d3d11: Use wined3d_device_context_draw().
[wine.git] / dlls / bthprops.cpl / Makefile.in
blobe8236f4527c8fb6b289d751c07050f0739e1d562
1 MODULE = bthprops.cpl
3 EXTRADLLFLAGS = -mno-cygwin
5 C_SRCS = \
6 main.c