2 * Copyright (C) 2002 Raphael Junqueira
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef __WINE_D3DX8CORE_H
20 #define __WINE_D3DX8CORE_H
25 #include <d3d8types.h>
28 /*****************************************************************************
29 * #defines and error codes
31 #define D3DXASM_DEBUG 1
32 #define D3DXASM_SKIPVALIDATION 2
35 #define MAKE_D3DXHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code )
40 #define D3DXERR_CANNOTATTRSORT MAKE_D3DXHRESULT(2158)
41 #define D3DXERR_CANNOTMODIFYINDEXBUFFER MAKE_D3DXHRESULT(2159)
42 #define D3DXERR_INVALIDMESH MAKE_D3DXHRESULT(2160)
43 #define D3DXERR_SKINNINGNOTSUPPORTED MAKE_D3DXHRESULT(2161)
44 #define D3DXERR_TOOMANYINFLUENCES MAKE_D3DXHRESULT(2162)
45 #define D3DXERR_INVALIDDATA MAKE_D3DXHRESULT(2163)
47 /*****************************************************************************
48 * Predeclare the interfaces
50 DEFINE_GUID(IID_ID3DXBuffer
, 0x1,0x1,0x4,0xB0,0xCF,0x98,0xFE,0xFD,0xFF,0x95,0x12);/* FIXME */
51 typedef struct ID3DXBuffer ID3DXBuffer
, *LPD3DXBUFFER
;
52 DEFINE_GUID(IID_ID3DXFont
, 0x1,0x1,0x4,0xB0,0xCF,0x98,0xFE,0xFD,0xFF,0x95,0x13);/* FIXME */
53 typedef struct ID3DXFont ID3DXFont
, *LPD3DXFONT
;
55 /*****************************************************************************
56 * ID3DXBuffer interface
58 #define INTERFACE ID3DXBuffer
59 DECLARE_INTERFACE_(ID3DXBuffer
,IUnknown
)
61 /*** IUnknown methods ***/
62 STDMETHOD_(HRESULT
,QueryInterface
)(THIS_ REFIID riid
, void** ppvObject
) PURE
;
63 STDMETHOD_(ULONG
,AddRef
)(THIS
) PURE
;
64 STDMETHOD_(ULONG
,Release
)(THIS
) PURE
;
65 /*** ID3DXBuffer methods ***/
66 STDMETHOD_(LPVOID
,GetBufferPointer
)(THIS
) PURE
;
67 STDMETHOD_(DWORD
,GetBufferSize
)(THIS
) PURE
;
71 #if !defined(__cplusplus) || defined(CINTERFACE)
72 /*** IUnknown methods ***/
73 #define ID3DXBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
74 #define ID3DXBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
75 #define ID3DXBuffer_Release(p) (p)->lpVtbl->Release(p)
76 /*** ID3DXBuffer methods ***/
77 #define ID3DXBuffer_GetBufferPointer(p) (p)->lpVtbl->GetBufferPointer(p)
78 #define ID3DXBuffer_GetBufferSize(p) (p)->lpVtbl->GetBufferSize(p)
81 /*****************************************************************************
84 #define INTERFACE ID3DXFont
85 DECLARE_INTERFACE_(ID3DXFont
,IUnknown
)
87 /*** IUnknown methods ***/
88 STDMETHOD_(HRESULT
,QueryInterface
)(THIS_ REFIID riid
, void** ppvObject
) PURE
;
89 STDMETHOD_(ULONG
,AddRef
)(THIS
) PURE
;
90 STDMETHOD_(ULONG
,Release
)(THIS
) PURE
;
91 /*** ID3DXFont methods ***/
92 STDMETHOD(Begin
)(THIS
) PURE
;
93 STDMETHOD(DrawTextA
)(THIS
) PURE
;
94 STDMETHOD(End
)(THIS
) PURE
;
98 #if !defined(__cplusplus) || defined(CINTERFACE)
99 /*** IUnknown methods ***/
100 #define ID3DXFont_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
101 #define ID3DXFont_AddRef(p) (p)->lpVtbl->AddRef(p)
102 #define ID3DXFont_Release(p) (p)->lpVtbl->Release(p)
103 /*** ID3DXFont methods ***/
104 #define ID3DXFont_Begin(p) (p)->lpVtbl->Begin(p)
105 #define ID3DXFont_DrawTextA(p,a,b,c,d,e)(p)->lpVtbl->DrawText(p,a,b,c,d,e)
106 #define ID3DXFont_End(p) (p)->lpVtbl->End(p)
109 /*************************************************************************************
112 HRESULT WINAPI
D3DXCreateBuffer(DWORD NumBytes
, LPD3DXBUFFER
* ppBuffer
);
113 HRESULT WINAPI
D3DXCreateFont(LPDIRECT3DDEVICE8 pDevice
, HFONT hFont
, LPD3DXFONT
* ppFont
);
114 UINT WINAPI
D3DXGetFVFVertexSize(DWORD FVF
);
115 HRESULT WINAPI
D3DXAssembleShader(LPCVOID pSrcData
, UINT SrcDataLen
, DWORD Flags
,
116 LPD3DXBUFFER
* ppConstants
,
117 LPD3DXBUFFER
* ppCompiledShader
,
118 LPD3DXBUFFER
* ppCompilationErrors
);
119 HRESULT WINAPI
D3DXAssembleShaderFromFileA(LPSTR pSrcFile
, DWORD Flags
,
120 LPD3DXBUFFER
* ppConstants
,
121 LPD3DXBUFFER
* ppCompiledShader
,
122 LPD3DXBUFFER
* ppCompilationErrors
);
123 HRESULT WINAPI
D3DXAssembleShaderFromFileW(LPSTR pSrcFile
, DWORD Flags
,
124 LPD3DXBUFFER
* ppConstants
,
125 LPD3DXBUFFER
* ppCompiledShader
,
126 LPD3DXBUFFER
* ppCompilationErrors
);
128 #endif /* __WINE_D3DX8CORE_H */