d3d11: Use wined3d_device_context_draw().
[wine.git] / dlls / ole2prox.dll16 / ole2prox.dll16.spec
blob3d05d2e26b9109452e735db91f4661e667af3f2b
1 1 stub DLLGETCLASSOBJECT
2 #2 WEP
3 #3 ___EXPORTEDSTUB