1 /* DirectDraw Base Functions
3 * Copyright 1997-1999 Marcus Meissner
4 * Copyright 1998 Lionel Ulmer
5 * Copyright 2000-2001 TransGaming Technologies Inc.
6 * Copyright 2006 Stefan Dösinger
8 * This file contains the (internal) driver registration functions,
9 * driver enumeration APIs and DirectDraw creation functions.
11 * This library is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU Lesser General Public
13 * License as published by the Free Software Foundation; either
14 * version 2.1 of the License, or (at your option) any later version.
16 * This library is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 * Lesser General Public License for more details.
21 * You should have received a copy of the GNU Lesser General Public
22 * License along with this library; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
27 #include "wine/port.h"
28 #include "wine/debug.h"
42 #include "wine/exception.h"
49 #include "ddraw_private.h"
51 typedef IWineD3D
* (WINAPI
*fnWineDirect3DCreate
)(UINT
, UINT
, IUnknown
*);
53 static HMODULE hWineD3D
= (HMODULE
) -1;
54 static fnWineDirect3DCreate pWineDirect3DCreate
;
56 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
58 /* The configured default surface */
59 WINED3DSURFTYPE DefaultSurfaceType
= SURFACE_UNKNOWN
;
61 /* DDraw list and critical section */
62 static struct list global_ddraw_list
= LIST_INIT(global_ddraw_list
);
64 static CRITICAL_SECTION ddraw_list_cs
;
65 static CRITICAL_SECTION_DEBUG ddraw_list_cs_debug
=
68 { &ddraw_list_cs_debug
.ProcessLocksList
,
69 &ddraw_list_cs_debug
.ProcessLocksList
},
70 0, 0, { (DWORD_PTR
)(__FILE__
": ddraw_list_cs") }
72 static CRITICAL_SECTION ddraw_list_cs
= { &ddraw_list_cs_debug
, -1, 0, 0, 0, 0 };
74 /***********************************************************************
76 * Helper function for DirectDrawCreate and friends
77 * Creates a new DDraw interface with the given REFIID
79 * Interfaces that can be created:
80 * IDirectDraw, IDirectDraw2, IDirectDraw4, IDirectDraw7
81 * IDirect3D, IDirect3D2, IDirect3D3, IDirect3D7. (Does Windows return
82 * IDirect3D interfaces?)
85 * guid: ID of the requested driver, NULL for the default driver.
86 * The GUID can be queried with DirectDrawEnumerate(Ex)A/W
87 * DD: Used to return the pointer to the created object
88 * UnkOuter: For aggregation, which is unsupported. Must be NULL
89 * iid: requested version ID.
92 * DD_OK if the Interface was created successfully
93 * CLASS_E_NOAGGREGATION if UnkOuter is not NULL
94 * E_OUTOFMEMORY if some allocation failed
96 ***********************************************************************/
98 DDRAW_Create(GUID
*guid
,
103 IDirectDrawImpl
*This
= NULL
;
105 IWineD3D
*wineD3D
= NULL
;
106 IWineD3DDevice
*wineD3DDevice
= NULL
;
108 WINED3DDEVTYPE devicetype
;
110 TRACE("(%s,%p,%p)\n", debugstr_guid(guid
), DD
, UnkOuter
);
114 /* We don't care about this guids. Well, there's no special guid anyway
117 if (guid
== (GUID
*) DDCREATE_EMULATIONONLY
)
119 /* Use the reference device id. This doesn't actually change anything,
120 * WineD3D always uses OpenGL for D3D rendering. One could make it request
123 devicetype
= WINED3DDEVTYPE_REF
;
125 else if(guid
== (GUID
*) DDCREATE_HARDWAREONLY
)
127 devicetype
= WINED3DDEVTYPE_HAL
;
134 /* DDraw doesn't support aggregation, according to msdn */
135 if (UnkOuter
!= NULL
)
136 return CLASS_E_NOAGGREGATION
;
138 /* DirectDraw creation comes here */
139 This
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirectDrawImpl
));
142 ERR("Out of memory when creating DirectDraw\n");
143 return E_OUTOFMEMORY
;
147 * IDirectDraw and IDirect3D are the same object,
148 * QueryInterface is used to get other interfaces.
150 ICOM_INIT_INTERFACE(This
, IDirectDraw
, IDirectDraw1_Vtbl
);
151 ICOM_INIT_INTERFACE(This
, IDirectDraw2
, IDirectDraw2_Vtbl
);
152 ICOM_INIT_INTERFACE(This
, IDirectDraw4
, IDirectDraw4_Vtbl
);
153 ICOM_INIT_INTERFACE(This
, IDirectDraw7
, IDirectDraw7_Vtbl
);
154 ICOM_INIT_INTERFACE(This
, IDirect3D
, IDirect3D1_Vtbl
);
155 ICOM_INIT_INTERFACE(This
, IDirect3D2
, IDirect3D2_Vtbl
);
156 ICOM_INIT_INTERFACE(This
, IDirect3D3
, IDirect3D3_Vtbl
);
157 ICOM_INIT_INTERFACE(This
, IDirect3D7
, IDirect3D7_Vtbl
);
159 /* See comments in IDirectDrawImpl_CreateNewSurface for a description
161 * Read from a registry key, should add a winecfg option later
163 This
->ImplType
= DefaultSurfaceType
;
165 /* Get the current screen settings */
166 hDC
= CreateDCA("DISPLAY", NULL
, NULL
, NULL
);
167 This
->orig_bpp
= GetDeviceCaps(hDC
, BITSPIXEL
) * GetDeviceCaps(hDC
, PLANES
);
169 This
->orig_width
= GetSystemMetrics(SM_CXSCREEN
);
170 This
->orig_height
= GetSystemMetrics(SM_CYSCREEN
);
172 if (hWineD3D
== (HMODULE
) -1)
174 hWineD3D
= LoadLibraryA("wined3d");
176 pWineDirect3DCreate
= (fnWineDirect3DCreate
) GetProcAddress(hWineD3D
, "WineDirect3DCreate");
181 ERR("Couldn't load WineD3D - OpenGL libs not present?\n");
182 hr
= DDERR_NODIRECTDRAWSUPPORT
;
186 /* Initialize WineD3D
188 * All Rendering (2D and 3D) is relayed to WineD3D,
189 * but DirectDraw specific management, like DDSURFACEDESC and DDPIXELFORMAT
190 * structure handling is handled in this lib.
192 wineD3D
= pWineDirect3DCreate(0 /* SDKVersion */, 7 /* DXVersion */, (IUnknown
*) This
/* Parent */);
195 ERR("Failed to initialise WineD3D\n");
199 This
->wineD3D
= wineD3D
;
200 TRACE("WineD3D created at %p\n", wineD3D
);
202 /* Initialized member...
204 * It is set to false at creation time, and set to true in
205 * IDirectDraw7::Initialize. Its sole purpose is to return DD_OK on
206 * initialize only once
208 This
->initialized
= FALSE
;
210 /* Initialize WineD3DDevice
212 * It is used for screen setup, surface and palette creation
213 * When a Direct3DDevice7 is created, the D3D capabilities of WineD3D are
216 hr
= IWineD3D_CreateDevice(wineD3D
,
217 0 /*D3D_ADAPTER_DEFAULT*/,
219 NULL
, /* FocusWindow, don't know yet */
220 0, /* BehaviorFlags */
222 (IUnknown
*) ICOM_INTERFACE(This
, IDirectDraw7
));
225 ERR("Failed to create a wineD3DDevice, result = %x\n", hr
);
228 This
->wineD3DDevice
= wineD3DDevice
;
229 TRACE("wineD3DDevice created at %p\n", This
->wineD3DDevice
);
231 /* Register the window class
233 * It is used to create a hidden window for D3D
234 * rendering, if the application didn't pass one.
235 * It can also be used for Creating a device window
236 * from SetCooperativeLevel
238 * The name: DDRAW_<address>. The classname is
239 * 32 bit long, so a 64 bit address will fit nicely
240 * (Will this be compiled for 64 bit anyway?)
243 sprintf(This
->classname
, "DDRAW_%p", This
);
245 memset(&This
->wnd_class
, 0, sizeof(This
->wnd_class
));
246 This
->wnd_class
.style
= CS_HREDRAW
| CS_VREDRAW
;
247 This
->wnd_class
.lpfnWndProc
= DefWindowProcA
;
248 This
->wnd_class
.cbClsExtra
= 0;
249 This
->wnd_class
.cbWndExtra
= 0;
250 This
->wnd_class
.hInstance
= GetModuleHandleA(0);
251 This
->wnd_class
.hIcon
= 0;
252 This
->wnd_class
.hCursor
= 0;
253 This
->wnd_class
.hbrBackground
= (HBRUSH
) GetStockObject(BLACK_BRUSH
);
254 This
->wnd_class
.lpszMenuName
= NULL
;
255 This
->wnd_class
.lpszClassName
= This
->classname
;
256 if(!RegisterClassA(&This
->wnd_class
))
258 ERR("RegisterClassA failed!\n");
262 /* Get the amount of video memory */
263 This
->total_vidmem
= IWineD3DDevice_GetAvailableTextureMem(This
->wineD3DDevice
);
265 /* Initialize the caps */
266 This
->caps
.dwSize
= sizeof(This
->caps
);
267 /* do not report DDCAPS_OVERLAY and friends since we don't support overlays */
268 #define BLIT_CAPS (DDCAPS_BLT | DDCAPS_BLTCOLORFILL | DDCAPS_BLTDEPTHFILL \
269 | DDCAPS_BLTSTRETCH | DDCAPS_CANBLTSYSMEM | DDCAPS_CANCLIP \
270 | DDCAPS_CANCLIPSTRETCHED | DDCAPS_COLORKEY \
271 | DDCAPS_COLORKEYHWASSIST | DDCAPS_ALIGNBOUNDARYSRC )
272 #define CKEY_CAPS (DDCKEYCAPS_DESTBLT | DDCKEYCAPS_SRCBLT)
273 #define FX_CAPS (DDFXCAPS_BLTALPHA | DDFXCAPS_BLTMIRRORLEFTRIGHT \
274 | DDFXCAPS_BLTMIRRORUPDOWN | DDFXCAPS_BLTROTATION90 \
275 | DDFXCAPS_BLTSHRINKX | DDFXCAPS_BLTSHRINKXN \
276 | DDFXCAPS_BLTSHRINKY | DDFXCAPS_BLTSHRINKXN \
277 | DDFXCAPS_BLTSTRETCHX | DDFXCAPS_BLTSTRETCHXN \
278 | DDFXCAPS_BLTSTRETCHY | DDFXCAPS_BLTSTRETCHYN)
279 This
->caps
.dwCaps
|= DDCAPS_GDI
| DDCAPS_PALETTE
| BLIT_CAPS
;
281 This
->caps
.dwCaps2
|= DDCAPS2_CERTIFIED
| DDCAPS2_NOPAGELOCKREQUIRED
|
282 DDCAPS2_PRIMARYGAMMA
| DDCAPS2_WIDESURFACES
|
283 DDCAPS2_CANRENDERWINDOWED
;
284 This
->caps
.dwCKeyCaps
|= CKEY_CAPS
;
285 This
->caps
.dwFXCaps
|= FX_CAPS
;
286 This
->caps
.dwPalCaps
|= DDPCAPS_8BIT
| DDPCAPS_PRIMARYSURFACE
;
287 This
->caps
.dwVidMemTotal
= This
->total_vidmem
;
288 This
->caps
.dwVidMemFree
= This
->total_vidmem
;
289 This
->caps
.dwSVBCaps
|= BLIT_CAPS
;
290 This
->caps
.dwSVBCKeyCaps
|= CKEY_CAPS
;
291 This
->caps
.dwSVBFXCaps
|= FX_CAPS
;
292 This
->caps
.dwVSBCaps
|= BLIT_CAPS
;
293 This
->caps
.dwVSBCKeyCaps
|= CKEY_CAPS
;
294 This
->caps
.dwVSBFXCaps
|= FX_CAPS
;
295 This
->caps
.dwSSBCaps
|= BLIT_CAPS
;
296 This
->caps
.dwSSBCKeyCaps
|= CKEY_CAPS
;
297 This
->caps
.dwSSBFXCaps
|= FX_CAPS
;
298 This
->caps
.ddsCaps
.dwCaps
|= DDSCAPS_ALPHA
| DDSCAPS_BACKBUFFER
|
299 DDSCAPS_FLIP
| DDSCAPS_FRONTBUFFER
|
300 DDSCAPS_OFFSCREENPLAIN
| DDSCAPS_PALETTE
|
301 DDSCAPS_PRIMARYSURFACE
| DDSCAPS_SYSTEMMEMORY
|
302 DDSCAPS_VIDEOMEMORY
| DDSCAPS_VISIBLE
;
303 /* Hacks for D3D code */
304 /* TODO: Check if WineD3D has 3D enabled
305 Need opengl surfaces or auto for 3D
307 if(This
->ImplType
== 0 || This
->ImplType
== SURFACE_OPENGL
)
309 This
->caps
.dwCaps
|= DDCAPS_3D
;
310 This
->caps
.ddsCaps
.dwCaps
|= DDSCAPS_3DDEVICE
| DDSCAPS_MIPMAP
| DDSCAPS_TEXTURE
| DDSCAPS_ZBUFFER
;
312 This
->caps
.ddsOldCaps
.dwCaps
= This
->caps
.ddsCaps
.dwCaps
;
318 EnterCriticalSection(&ddraw_list_cs
);
319 list_add_head(&global_ddraw_list
, &This
->ddraw_list_entry
);
320 LeaveCriticalSection(&ddraw_list_cs
);
322 /* Call QueryInterface to get the pointer to the requested interface. This also initializes
323 * The required refcount
325 hr
= IDirectDraw7_QueryInterface( ICOM_INTERFACE(This
, IDirectDraw7
), iid
, DD
);
326 if(SUCCEEDED(hr
)) return DD_OK
;
329 /* Let's hope we never need this ;) */
330 if(wineD3DDevice
) IWineD3DDevice_Release(wineD3DDevice
);
331 if(wineD3D
) IWineD3D_Release(wineD3D
);
332 HeapFree(GetProcessHeap(), 0, This
);
336 /***********************************************************************
337 * DirectDrawCreate (DDRAW.@)
339 * Creates legacy DirectDraw Interfaces. Can't create IDirectDraw7
340 * interfaces in theory
342 * Arguments, return values: See DDRAW_Create
344 ***********************************************************************/
346 DirectDrawCreate(GUID
*GUID
,
350 TRACE("(%s,%p,%p)\n", debugstr_guid(GUID
), DD
, UnkOuter
);
352 return DDRAW_Create(GUID
, (void **) DD
, UnkOuter
, &IID_IDirectDraw
);
355 /***********************************************************************
356 * DirectDrawCreateEx (DDRAW.@)
358 * Only creates new IDirectDraw7 interfaces, supposed to fail if legacy
359 * interfaces are requested.
361 * Arguments, return values: See DDRAW_Create
363 ***********************************************************************/
365 DirectDrawCreateEx(GUID
*GUID
,
370 TRACE("(%s,%p,%s,%p)\n", debugstr_guid(GUID
), DD
, debugstr_guid(iid
), UnkOuter
);
372 if (!IsEqualGUID(iid
, &IID_IDirectDraw7
))
373 return DDERR_INVALIDPARAMS
;
375 return DDRAW_Create(GUID
, DD
, UnkOuter
, iid
);
378 /***********************************************************************
379 * DirectDrawEnumerateA (DDRAW.@)
381 * Enumerates legacy ddraw drivers, ascii version. We only have one
382 * driver, which relays to WineD3D. If we were sufficiently cool,
383 * we could offer various interfaces, which use a different default surface
384 * implementation, but I think it's better to offer this choice in
385 * winecfg, because some apps use the default driver, so we would need
386 * a winecfg option anyway, and there shouldn't be 2 ways to set one setting
389 * Callback: Callback function from the app
390 * Context: Argument to the call back.
394 * E_INVALIDARG if the Callback caused a page fault
397 ***********************************************************************/
399 DirectDrawEnumerateA(LPDDENUMCALLBACKA Callback
,
404 TRACE(" Enumerating default DirectDraw HAL interface\n");
405 /* We only have one driver */
408 static CHAR driver_desc
[] = "DirectDraw HAL",
409 driver_name
[] = "display";
411 stop
= !Callback(NULL
, driver_desc
, driver_name
, Context
);
419 TRACE(" End of enumeration\n");
423 /***********************************************************************
424 * DirectDrawEnumerateExA (DDRAW.@)
426 * Enumerates DirectDraw7 drivers, ascii version. See
427 * the comments above DirectDrawEnumerateA for more details.
429 * The Flag member is not supported right now.
431 ***********************************************************************/
433 DirectDrawEnumerateExA(LPDDENUMCALLBACKEXA Callback
,
438 TRACE("Enumerating default DirectDraw HAL interface\n");
440 /* We only have one driver by now */
443 static CHAR driver_desc
[] = "DirectDraw HAL",
444 driver_name
[] = "display";
446 /* QuickTime expects the description "DirectDraw HAL" */
447 stop
= !Callback(NULL
, driver_desc
, driver_name
, Context
, 0);
455 TRACE("End of enumeration\n");
459 /***********************************************************************
460 * DirectDrawEnumerateW (DDRAW.@)
462 * Enumerates legacy drivers, unicode version. See
463 * the comments above DirectDrawEnumerateA for more details.
465 * The Flag member is not supported right now.
467 ***********************************************************************/
469 /***********************************************************************
470 * DirectDrawEnumerateExW (DDRAW.@)
472 * Enumerates DirectDraw7 drivers, unicode version. See
473 * the comments above DirectDrawEnumerateA for more details.
475 * The Flag member is not supported right now.
477 ***********************************************************************/
479 /***********************************************************************
480 * Classfactory implementation.
481 ***********************************************************************/
483 /***********************************************************************
484 * CF_CreateDirectDraw
486 * DDraw creation function for the class factory
489 * UnkOuter: Set to NULL
490 * iid: ID of the wanted interface
491 * obj: Address to pass the interface pointer back
494 * DD_OK / DDERR*, see DDRAW_Create
496 ***********************************************************************/
498 CF_CreateDirectDraw(IUnknown
* UnkOuter
, REFIID iid
,
503 TRACE("(%p,%s,%p)\n", UnkOuter
, debugstr_guid(iid
), obj
);
505 hr
= DDRAW_Create(NULL
, obj
, UnkOuter
, iid
);
509 /***********************************************************************
510 * CF_CreateDirectDraw
512 * Clipper creation function for the class factory
515 * UnkOuter: Set to NULL
516 * iid: ID of the wanted interface
517 * obj: Address to pass the interface pointer back
520 * DD_OK / DDERR*, see DDRAW_Create
522 ***********************************************************************/
524 CF_CreateDirectDrawClipper(IUnknown
* UnkOuter
, REFIID riid
,
528 IDirectDrawClipper
*Clip
;
530 hr
= DirectDrawCreateClipper(0, &Clip
, UnkOuter
);
531 if (hr
!= DD_OK
) return hr
;
533 hr
= IDirectDrawClipper_QueryInterface(Clip
, riid
, obj
);
534 IDirectDrawClipper_Release(Clip
);
538 static const struct object_creation_info object_creation
[] =
540 { &CLSID_DirectDraw
, CF_CreateDirectDraw
},
541 { &CLSID_DirectDraw7
, CF_CreateDirectDraw
},
542 { &CLSID_DirectDrawClipper
, CF_CreateDirectDrawClipper
}
545 /*******************************************************************************
546 * IDirectDrawClassFactory::QueryInterface
548 * QueryInterface for the class factory
551 * riid Reference to identifier of queried interface
552 * ppv Address to return the interface pointer at
556 * Failure: E_NOINTERFACE
558 *******************************************************************************/
559 static HRESULT WINAPI
560 IDirectDrawClassFactoryImpl_QueryInterface(IClassFactory
*iface
,
564 ICOM_THIS_FROM(IClassFactoryImpl
, IClassFactory
, iface
);
566 TRACE("(%p)->(%s,%p)\n", This
, debugstr_guid(riid
), obj
);
568 if (IsEqualGUID(riid
, &IID_IUnknown
)
569 || IsEqualGUID(riid
, &IID_IClassFactory
))
571 IClassFactory_AddRef(iface
);
576 WARN("(%p)->(%s,%p),not found\n",This
,debugstr_guid(riid
),obj
);
577 return E_NOINTERFACE
;
580 /*******************************************************************************
581 * IDirectDrawClassFactory::AddRef
583 * AddRef for the class factory
588 *******************************************************************************/
590 IDirectDrawClassFactoryImpl_AddRef(IClassFactory
*iface
)
592 ICOM_THIS_FROM(IClassFactoryImpl
, IClassFactory
, iface
);
593 ULONG ref
= InterlockedIncrement(&This
->ref
);
595 TRACE("(%p)->() incrementing from %d.\n", This
, ref
- 1);
600 /*******************************************************************************
601 * IDirectDrawClassFactory::Release
603 * Release for the class factory. If the refcount falls to 0, the object
609 *******************************************************************************/
611 IDirectDrawClassFactoryImpl_Release(IClassFactory
*iface
)
613 ICOM_THIS_FROM(IClassFactoryImpl
, IClassFactory
, iface
);
614 ULONG ref
= InterlockedDecrement(&This
->ref
);
615 TRACE("(%p)->() decrementing from %d.\n", This
, ref
+1);
618 HeapFree(GetProcessHeap(), 0, This
);
624 /*******************************************************************************
625 * IDirectDrawClassFactory::CreateInstance
627 * What is this? Seems to create DirectDraw objects...
630 * The ususal things???
635 *******************************************************************************/
636 static HRESULT WINAPI
637 IDirectDrawClassFactoryImpl_CreateInstance(IClassFactory
*iface
,
642 ICOM_THIS_FROM(IClassFactoryImpl
, IClassFactory
, iface
);
644 TRACE("(%p)->(%p,%s,%p)\n",This
,UnkOuter
,debugstr_guid(riid
),obj
);
646 return This
->pfnCreateInstance(UnkOuter
, riid
, obj
);
649 /*******************************************************************************
650 * IDirectDrawClassFactory::LockServer
658 * S_OK, because it's a stub
660 *******************************************************************************/
661 static HRESULT WINAPI
662 IDirectDrawClassFactoryImpl_LockServer(IClassFactory
*iface
,BOOL dolock
)
664 ICOM_THIS_FROM(IClassFactoryImpl
, IClassFactory
, iface
);
665 FIXME("(%p)->(%d),stub!\n",This
,dolock
);
669 /*******************************************************************************
670 * The class factory VTable
671 *******************************************************************************/
672 static const IClassFactoryVtbl IClassFactory_Vtbl
=
674 IDirectDrawClassFactoryImpl_QueryInterface
,
675 IDirectDrawClassFactoryImpl_AddRef
,
676 IDirectDrawClassFactoryImpl_Release
,
677 IDirectDrawClassFactoryImpl_CreateInstance
,
678 IDirectDrawClassFactoryImpl_LockServer
681 /*******************************************************************************
682 * DllGetClassObject [DDRAW.@]
683 * Retrieves class object from a DLL object
686 * Docs say returns STDAPI
689 * rclsid [I] CLSID for the class object
690 * riid [I] Reference to identifier of interface for class object
691 * ppv [O] Address of variable to receive interface pointer for riid
695 * Failure: CLASS_E_CLASSNOTAVAILABLE, E_OUTOFMEMORY, E_INVALIDARG,
698 HRESULT WINAPI
DllGetClassObject(REFCLSID rclsid
, REFIID riid
, LPVOID
*ppv
)
701 IClassFactoryImpl
*factory
;
703 TRACE("(%s,%s,%p)\n", debugstr_guid(rclsid
), debugstr_guid(riid
), ppv
);
705 if ( !IsEqualGUID( &IID_IClassFactory
, riid
)
706 && ! IsEqualGUID( &IID_IUnknown
, riid
) )
707 return E_NOINTERFACE
;
709 for (i
=0; i
< sizeof(object_creation
)/sizeof(object_creation
[0]); i
++)
711 if (IsEqualGUID(object_creation
[i
].clsid
, rclsid
))
715 if (i
== sizeof(object_creation
)/sizeof(object_creation
[0]))
717 FIXME("%s: no class found.\n", debugstr_guid(rclsid
));
718 return CLASS_E_CLASSNOTAVAILABLE
;
721 factory
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*factory
));
722 if (factory
== NULL
) return E_OUTOFMEMORY
;
724 ICOM_INIT_INTERFACE(factory
, IClassFactory
, IClassFactory_Vtbl
);
727 factory
->pfnCreateInstance
= object_creation
[i
].pfnCreateInstance
;
729 *ppv
= ICOM_INTERFACE(factory
, IClassFactory
);
734 /*******************************************************************************
735 * DllCanUnloadNow [DDRAW.@] Determines whether the DLL is in use.
741 HRESULT WINAPI
DllCanUnloadNow(void)
743 FIXME("(void): stub\n");
747 /*******************************************************************************
750 * Callback function for the EnumSurfaces call in DllMain.
751 * Dumps some surface info and releases the surface
754 * surf: The enumerated surface
755 * desc: it's description
756 * context: Pointer to the ddraw impl
760 *******************************************************************************/
761 static HRESULT WINAPI
762 DestroyCallback(IDirectDrawSurface7
*surf
,
763 DDSURFACEDESC2
*desc
,
766 IDirectDrawSurfaceImpl
*Impl
= ICOM_OBJECT(IDirectDrawSurfaceImpl
, IDirectDrawSurface7
, surf
);
767 IDirectDrawImpl
*ddraw
= (IDirectDrawImpl
*) context
;
770 ref
= IDirectDrawSurface7_Release(surf
); /* For the EnumSurfaces */
771 WARN("Surface %p has an reference count of %d\n", Impl
, ref
);
773 /* Skip surfaces which are attached somewhere or which are
774 * part of a complex compound. They will get released when destroying
777 if( (Impl
->first_complex
!= Impl
) || (Impl
->first_attached
!= Impl
) )
779 /* Skip our depth stencil surface, it will be released with the render target */
780 if( Impl
== ddraw
->DepthStencilBuffer
)
783 /* Destroy the surface */
784 while(ref
) ref
= IDirectDrawSurface7_Release(surf
);
789 /***********************************************************************
792 * Reads a config key from the registry. Taken from WineD3D
794 ***********************************************************************/
795 inline static DWORD
get_config_key(HKEY defkey
, HKEY appkey
, const char* name
, char* buffer
, DWORD size
)
797 if (0 != appkey
&& !RegQueryValueExA( appkey
, name
, 0, NULL
, (LPBYTE
) buffer
, &size
)) return 0;
798 if (0 != defkey
&& !RegQueryValueExA( defkey
, name
, 0, NULL
, (LPBYTE
) buffer
, &size
)) return 0;
799 return ERROR_FILE_NOT_FOUND
;
802 /***********************************************************************
805 * Could be used to register DirectDraw drivers, if we have more than
806 * one. Also used to destroy any objects left at unload if the
807 * app didn't release them properly(Gothic 2, Diablo 2, Moto racer, ...)
809 ***********************************************************************/
811 DllMain(HINSTANCE hInstDLL
,
815 TRACE("(%p,%x,%p)\n", hInstDLL
, Reason
, lpv
);
816 if (Reason
== DLL_PROCESS_ATTACH
)
818 char buffer
[MAX_PATH
+10];
819 DWORD size
= sizeof(buffer
);
824 /* @@ Wine registry key: HKCU\Software\Wine\Direct3D */
825 if ( RegOpenKeyA( HKEY_CURRENT_USER
, "Software\\Wine\\Direct3D", &hkey
) ) hkey
= 0;
827 len
= GetModuleFileNameA( 0, buffer
, MAX_PATH
);
828 if (len
&& len
< MAX_PATH
)
831 /* @@ Wine registry key: HKCU\Software\Wine\AppDefaults\app.exe\Direct3D */
832 if (!RegOpenKeyA( HKEY_CURRENT_USER
, "Software\\Wine\\AppDefaults", &tmpkey
))
834 char *p
, *appname
= buffer
;
835 if ((p
= strrchr( appname
, '/' ))) appname
= p
+ 1;
836 if ((p
= strrchr( appname
, '\\' ))) appname
= p
+ 1;
837 strcat( appname
, "\\Direct3D" );
838 TRACE("appname = [%s]\n", appname
);
839 if (RegOpenKeyA( tmpkey
, appname
, &appkey
)) appkey
= 0;
840 RegCloseKey( tmpkey
);
844 if ( 0 != hkey
|| 0 != appkey
)
846 if ( !get_config_key( hkey
, appkey
, "DirectDrawRenderer", buffer
, size
) )
848 if (!strcmp(buffer
,"gdi"))
850 TRACE("Defaulting to GDI surfaces\n");
851 DefaultSurfaceType
= SURFACE_GDI
;
853 else if (!strcmp(buffer
,"opengl"))
855 TRACE("Defaulting to opengl surfaces\n");
856 DefaultSurfaceType
= SURFACE_OPENGL
;
860 ERR("Unknown default surface type. Supported are:\n gdi, opengl\n");
865 DisableThreadLibraryCalls(hInstDLL
);
867 else if (Reason
== DLL_PROCESS_DETACH
)
869 if(!list_empty(&global_ddraw_list
))
871 struct list
*entry
, *entry2
;
872 WARN("There are still existing DirectDraw interfaces. Wine bug or buggy application?\n");
874 /* We remove elemets from this loop */
875 LIST_FOR_EACH_SAFE(entry
, entry2
, &global_ddraw_list
)
880 IDirectDrawImpl
*ddraw
= LIST_ENTRY(entry
, IDirectDrawImpl
, ddraw_list_entry
);
882 WARN("DDraw %p has a refcount of %d\n", ddraw
, ddraw
->ref7
+ ddraw
->ref4
+ ddraw
->ref2
+ ddraw
->ref1
);
884 /* Add references to each interface to avoid freeing them unexpectadely */
885 IDirectDraw_AddRef(ICOM_INTERFACE(ddraw
, IDirectDraw
));
886 IDirectDraw2_AddRef(ICOM_INTERFACE(ddraw
, IDirectDraw2
));
887 IDirectDraw4_AddRef(ICOM_INTERFACE(ddraw
, IDirectDraw4
));
888 IDirectDraw7_AddRef(ICOM_INTERFACE(ddraw
, IDirectDraw7
));
890 /* Does a D3D device exist? Destroy it
891 * TODO: Destroy all Vertex buffers, Lights, Materials
892 * and execture buffers too
896 WARN("DDraw %p has d3ddevice %p attached\n", ddraw
, ddraw
->d3ddevice
);
897 while(IDirect3DDevice7_Release(ICOM_INTERFACE(ddraw
->d3ddevice
, IDirect3DDevice7
)));
900 /* Try to release the objects
901 * Do an EnumSurfaces to find any hanging surfaces
903 memset(&desc
, 0, sizeof(desc
));
904 desc
.dwSize
= sizeof(desc
);
905 for(i
= 0; i
<= 1; i
++)
907 hr
= IDirectDraw7_EnumSurfaces(ICOM_INTERFACE(ddraw
, IDirectDraw7
),
913 ERR("(%p) EnumSurfaces failed, prepare for trouble\n", ddraw
);
916 /* Check the surface count */
917 if(ddraw
->surfaces
> 0)
918 ERR("DDraw %p still has %d surfaces attached\n", ddraw
, ddraw
->surfaces
);
920 /* Release all hanging references to destroy the objects. This
921 * restores the screen mode too
923 while(IDirectDraw_Release(ICOM_INTERFACE(ddraw
, IDirectDraw
)));
924 while(IDirectDraw2_Release(ICOM_INTERFACE(ddraw
, IDirectDraw2
)));
925 while(IDirectDraw4_Release(ICOM_INTERFACE(ddraw
, IDirectDraw4
)));
926 while(IDirectDraw7_Release(ICOM_INTERFACE(ddraw
, IDirectDraw7
)));
935 remove_ddraw_object(IDirectDrawImpl
*ddraw
)
937 EnterCriticalSection(&ddraw_list_cs
);
938 list_remove(&ddraw
->ddraw_list_entry
);
939 LeaveCriticalSection(&ddraw_list_cs
);