winecoreaudio: Use same hard-coded limit on frequency as ALSA/OSS.
[wine.git] / dlls / ddraw / Makefile.in
blob4f1ab7f3dffbeb24e8e56c1d7075262cc19736a2
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = ddraw.dll
6 IMPORTLIB = ddraw
7 IMPORTS = dxguid uuid ole32 user32 gdi32 advapi32
9 C_SRCS = \
10 clipper.c \
11 ddraw.c \
12 device.c \
13 direct3d.c \
14 executebuffer.c \
15 gamma.c \
16 light.c \
17 main.c \
18 material.c \
19 palette.c \
20 parent.c \
21 regsvr.c \
22 surface.c \
23 texture.c \
24 utils.c \
25 vertexbuffer.c \
26 viewport.c
28 RC_SRCS = version.rc
30 @MAKE_DLL_RULES@