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HEAD
d3d11: Use wined3d_device_context_draw().
[wine.git]
/
dlls
/
msctf
/
Makefile.in
blob
fd4314b77ac0cb059a2d3d551dc78334db224472
1
MODULE
=
msctf.dll
2
IMPORTS
=
uuid ole32 oleaut32 user32 advapi32
3
4
EXTRADLLFLAGS
= -
mno-cygwin
-
Wb
,--
prefer-native
5
6
C_SRCS
=
\
7
categorymgr.c \
8
compartmentmgr.c \
9
context.c \
10
displayattributemgr.c \
11
documentmgr.c \
12
inputprocessor.c \
13
langbarmgr.c \
14
msctf.c \
15
range.c \
16
threadmgr.c
17
18
IDL_SRCS
=
msctf_classes.idl
19
20
RC_SRCS
=
\
21
version.rc