2 * DirectDraw helper functions
4 * Copyright (c) 1997-2000 Marcus Meissner
5 * Copyright (c) 1998 Lionel Ulmer
6 * Copyright (c) 2000 TransGaming Technologies Inc.
7 * Copyright (c) 2006 Stefan Dösinger
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Lesser General Public
11 * License as published by the Free Software Foundation; either
12 * version 2.1 of the License, or (at your option) any later version.
14 * This library is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Lesser General Public License for more details.
19 * You should have received a copy of the GNU Lesser General Public
20 * License along with this library; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "ddraw_private.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
28 static void DDRAW_dump_pixelformat(const DDPIXELFORMAT
*pf
);
30 void ddrawformat_from_wined3dformat(DDPIXELFORMAT
*DDPixelFormat
, enum wined3d_format_id wined3d_format
)
32 DWORD Size
= DDPixelFormat
->dwSize
;
36 memset(DDPixelFormat
, 0x00, Size
);
37 DDPixelFormat
->dwSize
= Size
;
38 switch (wined3d_format
)
40 case WINED3DFMT_B8G8R8_UNORM
:
41 DDPixelFormat
->dwFlags
= DDPF_RGB
;
42 DDPixelFormat
->dwFourCC
= 0;
43 DDPixelFormat
->u1
.dwRGBBitCount
= 24;
44 DDPixelFormat
->u2
.dwRBitMask
= 0x00ff0000;
45 DDPixelFormat
->u3
.dwGBitMask
= 0x0000ff00;
46 DDPixelFormat
->u4
.dwBBitMask
= 0x000000ff;
47 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
50 case WINED3DFMT_B8G8R8A8_UNORM
:
51 DDPixelFormat
->dwFlags
= DDPF_RGB
| DDPF_ALPHAPIXELS
;
52 DDPixelFormat
->dwFourCC
= 0;
53 DDPixelFormat
->u1
.dwRGBBitCount
= 32;
54 DDPixelFormat
->u2
.dwRBitMask
= 0x00ff0000;
55 DDPixelFormat
->u3
.dwGBitMask
= 0x0000ff00;
56 DDPixelFormat
->u4
.dwBBitMask
= 0x000000ff;
57 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0xff000000;
60 case WINED3DFMT_B8G8R8X8_UNORM
:
61 DDPixelFormat
->dwFlags
= DDPF_RGB
;
62 DDPixelFormat
->dwFourCC
= 0;
63 DDPixelFormat
->u1
.dwRGBBitCount
= 32;
64 DDPixelFormat
->u2
.dwRBitMask
= 0x00ff0000;
65 DDPixelFormat
->u3
.dwGBitMask
= 0x0000ff00;
66 DDPixelFormat
->u4
.dwBBitMask
= 0x000000ff;
67 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
70 case WINED3DFMT_R8G8B8X8_UNORM
:
71 DDPixelFormat
->dwFlags
= DDPF_RGB
;
72 DDPixelFormat
->dwFourCC
= 0;
73 DDPixelFormat
->u1
.dwRGBBitCount
= 32;
74 DDPixelFormat
->u2
.dwRBitMask
= 0x000000ff;
75 DDPixelFormat
->u3
.dwGBitMask
= 0x0000ff00;
76 DDPixelFormat
->u4
.dwBBitMask
= 0x00ff0000;
77 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
80 case WINED3DFMT_B5G6R5_UNORM
:
81 DDPixelFormat
->dwFlags
= DDPF_RGB
;
82 DDPixelFormat
->dwFourCC
= 0;
83 DDPixelFormat
->u1
.dwRGBBitCount
= 16;
84 DDPixelFormat
->u2
.dwRBitMask
= 0xF800;
85 DDPixelFormat
->u3
.dwGBitMask
= 0x07E0;
86 DDPixelFormat
->u4
.dwBBitMask
= 0x001F;
87 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
90 case WINED3DFMT_B5G5R5X1_UNORM
:
91 DDPixelFormat
->dwFlags
= DDPF_RGB
;
92 DDPixelFormat
->dwFourCC
= 0;
93 DDPixelFormat
->u1
.dwRGBBitCount
= 16;
94 DDPixelFormat
->u2
.dwRBitMask
= 0x7C00;
95 DDPixelFormat
->u3
.dwGBitMask
= 0x03E0;
96 DDPixelFormat
->u4
.dwBBitMask
= 0x001F;
97 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
100 case WINED3DFMT_B5G5R5A1_UNORM
:
101 DDPixelFormat
->dwFlags
= DDPF_RGB
| DDPF_ALPHAPIXELS
;
102 DDPixelFormat
->dwFourCC
= 0;
103 DDPixelFormat
->u1
.dwRGBBitCount
= 16;
104 DDPixelFormat
->u2
.dwRBitMask
= 0x7C00;
105 DDPixelFormat
->u3
.dwGBitMask
= 0x03E0;
106 DDPixelFormat
->u4
.dwBBitMask
= 0x001F;
107 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x8000;
110 case WINED3DFMT_B4G4R4A4_UNORM
:
111 DDPixelFormat
->dwFlags
= DDPF_RGB
| DDPF_ALPHAPIXELS
;
112 DDPixelFormat
->dwFourCC
= 0;
113 DDPixelFormat
->u1
.dwRGBBitCount
= 16;
114 DDPixelFormat
->u2
.dwRBitMask
= 0x0F00;
115 DDPixelFormat
->u3
.dwGBitMask
= 0x00F0;
116 DDPixelFormat
->u4
.dwBBitMask
= 0x000F;
117 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0xF000;
120 case WINED3DFMT_B2G3R3_UNORM
:
121 DDPixelFormat
->dwFlags
= DDPF_RGB
;
122 DDPixelFormat
->dwFourCC
= 0;
123 DDPixelFormat
->u1
.dwRGBBitCount
= 8;
124 DDPixelFormat
->u2
.dwRBitMask
= 0xE0;
125 DDPixelFormat
->u3
.dwGBitMask
= 0x1C;
126 DDPixelFormat
->u4
.dwBBitMask
= 0x03;
127 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0x0;
130 case WINED3DFMT_P8_UINT
:
131 DDPixelFormat
->dwFlags
= DDPF_PALETTEINDEXED8
| DDPF_RGB
;
132 DDPixelFormat
->dwFourCC
= 0;
133 DDPixelFormat
->u1
.dwRGBBitCount
= 8;
134 DDPixelFormat
->u2
.dwRBitMask
= 0x00;
135 DDPixelFormat
->u3
.dwGBitMask
= 0x00;
136 DDPixelFormat
->u4
.dwBBitMask
= 0x00;
139 case WINED3DFMT_A8_UNORM
:
140 DDPixelFormat
->dwFlags
= DDPF_ALPHA
;
141 DDPixelFormat
->dwFourCC
= 0;
142 DDPixelFormat
->u1
.dwAlphaBitDepth
= 8;
143 DDPixelFormat
->u2
.dwRBitMask
= 0x0;
144 DDPixelFormat
->u3
.dwZBitMask
= 0x0;
145 DDPixelFormat
->u4
.dwStencilBitMask
= 0x0;
146 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0x0;
149 case WINED3DFMT_B2G3R3A8_UNORM
:
150 DDPixelFormat
->dwFlags
= DDPF_RGB
| DDPF_ALPHAPIXELS
;
151 DDPixelFormat
->dwFourCC
= 0;
152 DDPixelFormat
->u1
.dwRGBBitCount
= 16;
153 DDPixelFormat
->u2
.dwRBitMask
= 0x00E0;
154 DDPixelFormat
->u3
.dwGBitMask
= 0x001C;
155 DDPixelFormat
->u4
.dwBBitMask
= 0x0003;
156 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0xFF00;
159 case WINED3DFMT_B4G4R4X4_UNORM
:
160 DDPixelFormat
->dwFlags
= DDPF_RGB
;
161 DDPixelFormat
->dwFourCC
= 0;
162 DDPixelFormat
->u1
.dwRGBBitCount
= 16;
163 DDPixelFormat
->u2
.dwRBitMask
= 0x0F00;
164 DDPixelFormat
->u3
.dwGBitMask
= 0x00F0;
165 DDPixelFormat
->u4
.dwBBitMask
= 0x000F;
166 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
169 /* How are Z buffer bit depth and Stencil buffer bit depth related?
171 case WINED3DFMT_D16_UNORM
:
172 DDPixelFormat
->dwFlags
= DDPF_ZBUFFER
;
173 DDPixelFormat
->dwFourCC
= 0;
174 DDPixelFormat
->u1
.dwZBufferBitDepth
= 16;
175 DDPixelFormat
->u2
.dwStencilBitDepth
= 0;
176 DDPixelFormat
->u3
.dwZBitMask
= 0x0000FFFF;
177 DDPixelFormat
->u4
.dwStencilBitMask
= 0x0;
178 DDPixelFormat
->u5
.dwRGBZBitMask
= 0x00000000;
181 case WINED3DFMT_D32_UNORM
:
182 DDPixelFormat
->dwFlags
= DDPF_ZBUFFER
;
183 DDPixelFormat
->dwFourCC
= 0;
184 DDPixelFormat
->u1
.dwZBufferBitDepth
= 32;
185 DDPixelFormat
->u2
.dwStencilBitDepth
= 0;
186 DDPixelFormat
->u3
.dwZBitMask
= 0xFFFFFFFF;
187 DDPixelFormat
->u4
.dwStencilBitMask
= 0x0;
188 DDPixelFormat
->u5
.dwRGBZBitMask
= 0x00000000;
191 case WINED3DFMT_S4X4_UINT_D24_UNORM
:
192 DDPixelFormat
->dwFlags
= DDPF_ZBUFFER
| DDPF_STENCILBUFFER
;
193 DDPixelFormat
->dwFourCC
= 0;
194 /* Should I set dwZBufferBitDepth to 32 here? */
195 DDPixelFormat
->u1
.dwZBufferBitDepth
= 32;
196 DDPixelFormat
->u2
.dwStencilBitDepth
= 4;
197 DDPixelFormat
->u3
.dwZBitMask
= 0x00FFFFFF;
198 DDPixelFormat
->u4
.dwStencilBitMask
= 0x0F000000;
199 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
202 case WINED3DFMT_D24_UNORM_S8_UINT
:
203 DDPixelFormat
->dwFlags
= DDPF_ZBUFFER
| DDPF_STENCILBUFFER
;
204 DDPixelFormat
->dwFourCC
= 0;
205 DDPixelFormat
->u1
.dwZBufferBitDepth
= 32;
206 DDPixelFormat
->u2
.dwStencilBitDepth
= 8;
207 DDPixelFormat
->u3
.dwZBitMask
= 0x00FFFFFF;
208 DDPixelFormat
->u4
.dwStencilBitMask
= 0xFF000000;
209 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
212 case WINED3DFMT_X8D24_UNORM
:
213 DDPixelFormat
->dwFlags
= DDPF_ZBUFFER
;
214 DDPixelFormat
->dwFourCC
= 0;
215 DDPixelFormat
->u1
.dwZBufferBitDepth
= 32;
216 DDPixelFormat
->u2
.dwStencilBitDepth
= 0;
217 DDPixelFormat
->u3
.dwZBitMask
= 0x00FFFFFF;
218 DDPixelFormat
->u4
.dwStencilBitMask
= 0x00000000;
219 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
222 case WINED3DFMT_S1_UINT_D15_UNORM
:
223 DDPixelFormat
->dwFlags
= DDPF_ZBUFFER
| DDPF_STENCILBUFFER
;
224 DDPixelFormat
->dwFourCC
= 0;
225 DDPixelFormat
->u1
.dwZBufferBitDepth
= 16;
226 DDPixelFormat
->u2
.dwStencilBitDepth
= 1;
227 DDPixelFormat
->u3
.dwZBitMask
= 0x7fff;
228 DDPixelFormat
->u4
.dwStencilBitMask
= 0x8000;
229 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
232 case WINED3DFMT_UYVY
:
233 case WINED3DFMT_YUY2
:
234 DDPixelFormat
->u1
.dwYUVBitCount
= 16;
235 DDPixelFormat
->dwFlags
= DDPF_FOURCC
;
236 DDPixelFormat
->dwFourCC
= wined3d_format
;
239 case WINED3DFMT_YV12
:
240 DDPixelFormat
->u1
.dwYUVBitCount
= 12;
241 DDPixelFormat
->dwFlags
= DDPF_FOURCC
;
242 DDPixelFormat
->dwFourCC
= wined3d_format
;
245 case WINED3DFMT_DXT1
:
246 case WINED3DFMT_DXT2
:
247 case WINED3DFMT_DXT3
:
248 case WINED3DFMT_DXT4
:
249 case WINED3DFMT_DXT5
:
250 case WINED3DFMT_MULTI2_ARGB8
:
251 case WINED3DFMT_G8R8_G8B8
:
252 case WINED3DFMT_R8G8_B8G8
:
253 DDPixelFormat
->dwFlags
= DDPF_FOURCC
;
254 DDPixelFormat
->dwFourCC
= wined3d_format
;
258 case WINED3DFMT_L8_UNORM
:
259 DDPixelFormat
->dwFlags
= DDPF_LUMINANCE
;
260 DDPixelFormat
->dwFourCC
= 0;
261 DDPixelFormat
->u1
.dwLuminanceBitCount
= 8;
262 DDPixelFormat
->u2
.dwLuminanceBitMask
= 0xff;
263 DDPixelFormat
->u3
.dwBumpDvBitMask
= 0x0;
264 DDPixelFormat
->u4
.dwBumpLuminanceBitMask
= 0x0;
265 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0x0;
268 case WINED3DFMT_L4A4_UNORM
:
269 DDPixelFormat
->dwFlags
= DDPF_ALPHAPIXELS
| DDPF_LUMINANCE
;
270 DDPixelFormat
->dwFourCC
= 0;
271 DDPixelFormat
->u1
.dwLuminanceBitCount
= 4;
272 DDPixelFormat
->u2
.dwLuminanceBitMask
= 0x0f;
273 DDPixelFormat
->u3
.dwBumpDvBitMask
= 0x0;
274 DDPixelFormat
->u4
.dwBumpLuminanceBitMask
= 0x0;
275 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0xf0;
278 case WINED3DFMT_L8A8_UNORM
:
279 DDPixelFormat
->dwFlags
= DDPF_ALPHAPIXELS
| DDPF_LUMINANCE
;
280 DDPixelFormat
->dwFourCC
= 0;
281 DDPixelFormat
->u1
.dwLuminanceBitCount
= 16;
282 DDPixelFormat
->u2
.dwLuminanceBitMask
= 0x00ff;
283 DDPixelFormat
->u3
.dwBumpDvBitMask
= 0x0;
284 DDPixelFormat
->u4
.dwBumpLuminanceBitMask
= 0x0;
285 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0xff00;
289 case WINED3DFMT_R8G8_SNORM
:
290 DDPixelFormat
->dwFlags
= DDPF_BUMPDUDV
;
291 DDPixelFormat
->dwFourCC
= 0;
292 DDPixelFormat
->u1
.dwBumpBitCount
= 16;
293 DDPixelFormat
->u2
.dwBumpDuBitMask
= 0x000000ff;
294 DDPixelFormat
->u3
.dwBumpDvBitMask
= 0x0000ff00;
295 DDPixelFormat
->u4
.dwBumpLuminanceBitMask
= 0x00000000;
296 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0x00000000;
299 case WINED3DFMT_R5G5_SNORM_L6_UNORM
:
300 DDPixelFormat
->dwFlags
= DDPF_BUMPDUDV
| DDPF_BUMPLUMINANCE
;
301 DDPixelFormat
->dwFourCC
= 0;
302 DDPixelFormat
->u1
.dwBumpBitCount
= 16;
303 DDPixelFormat
->u2
.dwBumpDuBitMask
= 0x0000001f;
304 DDPixelFormat
->u3
.dwBumpDvBitMask
= 0x000003e0;
305 DDPixelFormat
->u4
.dwBumpLuminanceBitMask
= 0x0000fc00;
306 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0x00000000;
309 case WINED3DFMT_R8G8_SNORM_L8X8_UNORM
:
310 DDPixelFormat
->dwFlags
= DDPF_BUMPDUDV
| DDPF_BUMPLUMINANCE
;
311 DDPixelFormat
->dwFourCC
= 0;
312 DDPixelFormat
->u1
.dwBumpBitCount
= 32;
313 DDPixelFormat
->u2
.dwBumpDuBitMask
= 0x000000ff;
314 DDPixelFormat
->u3
.dwBumpDvBitMask
= 0x0000ff00;
315 DDPixelFormat
->u4
.dwBumpLuminanceBitMask
= 0x00ff0000;
316 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0x00000000;
320 FIXME("Unhandled wined3d format %#x.\n", wined3d_format
);
324 if(TRACE_ON(ddraw
)) {
325 TRACE("Returning: ");
326 DDRAW_dump_pixelformat(DDPixelFormat
);
330 enum wined3d_format_id
wined3dformat_from_ddrawformat(const DDPIXELFORMAT
*DDPixelFormat
)
332 TRACE("Convert a DirectDraw Pixelformat to a WineD3D Pixelformat\n");
335 DDRAW_dump_pixelformat(DDPixelFormat
);
338 if(DDPixelFormat
->dwFlags
& DDPF_PALETTEINDEXED8
)
340 return WINED3DFMT_P8_UINT
;
342 else if(DDPixelFormat
->dwFlags
& (DDPF_PALETTEINDEXED1
| DDPF_PALETTEINDEXED2
| DDPF_PALETTEINDEXED4
) )
344 FIXME("DDPF_PALETTEINDEXED1 to DDPF_PALETTEINDEXED4 are not supported by WineD3D (yet). Returning WINED3DFMT_P8\n");
345 return WINED3DFMT_P8_UINT
;
347 else if(DDPixelFormat
->dwFlags
& DDPF_RGB
)
349 switch(DDPixelFormat
->u1
.dwRGBBitCount
)
352 /* This is the only format that can match here */
353 return WINED3DFMT_B2G3R3_UNORM
;
356 /* Read the Color masks */
357 if( (DDPixelFormat
->u2
.dwRBitMask
== 0xF800) &&
358 (DDPixelFormat
->u3
.dwGBitMask
== 0x07E0) &&
359 (DDPixelFormat
->u4
.dwBBitMask
== 0x001F) )
361 return WINED3DFMT_B5G6R5_UNORM
;
364 if( (DDPixelFormat
->u2
.dwRBitMask
== 0x7C00) &&
365 (DDPixelFormat
->u3
.dwGBitMask
== 0x03E0) &&
366 (DDPixelFormat
->u4
.dwBBitMask
== 0x001F) )
368 if( (DDPixelFormat
->dwFlags
& DDPF_ALPHAPIXELS
) &&
369 (DDPixelFormat
->u5
.dwRGBAlphaBitMask
== 0x8000))
370 return WINED3DFMT_B5G5R5A1_UNORM
;
372 return WINED3DFMT_B5G5R5X1_UNORM
;
375 if( (DDPixelFormat
->u2
.dwRBitMask
== 0x0F00) &&
376 (DDPixelFormat
->u3
.dwGBitMask
== 0x00F0) &&
377 (DDPixelFormat
->u4
.dwBBitMask
== 0x000F) )
379 if( (DDPixelFormat
->dwFlags
& DDPF_ALPHAPIXELS
) &&
380 (DDPixelFormat
->u5
.dwRGBAlphaBitMask
== 0xF000))
381 return WINED3DFMT_B4G4R4A4_UNORM
;
383 return WINED3DFMT_B4G4R4X4_UNORM
;
386 if( (DDPixelFormat
->dwFlags
& DDPF_ALPHAPIXELS
) &&
387 (DDPixelFormat
->u5
.dwRGBAlphaBitMask
== 0xFF00) &&
388 (DDPixelFormat
->u2
.dwRBitMask
== 0x00E0) &&
389 (DDPixelFormat
->u3
.dwGBitMask
== 0x001C) &&
390 (DDPixelFormat
->u4
.dwBBitMask
== 0x0003) )
392 return WINED3DFMT_B2G3R3A8_UNORM
;
394 WARN("16 bit RGB Pixel format does not match.\n");
395 return WINED3DFMT_UNKNOWN
;
398 return WINED3DFMT_B8G8R8_UNORM
;
401 /* Read the Color masks */
402 if( (DDPixelFormat
->u2
.dwRBitMask
== 0x00FF0000) &&
403 (DDPixelFormat
->u3
.dwGBitMask
== 0x0000FF00) &&
404 (DDPixelFormat
->u4
.dwBBitMask
== 0x000000FF) )
406 if( (DDPixelFormat
->dwFlags
& DDPF_ALPHAPIXELS
) &&
407 (DDPixelFormat
->u5
.dwRGBAlphaBitMask
== 0xFF000000))
408 return WINED3DFMT_B8G8R8A8_UNORM
;
410 return WINED3DFMT_B8G8R8X8_UNORM
;
413 WARN("32 bit RGB pixel format does not match.\n");
414 return WINED3DFMT_UNKNOWN
;
417 WARN("Invalid dwRGBBitCount in Pixelformat structure.\n");
418 return WINED3DFMT_UNKNOWN
;
421 else if( (DDPixelFormat
->dwFlags
& DDPF_ALPHA
) )
423 /* Alpha only Pixelformat */
424 switch(DDPixelFormat
->u1
.dwAlphaBitDepth
)
427 return WINED3DFMT_A8_UNORM
;
430 WARN("Invalid AlphaBitDepth in Alpha-Only Pixelformat.\n");
431 return WINED3DFMT_UNKNOWN
;
434 else if(DDPixelFormat
->dwFlags
& DDPF_LUMINANCE
)
436 /* Luminance-only or luminance-alpha */
437 if(DDPixelFormat
->dwFlags
& DDPF_ALPHAPIXELS
)
439 /* Luminance with Alpha */
440 switch(DDPixelFormat
->u1
.dwLuminanceBitCount
)
443 if(DDPixelFormat
->u1
.dwAlphaBitDepth
== 4)
444 return WINED3DFMT_L4A4_UNORM
;
445 WARN("Unknown Alpha / Luminance bit depth combination.\n");
446 return WINED3DFMT_UNKNOWN
;
449 FIXME("A luminance Pixelformat shouldn't have 6 luminance bits. Returning D3DFMT_L6V5U5 for now.\n");
450 return WINED3DFMT_R5G5_SNORM_L6_UNORM
;
453 if(DDPixelFormat
->u1
.dwAlphaBitDepth
== 8)
454 return WINED3DFMT_L8A8_UNORM
;
455 WARN("Unknown Alpha / Lumincase bit depth combination.\n");
456 return WINED3DFMT_UNKNOWN
;
462 switch(DDPixelFormat
->u1
.dwLuminanceBitCount
)
465 FIXME("A luminance Pixelformat shouldn't have 6 luminance bits. Returning D3DFMT_L6V5U5 for now.\n");
466 return WINED3DFMT_R5G5_SNORM_L6_UNORM
;
469 return WINED3DFMT_L8_UNORM
;
472 WARN("Unknown luminance-only bit depth 0x%x.\n", DDPixelFormat
->u1
.dwLuminanceBitCount
);
473 return WINED3DFMT_UNKNOWN
;
477 else if(DDPixelFormat
->dwFlags
& DDPF_ZBUFFER
)
480 if(DDPixelFormat
->dwFlags
& DDPF_STENCILBUFFER
)
482 switch(DDPixelFormat
->u1
.dwZBufferBitDepth
)
485 if (DDPixelFormat
->u2
.dwStencilBitDepth
== 1) return WINED3DFMT_S1_UINT_D15_UNORM
;
486 WARN("Unknown depth stencil format: 16 z bits, %u stencil bits.\n",
487 DDPixelFormat
->u2
.dwStencilBitDepth
);
488 return WINED3DFMT_UNKNOWN
;
491 if (DDPixelFormat
->u2
.dwStencilBitDepth
== 8) return WINED3DFMT_D24_UNORM_S8_UINT
;
492 else if (DDPixelFormat
->u2
.dwStencilBitDepth
== 4) return WINED3DFMT_S4X4_UINT_D24_UNORM
;
493 WARN("Unknown depth stencil format: 32 z bits, %u stencil bits.\n",
494 DDPixelFormat
->u2
.dwStencilBitDepth
);
495 return WINED3DFMT_UNKNOWN
;
498 WARN("Unknown depth stencil format: %u z bits, %u stencil bits.\n",
499 DDPixelFormat
->u1
.dwZBufferBitDepth
, DDPixelFormat
->u2
.dwStencilBitDepth
);
500 return WINED3DFMT_UNKNOWN
;
505 switch(DDPixelFormat
->u1
.dwZBufferBitDepth
)
508 return WINED3DFMT_D16_UNORM
;
511 return WINED3DFMT_X8D24_UNORM
;
514 if (DDPixelFormat
->u3
.dwZBitMask
== 0x00FFFFFF) return WINED3DFMT_X8D24_UNORM
;
515 else if (DDPixelFormat
->u3
.dwZBitMask
== 0xFFFFFF00) return WINED3DFMT_X8D24_UNORM
;
516 else if (DDPixelFormat
->u3
.dwZBitMask
== 0xFFFFFFFF) return WINED3DFMT_D32_UNORM
;
517 WARN("Unknown depth-only format: 32 z bits, mask 0x%08x\n",
518 DDPixelFormat
->u3
.dwZBitMask
);
519 return WINED3DFMT_UNKNOWN
;
522 WARN("Unknown depth-only format: %u z bits, mask 0x%08x\n",
523 DDPixelFormat
->u1
.dwZBufferBitDepth
, DDPixelFormat
->u3
.dwZBitMask
);
524 return WINED3DFMT_UNKNOWN
;
528 else if(DDPixelFormat
->dwFlags
& DDPF_FOURCC
)
530 return DDPixelFormat
->dwFourCC
;
532 else if(DDPixelFormat
->dwFlags
& DDPF_BUMPDUDV
)
534 if( (DDPixelFormat
->u1
.dwBumpBitCount
== 16 ) &&
535 (DDPixelFormat
->u2
.dwBumpDuBitMask
== 0x000000ff) &&
536 (DDPixelFormat
->u3
.dwBumpDvBitMask
== 0x0000ff00) &&
537 (DDPixelFormat
->u4
.dwBumpLuminanceBitMask
== 0x00000000) )
539 return WINED3DFMT_R8G8_SNORM
;
541 else if ( (DDPixelFormat
->u1
.dwBumpBitCount
== 16 ) &&
542 (DDPixelFormat
->u2
.dwBumpDuBitMask
== 0x0000001f) &&
543 (DDPixelFormat
->u3
.dwBumpDvBitMask
== 0x000003e0) &&
544 (DDPixelFormat
->u4
.dwBumpLuminanceBitMask
== 0x0000fc00) )
546 return WINED3DFMT_R5G5_SNORM_L6_UNORM
;
548 else if ( (DDPixelFormat
->u1
.dwBumpBitCount
== 32 ) &&
549 (DDPixelFormat
->u2
.dwBumpDuBitMask
== 0x000000ff) &&
550 (DDPixelFormat
->u3
.dwBumpDvBitMask
== 0x0000ff00) &&
551 (DDPixelFormat
->u4
.dwBumpLuminanceBitMask
== 0x00ff0000) )
553 return WINED3DFMT_R8G8_SNORM_L8X8_UNORM
;
557 WARN("Unknown Pixelformat.\n");
558 return WINED3DFMT_UNKNOWN
;
561 unsigned int wined3dmapflags_from_ddrawmapflags(unsigned int flags
)
563 static const unsigned int handled
= DDLOCK_NOSYSLOCK
565 | DDLOCK_DISCARDCONTENTS
567 unsigned int wined3d_flags
;
569 wined3d_flags
= flags
& handled
;
570 if (!(flags
& (DDLOCK_NOOVERWRITE
| DDLOCK_DISCARDCONTENTS
| DDLOCK_WRITEONLY
)))
571 wined3d_flags
|= WINED3D_MAP_READ
;
572 if (!(flags
& DDLOCK_READONLY
))
573 wined3d_flags
|= WINED3D_MAP_WRITE
;
574 if (!(wined3d_flags
& (WINED3D_MAP_READ
| WINED3D_MAP_WRITE
)))
575 wined3d_flags
|= WINED3D_MAP_READ
| WINED3D_MAP_WRITE
;
576 if (flags
& DDLOCK_NODIRTYUPDATE
)
577 wined3d_flags
|= WINED3D_MAP_NO_DIRTY_UPDATE
;
578 flags
&= ~(handled
| DDLOCK_WAIT
| DDLOCK_READONLY
| DDLOCK_WRITEONLY
| DDLOCK_NODIRTYUPDATE
);
581 FIXME("Unhandled flags %#x.\n", flags
);
583 return wined3d_flags
;
586 static float colour_to_float(DWORD colour
, DWORD mask
)
590 return (float)(colour
& mask
) / (float)mask
;
593 BOOL
wined3d_colour_from_ddraw_colour(const DDPIXELFORMAT
*pf
, const struct ddraw_palette
*palette
,
594 DWORD colour
, struct wined3d_color
*wined3d_colour
)
596 if (pf
->dwFlags
& DDPF_ALPHA
)
600 size
= pf
->u1
.dwAlphaBitDepth
;
601 mask
= size
< 32 ? (1u << size
) - 1 : ~0u;
602 wined3d_colour
->r
= 0.0f
;
603 wined3d_colour
->g
= 0.0f
;
604 wined3d_colour
->b
= 0.0f
;
605 wined3d_colour
->a
= colour_to_float(colour
, mask
);
609 if (pf
->dwFlags
& DDPF_FOURCC
)
611 WARN("FourCC formats not supported.\n");
615 if (pf
->dwFlags
& DDPF_PALETTEINDEXED8
)
620 if (!palette
|| FAILED(wined3d_palette_get_entries(palette
->wined3d_palette
, 0, colour
, 1, &entry
)))
622 wined3d_colour
->r
= 0.0f
;
623 wined3d_colour
->g
= 0.0f
;
624 wined3d_colour
->b
= 0.0f
;
628 wined3d_colour
->r
= entry
.peRed
/ 255.0f
;
629 wined3d_colour
->g
= entry
.peGreen
/ 255.0f
;
630 wined3d_colour
->b
= entry
.peBlue
/ 255.0f
;
632 wined3d_colour
->a
= colour
/ 255.0f
;
636 if (pf
->dwFlags
& DDPF_RGB
)
638 wined3d_colour
->r
= colour_to_float(colour
, pf
->u2
.dwRBitMask
);
639 wined3d_colour
->g
= colour_to_float(colour
, pf
->u3
.dwGBitMask
);
640 wined3d_colour
->b
= colour_to_float(colour
, pf
->u4
.dwBBitMask
);
641 if (pf
->dwFlags
& DDPF_ALPHAPIXELS
)
642 wined3d_colour
->a
= colour_to_float(colour
, pf
->u5
.dwRGBAlphaBitMask
);
644 wined3d_colour
->a
= 0.0f
;
648 if (pf
->dwFlags
& DDPF_ZBUFFER
)
650 wined3d_colour
->r
= colour_to_float(colour
, pf
->u3
.dwZBitMask
);
651 if (pf
->dwFlags
& DDPF_STENCILBUFFER
)
652 wined3d_colour
->g
= colour_to_float(colour
, pf
->u4
.dwStencilBitMask
);
654 wined3d_colour
->g
= 0.0f
;
655 wined3d_colour
->b
= 0.0f
;
656 wined3d_colour
->a
= 0.0f
;
660 FIXME("Unhandled pixel format.\n");
661 DDRAW_dump_pixelformat(pf
);
664 wined3d_colour
->r
= 0.0f
;
665 wined3d_colour
->g
= 0.0f
;
666 wined3d_colour
->b
= 0.0f
;
667 wined3d_colour
->a
= 0.0f
;
672 /*****************************************************************************
673 * Various dumping functions.
675 * They write the contents of a specific function to a TRACE.
677 *****************************************************************************/
679 DDRAW_dump_DWORD(const void *in
)
681 TRACE("%d\n", *((const DWORD
*) in
));
684 DDRAW_dump_PTR(const void *in
)
686 TRACE("%p\n", *((const void * const*) in
));
689 DDRAW_dump_DDCOLORKEY(const DDCOLORKEY
*ddck
)
691 TRACE("Low : 0x%08x - High : 0x%08x\n", ddck
->dwColorSpaceLowValue
, ddck
->dwColorSpaceHighValue
);
694 static void DDRAW_dump_flags_nolf(DWORD flags
, const struct flag_info
*names
, size_t num_names
)
698 for (i
=0; i
< num_names
; i
++)
699 if ((flags
& names
[i
].val
) || /* standard flag value */
700 ((!flags
) && (!names
[i
].val
))) /* zero value only */
701 TRACE("%s ", names
[i
].name
);
704 static void DDRAW_dump_flags(DWORD flags
, const struct flag_info
*names
, size_t num_names
)
706 DDRAW_dump_flags_nolf(flags
, names
, num_names
);
710 void DDRAW_dump_DDSCAPS2(const DDSCAPS2
*in
)
712 static const struct flag_info flags
[] =
714 FE(DDSCAPS_RESERVED1
),
716 FE(DDSCAPS_BACKBUFFER
),
719 FE(DDSCAPS_FRONTBUFFER
),
720 FE(DDSCAPS_OFFSCREENPLAIN
),
723 FE(DDSCAPS_PRIMARYSURFACE
),
724 FE(DDSCAPS_PRIMARYSURFACELEFT
),
725 FE(DDSCAPS_SYSTEMMEMORY
),
727 FE(DDSCAPS_3DDEVICE
),
728 FE(DDSCAPS_VIDEOMEMORY
),
730 FE(DDSCAPS_WRITEONLY
),
733 FE(DDSCAPS_LIVEVIDEO
),
737 FE(DDSCAPS_RESERVED2
),
738 FE(DDSCAPS_ALLOCONLOAD
),
739 FE(DDSCAPS_VIDEOPORT
),
740 FE(DDSCAPS_LOCALVIDMEM
),
741 FE(DDSCAPS_NONLOCALVIDMEM
),
742 FE(DDSCAPS_STANDARDVGAMODE
),
743 FE(DDSCAPS_OPTIMIZED
)
745 static const struct flag_info flags2
[] =
747 FE(DDSCAPS2_HARDWAREDEINTERLACE
),
748 FE(DDSCAPS2_HINTDYNAMIC
),
749 FE(DDSCAPS2_HINTSTATIC
),
750 FE(DDSCAPS2_TEXTUREMANAGE
),
751 FE(DDSCAPS2_RESERVED1
),
752 FE(DDSCAPS2_RESERVED2
),
754 FE(DDSCAPS2_HINTANTIALIASING
),
755 FE(DDSCAPS2_CUBEMAP
),
756 FE(DDSCAPS2_CUBEMAP_POSITIVEX
),
757 FE(DDSCAPS2_CUBEMAP_NEGATIVEX
),
758 FE(DDSCAPS2_CUBEMAP_POSITIVEY
),
759 FE(DDSCAPS2_CUBEMAP_NEGATIVEY
),
760 FE(DDSCAPS2_CUBEMAP_POSITIVEZ
),
761 FE(DDSCAPS2_CUBEMAP_NEGATIVEZ
),
762 FE(DDSCAPS2_MIPMAPSUBLEVEL
),
763 FE(DDSCAPS2_D3DTEXTUREMANAGE
),
764 FE(DDSCAPS2_DONOTPERSIST
),
765 FE(DDSCAPS2_STEREOSURFACELEFT
)
768 DDRAW_dump_flags_nolf(in
->dwCaps
, flags
, ARRAY_SIZE(flags
));
769 DDRAW_dump_flags(in
->dwCaps2
, flags2
, ARRAY_SIZE(flags2
));
773 DDRAW_dump_DDSCAPS(const DDSCAPS
*in
)
777 in_bis
.dwCaps
= in
->dwCaps
;
780 in_bis
.u1
.dwCaps4
= 0;
782 DDRAW_dump_DDSCAPS2(&in_bis
);
786 DDRAW_dump_pixelformat_flag(DWORD flagmask
)
788 static const struct flag_info flags
[] =
790 FE(DDPF_ALPHAPIXELS
),
793 FE(DDPF_PALETTEINDEXED4
),
794 FE(DDPF_PALETTEINDEXEDTO8
),
795 FE(DDPF_PALETTEINDEXED8
),
801 FE(DDPF_PALETTEINDEXED1
),
802 FE(DDPF_PALETTEINDEXED2
),
806 DDRAW_dump_flags_nolf(flagmask
, flags
, ARRAY_SIZE(flags
));
809 static void DDRAW_dump_members(DWORD flags
, const void *data
, const struct member_info
*mems
, size_t num_mems
)
813 for (i
=0; i
< num_mems
; i
++)
815 if (mems
[i
].val
& flags
)
817 TRACE(" - %s : ", mems
[i
].name
);
818 mems
[i
].func((const char *)data
+ mems
[i
].offset
);
824 DDRAW_dump_pixelformat(const DDPIXELFORMAT
*pf
)
827 DDRAW_dump_pixelformat_flag(pf
->dwFlags
);
828 if (pf
->dwFlags
& DDPF_FOURCC
)
829 TRACE(", dwFourCC code '%c%c%c%c' (0x%08x) - %u bits per pixel",
830 (unsigned char)( pf
->dwFourCC
&0xff),
831 (unsigned char)((pf
->dwFourCC
>> 8)&0xff),
832 (unsigned char)((pf
->dwFourCC
>>16)&0xff),
833 (unsigned char)((pf
->dwFourCC
>>24)&0xff),
835 pf
->u1
.dwYUVBitCount
);
836 if (pf
->dwFlags
& DDPF_RGB
)
838 TRACE(", RGB bits: %u, R 0x%08x G 0x%08x B 0x%08x",
839 pf
->u1
.dwRGBBitCount
,
843 if (pf
->dwFlags
& DDPF_ALPHAPIXELS
)
844 TRACE(" A 0x%08x", pf
->u5
.dwRGBAlphaBitMask
);
845 if (pf
->dwFlags
& DDPF_ZPIXELS
)
846 TRACE(" Z 0x%08x", pf
->u5
.dwRGBZBitMask
);
848 if (pf
->dwFlags
& DDPF_ZBUFFER
)
849 TRACE(", Z bits: %u", pf
->u1
.dwZBufferBitDepth
);
850 if (pf
->dwFlags
& DDPF_ALPHA
)
851 TRACE(", Alpha bits: %u", pf
->u1
.dwAlphaBitDepth
);
852 if (pf
->dwFlags
& DDPF_BUMPDUDV
)
853 TRACE(", Bump bits: %u, U 0x%08x V 0x%08x L 0x%08x",
854 pf
->u1
.dwBumpBitCount
,
855 pf
->u2
.dwBumpDuBitMask
,
856 pf
->u3
.dwBumpDvBitMask
,
857 pf
->u4
.dwBumpLuminanceBitMask
);
861 void DDRAW_dump_surface_desc(const DDSURFACEDESC2
*lpddsd
)
863 #define STRUCT DDSURFACEDESC2
864 static const struct member_info members
[] =
866 ME(DDSD_HEIGHT
, DDRAW_dump_DWORD
, dwHeight
),
867 ME(DDSD_WIDTH
, DDRAW_dump_DWORD
, dwWidth
),
868 ME(DDSD_PITCH
, DDRAW_dump_DWORD
, u1
/* lPitch */),
869 ME(DDSD_LINEARSIZE
, DDRAW_dump_DWORD
, u1
/* dwLinearSize */),
870 ME(DDSD_BACKBUFFERCOUNT
, DDRAW_dump_DWORD
, u5
.dwBackBufferCount
),
871 ME(DDSD_MIPMAPCOUNT
, DDRAW_dump_DWORD
, u2
/* dwMipMapCount */),
872 ME(DDSD_ZBUFFERBITDEPTH
, DDRAW_dump_DWORD
, u2
/* dwZBufferBitDepth */), /* This is for 'old-style' D3D */
873 ME(DDSD_REFRESHRATE
, DDRAW_dump_DWORD
, u2
/* dwRefreshRate */),
874 ME(DDSD_ALPHABITDEPTH
, DDRAW_dump_DWORD
, dwAlphaBitDepth
),
875 ME(DDSD_LPSURFACE
, DDRAW_dump_PTR
, lpSurface
),
876 ME(DDSD_CKDESTOVERLAY
, DDRAW_dump_DDCOLORKEY
, u3
/* ddckCKDestOverlay */),
877 ME(DDSD_CKDESTBLT
, DDRAW_dump_DDCOLORKEY
, ddckCKDestBlt
),
878 ME(DDSD_CKSRCOVERLAY
, DDRAW_dump_DDCOLORKEY
, ddckCKSrcOverlay
),
879 ME(DDSD_CKSRCBLT
, DDRAW_dump_DDCOLORKEY
, ddckCKSrcBlt
),
880 ME(DDSD_PIXELFORMAT
, DDRAW_dump_pixelformat
, u4
/* ddpfPixelFormat */)
882 static const struct member_info members_caps
[] =
884 ME(DDSD_CAPS
, DDRAW_dump_DDSCAPS
, ddsCaps
)
886 static const struct member_info members_caps2
[] =
888 ME(DDSD_CAPS
, DDRAW_dump_DDSCAPS2
, ddsCaps
)
898 if (lpddsd
->dwSize
>= sizeof(DDSURFACEDESC2
))
900 DDRAW_dump_members(lpddsd
->dwFlags
, lpddsd
, members_caps2
, 1);
904 DDRAW_dump_members(lpddsd
->dwFlags
, lpddsd
, members_caps
, 1);
906 DDRAW_dump_members(lpddsd
->dwFlags
, lpddsd
, members
, ARRAY_SIZE(members
));
911 dump_D3DMATRIX(const D3DMATRIX
*mat
)
913 TRACE(" %f %f %f %f\n", mat
->_11
, mat
->_12
, mat
->_13
, mat
->_14
);
914 TRACE(" %f %f %f %f\n", mat
->_21
, mat
->_22
, mat
->_23
, mat
->_24
);
915 TRACE(" %f %f %f %f\n", mat
->_31
, mat
->_32
, mat
->_33
, mat
->_34
);
916 TRACE(" %f %f %f %f\n", mat
->_41
, mat
->_42
, mat
->_43
, mat
->_44
);
920 get_flexible_vertex_size(DWORD d3dvtVertexType
)
925 if (d3dvtVertexType
& D3DFVF_NORMAL
) size
+= 3 * sizeof(D3DVALUE
);
926 if (d3dvtVertexType
& D3DFVF_DIFFUSE
) size
+= sizeof(DWORD
);
927 if (d3dvtVertexType
& D3DFVF_SPECULAR
) size
+= sizeof(DWORD
);
928 if (d3dvtVertexType
& D3DFVF_RESERVED1
) size
+= sizeof(DWORD
);
929 switch (d3dvtVertexType
& D3DFVF_POSITION_MASK
)
931 case D3DFVF_XYZ
: size
+= 3 * sizeof(D3DVALUE
); break;
932 case D3DFVF_XYZRHW
: size
+= 4 * sizeof(D3DVALUE
); break;
933 case D3DFVF_XYZB1
: size
+= 4 * sizeof(D3DVALUE
); break;
934 case D3DFVF_XYZB2
: size
+= 5 * sizeof(D3DVALUE
); break;
935 case D3DFVF_XYZB3
: size
+= 6 * sizeof(D3DVALUE
); break;
936 case D3DFVF_XYZB4
: size
+= 7 * sizeof(D3DVALUE
); break;
937 case D3DFVF_XYZB5
: size
+= 8 * sizeof(D3DVALUE
); break;
938 default: ERR("Unexpected position mask\n");
940 for (i
= 0; i
< GET_TEXCOUNT_FROM_FVF(d3dvtVertexType
); i
++)
942 size
+= GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType
, i
) * sizeof(D3DVALUE
);
948 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS
* pIn
, DDSCAPS2
* pOut
)
950 /* 2 adds three additional caps fields to the end. Both versions
951 * are unversioned. */
952 pOut
->dwCaps
= pIn
->dwCaps
;
955 pOut
->u1
.dwCaps4
= 0;
958 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2
* pIn
, DDDEVICEIDENTIFIER
* pOut
)
960 /* 2 adds a dwWHQLLevel field to the end. Both structures are
962 memcpy(pOut
, pIn
, sizeof(*pOut
));
965 void DDRAW_dump_cooperativelevel(DWORD cooplevel
)
967 static const struct flag_info flags
[] =
969 FE(DDSCL_FULLSCREEN
),
970 FE(DDSCL_ALLOWREBOOT
),
971 FE(DDSCL_NOWINDOWCHANGES
),
973 FE(DDSCL_ALLOWMODEX
),
975 FE(DDSCL_SETFOCUSWINDOW
),
976 FE(DDSCL_SETDEVICEWINDOW
),
977 FE(DDSCL_CREATEDEVICEWINDOW
)
983 DDRAW_dump_flags(cooplevel
, flags
, ARRAY_SIZE(flags
));
987 void DDRAW_dump_DDCAPS(const DDCAPS
*lpcaps
)
989 static const struct flag_info flags1
[] =
992 FE(DDCAPS_ALIGNBOUNDARYDEST
),
993 FE(DDCAPS_ALIGNSIZEDEST
),
994 FE(DDCAPS_ALIGNBOUNDARYSRC
),
995 FE(DDCAPS_ALIGNSIZESRC
),
996 FE(DDCAPS_ALIGNSTRIDE
),
999 FE(DDCAPS_BLTFOURCC
),
1000 FE(DDCAPS_BLTSTRETCH
),
1003 FE(DDCAPS_OVERLAYCANTCLIP
),
1004 FE(DDCAPS_OVERLAYFOURCC
),
1005 FE(DDCAPS_OVERLAYSTRETCH
),
1007 FE(DDCAPS_PALETTEVSYNC
),
1008 FE(DDCAPS_READSCANLINE
),
1009 FE(DDCAPS_STEREOVIEW
),
1012 FE(DDCAPS_ZOVERLAYS
),
1013 FE(DDCAPS_COLORKEY
),
1015 FE(DDCAPS_COLORKEYHWASSIST
),
1016 FE(DDCAPS_NOHARDWARE
),
1017 FE(DDCAPS_BLTCOLORFILL
),
1018 FE(DDCAPS_BANKSWITCHED
),
1019 FE(DDCAPS_BLTDEPTHFILL
),
1021 FE(DDCAPS_CANCLIPSTRETCHED
),
1022 FE(DDCAPS_CANBLTSYSMEM
)
1024 static const struct flag_info flags2
[] =
1026 FE(DDCAPS2_CERTIFIED
),
1027 FE(DDCAPS2_NO2DDURING3DSCENE
),
1028 FE(DDCAPS2_VIDEOPORT
),
1029 FE(DDCAPS2_AUTOFLIPOVERLAY
),
1030 FE(DDCAPS2_CANBOBINTERLEAVED
),
1031 FE(DDCAPS2_CANBOBNONINTERLEAVED
),
1032 FE(DDCAPS2_COLORCONTROLOVERLAY
),
1033 FE(DDCAPS2_COLORCONTROLPRIMARY
),
1034 FE(DDCAPS2_CANDROPZ16BIT
),
1035 FE(DDCAPS2_NONLOCALVIDMEM
),
1036 FE(DDCAPS2_NONLOCALVIDMEMCAPS
),
1037 FE(DDCAPS2_NOPAGELOCKREQUIRED
),
1038 FE(DDCAPS2_WIDESURFACES
),
1039 FE(DDCAPS2_CANFLIPODDEVEN
),
1040 FE(DDCAPS2_CANBOBHARDWARE
),
1041 FE(DDCAPS2_COPYFOURCC
),
1042 FE(DDCAPS2_PRIMARYGAMMA
),
1043 FE(DDCAPS2_CANRENDERWINDOWED
),
1044 FE(DDCAPS2_CANCALIBRATEGAMMA
),
1045 FE(DDCAPS2_FLIPINTERVAL
),
1046 FE(DDCAPS2_FLIPNOVSYNC
),
1047 FE(DDCAPS2_CANMANAGETEXTURE
),
1048 FE(DDCAPS2_TEXMANINNONLOCALVIDMEM
),
1050 FE(DDCAPS2_SYSTONONLOCAL_AS_SYSTOLOCAL
)
1052 static const struct flag_info flags3
[] =
1054 FE(DDCKEYCAPS_DESTBLT
),
1055 FE(DDCKEYCAPS_DESTBLTCLRSPACE
),
1056 FE(DDCKEYCAPS_DESTBLTCLRSPACEYUV
),
1057 FE(DDCKEYCAPS_DESTBLTYUV
),
1058 FE(DDCKEYCAPS_DESTOVERLAY
),
1059 FE(DDCKEYCAPS_DESTOVERLAYCLRSPACE
),
1060 FE(DDCKEYCAPS_DESTOVERLAYCLRSPACEYUV
),
1061 FE(DDCKEYCAPS_DESTOVERLAYONEACTIVE
),
1062 FE(DDCKEYCAPS_DESTOVERLAYYUV
),
1063 FE(DDCKEYCAPS_SRCBLT
),
1064 FE(DDCKEYCAPS_SRCBLTCLRSPACE
),
1065 FE(DDCKEYCAPS_SRCBLTCLRSPACEYUV
),
1066 FE(DDCKEYCAPS_SRCBLTYUV
),
1067 FE(DDCKEYCAPS_SRCOVERLAY
),
1068 FE(DDCKEYCAPS_SRCOVERLAYCLRSPACE
),
1069 FE(DDCKEYCAPS_SRCOVERLAYCLRSPACEYUV
),
1070 FE(DDCKEYCAPS_SRCOVERLAYONEACTIVE
),
1071 FE(DDCKEYCAPS_SRCOVERLAYYUV
),
1072 FE(DDCKEYCAPS_NOCOSTOVERLAY
)
1074 static const struct flag_info flags4
[] =
1076 FE(DDFXCAPS_BLTALPHA
),
1077 FE(DDFXCAPS_OVERLAYALPHA
),
1078 FE(DDFXCAPS_BLTARITHSTRETCHYN
),
1079 FE(DDFXCAPS_BLTARITHSTRETCHY
),
1080 FE(DDFXCAPS_BLTMIRRORLEFTRIGHT
),
1081 FE(DDFXCAPS_BLTMIRRORUPDOWN
),
1082 FE(DDFXCAPS_BLTROTATION
),
1083 FE(DDFXCAPS_BLTROTATION90
),
1084 FE(DDFXCAPS_BLTSHRINKX
),
1085 FE(DDFXCAPS_BLTSHRINKXN
),
1086 FE(DDFXCAPS_BLTSHRINKY
),
1087 FE(DDFXCAPS_BLTSHRINKYN
),
1088 FE(DDFXCAPS_BLTSTRETCHX
),
1089 FE(DDFXCAPS_BLTSTRETCHXN
),
1090 FE(DDFXCAPS_BLTSTRETCHY
),
1091 FE(DDFXCAPS_BLTSTRETCHYN
),
1092 FE(DDFXCAPS_OVERLAYARITHSTRETCHY
),
1093 FE(DDFXCAPS_OVERLAYARITHSTRETCHYN
),
1094 FE(DDFXCAPS_OVERLAYSHRINKX
),
1095 FE(DDFXCAPS_OVERLAYSHRINKXN
),
1096 FE(DDFXCAPS_OVERLAYSHRINKY
),
1097 FE(DDFXCAPS_OVERLAYSHRINKYN
),
1098 FE(DDFXCAPS_OVERLAYSTRETCHX
),
1099 FE(DDFXCAPS_OVERLAYSTRETCHXN
),
1100 FE(DDFXCAPS_OVERLAYSTRETCHY
),
1101 FE(DDFXCAPS_OVERLAYSTRETCHYN
),
1102 FE(DDFXCAPS_OVERLAYMIRRORLEFTRIGHT
),
1103 FE(DDFXCAPS_OVERLAYMIRRORUPDOWN
)
1105 static const struct flag_info flags5
[] =
1107 FE(DDFXALPHACAPS_BLTALPHAEDGEBLEND
),
1108 FE(DDFXALPHACAPS_BLTALPHAPIXELS
),
1109 FE(DDFXALPHACAPS_BLTALPHAPIXELSNEG
),
1110 FE(DDFXALPHACAPS_BLTALPHASURFACES
),
1111 FE(DDFXALPHACAPS_BLTALPHASURFACESNEG
),
1112 FE(DDFXALPHACAPS_OVERLAYALPHAEDGEBLEND
),
1113 FE(DDFXALPHACAPS_OVERLAYALPHAPIXELS
),
1114 FE(DDFXALPHACAPS_OVERLAYALPHAPIXELSNEG
),
1115 FE(DDFXALPHACAPS_OVERLAYALPHASURFACES
),
1116 FE(DDFXALPHACAPS_OVERLAYALPHASURFACESNEG
)
1118 static const struct flag_info flags6
[] =
1121 FE(DDPCAPS_8BITENTRIES
),
1123 FE(DDPCAPS_INITIALIZE
),
1124 FE(DDPCAPS_PRIMARYSURFACE
),
1125 FE(DDPCAPS_PRIMARYSURFACELEFT
),
1126 FE(DDPCAPS_ALLOW256
),
1132 static const struct flag_info flags7
[] =
1134 FE(DDSVCAPS_RESERVED1
),
1135 FE(DDSVCAPS_RESERVED2
),
1136 FE(DDSVCAPS_RESERVED3
),
1137 FE(DDSVCAPS_RESERVED4
),
1138 FE(DDSVCAPS_STEREOSEQUENTIAL
),
1141 TRACE(" - dwSize : %d\n", lpcaps
->dwSize
);
1142 TRACE(" - dwCaps : "); DDRAW_dump_flags(lpcaps
->dwCaps
, flags1
, ARRAY_SIZE(flags1
));
1143 TRACE(" - dwCaps2 : "); DDRAW_dump_flags(lpcaps
->dwCaps2
, flags2
, ARRAY_SIZE(flags2
));
1144 TRACE(" - dwCKeyCaps : "); DDRAW_dump_flags(lpcaps
->dwCKeyCaps
, flags3
, ARRAY_SIZE(flags3
));
1145 TRACE(" - dwFXCaps : "); DDRAW_dump_flags(lpcaps
->dwFXCaps
, flags4
, ARRAY_SIZE(flags4
));
1146 TRACE(" - dwFXAlphaCaps : "); DDRAW_dump_flags(lpcaps
->dwFXAlphaCaps
, flags5
, ARRAY_SIZE(flags5
));
1147 TRACE(" - dwPalCaps : "); DDRAW_dump_flags(lpcaps
->dwPalCaps
, flags6
, ARRAY_SIZE(flags6
));
1148 TRACE(" - dwSVCaps : "); DDRAW_dump_flags(lpcaps
->dwSVCaps
, flags7
, ARRAY_SIZE(flags7
));
1150 TRACE(" - dwNumFourCCCodes : %d\n", lpcaps
->dwNumFourCCCodes
);
1151 TRACE(" - dwCurrVisibleOverlays : %d\n", lpcaps
->dwCurrVisibleOverlays
);
1152 TRACE(" - dwMinOverlayStretch : %d\n", lpcaps
->dwMinOverlayStretch
);
1153 TRACE(" - dwMaxOverlayStretch : %d\n", lpcaps
->dwMaxOverlayStretch
);
1155 TRACE(" - ddsCaps : "); DDRAW_dump_DDSCAPS2(&lpcaps
->ddsCaps
);
1158 /*****************************************************************************
1161 * Multiplies 2 4x4 matrices src1 and src2, and stores the result in dest.
1164 * dest: Pointer to the destination matrix
1165 * src1: Pointer to the first source matrix
1166 * src2: Pointer to the second source matrix
1168 *****************************************************************************/
1170 multiply_matrix(D3DMATRIX
*dest
,
1171 const D3DMATRIX
*src1
,
1172 const D3DMATRIX
*src2
)
1176 /* Now do the multiplication 'by hand'.
1177 I know that all this could be optimised, but this will be done later :-) */
1178 temp
._11
= (src1
->_11
* src2
->_11
) + (src1
->_21
* src2
->_12
) + (src1
->_31
* src2
->_13
) + (src1
->_41
* src2
->_14
);
1179 temp
._21
= (src1
->_11
* src2
->_21
) + (src1
->_21
* src2
->_22
) + (src1
->_31
* src2
->_23
) + (src1
->_41
* src2
->_24
);
1180 temp
._31
= (src1
->_11
* src2
->_31
) + (src1
->_21
* src2
->_32
) + (src1
->_31
* src2
->_33
) + (src1
->_41
* src2
->_34
);
1181 temp
._41
= (src1
->_11
* src2
->_41
) + (src1
->_21
* src2
->_42
) + (src1
->_31
* src2
->_43
) + (src1
->_41
* src2
->_44
);
1183 temp
._12
= (src1
->_12
* src2
->_11
) + (src1
->_22
* src2
->_12
) + (src1
->_32
* src2
->_13
) + (src1
->_42
* src2
->_14
);
1184 temp
._22
= (src1
->_12
* src2
->_21
) + (src1
->_22
* src2
->_22
) + (src1
->_32
* src2
->_23
) + (src1
->_42
* src2
->_24
);
1185 temp
._32
= (src1
->_12
* src2
->_31
) + (src1
->_22
* src2
->_32
) + (src1
->_32
* src2
->_33
) + (src1
->_42
* src2
->_34
);
1186 temp
._42
= (src1
->_12
* src2
->_41
) + (src1
->_22
* src2
->_42
) + (src1
->_32
* src2
->_43
) + (src1
->_42
* src2
->_44
);
1188 temp
._13
= (src1
->_13
* src2
->_11
) + (src1
->_23
* src2
->_12
) + (src1
->_33
* src2
->_13
) + (src1
->_43
* src2
->_14
);
1189 temp
._23
= (src1
->_13
* src2
->_21
) + (src1
->_23
* src2
->_22
) + (src1
->_33
* src2
->_23
) + (src1
->_43
* src2
->_24
);
1190 temp
._33
= (src1
->_13
* src2
->_31
) + (src1
->_23
* src2
->_32
) + (src1
->_33
* src2
->_33
) + (src1
->_43
* src2
->_34
);
1191 temp
._43
= (src1
->_13
* src2
->_41
) + (src1
->_23
* src2
->_42
) + (src1
->_33
* src2
->_43
) + (src1
->_43
* src2
->_44
);
1193 temp
._14
= (src1
->_14
* src2
->_11
) + (src1
->_24
* src2
->_12
) + (src1
->_34
* src2
->_13
) + (src1
->_44
* src2
->_14
);
1194 temp
._24
= (src1
->_14
* src2
->_21
) + (src1
->_24
* src2
->_22
) + (src1
->_34
* src2
->_23
) + (src1
->_44
* src2
->_24
);
1195 temp
._34
= (src1
->_14
* src2
->_31
) + (src1
->_24
* src2
->_32
) + (src1
->_34
* src2
->_33
) + (src1
->_44
* src2
->_34
);
1196 temp
._44
= (src1
->_14
* src2
->_41
) + (src1
->_24
* src2
->_42
) + (src1
->_34
* src2
->_43
) + (src1
->_44
* src2
->_44
);
1198 /* And copy the new matrix in the good storage.. */
1199 memcpy(dest
, &temp
, 16 * sizeof(D3DVALUE
));
1203 hr_ddraw_from_wined3d(HRESULT hr
)
1207 case WINED3DERR_INVALIDCALL
: return DDERR_INVALIDPARAMS
;
1212 /* Note that this function writes the full sizeof(DDSURFACEDESC2) size, don't use it
1213 * for writing into application-provided DDSURFACEDESC2 structures if the size may
1215 void DDSD_to_DDSD2(const DDSURFACEDESC
*in
, DDSURFACEDESC2
*out
)
1217 /* The output of this function is never passed to the application directly, so
1218 * the memset is not strictly needed. CreateSurface still has problems with this
1219 * though. Don't forget to set ddsCaps.dwCaps2/3/4 to 0 when removing this */
1220 memset(out
, 0x00, sizeof(*out
));
1221 out
->dwSize
= sizeof(*out
);
1222 out
->dwFlags
= in
->dwFlags
& ~DDSD_ZBUFFERBITDEPTH
;
1223 if (in
->dwFlags
& DDSD_WIDTH
) out
->dwWidth
= in
->dwWidth
;
1224 if (in
->dwFlags
& DDSD_HEIGHT
) out
->dwHeight
= in
->dwHeight
;
1225 if (in
->dwFlags
& DDSD_PIXELFORMAT
) out
->u4
.ddpfPixelFormat
= in
->ddpfPixelFormat
;
1226 else if(in
->dwFlags
& DDSD_ZBUFFERBITDEPTH
)
1228 out
->dwFlags
|= DDSD_PIXELFORMAT
;
1229 memset(&out
->u4
.ddpfPixelFormat
, 0, sizeof(out
->u4
.ddpfPixelFormat
));
1230 out
->u4
.ddpfPixelFormat
.dwSize
= sizeof(out
->u4
.ddpfPixelFormat
);
1231 out
->u4
.ddpfPixelFormat
.dwFlags
= DDPF_ZBUFFER
;
1232 out
->u4
.ddpfPixelFormat
.u1
.dwZBufferBitDepth
= in
->u2
.dwZBufferBitDepth
;
1233 /* 0 is not a valid DDSURFACEDESC / DDPIXELFORMAT on either side of the
1235 out
->u4
.ddpfPixelFormat
.u3
.dwZBitMask
= ~0U >> (32 - in
->u2
.dwZBufferBitDepth
);
1237 /* ddsCaps is read even without DDSD_CAPS set. See dsurface:no_ddsd_caps_test */
1238 out
->ddsCaps
.dwCaps
= in
->ddsCaps
.dwCaps
;
1239 if (in
->dwFlags
& DDSD_PITCH
) out
->u1
.lPitch
= in
->u1
.lPitch
;
1240 if (in
->dwFlags
& DDSD_BACKBUFFERCOUNT
) out
->u5
.dwBackBufferCount
= in
->dwBackBufferCount
;
1241 if (in
->dwFlags
& DDSD_ALPHABITDEPTH
) out
->dwAlphaBitDepth
= in
->dwAlphaBitDepth
;
1242 /* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */
1243 out
->lpSurface
= in
->lpSurface
;
1244 if (in
->dwFlags
& DDSD_CKDESTOVERLAY
) out
->u3
.ddckCKDestOverlay
= in
->ddckCKDestOverlay
;
1245 if (in
->dwFlags
& DDSD_CKDESTBLT
) out
->ddckCKDestBlt
= in
->ddckCKDestBlt
;
1246 if (in
->dwFlags
& DDSD_CKSRCOVERLAY
) out
->ddckCKSrcOverlay
= in
->ddckCKSrcOverlay
;
1247 if (in
->dwFlags
& DDSD_CKSRCBLT
) out
->ddckCKSrcBlt
= in
->ddckCKSrcBlt
;
1248 if (in
->dwFlags
& DDSD_MIPMAPCOUNT
) out
->u2
.dwMipMapCount
= in
->u2
.dwMipMapCount
;
1249 if (in
->dwFlags
& DDSD_REFRESHRATE
) out
->u2
.dwRefreshRate
= in
->u2
.dwRefreshRate
;
1250 if (in
->dwFlags
& DDSD_LINEARSIZE
) out
->u1
.dwLinearSize
= in
->u1
.dwLinearSize
;
1251 /* Does not exist in DDSURFACEDESC:
1252 * DDSD_TEXTURESTAGE, DDSD_FVF, DDSD_SRCVBHANDLE,
1256 /* Note that this function writes the full sizeof(DDSURFACEDESC) size, don't use it
1257 * for writing into application-provided DDSURFACEDESC structures if the size may
1259 void DDSD2_to_DDSD(const DDSURFACEDESC2
*in
, DDSURFACEDESC
*out
)
1261 memset(out
, 0, sizeof(*out
));
1262 out
->dwSize
= sizeof(*out
);
1263 out
->dwFlags
= in
->dwFlags
;
1264 if (in
->dwFlags
& DDSD_WIDTH
) out
->dwWidth
= in
->dwWidth
;
1265 if (in
->dwFlags
& DDSD_HEIGHT
) out
->dwHeight
= in
->dwHeight
;
1266 if (in
->dwFlags
& DDSD_PIXELFORMAT
)
1268 out
->ddpfPixelFormat
= in
->u4
.ddpfPixelFormat
;
1269 if ((in
->dwFlags
& DDSD_CAPS
) && (in
->ddsCaps
.dwCaps
& DDSCAPS_ZBUFFER
))
1271 /* Z buffers have DDSD_ZBUFFERBITDEPTH set, but not DDSD_PIXELFORMAT. They do
1272 * have valid data in ddpfPixelFormat though */
1273 out
->dwFlags
&= ~DDSD_PIXELFORMAT
;
1274 out
->dwFlags
|= DDSD_ZBUFFERBITDEPTH
;
1275 out
->u2
.dwZBufferBitDepth
= in
->u4
.ddpfPixelFormat
.u1
.dwZBufferBitDepth
;
1278 /* ddsCaps is read even without DDSD_CAPS set. See dsurface:no_ddsd_caps_test */
1279 out
->ddsCaps
.dwCaps
= in
->ddsCaps
.dwCaps
;
1280 if (in
->dwFlags
& DDSD_PITCH
) out
->u1
.lPitch
= in
->u1
.lPitch
;
1281 if (in
->dwFlags
& DDSD_BACKBUFFERCOUNT
) out
->dwBackBufferCount
= in
->u5
.dwBackBufferCount
;
1282 if (in
->dwFlags
& DDSD_ZBUFFERBITDEPTH
) out
->u2
.dwZBufferBitDepth
= in
->u2
.dwMipMapCount
; /* same union */
1283 if (in
->dwFlags
& DDSD_ALPHABITDEPTH
) out
->dwAlphaBitDepth
= in
->dwAlphaBitDepth
;
1284 /* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */
1285 out
->lpSurface
= in
->lpSurface
;
1286 if (in
->dwFlags
& DDSD_CKDESTOVERLAY
) out
->ddckCKDestOverlay
= in
->u3
.ddckCKDestOverlay
;
1287 if (in
->dwFlags
& DDSD_CKDESTBLT
) out
->ddckCKDestBlt
= in
->ddckCKDestBlt
;
1288 if (in
->dwFlags
& DDSD_CKSRCOVERLAY
) out
->ddckCKSrcOverlay
= in
->ddckCKSrcOverlay
;
1289 if (in
->dwFlags
& DDSD_CKSRCBLT
) out
->ddckCKSrcBlt
= in
->ddckCKSrcBlt
;
1290 if (in
->dwFlags
& DDSD_MIPMAPCOUNT
) out
->u2
.dwMipMapCount
= in
->u2
.dwMipMapCount
;
1291 if (in
->dwFlags
& DDSD_REFRESHRATE
) out
->u2
.dwRefreshRate
= in
->u2
.dwRefreshRate
;
1292 if (in
->dwFlags
& DDSD_LINEARSIZE
) out
->u1
.dwLinearSize
= in
->u1
.dwLinearSize
;
1293 /* Does not exist in DDSURFACEDESC:
1294 * DDSD_TEXTURESTAGE, DDSD_FVF, DDSD_SRCVBHANDLE,
1296 if (in
->dwFlags
& DDSD_TEXTURESTAGE
) WARN("Does not exist in DDSURFACEDESC: DDSD_TEXTURESTAGE\n");
1297 if (in
->dwFlags
& DDSD_FVF
) WARN("Does not exist in DDSURFACEDESC: DDSD_FVF\n");
1298 if (in
->dwFlags
& DDSD_SRCVBHANDLE
) WARN("Does not exist in DDSURFACEDESC: DDSD_SRCVBHANDLE\n");
1299 out
->dwFlags
&= ~(DDSD_TEXTURESTAGE
| DDSD_FVF
| DDSD_SRCVBHANDLE
);