xmllite/tests: Fix a memory leak (Valgrind).
[wine.git] / include / d3dcaps.h
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1 /*
2 * Copyright (C) 2000 Peter Hunnisett
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_D3DCAPS_H
20 #define __WINE_D3DCAPS_H
22 #include <ddraw.h>
24 #ifdef __i386__
25 #include <pshpack4.h>
26 #endif
28 typedef struct _D3DTRANSFORMCAPS {
29 DWORD dwSize;
30 DWORD dwCaps;
31 } D3DTRANSFORMCAPS, *LPD3DTRANSFORMCAPS;
33 #define D3DTRANSFORMCAPS_CLIP __MSABI_LONG(0x00000001)
35 typedef struct _D3DLIGHTINGCAPS {
36 DWORD dwSize;
37 DWORD dwCaps;
38 DWORD dwLightingModel;
39 DWORD dwNumLights;
40 } D3DLIGHTINGCAPS, *LPD3DLIGHTINGCAPS;
42 #define D3DLIGHTINGMODEL_RGB 0x00000001
43 #define D3DLIGHTINGMODEL_MONO 0x00000002
45 #define D3DLIGHTCAPS_POINT 0x00000001
46 #define D3DLIGHTCAPS_SPOT 0x00000002
47 #define D3DLIGHTCAPS_DIRECTIONAL 0x00000004
48 #define D3DLIGHTCAPS_PARALLELPOINT 0x00000008
49 #define D3DLIGHTCAPS_GLSPOT 0x00000010
51 typedef struct _D3dPrimCaps {
52 DWORD dwSize;
53 DWORD dwMiscCaps;
54 DWORD dwRasterCaps;
55 DWORD dwZCmpCaps;
56 DWORD dwSrcBlendCaps;
57 DWORD dwDestBlendCaps;
58 DWORD dwAlphaCmpCaps;
59 DWORD dwShadeCaps;
60 DWORD dwTextureCaps;
61 DWORD dwTextureFilterCaps;
62 DWORD dwTextureBlendCaps;
63 DWORD dwTextureAddressCaps;
64 DWORD dwStippleWidth;
65 DWORD dwStippleHeight;
66 } D3DPRIMCAPS, *LPD3DPRIMCAPS;
68 #define D3DPMISCCAPS_MASKPLANES 0x00000001
69 #define D3DPMISCCAPS_MASKZ 0x00000002
70 #define D3DPMISCCAPS_LINEPATTERNREP 0x00000004
71 #define D3DPMISCCAPS_CONFORMANT 0x00000008
72 #define D3DPMISCCAPS_CULLNONE 0x00000010
73 #define D3DPMISCCAPS_CULLCW 0x00000020
74 #define D3DPMISCCAPS_CULLCCW 0x00000040
76 #define D3DPRASTERCAPS_DITHER 0x00000001
77 #define D3DPRASTERCAPS_ROP2 0x00000002
78 #define D3DPRASTERCAPS_XOR 0x00000004
79 #define D3DPRASTERCAPS_PAT 0x00000008
80 #define D3DPRASTERCAPS_ZTEST 0x00000010
81 #define D3DPRASTERCAPS_SUBPIXEL 0x00000020
82 #define D3DPRASTERCAPS_SUBPIXELX 0x00000040
83 #define D3DPRASTERCAPS_FOGVERTEX 0x00000080
84 #define D3DPRASTERCAPS_FOGTABLE 0x00000100
85 #define D3DPRASTERCAPS_STIPPLE 0x00000200
86 #define D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT 0x00000400
87 #define D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT 0x00000800
88 #define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000
89 #define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000
90 #define D3DPRASTERCAPS_ZBIAS 0x00004000
91 #define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000
92 #define D3DPRASTERCAPS_FOGRANGE 0x00010000
93 #define D3DPRASTERCAPS_ANISOTROPY 0x00020000
94 #define D3DPRASTERCAPS_WBUFFER 0x00040000
95 #define D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT 0x00080000
96 #define D3DPRASTERCAPS_WFOG 0x00100000
97 #define D3DPRASTERCAPS_ZFOG 0x00200000
99 #define D3DPCMPCAPS_NEVER 0x00000001
100 #define D3DPCMPCAPS_LESS 0x00000002
101 #define D3DPCMPCAPS_EQUAL 0x00000004
102 #define D3DPCMPCAPS_LESSEQUAL 0x00000008
103 #define D3DPCMPCAPS_GREATER 0x00000010
104 #define D3DPCMPCAPS_NOTEQUAL 0x00000020
105 #define D3DPCMPCAPS_GREATEREQUAL 0x00000040
106 #define D3DPCMPCAPS_ALWAYS 0x00000080
108 #define D3DPBLENDCAPS_ZERO 0x00000001
109 #define D3DPBLENDCAPS_ONE 0x00000002
110 #define D3DPBLENDCAPS_SRCCOLOR 0x00000004
111 #define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008
112 #define D3DPBLENDCAPS_SRCALPHA 0x00000010
113 #define D3DPBLENDCAPS_INVSRCALPHA 0x00000020
114 #define D3DPBLENDCAPS_DESTALPHA 0x00000040
115 #define D3DPBLENDCAPS_INVDESTALPHA 0x00000080
116 #define D3DPBLENDCAPS_DESTCOLOR 0x00000100
117 #define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200
118 #define D3DPBLENDCAPS_SRCALPHASAT 0x00000400
119 #define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800
120 #define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000
122 #define D3DPSHADECAPS_COLORFLATMONO 0x00000001
123 #define D3DPSHADECAPS_COLORFLATRGB 0x00000002
124 #define D3DPSHADECAPS_COLORGOURAUDMONO 0x00000004
125 #define D3DPSHADECAPS_COLORGOURAUDRGB 0x00000008
126 #define D3DPSHADECAPS_COLORPHONGMONO 0x00000010
127 #define D3DPSHADECAPS_COLORPHONGRGB 0x00000020
129 #define D3DPSHADECAPS_SPECULARFLATMONO 0x00000040
130 #define D3DPSHADECAPS_SPECULARFLATRGB 0x00000080
131 #define D3DPSHADECAPS_SPECULARGOURAUDMONO 0x00000100
132 #define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200
133 #define D3DPSHADECAPS_SPECULARPHONGMONO 0x00000400
134 #define D3DPSHADECAPS_SPECULARPHONGRGB 0x00000800
136 #define D3DPSHADECAPS_ALPHAFLATBLEND 0x00001000
137 #define D3DPSHADECAPS_ALPHAFLATSTIPPLED 0x00002000
138 #define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000
139 #define D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED 0x00008000
140 #define D3DPSHADECAPS_ALPHAPHONGBLEND 0x00010000
141 #define D3DPSHADECAPS_ALPHAPHONGSTIPPLED 0x00020000
143 #define D3DPSHADECAPS_FOGFLAT 0x00040000
144 #define D3DPSHADECAPS_FOGGOURAUD 0x00080000
145 #define D3DPSHADECAPS_FOGPHONG 0x00100000
147 #define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001
148 #define D3DPTEXTURECAPS_POW2 0x00000002
149 #define D3DPTEXTURECAPS_ALPHA 0x00000004
150 #define D3DPTEXTURECAPS_TRANSPARENCY 0x00000008
151 #define D3DPTEXTURECAPS_BORDER 0x00000010
152 #define D3DPTEXTURECAPS_SQUAREONLY 0x00000020
153 #define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040
154 #define D3DPTEXTURECAPS_ALPHAPALETTE 0x00000080
155 #define D3DPTEXTURECAPS_NONPOW2CONDITIONAL __MSABI_LONG(0x00000100)
156 /* yes actually 0x00000200 is unused - or at least unreleased */
157 #define D3DPTEXTURECAPS_PROJECTED 0x00000400
158 #define D3DPTEXTURECAPS_CUBEMAP 0x00000800
159 #define D3DPTEXTURECAPS_COLORKEYBLEND 0x00001000
161 #define D3DPTFILTERCAPS_NEAREST 0x00000001
162 #define D3DPTFILTERCAPS_LINEAR 0x00000002
163 #define D3DPTFILTERCAPS_MIPNEAREST 0x00000004
164 #define D3DPTFILTERCAPS_MIPLINEAR 0x00000008
165 #define D3DPTFILTERCAPS_LINEARMIPNEAREST 0x00000010
166 #define D3DPTFILTERCAPS_LINEARMIPLINEAR 0x00000020
167 /* yes - missing numbers */
168 #define D3DPTFILTERCAPS_MINFPOINT 0x00000100
169 #define D3DPTFILTERCAPS_MINFLINEAR 0x00000200
170 #define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400
171 /* yes - missing numbers */
172 #define D3DPTFILTERCAPS_MIPFPOINT 0x00010000
173 #define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000
174 /* yes - missing numbers */
175 #define D3DPTFILTERCAPS_MAGFPOINT 0x01000000
176 #define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000
177 #define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000
178 #define D3DPTFILTERCAPS_MAGFAFLATCUBIC 0x08000000
179 #define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000
181 #define D3DPTBLENDCAPS_DECAL 0x00000001
182 #define D3DPTBLENDCAPS_MODULATE 0x00000002
183 #define D3DPTBLENDCAPS_DECALALPHA 0x00000004
184 #define D3DPTBLENDCAPS_MODULATEALPHA 0x00000008
185 #define D3DPTBLENDCAPS_DECALMASK 0x00000010
186 #define D3DPTBLENDCAPS_MODULATEMASK 0x00000020
187 #define D3DPTBLENDCAPS_COPY 0x00000040
188 #define D3DPTBLENDCAPS_ADD 0x00000080
190 #define D3DPTADDRESSCAPS_WRAP 0x00000001
191 #define D3DPTADDRESSCAPS_MIRROR 0x00000002
192 #define D3DPTADDRESSCAPS_CLAMP 0x00000004
193 #define D3DPTADDRESSCAPS_BORDER 0x00000008
194 #define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010
197 typedef struct _D3DDeviceDesc {
198 DWORD dwSize;
199 DWORD dwFlags;
200 D3DCOLORMODEL dcmColorModel;
201 DWORD dwDevCaps;
202 D3DTRANSFORMCAPS dtcTransformCaps;
203 BOOL bClipping;
204 D3DLIGHTINGCAPS dlcLightingCaps;
205 D3DPRIMCAPS dpcLineCaps;
206 D3DPRIMCAPS dpcTriCaps;
207 DWORD dwDeviceRenderBitDepth;
208 DWORD dwDeviceZBufferBitDepth;
209 DWORD dwMaxBufferSize;
210 DWORD dwMaxVertexCount;
212 DWORD dwMinTextureWidth,dwMinTextureHeight;
213 DWORD dwMaxTextureWidth,dwMaxTextureHeight;
214 DWORD dwMinStippleWidth,dwMaxStippleWidth;
215 DWORD dwMinStippleHeight,dwMaxStippleHeight;
217 DWORD dwMaxTextureRepeat;
218 DWORD dwMaxTextureAspectRatio;
219 DWORD dwMaxAnisotropy;
221 D3DVALUE dvGuardBandLeft;
222 D3DVALUE dvGuardBandTop;
223 D3DVALUE dvGuardBandRight;
224 D3DVALUE dvGuardBandBottom;
226 D3DVALUE dvExtentsAdjust;
227 DWORD dwStencilCaps;
229 DWORD dwFVFCaps;
230 DWORD dwTextureOpCaps;
231 WORD wMaxTextureBlendStages;
232 WORD wMaxSimultaneousTextures;
233 } D3DDEVICEDESC,*LPD3DDEVICEDESC;
234 #define D3DDEVICEDESCSIZE (sizeof(D3DDEVICEDESC))
236 typedef struct _D3DDeviceDesc7 {
237 DWORD dwDevCaps;
238 D3DPRIMCAPS dpcLineCaps;
239 D3DPRIMCAPS dpcTriCaps;
240 DWORD dwDeviceRenderBitDepth;
241 DWORD dwDeviceZBufferBitDepth;
243 DWORD dwMinTextureWidth, dwMinTextureHeight;
244 DWORD dwMaxTextureWidth, dwMaxTextureHeight;
246 DWORD dwMaxTextureRepeat;
247 DWORD dwMaxTextureAspectRatio;
248 DWORD dwMaxAnisotropy;
250 D3DVALUE dvGuardBandLeft;
251 D3DVALUE dvGuardBandTop;
252 D3DVALUE dvGuardBandRight;
253 D3DVALUE dvGuardBandBottom;
255 D3DVALUE dvExtentsAdjust;
256 DWORD dwStencilCaps;
257 DWORD dwFVFCaps;
258 DWORD dwTextureOpCaps;
259 WORD wMaxTextureBlendStages;
260 WORD wMaxSimultaneousTextures;
262 DWORD dwMaxActiveLights;
263 D3DVALUE dvMaxVertexW;
264 GUID deviceGUID;
266 WORD wMaxUserClipPlanes;
267 WORD wMaxVertexBlendMatrices;
269 DWORD dwVertexProcessingCaps;
271 DWORD dwReserved1;
272 DWORD dwReserved2;
273 DWORD dwReserved3;
274 DWORD dwReserved4;
275 } D3DDEVICEDESC7, *LPD3DDEVICEDESC7;
276 #define D3DDEVICEDESC7SIZE (sizeof(D3DDEVICEDESC7))
278 #define D3DDD_COLORMODEL 0x00000001
279 #define D3DDD_DEVCAPS 0x00000002
280 #define D3DDD_TRANSFORMCAPS 0x00000004
281 #define D3DDD_LIGHTINGCAPS 0x00000008
282 #define D3DDD_BCLIPPING 0x00000010
283 #define D3DDD_LINECAPS 0x00000020
284 #define D3DDD_TRICAPS 0x00000040
285 #define D3DDD_DEVICERENDERBITDEPTH 0x00000080
286 #define D3DDD_DEVICEZBUFFERBITDEPTH 0x00000100
287 #define D3DDD_MAXBUFFERSIZE 0x00000200
288 #define D3DDD_MAXVERTEXCOUNT 0x00000400
290 #define D3DDEVCAPS_FLOATTLVERTEX 0x00000001
291 #define D3DDEVCAPS_SORTINCREASINGZ 0x00000002
292 #define D3DDEVCAPS_SORTDECREASINGZ 0X00000004
293 #define D3DDEVCAPS_SORTEXACT 0x00000008
294 #define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010
295 #define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020
296 #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040
297 #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080
298 #define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100
299 #define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200
300 #define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400
301 #define D3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800
302 #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000
303 #define D3DDEVCAPS_DRAWPRIMITIVES2 0x00002000
304 #define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000
305 #define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x00008000
306 #define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x00010000
307 #define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x00020000
308 #define D3DDEVCAPS_HWRASTERIZATION 0x00080000
310 #define D3DSTENCILCAPS_KEEP 0x00000001
311 #define D3DSTENCILCAPS_ZERO 0x00000002
312 #define D3DSTENCILCAPS_REPLACE 0x00000004
313 #define D3DSTENCILCAPS_INCRSAT 0x00000008
314 #define D3DSTENCILCAPS_DECRSAT 0x00000010
315 #define D3DSTENCILCAPS_INVERT 0x00000020
316 #define D3DSTENCILCAPS_INCR 0x00000040
317 #define D3DSTENCILCAPS_DECR 0x00000080
319 #define D3DTEXOPCAPS_DISABLE 0x00000001
320 #define D3DTEXOPCAPS_SELECTARG1 0x00000002
321 #define D3DTEXOPCAPS_SELECTARG2 0x00000004
322 #define D3DTEXOPCAPS_MODULATE 0x00000008
323 #define D3DTEXOPCAPS_MODULATE2X 0x00000010
324 #define D3DTEXOPCAPS_MODULATE4X 0x00000020
325 #define D3DTEXOPCAPS_ADD 0x00000040
326 #define D3DTEXOPCAPS_ADDSIGNED 0x00000080
327 #define D3DTEXOPCAPS_ADDSIGNED2X 0x00000100
328 #define D3DTEXOPCAPS_SUBTRACT 0x00000200
329 #define D3DTEXOPCAPS_ADDSMOOTH 0x00000400
330 #define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800
331 #define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000
332 #define D3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000
333 #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000
334 #define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000
335 #define D3DTEXOPCAPS_PREMODULATE 0x00010000
336 #define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000
337 #define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000
338 #define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000
339 #define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000
340 #define D3DTEXOPCAPS_BUMPENVMAP 0x00200000
341 #define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000
342 #define D3DTEXOPCAPS_DOTPRODUCT3 0x00800000
344 #define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x0000FFFF
345 #define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x00080000
347 #define D3DVTXPCAPS_TEXGEN 0x00000001
348 #define D3DVTXPCAPS_MATERIALSOURCE7 0x00000002
349 #define D3DVTXPCAPS_VERTEXFOG 0x00000004
350 #define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008
351 #define D3DVTXPCAPS_POSITIONALLIGHTS 0x00000010
352 #define D3DVTXPCAPS_LOCALVIEWER 0x00000020
354 typedef HRESULT (CALLBACK *LPD3DENUMDEVICESCALLBACK)(GUID *guid, char *description, char *name,
355 D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc, void *ctx);
356 typedef HRESULT (CALLBACK *LPD3DENUMDEVICESCALLBACK7)(char *description, char *name, D3DDEVICEDESC7 *desc, void *ctx);
358 #define D3DFDS_COLORMODEL 0x00000001
359 #define D3DFDS_GUID 0x00000002
360 #define D3DFDS_HARDWARE 0x00000004
361 #define D3DFDS_TRIANGLES 0x00000008
362 #define D3DFDS_LINES 0x00000010
363 #define D3DFDS_MISCCAPS 0x00000020
364 #define D3DFDS_RASTERCAPS 0x00000040
365 #define D3DFDS_ZCMPCAPS 0x00000080
366 #define D3DFDS_ALPHACMPCAPS 0x00000100
367 #define D3DFDS_SRCBLENDCAPS 0x00000200
368 #define D3DFDS_DSTBLENDCAPS 0x00000400
369 #define D3DFDS_SHADECAPS 0x00000800
370 #define D3DFDS_TEXTURECAPS 0x00001000
371 #define D3DFDS_TEXTUREFILTERCAPS 0x00002000
372 #define D3DFDS_TEXTUREBLENDCAPS 0x00004000
373 #define D3DFDS_TEXTUREADDRESSCAPS 0x00008000
375 typedef struct _D3DFINDDEVICESEARCH {
376 DWORD dwSize;
377 DWORD dwFlags;
378 BOOL bHardware;
379 D3DCOLORMODEL dcmColorModel;
380 GUID guid;
381 DWORD dwCaps;
382 D3DPRIMCAPS dpcPrimCaps;
383 } D3DFINDDEVICESEARCH,*LPD3DFINDDEVICESEARCH;
385 typedef struct _D3DFINDDEVICERESULT {
386 DWORD dwSize;
387 GUID guid;
388 D3DDEVICEDESC ddHwDesc;
389 D3DDEVICEDESC ddSwDesc;
390 } D3DFINDDEVICERESULT,*LPD3DFINDDEVICERESULT;
392 typedef struct _D3DExecuteBufferDesc {
393 DWORD dwSize;
394 DWORD dwFlags;
395 DWORD dwCaps;
396 DWORD dwBufferSize;
397 void *lpData;
398 } D3DEXECUTEBUFFERDESC, *LPD3DEXECUTEBUFFERDESC;
400 #define D3DDEB_BUFSIZE 0x00000001
401 #define D3DDEB_CAPS 0x00000002
402 #define D3DDEB_LPDATA 0x00000004
404 #define D3DDEBCAPS_SYSTEMMEMORY 0x00000001
405 #define D3DDEBCAPS_VIDEOMEMORY 0x00000002
406 #define D3DDEBCAPS_MEM (D3DDEBCAPS_SYSTEMMEMORY|D3DDEBCAPS_VIDEOMEMORY) /* = 0x3 */
408 typedef struct _D3DDEVINFO_TEXTUREMANAGER {
409 BOOL bThrashing;
410 DWORD dwApproxBytesDownloaded;
411 DWORD dwNumEvicts;
412 DWORD dwNumVidCreates;
413 DWORD dwNumTexturesUsed;
414 DWORD dwNumUsedTexInVid;
415 DWORD dwWorkingSet;
416 DWORD dwWorkingSetBytes;
417 DWORD dwTotalManaged;
418 DWORD dwTotalBytes;
419 DWORD dwLastPri;
420 } D3DDEVINFO_TEXTUREMANAGER, *LPD3DDEVINFO_TEXTUREMANAGER;
422 typedef struct _D3DDEVINFO_TEXTURING {
423 DWORD dwNumLoads;
424 DWORD dwApproxBytesLoaded;
425 DWORD dwNumPreLoads;
426 DWORD dwNumSet;
427 DWORD dwNumCreates;
428 DWORD dwNumDestroys;
429 DWORD dwNumSetPriorities;
430 DWORD dwNumSetLODs;
431 DWORD dwNumLocks;
432 DWORD dwNumGetDCs;
433 } D3DDEVINFO_TEXTURING, *LPD3DDEVINFO_TEXTURING;
435 #ifdef __i386__
436 #include <poppack.h>
437 #endif
439 #endif