_rendering_params
) DECLSPEC_HIDDEN
;
325 struct d2d_state_block
*unsafe_impl_from_ID2D1DrawingStateBlock(ID2D1DrawingStateBlock
*iface
) DECLSPEC_HIDDEN
;
327 enum d2d_geometry_state
329 D2D_GEOMETRY_STATE_INITIAL
= 0,
330 D2D_GEOMETRY_STATE_ERROR
,
331 D2D_GEOMETRY_STATE_OPEN
,
332 D2D_GEOMETRY_STATE_CLOSED
,
333 D2D_GEOMETRY_STATE_FIGURE
,
336 struct d2d_bezier_vertex
338 D2D1_POINT_2F position
;
355 struct d2d_outline_vertex
357 D2D1_POINT_2F position
;
362 struct d2d_bezier_outline_vertex
364 D2D1_POINT_2F position
;
365 D2D1_POINT_2F p0
, p1
, p2
;
366 D2D1_POINT_2F prev
, next
;
371 ID2D1Geometry ID2D1Geometry_iface
;
374 ID2D1Factory
*factory
;
376 D2D_MATRIX_3X2_F transform
;
380 D2D1_POINT_2F
*vertices
;
383 struct d2d_face
*faces
;
387 struct d2d_bezier_vertex
*bezier_vertices
;
388 size_t bezier_vertex_count
;
393 struct d2d_outline_vertex
*vertices
;
394 size_t vertices_size
;
397 struct d2d_face
*faces
;
401 struct d2d_bezier_outline_vertex
*beziers
;
405 struct d2d_face
*bezier_faces
;
406 size_t bezier_faces_size
;
407 size_t bezier_face_count
;
414 ID2D1GeometrySink ID2D1GeometrySink_iface
;
416 struct d2d_figure
*figures
;
420 enum d2d_geometry_state state
;
421 D2D1_FILL_MODE fill_mode
;
422 UINT32 segment_count
;
432 ID2D1Geometry
*src_geometry
;
433 D2D_MATRIX_3X2_F transform
;
438 void d2d_path_geometry_init(struct d2d_geometry
*geometry
, ID2D1Factory
*factory
) DECLSPEC_HIDDEN
;
439 HRESULT
d2d_rectangle_geometry_init(struct d2d_geometry
*geometry
,
440 ID2D1Factory
*factory
, const D2D1_RECT_F
*rect
) DECLSPEC_HIDDEN
;
441 void d2d_transformed_geometry_init(struct d2d_geometry
*geometry
, ID2D1Factory
*factory
,
442 ID2D1Geometry
*src_geometry
, const D2D_MATRIX_3X2_F
*transform
) DECLSPEC_HIDDEN
;
443 struct d2d_geometry
*unsafe_impl_from_ID2D1Geometry(ID2D1Geometry
*iface
) DECLSPEC_HIDDEN
;
445 static inline void d2d_matrix_multiply(D2D_MATRIX_3X2_F
*a
, const D2D_MATRIX_3X2_F
*b
)
447 D2D_MATRIX_3X2_F tmp
= *a
;
449 a
->_11
= tmp
._11
* b
->_11
+ tmp
._12
* b
->_21
;
450 a
->_12
= tmp
._11
* b
->_12
+ tmp
._12
* b
->_22
;
451 a
->_21
= tmp
._21
* b
->_11
+ tmp
._22
* b
->_21
;
452 a
->_22
= tmp
._21
* b
->_12
+ tmp
._22
* b
->_22
;
453 a
->_31
= tmp
._31
* b
->_11
+ tmp
._32
* b
->_21
+ b
->_31
;
454 a
->_32
= tmp
._31
* b
->_12
+ tmp
._32
* b
->_22
+ b
->_32
;
457 /* Dst must be different from src. */
458 static inline BOOL
d2d_matrix_invert(D2D_MATRIX_3X2_F
*dst
, const D2D_MATRIX_3X2_F
*src
)
460 float d
= src
->_11
* src
->_22
- src
->_21
* src
->_12
;
464 dst
->_11
= src
->_22
/ d
;
465 dst
->_21
= -src
->_21
/ d
;
466 dst
->_31
= (src
->_21
* src
->_32
- src
->_31
* src
->_22
) / d
;
467 dst
->_12
= -src
->_12
/ d
;
468 dst
->_22
= src
->_11
/ d
;
469 dst
->_32
= -(src
->_11
* src
->_32
- src
->_31
* src
->_12
) / d
;
474 static inline void d2d_point_set(D2D1_POINT_2F
*dst
, float x
, float y
)
480 static inline void d2d_point_transform(D2D1_POINT_2F
*dst
, const D2D1_MATRIX_3X2_F
*matrix
, float x
, float y
)
482 dst
->x
= x
* matrix
->_11
+ y
* matrix
->_21
+ matrix
->_31
;
483 dst
->y
= x
* matrix
->_12
+ y
* matrix
->_22
+ matrix
->_32
;
486 static inline void d2d_rect_expand(D2D1_RECT_F
*dst
, const D2D1_POINT_2F
*point
)
488 if (point
->x
< dst
->left
)
489 dst
->left
= point
->x
;
490 if (point
->x
> dst
->right
)
491 dst
->right
= point
->x
;
492 if (point
->y
< dst
->top
)
494 if (point
->y
> dst
->bottom
)
495 dst
->bottom
= point
->y
;
498 static inline const char *debug_d2d_rect_f(const D2D1_RECT_F
*rect
)
500 if (!rect
) return "(null)";
501 return wine_dbg_sprintf("(%.8e,%.8e)-(%.8e,%.8e)", rect
->left
, rect
->top
, rect
->right
, rect
->bottom
);
504 #endif /* __WINE_D2D1_PRIVATE_H */