d3d11: Use wined3d_device_context_draw().
[wine.git] / dlls / uxtheme / Makefile.in
blob61817ee546818174268fb6f8c75aa7dd160040b2
1 MODULE = uxtheme.dll
2 IMPORTLIB = uxtheme
3 IMPORTS = user32 gdi32 advapi32
4 DELAYIMPORTS = msimg32
6 EXTRADLLFLAGS = -mno-cygwin
8 C_SRCS = \
9 buffer.c \
10 draw.c \
11 main.c \
12 metric.c \
13 msstyles.c \
14 property.c \
15 stylemap.c \
16 system.c \
17 uxini.c
19 RC_SRCS = version.rc