d3d11: Validate "ViewDimension" field in D3D11_RENDER_TARGET_VIEW_DESC.
[wine.git] / dlls / opengl32 / Makefile.in
blob4df6bcefcef25d62f07f9d146ef8dab4dd079b5c
1 MODULE = opengl32.dll
2 IMPORTLIB = opengl32
3 IMPORTS = user32 gdi32 advapi32
4 EXTRADLLFLAGS = -Wl,--image-base,0x7a800000
6 C_SRCS = \
7 opengl_ext.c \
8 opengl_norm.c \
9 wgl.c
11 RC_SRCS = version.rc