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[wine.git] / dlls / d3d10 / d3d10_main.c
blob8d80c41f619c26add33a2337d7fb41d5f5414d04
1 /*
2 * Direct3D 10
4 * Copyright 2007 Andras Kovacs
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "config.h"
23 #include <stdarg.h>
25 #include "windef.h"
26 #include "winbase.h"
27 #include "winuser.h"
28 #include "wine/debug.h"
30 WINE_DEFAULT_DEBUG_CHANNEL(d3d10);
32 /* At process attach */
33 BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv)
35 TRACE("fdwReason=%d\n", fdwReason);
36 switch(fdwReason)
38 case DLL_WINE_PREATTACH:
39 return FALSE; /* prefer native version */
40 case DLL_PROCESS_ATTACH:
41 DisableThreadLibraryCalls( hInstDLL );
42 break;
44 return TRUE;