wined3d: Directly pass the texture to texture_activate_dimensions().
[wine.git] / dlls / dxgi / Makefile.in
blob8944203a4a09db6e5785d6365b83a317675cc622
1 MODULE = dxgi.dll
2 IMPORTLIB = dxgi
3 IMPORTS = dxguid uuid wined3d
5 C_SRCS = \
6 adapter.c \
7 device.c \
8 dxgi_main.c \
9 factory.c \
10 output.c \
11 surface.c \
12 swapchain.c \
13 utils.c
15 RC_SRCS = version.rc
17 @MAKE_DLL_RULES@