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HEAD
wined3d: Directly pass the texture to texture_activate_dimensions().
[wine.git]
/
dlls
/
dmloader
/
Makefile.in
blob
34dbca53c1e0248ef249b9a0c1f6011417ee23cf
1
MODULE
=
dmloader.dll
2
IMPORTS
=
dxguid uuid ole32 advapi32
3
4
C_SRCS
=
\
5
classfactory.c \
6
container.c \
7
debug.c \
8
dmloader_main.c \
9
loader.c \
10
loaderstream.c \
11
regsvr.c
12
13
RC_SRCS
=
version.rc
14
15
@MAKE_DLL_RULES@