d3d11: Use wined3d_device_context_draw().
[wine.git] / dlls / tdh / Makefile.in
blobeab8b56e26461b3133ed14190f2acbac83deb3d9
1 MODULE = tdh.dll
3 EXTRADLLFLAGS = -mno-cygwin -Wb,--prefer-native
5 C_SRCS = \
6 tdh_main.c
8 RC_SRCS = version.rc