winemac.drv: Extract function to get the current mode.
[wine.git] / include / wine / wgl.h
blobb3f93fab9ca5338a84ce09db181b680993cb5a42
1 /* Automatically generated from http://www.opengl.org/registry files; DO NOT EDIT! */
3 #ifndef __WINE_WGL_H
4 #define __WINE_WGL_H
6 #ifndef GLAPIENTRY
7 #define GLAPIENTRY __stdcall
8 #endif
10 typedef unsigned int GLenum;
11 typedef unsigned char GLboolean;
12 typedef unsigned int GLbitfield;
13 typedef void GLvoid;
14 typedef signed char GLbyte;
15 typedef unsigned char GLubyte;
16 typedef short GLshort;
17 typedef unsigned short GLushort;
18 typedef int GLint;
19 typedef unsigned int GLuint;
20 typedef int GLclampx;
21 typedef int GLsizei;
22 typedef float GLfloat;
23 typedef float GLclampf;
24 typedef double DECLSPEC_ALIGN(8) GLdouble;
25 typedef double DECLSPEC_ALIGN(8) GLclampd;
26 typedef void *GLeglClientBufferEXT;
27 typedef void *GLeglImageOES;
28 typedef char GLchar;
29 typedef char GLcharARB;
30 typedef unsigned short GLhalf;
31 typedef unsigned short GLhalfARB;
32 typedef int GLfixed;
33 typedef INT_PTR GLintptr;
34 typedef INT_PTR GLintptrARB;
35 typedef INT_PTR GLsizeiptr;
36 typedef INT_PTR GLsizeiptrARB;
37 typedef INT64 GLint64;
38 typedef INT64 GLint64EXT;
39 typedef UINT64 GLuint64;
40 typedef UINT64 GLuint64EXT;
41 typedef struct __GLsync *GLsync;
42 struct _cl_context;
43 struct _cl_event;
44 typedef void *GLDEBUGPROC;
45 typedef void *GLDEBUGPROCARB;
46 typedef void *GLDEBUGPROCKHR;
47 typedef void *GLDEBUGPROCAMD;
48 typedef unsigned short GLhalfNV;
49 typedef GLintptr GLvdpauSurfaceNV;
50 typedef void *GLVULKANPROCNV;
51 struct _GPU_DEVICE {
52 DWORD cb;
53 CHAR DeviceName[32];
54 CHAR DeviceString[128];
55 DWORD Flags;
56 RECT rcVirtualScreen;
58 DECLARE_HANDLE(HPBUFFERARB);
59 DECLARE_HANDLE(HPBUFFEREXT);
60 DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
61 DECLARE_HANDLE(HPVIDEODEV);
62 DECLARE_HANDLE(HPGPUNV);
63 DECLARE_HANDLE(HGPUNV);
64 DECLARE_HANDLE(HVIDEOINPUTDEVICENV);
65 typedef struct _GPU_DEVICE GPU_DEVICE;
66 typedef struct _GPU_DEVICE *PGPU_DEVICE;
67 typedef unsigned int GLhandleARB;
69 #define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
70 #define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
71 #define ERROR_INVALID_PROFILE_ARB 0x2096
72 #define ERROR_INVALID_VERSION_ARB 0x2095
73 #define GL_1PASS_EXT 0x80A1
74 #define GL_1PASS_SGIS 0x80A1
75 #define GL_2D 0x0600
76 #define GL_2PASS_0_EXT 0x80A2
77 #define GL_2PASS_0_SGIS 0x80A2
78 #define GL_2PASS_1_EXT 0x80A3
79 #define GL_2PASS_1_SGIS 0x80A3
80 #define GL_2X_BIT_ATI 0x00000001
81 #define GL_2_BYTES 0x1407
82 #define GL_2_BYTES_NV 0x1407
83 #define GL_3D 0x0601
84 #define GL_3D_COLOR 0x0602
85 #define GL_3D_COLOR_TEXTURE 0x0603
86 #define GL_3_BYTES 0x1408
87 #define GL_3_BYTES_NV 0x1408
88 #define GL_422_AVERAGE_EXT 0x80CE
89 #define GL_422_EXT 0x80CC
90 #define GL_422_REV_AVERAGE_EXT 0x80CF
91 #define GL_422_REV_EXT 0x80CD
92 #define GL_4D_COLOR_TEXTURE 0x0604
93 #define GL_4PASS_0_EXT 0x80A4
94 #define GL_4PASS_0_SGIS 0x80A4
95 #define GL_4PASS_1_EXT 0x80A5
96 #define GL_4PASS_1_SGIS 0x80A5
97 #define GL_4PASS_2_EXT 0x80A6
98 #define GL_4PASS_2_SGIS 0x80A6
99 #define GL_4PASS_3_EXT 0x80A7
100 #define GL_4PASS_3_SGIS 0x80A7
101 #define GL_4X_BIT_ATI 0x00000002
102 #define GL_4_BYTES 0x1409
103 #define GL_4_BYTES_NV 0x1409
104 #define GL_8X_BIT_ATI 0x00000004
105 #define GL_ABGR_EXT 0x8000
106 #define GL_ACCUM 0x0100
107 #define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD
108 #define GL_ACCUM_ALPHA_BITS 0x0D5B
109 #define GL_ACCUM_BLUE_BITS 0x0D5A
110 #define GL_ACCUM_BUFFER_BIT 0x00000200
111 #define GL_ACCUM_CLEAR_VALUE 0x0B80
112 #define GL_ACCUM_GREEN_BITS 0x0D59
113 #define GL_ACCUM_RED_BITS 0x0D58
114 #define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9
115 #define GL_ACTIVE_ATTRIBUTES 0x8B89
116 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
117 #define GL_ACTIVE_PROGRAM 0x8259
118 #define GL_ACTIVE_PROGRAM_EXT 0x8B8D
119 #define GL_ACTIVE_RESOURCES 0x92F5
120 #define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
121 #define GL_ACTIVE_SUBROUTINES 0x8DE5
122 #define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48
123 #define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6
124 #define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
125 #define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
126 #define GL_ACTIVE_TEXTURE 0x84E0
127 #define GL_ACTIVE_TEXTURE_ARB 0x84E0
128 #define GL_ACTIVE_UNIFORMS 0x8B86
129 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
130 #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
131 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
132 #define GL_ACTIVE_VARIABLES 0x9305
133 #define GL_ACTIVE_VARYINGS_NV 0x8C81
134 #define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82
135 #define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
136 #define GL_ADD 0x0104
137 #define GL_ADD_ATI 0x8963
138 #define GL_ADD_SIGNED 0x8574
139 #define GL_ADD_SIGNED_ARB 0x8574
140 #define GL_ADD_SIGNED_EXT 0x8574
141 #define GL_ADJACENT_PAIRS_NV 0x90AE
142 #define GL_AFFINE_2D_NV 0x9092
143 #define GL_AFFINE_3D_NV 0x9094
144 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
145 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
146 #define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210
147 #define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211
148 #define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E
149 #define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F
150 #define GL_ALL_ATTRIB_BITS 0xFFFFFFFF
151 #define GL_ALL_BARRIER_BITS 0xFFFFFFFF
152 #define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF
153 #define GL_ALL_COMPLETED_NV 0x84F2
154 #define GL_ALL_PIXELS_AMD 0xFFFFFFFF
155 #define GL_ALL_SHADER_BITS 0xFFFFFFFF
156 #define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF
157 #define GL_ALL_STATIC_DATA_IBM 103060
158 #define GL_ALPHA 0x1906
159 #define GL_ALPHA12 0x803D
160 #define GL_ALPHA12_EXT 0x803D
161 #define GL_ALPHA16 0x803E
162 #define GL_ALPHA16F_ARB 0x881C
163 #define GL_ALPHA16I_EXT 0x8D8A
164 #define GL_ALPHA16UI_EXT 0x8D78
165 #define GL_ALPHA16_EXT 0x803E
166 #define GL_ALPHA16_SNORM 0x9018
167 #define GL_ALPHA32F_ARB 0x8816
168 #define GL_ALPHA32I_EXT 0x8D84
169 #define GL_ALPHA32UI_EXT 0x8D72
170 #define GL_ALPHA4 0x803B
171 #define GL_ALPHA4_EXT 0x803B
172 #define GL_ALPHA8 0x803C
173 #define GL_ALPHA8I_EXT 0x8D90
174 #define GL_ALPHA8UI_EXT 0x8D7E
175 #define GL_ALPHA8_EXT 0x803C
176 #define GL_ALPHA8_SNORM 0x9014
177 #define GL_ALPHA_BIAS 0x0D1D
178 #define GL_ALPHA_BITS 0x0D55
179 #define GL_ALPHA_FLOAT16_APPLE 0x881C
180 #define GL_ALPHA_FLOAT16_ATI 0x881C
181 #define GL_ALPHA_FLOAT32_APPLE 0x8816
182 #define GL_ALPHA_FLOAT32_ATI 0x8816
183 #define GL_ALPHA_INTEGER 0x8D97
184 #define GL_ALPHA_INTEGER_EXT 0x8D97
185 #define GL_ALPHA_MAX_CLAMP_INGR 0x8567
186 #define GL_ALPHA_MAX_SGIX 0x8321
187 #define GL_ALPHA_MIN_CLAMP_INGR 0x8563
188 #define GL_ALPHA_MIN_SGIX 0x8320
189 #define GL_ALPHA_REF_COMMAND_NV 0x000F
190 #define GL_ALPHA_SCALE 0x0D1C
191 #define GL_ALPHA_SNORM 0x9010
192 #define GL_ALPHA_TEST 0x0BC0
193 #define GL_ALPHA_TEST_FUNC 0x0BC1
194 #define GL_ALPHA_TEST_REF 0x0BC2
195 #define GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV 0x934D
196 #define GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV 0x934F
197 #define GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV 0x934E
198 #define GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV 0x92BF
199 #define GL_ALREADY_SIGNALED 0x911A
200 #define GL_ALWAYS 0x0207
201 #define GL_ALWAYS_FAST_HINT_PGI 0x1A20C
202 #define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D
203 #define GL_AMBIENT 0x1200
204 #define GL_AMBIENT_AND_DIFFUSE 0x1602
205 #define GL_AND 0x1501
206 #define GL_AND_INVERTED 0x1504
207 #define GL_AND_REVERSE 0x1502
208 #define GL_ANY_SAMPLES_PASSED 0x8C2F
209 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
210 #define GL_ARC_TO_NV 0xFE
211 #define GL_ARRAY_BUFFER 0x8892
212 #define GL_ARRAY_BUFFER_ARB 0x8892
213 #define GL_ARRAY_BUFFER_BINDING 0x8894
214 #define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
215 #define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
216 #define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
217 #define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766
218 #define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767
219 #define GL_ARRAY_SIZE 0x92FB
220 #define GL_ARRAY_STRIDE 0x92FE
221 #define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D
222 #define GL_ASYNC_HISTOGRAM_SGIX 0x832C
223 #define GL_ASYNC_MARKER_SGIX 0x8329
224 #define GL_ASYNC_READ_PIXELS_SGIX 0x835E
225 #define GL_ASYNC_TEX_IMAGE_SGIX 0x835C
226 #define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000
227 #define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000
228 #define GL_ATOMIC_COUNTER_BUFFER 0x92C0
229 #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
230 #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
231 #define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1
232 #define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
233 #define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301
234 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED
235 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
236 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
237 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV 0x959E
238 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV 0x959F
239 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
240 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
241 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
242 #define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3
243 #define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2
244 #define GL_ATTACHED_MEMORY_OBJECT_NV 0x95A4
245 #define GL_ATTACHED_MEMORY_OFFSET_NV 0x95A5
246 #define GL_ATTACHED_SHADERS 0x8B85
247 #define GL_ATTENUATION_EXT 0x834D
248 #define GL_ATTRIBUTE_ADDRESS_COMMAND_NV 0x0009
249 #define GL_ATTRIB_ARRAY_POINTER_NV 0x8645
250 #define GL_ATTRIB_ARRAY_SIZE_NV 0x8623
251 #define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624
252 #define GL_ATTRIB_ARRAY_TYPE_NV 0x8625
253 #define GL_ATTRIB_STACK_DEPTH 0x0BB0
254 #define GL_AUTO_GENERATE_MIPMAP 0x8295
255 #define GL_AUTO_NORMAL 0x0D80
256 #define GL_AUX0 0x0409
257 #define GL_AUX1 0x040A
258 #define GL_AUX2 0x040B
259 #define GL_AUX3 0x040C
260 #define GL_AUX_BUFFERS 0x0C00
261 #define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14
262 #define GL_AVERAGE_EXT 0x8335
263 #define GL_AVERAGE_HP 0x8160
264 #define GL_BACK 0x0405
265 #define GL_BACK_LEFT 0x0402
266 #define GL_BACK_NORMALS_HINT_PGI 0x1A223
267 #define GL_BACK_PRIMARY_COLOR_NV 0x8C77
268 #define GL_BACK_RIGHT 0x0403
269 #define GL_BACK_SECONDARY_COLOR_NV 0x8C78
270 #define GL_BEVEL_NV 0x90A6
271 #define GL_BGR 0x80E0
272 #define GL_BGRA 0x80E1
273 #define GL_BGRA_EXT 0x80E1
274 #define GL_BGRA_INTEGER 0x8D9B
275 #define GL_BGRA_INTEGER_EXT 0x8D9B
276 #define GL_BGR_EXT 0x80E0
277 #define GL_BGR_INTEGER 0x8D9A
278 #define GL_BGR_INTEGER_EXT 0x8D9A
279 #define GL_BIAS_BIT_ATI 0x00000008
280 #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
281 #define GL_BINORMAL_ARRAY_EXT 0x843A
282 #define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443
283 #define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441
284 #define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440
285 #define GL_BITMAP 0x1A00
286 #define GL_BITMAP_TOKEN 0x0704
287 #define GL_BLACKHOLE_RENDER_INTEL 0x83FC
288 #define GL_BLEND 0x0BE2
289 #define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285
290 #define GL_BLEND_ADVANCED_COHERENT_NV 0x9285
291 #define GL_BLEND_COLOR 0x8005
292 #define GL_BLEND_COLOR_COMMAND_NV 0x000B
293 #define GL_BLEND_COLOR_EXT 0x8005
294 #define GL_BLEND_DST 0x0BE0
295 #define GL_BLEND_DST_ALPHA 0x80CA
296 #define GL_BLEND_DST_ALPHA_EXT 0x80CA
297 #define GL_BLEND_DST_RGB 0x80C8
298 #define GL_BLEND_DST_RGB_EXT 0x80C8
299 #define GL_BLEND_EQUATION 0x8009
300 #define GL_BLEND_EQUATION_ALPHA 0x883D
301 #define GL_BLEND_EQUATION_ALPHA_EXT 0x883D
302 #define GL_BLEND_EQUATION_EXT 0x8009
303 #define GL_BLEND_EQUATION_RGB 0x8009
304 #define GL_BLEND_EQUATION_RGB_EXT 0x8009
305 #define GL_BLEND_OVERLAP_NV 0x9281
306 #define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280
307 #define GL_BLEND_SRC 0x0BE1
308 #define GL_BLEND_SRC_ALPHA 0x80CB
309 #define GL_BLEND_SRC_ALPHA_EXT 0x80CB
310 #define GL_BLEND_SRC_RGB 0x80C9
311 #define GL_BLEND_SRC_RGB_EXT 0x80C9
312 #define GL_BLOCK_INDEX 0x92FD
313 #define GL_BLUE 0x1905
314 #define GL_BLUE_BIAS 0x0D1B
315 #define GL_BLUE_BITS 0x0D54
316 #define GL_BLUE_BIT_ATI 0x00000004
317 #define GL_BLUE_INTEGER 0x8D96
318 #define GL_BLUE_INTEGER_EXT 0x8D96
319 #define GL_BLUE_MAX_CLAMP_INGR 0x8566
320 #define GL_BLUE_MIN_CLAMP_INGR 0x8562
321 #define GL_BLUE_NV 0x1905
322 #define GL_BLUE_SCALE 0x0D1A
323 #define GL_BOLD_BIT_NV 0x01
324 #define GL_BOOL 0x8B56
325 #define GL_BOOL_ARB 0x8B56
326 #define GL_BOOL_VEC2 0x8B57
327 #define GL_BOOL_VEC2_ARB 0x8B57
328 #define GL_BOOL_VEC3 0x8B58
329 #define GL_BOOL_VEC3_ARB 0x8B58
330 #define GL_BOOL_VEC4 0x8B59
331 #define GL_BOOL_VEC4_ARB 0x8B59
332 #define GL_BOUNDING_BOX_NV 0x908D
333 #define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C
334 #define GL_BUFFER 0x82E0
335 #define GL_BUFFER_ACCESS 0x88BB
336 #define GL_BUFFER_ACCESS_ARB 0x88BB
337 #define GL_BUFFER_ACCESS_FLAGS 0x911F
338 #define GL_BUFFER_BINDING 0x9302
339 #define GL_BUFFER_DATA_SIZE 0x9303
340 #define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13
341 #define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D
342 #define GL_BUFFER_IMMUTABLE_STORAGE 0x821F
343 #define GL_BUFFER_KHR 0x82E0
344 #define GL_BUFFER_MAPPED 0x88BC
345 #define GL_BUFFER_MAPPED_ARB 0x88BC
346 #define GL_BUFFER_MAP_LENGTH 0x9120
347 #define GL_BUFFER_MAP_OFFSET 0x9121
348 #define GL_BUFFER_MAP_POINTER 0x88BD
349 #define GL_BUFFER_MAP_POINTER_ARB 0x88BD
350 #define GL_BUFFER_OBJECT_APPLE 0x85B3
351 #define GL_BUFFER_OBJECT_EXT 0x9151
352 #define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
353 #define GL_BUFFER_SIZE 0x8764
354 #define GL_BUFFER_SIZE_ARB 0x8764
355 #define GL_BUFFER_STORAGE_FLAGS 0x8220
356 #define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200
357 #define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200
358 #define GL_BUFFER_USAGE 0x8765
359 #define GL_BUFFER_USAGE_ARB 0x8765
360 #define GL_BUFFER_VARIABLE 0x92E5
361 #define GL_BUMP_ENVMAP_ATI 0x877B
362 #define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
363 #define GL_BUMP_ROT_MATRIX_ATI 0x8775
364 #define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
365 #define GL_BUMP_TARGET_ATI 0x877C
366 #define GL_BUMP_TEX_UNITS_ATI 0x8778
367 #define GL_BYTE 0x1400
368 #define GL_C3F_V3F 0x2A24
369 #define GL_C4F_N3F_V3F 0x2A26
370 #define GL_C4UB_V2F 0x2A22
371 #define GL_C4UB_V3F 0x2A23
372 #define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183
373 #define GL_CAVEAT_SUPPORT 0x82B8
374 #define GL_CCW 0x0901
375 #define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8
376 #define GL_CIRCULAR_CW_ARC_TO_NV 0xFA
377 #define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC
378 #define GL_CLAMP 0x2900
379 #define GL_CLAMP_FRAGMENT_COLOR 0x891B
380 #define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
381 #define GL_CLAMP_READ_COLOR 0x891C
382 #define GL_CLAMP_READ_COLOR_ARB 0x891C
383 #define GL_CLAMP_TO_BORDER 0x812D
384 #define GL_CLAMP_TO_BORDER_ARB 0x812D
385 #define GL_CLAMP_TO_BORDER_SGIS 0x812D
386 #define GL_CLAMP_TO_EDGE 0x812F
387 #define GL_CLAMP_TO_EDGE_SGIS 0x812F
388 #define GL_CLAMP_VERTEX_COLOR 0x891A
389 #define GL_CLAMP_VERTEX_COLOR_ARB 0x891A
390 #define GL_CLEAR 0x1500
391 #define GL_CLEAR_BUFFER 0x82B4
392 #define GL_CLEAR_TEXTURE 0x9365
393 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
394 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
395 #define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
396 #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
397 #define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000
398 #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
399 #define GL_CLIENT_STORAGE_BIT 0x0200
400 #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
401 #define GL_CLIPPING_INPUT_PRIMITIVES 0x82F6
402 #define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6
403 #define GL_CLIPPING_OUTPUT_PRIMITIVES 0x82F7
404 #define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7
405 #define GL_CLIP_DEPTH_MODE 0x935D
406 #define GL_CLIP_DISTANCE0 0x3000
407 #define GL_CLIP_DISTANCE1 0x3001
408 #define GL_CLIP_DISTANCE2 0x3002
409 #define GL_CLIP_DISTANCE3 0x3003
410 #define GL_CLIP_DISTANCE4 0x3004
411 #define GL_CLIP_DISTANCE5 0x3005
412 #define GL_CLIP_DISTANCE6 0x3006
413 #define GL_CLIP_DISTANCE7 0x3007
414 #define GL_CLIP_DISTANCE_NV 0x8C7A
415 #define GL_CLIP_FAR_HINT_PGI 0x1A221
416 #define GL_CLIP_NEAR_HINT_PGI 0x1A220
417 #define GL_CLIP_ORIGIN 0x935C
418 #define GL_CLIP_PLANE0 0x3000
419 #define GL_CLIP_PLANE1 0x3001
420 #define GL_CLIP_PLANE2 0x3002
421 #define GL_CLIP_PLANE3 0x3003
422 #define GL_CLIP_PLANE4 0x3004
423 #define GL_CLIP_PLANE5 0x3005
424 #define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
425 #define GL_CLOSE_PATH_NV 0x00
426 #define GL_CMYKA_EXT 0x800D
427 #define GL_CMYK_EXT 0x800C
428 #define GL_CND0_ATI 0x896B
429 #define GL_CND_ATI 0x896A
430 #define GL_COEFF 0x0A00
431 #define GL_COLOR 0x1800
432 #define GL_COLOR3_BIT_PGI 0x00010000
433 #define GL_COLOR4_BIT_PGI 0x00020000
434 #define GL_COLORBURN_KHR 0x929A
435 #define GL_COLORBURN_NV 0x929A
436 #define GL_COLORDODGE_KHR 0x9299
437 #define GL_COLORDODGE_NV 0x9299
438 #define GL_COLOR_ALPHA_PAIRING_ATI 0x8975
439 #define GL_COLOR_ARRAY 0x8076
440 #define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23
441 #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
442 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
443 #define GL_COLOR_ARRAY_COUNT_EXT 0x8084
444 #define GL_COLOR_ARRAY_EXT 0x8076
445 #define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D
446 #define GL_COLOR_ARRAY_LIST_IBM 103072
447 #define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082
448 #define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
449 #define GL_COLOR_ARRAY_POINTER 0x8090
450 #define GL_COLOR_ARRAY_POINTER_EXT 0x8090
451 #define GL_COLOR_ARRAY_SIZE 0x8081
452 #define GL_COLOR_ARRAY_SIZE_EXT 0x8081
453 #define GL_COLOR_ARRAY_STRIDE 0x8083
454 #define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
455 #define GL_COLOR_ARRAY_TYPE 0x8082
456 #define GL_COLOR_ARRAY_TYPE_EXT 0x8082
457 #define GL_COLOR_ATTACHMENT0 0x8CE0
458 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
459 #define GL_COLOR_ATTACHMENT1 0x8CE1
460 #define GL_COLOR_ATTACHMENT10 0x8CEA
461 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
462 #define GL_COLOR_ATTACHMENT11 0x8CEB
463 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
464 #define GL_COLOR_ATTACHMENT12 0x8CEC
465 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
466 #define GL_COLOR_ATTACHMENT13 0x8CED
467 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED
468 #define GL_COLOR_ATTACHMENT14 0x8CEE
469 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
470 #define GL_COLOR_ATTACHMENT15 0x8CEF
471 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
472 #define GL_COLOR_ATTACHMENT16 0x8CF0
473 #define GL_COLOR_ATTACHMENT17 0x8CF1
474 #define GL_COLOR_ATTACHMENT18 0x8CF2
475 #define GL_COLOR_ATTACHMENT19 0x8CF3
476 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
477 #define GL_COLOR_ATTACHMENT2 0x8CE2
478 #define GL_COLOR_ATTACHMENT20 0x8CF4
479 #define GL_COLOR_ATTACHMENT21 0x8CF5
480 #define GL_COLOR_ATTACHMENT22 0x8CF6
481 #define GL_COLOR_ATTACHMENT23 0x8CF7
482 #define GL_COLOR_ATTACHMENT24 0x8CF8
483 #define GL_COLOR_ATTACHMENT25 0x8CF9
484 #define GL_COLOR_ATTACHMENT26 0x8CFA
485 #define GL_COLOR_ATTACHMENT27 0x8CFB
486 #define GL_COLOR_ATTACHMENT28 0x8CFC
487 #define GL_COLOR_ATTACHMENT29 0x8CFD
488 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
489 #define GL_COLOR_ATTACHMENT3 0x8CE3
490 #define GL_COLOR_ATTACHMENT30 0x8CFE
491 #define GL_COLOR_ATTACHMENT31 0x8CFF
492 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
493 #define GL_COLOR_ATTACHMENT4 0x8CE4
494 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
495 #define GL_COLOR_ATTACHMENT5 0x8CE5
496 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
497 #define GL_COLOR_ATTACHMENT6 0x8CE6
498 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
499 #define GL_COLOR_ATTACHMENT7 0x8CE7
500 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
501 #define GL_COLOR_ATTACHMENT8 0x8CE8
502 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
503 #define GL_COLOR_ATTACHMENT9 0x8CE9
504 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
505 #define GL_COLOR_BUFFER_BIT 0x00004000
506 #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
507 #define GL_COLOR_CLEAR_VALUE 0x0C22
508 #define GL_COLOR_COMPONENTS 0x8283
509 #define GL_COLOR_ENCODING 0x8296
510 #define GL_COLOR_FLOAT_APPLE 0x8A0F
511 #define GL_COLOR_INDEX 0x1900
512 #define GL_COLOR_INDEX12_EXT 0x80E6
513 #define GL_COLOR_INDEX16_EXT 0x80E7
514 #define GL_COLOR_INDEX1_EXT 0x80E2
515 #define GL_COLOR_INDEX2_EXT 0x80E3
516 #define GL_COLOR_INDEX4_EXT 0x80E4
517 #define GL_COLOR_INDEX8_EXT 0x80E5
518 #define GL_COLOR_INDEXES 0x1603
519 #define GL_COLOR_LOGIC_OP 0x0BF2
520 #define GL_COLOR_MATERIAL 0x0B57
521 #define GL_COLOR_MATERIAL_FACE 0x0B55
522 #define GL_COLOR_MATERIAL_PARAMETER 0x0B56
523 #define GL_COLOR_MATRIX 0x80B1
524 #define GL_COLOR_MATRIX_SGI 0x80B1
525 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
526 #define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2
527 #define GL_COLOR_RENDERABLE 0x8286
528 #define GL_COLOR_SAMPLES_NV 0x8E20
529 #define GL_COLOR_SUM 0x8458
530 #define GL_COLOR_SUM_ARB 0x8458
531 #define GL_COLOR_SUM_CLAMP_NV 0x854F
532 #define GL_COLOR_SUM_EXT 0x8458
533 #define GL_COLOR_TABLE 0x80D0
534 #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
535 #define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD
536 #define GL_COLOR_TABLE_BIAS 0x80D7
537 #define GL_COLOR_TABLE_BIAS_SGI 0x80D7
538 #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
539 #define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC
540 #define GL_COLOR_TABLE_FORMAT 0x80D8
541 #define GL_COLOR_TABLE_FORMAT_SGI 0x80D8
542 #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
543 #define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB
544 #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
545 #define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
546 #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
547 #define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
548 #define GL_COLOR_TABLE_RED_SIZE 0x80DA
549 #define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA
550 #define GL_COLOR_TABLE_SCALE 0x80D6
551 #define GL_COLOR_TABLE_SCALE_SGI 0x80D6
552 #define GL_COLOR_TABLE_SGI 0x80D0
553 #define GL_COLOR_TABLE_WIDTH 0x80D9
554 #define GL_COLOR_TABLE_WIDTH_SGI 0x80D9
555 #define GL_COLOR_WRITEMASK 0x0C23
556 #define GL_COMBINE 0x8570
557 #define GL_COMBINE4_NV 0x8503
558 #define GL_COMBINER0_NV 0x8550
559 #define GL_COMBINER1_NV 0x8551
560 #define GL_COMBINER2_NV 0x8552
561 #define GL_COMBINER3_NV 0x8553
562 #define GL_COMBINER4_NV 0x8554
563 #define GL_COMBINER5_NV 0x8555
564 #define GL_COMBINER6_NV 0x8556
565 #define GL_COMBINER7_NV 0x8557
566 #define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
567 #define GL_COMBINER_AB_OUTPUT_NV 0x854A
568 #define GL_COMBINER_BIAS_NV 0x8549
569 #define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
570 #define GL_COMBINER_CD_OUTPUT_NV 0x854B
571 #define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
572 #define GL_COMBINER_INPUT_NV 0x8542
573 #define GL_COMBINER_MAPPING_NV 0x8543
574 #define GL_COMBINER_MUX_SUM_NV 0x8547
575 #define GL_COMBINER_SCALE_NV 0x8548
576 #define GL_COMBINER_SUM_OUTPUT_NV 0x854C
577 #define GL_COMBINE_ALPHA 0x8572
578 #define GL_COMBINE_ALPHA_ARB 0x8572
579 #define GL_COMBINE_ALPHA_EXT 0x8572
580 #define GL_COMBINE_ARB 0x8570
581 #define GL_COMBINE_EXT 0x8570
582 #define GL_COMBINE_RGB 0x8571
583 #define GL_COMBINE_RGB_ARB 0x8571
584 #define GL_COMBINE_RGB_EXT 0x8571
585 #define GL_COMMAND_BARRIER_BIT 0x00000040
586 #define GL_COMMAND_BARRIER_BIT_EXT 0x00000040
587 #define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
588 #define GL_COMPARE_REF_TO_TEXTURE 0x884E
589 #define GL_COMPARE_R_TO_TEXTURE 0x884E
590 #define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
591 #define GL_COMPATIBLE_SUBROUTINES 0x8E4B
592 #define GL_COMPILE 0x1300
593 #define GL_COMPILE_AND_EXECUTE 0x1301
594 #define GL_COMPILE_STATUS 0x8B81
595 #define GL_COMPLETION_STATUS_ARB 0x91B1
596 #define GL_COMPLETION_STATUS_KHR 0x91B1
597 #define GL_COMPRESSED_ALPHA 0x84E9
598 #define GL_COMPRESSED_ALPHA_ARB 0x84E9
599 #define GL_COMPRESSED_INTENSITY 0x84EC
600 #define GL_COMPRESSED_INTENSITY_ARB 0x84EC
601 #define GL_COMPRESSED_LUMINANCE 0x84EA
602 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
603 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
604 #define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
605 #define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
606 #define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
607 #define GL_COMPRESSED_R11_EAC 0x9270
608 #define GL_COMPRESSED_RED 0x8225
609 #define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
610 #define GL_COMPRESSED_RED_RGTC1 0x8DBB
611 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
612 #define GL_COMPRESSED_RG 0x8226
613 #define GL_COMPRESSED_RG11_EAC 0x9272
614 #define GL_COMPRESSED_RGB 0x84ED
615 #define GL_COMPRESSED_RGB8_ETC2 0x9274
616 #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
617 #define GL_COMPRESSED_RGBA 0x84EE
618 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
619 #define GL_COMPRESSED_RGBA_ARB 0x84EE
620 #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
621 #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
622 #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
623 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
624 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
625 #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
626 #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
627 #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
628 #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
629 #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
630 #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
631 #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
632 #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
633 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
634 #define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C
635 #define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
636 #define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
637 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
638 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
639 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
640 #define GL_COMPRESSED_RGB_ARB 0x84ED
641 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E
642 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
643 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F
644 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
645 #define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0
646 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
647 #define GL_COMPRESSED_RG_RGTC2 0x8DBD
648 #define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
649 #define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
650 #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
651 #define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
652 #define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
653 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
654 #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
655 #define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
656 #define GL_COMPRESSED_SLUMINANCE 0x8C4A
657 #define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
658 #define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
659 #define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A
660 #define GL_COMPRESSED_SRGB 0x8C48
661 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
662 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
663 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
664 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
665 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
666 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
667 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
668 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
669 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
670 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
671 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
672 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
673 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
674 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
675 #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
676 #define GL_COMPRESSED_SRGB8_ETC2 0x9275
677 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
678 #define GL_COMPRESSED_SRGB_ALPHA 0x8C49
679 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D
680 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
681 #define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49
682 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
683 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
684 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
685 #define GL_COMPRESSED_SRGB_EXT 0x8C48
686 #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
687 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
688 #define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
689 #define GL_COMPUTE_PROGRAM_NV 0x90FB
690 #define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC
691 #define GL_COMPUTE_SHADER 0x91B9
692 #define GL_COMPUTE_SHADER_BIT 0x00000020
693 #define GL_COMPUTE_SHADER_INVOCATIONS 0x82F5
694 #define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5
695 #define GL_COMPUTE_SUBROUTINE 0x92ED
696 #define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3
697 #define GL_COMPUTE_TEXTURE 0x82A0
698 #define GL_COMPUTE_WORK_GROUP_SIZE 0x8267
699 #define GL_COMP_BIT_ATI 0x00000002
700 #define GL_CONDITION_SATISFIED 0x911C
701 #define GL_CONFORMANT_NV 0x9374
702 #define GL_CONIC_CURVE_TO_NV 0x1A
703 #define GL_CONJOINT_NV 0x9284
704 #define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
705 #define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346
706 #define GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 0x937B
707 #define GL_CONSERVATIVE_RASTER_DILATE_NV 0x9379
708 #define GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 0x937A
709 #define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D
710 #define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E
711 #define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550
712 #define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F
713 #define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD
714 #define GL_CONSTANT 0x8576
715 #define GL_CONSTANT_ALPHA 0x8003
716 #define GL_CONSTANT_ALPHA_EXT 0x8003
717 #define GL_CONSTANT_ARB 0x8576
718 #define GL_CONSTANT_ATTENUATION 0x1207
719 #define GL_CONSTANT_BORDER 0x8151
720 #define GL_CONSTANT_BORDER_HP 0x8151
721 #define GL_CONSTANT_COLOR 0x8001
722 #define GL_CONSTANT_COLOR0_NV 0x852A
723 #define GL_CONSTANT_COLOR1_NV 0x852B
724 #define GL_CONSTANT_COLOR_EXT 0x8001
725 #define GL_CONSTANT_EXT 0x8576
726 #define GL_CONSTANT_NV 0x8576
727 #define GL_CONST_EYE_NV 0x86E5
728 #define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
729 #define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
730 #define GL_CONTEXT_FLAGS 0x821E
731 #define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
732 #define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002
733 #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
734 #define GL_CONTEXT_FLAG_NO_ERROR_BIT 0x00000008
735 #define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
736 #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004
737 #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
738 #define GL_CONTEXT_LOST 0x0507
739 #define GL_CONTEXT_LOST_KHR 0x0507
740 #define GL_CONTEXT_PROFILE_MASK 0x9126
741 #define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB
742 #define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC
743 #define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC
744 #define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB
745 #define GL_CONTEXT_ROBUST_ACCESS 0x90F3
746 #define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3
747 #define GL_CONTINUOUS_AMD 0x9007
748 #define GL_CONTRAST_NV 0x92A1
749 #define GL_CONVEX_HULL_NV 0x908B
750 #define GL_CONVOLUTION_1D 0x8010
751 #define GL_CONVOLUTION_1D_EXT 0x8010
752 #define GL_CONVOLUTION_2D 0x8011
753 #define GL_CONVOLUTION_2D_EXT 0x8011
754 #define GL_CONVOLUTION_BORDER_COLOR 0x8154
755 #define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154
756 #define GL_CONVOLUTION_BORDER_MODE 0x8013
757 #define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013
758 #define GL_CONVOLUTION_FILTER_BIAS 0x8015
759 #define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015
760 #define GL_CONVOLUTION_FILTER_SCALE 0x8014
761 #define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014
762 #define GL_CONVOLUTION_FORMAT 0x8017
763 #define GL_CONVOLUTION_FORMAT_EXT 0x8017
764 #define GL_CONVOLUTION_HEIGHT 0x8019
765 #define GL_CONVOLUTION_HEIGHT_EXT 0x8019
766 #define GL_CONVOLUTION_HINT_SGIX 0x8316
767 #define GL_CONVOLUTION_WIDTH 0x8018
768 #define GL_CONVOLUTION_WIDTH_EXT 0x8018
769 #define GL_CON_0_ATI 0x8941
770 #define GL_CON_10_ATI 0x894B
771 #define GL_CON_11_ATI 0x894C
772 #define GL_CON_12_ATI 0x894D
773 #define GL_CON_13_ATI 0x894E
774 #define GL_CON_14_ATI 0x894F
775 #define GL_CON_15_ATI 0x8950
776 #define GL_CON_16_ATI 0x8951
777 #define GL_CON_17_ATI 0x8952
778 #define GL_CON_18_ATI 0x8953
779 #define GL_CON_19_ATI 0x8954
780 #define GL_CON_1_ATI 0x8942
781 #define GL_CON_20_ATI 0x8955
782 #define GL_CON_21_ATI 0x8956
783 #define GL_CON_22_ATI 0x8957
784 #define GL_CON_23_ATI 0x8958
785 #define GL_CON_24_ATI 0x8959
786 #define GL_CON_25_ATI 0x895A
787 #define GL_CON_26_ATI 0x895B
788 #define GL_CON_27_ATI 0x895C
789 #define GL_CON_28_ATI 0x895D
790 #define GL_CON_29_ATI 0x895E
791 #define GL_CON_2_ATI 0x8943
792 #define GL_CON_30_ATI 0x895F
793 #define GL_CON_31_ATI 0x8960
794 #define GL_CON_3_ATI 0x8944
795 #define GL_CON_4_ATI 0x8945
796 #define GL_CON_5_ATI 0x8946
797 #define GL_CON_6_ATI 0x8947
798 #define GL_CON_7_ATI 0x8948
799 #define GL_CON_8_ATI 0x8949
800 #define GL_CON_9_ATI 0x894A
801 #define GL_COORD_REPLACE 0x8862
802 #define GL_COORD_REPLACE_ARB 0x8862
803 #define GL_COORD_REPLACE_NV 0x8862
804 #define GL_COPY 0x1503
805 #define GL_COPY_INVERTED 0x150C
806 #define GL_COPY_PIXEL_TOKEN 0x0706
807 #define GL_COPY_READ_BUFFER 0x8F36
808 #define GL_COPY_READ_BUFFER_BINDING 0x8F36
809 #define GL_COPY_WRITE_BUFFER 0x8F37
810 #define GL_COPY_WRITE_BUFFER_BINDING 0x8F37
811 #define GL_COUNTER_RANGE_AMD 0x8BC1
812 #define GL_COUNTER_TYPE_AMD 0x8BC0
813 #define GL_COUNT_DOWN_NV 0x9089
814 #define GL_COUNT_UP_NV 0x9088
815 #define GL_COVERAGE_MODULATION_NV 0x9332
816 #define GL_COVERAGE_MODULATION_TABLE_NV 0x9331
817 #define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333
818 #define GL_CUBIC_CURVE_TO_NV 0x0C
819 #define GL_CUBIC_EXT 0x8334
820 #define GL_CUBIC_HP 0x815F
821 #define GL_CULL_FACE 0x0B44
822 #define GL_CULL_FACE_MODE 0x0B45
823 #define GL_CULL_FRAGMENT_NV 0x86E7
824 #define GL_CULL_MODES_NV 0x86E0
825 #define GL_CULL_VERTEX_EXT 0x81AA
826 #define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB
827 #define GL_CULL_VERTEX_IBM 103050
828 #define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
829 #define GL_CURRENT_ATTRIB_NV 0x8626
830 #define GL_CURRENT_BINORMAL_EXT 0x843C
831 #define GL_CURRENT_BIT 0x00000001
832 #define GL_CURRENT_COLOR 0x0B00
833 #define GL_CURRENT_FOG_COORD 0x8453
834 #define GL_CURRENT_FOG_COORDINATE 0x8453
835 #define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
836 #define GL_CURRENT_INDEX 0x0B01
837 #define GL_CURRENT_MATRIX_ARB 0x8641
838 #define GL_CURRENT_MATRIX_INDEX_ARB 0x8845
839 #define GL_CURRENT_MATRIX_NV 0x8641
840 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
841 #define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640
842 #define GL_CURRENT_NORMAL 0x0B02
843 #define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
844 #define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843
845 #define GL_CURRENT_PROGRAM 0x8B8D
846 #define GL_CURRENT_QUERY 0x8865
847 #define GL_CURRENT_QUERY_ARB 0x8865
848 #define GL_CURRENT_RASTER_COLOR 0x0B04
849 #define GL_CURRENT_RASTER_DISTANCE 0x0B09
850 #define GL_CURRENT_RASTER_INDEX 0x0B05
851 #define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406
852 #define GL_CURRENT_RASTER_POSITION 0x0B07
853 #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
854 #define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
855 #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
856 #define GL_CURRENT_SECONDARY_COLOR 0x8459
857 #define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
858 #define GL_CURRENT_TANGENT_EXT 0x843B
859 #define GL_CURRENT_TEXTURE_COORDS 0x0B03
860 #define GL_CURRENT_TIME_NV 0x8E28
861 #define GL_CURRENT_VERTEX_ATTRIB 0x8626
862 #define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
863 #define GL_CURRENT_VERTEX_EXT 0x87E2
864 #define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
865 #define GL_CURRENT_WEIGHT_ARB 0x86A8
866 #define GL_CW 0x0900
867 #define GL_D3D12_FENCE_VALUE_EXT 0x9595
868 #define GL_DARKEN_KHR 0x9297
869 #define GL_DARKEN_NV 0x9297
870 #define GL_DATA_BUFFER_AMD 0x9151
871 #define GL_DEBUG_CALLBACK_FUNCTION 0x8244
872 #define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
873 #define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244
874 #define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
875 #define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
876 #define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245
877 #define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149
878 #define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
879 #define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
880 #define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150
881 #define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
882 #define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
883 #define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
884 #define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
885 #define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
886 #define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D
887 #define GL_DEBUG_LOGGED_MESSAGES 0x9145
888 #define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145
889 #define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
890 #define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145
891 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
892 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
893 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
894 #define GL_DEBUG_OUTPUT 0x92E0
895 #define GL_DEBUG_OUTPUT_KHR 0x92E0
896 #define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
897 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
898 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242
899 #define GL_DEBUG_SEVERITY_HIGH 0x9146
900 #define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146
901 #define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
902 #define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146
903 #define GL_DEBUG_SEVERITY_LOW 0x9148
904 #define GL_DEBUG_SEVERITY_LOW_AMD 0x9148
905 #define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
906 #define GL_DEBUG_SEVERITY_LOW_KHR 0x9148
907 #define GL_DEBUG_SEVERITY_MEDIUM 0x9147
908 #define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147
909 #define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
910 #define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147
911 #define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
912 #define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
913 #define GL_DEBUG_SOURCE_API 0x8246
914 #define GL_DEBUG_SOURCE_API_ARB 0x8246
915 #define GL_DEBUG_SOURCE_API_KHR 0x8246
916 #define GL_DEBUG_SOURCE_APPLICATION 0x824A
917 #define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
918 #define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A
919 #define GL_DEBUG_SOURCE_OTHER 0x824B
920 #define GL_DEBUG_SOURCE_OTHER_ARB 0x824B
921 #define GL_DEBUG_SOURCE_OTHER_KHR 0x824B
922 #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
923 #define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
924 #define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
925 #define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
926 #define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
927 #define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249
928 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
929 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
930 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
931 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
932 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
933 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
934 #define GL_DEBUG_TYPE_ERROR 0x824C
935 #define GL_DEBUG_TYPE_ERROR_ARB 0x824C
936 #define GL_DEBUG_TYPE_ERROR_KHR 0x824C
937 #define GL_DEBUG_TYPE_MARKER 0x8268
938 #define GL_DEBUG_TYPE_MARKER_KHR 0x8268
939 #define GL_DEBUG_TYPE_OTHER 0x8251
940 #define GL_DEBUG_TYPE_OTHER_ARB 0x8251
941 #define GL_DEBUG_TYPE_OTHER_KHR 0x8251
942 #define GL_DEBUG_TYPE_PERFORMANCE 0x8250
943 #define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
944 #define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250
945 #define GL_DEBUG_TYPE_POP_GROUP 0x826A
946 #define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A
947 #define GL_DEBUG_TYPE_PORTABILITY 0x824F
948 #define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
949 #define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F
950 #define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
951 #define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269
952 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
953 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
954 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
955 #define GL_DECAL 0x2101
956 #define GL_DECODE_EXT 0x8A49
957 #define GL_DECR 0x1E03
958 #define GL_DECR_WRAP 0x8508
959 #define GL_DECR_WRAP_EXT 0x8508
960 #define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581
961 #define GL_DEFORMATIONS_MASK_SGIX 0x8196
962 #define GL_DELETE_STATUS 0x8B80
963 #define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
964 #define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
965 #define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
966 #define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
967 #define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
968 #define GL_DEPTH 0x1801
969 #define GL_DEPTH24_STENCIL8 0x88F0
970 #define GL_DEPTH24_STENCIL8_EXT 0x88F0
971 #define GL_DEPTH32F_STENCIL8 0x8CAD
972 #define GL_DEPTH32F_STENCIL8_NV 0x8DAC
973 #define GL_DEPTH_ATTACHMENT 0x8D00
974 #define GL_DEPTH_ATTACHMENT_EXT 0x8D00
975 #define GL_DEPTH_BIAS 0x0D1F
976 #define GL_DEPTH_BITS 0x0D56
977 #define GL_DEPTH_BOUNDS_EXT 0x8891
978 #define GL_DEPTH_BOUNDS_TEST_EXT 0x8890
979 #define GL_DEPTH_BUFFER_BIT 0x00000100
980 #define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF
981 #define GL_DEPTH_CLAMP 0x864F
982 #define GL_DEPTH_CLAMP_FAR_AMD 0x901F
983 #define GL_DEPTH_CLAMP_NEAR_AMD 0x901E
984 #define GL_DEPTH_CLAMP_NV 0x864F
985 #define GL_DEPTH_CLEAR_VALUE 0x0B73
986 #define GL_DEPTH_COMPONENT 0x1902
987 #define GL_DEPTH_COMPONENT16 0x81A5
988 #define GL_DEPTH_COMPONENT16_ARB 0x81A5
989 #define GL_DEPTH_COMPONENT16_SGIX 0x81A5
990 #define GL_DEPTH_COMPONENT24 0x81A6
991 #define GL_DEPTH_COMPONENT24_ARB 0x81A6
992 #define GL_DEPTH_COMPONENT24_SGIX 0x81A6
993 #define GL_DEPTH_COMPONENT32 0x81A7
994 #define GL_DEPTH_COMPONENT32F 0x8CAC
995 #define GL_DEPTH_COMPONENT32F_NV 0x8DAB
996 #define GL_DEPTH_COMPONENT32_ARB 0x81A7
997 #define GL_DEPTH_COMPONENT32_SGIX 0x81A7
998 #define GL_DEPTH_COMPONENTS 0x8284
999 #define GL_DEPTH_FUNC 0x0B74
1000 #define GL_DEPTH_RANGE 0x0B70
1001 #define GL_DEPTH_RENDERABLE 0x8287
1002 #define GL_DEPTH_SAMPLES_NV 0x932D
1003 #define GL_DEPTH_SCALE 0x0D1E
1004 #define GL_DEPTH_STENCIL 0x84F9
1005 #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
1006 #define GL_DEPTH_STENCIL_EXT 0x84F9
1007 #define GL_DEPTH_STENCIL_NV 0x84F9
1008 #define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA
1009 #define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F
1010 #define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
1011 #define GL_DEPTH_TEST 0x0B71
1012 #define GL_DEPTH_TEXTURE_MODE 0x884B
1013 #define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
1014 #define GL_DEPTH_WRITEMASK 0x0B72
1015 #define GL_DETACHED_BUFFERS_NV 0x95AB
1016 #define GL_DETACHED_MEMORY_INCARNATION_NV 0x95A9
1017 #define GL_DETACHED_TEXTURES_NV 0x95AA
1018 #define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
1019 #define GL_DETAIL_TEXTURE_2D_SGIS 0x8095
1020 #define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
1021 #define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A
1022 #define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B
1023 #define GL_DEVICE_LUID_EXT 0x9599
1024 #define GL_DEVICE_NODE_MASK_EXT 0x959A
1025 #define GL_DEVICE_UUID_EXT 0x9597
1026 #define GL_DIFFERENCE_KHR 0x929E
1027 #define GL_DIFFERENCE_NV 0x929E
1028 #define GL_DIFFUSE 0x1201
1029 #define GL_DISCARD_ATI 0x8763
1030 #define GL_DISCARD_NV 0x8530
1031 #define GL_DISCRETE_AMD 0x9006
1032 #define GL_DISJOINT_NV 0x9283
1033 #define GL_DISPATCH_INDIRECT_BUFFER 0x90EE
1034 #define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
1035 #define GL_DISPLAY_LIST 0x82E7
1036 #define GL_DISTANCE_ATTENUATION_EXT 0x8129
1037 #define GL_DISTANCE_ATTENUATION_SGIS 0x8129
1038 #define GL_DITHER 0x0BD0
1039 #define GL_DOMAIN 0x0A02
1040 #define GL_DONT_CARE 0x1100
1041 #define GL_DOT2_ADD_ATI 0x896C
1042 #define GL_DOT3_ATI 0x8966
1043 #define GL_DOT3_RGB 0x86AE
1044 #define GL_DOT3_RGBA 0x86AF
1045 #define GL_DOT3_RGBA_ARB 0x86AF
1046 #define GL_DOT3_RGBA_EXT 0x8741
1047 #define GL_DOT3_RGB_ARB 0x86AE
1048 #define GL_DOT3_RGB_EXT 0x8740
1049 #define GL_DOT4_ATI 0x8967
1050 #define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
1051 #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
1052 #define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
1053 #define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
1054 #define GL_DOT_PRODUCT_NV 0x86EC
1055 #define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
1056 #define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
1057 #define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
1058 #define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
1059 #define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
1060 #define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
1061 #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
1062 #define GL_DOUBLE 0x140A
1063 #define GL_DOUBLEBUFFER 0x0C32
1064 #define GL_DOUBLE_MAT2 0x8F46
1065 #define GL_DOUBLE_MAT2_EXT 0x8F46
1066 #define GL_DOUBLE_MAT2x3 0x8F49
1067 #define GL_DOUBLE_MAT2x3_EXT 0x8F49
1068 #define GL_DOUBLE_MAT2x4 0x8F4A
1069 #define GL_DOUBLE_MAT2x4_EXT 0x8F4A
1070 #define GL_DOUBLE_MAT3 0x8F47
1071 #define GL_DOUBLE_MAT3_EXT 0x8F47
1072 #define GL_DOUBLE_MAT3x2 0x8F4B
1073 #define GL_DOUBLE_MAT3x2_EXT 0x8F4B
1074 #define GL_DOUBLE_MAT3x4 0x8F4C
1075 #define GL_DOUBLE_MAT3x4_EXT 0x8F4C
1076 #define GL_DOUBLE_MAT4 0x8F48
1077 #define GL_DOUBLE_MAT4_EXT 0x8F48
1078 #define GL_DOUBLE_MAT4x2 0x8F4D
1079 #define GL_DOUBLE_MAT4x2_EXT 0x8F4D
1080 #define GL_DOUBLE_MAT4x3 0x8F4E
1081 #define GL_DOUBLE_MAT4x3_EXT 0x8F4E
1082 #define GL_DOUBLE_VEC2 0x8FFC
1083 #define GL_DOUBLE_VEC2_EXT 0x8FFC
1084 #define GL_DOUBLE_VEC3 0x8FFD
1085 #define GL_DOUBLE_VEC3_EXT 0x8FFD
1086 #define GL_DOUBLE_VEC4 0x8FFE
1087 #define GL_DOUBLE_VEC4_EXT 0x8FFE
1088 #define GL_DRAW_ARRAYS_COMMAND_NV 0x0003
1089 #define GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV 0x0007
1090 #define GL_DRAW_ARRAYS_STRIP_COMMAND_NV 0x0005
1091 #define GL_DRAW_BUFFER 0x0C01
1092 #define GL_DRAW_BUFFER0 0x8825
1093 #define GL_DRAW_BUFFER0_ARB 0x8825
1094 #define GL_DRAW_BUFFER0_ATI 0x8825
1095 #define GL_DRAW_BUFFER1 0x8826
1096 #define GL_DRAW_BUFFER10 0x882F
1097 #define GL_DRAW_BUFFER10_ARB 0x882F
1098 #define GL_DRAW_BUFFER10_ATI 0x882F
1099 #define GL_DRAW_BUFFER11 0x8830
1100 #define GL_DRAW_BUFFER11_ARB 0x8830
1101 #define GL_DRAW_BUFFER11_ATI 0x8830
1102 #define GL_DRAW_BUFFER12 0x8831
1103 #define GL_DRAW_BUFFER12_ARB 0x8831
1104 #define GL_DRAW_BUFFER12_ATI 0x8831
1105 #define GL_DRAW_BUFFER13 0x8832
1106 #define GL_DRAW_BUFFER13_ARB 0x8832
1107 #define GL_DRAW_BUFFER13_ATI 0x8832
1108 #define GL_DRAW_BUFFER14 0x8833
1109 #define GL_DRAW_BUFFER14_ARB 0x8833
1110 #define GL_DRAW_BUFFER14_ATI 0x8833
1111 #define GL_DRAW_BUFFER15 0x8834
1112 #define GL_DRAW_BUFFER15_ARB 0x8834
1113 #define GL_DRAW_BUFFER15_ATI 0x8834
1114 #define GL_DRAW_BUFFER1_ARB 0x8826
1115 #define GL_DRAW_BUFFER1_ATI 0x8826
1116 #define GL_DRAW_BUFFER2 0x8827
1117 #define GL_DRAW_BUFFER2_ARB 0x8827
1118 #define GL_DRAW_BUFFER2_ATI 0x8827
1119 #define GL_DRAW_BUFFER3 0x8828
1120 #define GL_DRAW_BUFFER3_ARB 0x8828
1121 #define GL_DRAW_BUFFER3_ATI 0x8828
1122 #define GL_DRAW_BUFFER4 0x8829
1123 #define GL_DRAW_BUFFER4_ARB 0x8829
1124 #define GL_DRAW_BUFFER4_ATI 0x8829
1125 #define GL_DRAW_BUFFER5 0x882A
1126 #define GL_DRAW_BUFFER5_ARB 0x882A
1127 #define GL_DRAW_BUFFER5_ATI 0x882A
1128 #define GL_DRAW_BUFFER6 0x882B
1129 #define GL_DRAW_BUFFER6_ARB 0x882B
1130 #define GL_DRAW_BUFFER6_ATI 0x882B
1131 #define GL_DRAW_BUFFER7 0x882C
1132 #define GL_DRAW_BUFFER7_ARB 0x882C
1133 #define GL_DRAW_BUFFER7_ATI 0x882C
1134 #define GL_DRAW_BUFFER8 0x882D
1135 #define GL_DRAW_BUFFER8_ARB 0x882D
1136 #define GL_DRAW_BUFFER8_ATI 0x882D
1137 #define GL_DRAW_BUFFER9 0x882E
1138 #define GL_DRAW_BUFFER9_ARB 0x882E
1139 #define GL_DRAW_BUFFER9_ATI 0x882E
1140 #define GL_DRAW_ELEMENTS_COMMAND_NV 0x0002
1141 #define GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV 0x0006
1142 #define GL_DRAW_ELEMENTS_STRIP_COMMAND_NV 0x0004
1143 #define GL_DRAW_FRAMEBUFFER 0x8CA9
1144 #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
1145 #define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6
1146 #define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
1147 #define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41
1148 #define GL_DRAW_INDIRECT_BUFFER 0x8F3F
1149 #define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43
1150 #define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42
1151 #define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40
1152 #define GL_DRAW_PIXELS_APPLE 0x8A0A
1153 #define GL_DRAW_PIXEL_TOKEN 0x0705
1154 #define GL_DRIVER_UUID_EXT 0x9598
1155 #define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
1156 #define GL_DSDT8_MAG8_NV 0x870A
1157 #define GL_DSDT8_NV 0x8709
1158 #define GL_DSDT_MAG_INTENSITY_NV 0x86DC
1159 #define GL_DSDT_MAG_NV 0x86F6
1160 #define GL_DSDT_MAG_VIB_NV 0x86F7
1161 #define GL_DSDT_NV 0x86F5
1162 #define GL_DST_ALPHA 0x0304
1163 #define GL_DST_ATOP_NV 0x928F
1164 #define GL_DST_COLOR 0x0306
1165 #define GL_DST_IN_NV 0x928B
1166 #define GL_DST_NV 0x9287
1167 #define GL_DST_OUT_NV 0x928D
1168 #define GL_DST_OVER_NV 0x9289
1169 #define GL_DS_BIAS_NV 0x8716
1170 #define GL_DS_SCALE_NV 0x8710
1171 #define GL_DT_BIAS_NV 0x8717
1172 #define GL_DT_SCALE_NV 0x8711
1173 #define GL_DU8DV8_ATI 0x877A
1174 #define GL_DUAL_ALPHA12_SGIS 0x8112
1175 #define GL_DUAL_ALPHA16_SGIS 0x8113
1176 #define GL_DUAL_ALPHA4_SGIS 0x8110
1177 #define GL_DUAL_ALPHA8_SGIS 0x8111
1178 #define GL_DUAL_INTENSITY12_SGIS 0x811A
1179 #define GL_DUAL_INTENSITY16_SGIS 0x811B
1180 #define GL_DUAL_INTENSITY4_SGIS 0x8118
1181 #define GL_DUAL_INTENSITY8_SGIS 0x8119
1182 #define GL_DUAL_LUMINANCE12_SGIS 0x8116
1183 #define GL_DUAL_LUMINANCE16_SGIS 0x8117
1184 #define GL_DUAL_LUMINANCE4_SGIS 0x8114
1185 #define GL_DUAL_LUMINANCE8_SGIS 0x8115
1186 #define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C
1187 #define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D
1188 #define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124
1189 #define GL_DUDV_ATI 0x8779
1190 #define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2
1191 #define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4
1192 #define GL_DYNAMIC_ATI 0x8761
1193 #define GL_DYNAMIC_COPY 0x88EA
1194 #define GL_DYNAMIC_COPY_ARB 0x88EA
1195 #define GL_DYNAMIC_DRAW 0x88E8
1196 #define GL_DYNAMIC_DRAW_ARB 0x88E8
1197 #define GL_DYNAMIC_READ 0x88E9
1198 #define GL_DYNAMIC_READ_ARB 0x88E9
1199 #define GL_DYNAMIC_STORAGE_BIT 0x0100
1200 #define GL_EDGEFLAG_BIT_PGI 0x00040000
1201 #define GL_EDGE_FLAG 0x0B43
1202 #define GL_EDGE_FLAG_ARRAY 0x8079
1203 #define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26
1204 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
1205 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
1206 #define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
1207 #define GL_EDGE_FLAG_ARRAY_EXT 0x8079
1208 #define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30
1209 #define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075
1210 #define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
1211 #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
1212 #define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
1213 #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
1214 #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
1215 #define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C
1216 #define GL_EIGHTH_BIT_ATI 0x00000020
1217 #define GL_ELEMENT_ADDRESS_COMMAND_NV 0x0008
1218 #define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29
1219 #define GL_ELEMENT_ARRAY_APPLE 0x8A0C
1220 #define GL_ELEMENT_ARRAY_ATI 0x8768
1221 #define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002
1222 #define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002
1223 #define GL_ELEMENT_ARRAY_BUFFER 0x8893
1224 #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
1225 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
1226 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
1227 #define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33
1228 #define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E
1229 #define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A
1230 #define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D
1231 #define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769
1232 #define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F
1233 #define GL_EMBOSS_CONSTANT_NV 0x855E
1234 #define GL_EMBOSS_LIGHT_NV 0x855D
1235 #define GL_EMBOSS_MAP_NV 0x855F
1236 #define GL_EMISSION 0x1600
1237 #define GL_ENABLE_BIT 0x00002000
1238 #define GL_EQUAL 0x0202
1239 #define GL_EQUIV 0x1509
1240 #define GL_EVAL_2D_NV 0x86C0
1241 #define GL_EVAL_BIT 0x00010000
1242 #define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
1243 #define GL_EVAL_TRIANGULAR_2D_NV 0x86C1
1244 #define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6
1245 #define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0
1246 #define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1
1247 #define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2
1248 #define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3
1249 #define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4
1250 #define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5
1251 #define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7
1252 #define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8
1253 #define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9
1254 #define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA
1255 #define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB
1256 #define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC
1257 #define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD
1258 #define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE
1259 #define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF
1260 #define GL_EXCLUSION_KHR 0x92A0
1261 #define GL_EXCLUSION_NV 0x92A0
1262 #define GL_EXCLUSIVE_EXT 0x8F11
1263 #define GL_EXP 0x0800
1264 #define GL_EXP2 0x0801
1265 #define GL_EXPAND_NEGATE_NV 0x8539
1266 #define GL_EXPAND_NORMAL_NV 0x8538
1267 #define GL_EXTENSIONS 0x1F03
1268 #define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160
1269 #define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2
1270 #define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0
1271 #define GL_EYE_LINEAR 0x2400
1272 #define GL_EYE_LINEAR_NV 0x2400
1273 #define GL_EYE_LINE_SGIS 0x81F6
1274 #define GL_EYE_PLANE 0x2502
1275 #define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
1276 #define GL_EYE_POINT_SGIS 0x81F4
1277 #define GL_EYE_RADIAL_NV 0x855B
1278 #define GL_E_TIMES_F_NV 0x8531
1279 #define GL_FACTOR_MAX_AMD 0x901D
1280 #define GL_FACTOR_MIN_AMD 0x901C
1281 #define GL_FAILURE_NV 0x9030
1282 #define GL_FALSE 0
1283 #define GL_FASTEST 0x1101
1284 #define GL_FEEDBACK 0x1C01
1285 #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
1286 #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
1287 #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
1288 #define GL_FENCE_APPLE 0x8A0B
1289 #define GL_FENCE_CONDITION_NV 0x84F4
1290 #define GL_FENCE_STATUS_NV 0x84F3
1291 #define GL_FIELDS_NV 0x8E27
1292 #define GL_FIELD_LOWER_NV 0x9023
1293 #define GL_FIELD_UPPER_NV 0x9022
1294 #define GL_FILE_NAME_NV 0x9074
1295 #define GL_FILL 0x1B02
1296 #define GL_FILL_RECTANGLE_NV 0x933C
1297 #define GL_FILTER 0x829A
1298 #define GL_FILTER4_SGIS 0x8146
1299 #define GL_FIRST_TO_REST_NV 0x90AF
1300 #define GL_FIRST_VERTEX_CONVENTION 0x8E4D
1301 #define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D
1302 #define GL_FIXED 0x140C
1303 #define GL_FIXED_OES 0x140C
1304 #define GL_FIXED_ONLY 0x891D
1305 #define GL_FIXED_ONLY_ARB 0x891D
1306 #define GL_FLAT 0x1D00
1307 #define GL_FLOAT 0x1406
1308 #define GL_FLOAT16_MAT2_AMD 0x91C5
1309 #define GL_FLOAT16_MAT2x3_AMD 0x91C8
1310 #define GL_FLOAT16_MAT2x4_AMD 0x91C9
1311 #define GL_FLOAT16_MAT3_AMD 0x91C6
1312 #define GL_FLOAT16_MAT3x2_AMD 0x91CA
1313 #define GL_FLOAT16_MAT3x4_AMD 0x91CB
1314 #define GL_FLOAT16_MAT4_AMD 0x91C7
1315 #define GL_FLOAT16_MAT4x2_AMD 0x91CC
1316 #define GL_FLOAT16_MAT4x3_AMD 0x91CD
1317 #define GL_FLOAT16_NV 0x8FF8
1318 #define GL_FLOAT16_VEC2_NV 0x8FF9
1319 #define GL_FLOAT16_VEC3_NV 0x8FFA
1320 #define GL_FLOAT16_VEC4_NV 0x8FFB
1321 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
1322 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
1323 #define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
1324 #define GL_FLOAT_MAT2 0x8B5A
1325 #define GL_FLOAT_MAT2_ARB 0x8B5A
1326 #define GL_FLOAT_MAT2x3 0x8B65
1327 #define GL_FLOAT_MAT2x4 0x8B66
1328 #define GL_FLOAT_MAT3 0x8B5B
1329 #define GL_FLOAT_MAT3_ARB 0x8B5B
1330 #define GL_FLOAT_MAT3x2 0x8B67
1331 #define GL_FLOAT_MAT3x4 0x8B68
1332 #define GL_FLOAT_MAT4 0x8B5C
1333 #define GL_FLOAT_MAT4_ARB 0x8B5C
1334 #define GL_FLOAT_MAT4x2 0x8B69
1335 #define GL_FLOAT_MAT4x3 0x8B6A
1336 #define GL_FLOAT_R16_NV 0x8884
1337 #define GL_FLOAT_R32_NV 0x8885
1338 #define GL_FLOAT_RG16_NV 0x8886
1339 #define GL_FLOAT_RG32_NV 0x8887
1340 #define GL_FLOAT_RGB16_NV 0x8888
1341 #define GL_FLOAT_RGB32_NV 0x8889
1342 #define GL_FLOAT_RGBA16_NV 0x888A
1343 #define GL_FLOAT_RGBA32_NV 0x888B
1344 #define GL_FLOAT_RGBA_MODE_NV 0x888E
1345 #define GL_FLOAT_RGBA_NV 0x8883
1346 #define GL_FLOAT_RGB_NV 0x8882
1347 #define GL_FLOAT_RG_NV 0x8881
1348 #define GL_FLOAT_R_NV 0x8880
1349 #define GL_FLOAT_VEC2 0x8B50
1350 #define GL_FLOAT_VEC2_ARB 0x8B50
1351 #define GL_FLOAT_VEC3 0x8B51
1352 #define GL_FLOAT_VEC3_ARB 0x8B51
1353 #define GL_FLOAT_VEC4 0x8B52
1354 #define GL_FLOAT_VEC4_ARB 0x8B52
1355 #define GL_FOG 0x0B60
1356 #define GL_FOG_BIT 0x00000080
1357 #define GL_FOG_COLOR 0x0B66
1358 #define GL_FOG_COORD 0x8451
1359 #define GL_FOG_COORDINATE 0x8451
1360 #define GL_FOG_COORDINATE_ARRAY 0x8457
1361 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
1362 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
1363 #define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
1364 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076
1365 #define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
1366 #define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
1367 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
1368 #define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
1369 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
1370 #define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
1371 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
1372 #define GL_FOG_COORDINATE_EXT 0x8451
1373 #define GL_FOG_COORDINATE_SOURCE 0x8450
1374 #define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
1375 #define GL_FOG_COORD_ARRAY 0x8457
1376 #define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28
1377 #define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
1378 #define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32
1379 #define GL_FOG_COORD_ARRAY_POINTER 0x8456
1380 #define GL_FOG_COORD_ARRAY_STRIDE 0x8455
1381 #define GL_FOG_COORD_ARRAY_TYPE 0x8454
1382 #define GL_FOG_COORD_SRC 0x8450
1383 #define GL_FOG_DENSITY 0x0B62
1384 #define GL_FOG_DISTANCE_MODE_NV 0x855A
1385 #define GL_FOG_END 0x0B64
1386 #define GL_FOG_FUNC_POINTS_SGIS 0x812B
1387 #define GL_FOG_FUNC_SGIS 0x812A
1388 #define GL_FOG_HINT 0x0C54
1389 #define GL_FOG_INDEX 0x0B61
1390 #define GL_FOG_MODE 0x0B65
1391 #define GL_FOG_OFFSET_SGIX 0x8198
1392 #define GL_FOG_OFFSET_VALUE_SGIX 0x8199
1393 #define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC
1394 #define GL_FOG_START 0x0B63
1395 #define GL_FONT_ASCENDER_BIT_NV 0x00200000
1396 #define GL_FONT_DESCENDER_BIT_NV 0x00400000
1397 #define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368
1398 #define GL_FONT_HAS_KERNING_BIT_NV 0x10000000
1399 #define GL_FONT_HEIGHT_BIT_NV 0x00800000
1400 #define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000
1401 #define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000
1402 #define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000
1403 #define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369
1404 #define GL_FONT_UNAVAILABLE_NV 0x936A
1405 #define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000
1406 #define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000
1407 #define GL_FONT_UNINTELLIGIBLE_NV 0x936B
1408 #define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000
1409 #define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000
1410 #define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000
1411 #define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000
1412 #define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000
1413 #define GL_FORCE_BLUE_TO_ONE_NV 0x8860
1414 #define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983
1415 #define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982
1416 #define GL_FRACTIONAL_EVEN 0x8E7C
1417 #define GL_FRACTIONAL_ODD 0x8E7B
1418 #define GL_FRAGMENT_COLOR_EXT 0x834C
1419 #define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
1420 #define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
1421 #define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401
1422 #define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE
1423 #define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD
1424 #define GL_FRAGMENT_DEPTH 0x8452
1425 #define GL_FRAGMENT_DEPTH_EXT 0x8452
1426 #define GL_FRAGMENT_INPUT_NV 0x936D
1427 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
1428 #define GL_FRAGMENT_LIGHT0_SGIX 0x840C
1429 #define GL_FRAGMENT_LIGHT1_SGIX 0x840D
1430 #define GL_FRAGMENT_LIGHT2_SGIX 0x840E
1431 #define GL_FRAGMENT_LIGHT3_SGIX 0x840F
1432 #define GL_FRAGMENT_LIGHT4_SGIX 0x8410
1433 #define GL_FRAGMENT_LIGHT5_SGIX 0x8411
1434 #define GL_FRAGMENT_LIGHT6_SGIX 0x8412
1435 #define GL_FRAGMENT_LIGHT7_SGIX 0x8413
1436 #define GL_FRAGMENT_LIGHTING_SGIX 0x8400
1437 #define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
1438 #define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
1439 #define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
1440 #define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
1441 #define GL_FRAGMENT_MATERIAL_EXT 0x8349
1442 #define GL_FRAGMENT_NORMAL_EXT 0x834A
1443 #define GL_FRAGMENT_PROGRAM_ARB 0x8804
1444 #define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873
1445 #define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D
1446 #define GL_FRAGMENT_PROGRAM_NV 0x8870
1447 #define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
1448 #define GL_FRAGMENT_SHADER 0x8B30
1449 #define GL_FRAGMENT_SHADER_ARB 0x8B30
1450 #define GL_FRAGMENT_SHADER_ATI 0x8920
1451 #define GL_FRAGMENT_SHADER_BIT 0x00000002
1452 #define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002
1453 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
1454 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
1455 #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
1456 #define GL_FRAGMENT_SHADER_INVOCATIONS 0x82F4
1457 #define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4
1458 #define GL_FRAGMENT_SUBROUTINE 0x92EC
1459 #define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2
1460 #define GL_FRAGMENT_TEXTURE 0x829F
1461 #define GL_FRAMEBUFFER 0x8D40
1462 #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
1463 #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
1464 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
1465 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
1466 #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
1467 #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
1468 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
1469 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
1470 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
1471 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
1472 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
1473 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
1474 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
1475 #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
1476 #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
1477 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
1478 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632
1479 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
1480 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
1481 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
1482 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
1483 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
1484 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
1485 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630
1486 #define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400
1487 #define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400
1488 #define GL_FRAMEBUFFER_BINDING 0x8CA6
1489 #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
1490 #define GL_FRAMEBUFFER_BLEND 0x828B
1491 #define GL_FRAMEBUFFER_COMPLETE 0x8CD5
1492 #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
1493 #define GL_FRAMEBUFFER_DEFAULT 0x8218
1494 #define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
1495 #define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311
1496 #define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312
1497 #define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313
1498 #define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310
1499 #define GL_FRAMEBUFFER_EXT 0x8D40
1500 #define GL_FRAMEBUFFER_FLIP_Y_MESA 0x8BBB
1501 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
1502 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
1503 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
1504 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
1505 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
1506 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
1507 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
1508 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
1509 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
1510 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
1511 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
1512 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
1513 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
1514 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
1515 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
1516 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
1517 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
1518 #define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633
1519 #define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB 0x9342
1520 #define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342
1521 #define GL_FRAMEBUFFER_RENDERABLE 0x8289
1522 #define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A
1523 #define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB 0x9343
1524 #define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343
1525 #define GL_FRAMEBUFFER_SRGB 0x8DB9
1526 #define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
1527 #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
1528 #define GL_FRAMEBUFFER_UNDEFINED 0x8219
1529 #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
1530 #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
1531 #define GL_FRAMEZOOM_FACTOR_SGIX 0x818C
1532 #define GL_FRAMEZOOM_SGIX 0x818B
1533 #define GL_FRAME_NV 0x8E26
1534 #define GL_FRONT 0x0404
1535 #define GL_FRONT_AND_BACK 0x0408
1536 #define GL_FRONT_FACE 0x0B46
1537 #define GL_FRONT_FACE_COMMAND_NV 0x0012
1538 #define GL_FRONT_LEFT 0x0400
1539 #define GL_FRONT_RIGHT 0x0401
1540 #define GL_FULL_RANGE_EXT 0x87E1
1541 #define GL_FULL_STIPPLE_HINT_PGI 0x1A219
1542 #define GL_FULL_SUPPORT 0x82B7
1543 #define GL_FUNC_ADD 0x8006
1544 #define GL_FUNC_ADD_EXT 0x8006
1545 #define GL_FUNC_REVERSE_SUBTRACT 0x800B
1546 #define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
1547 #define GL_FUNC_SUBTRACT 0x800A
1548 #define GL_FUNC_SUBTRACT_EXT 0x800A
1549 #define GL_GENERATE_MIPMAP 0x8191
1550 #define GL_GENERATE_MIPMAP_HINT 0x8192
1551 #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
1552 #define GL_GENERATE_MIPMAP_SGIS 0x8191
1553 #define GL_GENERIC_ATTRIB_NV 0x8C7D
1554 #define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002
1555 #define GL_GEOMETRY_DEFORMATION_SGIX 0x8194
1556 #define GL_GEOMETRY_INPUT_TYPE 0x8917
1557 #define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB
1558 #define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB
1559 #define GL_GEOMETRY_OUTPUT_TYPE 0x8918
1560 #define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC
1561 #define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC
1562 #define GL_GEOMETRY_PROGRAM_NV 0x8C26
1563 #define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
1564 #define GL_GEOMETRY_SHADER 0x8DD9
1565 #define GL_GEOMETRY_SHADER_ARB 0x8DD9
1566 #define GL_GEOMETRY_SHADER_BIT 0x00000004
1567 #define GL_GEOMETRY_SHADER_EXT 0x8DD9
1568 #define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
1569 #define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED 0x82F3
1570 #define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3
1571 #define GL_GEOMETRY_SUBROUTINE 0x92EB
1572 #define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1
1573 #define GL_GEOMETRY_TEXTURE 0x829E
1574 #define GL_GEOMETRY_VERTICES_OUT 0x8916
1575 #define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA
1576 #define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA
1577 #define GL_GEQUAL 0x0206
1578 #define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291
1579 #define GL_GET_TEXTURE_IMAGE_TYPE 0x8292
1580 #define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA
1581 #define GL_GLOBAL_ALPHA_SUN 0x81D9
1582 #define GL_GLYPH_HAS_KERNING_BIT_NV 0x100
1583 #define GL_GLYPH_HEIGHT_BIT_NV 0x02
1584 #define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10
1585 #define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04
1586 #define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08
1587 #define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80
1588 #define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20
1589 #define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40
1590 #define GL_GLYPH_WIDTH_BIT_NV 0x01
1591 #define GL_GPU_ADDRESS_NV 0x8F34
1592 #define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049
1593 #define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047
1594 #define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B
1595 #define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A
1596 #define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048
1597 #define GL_GREATER 0x0204
1598 #define GL_GREEN 0x1904
1599 #define GL_GREEN_BIAS 0x0D19
1600 #define GL_GREEN_BITS 0x0D53
1601 #define GL_GREEN_BIT_ATI 0x00000002
1602 #define GL_GREEN_INTEGER 0x8D95
1603 #define GL_GREEN_INTEGER_EXT 0x8D95
1604 #define GL_GREEN_MAX_CLAMP_INGR 0x8565
1605 #define GL_GREEN_MIN_CLAMP_INGR 0x8561
1606 #define GL_GREEN_NV 0x1904
1607 #define GL_GREEN_SCALE 0x0D18
1608 #define GL_GUILTY_CONTEXT_RESET 0x8253
1609 #define GL_GUILTY_CONTEXT_RESET_ARB 0x8253
1610 #define GL_GUILTY_CONTEXT_RESET_KHR 0x8253
1611 #define GL_HALF_APPLE 0x140B
1612 #define GL_HALF_BIAS_NEGATE_NV 0x853B
1613 #define GL_HALF_BIAS_NORMAL_NV 0x853A
1614 #define GL_HALF_BIT_ATI 0x00000008
1615 #define GL_HALF_FLOAT 0x140B
1616 #define GL_HALF_FLOAT_ARB 0x140B
1617 #define GL_HALF_FLOAT_NV 0x140B
1618 #define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B
1619 #define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C
1620 #define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594
1621 #define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A
1622 #define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589
1623 #define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586
1624 #define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587
1625 #define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588
1626 #define GL_HARDLIGHT_KHR 0x929B
1627 #define GL_HARDLIGHT_NV 0x929B
1628 #define GL_HARDMIX_NV 0x92A9
1629 #define GL_HIGH_FLOAT 0x8DF2
1630 #define GL_HIGH_INT 0x8DF5
1631 #define GL_HILO16_NV 0x86F8
1632 #define GL_HILO8_NV 0x885E
1633 #define GL_HILO_NV 0x86F4
1634 #define GL_HINT_BIT 0x00008000
1635 #define GL_HISTOGRAM 0x8024
1636 #define GL_HISTOGRAM_ALPHA_SIZE 0x802B
1637 #define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B
1638 #define GL_HISTOGRAM_BLUE_SIZE 0x802A
1639 #define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A
1640 #define GL_HISTOGRAM_EXT 0x8024
1641 #define GL_HISTOGRAM_FORMAT 0x8027
1642 #define GL_HISTOGRAM_FORMAT_EXT 0x8027
1643 #define GL_HISTOGRAM_GREEN_SIZE 0x8029
1644 #define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029
1645 #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
1646 #define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C
1647 #define GL_HISTOGRAM_RED_SIZE 0x8028
1648 #define GL_HISTOGRAM_RED_SIZE_EXT 0x8028
1649 #define GL_HISTOGRAM_SINK 0x802D
1650 #define GL_HISTOGRAM_SINK_EXT 0x802D
1651 #define GL_HISTOGRAM_WIDTH 0x8026
1652 #define GL_HISTOGRAM_WIDTH_EXT 0x8026
1653 #define GL_HI_BIAS_NV 0x8714
1654 #define GL_HI_SCALE_NV 0x870E
1655 #define GL_HORIZONTAL_LINE_TO_NV 0x06
1656 #define GL_HSL_COLOR_KHR 0x92AF
1657 #define GL_HSL_COLOR_NV 0x92AF
1658 #define GL_HSL_HUE_KHR 0x92AD
1659 #define GL_HSL_HUE_NV 0x92AD
1660 #define GL_HSL_LUMINOSITY_KHR 0x92B0
1661 #define GL_HSL_LUMINOSITY_NV 0x92B0
1662 #define GL_HSL_SATURATION_KHR 0x92AE
1663 #define GL_HSL_SATURATION_NV 0x92AE
1664 #define GL_IDENTITY_NV 0x862A
1665 #define GL_IGNORE_BORDER_HP 0x8150
1666 #define GL_IMAGE_1D 0x904C
1667 #define GL_IMAGE_1D_ARRAY 0x9052
1668 #define GL_IMAGE_1D_ARRAY_EXT 0x9052
1669 #define GL_IMAGE_1D_EXT 0x904C
1670 #define GL_IMAGE_2D 0x904D
1671 #define GL_IMAGE_2D_ARRAY 0x9053
1672 #define GL_IMAGE_2D_ARRAY_EXT 0x9053
1673 #define GL_IMAGE_2D_EXT 0x904D
1674 #define GL_IMAGE_2D_MULTISAMPLE 0x9055
1675 #define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056
1676 #define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056
1677 #define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055
1678 #define GL_IMAGE_2D_RECT 0x904F
1679 #define GL_IMAGE_2D_RECT_EXT 0x904F
1680 #define GL_IMAGE_3D 0x904E
1681 #define GL_IMAGE_3D_EXT 0x904E
1682 #define GL_IMAGE_BINDING_ACCESS 0x8F3E
1683 #define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E
1684 #define GL_IMAGE_BINDING_FORMAT 0x906E
1685 #define GL_IMAGE_BINDING_FORMAT_EXT 0x906E
1686 #define GL_IMAGE_BINDING_LAYER 0x8F3D
1687 #define GL_IMAGE_BINDING_LAYERED 0x8F3C
1688 #define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C
1689 #define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D
1690 #define GL_IMAGE_BINDING_LEVEL 0x8F3B
1691 #define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B
1692 #define GL_IMAGE_BINDING_NAME 0x8F3A
1693 #define GL_IMAGE_BINDING_NAME_EXT 0x8F3A
1694 #define GL_IMAGE_BUFFER 0x9051
1695 #define GL_IMAGE_BUFFER_EXT 0x9051
1696 #define GL_IMAGE_CLASS_10_10_10_2 0x82C3
1697 #define GL_IMAGE_CLASS_11_11_10 0x82C2
1698 #define GL_IMAGE_CLASS_1_X_16 0x82BE
1699 #define GL_IMAGE_CLASS_1_X_32 0x82BB
1700 #define GL_IMAGE_CLASS_1_X_8 0x82C1
1701 #define GL_IMAGE_CLASS_2_X_16 0x82BD
1702 #define GL_IMAGE_CLASS_2_X_32 0x82BA
1703 #define GL_IMAGE_CLASS_2_X_8 0x82C0
1704 #define GL_IMAGE_CLASS_4_X_16 0x82BC
1705 #define GL_IMAGE_CLASS_4_X_32 0x82B9
1706 #define GL_IMAGE_CLASS_4_X_8 0x82BF
1707 #define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8
1708 #define GL_IMAGE_CUBE 0x9050
1709 #define GL_IMAGE_CUBE_EXT 0x9050
1710 #define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
1711 #define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054
1712 #define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E
1713 #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
1714 #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
1715 #define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
1716 #define GL_IMAGE_MAG_FILTER_HP 0x815C
1717 #define GL_IMAGE_MIN_FILTER_HP 0x815D
1718 #define GL_IMAGE_PIXEL_FORMAT 0x82A9
1719 #define GL_IMAGE_PIXEL_TYPE 0x82AA
1720 #define GL_IMAGE_ROTATE_ANGLE_HP 0x8159
1721 #define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A
1722 #define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B
1723 #define GL_IMAGE_SCALE_X_HP 0x8155
1724 #define GL_IMAGE_SCALE_Y_HP 0x8156
1725 #define GL_IMAGE_TEXEL_SIZE 0x82A7
1726 #define GL_IMAGE_TRANSFORM_2D_HP 0x8161
1727 #define GL_IMAGE_TRANSLATE_X_HP 0x8157
1728 #define GL_IMAGE_TRANSLATE_Y_HP 0x8158
1729 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
1730 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
1731 #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
1732 #define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
1733 #define GL_INCLUSIVE_EXT 0x8F10
1734 #define GL_INCR 0x1E02
1735 #define GL_INCR_WRAP 0x8507
1736 #define GL_INCR_WRAP_EXT 0x8507
1737 #define GL_INDEX 0x8222
1738 #define GL_INDEX_ARRAY 0x8077
1739 #define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24
1740 #define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
1741 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
1742 #define GL_INDEX_ARRAY_COUNT_EXT 0x8087
1743 #define GL_INDEX_ARRAY_EXT 0x8077
1744 #define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E
1745 #define GL_INDEX_ARRAY_LIST_IBM 103073
1746 #define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083
1747 #define GL_INDEX_ARRAY_POINTER 0x8091
1748 #define GL_INDEX_ARRAY_POINTER_EXT 0x8091
1749 #define GL_INDEX_ARRAY_STRIDE 0x8086
1750 #define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
1751 #define GL_INDEX_ARRAY_TYPE 0x8085
1752 #define GL_INDEX_ARRAY_TYPE_EXT 0x8085
1753 #define GL_INDEX_BITS 0x0D51
1754 #define GL_INDEX_BIT_PGI 0x00080000
1755 #define GL_INDEX_CLEAR_VALUE 0x0C20
1756 #define GL_INDEX_LOGIC_OP 0x0BF1
1757 #define GL_INDEX_MATERIAL_EXT 0x81B8
1758 #define GL_INDEX_MATERIAL_FACE_EXT 0x81BA
1759 #define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9
1760 #define GL_INDEX_MODE 0x0C30
1761 #define GL_INDEX_OFFSET 0x0D13
1762 #define GL_INDEX_SHIFT 0x0D12
1763 #define GL_INDEX_TEST_EXT 0x81B5
1764 #define GL_INDEX_TEST_FUNC_EXT 0x81B6
1765 #define GL_INDEX_TEST_REF_EXT 0x81B7
1766 #define GL_INDEX_WRITEMASK 0x0C21
1767 #define GL_INFO_LOG_LENGTH 0x8B84
1768 #define GL_INNOCENT_CONTEXT_RESET 0x8254
1769 #define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
1770 #define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254
1771 #define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
1772 #define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181
1773 #define GL_INT 0x1404
1774 #define GL_INT16_NV 0x8FE4
1775 #define GL_INT16_VEC2_NV 0x8FE5
1776 #define GL_INT16_VEC3_NV 0x8FE6
1777 #define GL_INT16_VEC4_NV 0x8FE7
1778 #define GL_INT64_ARB 0x140E
1779 #define GL_INT64_NV 0x140E
1780 #define GL_INT64_VEC2_ARB 0x8FE9
1781 #define GL_INT64_VEC2_NV 0x8FE9
1782 #define GL_INT64_VEC3_ARB 0x8FEA
1783 #define GL_INT64_VEC3_NV 0x8FEA
1784 #define GL_INT64_VEC4_ARB 0x8FEB
1785 #define GL_INT64_VEC4_NV 0x8FEB
1786 #define GL_INT8_NV 0x8FE0
1787 #define GL_INT8_VEC2_NV 0x8FE1
1788 #define GL_INT8_VEC3_NV 0x8FE2
1789 #define GL_INT8_VEC4_NV 0x8FE3
1790 #define GL_INTENSITY 0x8049
1791 #define GL_INTENSITY12 0x804C
1792 #define GL_INTENSITY12_EXT 0x804C
1793 #define GL_INTENSITY16 0x804D
1794 #define GL_INTENSITY16F_ARB 0x881D
1795 #define GL_INTENSITY16I_EXT 0x8D8B
1796 #define GL_INTENSITY16UI_EXT 0x8D79
1797 #define GL_INTENSITY16_EXT 0x804D
1798 #define GL_INTENSITY16_SNORM 0x901B
1799 #define GL_INTENSITY32F_ARB 0x8817
1800 #define GL_INTENSITY32I_EXT 0x8D85
1801 #define GL_INTENSITY32UI_EXT 0x8D73
1802 #define GL_INTENSITY4 0x804A
1803 #define GL_INTENSITY4_EXT 0x804A
1804 #define GL_INTENSITY8 0x804B
1805 #define GL_INTENSITY8I_EXT 0x8D91
1806 #define GL_INTENSITY8UI_EXT 0x8D7F
1807 #define GL_INTENSITY8_EXT 0x804B
1808 #define GL_INTENSITY8_SNORM 0x9017
1809 #define GL_INTENSITY_EXT 0x8049
1810 #define GL_INTENSITY_FLOAT16_APPLE 0x881D
1811 #define GL_INTENSITY_FLOAT16_ATI 0x881D
1812 #define GL_INTENSITY_FLOAT32_APPLE 0x8817
1813 #define GL_INTENSITY_FLOAT32_ATI 0x8817
1814 #define GL_INTENSITY_SNORM 0x9013
1815 #define GL_INTERLACE_OML 0x8980
1816 #define GL_INTERLACE_READ_INGR 0x8568
1817 #define GL_INTERLACE_READ_OML 0x8981
1818 #define GL_INTERLACE_SGIX 0x8094
1819 #define GL_INTERLEAVED_ATTRIBS 0x8C8C
1820 #define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C
1821 #define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C
1822 #define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274
1823 #define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B
1824 #define GL_INTERNALFORMAT_BLUE_SIZE 0x8273
1825 #define GL_INTERNALFORMAT_BLUE_TYPE 0x827A
1826 #define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275
1827 #define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C
1828 #define GL_INTERNALFORMAT_GREEN_SIZE 0x8272
1829 #define GL_INTERNALFORMAT_GREEN_TYPE 0x8279
1830 #define GL_INTERNALFORMAT_PREFERRED 0x8270
1831 #define GL_INTERNALFORMAT_RED_SIZE 0x8271
1832 #define GL_INTERNALFORMAT_RED_TYPE 0x8278
1833 #define GL_INTERNALFORMAT_SHARED_SIZE 0x8277
1834 #define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276
1835 #define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D
1836 #define GL_INTERNALFORMAT_SUPPORTED 0x826F
1837 #define GL_INTERPOLATE 0x8575
1838 #define GL_INTERPOLATE_ARB 0x8575
1839 #define GL_INTERPOLATE_EXT 0x8575
1840 #define GL_INT_2_10_10_10_REV 0x8D9F
1841 #define GL_INT_IMAGE_1D 0x9057
1842 #define GL_INT_IMAGE_1D_ARRAY 0x905D
1843 #define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D
1844 #define GL_INT_IMAGE_1D_EXT 0x9057
1845 #define GL_INT_IMAGE_2D 0x9058
1846 #define GL_INT_IMAGE_2D_ARRAY 0x905E
1847 #define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E
1848 #define GL_INT_IMAGE_2D_EXT 0x9058
1849 #define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060
1850 #define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
1851 #define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061
1852 #define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060
1853 #define GL_INT_IMAGE_2D_RECT 0x905A
1854 #define GL_INT_IMAGE_2D_RECT_EXT 0x905A
1855 #define GL_INT_IMAGE_3D 0x9059
1856 #define GL_INT_IMAGE_3D_EXT 0x9059
1857 #define GL_INT_IMAGE_BUFFER 0x905C
1858 #define GL_INT_IMAGE_BUFFER_EXT 0x905C
1859 #define GL_INT_IMAGE_CUBE 0x905B
1860 #define GL_INT_IMAGE_CUBE_EXT 0x905B
1861 #define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
1862 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F
1863 #define GL_INT_SAMPLER_1D 0x8DC9
1864 #define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
1865 #define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE
1866 #define GL_INT_SAMPLER_1D_EXT 0x8DC9
1867 #define GL_INT_SAMPLER_2D 0x8DCA
1868 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
1869 #define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF
1870 #define GL_INT_SAMPLER_2D_EXT 0x8DCA
1871 #define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
1872 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
1873 #define GL_INT_SAMPLER_2D_RECT 0x8DCD
1874 #define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD
1875 #define GL_INT_SAMPLER_3D 0x8DCB
1876 #define GL_INT_SAMPLER_3D_EXT 0x8DCB
1877 #define GL_INT_SAMPLER_BUFFER 0x8DD0
1878 #define GL_INT_SAMPLER_BUFFER_AMD 0x9002
1879 #define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
1880 #define GL_INT_SAMPLER_CUBE 0x8DCC
1881 #define GL_INT_SAMPLER_CUBE_EXT 0x8DCC
1882 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
1883 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
1884 #define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57
1885 #define GL_INT_VEC2 0x8B53
1886 #define GL_INT_VEC2_ARB 0x8B53
1887 #define GL_INT_VEC3 0x8B54
1888 #define GL_INT_VEC3_ARB 0x8B54
1889 #define GL_INT_VEC4 0x8B55
1890 #define GL_INT_VEC4_ARB 0x8B55
1891 #define GL_INVALID_ENUM 0x0500
1892 #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
1893 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
1894 #define GL_INVALID_INDEX 0xFFFFFFFF
1895 #define GL_INVALID_OPERATION 0x0502
1896 #define GL_INVALID_VALUE 0x0501
1897 #define GL_INVARIANT_DATATYPE_EXT 0x87EB
1898 #define GL_INVARIANT_EXT 0x87C2
1899 #define GL_INVARIANT_VALUE_EXT 0x87EA
1900 #define GL_INVERSE_NV 0x862B
1901 #define GL_INVERSE_TRANSPOSE_NV 0x862D
1902 #define GL_INVERT 0x150A
1903 #define GL_INVERTED_SCREEN_W_REND 0x8491
1904 #define GL_INVERT_OVG_NV 0x92B4
1905 #define GL_INVERT_RGB_NV 0x92A3
1906 #define GL_IR_INSTRUMENT1_SGIX 0x817F
1907 #define GL_ISOLINES 0x8E7A
1908 #define GL_IS_PER_PATCH 0x92E7
1909 #define GL_IS_ROW_MAJOR 0x9300
1910 #define GL_ITALIC_BIT_NV 0x02
1911 #define GL_IUI_N3F_V2F_EXT 0x81AF
1912 #define GL_IUI_N3F_V3F_EXT 0x81B0
1913 #define GL_IUI_V2F_EXT 0x81AD
1914 #define GL_IUI_V3F_EXT 0x81AE
1915 #define GL_KEEP 0x1E00
1916 #define GL_LARGE_CCW_ARC_TO_NV 0x16
1917 #define GL_LARGE_CW_ARC_TO_NV 0x18
1918 #define GL_LAST_VERTEX_CONVENTION 0x8E4E
1919 #define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E
1920 #define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027
1921 #define GL_LAYER_NV 0x8DAA
1922 #define GL_LAYER_PROVOKING_VERTEX 0x825E
1923 #define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E
1924 #define GL_LAYOUT_DEFAULT_INTEL 0
1925 #define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 0x9531
1926 #define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 0x9530
1927 #define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F
1928 #define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590
1929 #define GL_LAYOUT_GENERAL_EXT 0x958D
1930 #define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2
1931 #define GL_LAYOUT_LINEAR_INTEL 1
1932 #define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591
1933 #define GL_LAYOUT_TRANSFER_DST_EXT 0x9593
1934 #define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592
1935 #define GL_LEFT 0x0406
1936 #define GL_LEQUAL 0x0203
1937 #define GL_LERP_ATI 0x8969
1938 #define GL_LESS 0x0201
1939 #define GL_LGPU_SEPARATE_STORAGE_BIT_NVX 0x0800
1940 #define GL_LIGHT0 0x4000
1941 #define GL_LIGHT1 0x4001
1942 #define GL_LIGHT2 0x4002
1943 #define GL_LIGHT3 0x4003
1944 #define GL_LIGHT4 0x4004
1945 #define GL_LIGHT5 0x4005
1946 #define GL_LIGHT6 0x4006
1947 #define GL_LIGHT7 0x4007
1948 #define GL_LIGHTEN_KHR 0x9298
1949 #define GL_LIGHTEN_NV 0x9298
1950 #define GL_LIGHTING 0x0B50
1951 #define GL_LIGHTING_BIT 0x00000040
1952 #define GL_LIGHT_ENV_MODE_SGIX 0x8407
1953 #define GL_LIGHT_MODEL_AMBIENT 0x0B53
1954 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
1955 #define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
1956 #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
1957 #define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
1958 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
1959 #define GL_LINE 0x1B01
1960 #define GL_LINEAR 0x2601
1961 #define GL_LINEARBURN_NV 0x92A5
1962 #define GL_LINEARDODGE_NV 0x92A4
1963 #define GL_LINEARLIGHT_NV 0x92A7
1964 #define GL_LINEAR_ATTENUATION 0x1208
1965 #define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170
1966 #define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F
1967 #define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098
1968 #define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099
1969 #define GL_LINEAR_DETAIL_SGIS 0x8097
1970 #define GL_LINEAR_MIPMAP_LINEAR 0x2703
1971 #define GL_LINEAR_MIPMAP_NEAREST 0x2701
1972 #define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE
1973 #define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF
1974 #define GL_LINEAR_SHARPEN_SGIS 0x80AD
1975 #define GL_LINEAR_TILING_EXT 0x9585
1976 #define GL_LINES 0x0001
1977 #define GL_LINES_ADJACENCY 0x000A
1978 #define GL_LINES_ADJACENCY_ARB 0x000A
1979 #define GL_LINES_ADJACENCY_EXT 0x000A
1980 #define GL_LINE_BIT 0x00000004
1981 #define GL_LINE_LOOP 0x0002
1982 #define GL_LINE_RESET_TOKEN 0x0707
1983 #define GL_LINE_SMOOTH 0x0B20
1984 #define GL_LINE_SMOOTH_HINT 0x0C52
1985 #define GL_LINE_STIPPLE 0x0B24
1986 #define GL_LINE_STIPPLE_PATTERN 0x0B25
1987 #define GL_LINE_STIPPLE_REPEAT 0x0B26
1988 #define GL_LINE_STRIP 0x0003
1989 #define GL_LINE_STRIP_ADJACENCY 0x000B
1990 #define GL_LINE_STRIP_ADJACENCY_ARB 0x000B
1991 #define GL_LINE_STRIP_ADJACENCY_EXT 0x000B
1992 #define GL_LINE_TOKEN 0x0702
1993 #define GL_LINE_TO_NV 0x04
1994 #define GL_LINE_WIDTH 0x0B21
1995 #define GL_LINE_WIDTH_COMMAND_NV 0x000D
1996 #define GL_LINE_WIDTH_GRANULARITY 0x0B23
1997 #define GL_LINE_WIDTH_RANGE 0x0B22
1998 #define GL_LINK_STATUS 0x8B82
1999 #define GL_LIST_BASE 0x0B32
2000 #define GL_LIST_BIT 0x00020000
2001 #define GL_LIST_INDEX 0x0B33
2002 #define GL_LIST_MODE 0x0B30
2003 #define GL_LIST_PRIORITY_SGIX 0x8182
2004 #define GL_LOAD 0x0101
2005 #define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
2006 #define GL_LOCAL_CONSTANT_EXT 0x87C3
2007 #define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
2008 #define GL_LOCAL_EXT 0x87C4
2009 #define GL_LOCATION 0x930E
2010 #define GL_LOCATION_COMPONENT 0x934A
2011 #define GL_LOCATION_INDEX 0x930F
2012 #define GL_LOGIC_OP 0x0BF1
2013 #define GL_LOGIC_OP_MODE 0x0BF0
2014 #define GL_LOSE_CONTEXT_ON_RESET 0x8252
2015 #define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
2016 #define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252
2017 #define GL_LOWER_LEFT 0x8CA1
2018 #define GL_LOW_FLOAT 0x8DF0
2019 #define GL_LOW_INT 0x8DF3
2020 #define GL_LO_BIAS_NV 0x8715
2021 #define GL_LO_SCALE_NV 0x870F
2022 #define GL_LUID_SIZE_EXT 8
2023 #define GL_LUMINANCE 0x1909
2024 #define GL_LUMINANCE12 0x8041
2025 #define GL_LUMINANCE12_ALPHA12 0x8047
2026 #define GL_LUMINANCE12_ALPHA12_EXT 0x8047
2027 #define GL_LUMINANCE12_ALPHA4 0x8046
2028 #define GL_LUMINANCE12_ALPHA4_EXT 0x8046
2029 #define GL_LUMINANCE12_EXT 0x8041
2030 #define GL_LUMINANCE16 0x8042
2031 #define GL_LUMINANCE16F_ARB 0x881E
2032 #define GL_LUMINANCE16I_EXT 0x8D8C
2033 #define GL_LUMINANCE16UI_EXT 0x8D7A
2034 #define GL_LUMINANCE16_ALPHA16 0x8048
2035 #define GL_LUMINANCE16_ALPHA16_EXT 0x8048
2036 #define GL_LUMINANCE16_ALPHA16_SNORM 0x901A
2037 #define GL_LUMINANCE16_EXT 0x8042
2038 #define GL_LUMINANCE16_SNORM 0x9019
2039 #define GL_LUMINANCE32F_ARB 0x8818
2040 #define GL_LUMINANCE32I_EXT 0x8D86
2041 #define GL_LUMINANCE32UI_EXT 0x8D74
2042 #define GL_LUMINANCE4 0x803F
2043 #define GL_LUMINANCE4_ALPHA4 0x8043
2044 #define GL_LUMINANCE4_ALPHA4_EXT 0x8043
2045 #define GL_LUMINANCE4_EXT 0x803F
2046 #define GL_LUMINANCE6_ALPHA2 0x8044
2047 #define GL_LUMINANCE6_ALPHA2_EXT 0x8044
2048 #define GL_LUMINANCE8 0x8040
2049 #define GL_LUMINANCE8I_EXT 0x8D92
2050 #define GL_LUMINANCE8UI_EXT 0x8D80
2051 #define GL_LUMINANCE8_ALPHA8 0x8045
2052 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045
2053 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016
2054 #define GL_LUMINANCE8_EXT 0x8040
2055 #define GL_LUMINANCE8_SNORM 0x9015
2056 #define GL_LUMINANCE_ALPHA 0x190A
2057 #define GL_LUMINANCE_ALPHA16F_ARB 0x881F
2058 #define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D
2059 #define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B
2060 #define GL_LUMINANCE_ALPHA32F_ARB 0x8819
2061 #define GL_LUMINANCE_ALPHA32I_EXT 0x8D87
2062 #define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75
2063 #define GL_LUMINANCE_ALPHA8I_EXT 0x8D93
2064 #define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81
2065 #define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F
2066 #define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F
2067 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819
2068 #define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819
2069 #define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D
2070 #define GL_LUMINANCE_ALPHA_SNORM 0x9012
2071 #define GL_LUMINANCE_FLOAT16_APPLE 0x881E
2072 #define GL_LUMINANCE_FLOAT16_ATI 0x881E
2073 #define GL_LUMINANCE_FLOAT32_APPLE 0x8818
2074 #define GL_LUMINANCE_FLOAT32_ATI 0x8818
2075 #define GL_LUMINANCE_INTEGER_EXT 0x8D9C
2076 #define GL_LUMINANCE_SNORM 0x9011
2077 #define GL_MAD_ATI 0x8968
2078 #define GL_MAGNITUDE_BIAS_NV 0x8718
2079 #define GL_MAGNITUDE_SCALE_NV 0x8712
2080 #define GL_MAJOR_VERSION 0x821B
2081 #define GL_MANUAL_GENERATE_MIPMAP 0x8294
2082 #define GL_MAP1_BINORMAL_EXT 0x8446
2083 #define GL_MAP1_COLOR_4 0x0D90
2084 #define GL_MAP1_GRID_DOMAIN 0x0DD0
2085 #define GL_MAP1_GRID_SEGMENTS 0x0DD1
2086 #define GL_MAP1_INDEX 0x0D91
2087 #define GL_MAP1_NORMAL 0x0D92
2088 #define GL_MAP1_TANGENT_EXT 0x8444
2089 #define GL_MAP1_TEXTURE_COORD_1 0x0D93
2090 #define GL_MAP1_TEXTURE_COORD_2 0x0D94
2091 #define GL_MAP1_TEXTURE_COORD_3 0x0D95
2092 #define GL_MAP1_TEXTURE_COORD_4 0x0D96
2093 #define GL_MAP1_VERTEX_3 0x0D97
2094 #define GL_MAP1_VERTEX_4 0x0D98
2095 #define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660
2096 #define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A
2097 #define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B
2098 #define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C
2099 #define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D
2100 #define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E
2101 #define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F
2102 #define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661
2103 #define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662
2104 #define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663
2105 #define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664
2106 #define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665
2107 #define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666
2108 #define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667
2109 #define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668
2110 #define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669
2111 #define GL_MAP2_BINORMAL_EXT 0x8447
2112 #define GL_MAP2_COLOR_4 0x0DB0
2113 #define GL_MAP2_GRID_DOMAIN 0x0DD2
2114 #define GL_MAP2_GRID_SEGMENTS 0x0DD3
2115 #define GL_MAP2_INDEX 0x0DB1
2116 #define GL_MAP2_NORMAL 0x0DB2
2117 #define GL_MAP2_TANGENT_EXT 0x8445
2118 #define GL_MAP2_TEXTURE_COORD_1 0x0DB3
2119 #define GL_MAP2_TEXTURE_COORD_2 0x0DB4
2120 #define GL_MAP2_TEXTURE_COORD_3 0x0DB5
2121 #define GL_MAP2_TEXTURE_COORD_4 0x0DB6
2122 #define GL_MAP2_VERTEX_3 0x0DB7
2123 #define GL_MAP2_VERTEX_4 0x0DB8
2124 #define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670
2125 #define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A
2126 #define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B
2127 #define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C
2128 #define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D
2129 #define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E
2130 #define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F
2131 #define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671
2132 #define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672
2133 #define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673
2134 #define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674
2135 #define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675
2136 #define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676
2137 #define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677
2138 #define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678
2139 #define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679
2140 #define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3
2141 #define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4
2142 #define GL_MAP_COHERENT_BIT 0x0080
2143 #define GL_MAP_COLOR 0x0D10
2144 #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
2145 #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
2146 #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
2147 #define GL_MAP_PERSISTENT_BIT 0x0040
2148 #define GL_MAP_READ_BIT 0x0001
2149 #define GL_MAP_STENCIL 0x0D11
2150 #define GL_MAP_TESSELLATION_NV 0x86C2
2151 #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
2152 #define GL_MAP_WRITE_BIT 0x0002
2153 #define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C
2154 #define GL_MATRIX0_ARB 0x88C0
2155 #define GL_MATRIX0_NV 0x8630
2156 #define GL_MATRIX10_ARB 0x88CA
2157 #define GL_MATRIX11_ARB 0x88CB
2158 #define GL_MATRIX12_ARB 0x88CC
2159 #define GL_MATRIX13_ARB 0x88CD
2160 #define GL_MATRIX14_ARB 0x88CE
2161 #define GL_MATRIX15_ARB 0x88CF
2162 #define GL_MATRIX16_ARB 0x88D0
2163 #define GL_MATRIX17_ARB 0x88D1
2164 #define GL_MATRIX18_ARB 0x88D2
2165 #define GL_MATRIX19_ARB 0x88D3
2166 #define GL_MATRIX1_ARB 0x88C1
2167 #define GL_MATRIX1_NV 0x8631
2168 #define GL_MATRIX20_ARB 0x88D4
2169 #define GL_MATRIX21_ARB 0x88D5
2170 #define GL_MATRIX22_ARB 0x88D6
2171 #define GL_MATRIX23_ARB 0x88D7
2172 #define GL_MATRIX24_ARB 0x88D8
2173 #define GL_MATRIX25_ARB 0x88D9
2174 #define GL_MATRIX26_ARB 0x88DA
2175 #define GL_MATRIX27_ARB 0x88DB
2176 #define GL_MATRIX28_ARB 0x88DC
2177 #define GL_MATRIX29_ARB 0x88DD
2178 #define GL_MATRIX2_ARB 0x88C2
2179 #define GL_MATRIX2_NV 0x8632
2180 #define GL_MATRIX30_ARB 0x88DE
2181 #define GL_MATRIX31_ARB 0x88DF
2182 #define GL_MATRIX3_ARB 0x88C3
2183 #define GL_MATRIX3_NV 0x8633
2184 #define GL_MATRIX4_ARB 0x88C4
2185 #define GL_MATRIX4_NV 0x8634
2186 #define GL_MATRIX5_ARB 0x88C5
2187 #define GL_MATRIX5_NV 0x8635
2188 #define GL_MATRIX6_ARB 0x88C6
2189 #define GL_MATRIX6_NV 0x8636
2190 #define GL_MATRIX7_ARB 0x88C7
2191 #define GL_MATRIX7_NV 0x8637
2192 #define GL_MATRIX8_ARB 0x88C8
2193 #define GL_MATRIX9_ARB 0x88C9
2194 #define GL_MATRIX_EXT 0x87C0
2195 #define GL_MATRIX_INDEX_ARRAY_ARB 0x8844
2196 #define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
2197 #define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846
2198 #define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
2199 #define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847
2200 #define GL_MATRIX_MODE 0x0BA0
2201 #define GL_MATRIX_PALETTE_ARB 0x8840
2202 #define GL_MATRIX_STRIDE 0x92FF
2203 #define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
2204 #define GL_MAT_AMBIENT_BIT_PGI 0x00100000
2205 #define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000
2206 #define GL_MAT_DIFFUSE_BIT_PGI 0x00400000
2207 #define GL_MAT_EMISSION_BIT_PGI 0x00800000
2208 #define GL_MAT_SHININESS_BIT_PGI 0x02000000
2209 #define GL_MAT_SPECULAR_BIT_PGI 0x04000000
2210 #define GL_MAX 0x8008
2211 #define GL_MAX_3D_TEXTURE_SIZE 0x8073
2212 #define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
2213 #define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138
2214 #define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405
2215 #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
2216 #define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
2217 #define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360
2218 #define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D
2219 #define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361
2220 #define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F
2221 #define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
2222 #define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
2223 #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
2224 #define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED
2225 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
2226 #define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177
2227 #define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
2228 #define GL_MAX_CLIP_DISTANCES 0x0D32
2229 #define GL_MAX_CLIP_PLANES 0x0D32
2230 #define GL_MAX_COARSE_FRAGMENT_SAMPLES_NV 0x955F
2231 #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
2232 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
2233 #define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD 0x91B3
2234 #define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD 0x91B4
2235 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
2236 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
2237 #define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
2238 #define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7
2239 #define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
2240 #define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA
2241 #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
2242 #define GL_MAX_COMBINED_DIMENSIONS 0x8282
2243 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
2244 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
2245 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
2246 #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
2247 #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39
2248 #define GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV 0x8E67
2249 #define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39
2250 #define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
2251 #define GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV 0x8E6F
2252 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
2253 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
2254 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
2255 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
2256 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
2257 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
2258 #define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265
2259 #define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
2260 #define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB
2261 #define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF
2262 #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD
2263 #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
2264 #define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
2265 #define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
2266 #define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB
2267 #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
2268 #define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344
2269 #define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345
2270 #define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE
2271 #define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB
2272 #define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF
2273 #define GL_MAX_CONVOLUTION_HEIGHT 0x801B
2274 #define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B
2275 #define GL_MAX_CONVOLUTION_WIDTH 0x801A
2276 #define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A
2277 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
2278 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
2279 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C
2280 #define GL_MAX_CULL_DISTANCES 0x82F9
2281 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
2282 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
2283 #define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
2284 #define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144
2285 #define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
2286 #define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144
2287 #define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
2288 #define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143
2289 #define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
2290 #define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143
2291 #define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1
2292 #define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0
2293 #define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197
2294 #define GL_MAX_DEPTH 0x8280
2295 #define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD 0x91B5
2296 #define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
2297 #define GL_MAX_DETACHED_BUFFERS_NV 0x95AD
2298 #define GL_MAX_DETACHED_TEXTURES_NV 0x95AC
2299 #define GL_MAX_DRAW_BUFFERS 0x8824
2300 #define GL_MAX_DRAW_BUFFERS_ARB 0x8824
2301 #define GL_MAX_DRAW_BUFFERS_ATI 0x8824
2302 #define GL_MAX_DRAW_MESH_TASKS_COUNT_NV 0x953D
2303 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
2304 #define GL_MAX_ELEMENTS_INDICES 0x80E9
2305 #define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9
2306 #define GL_MAX_ELEMENTS_VERTICES 0x80E8
2307 #define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8
2308 #define GL_MAX_ELEMENT_INDEX 0x8D6B
2309 #define GL_MAX_EVAL_ORDER 0x0D30
2310 #define GL_MAX_EXT 0x8008
2311 #define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C
2312 #define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6
2313 #define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
2314 #define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
2315 #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
2316 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
2317 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
2318 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C
2319 #define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404
2320 #define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
2321 #define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA
2322 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
2323 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
2324 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
2325 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
2326 #define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316
2327 #define GL_MAX_FRAMEBUFFER_LAYERS 0x9317
2328 #define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318
2329 #define GL_MAX_FRAMEBUFFER_WIDTH 0x9315
2330 #define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D
2331 #define GL_MAX_GENERAL_COMBINERS_NV 0x854D
2332 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5
2333 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
2334 #define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
2335 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
2336 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
2337 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
2338 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
2339 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
2340 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
2341 #define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A
2342 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
2343 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
2344 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
2345 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
2346 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
2347 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
2348 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
2349 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
2350 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
2351 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
2352 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
2353 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
2354 #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
2355 #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
2356 #define GL_MAX_HEIGHT 0x827F
2357 #define GL_MAX_IMAGE_SAMPLES 0x906D
2358 #define GL_MAX_IMAGE_SAMPLES_EXT 0x906D
2359 #define GL_MAX_IMAGE_UNITS 0x8F38
2360 #define GL_MAX_IMAGE_UNITS_EXT 0x8F38
2361 #define GL_MAX_INTEGER_SAMPLES 0x9110
2362 #define GL_MAX_LABEL_LENGTH 0x82E8
2363 #define GL_MAX_LABEL_LENGTH_KHR 0x82E8
2364 #define GL_MAX_LAYERS 0x8281
2365 #define GL_MAX_LGPU_GPUS_NVX 0x92BA
2366 #define GL_MAX_LIGHTS 0x0D31
2367 #define GL_MAX_LIST_NESTING 0x0B31
2368 #define GL_MAX_MAP_TESSELLATION_NV 0x86D6
2369 #define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
2370 #define GL_MAX_MESH_ATOMIC_COUNTERS_NV 0x8E65
2371 #define GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV 0x8E64
2372 #define GL_MAX_MESH_IMAGE_UNIFORMS_NV 0x8E62
2373 #define GL_MAX_MESH_OUTPUT_PRIMITIVES_NV 0x9539
2374 #define GL_MAX_MESH_OUTPUT_VERTICES_NV 0x9538
2375 #define GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV 0x8E66
2376 #define GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV 0x8E61
2377 #define GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV 0x9536
2378 #define GL_MAX_MESH_UNIFORM_BLOCKS_NV 0x8E60
2379 #define GL_MAX_MESH_UNIFORM_COMPONENTS_NV 0x8E63
2380 #define GL_MAX_MESH_VIEWS_NV 0x9557
2381 #define GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV 0x95A2
2382 #define GL_MAX_MESH_WORK_GROUP_SIZE_NV 0x953B
2383 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
2384 #define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
2385 #define GL_MAX_NAME_LENGTH 0x92F6
2386 #define GL_MAX_NAME_STACK_DEPTH 0x0D37
2387 #define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7
2388 #define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8
2389 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
2390 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
2391 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
2392 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
2393 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
2394 #define GL_MAX_PALETTE_MATRICES_ARB 0x8842
2395 #define GL_MAX_PATCH_VERTICES 0x8E7D
2396 #define GL_MAX_PIXEL_MAP_TABLE 0x0D34
2397 #define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
2398 #define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
2399 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
2400 #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
2401 #define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
2402 #define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
2403 #define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
2404 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
2405 #define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
2406 #define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
2407 #define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
2408 #define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6
2409 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
2410 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
2411 #define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8
2412 #define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7
2413 #define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
2414 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
2415 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
2416 #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
2417 #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
2418 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
2419 #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
2420 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
2421 #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
2422 #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
2423 #define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
2424 #define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
2425 #define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
2426 #define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
2427 #define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8
2428 #define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
2429 #define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45
2430 #define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44
2431 #define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
2432 #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
2433 #define GL_MAX_PROGRAM_TEXEL_OFFSET_EXT 0x8905
2434 #define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905
2435 #define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
2436 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
2437 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
2438 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F
2439 #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
2440 #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
2441 #define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
2442 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
2443 #define GL_MAX_RASTER_SAMPLES_EXT 0x9329
2444 #define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7
2445 #define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
2446 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
2447 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
2448 #define GL_MAX_RENDERBUFFER_SIZE 0x84E8
2449 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
2450 #define GL_MAX_SAMPLES 0x8D57
2451 #define GL_MAX_SAMPLES_EXT 0x8D57
2452 #define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
2453 #define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59
2454 #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
2455 #define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35
2456 #define GL_MAX_SHADER_COMPILER_THREADS_ARB 0x91B0
2457 #define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0
2458 #define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE
2459 #define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
2460 #define GL_MAX_SHININESS_NV 0x8504
2461 #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199
2462 #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199
2463 #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A
2464 #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A
2465 #define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198
2466 #define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198
2467 #define GL_MAX_SPOT_EXPONENT_NV 0x8505
2468 #define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349
2469 #define GL_MAX_SUBROUTINES 0x8DE7
2470 #define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
2471 #define GL_MAX_TASK_ATOMIC_COUNTERS_NV 0x8E6D
2472 #define GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV 0x8E6C
2473 #define GL_MAX_TASK_IMAGE_UNIFORMS_NV 0x8E6A
2474 #define GL_MAX_TASK_OUTPUT_COUNT_NV 0x953A
2475 #define GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV 0x8E6E
2476 #define GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV 0x8E69
2477 #define GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV 0x9537
2478 #define GL_MAX_TASK_UNIFORM_BLOCKS_NV 0x8E68
2479 #define GL_MAX_TASK_UNIFORM_COMPONENTS_NV 0x8E6B
2480 #define GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV 0x95A3
2481 #define GL_MAX_TASK_WORK_GROUP_SIZE_NV 0x953C
2482 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
2483 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
2484 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
2485 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
2486 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
2487 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
2488 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
2489 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
2490 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
2491 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
2492 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
2493 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
2494 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
2495 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
2496 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
2497 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9
2498 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
2499 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
2500 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
2501 #define GL_MAX_TESS_GEN_LEVEL 0x8E7E
2502 #define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84
2503 #define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
2504 #define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B
2505 #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
2506 #define GL_MAX_TEXTURE_COORDS 0x8871
2507 #define GL_MAX_TEXTURE_COORDS_ARB 0x8871
2508 #define GL_MAX_TEXTURE_COORDS_NV 0x8871
2509 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
2510 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
2511 #define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872
2512 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
2513 #define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
2514 #define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF
2515 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
2516 #define GL_MAX_TEXTURE_SIZE 0x0D33
2517 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
2518 #define GL_MAX_TEXTURE_UNITS 0x84E2
2519 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
2520 #define GL_MAX_TRACK_MATRICES_NV 0x862F
2521 #define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
2522 #define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
2523 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
2524 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
2525 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A
2526 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
2527 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
2528 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
2529 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
2530 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
2531 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
2532 #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
2533 #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
2534 #define GL_MAX_UNIFORM_LOCATIONS 0x826E
2535 #define GL_MAX_VARYING_COMPONENTS 0x8B4B
2536 #define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B
2537 #define GL_MAX_VARYING_FLOATS 0x8B4B
2538 #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B
2539 #define GL_MAX_VARYING_VECTORS 0x8DFC
2540 #define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
2541 #define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2
2542 #define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
2543 #define GL_MAX_VERTEX_ATTRIBS 0x8869
2544 #define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
2545 #define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA
2546 #define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
2547 #define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5
2548 #define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
2549 #define GL_MAX_VERTEX_HINT_PGI 0x1A22D
2550 #define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA
2551 #define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
2552 #define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
2553 #define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
2554 #define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
2555 #define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
2556 #define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
2557 #define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
2558 #define GL_MAX_VERTEX_STREAMS 0x8E71
2559 #define GL_MAX_VERTEX_STREAMS_ATI 0x876B
2560 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
2561 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
2562 #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
2563 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
2564 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
2565 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
2566 #define GL_MAX_VERTEX_UNITS_ARB 0x86A4
2567 #define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
2568 #define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
2569 #define GL_MAX_VIEWPORTS 0x825B
2570 #define GL_MAX_VIEWPORT_DIMS 0x0D3A
2571 #define GL_MAX_VIEWS_OVR 0x9631
2572 #define GL_MAX_WIDTH 0x827E
2573 #define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14
2574 #define GL_MEDIUM_FLOAT 0x8DF1
2575 #define GL_MEDIUM_INT 0x8DF4
2576 #define GL_MEMORY_ATTACHABLE_ALIGNMENT_NV 0x95A6
2577 #define GL_MEMORY_ATTACHABLE_NV 0x95A8
2578 #define GL_MEMORY_ATTACHABLE_SIZE_NV 0x95A7
2579 #define GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV 0x9543
2580 #define GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV 0x92DF
2581 #define GL_MESH_OUTPUT_TYPE_NV 0x957B
2582 #define GL_MESH_PRIMITIVES_OUT_NV 0x957A
2583 #define GL_MESH_SHADER_BIT_NV 0x00000040
2584 #define GL_MESH_SHADER_NV 0x9559
2585 #define GL_MESH_SUBROUTINE_NV 0x957C
2586 #define GL_MESH_SUBROUTINE_UNIFORM_NV 0x957E
2587 #define GL_MESH_VERTICES_OUT_NV 0x9579
2588 #define GL_MESH_WORK_GROUP_SIZE_NV 0x953E
2589 #define GL_MIN 0x8007
2590 #define GL_MINMAX 0x802E
2591 #define GL_MINMAX_EXT 0x802E
2592 #define GL_MINMAX_FORMAT 0x802F
2593 #define GL_MINMAX_FORMAT_EXT 0x802F
2594 #define GL_MINMAX_SINK 0x8030
2595 #define GL_MINMAX_SINK_EXT 0x8030
2596 #define GL_MINOR_VERSION 0x821C
2597 #define GL_MINUS_CLAMPED_NV 0x92B3
2598 #define GL_MINUS_NV 0x929F
2599 #define GL_MIN_EXT 0x8007
2600 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
2601 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B
2602 #define GL_MIN_LOD_WARNING_AMD 0x919C
2603 #define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC
2604 #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
2605 #define GL_MIN_PROGRAM_TEXEL_OFFSET_EXT 0x8904
2606 #define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904
2607 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
2608 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
2609 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E
2610 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37
2611 #define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37
2612 #define GL_MIN_SPARSE_LEVEL_AMD 0x919B
2613 #define GL_MIPMAP 0x8293
2614 #define GL_MIRRORED_REPEAT 0x8370
2615 #define GL_MIRRORED_REPEAT_ARB 0x8370
2616 #define GL_MIRRORED_REPEAT_IBM 0x8370
2617 #define GL_MIRROR_CLAMP_ATI 0x8742
2618 #define GL_MIRROR_CLAMP_EXT 0x8742
2619 #define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912
2620 #define GL_MIRROR_CLAMP_TO_EDGE 0x8743
2621 #define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
2622 #define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
2623 #define GL_MITER_REVERT_NV 0x90A7
2624 #define GL_MITER_TRUNCATE_NV 0x90A8
2625 #define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F
2626 #define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330
2627 #define GL_MODELVIEW 0x1700
2628 #define GL_MODELVIEW0_ARB 0x1700
2629 #define GL_MODELVIEW0_EXT 0x1700
2630 #define GL_MODELVIEW0_MATRIX_EXT 0x0BA6
2631 #define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3
2632 #define GL_MODELVIEW10_ARB 0x872A
2633 #define GL_MODELVIEW11_ARB 0x872B
2634 #define GL_MODELVIEW12_ARB 0x872C
2635 #define GL_MODELVIEW13_ARB 0x872D
2636 #define GL_MODELVIEW14_ARB 0x872E
2637 #define GL_MODELVIEW15_ARB 0x872F
2638 #define GL_MODELVIEW16_ARB 0x8730
2639 #define GL_MODELVIEW17_ARB 0x8731
2640 #define GL_MODELVIEW18_ARB 0x8732
2641 #define GL_MODELVIEW19_ARB 0x8733
2642 #define GL_MODELVIEW1_ARB 0x850A
2643 #define GL_MODELVIEW1_EXT 0x850A
2644 #define GL_MODELVIEW1_MATRIX_EXT 0x8506
2645 #define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
2646 #define GL_MODELVIEW20_ARB 0x8734
2647 #define GL_MODELVIEW21_ARB 0x8735
2648 #define GL_MODELVIEW22_ARB 0x8736
2649 #define GL_MODELVIEW23_ARB 0x8737
2650 #define GL_MODELVIEW24_ARB 0x8738
2651 #define GL_MODELVIEW25_ARB 0x8739
2652 #define GL_MODELVIEW26_ARB 0x873A
2653 #define GL_MODELVIEW27_ARB 0x873B
2654 #define GL_MODELVIEW28_ARB 0x873C
2655 #define GL_MODELVIEW29_ARB 0x873D
2656 #define GL_MODELVIEW2_ARB 0x8722
2657 #define GL_MODELVIEW30_ARB 0x873E
2658 #define GL_MODELVIEW31_ARB 0x873F
2659 #define GL_MODELVIEW3_ARB 0x8723
2660 #define GL_MODELVIEW4_ARB 0x8724
2661 #define GL_MODELVIEW5_ARB 0x8725
2662 #define GL_MODELVIEW6_ARB 0x8726
2663 #define GL_MODELVIEW7_ARB 0x8727
2664 #define GL_MODELVIEW8_ARB 0x8728
2665 #define GL_MODELVIEW9_ARB 0x8729
2666 #define GL_MODELVIEW_MATRIX 0x0BA6
2667 #define GL_MODELVIEW_PROJECTION_NV 0x8629
2668 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3
2669 #define GL_MODULATE 0x2100
2670 #define GL_MODULATE_ADD_ATI 0x8744
2671 #define GL_MODULATE_SIGNED_ADD_ATI 0x8745
2672 #define GL_MODULATE_SUBTRACT_ATI 0x8746
2673 #define GL_MOVE_TO_CONTINUES_NV 0x90B6
2674 #define GL_MOVE_TO_NV 0x02
2675 #define GL_MOVE_TO_RESETS_NV 0x90B5
2676 #define GL_MOV_ATI 0x8961
2677 #define GL_MULT 0x0103
2678 #define GL_MULTICAST_GPUS_NV 0x92BA
2679 #define GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9549
2680 #define GL_MULTIPLY_KHR 0x9294
2681 #define GL_MULTIPLY_NV 0x9294
2682 #define GL_MULTISAMPLE 0x809D
2683 #define GL_MULTISAMPLES_NV 0x9371
2684 #define GL_MULTISAMPLE_3DFX 0x86B2
2685 #define GL_MULTISAMPLE_ARB 0x809D
2686 #define GL_MULTISAMPLE_BIT 0x20000000
2687 #define GL_MULTISAMPLE_BIT_3DFX 0x20000000
2688 #define GL_MULTISAMPLE_BIT_ARB 0x20000000
2689 #define GL_MULTISAMPLE_BIT_EXT 0x20000000
2690 #define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12
2691 #define GL_MULTISAMPLE_EXT 0x809D
2692 #define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
2693 #define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 0x9382
2694 #define GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 0x9381
2695 #define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B
2696 #define GL_MULTISAMPLE_SGIS 0x809D
2697 #define GL_MUL_ATI 0x8964
2698 #define GL_MVP_MATRIX_EXT 0x87E3
2699 #define GL_N3F_V3F 0x2A25
2700 #define GL_NAMED_STRING_LENGTH_ARB 0x8DE9
2701 #define GL_NAMED_STRING_TYPE_ARB 0x8DEA
2702 #define GL_NAME_LENGTH 0x92F9
2703 #define GL_NAME_STACK_DEPTH 0x0D70
2704 #define GL_NAND 0x150E
2705 #define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
2706 #define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204
2707 #define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202
2708 #define GL_NEAREST 0x2600
2709 #define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E
2710 #define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D
2711 #define GL_NEAREST_MIPMAP_LINEAR 0x2702
2712 #define GL_NEAREST_MIPMAP_NEAREST 0x2700
2713 #define GL_NEGATE_BIT_ATI 0x00000004
2714 #define GL_NEGATIVE_ONE_EXT 0x87DF
2715 #define GL_NEGATIVE_ONE_TO_ONE 0x935E
2716 #define GL_NEGATIVE_W_EXT 0x87DC
2717 #define GL_NEGATIVE_X_EXT 0x87D9
2718 #define GL_NEGATIVE_Y_EXT 0x87DA
2719 #define GL_NEGATIVE_Z_EXT 0x87DB
2720 #define GL_NEVER 0x0200
2721 #define GL_NEXT_BUFFER_NV -2
2722 #define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025
2723 #define GL_NICEST 0x1102
2724 #define GL_NONE 0
2725 #define GL_NOOP 0x1505
2726 #define GL_NOP_COMMAND_NV 0x0001
2727 #define GL_NOR 0x1508
2728 #define GL_NORMALIZE 0x0BA1
2729 #define GL_NORMALIZED_RANGE_EXT 0x87E0
2730 #define GL_NORMAL_ARRAY 0x8075
2731 #define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22
2732 #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
2733 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
2734 #define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
2735 #define GL_NORMAL_ARRAY_EXT 0x8075
2736 #define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C
2737 #define GL_NORMAL_ARRAY_LIST_IBM 103071
2738 #define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081
2739 #define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
2740 #define GL_NORMAL_ARRAY_POINTER 0x808F
2741 #define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
2742 #define GL_NORMAL_ARRAY_STRIDE 0x807F
2743 #define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
2744 #define GL_NORMAL_ARRAY_TYPE 0x807E
2745 #define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
2746 #define GL_NORMAL_BIT_PGI 0x08000000
2747 #define GL_NORMAL_MAP 0x8511
2748 #define GL_NORMAL_MAP_ARB 0x8511
2749 #define GL_NORMAL_MAP_EXT 0x8511
2750 #define GL_NORMAL_MAP_NV 0x8511
2751 #define GL_NOTEQUAL 0x0205
2752 #define GL_NO_ERROR 0
2753 #define GL_NO_RESET_NOTIFICATION 0x8261
2754 #define GL_NO_RESET_NOTIFICATION_ARB 0x8261
2755 #define GL_NO_RESET_NOTIFICATION_KHR 0x8261
2756 #define GL_NUM_ACTIVE_VARIABLES 0x9304
2757 #define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A
2758 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
2759 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
2760 #define GL_NUM_DEVICE_UUIDS_EXT 0x9596
2761 #define GL_NUM_EXTENSIONS 0x821D
2762 #define GL_NUM_FILL_STREAMS_NV 0x8E29
2763 #define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
2764 #define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
2765 #define GL_NUM_GENERAL_COMBINERS_NV 0x854E
2766 #define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
2767 #define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
2768 #define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
2769 #define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
2770 #define GL_NUM_PASSES_ATI 0x8970
2771 #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
2772 #define GL_NUM_SAMPLE_COUNTS 0x9380
2773 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
2774 #define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9
2775 #define GL_NUM_SPARSE_LEVELS_ARB 0x91AA
2776 #define GL_NUM_SPIR_V_EXTENSIONS 0x9554
2777 #define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B6
2778 #define GL_NUM_TILING_TYPES_EXT 0x9582
2779 #define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024
2780 #define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8
2781 #define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15
2782 #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
2783 #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
2784 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
2785 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
2786 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
2787 #define GL_OBJECT_BUFFER_SIZE_ATI 0x8764
2788 #define GL_OBJECT_BUFFER_USAGE_ATI 0x8765
2789 #define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
2790 #define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
2791 #define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3
2792 #define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1
2793 #define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
2794 #define GL_OBJECT_LINEAR 0x2401
2795 #define GL_OBJECT_LINEAR_NV 0x2401
2796 #define GL_OBJECT_LINE_SGIS 0x81F7
2797 #define GL_OBJECT_LINK_STATUS_ARB 0x8B82
2798 #define GL_OBJECT_PLANE 0x2501
2799 #define GL_OBJECT_POINT_SGIS 0x81F5
2800 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
2801 #define GL_OBJECT_SUBTYPE_ARB 0x8B4F
2802 #define GL_OBJECT_TYPE 0x9112
2803 #define GL_OBJECT_TYPE_ARB 0x8B4E
2804 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
2805 #define GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F
2806 #define GL_OCCLUSION_TEST_HP 0x8165
2807 #define GL_OCCLUSION_TEST_RESULT_HP 0x8166
2808 #define GL_OFFSET 0x92FC
2809 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
2810 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
2811 #define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
2812 #define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
2813 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
2814 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
2815 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
2816 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
2817 #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3
2818 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1
2819 #define GL_OFFSET_TEXTURE_2D_NV 0x86E8
2820 #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2
2821 #define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
2822 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
2823 #define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
2824 #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
2825 #define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
2826 #define GL_ONE 1
2827 #define GL_ONE_EXT 0x87DE
2828 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
2829 #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
2830 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
2831 #define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
2832 #define GL_ONE_MINUS_DST_ALPHA 0x0305
2833 #define GL_ONE_MINUS_DST_COLOR 0x0307
2834 #define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
2835 #define GL_ONE_MINUS_SRC1_COLOR 0x88FA
2836 #define GL_ONE_MINUS_SRC_ALPHA 0x0303
2837 #define GL_ONE_MINUS_SRC_COLOR 0x0301
2838 #define GL_OPERAND0_ALPHA 0x8598
2839 #define GL_OPERAND0_ALPHA_ARB 0x8598
2840 #define GL_OPERAND0_ALPHA_EXT 0x8598
2841 #define GL_OPERAND0_RGB 0x8590
2842 #define GL_OPERAND0_RGB_ARB 0x8590
2843 #define GL_OPERAND0_RGB_EXT 0x8590
2844 #define GL_OPERAND1_ALPHA 0x8599
2845 #define GL_OPERAND1_ALPHA_ARB 0x8599
2846 #define GL_OPERAND1_ALPHA_EXT 0x8599
2847 #define GL_OPERAND1_RGB 0x8591
2848 #define GL_OPERAND1_RGB_ARB 0x8591
2849 #define GL_OPERAND1_RGB_EXT 0x8591
2850 #define GL_OPERAND2_ALPHA 0x859A
2851 #define GL_OPERAND2_ALPHA_ARB 0x859A
2852 #define GL_OPERAND2_ALPHA_EXT 0x859A
2853 #define GL_OPERAND2_RGB 0x8592
2854 #define GL_OPERAND2_RGB_ARB 0x8592
2855 #define GL_OPERAND2_RGB_EXT 0x8592
2856 #define GL_OPERAND3_ALPHA_NV 0x859B
2857 #define GL_OPERAND3_RGB_NV 0x8593
2858 #define GL_OPTIMAL_TILING_EXT 0x9584
2859 #define GL_OP_ADD_EXT 0x8787
2860 #define GL_OP_CLAMP_EXT 0x878E
2861 #define GL_OP_CROSS_PRODUCT_EXT 0x8797
2862 #define GL_OP_DOT3_EXT 0x8784
2863 #define GL_OP_DOT4_EXT 0x8785
2864 #define GL_OP_EXP_BASE_2_EXT 0x8791
2865 #define GL_OP_FLOOR_EXT 0x878F
2866 #define GL_OP_FRAC_EXT 0x8789
2867 #define GL_OP_INDEX_EXT 0x8782
2868 #define GL_OP_LOG_BASE_2_EXT 0x8792
2869 #define GL_OP_MADD_EXT 0x8788
2870 #define GL_OP_MAX_EXT 0x878A
2871 #define GL_OP_MIN_EXT 0x878B
2872 #define GL_OP_MOV_EXT 0x8799
2873 #define GL_OP_MULTIPLY_MATRIX_EXT 0x8798
2874 #define GL_OP_MUL_EXT 0x8786
2875 #define GL_OP_NEGATE_EXT 0x8783
2876 #define GL_OP_POWER_EXT 0x8793
2877 #define GL_OP_RECIP_EXT 0x8794
2878 #define GL_OP_RECIP_SQRT_EXT 0x8795
2879 #define GL_OP_ROUND_EXT 0x8790
2880 #define GL_OP_SET_GE_EXT 0x878C
2881 #define GL_OP_SET_LT_EXT 0x878D
2882 #define GL_OP_SUB_EXT 0x8796
2883 #define GL_OR 0x1507
2884 #define GL_ORDER 0x0A01
2885 #define GL_OR_INVERTED 0x150D
2886 #define GL_OR_REVERSE 0x150B
2887 #define GL_OUTPUT_COLOR0_EXT 0x879B
2888 #define GL_OUTPUT_COLOR1_EXT 0x879C
2889 #define GL_OUTPUT_FOG_EXT 0x87BD
2890 #define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
2891 #define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
2892 #define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
2893 #define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
2894 #define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
2895 #define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
2896 #define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
2897 #define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
2898 #define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
2899 #define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
2900 #define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
2901 #define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
2902 #define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
2903 #define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
2904 #define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
2905 #define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
2906 #define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
2907 #define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
2908 #define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
2909 #define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
2910 #define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
2911 #define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
2912 #define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
2913 #define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
2914 #define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
2915 #define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
2916 #define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
2917 #define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
2918 #define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
2919 #define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
2920 #define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
2921 #define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
2922 #define GL_OUTPUT_VERTEX_EXT 0x879A
2923 #define GL_OUT_OF_MEMORY 0x0505
2924 #define GL_OVERLAY_KHR 0x9296
2925 #define GL_OVERLAY_NV 0x9296
2926 #define GL_PACK_ALIGNMENT 0x0D05
2927 #define GL_PACK_CMYK_HINT_EXT 0x800E
2928 #define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D
2929 #define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C
2930 #define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E
2931 #define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B
2932 #define GL_PACK_IMAGE_DEPTH_SGIS 0x8131
2933 #define GL_PACK_IMAGE_HEIGHT 0x806C
2934 #define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
2935 #define GL_PACK_INVERT_MESA 0x8758
2936 #define GL_PACK_LSB_FIRST 0x0D01
2937 #define GL_PACK_RESAMPLE_OML 0x8984
2938 #define GL_PACK_RESAMPLE_SGIX 0x842E
2939 #define GL_PACK_ROW_BYTES_APPLE 0x8A15
2940 #define GL_PACK_ROW_LENGTH 0x0D02
2941 #define GL_PACK_SKIP_IMAGES 0x806B
2942 #define GL_PACK_SKIP_IMAGES_EXT 0x806B
2943 #define GL_PACK_SKIP_PIXELS 0x0D04
2944 #define GL_PACK_SKIP_ROWS 0x0D03
2945 #define GL_PACK_SKIP_VOLUMES_SGIS 0x8130
2946 #define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0
2947 #define GL_PACK_SWAP_BYTES 0x0D00
2948 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92
2949 #define GL_PALETTE4_RGB5_A1_OES 0x8B94
2950 #define GL_PALETTE4_RGB8_OES 0x8B90
2951 #define GL_PALETTE4_RGBA4_OES 0x8B93
2952 #define GL_PALETTE4_RGBA8_OES 0x8B91
2953 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97
2954 #define GL_PALETTE8_RGB5_A1_OES 0x8B99
2955 #define GL_PALETTE8_RGB8_OES 0x8B95
2956 #define GL_PALETTE8_RGBA4_OES 0x8B98
2957 #define GL_PALETTE8_RGBA8_OES 0x8B96
2958 #define GL_PARALLEL_ARRAYS_INTEL 0x83F4
2959 #define GL_PARAMETER_BUFFER 0x80EE
2960 #define GL_PARAMETER_BUFFER_ARB 0x80EE
2961 #define GL_PARAMETER_BUFFER_BINDING 0x80EF
2962 #define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF
2963 #define GL_PARTIAL_SUCCESS_NV 0x902E
2964 #define GL_PASS_THROUGH_NV 0x86E6
2965 #define GL_PASS_THROUGH_TOKEN 0x0700
2966 #define GL_PATCHES 0x000E
2967 #define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
2968 #define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74
2969 #define GL_PATCH_VERTICES 0x8E72
2970 #define GL_PATH_CLIENT_LENGTH_NV 0x907F
2971 #define GL_PATH_COMMAND_COUNT_NV 0x909D
2972 #define GL_PATH_COMPUTED_LENGTH_NV 0x90A0
2973 #define GL_PATH_COORD_COUNT_NV 0x909E
2974 #define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF
2975 #define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F
2976 #define GL_PATH_DASH_CAPS_NV 0x907B
2977 #define GL_PATH_DASH_OFFSET_NV 0x907E
2978 #define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4
2979 #define GL_PATH_END_CAPS_NV 0x9076
2980 #define GL_PATH_ERROR_POSITION_NV 0x90AB
2981 #define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1
2982 #define GL_PATH_FILL_COVER_MODE_NV 0x9082
2983 #define GL_PATH_FILL_MASK_NV 0x9081
2984 #define GL_PATH_FILL_MODE_NV 0x9080
2985 #define GL_PATH_FOG_GEN_MODE_NV 0x90AC
2986 #define GL_PATH_FORMAT_PS_NV 0x9071
2987 #define GL_PATH_FORMAT_SVG_NV 0x9070
2988 #define GL_PATH_GEN_COEFF_NV 0x90B1
2989 #define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2
2990 #define GL_PATH_GEN_COMPONENTS_NV 0x90B3
2991 #define GL_PATH_GEN_MODE_NV 0x90B0
2992 #define GL_PATH_INITIAL_DASH_CAP_NV 0x907C
2993 #define GL_PATH_INITIAL_END_CAP_NV 0x9077
2994 #define GL_PATH_JOIN_STYLE_NV 0x9079
2995 #define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36
2996 #define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38
2997 #define GL_PATH_MITER_LIMIT_NV 0x907A
2998 #define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6
2999 #define GL_PATH_MODELVIEW_NV 0x1700
3000 #define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3
3001 #define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A
3002 #define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7
3003 #define GL_PATH_PROJECTION_NV 0x1701
3004 #define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4
3005 #define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD
3006 #define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE
3007 #define GL_PATH_STENCIL_FUNC_NV 0x90B7
3008 #define GL_PATH_STENCIL_REF_NV 0x90B8
3009 #define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9
3010 #define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2
3011 #define GL_PATH_STROKE_COVER_MODE_NV 0x9083
3012 #define GL_PATH_STROKE_MASK_NV 0x9084
3013 #define GL_PATH_STROKE_WIDTH_NV 0x9075
3014 #define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D
3015 #define GL_PATH_TERMINAL_END_CAP_NV 0x9078
3016 #define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3
3017 #define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4
3018 #define GL_PERCENTAGE_AMD 0x8BC3
3019 #define GL_PERFMON_RESULT_AMD 0x8BC6
3020 #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
3021 #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
3022 #define GL_PERFORMANCE_MONITOR_AMD 0x9152
3023 #define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC
3024 #define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB
3025 #define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA
3026 #define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8
3027 #define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9
3028 #define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF
3029 #define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1
3030 #define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2
3031 #define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0
3032 #define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE
3033 #define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4
3034 #define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3
3035 #define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5
3036 #define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9
3037 #define GL_PERFQUERY_FLUSH_INTEL 0x83FA
3038 #define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001
3039 #define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500
3040 #define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD
3041 #define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000
3042 #define GL_PERFQUERY_WAIT_INTEL 0x83FB
3043 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
3044 #define GL_PERTURB_EXT 0x85AE
3045 #define GL_PER_GPU_STORAGE_BIT_NV 0x0800
3046 #define GL_PER_GPU_STORAGE_NV 0x9548
3047 #define GL_PER_STAGE_CONSTANTS_NV 0x8535
3048 #define GL_PHONG_HINT_WIN 0x80EB
3049 #define GL_PHONG_WIN 0x80EA
3050 #define GL_PINLIGHT_NV 0x92A8
3051 #define GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD 0x91AE
3052 #define GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD 0x91AF
3053 #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080
3054 #define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080
3055 #define GL_PIXEL_COUNTER_BITS_NV 0x8864
3056 #define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
3057 #define GL_PIXEL_COUNT_NV 0x8866
3058 #define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333
3059 #define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
3060 #define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
3061 #define GL_PIXEL_GROUP_COLOR_SGIS 0x8356
3062 #define GL_PIXEL_MAG_FILTER_EXT 0x8331
3063 #define GL_PIXEL_MAP_A_TO_A 0x0C79
3064 #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
3065 #define GL_PIXEL_MAP_B_TO_B 0x0C78
3066 #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
3067 #define GL_PIXEL_MAP_G_TO_G 0x0C77
3068 #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
3069 #define GL_PIXEL_MAP_I_TO_A 0x0C75
3070 #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
3071 #define GL_PIXEL_MAP_I_TO_B 0x0C74
3072 #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
3073 #define GL_PIXEL_MAP_I_TO_G 0x0C73
3074 #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
3075 #define GL_PIXEL_MAP_I_TO_I 0x0C70
3076 #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
3077 #define GL_PIXEL_MAP_I_TO_R 0x0C72
3078 #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
3079 #define GL_PIXEL_MAP_R_TO_R 0x0C76
3080 #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
3081 #define GL_PIXEL_MAP_S_TO_S 0x0C71
3082 #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
3083 #define GL_PIXEL_MIN_FILTER_EXT 0x8332
3084 #define GL_PIXEL_MODE_BIT 0x00000020
3085 #define GL_PIXEL_PACK_BUFFER 0x88EB
3086 #define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
3087 #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
3088 #define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
3089 #define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED
3090 #define GL_PIXEL_PACK_BUFFER_EXT 0x88EB
3091 #define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3
3092 #define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4
3093 #define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2
3094 #define GL_PIXEL_TEXTURE_SGIS 0x8353
3095 #define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B
3096 #define GL_PIXEL_TEX_GEN_SGIX 0x8139
3097 #define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
3098 #define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
3099 #define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145
3100 #define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144
3101 #define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143
3102 #define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142
3103 #define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141
3104 #define GL_PIXEL_TILE_WIDTH_SGIX 0x8140
3105 #define GL_PIXEL_TRANSFORM_2D_EXT 0x8330
3106 #define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338
3107 #define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
3108 #define GL_PIXEL_UNPACK_BUFFER 0x88EC
3109 #define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
3110 #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
3111 #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
3112 #define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
3113 #define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC
3114 #define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2
3115 #define GL_PLUS_CLAMPED_NV 0x92B1
3116 #define GL_PLUS_DARKER_NV 0x9292
3117 #define GL_PLUS_NV 0x9291
3118 #define GL_PN_TRIANGLES_ATI 0x87F0
3119 #define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3
3120 #define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
3121 #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
3122 #define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
3123 #define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
3124 #define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
3125 #define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
3126 #define GL_POINT 0x1B00
3127 #define GL_POINTS 0x0000
3128 #define GL_POINT_BIT 0x00000002
3129 #define GL_POINT_DISTANCE_ATTENUATION 0x8129
3130 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
3131 #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
3132 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
3133 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
3134 #define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
3135 #define GL_POINT_SIZE 0x0B11
3136 #define GL_POINT_SIZE_GRANULARITY 0x0B13
3137 #define GL_POINT_SIZE_MAX 0x8127
3138 #define GL_POINT_SIZE_MAX_ARB 0x8127
3139 #define GL_POINT_SIZE_MAX_EXT 0x8127
3140 #define GL_POINT_SIZE_MAX_SGIS 0x8127
3141 #define GL_POINT_SIZE_MIN 0x8126
3142 #define GL_POINT_SIZE_MIN_ARB 0x8126
3143 #define GL_POINT_SIZE_MIN_EXT 0x8126
3144 #define GL_POINT_SIZE_MIN_SGIS 0x8126
3145 #define GL_POINT_SIZE_RANGE 0x0B12
3146 #define GL_POINT_SMOOTH 0x0B10
3147 #define GL_POINT_SMOOTH_HINT 0x0C51
3148 #define GL_POINT_SPRITE 0x8861
3149 #define GL_POINT_SPRITE_ARB 0x8861
3150 #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
3151 #define GL_POINT_SPRITE_NV 0x8861
3152 #define GL_POINT_SPRITE_R_MODE_NV 0x8863
3153 #define GL_POINT_TOKEN 0x0701
3154 #define GL_POLYGON 0x0009
3155 #define GL_POLYGON_BIT 0x00000008
3156 #define GL_POLYGON_MODE 0x0B40
3157 #define GL_POLYGON_OFFSET_BIAS_EXT 0x8039
3158 #define GL_POLYGON_OFFSET_CLAMP 0x8E1B
3159 #define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B
3160 #define GL_POLYGON_OFFSET_COMMAND_NV 0x000E
3161 #define GL_POLYGON_OFFSET_EXT 0x8037
3162 #define GL_POLYGON_OFFSET_FACTOR 0x8038
3163 #define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
3164 #define GL_POLYGON_OFFSET_FILL 0x8037
3165 #define GL_POLYGON_OFFSET_LINE 0x2A02
3166 #define GL_POLYGON_OFFSET_POINT 0x2A01
3167 #define GL_POLYGON_OFFSET_UNITS 0x2A00
3168 #define GL_POLYGON_SMOOTH 0x0B41
3169 #define GL_POLYGON_SMOOTH_HINT 0x0C53
3170 #define GL_POLYGON_STIPPLE 0x0B42
3171 #define GL_POLYGON_STIPPLE_BIT 0x00000010
3172 #define GL_POLYGON_TOKEN 0x0703
3173 #define GL_POSITION 0x1203
3174 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
3175 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
3176 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
3177 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
3178 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
3179 #define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
3180 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
3181 #define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
3182 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
3183 #define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
3184 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
3185 #define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
3186 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
3187 #define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
3188 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
3189 #define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
3190 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
3191 #define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
3192 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
3193 #define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
3194 #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
3195 #define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
3196 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
3197 #define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
3198 #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
3199 #define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
3200 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
3201 #define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
3202 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
3203 #define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
3204 #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
3205 #define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
3206 #define GL_POST_CONVOLUTION_RED_BIAS 0x8020
3207 #define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020
3208 #define GL_POST_CONVOLUTION_RED_SCALE 0x801C
3209 #define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
3210 #define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
3211 #define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
3212 #define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179
3213 #define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
3214 #define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
3215 #define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8
3216 #define GL_PRESENT_DURATION_NV 0x8E2B
3217 #define GL_PRESENT_TIME_NV 0x8E2A
3218 #define GL_PRESERVE_ATI 0x8762
3219 #define GL_PREVIOUS 0x8578
3220 #define GL_PREVIOUS_ARB 0x8578
3221 #define GL_PREVIOUS_EXT 0x8578
3222 #define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
3223 #define GL_PRIMARY_COLOR 0x8577
3224 #define GL_PRIMARY_COLOR_ARB 0x8577
3225 #define GL_PRIMARY_COLOR_EXT 0x8577
3226 #define GL_PRIMARY_COLOR_NV 0x852C
3227 #define GL_PRIMITIVES_GENERATED 0x8C87
3228 #define GL_PRIMITIVES_GENERATED_EXT 0x8C87
3229 #define GL_PRIMITIVES_GENERATED_NV 0x8C87
3230 #define GL_PRIMITIVES_SUBMITTED 0x82EF
3231 #define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF
3232 #define GL_PRIMITIVE_BOUNDING_BOX_ARB 0x92BE
3233 #define GL_PRIMITIVE_ID_NV 0x8C7C
3234 #define GL_PRIMITIVE_RESTART 0x8F9D
3235 #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
3236 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
3237 #define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
3238 #define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559
3239 #define GL_PRIMITIVE_RESTART_NV 0x8558
3240 #define GL_PROGRAM 0x82E2
3241 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB 0x9341
3242 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341
3243 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB 0x9340
3244 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340
3245 #define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
3246 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
3247 #define GL_PROGRAM_ATTRIBS_ARB 0x88AC
3248 #define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906
3249 #define GL_PROGRAM_BINARY_FORMATS 0x87FF
3250 #define GL_PROGRAM_BINARY_FORMAT_MESA 0x875F
3251 #define GL_PROGRAM_BINARY_LENGTH 0x8741
3252 #define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
3253 #define GL_PROGRAM_BINDING_ARB 0x8677
3254 #define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
3255 #define GL_PROGRAM_ERROR_POSITION_NV 0x864B
3256 #define GL_PROGRAM_ERROR_STRING_ARB 0x8874
3257 #define GL_PROGRAM_ERROR_STRING_NV 0x8874
3258 #define GL_PROGRAM_FORMAT_ARB 0x8876
3259 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
3260 #define GL_PROGRAM_INPUT 0x92E3
3261 #define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
3262 #define GL_PROGRAM_KHR 0x82E2
3263 #define GL_PROGRAM_LENGTH_ARB 0x8627
3264 #define GL_PROGRAM_LENGTH_NV 0x8627
3265 #define GL_PROGRAM_MATRIX_EXT 0x8E2D
3266 #define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
3267 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
3268 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
3269 #define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
3270 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
3271 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
3272 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
3273 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
3274 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
3275 #define GL_PROGRAM_OBJECT_ARB 0x8B40
3276 #define GL_PROGRAM_OBJECT_EXT 0x8B40
3277 #define GL_PROGRAM_OUTPUT 0x92E4
3278 #define GL_PROGRAM_PARAMETERS_ARB 0x88A8
3279 #define GL_PROGRAM_PARAMETER_NV 0x8644
3280 #define GL_PROGRAM_PIPELINE 0x82E4
3281 #define GL_PROGRAM_PIPELINE_BINDING 0x825A
3282 #define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
3283 #define GL_PROGRAM_PIPELINE_KHR 0x82E4
3284 #define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
3285 #define GL_PROGRAM_POINT_SIZE 0x8642
3286 #define GL_PROGRAM_POINT_SIZE_ARB 0x8642
3287 #define GL_PROGRAM_POINT_SIZE_EXT 0x8642
3288 #define GL_PROGRAM_RESIDENT_NV 0x8647
3289 #define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907
3290 #define GL_PROGRAM_SEPARABLE 0x8258
3291 #define GL_PROGRAM_SEPARABLE_EXT 0x8258
3292 #define GL_PROGRAM_STRING_ARB 0x8628
3293 #define GL_PROGRAM_STRING_NV 0x8628
3294 #define GL_PROGRAM_TARGET_NV 0x8646
3295 #define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
3296 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
3297 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
3298 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
3299 #define GL_PROJECTION 0x1701
3300 #define GL_PROJECTION_MATRIX 0x0BA7
3301 #define GL_PROJECTION_STACK_DEPTH 0x0BA4
3302 #define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B
3303 #define GL_PROVOKING_VERTEX 0x8E4F
3304 #define GL_PROVOKING_VERTEX_EXT 0x8E4F
3305 #define GL_PROXY_COLOR_TABLE 0x80D3
3306 #define GL_PROXY_COLOR_TABLE_SGI 0x80D3
3307 #define GL_PROXY_HISTOGRAM 0x8025
3308 #define GL_PROXY_HISTOGRAM_EXT 0x8025
3309 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
3310 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
3311 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
3312 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
3313 #define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
3314 #define GL_PROXY_TEXTURE_1D 0x8063
3315 #define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
3316 #define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
3317 #define GL_PROXY_TEXTURE_1D_EXT 0x8063
3318 #define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B
3319 #define GL_PROXY_TEXTURE_2D 0x8064
3320 #define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
3321 #define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
3322 #define GL_PROXY_TEXTURE_2D_EXT 0x8064
3323 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
3324 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
3325 #define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C
3326 #define GL_PROXY_TEXTURE_3D 0x8070
3327 #define GL_PROXY_TEXTURE_3D_EXT 0x8070
3328 #define GL_PROXY_TEXTURE_4D_SGIS 0x8135
3329 #define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD
3330 #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
3331 #define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
3332 #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B
3333 #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
3334 #define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B
3335 #define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
3336 #define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
3337 #define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
3338 #define GL_PURGEABLE_APPLE 0x8A1D
3339 #define GL_PURGED_CONTEXT_RESET_NV 0x92BB
3340 #define GL_Q 0x2003
3341 #define GL_QUADRATIC_ATTENUATION 0x1209
3342 #define GL_QUADRATIC_CURVE_TO_NV 0x0A
3343 #define GL_QUADS 0x0007
3344 #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
3345 #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C
3346 #define GL_QUAD_ALPHA4_SGIS 0x811E
3347 #define GL_QUAD_ALPHA8_SGIS 0x811F
3348 #define GL_QUAD_INTENSITY4_SGIS 0x8122
3349 #define GL_QUAD_INTENSITY8_SGIS 0x8123
3350 #define GL_QUAD_LUMINANCE4_SGIS 0x8120
3351 #define GL_QUAD_LUMINANCE8_SGIS 0x8121
3352 #define GL_QUAD_MESH_SUN 0x8614
3353 #define GL_QUAD_STRIP 0x0008
3354 #define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125
3355 #define GL_QUARTER_BIT_ATI 0x00000010
3356 #define GL_QUERY 0x82E3
3357 #define GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF
3358 #define GL_QUERY_BUFFER 0x9192
3359 #define GL_QUERY_BUFFER_AMD 0x9192
3360 #define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000
3361 #define GL_QUERY_BUFFER_BINDING 0x9193
3362 #define GL_QUERY_BUFFER_BINDING_AMD 0x9193
3363 #define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
3364 #define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A
3365 #define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16
3366 #define GL_QUERY_BY_REGION_WAIT 0x8E15
3367 #define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19
3368 #define GL_QUERY_BY_REGION_WAIT_NV 0x8E15
3369 #define GL_QUERY_COUNTER_BITS 0x8864
3370 #define GL_QUERY_COUNTER_BITS_ARB 0x8864
3371 #define GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008
3372 #define GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002
3373 #define GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001
3374 #define GL_QUERY_KHR 0x82E3
3375 #define GL_QUERY_NO_WAIT 0x8E14
3376 #define GL_QUERY_NO_WAIT_INVERTED 0x8E18
3377 #define GL_QUERY_NO_WAIT_NV 0x8E14
3378 #define GL_QUERY_OBJECT_AMD 0x9153
3379 #define GL_QUERY_OBJECT_EXT 0x9153
3380 #define GL_QUERY_RESOURCE_BUFFEROBJECT_NV 0x9547
3381 #define GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV 0x9542
3382 #define GL_QUERY_RESOURCE_RENDERBUFFER_NV 0x9546
3383 #define GL_QUERY_RESOURCE_SYS_RESERVED_NV 0x9544
3384 #define GL_QUERY_RESOURCE_TEXTURE_NV 0x9545
3385 #define GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV 0x9540
3386 #define GL_QUERY_RESULT 0x8866
3387 #define GL_QUERY_RESULT_ARB 0x8866
3388 #define GL_QUERY_RESULT_AVAILABLE 0x8867
3389 #define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
3390 #define GL_QUERY_RESULT_NO_WAIT 0x9194
3391 #define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194
3392 #define GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004
3393 #define GL_QUERY_TARGET 0x82EA
3394 #define GL_QUERY_WAIT 0x8E13
3395 #define GL_QUERY_WAIT_INVERTED 0x8E17
3396 #define GL_QUERY_WAIT_NV 0x8E13
3397 #define GL_R 0x2002
3398 #define GL_R11F_G11F_B10F 0x8C3A
3399 #define GL_R11F_G11F_B10F_EXT 0x8C3A
3400 #define GL_R16 0x822A
3401 #define GL_R16F 0x822D
3402 #define GL_R16I 0x8233
3403 #define GL_R16UI 0x8234
3404 #define GL_R16_SNORM 0x8F98
3405 #define GL_R1UI_C3F_V3F_SUN 0x85C6
3406 #define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8
3407 #define GL_R1UI_C4UB_V3F_SUN 0x85C5
3408 #define GL_R1UI_N3F_V3F_SUN 0x85C7
3409 #define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB
3410 #define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA
3411 #define GL_R1UI_T2F_V3F_SUN 0x85C9
3412 #define GL_R1UI_V3F_SUN 0x85C4
3413 #define GL_R32F 0x822E
3414 #define GL_R32I 0x8235
3415 #define GL_R32UI 0x8236
3416 #define GL_R3_G3_B2 0x2A10
3417 #define GL_R8 0x8229
3418 #define GL_R8I 0x8231
3419 #define GL_R8UI 0x8232
3420 #define GL_R8_SNORM 0x8F94
3421 #define GL_RASTERIZER_DISCARD 0x8C89
3422 #define GL_RASTERIZER_DISCARD_EXT 0x8C89
3423 #define GL_RASTERIZER_DISCARD_NV 0x8C89
3424 #define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A
3425 #define GL_RASTER_MULTISAMPLE_EXT 0x9327
3426 #define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262
3427 #define GL_RASTER_SAMPLES_EXT 0x9328
3428 #define GL_READ_BUFFER 0x0C02
3429 #define GL_READ_FRAMEBUFFER 0x8CA8
3430 #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
3431 #define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
3432 #define GL_READ_FRAMEBUFFER_EXT 0x8CA8
3433 #define GL_READ_ONLY 0x88B8
3434 #define GL_READ_ONLY_ARB 0x88B8
3435 #define GL_READ_PIXELS 0x828C
3436 #define GL_READ_PIXELS_FORMAT 0x828D
3437 #define GL_READ_PIXELS_TYPE 0x828E
3438 #define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
3439 #define GL_READ_PIXEL_DATA_RANGE_NV 0x8879
3440 #define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
3441 #define GL_READ_WRITE 0x88BA
3442 #define GL_READ_WRITE_ARB 0x88BA
3443 #define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE
3444 #define GL_RECT_NV 0xF6
3445 #define GL_RED 0x1903
3446 #define GL_REDUCE 0x8016
3447 #define GL_REDUCE_EXT 0x8016
3448 #define GL_RED_BIAS 0x0D15
3449 #define GL_RED_BITS 0x0D52
3450 #define GL_RED_BIT_ATI 0x00000001
3451 #define GL_RED_INTEGER 0x8D94
3452 #define GL_RED_INTEGER_EXT 0x8D94
3453 #define GL_RED_MAX_CLAMP_INGR 0x8564
3454 #define GL_RED_MIN_CLAMP_INGR 0x8560
3455 #define GL_RED_NV 0x1903
3456 #define GL_RED_SCALE 0x0D14
3457 #define GL_RED_SNORM 0x8F90
3458 #define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B
3459 #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A
3460 #define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309
3461 #define GL_REFERENCED_BY_MESH_SHADER_NV 0x95A0
3462 #define GL_REFERENCED_BY_TASK_SHADER_NV 0x95A1
3463 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
3464 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
3465 #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306
3466 #define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E
3467 #define GL_REFERENCE_PLANE_SGIX 0x817D
3468 #define GL_REFLECTION_MAP 0x8512
3469 #define GL_REFLECTION_MAP_ARB 0x8512
3470 #define GL_REFLECTION_MAP_EXT 0x8512
3471 #define GL_REFLECTION_MAP_NV 0x8512
3472 #define GL_REGISTER_COMBINERS_NV 0x8522
3473 #define GL_REG_0_ATI 0x8921
3474 #define GL_REG_10_ATI 0x892B
3475 #define GL_REG_11_ATI 0x892C
3476 #define GL_REG_12_ATI 0x892D
3477 #define GL_REG_13_ATI 0x892E
3478 #define GL_REG_14_ATI 0x892F
3479 #define GL_REG_15_ATI 0x8930
3480 #define GL_REG_16_ATI 0x8931
3481 #define GL_REG_17_ATI 0x8932
3482 #define GL_REG_18_ATI 0x8933
3483 #define GL_REG_19_ATI 0x8934
3484 #define GL_REG_1_ATI 0x8922
3485 #define GL_REG_20_ATI 0x8935
3486 #define GL_REG_21_ATI 0x8936
3487 #define GL_REG_22_ATI 0x8937
3488 #define GL_REG_23_ATI 0x8938
3489 #define GL_REG_24_ATI 0x8939
3490 #define GL_REG_25_ATI 0x893A
3491 #define GL_REG_26_ATI 0x893B
3492 #define GL_REG_27_ATI 0x893C
3493 #define GL_REG_28_ATI 0x893D
3494 #define GL_REG_29_ATI 0x893E
3495 #define GL_REG_2_ATI 0x8923
3496 #define GL_REG_30_ATI 0x893F
3497 #define GL_REG_31_ATI 0x8940
3498 #define GL_REG_3_ATI 0x8924
3499 #define GL_REG_4_ATI 0x8925
3500 #define GL_REG_5_ATI 0x8926
3501 #define GL_REG_6_ATI 0x8927
3502 #define GL_REG_7_ATI 0x8928
3503 #define GL_REG_8_ATI 0x8929
3504 #define GL_REG_9_ATI 0x892A
3505 #define GL_RELATIVE_ARC_TO_NV 0xFF
3506 #define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B
3507 #define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D
3508 #define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07
3509 #define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17
3510 #define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19
3511 #define GL_RELATIVE_LINE_TO_NV 0x05
3512 #define GL_RELATIVE_MOVE_TO_NV 0x03
3513 #define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B
3514 #define GL_RELATIVE_RECT_NV 0xF7
3515 #define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB
3516 #define GL_RELATIVE_ROUNDED_RECT4_NV 0xED
3517 #define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF
3518 #define GL_RELATIVE_ROUNDED_RECT_NV 0xE9
3519 #define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13
3520 #define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15
3521 #define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11
3522 #define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F
3523 #define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09
3524 #define GL_RELEASED_APPLE 0x8A19
3525 #define GL_RENDER 0x1C00
3526 #define GL_RENDERBUFFER 0x8D41
3527 #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
3528 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
3529 #define GL_RENDERBUFFER_BINDING 0x8CA7
3530 #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
3531 #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
3532 #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
3533 #define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10
3534 #define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
3535 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
3536 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
3537 #define GL_RENDERBUFFER_EXT 0x8D41
3538 #define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD
3539 #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
3540 #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
3541 #define GL_RENDERBUFFER_HEIGHT 0x8D43
3542 #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
3543 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
3544 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
3545 #define GL_RENDERBUFFER_RED_SIZE 0x8D50
3546 #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
3547 #define GL_RENDERBUFFER_SAMPLES 0x8CAB
3548 #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
3549 #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
3550 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
3551 #define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD 0x91B2
3552 #define GL_RENDERBUFFER_WIDTH 0x8D42
3553 #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
3554 #define GL_RENDERER 0x1F01
3555 #define GL_RENDER_GPU_MASK_NV 0x9558
3556 #define GL_RENDER_MODE 0x0C40
3557 #define GL_REPEAT 0x2901
3558 #define GL_REPLACE 0x1E01
3559 #define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
3560 #define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
3561 #define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0
3562 #define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
3563 #define GL_REPLACEMENT_CODE_SUN 0x81D8
3564 #define GL_REPLACE_EXT 0x8062
3565 #define GL_REPLACE_MIDDLE_SUN 0x0002
3566 #define GL_REPLACE_OLDEST_SUN 0x0003
3567 #define GL_REPLACE_VALUE_AMD 0x874B
3568 #define GL_REPLICATE_BORDER 0x8153
3569 #define GL_REPLICATE_BORDER_HP 0x8153
3570 #define GL_REPRESENTATIVE_FRAGMENT_TEST_NV 0x937F
3571 #define GL_RESAMPLE_AVERAGE_OML 0x8988
3572 #define GL_RESAMPLE_DECIMATE_OML 0x8989
3573 #define GL_RESAMPLE_DECIMATE_SGIX 0x8430
3574 #define GL_RESAMPLE_REPLICATE_OML 0x8986
3575 #define GL_RESAMPLE_REPLICATE_SGIX 0x8433
3576 #define GL_RESAMPLE_ZERO_FILL_OML 0x8987
3577 #define GL_RESAMPLE_ZERO_FILL_SGIX 0x8434
3578 #define GL_RESCALE_NORMAL 0x803A
3579 #define GL_RESCALE_NORMAL_EXT 0x803A
3580 #define GL_RESET_NOTIFICATION_STRATEGY 0x8256
3581 #define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
3582 #define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256
3583 #define GL_RESTART_PATH_NV 0xF0
3584 #define GL_RESTART_SUN 0x0001
3585 #define GL_RETAINED_APPLE 0x8A1B
3586 #define GL_RETURN 0x0102
3587 #define GL_RG 0x8227
3588 #define GL_RG16 0x822C
3589 #define GL_RG16F 0x822F
3590 #define GL_RG16I 0x8239
3591 #define GL_RG16UI 0x823A
3592 #define GL_RG16_SNORM 0x8F99
3593 #define GL_RG32F 0x8230
3594 #define GL_RG32I 0x823B
3595 #define GL_RG32UI 0x823C
3596 #define GL_RG8 0x822B
3597 #define GL_RG8I 0x8237
3598 #define GL_RG8UI 0x8238
3599 #define GL_RG8_SNORM 0x8F95
3600 #define GL_RGB 0x1907
3601 #define GL_RGB10 0x8052
3602 #define GL_RGB10_A2 0x8059
3603 #define GL_RGB10_A2UI 0x906F
3604 #define GL_RGB10_A2_EXT 0x8059
3605 #define GL_RGB10_EXT 0x8052
3606 #define GL_RGB12 0x8053
3607 #define GL_RGB12_EXT 0x8053
3608 #define GL_RGB16 0x8054
3609 #define GL_RGB16F 0x881B
3610 #define GL_RGB16F_ARB 0x881B
3611 #define GL_RGB16I 0x8D89
3612 #define GL_RGB16I_EXT 0x8D89
3613 #define GL_RGB16UI 0x8D77
3614 #define GL_RGB16UI_EXT 0x8D77
3615 #define GL_RGB16_EXT 0x8054
3616 #define GL_RGB16_SNORM 0x8F9A
3617 #define GL_RGB2_EXT 0x804E
3618 #define GL_RGB32F 0x8815
3619 #define GL_RGB32F_ARB 0x8815
3620 #define GL_RGB32I 0x8D83
3621 #define GL_RGB32I_EXT 0x8D83
3622 #define GL_RGB32UI 0x8D71
3623 #define GL_RGB32UI_EXT 0x8D71
3624 #define GL_RGB4 0x804F
3625 #define GL_RGB4_EXT 0x804F
3626 #define GL_RGB4_S3TC 0x83A1
3627 #define GL_RGB5 0x8050
3628 #define GL_RGB565 0x8D62
3629 #define GL_RGB5_A1 0x8057
3630 #define GL_RGB5_A1_EXT 0x8057
3631 #define GL_RGB5_EXT 0x8050
3632 #define GL_RGB8 0x8051
3633 #define GL_RGB8I 0x8D8F
3634 #define GL_RGB8I_EXT 0x8D8F
3635 #define GL_RGB8UI 0x8D7D
3636 #define GL_RGB8UI_EXT 0x8D7D
3637 #define GL_RGB8_EXT 0x8051
3638 #define GL_RGB8_SNORM 0x8F96
3639 #define GL_RGB9_E5 0x8C3D
3640 #define GL_RGB9_E5_EXT 0x8C3D
3641 #define GL_RGBA 0x1908
3642 #define GL_RGBA12 0x805A
3643 #define GL_RGBA12_EXT 0x805A
3644 #define GL_RGBA16 0x805B
3645 #define GL_RGBA16F 0x881A
3646 #define GL_RGBA16F_ARB 0x881A
3647 #define GL_RGBA16I 0x8D88
3648 #define GL_RGBA16I_EXT 0x8D88
3649 #define GL_RGBA16UI 0x8D76
3650 #define GL_RGBA16UI_EXT 0x8D76
3651 #define GL_RGBA16_EXT 0x805B
3652 #define GL_RGBA16_SNORM 0x8F9B
3653 #define GL_RGBA2 0x8055
3654 #define GL_RGBA2_EXT 0x8055
3655 #define GL_RGBA32F 0x8814
3656 #define GL_RGBA32F_ARB 0x8814
3657 #define GL_RGBA32I 0x8D82
3658 #define GL_RGBA32I_EXT 0x8D82
3659 #define GL_RGBA32UI 0x8D70
3660 #define GL_RGBA32UI_EXT 0x8D70
3661 #define GL_RGBA4 0x8056
3662 #define GL_RGBA4_DXT5_S3TC 0x83A5
3663 #define GL_RGBA4_EXT 0x8056
3664 #define GL_RGBA4_S3TC 0x83A3
3665 #define GL_RGBA8 0x8058
3666 #define GL_RGBA8I 0x8D8E
3667 #define GL_RGBA8I_EXT 0x8D8E
3668 #define GL_RGBA8UI 0x8D7C
3669 #define GL_RGBA8UI_EXT 0x8D7C
3670 #define GL_RGBA8_EXT 0x8058
3671 #define GL_RGBA8_SNORM 0x8F97
3672 #define GL_RGBA_DXT5_S3TC 0x83A4
3673 #define GL_RGBA_FLOAT16_APPLE 0x881A
3674 #define GL_RGBA_FLOAT16_ATI 0x881A
3675 #define GL_RGBA_FLOAT32_APPLE 0x8814
3676 #define GL_RGBA_FLOAT32_ATI 0x8814
3677 #define GL_RGBA_FLOAT_MODE_ARB 0x8820
3678 #define GL_RGBA_FLOAT_MODE_ATI 0x8820
3679 #define GL_RGBA_INTEGER 0x8D99
3680 #define GL_RGBA_INTEGER_EXT 0x8D99
3681 #define GL_RGBA_INTEGER_MODE_EXT 0x8D9E
3682 #define GL_RGBA_MODE 0x0C31
3683 #define GL_RGBA_S3TC 0x83A2
3684 #define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C
3685 #define GL_RGBA_SNORM 0x8F93
3686 #define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
3687 #define GL_RGB_422_APPLE 0x8A1F
3688 #define GL_RGB_FLOAT16_APPLE 0x881B
3689 #define GL_RGB_FLOAT16_ATI 0x881B
3690 #define GL_RGB_FLOAT32_APPLE 0x8815
3691 #define GL_RGB_FLOAT32_ATI 0x8815
3692 #define GL_RGB_INTEGER 0x8D98
3693 #define GL_RGB_INTEGER_EXT 0x8D98
3694 #define GL_RGB_RAW_422_APPLE 0x8A51
3695 #define GL_RGB_S3TC 0x83A0
3696 #define GL_RGB_SCALE 0x8573
3697 #define GL_RGB_SCALE_ARB 0x8573
3698 #define GL_RGB_SCALE_EXT 0x8573
3699 #define GL_RGB_SNORM 0x8F92
3700 #define GL_RG_INTEGER 0x8228
3701 #define GL_RG_SNORM 0x8F91
3702 #define GL_RIGHT 0x0407
3703 #define GL_ROUNDED_RECT2_NV 0xEA
3704 #define GL_ROUNDED_RECT4_NV 0xEC
3705 #define GL_ROUNDED_RECT8_NV 0xEE
3706 #define GL_ROUNDED_RECT_NV 0xE8
3707 #define GL_ROUND_NV 0x90A4
3708 #define GL_S 0x2000
3709 #define GL_SAMPLER 0x82E6
3710 #define GL_SAMPLER_1D 0x8B5D
3711 #define GL_SAMPLER_1D_ARB 0x8B5D
3712 #define GL_SAMPLER_1D_ARRAY 0x8DC0
3713 #define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0
3714 #define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
3715 #define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3
3716 #define GL_SAMPLER_1D_SHADOW 0x8B61
3717 #define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
3718 #define GL_SAMPLER_2D 0x8B5E
3719 #define GL_SAMPLER_2D_ARB 0x8B5E
3720 #define GL_SAMPLER_2D_ARRAY 0x8DC1
3721 #define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
3722 #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
3723 #define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4
3724 #define GL_SAMPLER_2D_MULTISAMPLE 0x9108
3725 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
3726 #define GL_SAMPLER_2D_RECT 0x8B63
3727 #define GL_SAMPLER_2D_RECT_ARB 0x8B63
3728 #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
3729 #define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
3730 #define GL_SAMPLER_2D_SHADOW 0x8B62
3731 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
3732 #define GL_SAMPLER_3D 0x8B5F
3733 #define GL_SAMPLER_3D_ARB 0x8B5F
3734 #define GL_SAMPLER_BINDING 0x8919
3735 #define GL_SAMPLER_BUFFER 0x8DC2
3736 #define GL_SAMPLER_BUFFER_AMD 0x9001
3737 #define GL_SAMPLER_BUFFER_EXT 0x8DC2
3738 #define GL_SAMPLER_CUBE 0x8B60
3739 #define GL_SAMPLER_CUBE_ARB 0x8B60
3740 #define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C
3741 #define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C
3742 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D
3743 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
3744 #define GL_SAMPLER_CUBE_SHADOW 0x8DC5
3745 #define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5
3746 #define GL_SAMPLER_KHR 0x82E6
3747 #define GL_SAMPLER_OBJECT_AMD 0x9155
3748 #define GL_SAMPLER_RENDERBUFFER_NV 0x8E56
3749 #define GL_SAMPLES 0x80A9
3750 #define GL_SAMPLES_3DFX 0x86B4
3751 #define GL_SAMPLES_ARB 0x80A9
3752 #define GL_SAMPLES_EXT 0x80A9
3753 #define GL_SAMPLES_PASSED 0x8914
3754 #define GL_SAMPLES_PASSED_ARB 0x8914
3755 #define GL_SAMPLES_SGIS 0x80A9
3756 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
3757 #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
3758 #define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E
3759 #define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E
3760 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F
3761 #define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
3762 #define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
3763 #define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F
3764 #define GL_SAMPLE_BUFFERS 0x80A8
3765 #define GL_SAMPLE_BUFFERS_3DFX 0x86B3
3766 #define GL_SAMPLE_BUFFERS_ARB 0x80A8
3767 #define GL_SAMPLE_BUFFERS_EXT 0x80A8
3768 #define GL_SAMPLE_BUFFERS_SGIS 0x80A8
3769 #define GL_SAMPLE_COVERAGE 0x80A0
3770 #define GL_SAMPLE_COVERAGE_ARB 0x80A0
3771 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
3772 #define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
3773 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
3774 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
3775 #define GL_SAMPLE_LOCATION_ARB 0x8E50
3776 #define GL_SAMPLE_LOCATION_NV 0x8E50
3777 #define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB 0x933F
3778 #define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F
3779 #define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB 0x933E
3780 #define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E
3781 #define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB 0x933D
3782 #define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D
3783 #define GL_SAMPLE_MASK 0x8E51
3784 #define GL_SAMPLE_MASK_EXT 0x80A0
3785 #define GL_SAMPLE_MASK_INVERT_EXT 0x80AB
3786 #define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB
3787 #define GL_SAMPLE_MASK_NV 0x8E51
3788 #define GL_SAMPLE_MASK_SGIS 0x80A0
3789 #define GL_SAMPLE_MASK_VALUE 0x8E52
3790 #define GL_SAMPLE_MASK_VALUE_EXT 0x80AA
3791 #define GL_SAMPLE_MASK_VALUE_NV 0x8E52
3792 #define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA
3793 #define GL_SAMPLE_PATTERN_EXT 0x80AC
3794 #define GL_SAMPLE_PATTERN_SGIS 0x80AC
3795 #define GL_SAMPLE_POSITION 0x8E50
3796 #define GL_SAMPLE_POSITION_NV 0x8E50
3797 #define GL_SAMPLE_SHADING 0x8C36
3798 #define GL_SAMPLE_SHADING_ARB 0x8C36
3799 #define GL_SATURATE_BIT_ATI 0x00000040
3800 #define GL_SCALAR_EXT 0x87BE
3801 #define GL_SCALEBIAS_HINT_SGIX 0x8322
3802 #define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA
3803 #define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB
3804 #define GL_SCALE_BY_FOUR_NV 0x853F
3805 #define GL_SCALE_BY_ONE_HALF_NV 0x8540
3806 #define GL_SCALE_BY_TWO_NV 0x853E
3807 #define GL_SCISSOR_BIT 0x00080000
3808 #define GL_SCISSOR_BOX 0x0C10
3809 #define GL_SCISSOR_BOX_EXCLUSIVE_NV 0x9556
3810 #define GL_SCISSOR_COMMAND_NV 0x0011
3811 #define GL_SCISSOR_TEST 0x0C11
3812 #define GL_SCISSOR_TEST_EXCLUSIVE_NV 0x9555
3813 #define GL_SCREEN_COORDINATES_REND 0x8490
3814 #define GL_SCREEN_KHR 0x9295
3815 #define GL_SCREEN_NV 0x9295
3816 #define GL_SECONDARY_COLOR_ARRAY 0x845E
3817 #define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
3818 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
3819 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
3820 #define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
3821 #define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
3822 #define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
3823 #define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
3824 #define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
3825 #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
3826 #define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
3827 #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
3828 #define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
3829 #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
3830 #define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
3831 #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
3832 #define GL_SECONDARY_COLOR_NV 0x852D
3833 #define GL_SECONDARY_INTERPOLATOR_ATI 0x896D
3834 #define GL_SELECT 0x1C02
3835 #define GL_SELECTION_BUFFER_POINTER 0x0DF3
3836 #define GL_SELECTION_BUFFER_SIZE 0x0DF4
3837 #define GL_SEPARABLE_2D 0x8012
3838 #define GL_SEPARABLE_2D_EXT 0x8012
3839 #define GL_SEPARATE_ATTRIBS 0x8C8D
3840 #define GL_SEPARATE_ATTRIBS_EXT 0x8C8D
3841 #define GL_SEPARATE_ATTRIBS_NV 0x8C8D
3842 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA
3843 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
3844 #define GL_SET 0x150F
3845 #define GL_SET_AMD 0x874A
3846 #define GL_SHADER 0x82E1
3847 #define GL_SHADER_BINARY_FORMATS 0x8DF8
3848 #define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551
3849 #define GL_SHADER_BINARY_FORMAT_SPIR_V_ARB 0x9551
3850 #define GL_SHADER_COMPILER 0x8DFA
3851 #define GL_SHADER_CONSISTENT_NV 0x86DD
3852 #define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010
3853 #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
3854 #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020
3855 #define GL_SHADER_IMAGE_ATOMIC 0x82A6
3856 #define GL_SHADER_IMAGE_LOAD 0x82A4
3857 #define GL_SHADER_IMAGE_STORE 0x82A5
3858 #define GL_SHADER_INCLUDE_ARB 0x8DAE
3859 #define GL_SHADER_KHR 0x82E1
3860 #define GL_SHADER_OBJECT_ARB 0x8B48
3861 #define GL_SHADER_OBJECT_EXT 0x8B48
3862 #define GL_SHADER_OPERATION_NV 0x86DF
3863 #define GL_SHADER_SOURCE_LENGTH 0x8B88
3864 #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000
3865 #define GL_SHADER_STORAGE_BLOCK 0x92E6
3866 #define GL_SHADER_STORAGE_BUFFER 0x90D2
3867 #define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3
3868 #define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF
3869 #define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5
3870 #define GL_SHADER_STORAGE_BUFFER_START 0x90D4
3871 #define GL_SHADER_TYPE 0x8B4F
3872 #define GL_SHADE_MODEL 0x0B54
3873 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C
3874 #define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
3875 #define GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV 0x956F
3876 #define GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV 0x9566
3877 #define GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV 0x9567
3878 #define GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV 0x9568
3879 #define GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV 0x9569
3880 #define GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV 0x956A
3881 #define GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV 0x956B
3882 #define GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV 0x9565
3883 #define GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV 0x956C
3884 #define GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV 0x956D
3885 #define GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV 0x956E
3886 #define GL_SHADING_RATE_IMAGE_BINDING_NV 0x955B
3887 #define GL_SHADING_RATE_IMAGE_NV 0x9563
3888 #define GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV 0x955E
3889 #define GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV 0x955D
3890 #define GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV 0x955C
3891 #define GL_SHADING_RATE_NO_INVOCATIONS_NV 0x9564
3892 #define GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV 0x95AE
3893 #define GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV 0x95AF
3894 #define GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV 0x95B0
3895 #define GL_SHADOW_AMBIENT_SGIX 0x80BF
3896 #define GL_SHADOW_ATTENUATION_EXT 0x834E
3897 #define GL_SHARED_EDGE_NV 0xC0
3898 #define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
3899 #define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
3900 #define GL_SHININESS 0x1601
3901 #define GL_SHORT 0x1402
3902 #define GL_SIGNALED 0x9119
3903 #define GL_SIGNED_ALPHA8_NV 0x8706
3904 #define GL_SIGNED_ALPHA_NV 0x8705
3905 #define GL_SIGNED_HILO16_NV 0x86FA
3906 #define GL_SIGNED_HILO8_NV 0x885F
3907 #define GL_SIGNED_HILO_NV 0x86F9
3908 #define GL_SIGNED_IDENTITY_NV 0x853C
3909 #define GL_SIGNED_INTENSITY8_NV 0x8708
3910 #define GL_SIGNED_INTENSITY_NV 0x8707
3911 #define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
3912 #define GL_SIGNED_LUMINANCE8_NV 0x8702
3913 #define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
3914 #define GL_SIGNED_LUMINANCE_NV 0x8701
3915 #define GL_SIGNED_NEGATE_NV 0x853D
3916 #define GL_SIGNED_NORMALIZED 0x8F9C
3917 #define GL_SIGNED_RGB8_NV 0x86FF
3918 #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
3919 #define GL_SIGNED_RGBA8_NV 0x86FC
3920 #define GL_SIGNED_RGBA_NV 0x86FB
3921 #define GL_SIGNED_RGB_NV 0x86FE
3922 #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
3923 #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC
3924 #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE
3925 #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD
3926 #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF
3927 #define GL_SINGLE_COLOR 0x81F9
3928 #define GL_SINGLE_COLOR_EXT 0x81F9
3929 #define GL_SKIP_COMPONENTS1_NV -6
3930 #define GL_SKIP_COMPONENTS2_NV -5
3931 #define GL_SKIP_COMPONENTS3_NV -4
3932 #define GL_SKIP_COMPONENTS4_NV -3
3933 #define GL_SKIP_DECODE_EXT 0x8A4A
3934 #define GL_SKIP_MISSING_GLYPH_NV 0x90A9
3935 #define GL_SLICE_ACCUM_SUN 0x85CC
3936 #define GL_SLUMINANCE 0x8C46
3937 #define GL_SLUMINANCE8 0x8C47
3938 #define GL_SLUMINANCE8_ALPHA8 0x8C45
3939 #define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45
3940 #define GL_SLUMINANCE8_EXT 0x8C47
3941 #define GL_SLUMINANCE_ALPHA 0x8C44
3942 #define GL_SLUMINANCE_ALPHA_EXT 0x8C44
3943 #define GL_SLUMINANCE_EXT 0x8C46
3944 #define GL_SMALL_CCW_ARC_TO_NV 0x12
3945 #define GL_SMALL_CW_ARC_TO_NV 0x14
3946 #define GL_SMOOTH 0x1D01
3947 #define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10
3948 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
3949 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
3950 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
3951 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
3952 #define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E
3953 #define GL_SM_COUNT_NV 0x933B
3954 #define GL_SOFTLIGHT_KHR 0x929C
3955 #define GL_SOFTLIGHT_NV 0x929C
3956 #define GL_SOURCE0_ALPHA 0x8588
3957 #define GL_SOURCE0_ALPHA_ARB 0x8588
3958 #define GL_SOURCE0_ALPHA_EXT 0x8588
3959 #define GL_SOURCE0_RGB 0x8580
3960 #define GL_SOURCE0_RGB_ARB 0x8580
3961 #define GL_SOURCE0_RGB_EXT 0x8580
3962 #define GL_SOURCE1_ALPHA 0x8589
3963 #define GL_SOURCE1_ALPHA_ARB 0x8589
3964 #define GL_SOURCE1_ALPHA_EXT 0x8589
3965 #define GL_SOURCE1_RGB 0x8581
3966 #define GL_SOURCE1_RGB_ARB 0x8581
3967 #define GL_SOURCE1_RGB_EXT 0x8581
3968 #define GL_SOURCE2_ALPHA 0x858A
3969 #define GL_SOURCE2_ALPHA_ARB 0x858A
3970 #define GL_SOURCE2_ALPHA_EXT 0x858A
3971 #define GL_SOURCE2_RGB 0x8582
3972 #define GL_SOURCE2_RGB_ARB 0x8582
3973 #define GL_SOURCE2_RGB_EXT 0x8582
3974 #define GL_SOURCE3_ALPHA_NV 0x858B
3975 #define GL_SOURCE3_RGB_NV 0x8583
3976 #define GL_SPARE0_NV 0x852E
3977 #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
3978 #define GL_SPARE1_NV 0x852F
3979 #define GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8
3980 #define GL_SPARSE_STORAGE_BIT_ARB 0x0400
3981 #define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9
3982 #define GL_SPECULAR 0x1202
3983 #define GL_SPHERE_MAP 0x2402
3984 #define GL_SPIR_V_BINARY 0x9552
3985 #define GL_SPIR_V_BINARY_ARB 0x9552
3986 #define GL_SPIR_V_EXTENSIONS 0x9553
3987 #define GL_SPOT_CUTOFF 0x1206
3988 #define GL_SPOT_DIRECTION 0x1204
3989 #define GL_SPOT_EXPONENT 0x1205
3990 #define GL_SPRITE_AXIAL_SGIX 0x814C
3991 #define GL_SPRITE_AXIS_SGIX 0x814A
3992 #define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E
3993 #define GL_SPRITE_MODE_SGIX 0x8149
3994 #define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D
3995 #define GL_SPRITE_SGIX 0x8148
3996 #define GL_SPRITE_TRANSLATION_SGIX 0x814B
3997 #define GL_SQUARE_NV 0x90A3
3998 #define GL_SR8_EXT 0x8FBD
3999 #define GL_SRC0_ALPHA 0x8588
4000 #define GL_SRC0_RGB 0x8580
4001 #define GL_SRC1_ALPHA 0x8589
4002 #define GL_SRC1_COLOR 0x88F9
4003 #define GL_SRC1_RGB 0x8581
4004 #define GL_SRC2_ALPHA 0x858A
4005 #define GL_SRC2_RGB 0x8582
4006 #define GL_SRC_ALPHA 0x0302
4007 #define GL_SRC_ALPHA_SATURATE 0x0308
4008 #define GL_SRC_ATOP_NV 0x928E
4009 #define GL_SRC_COLOR 0x0300
4010 #define GL_SRC_IN_NV 0x928A
4011 #define GL_SRC_NV 0x9286
4012 #define GL_SRC_OUT_NV 0x928C
4013 #define GL_SRC_OVER_NV 0x9288
4014 #define GL_SRGB 0x8C40
4015 #define GL_SRGB8 0x8C41
4016 #define GL_SRGB8_ALPHA8 0x8C43
4017 #define GL_SRGB8_ALPHA8_EXT 0x8C43
4018 #define GL_SRGB8_EXT 0x8C41
4019 #define GL_SRGB_ALPHA 0x8C42
4020 #define GL_SRGB_ALPHA_EXT 0x8C42
4021 #define GL_SRGB_DECODE_ARB 0x8299
4022 #define GL_SRGB_EXT 0x8C40
4023 #define GL_SRGB_READ 0x8297
4024 #define GL_SRGB_WRITE 0x8298
4025 #define GL_STACK_OVERFLOW 0x0503
4026 #define GL_STACK_OVERFLOW_KHR 0x0503
4027 #define GL_STACK_UNDERFLOW 0x0504
4028 #define GL_STACK_UNDERFLOW_KHR 0x0504
4029 #define GL_STANDARD_FONT_FORMAT_NV 0x936C
4030 #define GL_STANDARD_FONT_NAME_NV 0x9072
4031 #define GL_STATIC_ATI 0x8760
4032 #define GL_STATIC_COPY 0x88E6
4033 #define GL_STATIC_COPY_ARB 0x88E6
4034 #define GL_STATIC_DRAW 0x88E4
4035 #define GL_STATIC_DRAW_ARB 0x88E4
4036 #define GL_STATIC_READ 0x88E5
4037 #define GL_STATIC_READ_ARB 0x88E5
4038 #define GL_STATIC_VERTEX_ARRAY_IBM 103061
4039 #define GL_STENCIL 0x1802
4040 #define GL_STENCIL_ATTACHMENT 0x8D20
4041 #define GL_STENCIL_ATTACHMENT_EXT 0x8D20
4042 #define GL_STENCIL_BACK_FAIL 0x8801
4043 #define GL_STENCIL_BACK_FAIL_ATI 0x8801
4044 #define GL_STENCIL_BACK_FUNC 0x8800
4045 #define GL_STENCIL_BACK_FUNC_ATI 0x8800
4046 #define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D
4047 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
4048 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
4049 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
4050 #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
4051 #define GL_STENCIL_BACK_REF 0x8CA3
4052 #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
4053 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5
4054 #define GL_STENCIL_BITS 0x0D57
4055 #define GL_STENCIL_BUFFER_BIT 0x00000400
4056 #define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3
4057 #define GL_STENCIL_CLEAR_VALUE 0x0B91
4058 #define GL_STENCIL_COMPONENTS 0x8285
4059 #define GL_STENCIL_FAIL 0x0B94
4060 #define GL_STENCIL_FUNC 0x0B92
4061 #define GL_STENCIL_INDEX 0x1901
4062 #define GL_STENCIL_INDEX1 0x8D46
4063 #define GL_STENCIL_INDEX16 0x8D49
4064 #define GL_STENCIL_INDEX16_EXT 0x8D49
4065 #define GL_STENCIL_INDEX1_EXT 0x8D46
4066 #define GL_STENCIL_INDEX4 0x8D47
4067 #define GL_STENCIL_INDEX4_EXT 0x8D47
4068 #define GL_STENCIL_INDEX8 0x8D48
4069 #define GL_STENCIL_INDEX8_EXT 0x8D48
4070 #define GL_STENCIL_OP_VALUE_AMD 0x874C
4071 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
4072 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
4073 #define GL_STENCIL_REF 0x0B97
4074 #define GL_STENCIL_REF_COMMAND_NV 0x000C
4075 #define GL_STENCIL_RENDERABLE 0x8288
4076 #define GL_STENCIL_SAMPLES_NV 0x932E
4077 #define GL_STENCIL_TAG_BITS_EXT 0x88F2
4078 #define GL_STENCIL_TEST 0x0B90
4079 #define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
4080 #define GL_STENCIL_VALUE_MASK 0x0B93
4081 #define GL_STENCIL_WRITEMASK 0x0B98
4082 #define GL_STEREO 0x0C33
4083 #define GL_STORAGE_CACHED_APPLE 0x85BE
4084 #define GL_STORAGE_CLIENT_APPLE 0x85B4
4085 #define GL_STORAGE_PRIVATE_APPLE 0x85BD
4086 #define GL_STORAGE_SHARED_APPLE 0x85BF
4087 #define GL_STREAM_COPY 0x88E2
4088 #define GL_STREAM_COPY_ARB 0x88E2
4089 #define GL_STREAM_DRAW 0x88E0
4090 #define GL_STREAM_DRAW_ARB 0x88E0
4091 #define GL_STREAM_RASTERIZATION_AMD 0x91A0
4092 #define GL_STREAM_READ 0x88E1
4093 #define GL_STREAM_READ_ARB 0x88E1
4094 #define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216
4095 #define GL_STRICT_LIGHTING_HINT_PGI 0x1A217
4096 #define GL_STRICT_SCISSOR_HINT_PGI 0x1A218
4097 #define GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR 0x00000004
4098 #define GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR 0x00000008
4099 #define GL_SUBGROUP_FEATURE_BASIC_BIT_KHR 0x00000001
4100 #define GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR 0x00000040
4101 #define GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV 0x00000100
4102 #define GL_SUBGROUP_FEATURE_QUAD_BIT_KHR 0x00000080
4103 #define GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR 0x00000010
4104 #define GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR 0x00000020
4105 #define GL_SUBGROUP_FEATURE_VOTE_BIT_KHR 0x00000002
4106 #define GL_SUBGROUP_QUAD_ALL_STAGES_KHR 0x9535
4107 #define GL_SUBGROUP_SIZE_KHR 0x9532
4108 #define GL_SUBGROUP_SUPPORTED_FEATURES_KHR 0x9534
4109 #define GL_SUBGROUP_SUPPORTED_STAGES_KHR 0x9533
4110 #define GL_SUBPIXEL_BITS 0x0D50
4111 #define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347
4112 #define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348
4113 #define GL_SUBSAMPLE_DISTANCE_AMD 0x883F
4114 #define GL_SUBTRACT 0x84E7
4115 #define GL_SUBTRACT_ARB 0x84E7
4116 #define GL_SUB_ATI 0x8965
4117 #define GL_SUCCESS_NV 0x902F
4118 #define GL_SUPERSAMPLE_SCALE_X_NV 0x9372
4119 #define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373
4120 #define GL_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B7
4121 #define GL_SURFACE_MAPPED_NV 0x8700
4122 #define GL_SURFACE_REGISTERED_NV 0x86FD
4123 #define GL_SURFACE_STATE_NV 0x86EB
4124 #define GL_SWIZZLE_STQ_ATI 0x8977
4125 #define GL_SWIZZLE_STQ_DQ_ATI 0x8979
4126 #define GL_SWIZZLE_STRQ_ATI 0x897A
4127 #define GL_SWIZZLE_STRQ_DQ_ATI 0x897B
4128 #define GL_SWIZZLE_STR_ATI 0x8976
4129 #define GL_SWIZZLE_STR_DR_ATI 0x8978
4130 #define GL_SYNC_CL_EVENT_ARB 0x8240
4131 #define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241
4132 #define GL_SYNC_CONDITION 0x9113
4133 #define GL_SYNC_FENCE 0x9116
4134 #define GL_SYNC_FLAGS 0x9115
4135 #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
4136 #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
4137 #define GL_SYNC_STATUS 0x9114
4138 #define GL_SYNC_X11_FENCE_EXT 0x90E1
4139 #define GL_SYSTEM_FONT_NAME_NV 0x9073
4140 #define GL_T 0x2001
4141 #define GL_T2F_C3F_V3F 0x2A2A
4142 #define GL_T2F_C4F_N3F_V3F 0x2A2C
4143 #define GL_T2F_C4UB_V3F 0x2A29
4144 #define GL_T2F_IUI_N3F_V2F_EXT 0x81B3
4145 #define GL_T2F_IUI_N3F_V3F_EXT 0x81B4
4146 #define GL_T2F_IUI_V2F_EXT 0x81B1
4147 #define GL_T2F_IUI_V3F_EXT 0x81B2
4148 #define GL_T2F_N3F_V3F 0x2A2B
4149 #define GL_T2F_V3F 0x2A27
4150 #define GL_T4F_C4F_N3F_V4F 0x2A2D
4151 #define GL_T4F_V4F 0x2A28
4152 #define GL_TABLE_TOO_LARGE 0x8031
4153 #define GL_TABLE_TOO_LARGE_EXT 0x8031
4154 #define GL_TANGENT_ARRAY_EXT 0x8439
4155 #define GL_TANGENT_ARRAY_POINTER_EXT 0x8442
4156 #define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F
4157 #define GL_TANGENT_ARRAY_TYPE_EXT 0x843E
4158 #define GL_TASK_SHADER_BIT_NV 0x00000080
4159 #define GL_TASK_SHADER_NV 0x955A
4160 #define GL_TASK_SUBROUTINE_NV 0x957D
4161 #define GL_TASK_SUBROUTINE_UNIFORM_NV 0x957F
4162 #define GL_TASK_WORK_GROUP_SIZE_NV 0x953F
4163 #define GL_TERMINATE_SEQUENCE_COMMAND_NV 0x0000
4164 #define GL_TESSELLATION_FACTOR_AMD 0x9005
4165 #define GL_TESSELLATION_MODE_AMD 0x9004
4166 #define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75
4167 #define GL_TESS_CONTROL_PROGRAM_NV 0x891E
4168 #define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74
4169 #define GL_TESS_CONTROL_SHADER 0x8E88
4170 #define GL_TESS_CONTROL_SHADER_BIT 0x00000008
4171 #define GL_TESS_CONTROL_SHADER_PATCHES 0x82F1
4172 #define GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1
4173 #define GL_TESS_CONTROL_SUBROUTINE 0x92E9
4174 #define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF
4175 #define GL_TESS_CONTROL_TEXTURE 0x829C
4176 #define GL_TESS_EVALUATION_PROGRAM_NV 0x891F
4177 #define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75
4178 #define GL_TESS_EVALUATION_SHADER 0x8E87
4179 #define GL_TESS_EVALUATION_SHADER_BIT 0x00000010
4180 #define GL_TESS_EVALUATION_SHADER_INVOCATIONS 0x82F2
4181 #define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2
4182 #define GL_TESS_EVALUATION_SUBROUTINE 0x92EA
4183 #define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0
4184 #define GL_TESS_EVALUATION_TEXTURE 0x829D
4185 #define GL_TESS_GEN_MODE 0x8E76
4186 #define GL_TESS_GEN_POINT_MODE 0x8E79
4187 #define GL_TESS_GEN_SPACING 0x8E77
4188 #define GL_TESS_GEN_VERTEX_ORDER 0x8E78
4189 #define GL_TEXCOORD1_BIT_PGI 0x10000000
4190 #define GL_TEXCOORD2_BIT_PGI 0x20000000
4191 #define GL_TEXCOORD3_BIT_PGI 0x40000000
4192 #define GL_TEXCOORD4_BIT_PGI 0x80000000
4193 #define GL_TEXTURE 0x1702
4194 #define GL_TEXTURE0 0x84C0
4195 #define GL_TEXTURE0_ARB 0x84C0
4196 #define GL_TEXTURE1 0x84C1
4197 #define GL_TEXTURE10 0x84CA
4198 #define GL_TEXTURE10_ARB 0x84CA
4199 #define GL_TEXTURE11 0x84CB
4200 #define GL_TEXTURE11_ARB 0x84CB
4201 #define GL_TEXTURE12 0x84CC
4202 #define GL_TEXTURE12_ARB 0x84CC
4203 #define GL_TEXTURE13 0x84CD
4204 #define GL_TEXTURE13_ARB 0x84CD
4205 #define GL_TEXTURE14 0x84CE
4206 #define GL_TEXTURE14_ARB 0x84CE
4207 #define GL_TEXTURE15 0x84CF
4208 #define GL_TEXTURE15_ARB 0x84CF
4209 #define GL_TEXTURE16 0x84D0
4210 #define GL_TEXTURE16_ARB 0x84D0
4211 #define GL_TEXTURE17 0x84D1
4212 #define GL_TEXTURE17_ARB 0x84D1
4213 #define GL_TEXTURE18 0x84D2
4214 #define GL_TEXTURE18_ARB 0x84D2
4215 #define GL_TEXTURE19 0x84D3
4216 #define GL_TEXTURE19_ARB 0x84D3
4217 #define GL_TEXTURE1_ARB 0x84C1
4218 #define GL_TEXTURE2 0x84C2
4219 #define GL_TEXTURE20 0x84D4
4220 #define GL_TEXTURE20_ARB 0x84D4
4221 #define GL_TEXTURE21 0x84D5
4222 #define GL_TEXTURE21_ARB 0x84D5
4223 #define GL_TEXTURE22 0x84D6
4224 #define GL_TEXTURE22_ARB 0x84D6
4225 #define GL_TEXTURE23 0x84D7
4226 #define GL_TEXTURE23_ARB 0x84D7
4227 #define GL_TEXTURE24 0x84D8
4228 #define GL_TEXTURE24_ARB 0x84D8
4229 #define GL_TEXTURE25 0x84D9
4230 #define GL_TEXTURE25_ARB 0x84D9
4231 #define GL_TEXTURE26 0x84DA
4232 #define GL_TEXTURE26_ARB 0x84DA
4233 #define GL_TEXTURE27 0x84DB
4234 #define GL_TEXTURE27_ARB 0x84DB
4235 #define GL_TEXTURE28 0x84DC
4236 #define GL_TEXTURE28_ARB 0x84DC
4237 #define GL_TEXTURE29 0x84DD
4238 #define GL_TEXTURE29_ARB 0x84DD
4239 #define GL_TEXTURE2_ARB 0x84C2
4240 #define GL_TEXTURE3 0x84C3
4241 #define GL_TEXTURE30 0x84DE
4242 #define GL_TEXTURE30_ARB 0x84DE
4243 #define GL_TEXTURE31 0x84DF
4244 #define GL_TEXTURE31_ARB 0x84DF
4245 #define GL_TEXTURE3_ARB 0x84C3
4246 #define GL_TEXTURE4 0x84C4
4247 #define GL_TEXTURE4_ARB 0x84C4
4248 #define GL_TEXTURE5 0x84C5
4249 #define GL_TEXTURE5_ARB 0x84C5
4250 #define GL_TEXTURE6 0x84C6
4251 #define GL_TEXTURE6_ARB 0x84C6
4252 #define GL_TEXTURE7 0x84C7
4253 #define GL_TEXTURE7_ARB 0x84C7
4254 #define GL_TEXTURE8 0x84C8
4255 #define GL_TEXTURE8_ARB 0x84C8
4256 #define GL_TEXTURE9 0x84C9
4257 #define GL_TEXTURE9_ARB 0x84C9
4258 #define GL_TEXTURE_1D 0x0DE0
4259 #define GL_TEXTURE_1D_ARRAY 0x8C18
4260 #define GL_TEXTURE_1D_ARRAY_EXT 0x8C18
4261 #define GL_TEXTURE_1D_BINDING_EXT 0x8068
4262 #define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
4263 #define GL_TEXTURE_1D_STACK_MESAX 0x8759
4264 #define GL_TEXTURE_2D 0x0DE1
4265 #define GL_TEXTURE_2D_ARRAY 0x8C1A
4266 #define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
4267 #define GL_TEXTURE_2D_BINDING_EXT 0x8069
4268 #define GL_TEXTURE_2D_MULTISAMPLE 0x9100
4269 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
4270 #define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
4271 #define GL_TEXTURE_2D_STACK_MESAX 0x875A
4272 #define GL_TEXTURE_3D 0x806F
4273 #define GL_TEXTURE_3D_BINDING_EXT 0x806A
4274 #define GL_TEXTURE_3D_EXT 0x806F
4275 #define GL_TEXTURE_4DSIZE_SGIS 0x8136
4276 #define GL_TEXTURE_4D_BINDING_SGIS 0x814F
4277 #define GL_TEXTURE_4D_SGIS 0x8134
4278 #define GL_TEXTURE_ALPHA_SIZE 0x805F
4279 #define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F
4280 #define GL_TEXTURE_ALPHA_TYPE 0x8C13
4281 #define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13
4282 #define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F
4283 #define GL_TEXTURE_BASE_LEVEL 0x813C
4284 #define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C
4285 #define GL_TEXTURE_BINDING_1D 0x8068
4286 #define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
4287 #define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
4288 #define GL_TEXTURE_BINDING_2D 0x8069
4289 #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
4290 #define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
4291 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
4292 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
4293 #define GL_TEXTURE_BINDING_3D 0x806A
4294 #define GL_TEXTURE_BINDING_BUFFER 0x8C2C
4295 #define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C
4296 #define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C
4297 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
4298 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
4299 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
4300 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
4301 #define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514
4302 #define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
4303 #define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
4304 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
4305 #define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
4306 #define GL_TEXTURE_BIT 0x00040000
4307 #define GL_TEXTURE_BLUE_SIZE 0x805E
4308 #define GL_TEXTURE_BLUE_SIZE_EXT 0x805E
4309 #define GL_TEXTURE_BLUE_TYPE 0x8C12
4310 #define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12
4311 #define GL_TEXTURE_BORDER 0x1005
4312 #define GL_TEXTURE_BORDER_COLOR 0x1004
4313 #define GL_TEXTURE_BORDER_VALUES_NV 0x871A
4314 #define GL_TEXTURE_BUFFER 0x8C2A
4315 #define GL_TEXTURE_BUFFER_ARB 0x8C2A
4316 #define GL_TEXTURE_BUFFER_BINDING 0x8C2A
4317 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
4318 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
4319 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
4320 #define GL_TEXTURE_BUFFER_EXT 0x8C2A
4321 #define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E
4322 #define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E
4323 #define GL_TEXTURE_BUFFER_OFFSET 0x919D
4324 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F
4325 #define GL_TEXTURE_BUFFER_SIZE 0x919E
4326 #define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171
4327 #define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176
4328 #define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172
4329 #define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
4330 #define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173
4331 #define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
4332 #define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046
4333 #define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC
4334 #define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF
4335 #define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
4336 #define GL_TEXTURE_COMPARE_FUNC 0x884D
4337 #define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D
4338 #define GL_TEXTURE_COMPARE_MODE 0x884C
4339 #define GL_TEXTURE_COMPARE_MODE_ARB 0x884C
4340 #define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B
4341 #define GL_TEXTURE_COMPARE_SGIX 0x819A
4342 #define GL_TEXTURE_COMPONENTS 0x1003
4343 #define GL_TEXTURE_COMPRESSED 0x86A1
4344 #define GL_TEXTURE_COMPRESSED_ARB 0x86A1
4345 #define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2
4346 #define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3
4347 #define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1
4348 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
4349 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
4350 #define GL_TEXTURE_COMPRESSION_HINT 0x84EF
4351 #define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
4352 #define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6
4353 #define GL_TEXTURE_COORD_ARRAY 0x8078
4354 #define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
4355 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
4356 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
4357 #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
4358 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
4359 #define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F
4360 #define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074
4361 #define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
4362 #define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
4363 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
4364 #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
4365 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
4366 #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
4367 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
4368 #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
4369 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
4370 #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
4371 #define GL_TEXTURE_COORD_NV 0x8C79
4372 #define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045
4373 #define GL_TEXTURE_CUBE_MAP 0x8513
4374 #define GL_TEXTURE_CUBE_MAP_ARB 0x8513
4375 #define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009
4376 #define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009
4377 #define GL_TEXTURE_CUBE_MAP_EXT 0x8513
4378 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
4379 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
4380 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
4381 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
4382 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
4383 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
4384 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
4385 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
4386 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
4387 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
4388 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
4389 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
4390 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
4391 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
4392 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
4393 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
4394 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
4395 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
4396 #define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
4397 #define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001
4398 #define GL_TEXTURE_DEFORMATION_SGIX 0x8195
4399 #define GL_TEXTURE_DEPTH 0x8071
4400 #define GL_TEXTURE_DEPTH_EXT 0x8071
4401 #define GL_TEXTURE_DEPTH_SIZE 0x884A
4402 #define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
4403 #define GL_TEXTURE_DEPTH_TYPE 0x8C16
4404 #define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16
4405 #define GL_TEXTURE_DS_SIZE_NV 0x871D
4406 #define GL_TEXTURE_DT_SIZE_NV 0x871E
4407 #define GL_TEXTURE_ENV 0x2300
4408 #define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE
4409 #define GL_TEXTURE_ENV_COLOR 0x2201
4410 #define GL_TEXTURE_ENV_MODE 0x2200
4411 #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008
4412 #define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008
4413 #define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147
4414 #define GL_TEXTURE_FILTER_CONTROL 0x8500
4415 #define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
4416 #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
4417 #define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
4418 #define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC
4419 #define GL_TEXTURE_GATHER 0x82A2
4420 #define GL_TEXTURE_GATHER_SHADOW 0x82A3
4421 #define GL_TEXTURE_GEN_MODE 0x2500
4422 #define GL_TEXTURE_GEN_Q 0x0C63
4423 #define GL_TEXTURE_GEN_R 0x0C62
4424 #define GL_TEXTURE_GEN_S 0x0C60
4425 #define GL_TEXTURE_GEN_T 0x0C61
4426 #define GL_TEXTURE_GEQUAL_R_SGIX 0x819D
4427 #define GL_TEXTURE_GREEN_SIZE 0x805D
4428 #define GL_TEXTURE_GREEN_SIZE_EXT 0x805D
4429 #define GL_TEXTURE_GREEN_TYPE 0x8C11
4430 #define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11
4431 #define GL_TEXTURE_HEIGHT 0x1001
4432 #define GL_TEXTURE_HI_SIZE_NV 0x871B
4433 #define GL_TEXTURE_IMAGE_FORMAT 0x828F
4434 #define GL_TEXTURE_IMAGE_TYPE 0x8290
4435 #define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
4436 #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
4437 #define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
4438 #define GL_TEXTURE_INTENSITY_SIZE 0x8061
4439 #define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061
4440 #define GL_TEXTURE_INTENSITY_TYPE 0x8C15
4441 #define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15
4442 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003
4443 #define GL_TEXTURE_LEQUAL_R_SGIX 0x819C
4444 #define GL_TEXTURE_LIGHTING_MODE_HP 0x8167
4445 #define GL_TEXTURE_LIGHT_EXT 0x8350
4446 #define GL_TEXTURE_LOD_BIAS 0x8501
4447 #define GL_TEXTURE_LOD_BIAS_EXT 0x8501
4448 #define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190
4449 #define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E
4450 #define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F
4451 #define GL_TEXTURE_LO_SIZE_NV 0x871C
4452 #define GL_TEXTURE_LUMINANCE_SIZE 0x8060
4453 #define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060
4454 #define GL_TEXTURE_LUMINANCE_TYPE 0x8C14
4455 #define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14
4456 #define GL_TEXTURE_MAG_FILTER 0x2800
4457 #define GL_TEXTURE_MAG_SIZE_NV 0x871F
4458 #define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351
4459 #define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
4460 #define GL_TEXTURE_MATRIX 0x0BA8
4461 #define GL_TEXTURE_MAX_ANISOTROPY 0x84FE
4462 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
4463 #define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B
4464 #define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369
4465 #define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A
4466 #define GL_TEXTURE_MAX_LEVEL 0x813D
4467 #define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D
4468 #define GL_TEXTURE_MAX_LOD 0x813B
4469 #define GL_TEXTURE_MAX_LOD_SGIS 0x813B
4470 #define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF
4471 #define GL_TEXTURE_MIN_FILTER 0x2801
4472 #define GL_TEXTURE_MIN_LOD 0x813A
4473 #define GL_TEXTURE_MIN_LOD_SGIS 0x813A
4474 #define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
4475 #define GL_TEXTURE_NORMAL_EXT 0x85AF
4476 #define GL_TEXTURE_POST_SPECULAR_HP 0x8168
4477 #define GL_TEXTURE_PRE_SPECULAR_HP 0x8169
4478 #define GL_TEXTURE_PRIORITY 0x8066
4479 #define GL_TEXTURE_PRIORITY_EXT 0x8066
4480 #define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7
4481 #define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8
4482 #define GL_TEXTURE_RECTANGLE 0x84F5
4483 #define GL_TEXTURE_RECTANGLE_ARB 0x84F5
4484 #define GL_TEXTURE_RECTANGLE_NV 0x84F5
4485 #define GL_TEXTURE_REDUCTION_MODE_ARB 0x9366
4486 #define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366
4487 #define GL_TEXTURE_RED_SIZE 0x805C
4488 #define GL_TEXTURE_RED_SIZE_EXT 0x805C
4489 #define GL_TEXTURE_RED_TYPE 0x8C10
4490 #define GL_TEXTURE_RED_TYPE_ARB 0x8C10
4491 #define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
4492 #define GL_TEXTURE_RENDERBUFFER_NV 0x8E55
4493 #define GL_TEXTURE_RESIDENT 0x8067
4494 #define GL_TEXTURE_RESIDENT_EXT 0x8067
4495 #define GL_TEXTURE_SAMPLES 0x9106
4496 #define GL_TEXTURE_SHADER_NV 0x86DE
4497 #define GL_TEXTURE_SHADOW 0x82A1
4498 #define GL_TEXTURE_SHARED_SIZE 0x8C3F
4499 #define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F
4500 #define GL_TEXTURE_SPARSE_ARB 0x91A6
4501 #define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
4502 #define GL_TEXTURE_STACK_DEPTH 0x0BA5
4503 #define GL_TEXTURE_STENCIL_SIZE 0x88F1
4504 #define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1
4505 #define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC
4506 #define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001
4507 #define GL_TEXTURE_SWIZZLE_A 0x8E45
4508 #define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45
4509 #define GL_TEXTURE_SWIZZLE_B 0x8E44
4510 #define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44
4511 #define GL_TEXTURE_SWIZZLE_G 0x8E43
4512 #define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43
4513 #define GL_TEXTURE_SWIZZLE_R 0x8E42
4514 #define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
4515 #define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46
4516 #define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42
4517 #define GL_TEXTURE_TARGET 0x1006
4518 #define GL_TEXTURE_TILING_EXT 0x9580
4519 #define GL_TEXTURE_TOO_LARGE_EXT 0x8065
4520 #define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
4521 #define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100
4522 #define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100
4523 #define GL_TEXTURE_VIEW 0x82B5
4524 #define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD
4525 #define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB
4526 #define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE
4527 #define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC
4528 #define GL_TEXTURE_WIDTH 0x1000
4529 #define GL_TEXTURE_WRAP_Q_SGIS 0x8137
4530 #define GL_TEXTURE_WRAP_R 0x8072
4531 #define GL_TEXTURE_WRAP_R_EXT 0x8072
4532 #define GL_TEXTURE_WRAP_S 0x2802
4533 #define GL_TEXTURE_WRAP_T 0x2803
4534 #define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200
4535 #define GL_TILE_RASTER_ORDER_FIXED_MESA 0x8BB8
4536 #define GL_TILE_RASTER_ORDER_INCREASING_X_MESA 0x8BB9
4537 #define GL_TILE_RASTER_ORDER_INCREASING_Y_MESA 0x8BBA
4538 #define GL_TILING_TYPES_EXT 0x9583
4539 #define GL_TIMEOUT_EXPIRED 0x911B
4540 #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF
4541 #define GL_TIMESTAMP 0x8E28
4542 #define GL_TIME_ELAPSED 0x88BF
4543 #define GL_TIME_ELAPSED_EXT 0x88BF
4544 #define GL_TOP_LEVEL_ARRAY_SIZE 0x930C
4545 #define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D
4546 #define GL_TRACK_MATRIX_NV 0x8648
4547 #define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649
4548 #define GL_TRANSFORM_BIT 0x00001000
4549 #define GL_TRANSFORM_FEEDBACK 0x8E22
4550 #define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24
4551 #define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E
4552 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
4553 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800
4554 #define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
4555 #define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25
4556 #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
4557 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
4558 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24
4559 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
4560 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
4561 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
4562 #define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E
4563 #define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B
4564 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
4565 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
4566 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
4567 #define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E
4568 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
4569 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23
4570 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
4571 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
4572 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
4573 #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
4574 #define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
4575 #define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
4576 #define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C
4577 #define GL_TRANSFORM_FEEDBACK_NV 0x8E22
4578 #define GL_TRANSFORM_FEEDBACK_OVERFLOW 0x82EC
4579 #define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC
4580 #define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23
4581 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
4582 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
4583 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
4584 #define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86
4585 #define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW 0x82ED
4586 #define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED
4587 #define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4
4588 #define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
4589 #define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
4590 #define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
4591 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
4592 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
4593 #define GL_TRANSFORM_HINT_APPLE 0x85B1
4594 #define GL_TRANSLATE_2D_NV 0x9090
4595 #define GL_TRANSLATE_3D_NV 0x9091
4596 #define GL_TRANSLATE_X_NV 0x908E
4597 #define GL_TRANSLATE_Y_NV 0x908F
4598 #define GL_TRANSPOSE_AFFINE_2D_NV 0x9096
4599 #define GL_TRANSPOSE_AFFINE_3D_NV 0x9098
4600 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
4601 #define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
4602 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
4603 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
4604 #define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
4605 #define GL_TRANSPOSE_NV 0x862C
4606 #define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E
4607 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
4608 #define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
4609 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
4610 #define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
4611 #define GL_TRIANGLES 0x0004
4612 #define GL_TRIANGLES_ADJACENCY 0x000C
4613 #define GL_TRIANGLES_ADJACENCY_ARB 0x000C
4614 #define GL_TRIANGLES_ADJACENCY_EXT 0x000C
4615 #define GL_TRIANGLE_FAN 0x0006
4616 #define GL_TRIANGLE_LIST_SUN 0x81D7
4617 #define GL_TRIANGLE_MESH_SUN 0x8615
4618 #define GL_TRIANGLE_STRIP 0x0005
4619 #define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
4620 #define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D
4621 #define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D
4622 #define GL_TRIANGULAR_NV 0x90A5
4623 #define GL_TRUE 1
4624 #define GL_TYPE 0x92FA
4625 #define GL_UNCORRELATED_NV 0x9282
4626 #define GL_UNDEFINED_APPLE 0x8A1C
4627 #define GL_UNDEFINED_VERTEX 0x8260
4628 #define GL_UNIFORM 0x92E1
4629 #define GL_UNIFORM_ADDRESS_COMMAND_NV 0x000A
4630 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
4631 #define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
4632 #define GL_UNIFORM_BARRIER_BIT 0x00000004
4633 #define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004
4634 #define GL_UNIFORM_BLOCK 0x92E2
4635 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
4636 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
4637 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F
4638 #define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
4639 #define GL_UNIFORM_BLOCK_INDEX 0x8A3A
4640 #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
4641 #define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC
4642 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
4643 #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
4644 #define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV 0x959C
4645 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV 0x959D
4646 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
4647 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
4648 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
4649 #define GL_UNIFORM_BUFFER 0x8A11
4650 #define GL_UNIFORM_BUFFER_ADDRESS_NV 0x936F
4651 #define GL_UNIFORM_BUFFER_BINDING 0x8A28
4652 #define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF
4653 #define GL_UNIFORM_BUFFER_EXT 0x8DEE
4654 #define GL_UNIFORM_BUFFER_LENGTH_NV 0x9370
4655 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
4656 #define GL_UNIFORM_BUFFER_SIZE 0x8A2A
4657 #define GL_UNIFORM_BUFFER_START 0x8A29
4658 #define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E
4659 #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
4660 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
4661 #define GL_UNIFORM_NAME_LENGTH 0x8A39
4662 #define GL_UNIFORM_OFFSET 0x8A3B
4663 #define GL_UNIFORM_SIZE 0x8A38
4664 #define GL_UNIFORM_TYPE 0x8A37
4665 #define GL_UNKNOWN_CONTEXT_RESET 0x8255
4666 #define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
4667 #define GL_UNKNOWN_CONTEXT_RESET_KHR 0x8255
4668 #define GL_UNPACK_ALIGNMENT 0x0CF5
4669 #define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
4670 #define GL_UNPACK_CMYK_HINT_EXT 0x800F
4671 #define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129
4672 #define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
4673 #define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A
4674 #define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127
4675 #define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5
4676 #define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133
4677 #define GL_UNPACK_IMAGE_HEIGHT 0x806E
4678 #define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
4679 #define GL_UNPACK_LSB_FIRST 0x0CF1
4680 #define GL_UNPACK_RESAMPLE_OML 0x8985
4681 #define GL_UNPACK_RESAMPLE_SGIX 0x842F
4682 #define GL_UNPACK_ROW_BYTES_APPLE 0x8A16
4683 #define GL_UNPACK_ROW_LENGTH 0x0CF2
4684 #define GL_UNPACK_SKIP_IMAGES 0x806D
4685 #define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
4686 #define GL_UNPACK_SKIP_PIXELS 0x0CF4
4687 #define GL_UNPACK_SKIP_ROWS 0x0CF3
4688 #define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132
4689 #define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1
4690 #define GL_UNPACK_SWAP_BYTES 0x0CF0
4691 #define GL_UNSIGNALED 0x9118
4692 #define GL_UNSIGNED_BYTE 0x1401
4693 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
4694 #define GL_UNSIGNED_BYTE_3_3_2 0x8032
4695 #define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032
4696 #define GL_UNSIGNED_IDENTITY_NV 0x8536
4697 #define GL_UNSIGNED_INT 0x1405
4698 #define GL_UNSIGNED_INT16_NV 0x8FF0
4699 #define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1
4700 #define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2
4701 #define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3
4702 #define GL_UNSIGNED_INT64_AMD 0x8BC2
4703 #define GL_UNSIGNED_INT64_ARB 0x140F
4704 #define GL_UNSIGNED_INT64_NV 0x140F
4705 #define GL_UNSIGNED_INT64_VEC2_ARB 0x8FF5
4706 #define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5
4707 #define GL_UNSIGNED_INT64_VEC3_ARB 0x8FF6
4708 #define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6
4709 #define GL_UNSIGNED_INT64_VEC4_ARB 0x8FF7
4710 #define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7
4711 #define GL_UNSIGNED_INT8_NV 0x8FEC
4712 #define GL_UNSIGNED_INT8_VEC2_NV 0x8FED
4713 #define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE
4714 #define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF
4715 #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
4716 #define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
4717 #define GL_UNSIGNED_INT_10_10_10_2 0x8036
4718 #define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036
4719 #define GL_UNSIGNED_INT_24_8 0x84FA
4720 #define GL_UNSIGNED_INT_24_8_EXT 0x84FA
4721 #define GL_UNSIGNED_INT_24_8_NV 0x84FA
4722 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
4723 #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
4724 #define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E
4725 #define GL_UNSIGNED_INT_8_8_8_8 0x8035
4726 #define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035
4727 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
4728 #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
4729 #define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB
4730 #define GL_UNSIGNED_INT_IMAGE_1D 0x9062
4731 #define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068
4732 #define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068
4733 #define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062
4734 #define GL_UNSIGNED_INT_IMAGE_2D 0x9063
4735 #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069
4736 #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069
4737 #define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063
4738 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
4739 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
4740 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C
4741 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B
4742 #define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065
4743 #define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065
4744 #define GL_UNSIGNED_INT_IMAGE_3D 0x9064
4745 #define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064
4746 #define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067
4747 #define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067
4748 #define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066
4749 #define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066
4750 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
4751 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
4752 #define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
4753 #define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
4754 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
4755 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
4756 #define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1
4757 #define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
4758 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
4759 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
4760 #define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2
4761 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
4762 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
4763 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
4764 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
4765 #define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
4766 #define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3
4767 #define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
4768 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003
4769 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
4770 #define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
4771 #define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4
4772 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
4773 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
4774 #define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
4775 #define GL_UNSIGNED_INT_VEC2 0x8DC6
4776 #define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6
4777 #define GL_UNSIGNED_INT_VEC3 0x8DC7
4778 #define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7
4779 #define GL_UNSIGNED_INT_VEC4 0x8DC8
4780 #define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8
4781 #define GL_UNSIGNED_INVERT_NV 0x8537
4782 #define GL_UNSIGNED_NORMALIZED 0x8C17
4783 #define GL_UNSIGNED_NORMALIZED_ARB 0x8C17
4784 #define GL_UNSIGNED_SHORT 0x1403
4785 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
4786 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
4787 #define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033
4788 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
4789 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
4790 #define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034
4791 #define GL_UNSIGNED_SHORT_5_6_5 0x8363
4792 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
4793 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
4794 #define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA
4795 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
4796 #define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB
4797 #define GL_UPLOAD_GPU_MASK_NVX 0x954A
4798 #define GL_UPPER_LEFT 0x8CA2
4799 #define GL_USE_MISSING_GLYPH_NV 0x90AA
4800 #define GL_UTF16_NV 0x909B
4801 #define GL_UTF8_NV 0x909A
4802 #define GL_UUID_SIZE_EXT 16
4803 #define GL_V2F 0x2A20
4804 #define GL_V3F 0x2A21
4805 #define GL_VALIDATE_STATUS 0x8B83
4806 #define GL_VARIABLE_A_NV 0x8523
4807 #define GL_VARIABLE_B_NV 0x8524
4808 #define GL_VARIABLE_C_NV 0x8525
4809 #define GL_VARIABLE_D_NV 0x8526
4810 #define GL_VARIABLE_E_NV 0x8527
4811 #define GL_VARIABLE_F_NV 0x8528
4812 #define GL_VARIABLE_G_NV 0x8529
4813 #define GL_VARIANT_ARRAY_EXT 0x87E8
4814 #define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9
4815 #define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6
4816 #define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7
4817 #define GL_VARIANT_DATATYPE_EXT 0x87E5
4818 #define GL_VARIANT_EXT 0x87C1
4819 #define GL_VARIANT_VALUE_EXT 0x87E4
4820 #define GL_VBO_FREE_MEMORY_ATI 0x87FB
4821 #define GL_VECTOR_EXT 0x87BF
4822 #define GL_VENDOR 0x1F00
4823 #define GL_VERSION 0x1F02
4824 #define GL_VERTEX23_BIT_PGI 0x00000004
4825 #define GL_VERTEX4_BIT_PGI 0x00000008
4826 #define GL_VERTEX_ARRAY 0x8074
4827 #define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21
4828 #define GL_VERTEX_ARRAY_BINDING 0x85B5
4829 #define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5
4830 #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
4831 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
4832 #define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
4833 #define GL_VERTEX_ARRAY_EXT 0x8074
4834 #define GL_VERTEX_ARRAY_KHR 0x8074
4835 #define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B
4836 #define GL_VERTEX_ARRAY_LIST_IBM 103070
4837 #define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080
4838 #define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154
4839 #define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
4840 #define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
4841 #define GL_VERTEX_ARRAY_POINTER 0x808E
4842 #define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
4843 #define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D
4844 #define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
4845 #define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E
4846 #define GL_VERTEX_ARRAY_RANGE_NV 0x851D
4847 #define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
4848 #define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521
4849 #define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F
4850 #define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
4851 #define GL_VERTEX_ARRAY_SIZE 0x807A
4852 #define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
4853 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
4854 #define GL_VERTEX_ARRAY_STRIDE 0x807C
4855 #define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
4856 #define GL_VERTEX_ARRAY_TYPE 0x807B
4857 #define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
4858 #define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650
4859 #define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A
4860 #define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B
4861 #define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C
4862 #define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D
4863 #define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E
4864 #define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F
4865 #define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651
4866 #define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652
4867 #define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653
4868 #define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654
4869 #define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655
4870 #define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656
4871 #define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657
4872 #define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658
4873 #define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659
4874 #define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
4875 #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
4876 #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001
4877 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
4878 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
4879 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
4880 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
4881 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
4882 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
4883 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
4884 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD
4885 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
4886 #define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A
4887 #define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E
4888 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
4889 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
4890 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
4891 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
4892 #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
4893 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
4894 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
4895 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
4896 #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
4897 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
4898 #define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
4899 #define GL_VERTEX_ATTRIB_BINDING 0x82D4
4900 #define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00
4901 #define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03
4902 #define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05
4903 #define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04
4904 #define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02
4905 #define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01
4906 #define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07
4907 #define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09
4908 #define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08
4909 #define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06
4910 #define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5
4911 #define GL_VERTEX_BINDING_BUFFER 0x8F4F
4912 #define GL_VERTEX_BINDING_DIVISOR 0x82D6
4913 #define GL_VERTEX_BINDING_OFFSET 0x82D7
4914 #define GL_VERTEX_BINDING_STRIDE 0x82D8
4915 #define GL_VERTEX_BLEND_ARB 0x86A7
4916 #define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B
4917 #define GL_VERTEX_DATA_HINT_PGI 0x1A22A
4918 #define GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4
4919 #define GL_VERTEX_ID_NV 0x8C7B
4920 #define GL_VERTEX_ID_SWIZZLE_AMD 0x91A5
4921 #define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF
4922 #define GL_VERTEX_PRECLIP_SGIX 0x83EE
4923 #define GL_VERTEX_PROGRAM_ARB 0x8620
4924 #define GL_VERTEX_PROGRAM_BINDING_NV 0x864A
4925 #define GL_VERTEX_PROGRAM_NV 0x8620
4926 #define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
4927 #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
4928 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
4929 #define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642
4930 #define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
4931 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
4932 #define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643
4933 #define GL_VERTEX_SHADER 0x8B31
4934 #define GL_VERTEX_SHADER_ARB 0x8B31
4935 #define GL_VERTEX_SHADER_BINDING_EXT 0x8781
4936 #define GL_VERTEX_SHADER_BIT 0x00000001
4937 #define GL_VERTEX_SHADER_BIT_EXT 0x00000001
4938 #define GL_VERTEX_SHADER_EXT 0x8780
4939 #define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
4940 #define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1
4941 #define GL_VERTEX_SHADER_INVOCATIONS 0x82F0
4942 #define GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0
4943 #define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3
4944 #define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
4945 #define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4
4946 #define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0
4947 #define GL_VERTEX_SOURCE_ATI 0x8774
4948 #define GL_VERTEX_STATE_PROGRAM_NV 0x8621
4949 #define GL_VERTEX_STREAM0_ATI 0x876C
4950 #define GL_VERTEX_STREAM1_ATI 0x876D
4951 #define GL_VERTEX_STREAM2_ATI 0x876E
4952 #define GL_VERTEX_STREAM3_ATI 0x876F
4953 #define GL_VERTEX_STREAM4_ATI 0x8770
4954 #define GL_VERTEX_STREAM5_ATI 0x8771
4955 #define GL_VERTEX_STREAM6_ATI 0x8772
4956 #define GL_VERTEX_STREAM7_ATI 0x8773
4957 #define GL_VERTEX_SUBROUTINE 0x92E8
4958 #define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE
4959 #define GL_VERTEX_TEXTURE 0x829B
4960 #define GL_VERTEX_WEIGHTING_EXT 0x8509
4961 #define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C
4962 #define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
4963 #define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D
4964 #define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
4965 #define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E
4966 #define GL_VERTICAL_LINE_TO_NV 0x08
4967 #define GL_VERTICES_SUBMITTED 0x82EE
4968 #define GL_VERTICES_SUBMITTED_ARB 0x82EE
4969 #define GL_VIBRANCE_BIAS_NV 0x8719
4970 #define GL_VIBRANCE_SCALE_NV 0x8713
4971 #define GL_VIDEO_BUFFER_BINDING_NV 0x9021
4972 #define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D
4973 #define GL_VIDEO_BUFFER_NV 0x9020
4974 #define GL_VIDEO_BUFFER_PITCH_NV 0x9028
4975 #define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B
4976 #define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A
4977 #define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039
4978 #define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038
4979 #define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C
4980 #define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026
4981 #define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029
4982 #define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A
4983 #define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B
4984 #define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C
4985 #define GL_VIEWPORT 0x0BA2
4986 #define GL_VIEWPORT_BIT 0x00000800
4987 #define GL_VIEWPORT_BOUNDS_RANGE 0x825D
4988 #define GL_VIEWPORT_COMMAND_NV 0x0010
4989 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
4990 #define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C
4991 #define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D
4992 #define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E
4993 #define GL_VIEWPORT_SUBPIXEL_BITS 0x825C
4994 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357
4995 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351
4996 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353
4997 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355
4998 #define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356
4999 #define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350
5000 #define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352
5001 #define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354
5002 #define GL_VIEWPORT_SWIZZLE_W_NV 0x935B
5003 #define GL_VIEWPORT_SWIZZLE_X_NV 0x9358
5004 #define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359
5005 #define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A
5006 #define GL_VIEW_CLASS_128_BITS 0x82C4
5007 #define GL_VIEW_CLASS_16_BITS 0x82CA
5008 #define GL_VIEW_CLASS_24_BITS 0x82C9
5009 #define GL_VIEW_CLASS_32_BITS 0x82C8
5010 #define GL_VIEW_CLASS_48_BITS 0x82C7
5011 #define GL_VIEW_CLASS_64_BITS 0x82C6
5012 #define GL_VIEW_CLASS_8_BITS 0x82CB
5013 #define GL_VIEW_CLASS_96_BITS 0x82C5
5014 #define GL_VIEW_CLASS_ASTC_10x10_RGBA 0x9393
5015 #define GL_VIEW_CLASS_ASTC_10x5_RGBA 0x9390
5016 #define GL_VIEW_CLASS_ASTC_10x6_RGBA 0x9391
5017 #define GL_VIEW_CLASS_ASTC_10x8_RGBA 0x9392
5018 #define GL_VIEW_CLASS_ASTC_12x10_RGBA 0x9394
5019 #define GL_VIEW_CLASS_ASTC_12x12_RGBA 0x9395
5020 #define GL_VIEW_CLASS_ASTC_4x4_RGBA 0x9388
5021 #define GL_VIEW_CLASS_ASTC_5x4_RGBA 0x9389
5022 #define GL_VIEW_CLASS_ASTC_5x5_RGBA 0x938A
5023 #define GL_VIEW_CLASS_ASTC_6x5_RGBA 0x938B
5024 #define GL_VIEW_CLASS_ASTC_6x6_RGBA 0x938C
5025 #define GL_VIEW_CLASS_ASTC_8x5_RGBA 0x938D
5026 #define GL_VIEW_CLASS_ASTC_8x6_RGBA 0x938E
5027 #define GL_VIEW_CLASS_ASTC_8x8_RGBA 0x938F
5028 #define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3
5029 #define GL_VIEW_CLASS_BPTC_UNORM 0x82D2
5030 #define GL_VIEW_CLASS_EAC_R11 0x9383
5031 #define GL_VIEW_CLASS_EAC_RG11 0x9384
5032 #define GL_VIEW_CLASS_ETC2_EAC_RGBA 0x9387
5033 #define GL_VIEW_CLASS_ETC2_RGB 0x9385
5034 #define GL_VIEW_CLASS_ETC2_RGBA 0x9386
5035 #define GL_VIEW_CLASS_RGTC1_RED 0x82D0
5036 #define GL_VIEW_CLASS_RGTC2_RG 0x82D1
5037 #define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC
5038 #define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD
5039 #define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE
5040 #define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF
5041 #define GL_VIEW_COMPATIBILITY_CLASS 0x82B6
5042 #define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7
5043 #define GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195
5044 #define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195
5045 #define GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196
5046 #define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196
5047 #define GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197
5048 #define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197
5049 #define GL_VIVIDLIGHT_NV 0x92A6
5050 #define GL_VOLATILE_APPLE 0x8A1A
5051 #define GL_WAIT_FAILED 0x911D
5052 #define GL_WARPS_PER_SM_NV 0x933A
5053 #define GL_WARP_SIZE_NV 0x9339
5054 #define GL_WEIGHTED_AVERAGE_ARB 0x9367
5055 #define GL_WEIGHTED_AVERAGE_EXT 0x9367
5056 #define GL_WEIGHT_ARRAY_ARB 0x86AD
5057 #define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
5058 #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
5059 #define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
5060 #define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
5061 #define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
5062 #define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
5063 #define GL_WEIGHT_SUM_UNITY_ARB 0x86A6
5064 #define GL_WIDE_LINE_HINT_PGI 0x1A222
5065 #define GL_WINDOW_RECTANGLE_EXT 0x8F12
5066 #define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13
5067 #define GL_WRAP_BORDER_SUN 0x81D4
5068 #define GL_WRITE_DISCARD_NV 0x88BE
5069 #define GL_WRITE_ONLY 0x88B9
5070 #define GL_WRITE_ONLY_ARB 0x88B9
5071 #define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
5072 #define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878
5073 #define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
5074 #define GL_W_EXT 0x87D8
5075 #define GL_XOR 0x1506
5076 #define GL_XOR_NV 0x1506
5077 #define GL_X_EXT 0x87D5
5078 #define GL_YCBAYCR8A_4224_NV 0x9032
5079 #define GL_YCBCR_422_APPLE 0x85B9
5080 #define GL_YCBCR_MESA 0x8757
5081 #define GL_YCBYCR8_422_NV 0x9031
5082 #define GL_YCRCBA_SGIX 0x8319
5083 #define GL_YCRCB_422_SGIX 0x81BB
5084 #define GL_YCRCB_444_SGIX 0x81BC
5085 #define GL_YCRCB_SGIX 0x8318
5086 #define GL_Y_EXT 0x87D6
5087 #define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036
5088 #define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037
5089 #define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035
5090 #define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034
5091 #define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033
5092 #define GL_ZERO 0
5093 #define GL_ZERO_EXT 0x87DD
5094 #define GL_ZERO_TO_ONE 0x935F
5095 #define GL_ZOOM_X 0x0D16
5096 #define GL_ZOOM_Y 0x0D17
5097 #define GL_Z_EXT 0x87D7
5098 #define WGL_ACCELERATION_ARB 0x2003
5099 #define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
5100 #define WGL_ACCUM_BITS_ARB 0x201D
5101 #define WGL_ACCUM_BLUE_BITS_ARB 0x2020
5102 #define WGL_ACCUM_GREEN_BITS_ARB 0x201F
5103 #define WGL_ACCUM_RED_BITS_ARB 0x201E
5104 #define WGL_ALPHA_BITS_ARB 0x201B
5105 #define WGL_ALPHA_SHIFT_ARB 0x201C
5106 #define WGL_AUX0_ARB 0x2087
5107 #define WGL_AUX1_ARB 0x2088
5108 #define WGL_AUX2_ARB 0x2089
5109 #define WGL_AUX3_ARB 0x208A
5110 #define WGL_AUX4_ARB 0x208B
5111 #define WGL_AUX5_ARB 0x208C
5112 #define WGL_AUX6_ARB 0x208D
5113 #define WGL_AUX7_ARB 0x208E
5114 #define WGL_AUX8_ARB 0x208F
5115 #define WGL_AUX9_ARB 0x2090
5116 #define WGL_AUX_BUFFERS_ARB 0x2024
5117 #define WGL_BACK_LEFT_ARB 0x2085
5118 #define WGL_BACK_RIGHT_ARB 0x2086
5119 #define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
5120 #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
5121 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
5122 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
5123 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
5124 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
5125 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
5126 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
5127 #define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
5128 #define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
5129 #define WGL_BLUE_BITS_ARB 0x2019
5130 #define WGL_BLUE_SHIFT_ARB 0x201A
5131 #define WGL_COLOR_BITS_ARB 0x2014
5132 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
5133 #define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
5134 #define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001
5135 #define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
5136 #define WGL_CONTEXT_FLAGS_ARB 0x2094
5137 #define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
5138 #define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
5139 #define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
5140 #define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
5141 #define WGL_CONTEXT_OPENGL_NO_ERROR_ARB 0x31B3
5142 #define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
5143 #define WGL_CUBE_MAP_FACE_ARB 0x207C
5144 #define WGL_DEPTH_BITS_ARB 0x2022
5145 #define WGL_DEPTH_COMPONENT_NV 0x20A7
5146 #define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
5147 #define WGL_DOUBLE_BUFFER_ARB 0x2011
5148 #define WGL_DRAW_TO_BITMAP_ARB 0x2002
5149 #define WGL_DRAW_TO_PBUFFER_ARB 0x202D
5150 #define WGL_DRAW_TO_WINDOW_ARB 0x2001
5151 #define WGL_FLOAT_COMPONENTS_NV 0x20B0
5152 #define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
5153 #define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
5154 #define WGL_FRONT_LEFT_ARB 0x2083
5155 #define WGL_FRONT_RIGHT_ARB 0x2084
5156 #define WGL_FULL_ACCELERATION_ARB 0x2027
5157 #define WGL_GENERIC_ACCELERATION_ARB 0x2026
5158 #define WGL_GREEN_BITS_ARB 0x2017
5159 #define WGL_GREEN_SHIFT_ARB 0x2018
5160 #define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
5161 #define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
5162 #define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
5163 #define WGL_MIPMAP_LEVEL_ARB 0x207B
5164 #define WGL_MIPMAP_TEXTURE_ARB 0x2074
5165 #define WGL_NEED_PALETTE_ARB 0x2004
5166 #define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
5167 #define WGL_NO_ACCELERATION_ARB 0x2025
5168 #define WGL_NO_TEXTURE_ARB 0x2077
5169 #define WGL_NUMBER_OVERLAYS_ARB 0x2008
5170 #define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
5171 #define WGL_NUMBER_UNDERLAYS_ARB 0x2009
5172 #define WGL_PBUFFER_HEIGHT_ARB 0x2035
5173 #define WGL_PBUFFER_LARGEST_ARB 0x2033
5174 #define WGL_PBUFFER_LOST_ARB 0x2036
5175 #define WGL_PBUFFER_WIDTH_ARB 0x2034
5176 #define WGL_PIXEL_TYPE_ARB 0x2013
5177 #define WGL_RED_BITS_ARB 0x2015
5178 #define WGL_RED_SHIFT_ARB 0x2016
5179 #define WGL_RENDERER_ACCELERATED_WINE 0x8186
5180 #define WGL_RENDERER_DEVICE_ID_WINE 0x8184
5181 #define WGL_RENDERER_ID_WINE 0x818E
5182 #define WGL_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_WINE 0x818B
5183 #define WGL_RENDERER_OPENGL_CORE_PROFILE_VERSION_WINE 0x818A
5184 #define WGL_RENDERER_OPENGL_ES2_PROFILE_VERSION_WINE 0x818D
5185 #define WGL_RENDERER_OPENGL_ES_PROFILE_VERSION_WINE 0x818C
5186 #define WGL_RENDERER_PREFERRED_PROFILE_WINE 0x8189
5187 #define WGL_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_WINE 0x8188
5188 #define WGL_RENDERER_VENDOR_ID_WINE 0x8183
5189 #define WGL_RENDERER_VERSION_WINE 0x8185
5190 #define WGL_RENDERER_VIDEO_MEMORY_WINE 0x8187
5191 #define WGL_SAMPLES_ARB 0x2042
5192 #define WGL_SAMPLE_BUFFERS_ARB 0x2041
5193 #define WGL_SHARE_ACCUM_ARB 0x200E
5194 #define WGL_SHARE_DEPTH_ARB 0x200C
5195 #define WGL_SHARE_STENCIL_ARB 0x200D
5196 #define WGL_STENCIL_BITS_ARB 0x2023
5197 #define WGL_STEREO_ARB 0x2012
5198 #define WGL_SUPPORT_GDI_ARB 0x200F
5199 #define WGL_SUPPORT_OPENGL_ARB 0x2010
5200 #define WGL_SWAP_COPY_ARB 0x2029
5201 #define WGL_SWAP_EXCHANGE_ARB 0x2028
5202 #define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
5203 #define WGL_SWAP_METHOD_ARB 0x2007
5204 #define WGL_SWAP_UNDEFINED_ARB 0x202A
5205 #define WGL_TEXTURE_1D_ARB 0x2079
5206 #define WGL_TEXTURE_2D_ARB 0x207A
5207 #define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
5208 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
5209 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
5210 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
5211 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
5212 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
5213 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
5214 #define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
5215 #define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
5216 #define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
5217 #define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
5218 #define WGL_TEXTURE_FLOAT_R_NV 0x20B5
5219 #define WGL_TEXTURE_FORMAT_ARB 0x2072
5220 #define WGL_TEXTURE_RECTANGLE_NV 0x20A2
5221 #define WGL_TEXTURE_RGBA_ARB 0x2076
5222 #define WGL_TEXTURE_RGB_ARB 0x2075
5223 #define WGL_TEXTURE_TARGET_ARB 0x2073
5224 #define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
5225 #define WGL_TRANSPARENT_ARB 0x200A
5226 #define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
5227 #define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
5228 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
5229 #define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
5230 #define WGL_TYPE_COLORINDEX_ARB 0x202C
5231 #define WGL_TYPE_RGBA_ARB 0x202B
5232 #define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
5233 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
5234 #define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
5236 void GLAPIENTRY glAccum( GLenum op, GLfloat value );
5237 void GLAPIENTRY glAlphaFunc( GLenum func, GLfloat ref );
5238 GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n, const GLuint *textures, GLboolean *residences );
5239 void GLAPIENTRY glArrayElement( GLint i );
5240 void GLAPIENTRY glBegin( GLenum mode );
5241 void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
5242 void GLAPIENTRY glBitmap( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap );
5243 void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
5244 void GLAPIENTRY glCallList( GLuint list );
5245 void GLAPIENTRY glCallLists( GLsizei n, GLenum type, const void *lists );
5246 void GLAPIENTRY glClear( GLbitfield mask );
5247 void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
5248 void GLAPIENTRY glClearColor( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
5249 void GLAPIENTRY glClearDepth( GLdouble depth );
5250 void GLAPIENTRY glClearIndex( GLfloat c );
5251 void GLAPIENTRY glClearStencil( GLint s );
5252 void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
5253 void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
5254 void GLAPIENTRY glColor3bv( const GLbyte *v );
5255 void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
5256 void GLAPIENTRY glColor3dv( const GLdouble *v );
5257 void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
5258 void GLAPIENTRY glColor3fv( const GLfloat *v );
5259 void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
5260 void GLAPIENTRY glColor3iv( const GLint *v );
5261 void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
5262 void GLAPIENTRY glColor3sv( const GLshort *v );
5263 void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
5264 void GLAPIENTRY glColor3ubv( const GLubyte *v );
5265 void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
5266 void GLAPIENTRY glColor3uiv( const GLuint *v );
5267 void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
5268 void GLAPIENTRY glColor3usv( const GLushort *v );
5269 void GLAPIENTRY glColor4b( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha );
5270 void GLAPIENTRY glColor4bv( const GLbyte *v );
5271 void GLAPIENTRY glColor4d( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha );
5272 void GLAPIENTRY glColor4dv( const GLdouble *v );
5273 void GLAPIENTRY glColor4f( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
5274 void GLAPIENTRY glColor4fv( const GLfloat *v );
5275 void GLAPIENTRY glColor4i( GLint red, GLint green, GLint blue, GLint alpha );
5276 void GLAPIENTRY glColor4iv( const GLint *v );
5277 void GLAPIENTRY glColor4s( GLshort red, GLshort green, GLshort blue, GLshort alpha );
5278 void GLAPIENTRY glColor4sv( const GLshort *v );
5279 void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha );
5280 void GLAPIENTRY glColor4ubv( const GLubyte *v );
5281 void GLAPIENTRY glColor4ui( GLuint red, GLuint green, GLuint blue, GLuint alpha );
5282 void GLAPIENTRY glColor4uiv( const GLuint *v );
5283 void GLAPIENTRY glColor4us( GLushort red, GLushort green, GLushort blue, GLushort alpha );
5284 void GLAPIENTRY glColor4usv( const GLushort *v );
5285 void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
5286 void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
5287 void GLAPIENTRY glColorPointer( GLint size, GLenum type, GLsizei stride, const void *pointer );
5288 void GLAPIENTRY glCopyPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum type );
5289 void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border );
5290 void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border );
5291 void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width );
5292 void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height );
5293 void GLAPIENTRY glCullFace( GLenum mode );
5294 GLint GLAPIENTRY glDebugEntry( GLint unknown1, GLint unknown2 );
5295 void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
5296 void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures );
5297 void GLAPIENTRY glDepthFunc( GLenum func );
5298 void GLAPIENTRY glDepthMask( GLboolean flag );
5299 void GLAPIENTRY glDepthRange( GLdouble n, GLdouble f );
5300 void GLAPIENTRY glDisable( GLenum cap );
5301 void GLAPIENTRY glDisableClientState( GLenum array );
5302 void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
5303 void GLAPIENTRY glDrawBuffer( GLenum buf );
5304 void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, GLenum type, const void *indices );
5305 void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels );
5306 void GLAPIENTRY glEdgeFlag( GLboolean flag );
5307 void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const void *pointer );
5308 void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
5309 void GLAPIENTRY glEnable( GLenum cap );
5310 void GLAPIENTRY glEnableClientState( GLenum array );
5311 void GLAPIENTRY glEnd(void);
5312 void GLAPIENTRY glEndList(void);
5313 void GLAPIENTRY glEvalCoord1d( GLdouble u );
5314 void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
5315 void GLAPIENTRY glEvalCoord1f( GLfloat u );
5316 void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
5317 void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
5318 void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
5319 void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
5320 void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
5321 void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
5322 void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
5323 void GLAPIENTRY glEvalPoint1( GLint i );
5324 void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
5325 void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
5326 void GLAPIENTRY glFinish(void);
5327 void GLAPIENTRY glFlush(void);
5328 void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
5329 void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
5330 void GLAPIENTRY glFogi( GLenum pname, GLint param );
5331 void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
5332 void GLAPIENTRY glFrontFace( GLenum mode );
5333 void GLAPIENTRY glFrustum( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar );
5334 GLuint GLAPIENTRY glGenLists( GLsizei range );
5335 void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
5336 void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *data );
5337 void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
5338 void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *data );
5339 GLenum GLAPIENTRY glGetError(void);
5340 void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *data );
5341 void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *data );
5342 void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname, GLfloat *params );
5343 void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname, GLint *params );
5344 void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
5345 void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
5346 void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
5347 void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
5348 void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
5349 void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
5350 void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
5351 void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
5352 void GLAPIENTRY glGetPointerv( GLenum pname, void **params );
5353 void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
5354 const GLubyte * GLAPIENTRY glGetString( GLenum name );
5355 void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
5356 void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
5357 void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
5358 void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
5359 void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
5360 void GLAPIENTRY glGetTexImage( GLenum target, GLint level, GLenum format, GLenum type, void *pixels );
5361 void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level, GLenum pname, GLfloat *params );
5362 void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level, GLenum pname, GLint *params );
5363 void GLAPIENTRY glGetTexParameterfv( GLenum target, GLenum pname, GLfloat *params );
5364 void GLAPIENTRY glGetTexParameteriv( GLenum target, GLenum pname, GLint *params );
5365 void GLAPIENTRY glHint( GLenum target, GLenum mode );
5366 void GLAPIENTRY glIndexMask( GLuint mask );
5367 void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride, const void *pointer );
5368 void GLAPIENTRY glIndexd( GLdouble c );
5369 void GLAPIENTRY glIndexdv( const GLdouble *c );
5370 void GLAPIENTRY glIndexf( GLfloat c );
5371 void GLAPIENTRY glIndexfv( const GLfloat *c );
5372 void GLAPIENTRY glIndexi( GLint c );
5373 void GLAPIENTRY glIndexiv( const GLint *c );
5374 void GLAPIENTRY glIndexs( GLshort c );
5375 void GLAPIENTRY glIndexsv( const GLshort *c );
5376 void GLAPIENTRY glIndexub( GLubyte c );
5377 void GLAPIENTRY glIndexubv( const GLubyte *c );
5378 void GLAPIENTRY glInitNames(void);
5379 void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride, const void *pointer );
5380 GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
5381 GLboolean GLAPIENTRY glIsList( GLuint list );
5382 GLboolean GLAPIENTRY glIsTexture( GLuint texture );
5383 void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
5384 void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
5385 void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
5386 void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
5387 void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
5388 void GLAPIENTRY glLightfv( GLenum light, GLenum pname, const GLfloat *params );
5389 void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
5390 void GLAPIENTRY glLightiv( GLenum light, GLenum pname, const GLint *params );
5391 void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
5392 void GLAPIENTRY glLineWidth( GLfloat width );
5393 void GLAPIENTRY glListBase( GLuint base );
5394 void GLAPIENTRY glLoadIdentity(void);
5395 void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
5396 void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
5397 void GLAPIENTRY glLoadName( GLuint name );
5398 void GLAPIENTRY glLogicOp( GLenum opcode );
5399 void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points );
5400 void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points );
5401 void GLAPIENTRY glMap2d( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points );
5402 void GLAPIENTRY glMap2f( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points );
5403 void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
5404 void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
5405 void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2 );
5406 void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2 );
5407 void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
5408 void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
5409 void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
5410 void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
5411 void GLAPIENTRY glMatrixMode( GLenum mode );
5412 void GLAPIENTRY glMultMatrixd( const GLdouble *m );
5413 void GLAPIENTRY glMultMatrixf( const GLfloat *m );
5414 void GLAPIENTRY glNewList( GLuint list, GLenum mode );
5415 void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
5416 void GLAPIENTRY glNormal3bv( const GLbyte *v );
5417 void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
5418 void GLAPIENTRY glNormal3dv( const GLdouble *v );
5419 void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
5420 void GLAPIENTRY glNormal3fv( const GLfloat *v );
5421 void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
5422 void GLAPIENTRY glNormal3iv( const GLint *v );
5423 void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
5424 void GLAPIENTRY glNormal3sv( const GLshort *v );
5425 void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride, const void *pointer );
5426 void GLAPIENTRY glOrtho( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar );
5427 void GLAPIENTRY glPassThrough( GLfloat token );
5428 void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values );
5429 void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize, const GLuint *values );
5430 void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize, const GLushort *values );
5431 void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
5432 void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
5433 void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
5434 void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
5435 void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
5436 void GLAPIENTRY glPointSize( GLfloat size );
5437 void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
5438 void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
5439 void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
5440 void GLAPIENTRY glPopAttrib(void);
5441 void GLAPIENTRY glPopClientAttrib(void);
5442 void GLAPIENTRY glPopMatrix(void);
5443 void GLAPIENTRY glPopName(void);
5444 void GLAPIENTRY glPrioritizeTextures( GLsizei n, const GLuint *textures, const GLfloat *priorities );
5445 void GLAPIENTRY glPushAttrib( GLbitfield mask );
5446 void GLAPIENTRY glPushClientAttrib( GLbitfield mask );
5447 void GLAPIENTRY glPushMatrix(void);
5448 void GLAPIENTRY glPushName( GLuint name );
5449 void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
5450 void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
5451 void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
5452 void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
5453 void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
5454 void GLAPIENTRY glRasterPos2iv( const GLint *v );
5455 void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
5456 void GLAPIENTRY glRasterPos2sv( const GLshort *v );
5457 void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
5458 void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
5459 void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
5460 void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
5461 void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
5462 void GLAPIENTRY glRasterPos3iv( const GLint *v );
5463 void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
5464 void GLAPIENTRY glRasterPos3sv( const GLshort *v );
5465 void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
5466 void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
5467 void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
5468 void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
5469 void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
5470 void GLAPIENTRY glRasterPos4iv( const GLint *v );
5471 void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
5472 void GLAPIENTRY glRasterPos4sv( const GLshort *v );
5473 void GLAPIENTRY glReadBuffer( GLenum src );
5474 void GLAPIENTRY glReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels );
5475 void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
5476 void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
5477 void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
5478 void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
5479 void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
5480 void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
5481 void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
5482 void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
5483 GLint GLAPIENTRY glRenderMode( GLenum mode );
5484 void GLAPIENTRY glRotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z );
5485 void GLAPIENTRY glRotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z );
5486 void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
5487 void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
5488 void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height );
5489 void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
5490 void GLAPIENTRY glShadeModel( GLenum mode );
5491 void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
5492 void GLAPIENTRY glStencilMask( GLuint mask );
5493 void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
5494 void GLAPIENTRY glTexCoord1d( GLdouble s );
5495 void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
5496 void GLAPIENTRY glTexCoord1f( GLfloat s );
5497 void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
5498 void GLAPIENTRY glTexCoord1i( GLint s );
5499 void GLAPIENTRY glTexCoord1iv( const GLint *v );
5500 void GLAPIENTRY glTexCoord1s( GLshort s );
5501 void GLAPIENTRY glTexCoord1sv( const GLshort *v );
5502 void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
5503 void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
5504 void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
5505 void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
5506 void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
5507 void GLAPIENTRY glTexCoord2iv( const GLint *v );
5508 void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
5509 void GLAPIENTRY glTexCoord2sv( const GLshort *v );
5510 void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
5511 void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
5512 void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
5513 void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
5514 void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
5515 void GLAPIENTRY glTexCoord3iv( const GLint *v );
5516 void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
5517 void GLAPIENTRY glTexCoord3sv( const GLshort *v );
5518 void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
5519 void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
5520 void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
5521 void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
5522 void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
5523 void GLAPIENTRY glTexCoord4iv( const GLint *v );
5524 void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
5525 void GLAPIENTRY glTexCoord4sv( const GLshort *v );
5526 void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type, GLsizei stride, const void *pointer );
5527 void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
5528 void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
5529 void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
5530 void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
5531 void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
5532 void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
5533 void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
5534 void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
5535 void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
5536 void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
5537 void GLAPIENTRY glTexImage1D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels );
5538 void GLAPIENTRY glTexImage2D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels );
5539 void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
5540 void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname, const GLfloat *params );
5541 void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
5542 void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname, const GLint *params );
5543 void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels );
5544 void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels );
5545 void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
5546 void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
5547 void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
5548 void GLAPIENTRY glVertex2dv( const GLdouble *v );
5549 void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
5550 void GLAPIENTRY glVertex2fv( const GLfloat *v );
5551 void GLAPIENTRY glVertex2i( GLint x, GLint y );
5552 void GLAPIENTRY glVertex2iv( const GLint *v );
5553 void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
5554 void GLAPIENTRY glVertex2sv( const GLshort *v );
5555 void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
5556 void GLAPIENTRY glVertex3dv( const GLdouble *v );
5557 void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
5558 void GLAPIENTRY glVertex3fv( const GLfloat *v );
5559 void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
5560 void GLAPIENTRY glVertex3iv( const GLint *v );
5561 void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
5562 void GLAPIENTRY glVertex3sv( const GLshort *v );
5563 void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
5564 void GLAPIENTRY glVertex4dv( const GLdouble *v );
5565 void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
5566 void GLAPIENTRY glVertex4fv( const GLfloat *v );
5567 void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
5568 void GLAPIENTRY glVertex4iv( const GLint *v );
5569 void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
5570 void GLAPIENTRY glVertex4sv( const GLshort *v );
5571 void GLAPIENTRY glVertexPointer( GLint size, GLenum type, GLsizei stride, const void *pointer );
5572 void GLAPIENTRY glViewport( GLint x, GLint y, GLsizei width, GLsizei height );
5574 #endif /* __WINE_WGL_H */