2 * Copyright 1997-2000 Marcus Meissner
3 * Copyright 1998-2000 Lionel Ulmer
4 * Copyright 2000-2001 TransGaming Technologies Inc.
5 * Copyright 2006 Stefan Dösinger
6 * Copyright 2008 Denver Gingerich
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "wine/port.h"
26 #include "ddraw_private.h"
28 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
30 /* Device identifier. Don't relay it to WineD3D */
31 static const DDDEVICEIDENTIFIER2 deviceidentifier
=
35 { { 0x00010001, 0x00010001 } },
37 /* a8373c10-7ac4-4deb-849a-009844d08b2d */
38 {0xa8373c10,0x7ac4,0x4deb, {0x84,0x9a,0x00,0x98,0x44,0xd0,0x8b,0x2d}},
42 static struct enum_device_entry
44 char interface_name
[100];
45 char device_name
[100];
46 const GUID
*device_guid
;
51 "WINE Direct3D7 Hardware Transform and Lighting acceleration using WineD3D",
53 &IID_IDirect3DTnLHalDevice
,
58 "WINE Direct3D7 Hardware acceleration using WineD3D",
60 &IID_IDirect3DHALDevice
,
65 "WINE Direct3D7 RGB Software Emulation using WineD3D",
67 &IID_IDirect3DRGBDevice
,
71 static void STDMETHODCALLTYPE
ddraw_null_wined3d_object_destroyed(void *parent
) {}
73 const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops
=
75 ddraw_null_wined3d_object_destroyed
,
78 static inline struct ddraw
*impl_from_IDirectDraw(IDirectDraw
*iface
)
80 return CONTAINING_RECORD(iface
, struct ddraw
, IDirectDraw_iface
);
83 static inline struct ddraw
*impl_from_IDirectDraw2(IDirectDraw2
*iface
)
85 return CONTAINING_RECORD(iface
, struct ddraw
, IDirectDraw2_iface
);
88 static inline struct ddraw
*impl_from_IDirectDraw4(IDirectDraw4
*iface
)
90 return CONTAINING_RECORD(iface
, struct ddraw
, IDirectDraw4_iface
);
93 static inline struct ddraw
*impl_from_IDirectDraw7(IDirectDraw7
*iface
)
95 return CONTAINING_RECORD(iface
, struct ddraw
, IDirectDraw7_iface
);
98 static inline struct ddraw
*impl_from_IDirect3D(IDirect3D
*iface
)
100 return CONTAINING_RECORD(iface
, struct ddraw
, IDirect3D_iface
);
103 static inline struct ddraw
*impl_from_IDirect3D2(IDirect3D2
*iface
)
105 return CONTAINING_RECORD(iface
, struct ddraw
, IDirect3D2_iface
);
108 static inline struct ddraw
*impl_from_IDirect3D3(IDirect3D3
*iface
)
110 return CONTAINING_RECORD(iface
, struct ddraw
, IDirect3D3_iface
);
113 static inline struct ddraw
*impl_from_IDirect3D7(IDirect3D7
*iface
)
115 return CONTAINING_RECORD(iface
, struct ddraw
, IDirect3D7_iface
);
118 /*****************************************************************************
120 *****************************************************************************/
122 /*****************************************************************************
123 * IDirectDraw7::QueryInterface
125 * Queries different interfaces of the DirectDraw object. It can return
126 * IDirectDraw interfaces in version 1, 2, 4 and 7, and IDirect3D interfaces
127 * in version 1, 2, 3 and 7. An IDirect3DDevice can be created with this
129 * The returned interface is AddRef()-ed before it's returned
131 * Used for version 1, 2, 4 and 7
134 * refiid: Interface ID asked for
135 * obj: Used to return the interface pointer
138 * S_OK if an interface was found
139 * E_NOINTERFACE if the requested interface wasn't found
141 *****************************************************************************/
142 static HRESULT WINAPI
ddraw7_QueryInterface(IDirectDraw7
*iface
, REFIID refiid
, void **obj
)
144 struct ddraw
*This
= impl_from_IDirectDraw7(iface
);
146 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(refiid
), obj
);
148 /* Can change surface impl type */
149 wined3d_mutex_lock();
151 /* According to COM docs, if the QueryInterface fails, obj should be set to NULL */
156 wined3d_mutex_unlock();
157 return DDERR_INVALIDPARAMS
;
160 /* Check DirectDraw Interfaces */
161 if ( IsEqualGUID( &IID_IUnknown
, refiid
) ||
162 IsEqualGUID( &IID_IDirectDraw7
, refiid
) )
164 *obj
= &This
->IDirectDraw7_iface
;
165 TRACE("(%p) Returning IDirectDraw7 interface at %p\n", This
, *obj
);
167 else if ( IsEqualGUID( &IID_IDirectDraw4
, refiid
) )
169 *obj
= &This
->IDirectDraw4_iface
;
170 TRACE("(%p) Returning IDirectDraw4 interface at %p\n", This
, *obj
);
172 else if ( IsEqualGUID( &IID_IDirectDraw3
, refiid
) )
174 /* This Interface exists in ddrawex.dll, it is implemented in a wrapper */
175 WARN("IDirectDraw3 is not valid in ddraw.dll\n");
177 wined3d_mutex_unlock();
178 return E_NOINTERFACE
;
180 else if ( IsEqualGUID( &IID_IDirectDraw2
, refiid
) )
182 *obj
= &This
->IDirectDraw2_iface
;
183 TRACE("(%p) Returning IDirectDraw2 interface at %p\n", This
, *obj
);
185 else if ( IsEqualGUID( &IID_IDirectDraw
, refiid
) )
187 *obj
= &This
->IDirectDraw_iface
;
188 TRACE("(%p) Returning IDirectDraw interface at %p\n", This
, *obj
);
192 * The refcount unit test revealed that an IDirect3D7 interface can only be queried
193 * from a DirectDraw object that was created as an IDirectDraw7 interface. No idea
194 * who had this idea and why. The older interfaces can query and IDirect3D version
195 * because they are all created as IDirectDraw(1). This isn't really crucial behavior,
196 * and messy to implement with the common creation function, so it has been left out here.
198 else if ( IsEqualGUID( &IID_IDirect3D
, refiid
) ||
199 IsEqualGUID( &IID_IDirect3D2
, refiid
) ||
200 IsEqualGUID( &IID_IDirect3D3
, refiid
) ||
201 IsEqualGUID( &IID_IDirect3D7
, refiid
) )
203 /* Check the surface implementation */
204 if (DefaultSurfaceType
!= WINED3D_SURFACE_TYPE_OPENGL
)
206 WARN("The app requests a Direct3D interface, but non-opengl surfaces where set in winecfg\n");
207 /* Do not abort here, only reject 3D Device creation */
210 if ( IsEqualGUID( &IID_IDirect3D
, refiid
) )
212 This
->d3dversion
= 1;
213 *obj
= &This
->IDirect3D_iface
;
214 TRACE(" returning Direct3D interface at %p.\n", *obj
);
216 else if ( IsEqualGUID( &IID_IDirect3D2
, refiid
) )
218 This
->d3dversion
= 2;
219 *obj
= &This
->IDirect3D2_iface
;
220 TRACE(" returning Direct3D2 interface at %p.\n", *obj
);
222 else if ( IsEqualGUID( &IID_IDirect3D3
, refiid
) )
224 This
->d3dversion
= 3;
225 *obj
= &This
->IDirect3D3_iface
;
226 TRACE(" returning Direct3D3 interface at %p.\n", *obj
);
228 else if(IsEqualGUID( &IID_IDirect3D7
, refiid
))
230 This
->d3dversion
= 7;
231 *obj
= &This
->IDirect3D7_iface
;
232 TRACE(" returning Direct3D7 interface at %p.\n", *obj
);
235 /* Unknown interface */
238 ERR("(%p)->(%s, %p): No interface found\n", This
, debugstr_guid(refiid
), obj
);
239 wined3d_mutex_unlock();
240 return E_NOINTERFACE
;
243 IUnknown_AddRef( (IUnknown
*) *obj
);
244 wined3d_mutex_unlock();
249 static HRESULT WINAPI
ddraw4_QueryInterface(IDirectDraw4
*iface
, REFIID riid
, void **object
)
251 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
253 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
255 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
258 static HRESULT WINAPI
ddraw2_QueryInterface(IDirectDraw2
*iface
, REFIID riid
, void **object
)
260 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
262 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
264 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
267 static HRESULT WINAPI
ddraw1_QueryInterface(IDirectDraw
*iface
, REFIID riid
, void **object
)
269 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
271 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
273 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
276 static HRESULT WINAPI
d3d7_QueryInterface(IDirect3D7
*iface
, REFIID riid
, void **object
)
278 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
280 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
282 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
285 static HRESULT WINAPI
d3d3_QueryInterface(IDirect3D3
*iface
, REFIID riid
, void **object
)
287 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
289 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
291 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
294 static HRESULT WINAPI
d3d2_QueryInterface(IDirect3D2
*iface
, REFIID riid
, void **object
)
296 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
298 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
300 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
303 static HRESULT WINAPI
d3d1_QueryInterface(IDirect3D
*iface
, REFIID riid
, void **object
)
305 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
307 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
309 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
312 /*****************************************************************************
313 * IDirectDraw7::AddRef
315 * Increases the interfaces refcount, basically
317 * DDraw refcounting is a bit tricky. The different DirectDraw interface
318 * versions have individual refcounts, but the IDirect3D interfaces do not.
319 * All interfaces are from one object, that means calling QueryInterface on an
320 * IDirectDraw7 interface for an IDirectDraw4 interface does not create a new
323 * That means all AddRef and Release implementations of IDirectDrawX work
324 * with their own counter, and IDirect3DX::AddRef thunk to IDirectDraw (1),
325 * except of IDirect3D7 which thunks to IDirectDraw7
327 * Returns: The new refcount
329 *****************************************************************************/
330 static ULONG WINAPI
ddraw7_AddRef(IDirectDraw7
*iface
)
332 struct ddraw
*This
= impl_from_IDirectDraw7(iface
);
333 ULONG ref
= InterlockedIncrement(&This
->ref7
);
335 TRACE("%p increasing refcount to %u.\n", This
, ref
);
337 if(ref
== 1) InterlockedIncrement(&This
->numIfaces
);
342 static ULONG WINAPI
ddraw4_AddRef(IDirectDraw4
*iface
)
344 struct ddraw
*This
= impl_from_IDirectDraw4(iface
);
345 ULONG ref
= InterlockedIncrement(&This
->ref4
);
347 TRACE("%p increasing refcount to %u.\n", This
, ref
);
349 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
354 static ULONG WINAPI
ddraw2_AddRef(IDirectDraw2
*iface
)
356 struct ddraw
*This
= impl_from_IDirectDraw2(iface
);
357 ULONG ref
= InterlockedIncrement(&This
->ref2
);
359 TRACE("%p increasing refcount to %u.\n", This
, ref
);
361 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
366 static ULONG WINAPI
ddraw1_AddRef(IDirectDraw
*iface
)
368 struct ddraw
*This
= impl_from_IDirectDraw(iface
);
369 ULONG ref
= InterlockedIncrement(&This
->ref1
);
371 TRACE("%p increasing refcount to %u.\n", This
, ref
);
373 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
378 static ULONG WINAPI
d3d7_AddRef(IDirect3D7
*iface
)
380 struct ddraw
*This
= impl_from_IDirect3D7(iface
);
382 TRACE("iface %p.\n", iface
);
384 return ddraw7_AddRef(&This
->IDirectDraw7_iface
);
387 static ULONG WINAPI
d3d3_AddRef(IDirect3D3
*iface
)
389 struct ddraw
*This
= impl_from_IDirect3D3(iface
);
391 TRACE("iface %p.\n", iface
);
393 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
396 static ULONG WINAPI
d3d2_AddRef(IDirect3D2
*iface
)
398 struct ddraw
*This
= impl_from_IDirect3D2(iface
);
400 TRACE("iface %p.\n", iface
);
402 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
405 static ULONG WINAPI
d3d1_AddRef(IDirect3D
*iface
)
407 struct ddraw
*This
= impl_from_IDirect3D(iface
);
409 TRACE("iface %p.\n", iface
);
411 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
414 void ddraw_destroy_swapchain(struct ddraw
*ddraw
)
416 TRACE("Destroying the swapchain.\n");
418 wined3d_swapchain_decref(ddraw
->wined3d_swapchain
);
419 ddraw
->wined3d_swapchain
= NULL
;
421 if (DefaultSurfaceType
== WINED3D_SURFACE_TYPE_OPENGL
)
425 for (i
= 0; i
< ddraw
->numConvertedDecls
; ++i
)
427 wined3d_vertex_declaration_decref(ddraw
->decls
[i
].decl
);
429 HeapFree(GetProcessHeap(), 0, ddraw
->decls
);
430 ddraw
->numConvertedDecls
= 0;
432 if (FAILED(wined3d_device_uninit_3d(ddraw
->wined3d_device
)))
434 ERR("Failed to uninit 3D.\n");
438 /* Free the d3d window if one was created. */
439 if (ddraw
->d3d_window
&& ddraw
->d3d_window
!= ddraw
->dest_window
)
441 TRACE("Destroying the hidden render window %p.\n", ddraw
->d3d_window
);
442 DestroyWindow(ddraw
->d3d_window
);
443 ddraw
->d3d_window
= 0;
447 ddraw
->d3d_initialized
= FALSE
;
451 wined3d_device_uninit_gdi(ddraw
->wined3d_device
);
454 ddraw_set_swapchain_window(ddraw
, NULL
);
456 TRACE("Swapchain destroyed.\n");
459 /*****************************************************************************
462 * Destroys a ddraw object if all refcounts are 0. This is to share code
463 * between the IDirectDrawX::Release functions
466 * This: DirectDraw object to destroy
468 *****************************************************************************/
469 static void ddraw_destroy(struct ddraw
*This
)
471 IDirectDraw7_SetCooperativeLevel(&This
->IDirectDraw7_iface
, NULL
, DDSCL_NORMAL
);
472 IDirectDraw7_RestoreDisplayMode(&This
->IDirectDraw7_iface
);
474 /* Destroy the device window if we created one */
475 if(This
->devicewindow
!= 0)
477 TRACE(" (%p) Destroying the device window %p\n", This
, This
->devicewindow
);
478 DestroyWindow(This
->devicewindow
);
479 This
->devicewindow
= 0;
482 wined3d_mutex_lock();
483 list_remove(&This
->ddraw_list_entry
);
484 wined3d_mutex_unlock();
486 if (This
->wined3d_swapchain
)
487 ddraw_destroy_swapchain(This
);
488 wined3d_device_decref(This
->wined3d_device
);
489 wined3d_decref(This
->wined3d
);
491 /* Now free the object */
492 HeapFree(GetProcessHeap(), 0, This
);
495 /*****************************************************************************
496 * IDirectDraw7::Release
498 * Decreases the refcount. If the refcount falls to 0, the object is destroyed
500 * Returns: The new refcount
501 *****************************************************************************/
502 static ULONG WINAPI
ddraw7_Release(IDirectDraw7
*iface
)
504 struct ddraw
*This
= impl_from_IDirectDraw7(iface
);
505 ULONG ref
= InterlockedDecrement(&This
->ref7
);
507 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
509 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
515 static ULONG WINAPI
ddraw4_Release(IDirectDraw4
*iface
)
517 struct ddraw
*This
= impl_from_IDirectDraw4(iface
);
518 ULONG ref
= InterlockedDecrement(&This
->ref4
);
520 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
522 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
528 static ULONG WINAPI
ddraw2_Release(IDirectDraw2
*iface
)
530 struct ddraw
*This
= impl_from_IDirectDraw2(iface
);
531 ULONG ref
= InterlockedDecrement(&This
->ref2
);
533 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
535 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
541 static ULONG WINAPI
ddraw1_Release(IDirectDraw
*iface
)
543 struct ddraw
*This
= impl_from_IDirectDraw(iface
);
544 ULONG ref
= InterlockedDecrement(&This
->ref1
);
546 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
548 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
554 static ULONG WINAPI
d3d7_Release(IDirect3D7
*iface
)
556 struct ddraw
*This
= impl_from_IDirect3D7(iface
);
558 TRACE("iface %p.\n", iface
);
560 return ddraw7_Release(&This
->IDirectDraw7_iface
);
563 static ULONG WINAPI
d3d3_Release(IDirect3D3
*iface
)
565 struct ddraw
*This
= impl_from_IDirect3D3(iface
);
567 TRACE("iface %p.\n", iface
);
569 return ddraw1_Release(&This
->IDirectDraw_iface
);
572 static ULONG WINAPI
d3d2_Release(IDirect3D2
*iface
)
574 struct ddraw
*This
= impl_from_IDirect3D2(iface
);
576 TRACE("iface %p.\n", iface
);
578 return ddraw1_Release(&This
->IDirectDraw_iface
);
581 static ULONG WINAPI
d3d1_Release(IDirect3D
*iface
)
583 struct ddraw
*This
= impl_from_IDirect3D(iface
);
585 TRACE("iface %p.\n", iface
);
587 return ddraw1_Release(&This
->IDirectDraw_iface
);
590 /*****************************************************************************
591 * IDirectDraw methods
592 *****************************************************************************/
594 static HRESULT
ddraw_set_focus_window(struct ddraw
*ddraw
, HWND window
)
596 /* FIXME: This looks wrong, exclusive mode should imply a destination
598 if ((ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
) && ddraw
->dest_window
)
600 TRACE("Setting DDSCL_SETFOCUSWINDOW with an already set window, returning DDERR_HWNDALREADYSET.\n");
601 return DDERR_HWNDALREADYSET
;
604 ddraw
->focuswindow
= window
;
606 /* Use the focus window for drawing too. */
607 ddraw
->dest_window
= ddraw
->focuswindow
;
612 static HRESULT
ddraw_attach_d3d_device(struct ddraw
*ddraw
,
613 struct wined3d_swapchain_desc
*swapchain_desc
)
615 HWND window
= swapchain_desc
->device_window
;
618 TRACE("ddraw %p.\n", ddraw
);
620 if (!window
|| window
== GetDesktopWindow())
622 window
= CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME
, "Hidden D3D Window",
623 WS_DISABLED
, 0, 0, GetSystemMetrics(SM_CXSCREEN
), GetSystemMetrics(SM_CYSCREEN
),
624 NULL
, NULL
, NULL
, NULL
);
627 ERR("Failed to create window, last error %#x.\n", GetLastError());
631 ShowWindow(window
, SW_HIDE
); /* Just to be sure */
632 WARN("No window for the Direct3DDevice, created hidden window %p.\n", window
);
634 swapchain_desc
->device_window
= window
;
638 TRACE("Using existing window %p for Direct3D rendering.\n", window
);
640 ddraw
->d3d_window
= window
;
642 /* Set this NOW, otherwise creating the depth stencil surface will cause a
643 * recursive loop until ram or emulated video memory is full. */
644 ddraw
->d3d_initialized
= TRUE
;
645 hr
= wined3d_device_init_3d(ddraw
->wined3d_device
, swapchain_desc
);
648 ddraw
->d3d_initialized
= FALSE
;
652 ddraw
->declArraySize
= 2;
653 ddraw
->decls
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*ddraw
->decls
) * ddraw
->declArraySize
);
656 ERR("Error allocating an array for the converted vertex decls.\n");
657 ddraw
->declArraySize
= 0;
658 hr
= wined3d_device_uninit_3d(ddraw
->wined3d_device
);
659 return E_OUTOFMEMORY
;
662 TRACE("Successfully initialized 3D.\n");
667 static HRESULT
ddraw_create_swapchain(struct ddraw
*ddraw
, HWND window
, BOOL windowed
)
669 struct wined3d_swapchain_desc swapchain_desc
;
670 struct wined3d_display_mode mode
;
671 HRESULT hr
= WINED3D_OK
;
673 if (FAILED(hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
, NULL
)))
675 ERR("Failed to get display mode.\n");
679 memset(&swapchain_desc
, 0, sizeof(swapchain_desc
));
680 swapchain_desc
.backbuffer_width
= mode
.width
;
681 swapchain_desc
.backbuffer_height
= mode
.height
;
682 swapchain_desc
.backbuffer_format
= mode
.format_id
;
683 swapchain_desc
.swap_effect
= WINED3D_SWAP_EFFECT_COPY
;
684 swapchain_desc
.device_window
= window
;
685 swapchain_desc
.windowed
= windowed
;
687 if (DefaultSurfaceType
== WINED3D_SURFACE_TYPE_OPENGL
)
688 hr
= ddraw_attach_d3d_device(ddraw
, &swapchain_desc
);
690 hr
= wined3d_device_init_gdi(ddraw
->wined3d_device
, &swapchain_desc
);
694 ERR("Failed to create swapchain, hr %#x.\n", hr
);
698 if (!(ddraw
->wined3d_swapchain
= wined3d_device_get_swapchain(ddraw
->wined3d_device
, 0)))
700 ERR("Failed to get swapchain.\n");
701 return DDERR_INVALIDPARAMS
;
704 wined3d_swapchain_incref(ddraw
->wined3d_swapchain
);
705 ddraw_set_swapchain_window(ddraw
, window
);
710 /*****************************************************************************
711 * IDirectDraw7::SetCooperativeLevel
713 * Sets the cooperative level for the DirectDraw object, and the window
714 * assigned to it. The cooperative level determines the general behavior
715 * of the DirectDraw application
717 * Warning: This is quite tricky, as it's not really documented which
718 * cooperative levels can be combined with each other. If a game fails
719 * after this function, try to check the cooperative levels passed on
720 * Windows, and if it returns something different.
722 * If you think that this function caused the failure because it writes a
723 * fixme, be sure to run again with a +ddraw trace.
725 * What is known about cooperative levels (See the ddraw modes test):
726 * DDSCL_EXCLUSIVE and DDSCL_FULLSCREEN must be used with each other
727 * DDSCL_NORMAL is not compatible with DDSCL_EXCLUSIVE or DDSCL_FULLSCREEN
728 * DDSCL_SETFOCUSWINDOW can be passed only in DDSCL_NORMAL mode, but after that
729 * DDSCL_FULLSCREEN can be activated
730 * DDSCL_SETFOCUSWINDOW may only be used with DDSCL_NOWINDOWCHANGES
732 * Handled flags: DDSCL_NORMAL, DDSCL_FULLSCREEN, DDSCL_EXCLUSIVE,
733 * DDSCL_SETFOCUSWINDOW (partially),
734 * DDSCL_MULTITHREADED (work in progress)
736 * Unhandled flags, which should be implemented
737 * DDSCL_SETDEVICEWINDOW: Sets a window specially used for rendering (I don't
738 * expect any difference to a normal window for wine)
739 * DDSCL_CREATEDEVICEWINDOW: Tells ddraw to create its own window for
740 * rendering (Possible test case: Half-Life)
742 * Unsure about these: DDSCL_FPUSETUP DDSCL_FPURESERVE
744 * These don't seem very important for wine:
745 * DDSCL_ALLOWREBOOT, DDSCL_NOWINDOWCHANGES, DDSCL_ALLOWMODEX
748 * DD_OK if the cooperative level was set successfully
749 * DDERR_INVALIDPARAMS if the passed cooperative level combination is invalid
750 * DDERR_HWNDALREADYSET if DDSCL_SETFOCUSWINDOW is passed in exclusive mode
751 * (Probably others too, have to investigate)
753 *****************************************************************************/
754 static HRESULT WINAPI
ddraw7_SetCooperativeLevel(IDirectDraw7
*iface
, HWND hwnd
, DWORD cooplevel
)
756 struct ddraw
*This
= impl_from_IDirectDraw7(iface
);
757 struct wined3d_surface
*rt
= NULL
, *ds
= NULL
;
758 struct wined3d_stateblock
*stateblock
;
759 BOOL restore_state
= FALSE
;
763 TRACE("iface %p, window %p, flags %#x.\n", iface
, hwnd
, cooplevel
);
764 DDRAW_dump_cooperativelevel(cooplevel
);
766 wined3d_mutex_lock();
768 /* Get the old window */
769 window
= This
->dest_window
;
771 /* Tests suggest that we need one of them: */
772 if(!(cooplevel
& (DDSCL_SETFOCUSWINDOW
|
776 TRACE("Incorrect cooplevel flags, returning DDERR_INVALIDPARAMS\n");
777 wined3d_mutex_unlock();
778 return DDERR_INVALIDPARAMS
;
781 if ((cooplevel
& DDSCL_CREATEDEVICEWINDOW
) && !(cooplevel
& DDSCL_EXCLUSIVE
))
783 WARN("DDSCL_CREATEDEVICEWINDOW requires DDSCL_EXCLUSIVE.\n");
784 wined3d_mutex_unlock();
785 return DDERR_INVALIDPARAMS
;
788 /* Handle those levels first which set various hwnds */
789 if ((cooplevel
& DDSCL_SETFOCUSWINDOW
) && !(cooplevel
& DDSCL_CREATEDEVICEWINDOW
))
791 /* This isn't compatible with a lot of flags */
792 if (cooplevel
& (DDSCL_MULTITHREADED
797 | DDSCL_SETDEVICEWINDOW
802 WARN("Called with incompatible flags, returning DDERR_INVALIDPARAMS.\n");
803 wined3d_mutex_unlock();
804 return DDERR_INVALIDPARAMS
;
807 hr
= ddraw_set_focus_window(This
, hwnd
);
808 wined3d_mutex_unlock();
812 if (cooplevel
& DDSCL_EXCLUSIVE
)
814 if (!(cooplevel
& DDSCL_FULLSCREEN
) || !(hwnd
|| (cooplevel
& DDSCL_CREATEDEVICEWINDOW
)))
816 WARN("DDSCL_EXCLUSIVE requires DDSCL_FULLSCREEN and a window.\n");
817 wined3d_mutex_unlock();
818 return DDERR_INVALIDPARAMS
;
821 if (cooplevel
& DDSCL_CREATEDEVICEWINDOW
)
825 if (!This
->focuswindow
&& !(cooplevel
& DDSCL_SETFOCUSWINDOW
))
827 WARN("No focus window set.\n");
828 wined3d_mutex_unlock();
829 return DDERR_NOFOCUSWINDOW
;
832 device_window
= CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME
, "DirectDrawDeviceWnd",
833 WS_POPUP
, 0, 0, GetSystemMetrics(SM_CXSCREEN
), GetSystemMetrics(SM_CYSCREEN
),
834 NULL
, NULL
, NULL
, NULL
);
837 ERR("Failed to create window, last error %#x.\n", GetLastError());
838 wined3d_mutex_unlock();
842 ShowWindow(device_window
, SW_SHOW
);
843 TRACE("Created a device window %p.\n", device_window
);
845 /* Native apparently leaks the created device window if setting the
846 * focus window below fails. */
847 This
->cooperative_level
|= DDSCL_CREATEDEVICEWINDOW
;
848 This
->devicewindow
= device_window
;
850 if (cooplevel
& DDSCL_SETFOCUSWINDOW
)
854 wined3d_mutex_unlock();
858 if (FAILED(hr
= ddraw_set_focus_window(This
, hwnd
)))
860 wined3d_mutex_unlock();
865 hwnd
= device_window
;
870 if (This
->cooperative_level
& DDSCL_CREATEDEVICEWINDOW
)
871 DestroyWindow(This
->devicewindow
);
872 This
->devicewindow
= NULL
;
873 This
->focuswindow
= NULL
;
876 if ((This
->cooperative_level
& DDSCL_EXCLUSIVE
)
877 && (hwnd
!= window
|| !(cooplevel
& DDSCL_EXCLUSIVE
)))
878 wined3d_device_release_focus_window(This
->wined3d_device
);
880 if ((cooplevel
& DDSCL_FULLSCREEN
) != (This
->cooperative_level
& DDSCL_FULLSCREEN
) || hwnd
!= window
)
882 if (This
->cooperative_level
& DDSCL_FULLSCREEN
)
883 wined3d_device_restore_fullscreen_window(This
->wined3d_device
, window
);
885 if (cooplevel
& DDSCL_FULLSCREEN
)
887 struct wined3d_display_mode display_mode
;
889 wined3d_get_adapter_display_mode(This
->wined3d
, WINED3DADAPTER_DEFAULT
, &display_mode
, NULL
);
890 wined3d_device_setup_fullscreen_window(This
->wined3d_device
, hwnd
,
891 display_mode
.width
, display_mode
.height
);
895 if ((cooplevel
& DDSCL_EXCLUSIVE
)
896 && (hwnd
!= window
|| !(This
->cooperative_level
& DDSCL_EXCLUSIVE
)))
898 hr
= wined3d_device_acquire_focus_window(This
->wined3d_device
, hwnd
);
901 ERR("Failed to acquire focus window, hr %#x.\n", hr
);
902 wined3d_mutex_unlock();
907 /* Don't override focus windows or private device windows */
908 if (hwnd
&& !This
->focuswindow
&& !This
->devicewindow
&& (hwnd
!= window
))
909 This
->dest_window
= hwnd
;
911 if (cooplevel
& DDSCL_MULTITHREADED
&& !(This
->cooperative_level
& DDSCL_MULTITHREADED
))
912 wined3d_device_set_multithreaded(This
->wined3d_device
);
914 if (This
->wined3d_swapchain
)
916 if (DefaultSurfaceType
!= WINED3D_SURFACE_TYPE_GDI
)
918 restore_state
= TRUE
;
920 if (FAILED(hr
= wined3d_stateblock_create(This
->wined3d_device
, WINED3D_SBT_ALL
, &stateblock
)))
922 ERR("Failed to create stateblock, hr %#x.\n", hr
);
923 wined3d_mutex_unlock();
927 wined3d_stateblock_capture(stateblock
);
928 rt
= wined3d_device_get_render_target(This
->wined3d_device
, 0);
929 if (rt
== This
->wined3d_frontbuffer
)
932 wined3d_surface_incref(rt
);
934 if ((ds
= wined3d_device_get_depth_stencil(This
->wined3d_device
)))
935 wined3d_surface_incref(ds
);
938 ddraw_destroy_swapchain(This
);
941 if (FAILED(hr
= ddraw_create_swapchain(This
, This
->dest_window
, !(cooplevel
& DDSCL_FULLSCREEN
))))
942 ERR("Failed to create swapchain, hr %#x.\n", hr
);
948 wined3d_device_set_depth_stencil(This
->wined3d_device
, ds
);
949 wined3d_surface_decref(ds
);
954 wined3d_device_set_render_target(This
->wined3d_device
, 0, rt
, FALSE
);
955 wined3d_surface_decref(rt
);
958 wined3d_stateblock_apply(stateblock
);
959 wined3d_stateblock_decref(stateblock
);
962 /* Unhandled flags */
963 if(cooplevel
& DDSCL_ALLOWREBOOT
)
964 WARN("(%p) Unhandled flag DDSCL_ALLOWREBOOT, harmless\n", This
);
965 if(cooplevel
& DDSCL_ALLOWMODEX
)
966 WARN("(%p) Unhandled flag DDSCL_ALLOWMODEX, harmless\n", This
);
967 if(cooplevel
& DDSCL_FPUSETUP
)
968 WARN("(%p) Unhandled flag DDSCL_FPUSETUP, harmless\n", This
);
970 /* Store the cooperative_level */
971 This
->cooperative_level
= cooplevel
;
972 TRACE("SetCooperativeLevel retuning DD_OK\n");
973 wined3d_mutex_unlock();
978 static HRESULT WINAPI
ddraw4_SetCooperativeLevel(IDirectDraw4
*iface
, HWND window
, DWORD flags
)
980 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
982 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
984 return ddraw7_SetCooperativeLevel(&ddraw
->IDirectDraw7_iface
, window
, flags
);
987 static HRESULT WINAPI
ddraw2_SetCooperativeLevel(IDirectDraw2
*iface
, HWND window
, DWORD flags
)
989 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
991 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
993 return ddraw7_SetCooperativeLevel(&ddraw
->IDirectDraw7_iface
, window
, flags
);
996 static HRESULT WINAPI
ddraw1_SetCooperativeLevel(IDirectDraw
*iface
, HWND window
, DWORD flags
)
998 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1000 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
1002 return ddraw7_SetCooperativeLevel(&ddraw
->IDirectDraw7_iface
, window
, flags
);
1005 /*****************************************************************************
1006 * IDirectDraw7::SetDisplayMode
1008 * Sets the display screen resolution, color depth and refresh frequency
1009 * when in fullscreen mode (in theory).
1010 * Possible return values listed in the SDK suggest that this method fails
1011 * when not in fullscreen mode, but this is wrong. Windows 2000 happily sets
1012 * the display mode in DDSCL_NORMAL mode without an hwnd specified.
1013 * It seems to be valid to pass 0 for With and Height, this has to be tested
1014 * It could mean that the current video mode should be left as-is. (But why
1018 * Height, Width: Screen dimension
1019 * BPP: Color depth in Bits per pixel
1020 * Refreshrate: Screen refresh rate
1021 * Flags: Other stuff
1026 *****************************************************************************/
1027 static HRESULT WINAPI
ddraw7_SetDisplayMode(IDirectDraw7
*iface
, DWORD width
, DWORD height
,
1028 DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
1030 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1031 struct wined3d_display_mode mode
;
1032 enum wined3d_format_id format
;
1035 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
1036 iface
, width
, height
, bpp
, refresh_rate
, flags
);
1038 if (force_refresh_rate
!= 0)
1040 TRACE("ForceRefreshRate overriding passed-in refresh rate (%u Hz) to %u Hz\n",
1041 refresh_rate
, force_refresh_rate
);
1042 refresh_rate
= force_refresh_rate
;
1045 wined3d_mutex_lock();
1047 if (!width
|| !height
)
1049 /* It looks like Need for Speed Porsche Unleashed expects DD_OK here. */
1050 wined3d_mutex_unlock();
1056 case 8: format
= WINED3DFMT_P8_UINT
; break;
1057 case 15: format
= WINED3DFMT_B5G5R5X1_UNORM
; break;
1058 case 16: format
= WINED3DFMT_B5G6R5_UNORM
; break;
1059 case 24: format
= WINED3DFMT_B8G8R8_UNORM
; break;
1060 case 32: format
= WINED3DFMT_B8G8R8X8_UNORM
; break;
1061 default: format
= WINED3DFMT_UNKNOWN
; break;
1064 /* Check the exclusive mode.
1065 * if(!(ddraw->cooperative_level & DDSCL_EXCLUSIVE))
1066 * return DDERR_NOEXCLUSIVEMODE;
1067 * This is WRONG. Don't know if the SDK is completely wrong and if there
1068 * are any conditions when DDERR_NOEXCLUSIVE is returned, but Half-Life
1069 * 1.1.1.1 (Steam version) depends on this. */
1071 mode
.height
= height
;
1072 mode
.refresh_rate
= refresh_rate
;
1073 mode
.format_id
= format
;
1074 mode
.scanline_ordering
= WINED3D_SCANLINE_ORDERING_UNKNOWN
;
1076 /* TODO: The possible return values from msdn suggest that the screen mode
1077 * can't be changed if a surface is locked or some drawing is in progress. */
1078 /* TODO: Lose the primary surface. */
1079 hr
= wined3d_set_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
);
1081 wined3d_mutex_unlock();
1085 case WINED3DERR_NOTAVAILABLE
: return DDERR_UNSUPPORTED
;
1090 static HRESULT WINAPI
ddraw4_SetDisplayMode(IDirectDraw4
*iface
, DWORD width
, DWORD height
,
1091 DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
1093 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1095 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
1096 iface
, width
, height
, bpp
, refresh_rate
, flags
);
1098 return ddraw7_SetDisplayMode(&ddraw
->IDirectDraw7_iface
, width
, height
, bpp
, refresh_rate
, flags
);
1101 static HRESULT WINAPI
ddraw2_SetDisplayMode(IDirectDraw2
*iface
,
1102 DWORD width
, DWORD height
, DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
1104 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1106 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
1107 iface
, width
, height
, bpp
, refresh_rate
, flags
);
1109 return ddraw7_SetDisplayMode(&ddraw
->IDirectDraw7_iface
, width
, height
, bpp
, refresh_rate
, flags
);
1112 static HRESULT WINAPI
ddraw1_SetDisplayMode(IDirectDraw
*iface
, DWORD width
, DWORD height
, DWORD bpp
)
1114 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1116 TRACE("iface %p, width %u, height %u, bpp %u.\n", iface
, width
, height
, bpp
);
1118 return ddraw7_SetDisplayMode(&ddraw
->IDirectDraw7_iface
, width
, height
, bpp
, 0, 0);
1121 /*****************************************************************************
1122 * IDirectDraw7::RestoreDisplayMode
1124 * Restores the display mode to what it was at creation time. Basically.
1126 * A problem arises when there are 2 DirectDraw objects using the same hwnd:
1127 * -> DD_1 finds the screen at 1400x1050x32 when created, sets it to 640x480x16
1128 * -> DD_2 is created, finds the screen at 640x480x16, sets it to 1024x768x32
1129 * -> DD_1 is released. The screen should be left at 1024x768x32.
1130 * -> DD_2 is released. The screen should be set to 1400x1050x32
1131 * This case is unhandled right now, but Empire Earth does it this way.
1132 * (But perhaps there is something in SetCooperativeLevel to prevent this)
1134 * The msdn says that this method resets the display mode to what it was before
1135 * SetDisplayMode was called. What if SetDisplayModes is called 2 times??
1139 * DDERR_NOEXCLUSIVE mode if the device isn't in fullscreen mode
1141 *****************************************************************************/
1142 static HRESULT WINAPI
ddraw7_RestoreDisplayMode(IDirectDraw7
*iface
)
1144 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1147 TRACE("iface %p.\n", iface
);
1149 wined3d_mutex_lock();
1151 hr
= wined3d_set_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &ddraw
->original_mode
);
1153 wined3d_mutex_unlock();
1158 static HRESULT WINAPI
ddraw4_RestoreDisplayMode(IDirectDraw4
*iface
)
1160 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1162 TRACE("iface %p.\n", iface
);
1164 return ddraw7_RestoreDisplayMode(&ddraw
->IDirectDraw7_iface
);
1167 static HRESULT WINAPI
ddraw2_RestoreDisplayMode(IDirectDraw2
*iface
)
1169 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1171 TRACE("iface %p.\n", iface
);
1173 return ddraw7_RestoreDisplayMode(&ddraw
->IDirectDraw7_iface
);
1176 static HRESULT WINAPI
ddraw1_RestoreDisplayMode(IDirectDraw
*iface
)
1178 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1180 TRACE("iface %p.\n", iface
);
1182 return ddraw7_RestoreDisplayMode(&ddraw
->IDirectDraw7_iface
);
1185 /*****************************************************************************
1186 * IDirectDraw7::GetCaps
1188 * Returns the drives capabilities
1190 * Used for version 1, 2, 4 and 7
1193 * DriverCaps: Structure to write the Hardware accelerated caps to
1194 * HelCaps: Structure to write the emulation caps to
1197 * This implementation returns DD_OK only
1199 *****************************************************************************/
1200 static HRESULT WINAPI
ddraw7_GetCaps(IDirectDraw7
*iface
, DDCAPS
*DriverCaps
, DDCAPS
*HELCaps
)
1202 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1204 WINED3DCAPS winecaps
;
1206 DDSCAPS2 ddscaps
= {0, 0, 0, 0};
1208 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, DriverCaps
, HELCaps
);
1210 /* One structure must be != NULL */
1211 if (!DriverCaps
&& !HELCaps
)
1213 WARN("Invalid parameters.\n");
1214 return DDERR_INVALIDPARAMS
;
1217 memset(&caps
, 0, sizeof(caps
));
1218 memset(&winecaps
, 0, sizeof(winecaps
));
1219 caps
.dwSize
= sizeof(caps
);
1221 wined3d_mutex_lock();
1222 hr
= wined3d_device_get_device_caps(ddraw
->wined3d_device
, &winecaps
);
1225 WARN("IWineD3DDevice::GetDeviceCaps failed\n");
1226 wined3d_mutex_unlock();
1230 hr
= IDirectDraw7_GetAvailableVidMem(iface
, &ddscaps
, &caps
.dwVidMemTotal
, &caps
.dwVidMemFree
);
1231 wined3d_mutex_unlock();
1233 WARN("IDirectDraw7::GetAvailableVidMem failed\n");
1237 caps
.dwCaps
= winecaps
.ddraw_caps
.caps
;
1238 caps
.dwCaps2
= winecaps
.ddraw_caps
.caps2
;
1239 caps
.dwCKeyCaps
= winecaps
.ddraw_caps
.color_key_caps
;
1240 caps
.dwFXCaps
= winecaps
.ddraw_caps
.fx_caps
;
1241 caps
.dwPalCaps
= winecaps
.ddraw_caps
.pal_caps
;
1242 caps
.ddsCaps
.dwCaps
= winecaps
.ddraw_caps
.dds_caps
;
1243 caps
.dwSVBCaps
= winecaps
.ddraw_caps
.svb_caps
;
1244 caps
.dwSVBCKeyCaps
= winecaps
.ddraw_caps
.svb_color_key_caps
;
1245 caps
.dwSVBFXCaps
= winecaps
.ddraw_caps
.svb_fx_caps
;
1246 caps
.dwVSBCaps
= winecaps
.ddraw_caps
.vsb_caps
;
1247 caps
.dwVSBCKeyCaps
= winecaps
.ddraw_caps
.vsb_color_key_caps
;
1248 caps
.dwVSBFXCaps
= winecaps
.ddraw_caps
.vsb_fx_caps
;
1249 caps
.dwSSBCaps
= winecaps
.ddraw_caps
.ssb_caps
;
1250 caps
.dwSSBCKeyCaps
= winecaps
.ddraw_caps
.ssb_color_key_caps
;
1251 caps
.dwSSBFXCaps
= winecaps
.ddraw_caps
.ssb_fx_caps
;
1253 /* Even if WineD3D supports 3D rendering, remove the cap if ddraw is configured
1256 if (DefaultSurfaceType
== WINED3D_SURFACE_TYPE_GDI
)
1258 caps
.dwCaps
&= ~DDCAPS_3D
;
1259 caps
.ddsCaps
.dwCaps
&= ~(DDSCAPS_3DDEVICE
| DDSCAPS_MIPMAP
| DDSCAPS_TEXTURE
| DDSCAPS_ZBUFFER
);
1261 if (winecaps
.ddraw_caps
.stride_align
)
1263 caps
.dwCaps
|= DDCAPS_ALIGNSTRIDE
;
1264 caps
.dwAlignStrideAlign
= winecaps
.ddraw_caps
.stride_align
;
1269 DD_STRUCT_COPY_BYSIZE(DriverCaps
, &caps
);
1270 if (TRACE_ON(ddraw
))
1272 TRACE("Driver Caps :\n");
1273 DDRAW_dump_DDCAPS(DriverCaps
);
1279 DD_STRUCT_COPY_BYSIZE(HELCaps
, &caps
);
1280 if (TRACE_ON(ddraw
))
1282 TRACE("HEL Caps :\n");
1283 DDRAW_dump_DDCAPS(HELCaps
);
1290 static HRESULT WINAPI
ddraw4_GetCaps(IDirectDraw4
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1292 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1294 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1296 return ddraw7_GetCaps(&ddraw
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1299 static HRESULT WINAPI
ddraw2_GetCaps(IDirectDraw2
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1301 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1303 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1305 return ddraw7_GetCaps(&ddraw
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1308 static HRESULT WINAPI
ddraw1_GetCaps(IDirectDraw
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1310 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1312 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1314 return ddraw7_GetCaps(&ddraw
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1317 /*****************************************************************************
1318 * IDirectDraw7::Compact
1320 * No idea what it does, MSDN says it's not implemented.
1323 * DD_OK, but this is unchecked
1325 *****************************************************************************/
1326 static HRESULT WINAPI
ddraw7_Compact(IDirectDraw7
*iface
)
1328 TRACE("iface %p.\n", iface
);
1333 static HRESULT WINAPI
ddraw4_Compact(IDirectDraw4
*iface
)
1335 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1337 TRACE("iface %p.\n", iface
);
1339 return ddraw7_Compact(&ddraw
->IDirectDraw7_iface
);
1342 static HRESULT WINAPI
ddraw2_Compact(IDirectDraw2
*iface
)
1344 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1346 TRACE("iface %p.\n", iface
);
1348 return ddraw7_Compact(&ddraw
->IDirectDraw7_iface
);
1351 static HRESULT WINAPI
ddraw1_Compact(IDirectDraw
*iface
)
1353 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1355 TRACE("iface %p.\n", iface
);
1357 return ddraw7_Compact(&ddraw
->IDirectDraw7_iface
);
1360 /*****************************************************************************
1361 * IDirectDraw7::GetDisplayMode
1363 * Returns information about the current display mode
1365 * Exists in Version 1, 2, 4 and 7
1368 * DDSD: Address of a surface description structure to write the info to
1373 *****************************************************************************/
1374 static HRESULT WINAPI
ddraw7_GetDisplayMode(IDirectDraw7
*iface
, DDSURFACEDESC2
*DDSD
)
1376 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1377 struct wined3d_display_mode mode
;
1381 TRACE("iface %p, surface_desc %p.\n", iface
, DDSD
);
1383 wined3d_mutex_lock();
1384 /* This seems sane */
1387 wined3d_mutex_unlock();
1388 return DDERR_INVALIDPARAMS
;
1391 if (FAILED(hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
, NULL
)))
1393 ERR("Failed to get display mode, hr %#x.\n", hr
);
1394 wined3d_mutex_unlock();
1398 Size
= DDSD
->dwSize
;
1399 memset(DDSD
, 0, Size
);
1401 DDSD
->dwSize
= Size
;
1402 DDSD
->dwFlags
|= DDSD_HEIGHT
| DDSD_WIDTH
| DDSD_PIXELFORMAT
| DDSD_PITCH
| DDSD_REFRESHRATE
;
1403 DDSD
->dwWidth
= mode
.width
;
1404 DDSD
->dwHeight
= mode
.height
;
1405 DDSD
->u2
.dwRefreshRate
= 60;
1406 DDSD
->ddsCaps
.dwCaps
= 0;
1407 DDSD
->u4
.ddpfPixelFormat
.dwSize
= sizeof(DDSD
->u4
.ddpfPixelFormat
);
1408 PixelFormat_WineD3DtoDD(&DDSD
->u4
.ddpfPixelFormat
, mode
.format_id
);
1409 DDSD
->u1
.lPitch
= mode
.width
* DDSD
->u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
/ 8;
1413 TRACE("Returning surface desc :\n");
1414 DDRAW_dump_surface_desc(DDSD
);
1417 wined3d_mutex_unlock();
1422 static HRESULT WINAPI
ddraw4_GetDisplayMode(IDirectDraw4
*iface
, DDSURFACEDESC2
*surface_desc
)
1424 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1426 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1428 return ddraw7_GetDisplayMode(&ddraw
->IDirectDraw7_iface
, surface_desc
);
1431 static HRESULT WINAPI
ddraw2_GetDisplayMode(IDirectDraw2
*iface
, DDSURFACEDESC
*surface_desc
)
1433 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1435 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1437 /* FIXME: Test sizes, properly convert surface_desc */
1438 return ddraw7_GetDisplayMode(&ddraw
->IDirectDraw7_iface
, (DDSURFACEDESC2
*)surface_desc
);
1441 static HRESULT WINAPI
ddraw1_GetDisplayMode(IDirectDraw
*iface
, DDSURFACEDESC
*surface_desc
)
1443 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1445 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1447 /* FIXME: Test sizes, properly convert surface_desc */
1448 return ddraw7_GetDisplayMode(&ddraw
->IDirectDraw7_iface
, (DDSURFACEDESC2
*)surface_desc
);
1451 /*****************************************************************************
1452 * IDirectDraw7::GetFourCCCodes
1454 * Returns an array of supported FourCC codes.
1456 * Exists in Version 1, 2, 4 and 7
1459 * NumCodes: Contains the number of Codes that Codes can carry. Returns the number
1460 * of enumerated codes
1461 * Codes: Pointer to an array of DWORDs where the supported codes are written
1465 * Always returns DD_OK, as it's a stub for now
1467 *****************************************************************************/
1468 static HRESULT WINAPI
ddraw7_GetFourCCCodes(IDirectDraw7
*iface
, DWORD
*NumCodes
, DWORD
*Codes
)
1470 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1471 static const enum wined3d_format_id formats
[] =
1473 WINED3DFMT_YUY2
, WINED3DFMT_UYVY
, WINED3DFMT_YV12
,
1474 WINED3DFMT_DXT1
, WINED3DFMT_DXT2
, WINED3DFMT_DXT3
, WINED3DFMT_DXT4
, WINED3DFMT_DXT5
,
1475 WINED3DFMT_ATI2N
, WINED3DFMT_NVHU
, WINED3DFMT_NVHS
1477 struct wined3d_display_mode mode
;
1478 DWORD count
= 0, i
, outsize
;
1481 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, NumCodes
, Codes
);
1483 if (FAILED(hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
, NULL
)))
1485 ERR("Failed to get display mode, hr %#x.\n", hr
);
1489 outsize
= NumCodes
&& Codes
? *NumCodes
: 0;
1491 for (i
= 0; i
< (sizeof(formats
) / sizeof(formats
[0])); ++i
)
1493 hr
= wined3d_check_device_format(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, WINED3D_DEVICE_TYPE_HAL
,
1494 mode
.format_id
, 0, WINED3D_RTYPE_SURFACE
, formats
[i
], DefaultSurfaceType
);
1497 if (count
< outsize
)
1498 Codes
[count
] = formats
[i
];
1503 TRACE("Returning %u FourCC codes\n", count
);
1510 static HRESULT WINAPI
ddraw4_GetFourCCCodes(IDirectDraw4
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1512 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1514 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1516 return ddraw7_GetFourCCCodes(&ddraw
->IDirectDraw7_iface
, codes_count
, codes
);
1519 static HRESULT WINAPI
ddraw2_GetFourCCCodes(IDirectDraw2
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1521 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1523 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1525 return ddraw7_GetFourCCCodes(&ddraw
->IDirectDraw7_iface
, codes_count
, codes
);
1528 static HRESULT WINAPI
ddraw1_GetFourCCCodes(IDirectDraw
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1530 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1532 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1534 return ddraw7_GetFourCCCodes(&ddraw
->IDirectDraw7_iface
, codes_count
, codes
);
1537 static HRESULT WINAPI
ddraw7_GetMonitorFrequency(IDirectDraw7
*iface
, DWORD
*frequency
)
1539 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1540 struct wined3d_display_mode mode
;
1543 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1545 wined3d_mutex_lock();
1546 hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
, NULL
);
1547 wined3d_mutex_unlock();
1550 WARN("Failed to get display mode, hr %#x.\n", hr
);
1554 *frequency
= mode
.refresh_rate
;
1559 static HRESULT WINAPI
ddraw4_GetMonitorFrequency(IDirectDraw4
*iface
, DWORD
*frequency
)
1561 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1563 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1565 return ddraw7_GetMonitorFrequency(&ddraw
->IDirectDraw7_iface
, frequency
);
1568 static HRESULT WINAPI
ddraw2_GetMonitorFrequency(IDirectDraw2
*iface
, DWORD
*frequency
)
1570 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1572 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1574 return ddraw7_GetMonitorFrequency(&ddraw
->IDirectDraw7_iface
, frequency
);
1577 static HRESULT WINAPI
ddraw1_GetMonitorFrequency(IDirectDraw
*iface
, DWORD
*frequency
)
1579 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1581 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1583 return ddraw7_GetMonitorFrequency(&ddraw
->IDirectDraw7_iface
, frequency
);
1586 static HRESULT WINAPI
ddraw7_GetVerticalBlankStatus(IDirectDraw7
*iface
, BOOL
*status
)
1588 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1589 struct wined3d_raster_status raster_status
;
1592 TRACE("iface %p, status %p.\n", iface
, status
);
1595 return DDERR_INVALIDPARAMS
;
1597 wined3d_mutex_lock();
1598 hr
= wined3d_get_adapter_raster_status(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &raster_status
);
1599 wined3d_mutex_unlock();
1602 WARN("Failed to get raster status, hr %#x.\n", hr
);
1606 *status
= raster_status
.in_vblank
;
1611 static HRESULT WINAPI
ddraw4_GetVerticalBlankStatus(IDirectDraw4
*iface
, BOOL
*status
)
1613 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1615 TRACE("iface %p, status %p.\n", iface
, status
);
1617 return ddraw7_GetVerticalBlankStatus(&ddraw
->IDirectDraw7_iface
, status
);
1620 static HRESULT WINAPI
ddraw2_GetVerticalBlankStatus(IDirectDraw2
*iface
, BOOL
*status
)
1622 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1624 TRACE("iface %p, status %p.\n", iface
, status
);
1626 return ddraw7_GetVerticalBlankStatus(&ddraw
->IDirectDraw7_iface
, status
);
1629 static HRESULT WINAPI
ddraw1_GetVerticalBlankStatus(IDirectDraw
*iface
, BOOL
*status
)
1631 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1633 TRACE("iface %p, status %p.\n", iface
, status
);
1635 return ddraw7_GetVerticalBlankStatus(&ddraw
->IDirectDraw7_iface
, status
);
1638 /*****************************************************************************
1639 * IDirectDraw7::GetAvailableVidMem
1641 * Returns the total and free video memory
1644 * Caps: Specifies the memory type asked for
1645 * total: Pointer to a DWORD to be filled with the total memory
1646 * free: Pointer to a DWORD to be filled with the free memory
1650 * DDERR_INVALIDPARAMS of free and total are NULL
1652 *****************************************************************************/
1653 static HRESULT WINAPI
ddraw7_GetAvailableVidMem(IDirectDraw7
*iface
, DDSCAPS2
*Caps
, DWORD
*total
,
1656 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1659 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, Caps
, total
, free
);
1661 if (TRACE_ON(ddraw
))
1663 TRACE("Asked for memory with description: ");
1664 DDRAW_dump_DDSCAPS2(Caps
);
1666 wined3d_mutex_lock();
1668 /* Todo: System memory vs local video memory vs non-local video memory
1669 * The MSDN also mentions differences between texture memory and other
1670 * resources, but that's not important
1673 if( (!total
) && (!free
) )
1675 wined3d_mutex_unlock();
1676 return DDERR_INVALIDPARAMS
;
1680 *free
= wined3d_device_get_available_texture_mem(ddraw
->wined3d_device
);
1683 struct wined3d_adapter_identifier desc
= {0};
1685 hr
= wined3d_get_adapter_identifier(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, 0, &desc
);
1686 *total
= desc
.video_memory
;
1689 wined3d_mutex_unlock();
1694 static HRESULT WINAPI
ddraw4_GetAvailableVidMem(IDirectDraw4
*iface
,
1695 DDSCAPS2
*caps
, DWORD
*total
, DWORD
*free
)
1697 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1699 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1701 return ddraw7_GetAvailableVidMem(&ddraw
->IDirectDraw7_iface
, caps
, total
, free
);
1704 static HRESULT WINAPI
ddraw2_GetAvailableVidMem(IDirectDraw2
*iface
,
1705 DDSCAPS
*caps
, DWORD
*total
, DWORD
*free
)
1707 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1710 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1712 DDRAW_Convert_DDSCAPS_1_To_2(caps
, &caps2
);
1713 return ddraw7_GetAvailableVidMem(&ddraw
->IDirectDraw7_iface
, &caps2
, total
, free
);
1716 /*****************************************************************************
1717 * IDirectDraw7::Initialize
1719 * Initializes a DirectDraw interface.
1722 * GUID: Interface identifier. Well, don't know what this is really good
1726 * Returns DD_OK on the first call,
1727 * DDERR_ALREADYINITIALIZED on repeated calls
1729 *****************************************************************************/
1730 static HRESULT WINAPI
ddraw7_Initialize(IDirectDraw7
*iface
, GUID
*guid
)
1732 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1734 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1736 if (ddraw
->initialized
)
1737 return DDERR_ALREADYINITIALIZED
;
1739 /* FIXME: To properly take the GUID into account we should call
1740 * ddraw_init() here instead of in DDRAW_Create(). */
1742 FIXME("Ignoring guid %s.\n", debugstr_guid(guid
));
1744 ddraw
->initialized
= TRUE
;
1748 static HRESULT WINAPI
ddraw4_Initialize(IDirectDraw4
*iface
, GUID
*guid
)
1750 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1752 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1754 return ddraw7_Initialize(&ddraw
->IDirectDraw7_iface
, guid
);
1757 static HRESULT WINAPI
ddraw2_Initialize(IDirectDraw2
*iface
, GUID
*guid
)
1759 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1761 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1763 return ddraw7_Initialize(&ddraw
->IDirectDraw7_iface
, guid
);
1766 static HRESULT WINAPI
ddraw1_Initialize(IDirectDraw
*iface
, GUID
*guid
)
1768 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1770 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1772 return ddraw7_Initialize(&ddraw
->IDirectDraw7_iface
, guid
);
1775 static HRESULT WINAPI
d3d1_Initialize(IDirect3D
*iface
, REFIID riid
)
1777 TRACE("iface %p, riid %s.\n", iface
, debugstr_guid(riid
));
1779 return DDERR_ALREADYINITIALIZED
;
1782 /*****************************************************************************
1783 * IDirectDraw7::FlipToGDISurface
1785 * "Makes the surface that the GDI writes to the primary surface"
1786 * Looks like some windows specific thing we don't have to care about.
1787 * According to MSDN it permits GDI dialog boxes in FULLSCREEN mode. Good to
1788 * show error boxes ;)
1789 * Well, just return DD_OK.
1792 * Always returns DD_OK
1794 *****************************************************************************/
1795 static HRESULT WINAPI
ddraw7_FlipToGDISurface(IDirectDraw7
*iface
)
1797 FIXME("iface %p stub!\n", iface
);
1802 static HRESULT WINAPI
ddraw4_FlipToGDISurface(IDirectDraw4
*iface
)
1804 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1806 TRACE("iface %p.\n", iface
);
1808 return ddraw7_FlipToGDISurface(&ddraw
->IDirectDraw7_iface
);
1811 static HRESULT WINAPI
ddraw2_FlipToGDISurface(IDirectDraw2
*iface
)
1813 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1815 TRACE("iface %p.\n", iface
);
1817 return ddraw7_FlipToGDISurface(&ddraw
->IDirectDraw7_iface
);
1820 static HRESULT WINAPI
ddraw1_FlipToGDISurface(IDirectDraw
*iface
)
1822 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1824 TRACE("iface %p.\n", iface
);
1826 return ddraw7_FlipToGDISurface(&ddraw
->IDirectDraw7_iface
);
1829 /*****************************************************************************
1830 * IDirectDraw7::WaitForVerticalBlank
1832 * This method allows applications to get in sync with the vertical blank
1834 * The wormhole demo in the DirectX 7 sdk uses this call, and it doesn't
1835 * redraw the screen, most likely because of this stub
1838 * Flags: one of DDWAITVB_BLOCKBEGIN, DDWAITVB_BLOCKBEGINEVENT
1839 * or DDWAITVB_BLOCKEND
1840 * h: Not used, according to MSDN
1843 * Always returns DD_OK
1845 *****************************************************************************/
1846 static HRESULT WINAPI
ddraw7_WaitForVerticalBlank(IDirectDraw7
*iface
, DWORD Flags
, HANDLE event
)
1850 TRACE("iface %p, flags %#x, event %p.\n", iface
, Flags
, event
);
1852 /* This function is called often, so print the fixme only once */
1855 FIXME("iface %p, flags %#x, event %p stub!\n", iface
, Flags
, event
);
1859 /* MSDN says DDWAITVB_BLOCKBEGINEVENT is not supported */
1860 if(Flags
& DDWAITVB_BLOCKBEGINEVENT
)
1861 return DDERR_UNSUPPORTED
; /* unchecked */
1866 static HRESULT WINAPI
ddraw4_WaitForVerticalBlank(IDirectDraw4
*iface
, DWORD flags
, HANDLE event
)
1868 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1870 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
1872 return ddraw7_WaitForVerticalBlank(&ddraw
->IDirectDraw7_iface
, flags
, event
);
1875 static HRESULT WINAPI
ddraw2_WaitForVerticalBlank(IDirectDraw2
*iface
, DWORD flags
, HANDLE event
)
1877 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1879 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
1881 return ddraw7_WaitForVerticalBlank(&ddraw
->IDirectDraw7_iface
, flags
, event
);
1884 static HRESULT WINAPI
ddraw1_WaitForVerticalBlank(IDirectDraw
*iface
, DWORD flags
, HANDLE event
)
1886 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1888 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
1890 return ddraw7_WaitForVerticalBlank(&ddraw
->IDirectDraw7_iface
, flags
, event
);
1893 static HRESULT WINAPI
ddraw7_GetScanLine(IDirectDraw7
*iface
, DWORD
*Scanline
)
1895 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1896 struct wined3d_raster_status raster_status
;
1899 TRACE("iface %p, line %p.\n", iface
, Scanline
);
1901 wined3d_mutex_lock();
1902 hr
= wined3d_get_adapter_raster_status(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &raster_status
);
1903 wined3d_mutex_unlock();
1906 WARN("Failed to get raster status, hr %#x.\n", hr
);
1910 *Scanline
= raster_status
.scan_line
;
1912 if (raster_status
.in_vblank
)
1913 return DDERR_VERTICALBLANKINPROGRESS
;
1918 static HRESULT WINAPI
ddraw4_GetScanLine(IDirectDraw4
*iface
, DWORD
*line
)
1920 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1922 TRACE("iface %p, line %p.\n", iface
, line
);
1924 return ddraw7_GetScanLine(&ddraw
->IDirectDraw7_iface
, line
);
1927 static HRESULT WINAPI
ddraw2_GetScanLine(IDirectDraw2
*iface
, DWORD
*line
)
1929 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1931 TRACE("iface %p, line %p.\n", iface
, line
);
1933 return ddraw7_GetScanLine(&ddraw
->IDirectDraw7_iface
, line
);
1936 static HRESULT WINAPI
ddraw1_GetScanLine(IDirectDraw
*iface
, DWORD
*line
)
1938 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1940 TRACE("iface %p, line %p.\n", iface
, line
);
1942 return ddraw7_GetScanLine(&ddraw
->IDirectDraw7_iface
, line
);
1945 /*****************************************************************************
1946 * IDirectDraw7::TestCooperativeLevel
1948 * Informs the application about the state of the video adapter, depending
1949 * on the cooperative level
1952 * DD_OK if the device is in a sane state
1953 * DDERR_NOEXCLUSIVEMODE or DDERR_EXCLUSIVEMODEALREADYSET
1954 * if the state is not correct(See below)
1956 *****************************************************************************/
1957 static HRESULT WINAPI
ddraw7_TestCooperativeLevel(IDirectDraw7
*iface
)
1959 TRACE("iface %p.\n", iface
);
1964 static HRESULT WINAPI
ddraw4_TestCooperativeLevel(IDirectDraw4
*iface
)
1966 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1968 TRACE("iface %p.\n", iface
);
1970 return ddraw7_TestCooperativeLevel(&ddraw
->IDirectDraw7_iface
);
1973 /*****************************************************************************
1974 * IDirectDraw7::GetGDISurface
1976 * Returns the surface that GDI is treating as the primary surface.
1977 * For Wine this is the front buffer
1980 * GDISurface: Address to write the surface pointer to
1983 * DD_OK if the surface was found
1984 * DDERR_NOTFOUND if the GDI surface wasn't found
1986 *****************************************************************************/
1987 static HRESULT WINAPI
ddraw7_GetGDISurface(IDirectDraw7
*iface
, IDirectDrawSurface7
**GDISurface
)
1989 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1991 TRACE("iface %p, surface %p.\n", iface
, GDISurface
);
1993 wined3d_mutex_lock();
1995 if (!(*GDISurface
= &ddraw
->primary
->IDirectDrawSurface7_iface
))
1997 WARN("Primary not created yet.\n");
1998 wined3d_mutex_unlock();
1999 return DDERR_NOTFOUND
;
2001 IDirectDrawSurface7_AddRef(*GDISurface
);
2003 wined3d_mutex_unlock();
2008 static HRESULT WINAPI
ddraw4_GetGDISurface(IDirectDraw4
*iface
, IDirectDrawSurface4
**surface
)
2010 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2011 struct ddraw_surface
*surface_impl
;
2012 IDirectDrawSurface7
*surface7
;
2015 TRACE("iface %p, surface %p.\n", iface
, surface
);
2017 hr
= ddraw7_GetGDISurface(&ddraw
->IDirectDraw7_iface
, &surface7
);
2023 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2024 *surface
= &surface_impl
->IDirectDrawSurface4_iface
;
2025 IDirectDrawSurface4_AddRef(*surface
);
2026 IDirectDrawSurface7_Release(surface7
);
2031 static HRESULT WINAPI
ddraw2_GetGDISurface(IDirectDraw2
*iface
, IDirectDrawSurface
**surface
)
2033 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2034 struct ddraw_surface
*surface_impl
;
2035 IDirectDrawSurface7
*surface7
;
2038 TRACE("iface %p, surface %p.\n", iface
, surface
);
2040 hr
= ddraw7_GetGDISurface(&ddraw
->IDirectDraw7_iface
, &surface7
);
2046 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2047 *surface
= &surface_impl
->IDirectDrawSurface_iface
;
2048 IDirectDrawSurface_AddRef(*surface
);
2049 IDirectDrawSurface7_Release(surface7
);
2054 static HRESULT WINAPI
ddraw1_GetGDISurface(IDirectDraw
*iface
, IDirectDrawSurface
**surface
)
2056 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2057 struct ddraw_surface
*surface_impl
;
2058 IDirectDrawSurface7
*surface7
;
2061 TRACE("iface %p, surface %p.\n", iface
, surface
);
2063 hr
= ddraw7_GetGDISurface(&ddraw
->IDirectDraw7_iface
, &surface7
);
2069 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2070 *surface
= &surface_impl
->IDirectDrawSurface_iface
;
2071 IDirectDrawSurface_AddRef(*surface
);
2072 IDirectDrawSurface7_Release(surface7
);
2077 struct displaymodescallback_context
2079 LPDDENUMMODESCALLBACK func
;
2083 static HRESULT CALLBACK
EnumDisplayModesCallbackThunk(DDSURFACEDESC2
*surface_desc
, void *context
)
2085 struct displaymodescallback_context
*cbcontext
= context
;
2088 DDSD2_to_DDSD(surface_desc
, &desc
);
2089 return cbcontext
->func(&desc
, cbcontext
->context
);
2092 /*****************************************************************************
2093 * IDirectDraw7::EnumDisplayModes
2095 * Enumerates the supported Display modes. The modes can be filtered with
2096 * the DDSD parameter.
2099 * Flags: can be DDEDM_REFRESHRATES and DDEDM_STANDARDVGAMODES. For old ddraw
2100 * versions (3 and older?) this is reserved and must be 0.
2101 * DDSD: Surface description to filter the modes
2102 * Context: Pointer passed back to the callback function
2103 * cb: Application-provided callback function
2107 * DDERR_INVALIDPARAMS if the callback wasn't set
2109 *****************************************************************************/
2110 static HRESULT WINAPI
ddraw7_EnumDisplayModes(IDirectDraw7
*iface
, DWORD Flags
,
2111 DDSURFACEDESC2
*DDSD
, void *Context
, LPDDENUMMODESCALLBACK2 cb
)
2113 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2114 struct wined3d_display_mode
*enum_modes
= NULL
;
2115 struct wined3d_display_mode mode
;
2116 unsigned int modenum
, fmt
;
2117 DDSURFACEDESC2 callback_sd
;
2118 unsigned enum_mode_count
= 0, enum_mode_array_size
= 0;
2119 DDPIXELFORMAT pixelformat
;
2121 static const enum wined3d_format_id checkFormatList
[] =
2123 WINED3DFMT_B8G8R8X8_UNORM
,
2124 WINED3DFMT_B5G6R5_UNORM
,
2128 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2129 iface
, Flags
, DDSD
, Context
, cb
);
2132 return DDERR_INVALIDPARAMS
;
2134 wined3d_mutex_lock();
2135 if(!(Flags
& DDEDM_REFRESHRATES
))
2137 enum_mode_array_size
= 16;
2138 enum_modes
= HeapAlloc(GetProcessHeap(), 0, sizeof(*enum_modes
) * enum_mode_array_size
);
2141 ERR("Out of memory\n");
2142 wined3d_mutex_unlock();
2143 return DDERR_OUTOFMEMORY
;
2147 pixelformat
.dwSize
= sizeof(pixelformat
);
2148 for(fmt
= 0; fmt
< (sizeof(checkFormatList
) / sizeof(checkFormatList
[0])); fmt
++)
2151 while (wined3d_enum_adapter_modes(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, checkFormatList
[fmt
],
2152 WINED3D_SCANLINE_ORDERING_UNKNOWN
, modenum
++, &mode
) == WINED3D_OK
)
2154 PixelFormat_WineD3DtoDD(&pixelformat
, mode
.format_id
);
2157 if (DDSD
->dwFlags
& DDSD_WIDTH
&& mode
.width
!= DDSD
->dwWidth
)
2159 if (DDSD
->dwFlags
& DDSD_HEIGHT
&& mode
.height
!= DDSD
->dwHeight
)
2161 if (DDSD
->dwFlags
& DDSD_REFRESHRATE
&& mode
.refresh_rate
!= DDSD
->u2
.dwRefreshRate
)
2163 if (DDSD
->dwFlags
& DDSD_PIXELFORMAT
2164 && pixelformat
.u1
.dwRGBBitCount
!= DDSD
->u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
)
2168 if(!(Flags
& DDEDM_REFRESHRATES
))
2170 /* DX docs state EnumDisplayMode should return only unique modes. If DDEDM_REFRESHRATES is not set, refresh
2171 * rate doesn't matter when determining if the mode is unique. So modes only differing in refresh rate have
2172 * to be reduced to a single unique result in such case.
2177 for (i
= 0; i
< enum_mode_count
; i
++)
2179 if (enum_modes
[i
].width
== mode
.width
&& enum_modes
[i
].height
== mode
.height
2180 && enum_modes
[i
].format_id
== mode
.format_id
)
2190 memset(&callback_sd
, 0, sizeof(callback_sd
));
2191 callback_sd
.dwSize
= sizeof(callback_sd
);
2192 callback_sd
.u4
.ddpfPixelFormat
.dwSize
= sizeof(DDPIXELFORMAT
);
2194 callback_sd
.dwFlags
= DDSD_HEIGHT
|DDSD_WIDTH
|DDSD_PIXELFORMAT
|DDSD_PITCH
|DDSD_REFRESHRATE
;
2195 if (Flags
& DDEDM_REFRESHRATES
)
2196 callback_sd
.u2
.dwRefreshRate
= mode
.refresh_rate
;
2198 callback_sd
.dwWidth
= mode
.width
;
2199 callback_sd
.dwHeight
= mode
.height
;
2201 callback_sd
.u4
.ddpfPixelFormat
=pixelformat
;
2203 /* Calc pitch and DWORD align like MSDN says */
2204 callback_sd
.u1
.lPitch
= (callback_sd
.u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
/ 8) * mode
.width
;
2205 callback_sd
.u1
.lPitch
= (callback_sd
.u1
.lPitch
+ 3) & ~3;
2207 TRACE("Enumerating %dx%dx%d @%d\n", callback_sd
.dwWidth
, callback_sd
.dwHeight
, callback_sd
.u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
,
2208 callback_sd
.u2
.dwRefreshRate
);
2210 if(cb(&callback_sd
, Context
) == DDENUMRET_CANCEL
)
2212 TRACE("Application asked to terminate the enumeration\n");
2213 HeapFree(GetProcessHeap(), 0, enum_modes
);
2214 wined3d_mutex_unlock();
2218 if(!(Flags
& DDEDM_REFRESHRATES
))
2220 if (enum_mode_count
== enum_mode_array_size
)
2222 struct wined3d_display_mode
*new_enum_modes
;
2224 enum_mode_array_size
*= 2;
2225 new_enum_modes
= HeapReAlloc(GetProcessHeap(), 0, enum_modes
,
2226 sizeof(*new_enum_modes
) * enum_mode_array_size
);
2227 if (!new_enum_modes
)
2229 ERR("Out of memory\n");
2230 HeapFree(GetProcessHeap(), 0, enum_modes
);
2231 wined3d_mutex_unlock();
2232 return DDERR_OUTOFMEMORY
;
2235 enum_modes
= new_enum_modes
;
2238 enum_modes
[enum_mode_count
++] = mode
;
2243 TRACE("End of enumeration\n");
2244 HeapFree(GetProcessHeap(), 0, enum_modes
);
2245 wined3d_mutex_unlock();
2250 static HRESULT WINAPI
ddraw4_EnumDisplayModes(IDirectDraw4
*iface
, DWORD flags
,
2251 DDSURFACEDESC2
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK2 callback
)
2253 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2255 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2256 iface
, flags
, surface_desc
, context
, callback
);
2258 return ddraw7_EnumDisplayModes(&ddraw
->IDirectDraw7_iface
, flags
, surface_desc
, context
, callback
);
2261 static HRESULT WINAPI
ddraw2_EnumDisplayModes(IDirectDraw2
*iface
, DWORD flags
,
2262 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK callback
)
2264 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2265 struct displaymodescallback_context cbcontext
;
2266 DDSURFACEDESC2 surface_desc2
;
2268 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2269 iface
, flags
, surface_desc
, context
, callback
);
2271 cbcontext
.func
= callback
;
2272 cbcontext
.context
= context
;
2274 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
2275 return ddraw7_EnumDisplayModes(&ddraw
->IDirectDraw7_iface
, flags
,
2276 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumDisplayModesCallbackThunk
);
2279 static HRESULT WINAPI
ddraw1_EnumDisplayModes(IDirectDraw
*iface
, DWORD flags
,
2280 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK callback
)
2282 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2283 struct displaymodescallback_context cbcontext
;
2284 DDSURFACEDESC2 surface_desc2
;
2286 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2287 iface
, flags
, surface_desc
, context
, callback
);
2289 cbcontext
.func
= callback
;
2290 cbcontext
.context
= context
;
2292 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
2293 return ddraw7_EnumDisplayModes(&ddraw
->IDirectDraw7_iface
, flags
,
2294 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumDisplayModesCallbackThunk
);
2297 /*****************************************************************************
2298 * IDirectDraw7::EvaluateMode
2300 * Used with IDirectDraw7::StartModeTest to test video modes.
2301 * EvaluateMode is used to pass or fail a mode, and continue with the next
2305 * Flags: DDEM_MODEPASSED or DDEM_MODEFAILED
2306 * Timeout: Returns the amount of seconds left before the mode would have
2307 * been failed automatically
2310 * This implementation always DD_OK, because it's a stub
2312 *****************************************************************************/
2313 static HRESULT WINAPI
ddraw7_EvaluateMode(IDirectDraw7
*iface
, DWORD Flags
, DWORD
*Timeout
)
2315 FIXME("iface %p, flags %#x, timeout %p stub!\n", iface
, Flags
, Timeout
);
2317 /* When implementing this, implement it in WineD3D */
2322 /*****************************************************************************
2323 * IDirectDraw7::GetDeviceIdentifier
2325 * Returns the device identifier, which gives information about the driver
2326 * Our device identifier is defined at the beginning of this file.
2329 * DDDI: Address for the returned structure
2330 * Flags: Can be DDGDI_GETHOSTIDENTIFIER
2333 * On success it returns DD_OK
2334 * DDERR_INVALIDPARAMS if DDDI is NULL
2336 *****************************************************************************/
2337 static HRESULT WINAPI
ddraw7_GetDeviceIdentifier(IDirectDraw7
*iface
,
2338 DDDEVICEIDENTIFIER2
*DDDI
, DWORD Flags
)
2340 TRACE("iface %p, device_identifier %p, flags %#x.\n", iface
, DDDI
, Flags
);
2343 return DDERR_INVALIDPARAMS
;
2345 /* The DDGDI_GETHOSTIDENTIFIER returns the information about the 2D
2346 * host adapter, if there's a secondary 3D adapter. This doesn't apply
2347 * to any modern hardware, nor is it interesting for Wine, so ignore it.
2348 * Size of DDDEVICEIDENTIFIER2 may be aligned to 8 bytes and thus 4
2349 * bytes too long. So only copy the relevant part of the structure
2352 memcpy(DDDI
, &deviceidentifier
, FIELD_OFFSET(DDDEVICEIDENTIFIER2
, dwWHQLLevel
) + sizeof(DWORD
));
2356 static HRESULT WINAPI
ddraw4_GetDeviceIdentifier(IDirectDraw4
*iface
,
2357 DDDEVICEIDENTIFIER
*identifier
, DWORD flags
)
2359 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2360 DDDEVICEIDENTIFIER2 identifier2
;
2363 TRACE("iface %p, identifier %p, flags %#x.\n", iface
, identifier
, flags
);
2365 hr
= ddraw7_GetDeviceIdentifier(&ddraw
->IDirectDraw7_iface
, &identifier2
, flags
);
2366 DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(&identifier2
, identifier
);
2371 /*****************************************************************************
2372 * IDirectDraw7::GetSurfaceFromDC
2374 * Returns the Surface for a GDI device context handle.
2375 * Is this related to IDirectDrawSurface::GetDC ???
2378 * hdc: hdc to return the surface for
2379 * Surface: Address to write the surface pointer to
2382 * Always returns DD_OK because it's a stub
2384 *****************************************************************************/
2385 static HRESULT WINAPI
ddraw7_GetSurfaceFromDC(IDirectDraw7
*iface
, HDC hdc
,
2386 IDirectDrawSurface7
**Surface
)
2388 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2389 struct wined3d_surface
*wined3d_surface
;
2390 struct ddraw_surface
*surface_impl
;
2392 TRACE("iface %p, dc %p, surface %p.\n", iface
, hdc
, Surface
);
2394 if (!Surface
) return E_INVALIDARG
;
2396 if (!(wined3d_surface
= wined3d_device_get_surface_from_dc(ddraw
->wined3d_device
, hdc
)))
2398 TRACE("No surface found for dc %p.\n", hdc
);
2400 return DDERR_NOTFOUND
;
2403 surface_impl
= wined3d_surface_get_parent(wined3d_surface
);
2404 *Surface
= &surface_impl
->IDirectDrawSurface7_iface
;
2405 IDirectDrawSurface7_AddRef(*Surface
);
2406 TRACE("Returning surface %p.\n", Surface
);
2410 static HRESULT WINAPI
ddraw4_GetSurfaceFromDC(IDirectDraw4
*iface
, HDC dc
,
2411 IDirectDrawSurface4
**surface
)
2413 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2414 struct ddraw_surface
*surface_impl
;
2415 IDirectDrawSurface7
*surface7
;
2418 TRACE("iface %p, dc %p, surface %p.\n", iface
, dc
, surface
);
2420 if (!surface
) return E_INVALIDARG
;
2422 hr
= ddraw7_GetSurfaceFromDC(&ddraw
->IDirectDraw7_iface
, dc
, &surface7
);
2428 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2429 /* Tests say this is true */
2430 *surface
= (IDirectDrawSurface4
*)&surface_impl
->IDirectDrawSurface_iface
;
2431 IDirectDrawSurface_AddRef(&surface_impl
->IDirectDrawSurface_iface
);
2432 IDirectDrawSurface7_Release(surface7
);
2437 /*****************************************************************************
2438 * IDirectDraw7::RestoreAllSurfaces
2440 * Calls the restore method of all surfaces
2445 * Always returns DD_OK because it's a stub
2447 *****************************************************************************/
2448 static HRESULT WINAPI
ddraw7_RestoreAllSurfaces(IDirectDraw7
*iface
)
2450 FIXME("iface %p stub!\n", iface
);
2452 /* This isn't hard to implement: Enumerate all WineD3D surfaces,
2453 * get their parent and call their restore method. Do not implement
2454 * it in WineD3D, as restoring a surface means re-creating the
2460 static HRESULT WINAPI
ddraw4_RestoreAllSurfaces(IDirectDraw4
*iface
)
2462 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2464 TRACE("iface %p.\n", iface
);
2466 return ddraw7_RestoreAllSurfaces(&ddraw
->IDirectDraw7_iface
);
2469 /*****************************************************************************
2470 * IDirectDraw7::StartModeTest
2472 * Tests the specified video modes to update the system registry with
2473 * refresh rate information. StartModeTest starts the mode test,
2474 * EvaluateMode is used to fail or pass a mode. If EvaluateMode
2475 * isn't called within 15 seconds, the mode is failed automatically
2477 * As refresh rates are handled by the X server, I don't think this
2478 * Method is important
2481 * Modes: An array of mode specifications
2482 * NumModes: The number of modes in Modes
2483 * Flags: Some flags...
2486 * Returns DDERR_TESTFINISHED if flags contains DDSMT_ISTESTREQUIRED,
2487 * if no modes are passed, DDERR_INVALIDPARAMS is returned,
2490 *****************************************************************************/
2491 static HRESULT WINAPI
ddraw7_StartModeTest(IDirectDraw7
*iface
, SIZE
*Modes
, DWORD NumModes
, DWORD Flags
)
2493 FIXME("iface %p, modes %p, mode_count %u, flags %#x partial stub!\n",
2494 iface
, Modes
, NumModes
, Flags
);
2496 /* This looks sane */
2497 if( (!Modes
) || (NumModes
== 0) ) return DDERR_INVALIDPARAMS
;
2499 /* DDSMT_ISTESTREQUIRED asks if a mode test is necessary.
2500 * As it is not, DDERR_TESTFINISHED is returned
2501 * (hopefully that's correct
2503 if(Flags & DDSMT_ISTESTREQUIRED) return DDERR_TESTFINISHED;
2504 * well, that value doesn't (yet) exist in the wine headers, so ignore it
2510 /*****************************************************************************
2511 * ddraw_create_surface
2513 * A helper function for IDirectDraw7::CreateSurface. It creates a new surface
2514 * with the passed parameters.
2517 * DDSD: Description of the surface to create
2518 * Surf: Address to store the interface pointer at
2523 *****************************************************************************/
2524 static HRESULT
ddraw_create_surface(struct ddraw
*ddraw
, DDSURFACEDESC2
*pDDSD
,
2525 struct ddraw_surface
**surface
, UINT level
, UINT version
)
2529 TRACE("ddraw %p, surface_desc %p, surface %p, level %u.\n",
2530 ddraw
, pDDSD
, surface
, level
);
2532 if (TRACE_ON(ddraw
))
2534 TRACE("Requesting surface desc:\n");
2535 DDRAW_dump_surface_desc(pDDSD
);
2538 if ((pDDSD
->ddsCaps
.dwCaps
& DDSCAPS_3DDEVICE
) && DefaultSurfaceType
!= WINED3D_SURFACE_TYPE_OPENGL
)
2540 WARN("The application requests a 3D capable surface, but a non-OpenGL surface type was set in the registry.\n");
2541 /* Do not fail surface creation, only fail 3D device creation. */
2544 /* Create the Surface object */
2545 *surface
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(**surface
));
2548 ERR("Failed to allocate surface memory.\n");
2549 return DDERR_OUTOFVIDEOMEMORY
;
2552 hr
= ddraw_surface_init(*surface
, ddraw
, pDDSD
, level
, version
);
2555 WARN("Failed to initialize surface, hr %#x.\n", hr
);
2556 HeapFree(GetProcessHeap(), 0, *surface
);
2560 /* Increase the surface counter, and attach the surface */
2561 list_add_head(&ddraw
->surface_list
, &(*surface
)->surface_list_entry
);
2563 TRACE("Created surface %p.\n", *surface
);
2568 static HRESULT CDECL
ddraw_reset_enum_callback(struct wined3d_resource
*resource
)
2573 /*****************************************************************************
2574 * IDirectDraw7::CreateSurface
2576 * Creates a new IDirectDrawSurface object and returns its interface.
2578 * The surface connections with wined3d are a bit tricky. Basically it works
2581 * |------------------------| |-----------------|
2582 * | DDraw surface | | WineD3DSurface |
2584 * | WineD3DSurface |-------------->| |
2585 * | Child |<------------->| Parent |
2586 * |------------------------| |-----------------|
2588 * The DDraw surface is the parent of the wined3d surface, and it releases
2589 * the WineD3DSurface when the ddraw surface is destroyed.
2591 * However, for all surfaces which can be in a container in WineD3D,
2592 * we have to do this. These surfaces are usually complex surfaces,
2593 * so this concerns primary surfaces with a front and a back buffer,
2596 * |------------------------| |-----------------|
2597 * | DDraw surface | | Container |
2599 * | Child |<------------->| Parent |
2600 * | Texture |<------------->| |
2601 * | WineD3DSurface |<----| | Levels |<--|
2602 * | Complex connection | | | | |
2603 * |------------------------| | |-----------------| |
2607 * | |------------------| | |-----------------| |
2608 * | | IParent | |-------->| WineD3DSurface | |
2610 * | | Child |<------------->| Parent | |
2611 * | | | | Container |<--|
2612 * | |------------------| |-----------------| |
2614 * | |----------------------| |
2615 * | | DDraw surface 2 | |
2617 * |<->| Complex root Child | |
2619 * | | WineD3DSurface |<----| |
2620 * | |----------------------| | |
2622 * | |---------------------| | |-----------------| |
2623 * | | IParent | |----->| WineD3DSurface | |
2625 * | | Child |<---------->| Parent | |
2626 * | |---------------------| | Container |<--|
2627 * | |-----------------| |
2629 * | ---More surfaces can follow--- |
2631 * The reason is that the IWineD3DSwapchain(render target container)
2632 * and the IWineD3DTexure(Texture container) release the parents
2633 * of their surface's children, but by releasing the complex root
2634 * the surfaces which are complexly attached to it are destroyed
2635 * too. See IDirectDrawSurface::Release for a more detailed
2639 * DDSD: Description of the surface to create
2640 * Surf: Address to store the interface pointer at
2641 * UnkOuter: Basically for aggregation support, but ddraw doesn't support
2642 * aggregation, so it has to be NULL
2646 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
2647 * DDERR_* if an error occurs
2649 *****************************************************************************/
2650 static HRESULT
CreateSurface(struct ddraw
*ddraw
, DDSURFACEDESC2
*DDSD
,
2651 struct ddraw_surface
**surface
, IUnknown
*UnkOuter
, UINT version
)
2653 struct ddraw_surface
*object
= NULL
;
2654 struct wined3d_display_mode mode
;
2656 DDSURFACEDESC2 desc2
;
2657 const DWORD sysvidmem
= DDSCAPS_VIDEOMEMORY
| DDSCAPS_SYSTEMMEMORY
;
2659 TRACE("ddraw %p, surface_desc %p, surface %p, outer_unknown %p.\n", ddraw
, DDSD
, surface
, UnkOuter
);
2661 /* Some checks before we start */
2662 if (TRACE_ON(ddraw
))
2664 TRACE(" (%p) Requesting surface desc :\n", ddraw
);
2665 DDRAW_dump_surface_desc(DDSD
);
2668 if (UnkOuter
!= NULL
)
2670 FIXME("(%p) : outer != NULL?\n", ddraw
);
2671 return CLASS_E_NOAGGREGATION
; /* unchecked */
2676 FIXME("(%p) You want to get back a surface? Don't give NULL ptrs!\n", ddraw
);
2677 return E_POINTER
; /* unchecked */
2680 if (!(DDSD
->dwFlags
& DDSD_CAPS
))
2682 /* DVIDEO.DLL does forget the DDSD_CAPS flag ... *sigh* */
2683 DDSD
->dwFlags
|= DDSD_CAPS
;
2686 if (DDSD
->ddsCaps
.dwCaps
& DDSCAPS_ALLOCONLOAD
)
2688 /* If the surface is of the 'alloconload' type, ignore the LPSURFACE field */
2689 DDSD
->dwFlags
&= ~DDSD_LPSURFACE
;
2692 if ((DDSD
->dwFlags
& DDSD_LPSURFACE
) && (DDSD
->lpSurface
== NULL
))
2694 /* Frank Herbert's Dune specifies a null pointer for the surface, ignore the LPSURFACE field */
2695 WARN("(%p) Null surface pointer specified, ignore it!\n", ddraw
);
2696 DDSD
->dwFlags
&= ~DDSD_LPSURFACE
;
2699 if((DDSD
->ddsCaps
.dwCaps
& (DDSCAPS_FLIP
| DDSCAPS_PRIMARYSURFACE
)) == (DDSCAPS_FLIP
| DDSCAPS_PRIMARYSURFACE
) &&
2700 !(ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
))
2702 TRACE("(%p): Attempt to create a flipable primary surface without DDSCL_EXCLUSIVE set\n",
2705 return DDERR_NOEXCLUSIVEMODE
;
2708 if((DDSD
->ddsCaps
.dwCaps
& (DDSCAPS_BACKBUFFER
| DDSCAPS_PRIMARYSURFACE
)) == (DDSCAPS_BACKBUFFER
| DDSCAPS_PRIMARYSURFACE
))
2710 WARN("Application wanted to create back buffer primary surface\n");
2711 return DDERR_INVALIDCAPS
;
2714 if((DDSD
->ddsCaps
.dwCaps
& sysvidmem
) == sysvidmem
)
2716 /* This is a special switch in ddrawex.dll, but not allowed in ddraw.dll */
2717 WARN("Application tries to put the surface in both system and video memory\n");
2719 return DDERR_INVALIDCAPS
;
2722 /* Check cube maps but only if the size includes them */
2723 if (DDSD
->dwSize
>= sizeof(DDSURFACEDESC2
))
2725 if(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP_ALLFACES
&&
2726 !(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
))
2728 WARN("Cube map faces requested without cube map flag\n");
2729 return DDERR_INVALIDCAPS
;
2731 if(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
&&
2732 (DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP_ALLFACES
) == 0)
2734 WARN("Cube map without faces requested\n");
2735 return DDERR_INVALIDPARAMS
;
2738 /* Quick tests confirm those can be created, but we don't do that yet */
2739 if(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
&&
2740 (DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP_ALLFACES
) != DDSCAPS2_CUBEMAP_ALLFACES
)
2742 FIXME("Partial cube maps not supported yet\n");
2746 /* According to the msdn this flag is ignored by CreateSurface */
2747 if (DDSD
->dwSize
>= sizeof(DDSURFACEDESC2
))
2748 DDSD
->ddsCaps
.dwCaps2
&= ~DDSCAPS2_MIPMAPSUBLEVEL
;
2750 /* Modify some flags */
2751 copy_to_surfacedesc2(&desc2
, DDSD
);
2752 desc2
.u4
.ddpfPixelFormat
.dwSize
=sizeof(DDPIXELFORMAT
); /* Just to be sure */
2754 if (FAILED(hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
, NULL
)))
2756 ERR("Failed to get display mode, hr %#x.\n", hr
);
2760 /* No pixelformat given? Use the current screen format */
2761 if(!(desc2
.dwFlags
& DDSD_PIXELFORMAT
))
2763 desc2
.dwFlags
|= DDSD_PIXELFORMAT
;
2764 desc2
.u4
.ddpfPixelFormat
.dwSize
=sizeof(DDPIXELFORMAT
);
2766 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, mode
.format_id
);
2769 /* No Width or no Height? Use the original screen size
2771 if(!(desc2
.dwFlags
& DDSD_WIDTH
) ||
2772 !(desc2
.dwFlags
& DDSD_HEIGHT
) )
2774 /* Invalid for non-render targets */
2775 if(!(desc2
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
))
2777 WARN("Creating a non-Primary surface without Width or Height info, returning DDERR_INVALIDPARAMS\n");
2779 return DDERR_INVALIDPARAMS
;
2782 desc2
.dwFlags
|= DDSD_WIDTH
| DDSD_HEIGHT
;
2783 desc2
.dwWidth
= mode
.width
;
2784 desc2
.dwHeight
= mode
.height
;
2787 if (!desc2
.dwWidth
|| !desc2
.dwHeight
)
2788 return DDERR_INVALIDPARAMS
;
2790 /* Mipmap count fixes */
2791 if(desc2
.ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
)
2793 if(desc2
.ddsCaps
.dwCaps
& DDSCAPS_COMPLEX
)
2795 if(desc2
.dwFlags
& DDSD_MIPMAPCOUNT
)
2797 /* Mipmap count is given, should not be 0 */
2798 if( desc2
.u2
.dwMipMapCount
== 0 )
2799 return DDERR_INVALIDPARAMS
;
2803 /* Undocumented feature: Create sublevels until
2804 * either the width or the height is 1
2806 DWORD min
= desc2
.dwWidth
< desc2
.dwHeight
?
2807 desc2
.dwWidth
: desc2
.dwHeight
;
2808 desc2
.u2
.dwMipMapCount
= 0;
2811 desc2
.u2
.dwMipMapCount
+= 1;
2818 /* Not-complex mipmap -> Mipmapcount = 1 */
2819 desc2
.u2
.dwMipMapCount
= 1;
2822 /* There's a mipmap count in the created surface in any case */
2823 desc2
.dwFlags
|= DDSD_MIPMAPCOUNT
;
2825 /* If no mipmap is given, the texture has only one level */
2827 /* The first surface is a front buffer, the back buffer is created afterwards */
2828 if( (desc2
.dwFlags
& DDSD_CAPS
) && (desc2
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
) )
2830 desc2
.ddsCaps
.dwCaps
|= DDSCAPS_FRONTBUFFER
;
2833 /* The root surface in a cube map is positive x */
2834 if(desc2
.ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
)
2836 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_ALLFACES
;
2837 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEX
;
2840 if ((desc2
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
) && (ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
))
2842 struct wined3d_swapchain_desc swapchain_desc
;
2844 wined3d_swapchain_get_desc(ddraw
->wined3d_swapchain
, &swapchain_desc
);
2845 swapchain_desc
.backbuffer_width
= mode
.width
;
2846 swapchain_desc
.backbuffer_height
= mode
.height
;
2847 swapchain_desc
.backbuffer_format
= mode
.format_id
;
2849 hr
= wined3d_device_reset(ddraw
->wined3d_device
,
2850 &swapchain_desc
, NULL
, ddraw_reset_enum_callback
);
2853 ERR("Failed to reset device.\n");
2858 /* Create the first surface */
2859 hr
= ddraw_create_surface(ddraw
, &desc2
, &object
, 0, version
);
2862 WARN("ddraw_create_surface failed, hr %#x.\n", hr
);
2865 object
->is_complex_root
= TRUE
;
2869 /* Create Additional surfaces if necessary
2870 * This applies to Primary surfaces which have a back buffer count
2871 * set, but not to mipmap textures. In case of Mipmap textures,
2872 * wineD3D takes care of the creation of additional surfaces
2874 if(DDSD
->dwFlags
& DDSD_BACKBUFFERCOUNT
)
2876 struct ddraw_surface
*last
= object
;
2879 desc2
.ddsCaps
.dwCaps
&= ~DDSCAPS_FRONTBUFFER
; /* It's not a front buffer */
2880 desc2
.ddsCaps
.dwCaps
|= DDSCAPS_BACKBUFFER
;
2881 desc2
.dwBackBufferCount
= 0;
2883 for (i
= 0; i
< DDSD
->dwBackBufferCount
; ++i
)
2885 struct ddraw_surface
*object2
= NULL
;
2887 if (FAILED(hr
= ddraw_create_surface(ddraw
, &desc2
, &object2
, 0, version
)))
2890 IDirectDrawSurface7_Release(&object
->IDirectDrawSurface7_iface
);
2891 else if (version
== 4)
2892 IDirectDrawSurface4_Release(&object
->IDirectDrawSurface4_iface
);
2894 IDirectDrawSurface_Release(&object
->IDirectDrawSurface_iface
);
2899 /* Add the new surface to the complex attachment array. */
2900 last
->complex_array
[0] = object2
;
2903 /* Remove the (possible) back buffer cap from the new surface
2904 * description, because only one surface in the flipping chain is a
2905 * back buffer, one is a front buffer, the others are just primary
2907 desc2
.ddsCaps
.dwCaps
&= ~DDSCAPS_BACKBUFFER
;
2911 if (desc2
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
)
2912 ddraw
->primary
= object
;
2914 /* Create a WineD3DTexture if a texture was requested */
2915 if (desc2
.ddsCaps
.dwCaps
& DDSCAPS_TEXTURE
)
2916 ddraw_surface_create_texture(object
);
2921 static HRESULT WINAPI
ddraw7_CreateSurface(IDirectDraw7
*iface
, DDSURFACEDESC2
*surface_desc
,
2922 IDirectDrawSurface7
**surface
, IUnknown
*outer_unknown
)
2924 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2925 struct ddraw_surface
*impl
;
2928 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
2929 iface
, surface_desc
, surface
, outer_unknown
);
2931 wined3d_mutex_lock();
2933 if (!(ddraw
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
2935 WARN("Cooperative level not set.\n");
2936 wined3d_mutex_unlock();
2937 return DDERR_NOCOOPERATIVELEVELSET
;
2940 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC2
))
2942 WARN("Application supplied invalid surface descriptor\n");
2943 wined3d_mutex_unlock();
2944 return DDERR_INVALIDPARAMS
;
2947 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
2949 if (TRACE_ON(ddraw
))
2951 TRACE(" (%p) Requesting surface desc :\n", iface
);
2952 DDRAW_dump_surface_desc(surface_desc
);
2955 WARN("Application tried to create an explicit front or back buffer\n");
2956 wined3d_mutex_unlock();
2957 return DDERR_INVALIDCAPS
;
2960 hr
= CreateSurface(ddraw
, surface_desc
, &impl
, outer_unknown
, 7);
2961 wined3d_mutex_unlock();
2968 *surface
= &impl
->IDirectDrawSurface7_iface
;
2969 IDirectDraw7_AddRef(iface
);
2970 impl
->ifaceToRelease
= (IUnknown
*)iface
;
2975 static HRESULT WINAPI
ddraw4_CreateSurface(IDirectDraw4
*iface
,
2976 DDSURFACEDESC2
*surface_desc
, IDirectDrawSurface4
**surface
, IUnknown
*outer_unknown
)
2978 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2979 struct ddraw_surface
*impl
;
2982 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
2983 iface
, surface_desc
, surface
, outer_unknown
);
2985 wined3d_mutex_lock();
2987 if (!(ddraw
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
2989 WARN("Cooperative level not set.\n");
2990 wined3d_mutex_unlock();
2991 return DDERR_NOCOOPERATIVELEVELSET
;
2994 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC2
))
2996 WARN("Application supplied invalid surface descriptor\n");
2997 wined3d_mutex_unlock();
2998 return DDERR_INVALIDPARAMS
;
3001 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
3003 if (TRACE_ON(ddraw
))
3005 TRACE(" (%p) Requesting surface desc :\n", iface
);
3006 DDRAW_dump_surface_desc(surface_desc
);
3009 WARN("Application tried to create an explicit front or back buffer\n");
3010 wined3d_mutex_unlock();
3011 return DDERR_INVALIDCAPS
;
3014 hr
= CreateSurface(ddraw
, surface_desc
, &impl
, outer_unknown
, 4);
3015 wined3d_mutex_unlock();
3022 *surface
= &impl
->IDirectDrawSurface4_iface
;
3023 IDirectDraw4_AddRef(iface
);
3024 impl
->ifaceToRelease
= (IUnknown
*)iface
;
3029 static HRESULT WINAPI
ddraw2_CreateSurface(IDirectDraw2
*iface
,
3030 DDSURFACEDESC
*surface_desc
, IDirectDrawSurface
**surface
, IUnknown
*outer_unknown
)
3032 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3033 struct ddraw_surface
*impl
;
3035 DDSURFACEDESC2 surface_desc2
;
3037 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3038 iface
, surface_desc
, surface
, outer_unknown
);
3040 wined3d_mutex_lock();
3042 if (!(ddraw
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
3044 WARN("Cooperative level not set.\n");
3045 wined3d_mutex_unlock();
3046 return DDERR_NOCOOPERATIVELEVELSET
;
3049 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
3051 WARN("Application supplied invalid surface descriptor\n");
3052 wined3d_mutex_unlock();
3053 return DDERR_INVALIDPARAMS
;
3056 DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3057 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
3059 if (TRACE_ON(ddraw
))
3061 TRACE(" (%p) Requesting surface desc :\n", iface
);
3062 DDRAW_dump_surface_desc((LPDDSURFACEDESC2
)surface_desc
);
3065 WARN("Application tried to create an explicit front or back buffer\n");
3066 wined3d_mutex_unlock();
3067 return DDERR_INVALIDCAPS
;
3070 hr
= CreateSurface(ddraw
, &surface_desc2
, &impl
, outer_unknown
, 2);
3071 wined3d_mutex_unlock();
3078 *surface
= &impl
->IDirectDrawSurface_iface
;
3079 impl
->ifaceToRelease
= NULL
;
3084 static HRESULT WINAPI
ddraw1_CreateSurface(IDirectDraw
*iface
,
3085 DDSURFACEDESC
*surface_desc
, IDirectDrawSurface
**surface
, IUnknown
*outer_unknown
)
3087 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3088 struct ddraw_surface
*impl
;
3090 DDSURFACEDESC2 surface_desc2
;
3092 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3093 iface
, surface_desc
, surface
, outer_unknown
);
3095 wined3d_mutex_lock();
3097 if (!(ddraw
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
3099 WARN("Cooperative level not set.\n");
3100 wined3d_mutex_unlock();
3101 return DDERR_NOCOOPERATIVELEVELSET
;
3104 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
3106 WARN("Application supplied invalid surface descriptor\n");
3107 wined3d_mutex_unlock();
3108 return DDERR_INVALIDPARAMS
;
3111 /* Remove front buffer flag, this causes failure in v7, and its added to normal
3112 * primaries anyway. */
3113 surface_desc
->ddsCaps
.dwCaps
&= ~DDSCAPS_FRONTBUFFER
;
3114 DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3115 hr
= CreateSurface(ddraw
, &surface_desc2
, &impl
, outer_unknown
, 1);
3116 wined3d_mutex_unlock();
3123 *surface
= &impl
->IDirectDrawSurface_iface
;
3124 impl
->ifaceToRelease
= NULL
;
3129 #define DDENUMSURFACES_SEARCHTYPE (DDENUMSURFACES_CANBECREATED|DDENUMSURFACES_DOESEXIST)
3130 #define DDENUMSURFACES_MATCHTYPE (DDENUMSURFACES_ALL|DDENUMSURFACES_MATCH|DDENUMSURFACES_NOMATCH)
3133 Main_DirectDraw_DDPIXELFORMAT_Match(const DDPIXELFORMAT
*requested
,
3134 const DDPIXELFORMAT
*provided
)
3136 /* Some flags must be present in both or neither for a match. */
3137 static const DWORD must_match
= DDPF_PALETTEINDEXED1
| DDPF_PALETTEINDEXED2
3138 | DDPF_PALETTEINDEXED4
| DDPF_PALETTEINDEXED8
| DDPF_FOURCC
3139 | DDPF_ZBUFFER
| DDPF_STENCILBUFFER
;
3141 if ((requested
->dwFlags
& provided
->dwFlags
) != requested
->dwFlags
)
3144 if ((requested
->dwFlags
& must_match
) != (provided
->dwFlags
& must_match
))
3147 if (requested
->dwFlags
& DDPF_FOURCC
)
3148 if (requested
->dwFourCC
!= provided
->dwFourCC
)
3151 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_ZBUFFER
|DDPF_ALPHA
3152 |DDPF_LUMINANCE
|DDPF_BUMPDUDV
))
3153 if (requested
->u1
.dwRGBBitCount
!= provided
->u1
.dwRGBBitCount
)
3156 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_STENCILBUFFER
3157 |DDPF_LUMINANCE
|DDPF_BUMPDUDV
))
3158 if (requested
->u2
.dwRBitMask
!= provided
->u2
.dwRBitMask
)
3161 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_ZBUFFER
|DDPF_BUMPDUDV
))
3162 if (requested
->u3
.dwGBitMask
!= provided
->u3
.dwGBitMask
)
3165 /* I could be wrong about the bumpmapping. MSDN docs are vague. */
3166 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_STENCILBUFFER
3168 if (requested
->u4
.dwBBitMask
!= provided
->u4
.dwBBitMask
)
3171 if (requested
->dwFlags
& (DDPF_ALPHAPIXELS
|DDPF_ZPIXELS
))
3172 if (requested
->u5
.dwRGBAlphaBitMask
!= provided
->u5
.dwRGBAlphaBitMask
)
3178 static BOOL
ddraw_match_surface_desc(const DDSURFACEDESC2
*requested
, const DDSURFACEDESC2
*provided
)
3187 #define CMP(FLAG, FIELD) \
3188 { DDSD_##FLAG, offsetof(DDSURFACEDESC2, FIELD), \
3189 sizeof(((DDSURFACEDESC2 *)(NULL))->FIELD) }
3191 static const struct compare_info compare
[] =
3193 CMP(ALPHABITDEPTH
, dwAlphaBitDepth
),
3194 CMP(BACKBUFFERCOUNT
, dwBackBufferCount
),
3196 CMP(CKDESTBLT
, ddckCKDestBlt
),
3197 CMP(CKDESTOVERLAY
, u3
/* ddckCKDestOverlay */),
3198 CMP(CKSRCBLT
, ddckCKSrcBlt
),
3199 CMP(CKSRCOVERLAY
, ddckCKSrcOverlay
),
3200 CMP(HEIGHT
, dwHeight
),
3201 CMP(LINEARSIZE
, u1
/* dwLinearSize */),
3202 CMP(LPSURFACE
, lpSurface
),
3203 CMP(MIPMAPCOUNT
, u2
/* dwMipMapCount */),
3204 CMP(PITCH
, u1
/* lPitch */),
3205 /* PIXELFORMAT: manual */
3206 CMP(REFRESHRATE
, u2
/* dwRefreshRate */),
3207 CMP(TEXTURESTAGE
, dwTextureStage
),
3208 CMP(WIDTH
, dwWidth
),
3209 /* ZBUFFERBITDEPTH: "obsolete" */
3216 if ((requested
->dwFlags
& provided
->dwFlags
) != requested
->dwFlags
)
3219 for (i
=0; i
< sizeof(compare
)/sizeof(compare
[0]); i
++)
3221 if (requested
->dwFlags
& compare
[i
].flag
3222 && memcmp((const char *)provided
+ compare
[i
].offset
,
3223 (const char *)requested
+ compare
[i
].offset
,
3224 compare
[i
].size
) != 0)
3228 if (requested
->dwFlags
& DDSD_PIXELFORMAT
)
3230 if (!Main_DirectDraw_DDPIXELFORMAT_Match(&requested
->u4
.ddpfPixelFormat
,
3231 &provided
->u4
.ddpfPixelFormat
))
3238 #undef DDENUMSURFACES_SEARCHTYPE
3239 #undef DDENUMSURFACES_MATCHTYPE
3241 struct surfacescallback2_context
3243 LPDDENUMSURFACESCALLBACK2 func
;
3247 struct surfacescallback_context
3249 LPDDENUMSURFACESCALLBACK func
;
3253 static HRESULT CALLBACK
EnumSurfacesCallback2Thunk(IDirectDrawSurface7
*surface
,
3254 DDSURFACEDESC2
*surface_desc
, void *context
)
3256 struct ddraw_surface
*surface_impl
= impl_from_IDirectDrawSurface7(surface
);
3257 struct surfacescallback2_context
*cbcontext
= context
;
3259 IDirectDrawSurface4_AddRef(&surface_impl
->IDirectDrawSurface4_iface
);
3260 IDirectDrawSurface7_Release(surface
);
3262 return cbcontext
->func(&surface_impl
->IDirectDrawSurface4_iface
,
3263 surface_desc
, cbcontext
->context
);
3266 static HRESULT CALLBACK
EnumSurfacesCallbackThunk(IDirectDrawSurface7
*surface
,
3267 DDSURFACEDESC2
*surface_desc
, void *context
)
3269 struct ddraw_surface
*surface_impl
= impl_from_IDirectDrawSurface7(surface
);
3270 struct surfacescallback_context
*cbcontext
= context
;
3272 IDirectDrawSurface_AddRef(&surface_impl
->IDirectDrawSurface_iface
);
3273 IDirectDrawSurface7_Release(surface
);
3275 return cbcontext
->func(&surface_impl
->IDirectDrawSurface_iface
,
3276 (DDSURFACEDESC
*)surface_desc
, cbcontext
->context
);
3279 /*****************************************************************************
3280 * IDirectDraw7::EnumSurfaces
3282 * Loops through all surfaces attached to this device and calls the
3283 * application callback. This can't be relayed to WineD3DDevice,
3284 * because some WineD3DSurfaces' parents are IParent objects
3287 * Flags: Some filtering flags. See IDirectDrawImpl_EnumSurfacesCallback
3288 * DDSD: Description to filter for
3289 * Context: Application-provided pointer, it's passed unmodified to the
3291 * Callback: Address to call for each surface
3294 * DDERR_INVALIDPARAMS if the callback is NULL
3297 *****************************************************************************/
3298 static HRESULT WINAPI
ddraw7_EnumSurfaces(IDirectDraw7
*iface
, DWORD Flags
,
3299 DDSURFACEDESC2
*DDSD
, void *Context
, LPDDENUMSURFACESCALLBACK7 Callback
)
3301 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
3302 struct ddraw_surface
*surf
;
3304 DDSURFACEDESC2 desc
;
3305 struct list
*entry
, *entry2
;
3307 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3308 iface
, Flags
, DDSD
, Context
, Callback
);
3310 all
= Flags
& DDENUMSURFACES_ALL
;
3311 nomatch
= Flags
& DDENUMSURFACES_NOMATCH
;
3314 return DDERR_INVALIDPARAMS
;
3316 wined3d_mutex_lock();
3318 /* Use the _SAFE enumeration, the app may destroy enumerated surfaces */
3319 LIST_FOR_EACH_SAFE(entry
, entry2
, &ddraw
->surface_list
)
3321 surf
= LIST_ENTRY(entry
, struct ddraw_surface
, surface_list_entry
);
3323 if (!surf
->iface_count
)
3325 WARN("Not enumerating surface %p because it doesn't have any references.\n", surf
);
3329 if (all
|| (nomatch
!= ddraw_match_surface_desc(DDSD
, &surf
->surface_desc
)))
3331 TRACE("Enumerating surface %p.\n", surf
);
3332 desc
= surf
->surface_desc
;
3333 IDirectDrawSurface7_AddRef(&surf
->IDirectDrawSurface7_iface
);
3334 if (Callback(&surf
->IDirectDrawSurface7_iface
, &desc
, Context
) != DDENUMRET_OK
)
3336 wined3d_mutex_unlock();
3342 wined3d_mutex_unlock();
3347 static HRESULT WINAPI
ddraw4_EnumSurfaces(IDirectDraw4
*iface
, DWORD flags
,
3348 DDSURFACEDESC2
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK2 callback
)
3350 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
3351 struct surfacescallback2_context cbcontext
;
3353 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3354 iface
, flags
, surface_desc
, context
, callback
);
3356 cbcontext
.func
= callback
;
3357 cbcontext
.context
= context
;
3359 return ddraw7_EnumSurfaces(&ddraw
->IDirectDraw7_iface
, flags
, surface_desc
,
3360 &cbcontext
, EnumSurfacesCallback2Thunk
);
3363 static HRESULT WINAPI
ddraw2_EnumSurfaces(IDirectDraw2
*iface
, DWORD flags
,
3364 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
3366 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3367 struct surfacescallback_context cbcontext
;
3368 DDSURFACEDESC2 surface_desc2
;
3370 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3371 iface
, flags
, surface_desc
, context
, callback
);
3373 cbcontext
.func
= callback
;
3374 cbcontext
.context
= context
;
3376 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3377 return ddraw7_EnumSurfaces(&ddraw
->IDirectDraw7_iface
, flags
,
3378 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumSurfacesCallbackThunk
);
3381 static HRESULT WINAPI
ddraw1_EnumSurfaces(IDirectDraw
*iface
, DWORD flags
,
3382 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
3384 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3385 struct surfacescallback_context cbcontext
;
3386 DDSURFACEDESC2 surface_desc2
;
3388 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3389 iface
, flags
, surface_desc
, context
, callback
);
3391 cbcontext
.func
= callback
;
3392 cbcontext
.context
= context
;
3394 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3395 return ddraw7_EnumSurfaces(&ddraw
->IDirectDraw7_iface
, flags
,
3396 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumSurfacesCallbackThunk
);
3399 /*****************************************************************************
3400 * DirectDrawCreateClipper (DDRAW.@)
3402 * Creates a new IDirectDrawClipper object.
3405 * Clipper: Address to write the interface pointer to
3406 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
3410 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
3411 * E_OUTOFMEMORY if allocating the object failed
3413 *****************************************************************************/
3414 HRESULT WINAPI
DirectDrawCreateClipper(DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3416 struct ddraw_clipper
*object
;
3419 TRACE("flags %#x, clipper %p, outer_unknown %p.\n",
3420 flags
, clipper
, outer_unknown
);
3423 return CLASS_E_NOAGGREGATION
;
3425 wined3d_mutex_lock();
3427 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
3430 wined3d_mutex_unlock();
3431 return E_OUTOFMEMORY
;
3434 hr
= ddraw_clipper_init(object
);
3437 WARN("Failed to initialize clipper, hr %#x.\n", hr
);
3438 HeapFree(GetProcessHeap(), 0, object
);
3439 wined3d_mutex_unlock();
3443 TRACE("Created clipper %p.\n", object
);
3444 *clipper
= &object
->IDirectDrawClipper_iface
;
3445 wined3d_mutex_unlock();
3450 /*****************************************************************************
3451 * IDirectDraw7::CreateClipper
3453 * Creates a DDraw clipper. See DirectDrawCreateClipper for details
3455 *****************************************************************************/
3456 static HRESULT WINAPI
ddraw7_CreateClipper(IDirectDraw7
*iface
, DWORD Flags
,
3457 IDirectDrawClipper
**Clipper
, IUnknown
*UnkOuter
)
3459 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3460 iface
, Flags
, Clipper
, UnkOuter
);
3462 return DirectDrawCreateClipper(Flags
, Clipper
, UnkOuter
);
3465 static HRESULT WINAPI
ddraw4_CreateClipper(IDirectDraw4
*iface
, DWORD flags
,
3466 IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3468 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
3470 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3471 iface
, flags
, clipper
, outer_unknown
);
3473 return ddraw7_CreateClipper(&ddraw
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3476 static HRESULT WINAPI
ddraw2_CreateClipper(IDirectDraw2
*iface
,
3477 DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3479 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3481 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3482 iface
, flags
, clipper
, outer_unknown
);
3484 return ddraw7_CreateClipper(&ddraw
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3487 static HRESULT WINAPI
ddraw1_CreateClipper(IDirectDraw
*iface
,
3488 DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3490 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3492 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3493 iface
, flags
, clipper
, outer_unknown
);
3495 return ddraw7_CreateClipper(&ddraw
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3498 /*****************************************************************************
3499 * IDirectDraw7::CreatePalette
3501 * Creates a new IDirectDrawPalette object
3504 * Flags: The flags for the new clipper
3505 * ColorTable: Color table to assign to the new clipper
3506 * Palette: Address to write the interface pointer to
3507 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
3511 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
3512 * E_OUTOFMEMORY if allocating the object failed
3514 *****************************************************************************/
3515 static HRESULT WINAPI
ddraw7_CreatePalette(IDirectDraw7
*iface
, DWORD Flags
,
3516 PALETTEENTRY
*ColorTable
, IDirectDrawPalette
**Palette
, IUnknown
*pUnkOuter
)
3518 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
3519 struct ddraw_palette
*object
;
3522 TRACE("iface %p, flags %#x, color_table %p, palette %p, outer_unknown %p.\n",
3523 iface
, Flags
, ColorTable
, Palette
, pUnkOuter
);
3526 return CLASS_E_NOAGGREGATION
;
3528 wined3d_mutex_lock();
3530 /* The refcount test shows that a cooplevel is required for this */
3531 if (!ddraw
->cooperative_level
)
3533 WARN("No cooperative level set, returning DDERR_NOCOOPERATIVELEVELSET\n");
3534 wined3d_mutex_unlock();
3535 return DDERR_NOCOOPERATIVELEVELSET
;
3538 object
= HeapAlloc(GetProcessHeap(), 0, sizeof(*object
));
3541 ERR("Out of memory when allocating memory for a palette implementation\n");
3542 wined3d_mutex_unlock();
3543 return E_OUTOFMEMORY
;
3546 hr
= ddraw_palette_init(object
, ddraw
, Flags
, ColorTable
);
3549 WARN("Failed to initialize palette, hr %#x.\n", hr
);
3550 HeapFree(GetProcessHeap(), 0, object
);
3551 wined3d_mutex_unlock();
3555 TRACE("Created palette %p.\n", object
);
3556 *Palette
= &object
->IDirectDrawPalette_iface
;
3557 wined3d_mutex_unlock();
3562 static HRESULT WINAPI
ddraw4_CreatePalette(IDirectDraw4
*iface
, DWORD flags
, PALETTEENTRY
*entries
,
3563 IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
3565 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
3568 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3569 iface
, flags
, entries
, palette
, outer_unknown
);
3571 hr
= ddraw7_CreatePalette(&ddraw
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
3572 if (SUCCEEDED(hr
) && *palette
)
3574 struct ddraw_palette
*impl
= impl_from_IDirectDrawPalette(*palette
);
3575 IDirectDraw7_Release(&ddraw
->IDirectDraw7_iface
);
3576 IDirectDraw4_AddRef(iface
);
3577 impl
->ifaceToRelease
= (IUnknown
*)iface
;
3582 static HRESULT WINAPI
ddraw2_CreatePalette(IDirectDraw2
*iface
, DWORD flags
,
3583 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
3585 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3588 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3589 iface
, flags
, entries
, palette
, outer_unknown
);
3591 hr
= ddraw7_CreatePalette(&ddraw
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
3592 if (SUCCEEDED(hr
) && *palette
)
3594 struct ddraw_palette
*impl
= impl_from_IDirectDrawPalette(*palette
);
3595 IDirectDraw7_Release(&ddraw
->IDirectDraw7_iface
);
3596 impl
->ifaceToRelease
= NULL
;
3602 static HRESULT WINAPI
ddraw1_CreatePalette(IDirectDraw
*iface
, DWORD flags
,
3603 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
3605 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3608 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3609 iface
, flags
, entries
, palette
, outer_unknown
);
3611 hr
= ddraw7_CreatePalette(&ddraw
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
3612 if (SUCCEEDED(hr
) && *palette
)
3614 struct ddraw_palette
*impl
= impl_from_IDirectDrawPalette(*palette
);
3615 IDirectDraw7_Release(&ddraw
->IDirectDraw7_iface
);
3616 impl
->ifaceToRelease
= NULL
;
3622 /*****************************************************************************
3623 * IDirectDraw7::DuplicateSurface
3625 * Duplicates a surface. The surface memory points to the same memory as
3626 * the original surface, and it's released when the last surface referencing
3627 * it is released. I guess that's beyond Wine's surface management right now
3628 * (Idea: create a new DDraw surface with the same WineD3DSurface. I need a
3629 * test application to implement this)
3632 * Src: Address of the source surface
3633 * Dest: Address to write the new surface pointer to
3636 * See IDirectDraw7::CreateSurface
3638 *****************************************************************************/
3639 static HRESULT WINAPI
ddraw7_DuplicateSurface(IDirectDraw7
*iface
,
3640 IDirectDrawSurface7
*Src
, IDirectDrawSurface7
**Dest
)
3642 struct ddraw_surface
*src_surface
= unsafe_impl_from_IDirectDrawSurface7(Src
);
3644 FIXME("iface %p, src %p, dst %p partial stub!\n", iface
, Src
, Dest
);
3646 /* For now, simply create a new, independent surface */
3647 return IDirectDraw7_CreateSurface(iface
, &src_surface
->surface_desc
, Dest
, NULL
);
3650 static HRESULT WINAPI
ddraw4_DuplicateSurface(IDirectDraw4
*iface
, IDirectDrawSurface4
*src
,
3651 IDirectDrawSurface4
**dst
)
3653 struct ddraw_surface
*src_impl
= unsafe_impl_from_IDirectDrawSurface4(src
);
3654 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
3655 struct ddraw_surface
*dst_impl
;
3656 IDirectDrawSurface7
*dst7
;
3659 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
3661 hr
= ddraw7_DuplicateSurface(&ddraw
->IDirectDraw7_iface
,
3662 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
3668 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
3669 *dst
= &dst_impl
->IDirectDrawSurface4_iface
;
3670 IDirectDrawSurface4_AddRef(*dst
);
3671 IDirectDrawSurface7_Release(dst7
);
3676 static HRESULT WINAPI
ddraw2_DuplicateSurface(IDirectDraw2
*iface
,
3677 IDirectDrawSurface
*src
, IDirectDrawSurface
**dst
)
3679 struct ddraw_surface
*src_impl
= unsafe_impl_from_IDirectDrawSurface(src
);
3680 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3681 struct ddraw_surface
*dst_impl
;
3682 IDirectDrawSurface7
*dst7
;
3685 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
3687 hr
= ddraw7_DuplicateSurface(&ddraw
->IDirectDraw7_iface
,
3688 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
3691 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
3692 *dst
= &dst_impl
->IDirectDrawSurface_iface
;
3693 IDirectDrawSurface_AddRef(*dst
);
3694 IDirectDrawSurface7_Release(dst7
);
3699 static HRESULT WINAPI
ddraw1_DuplicateSurface(IDirectDraw
*iface
, IDirectDrawSurface
*src
,
3700 IDirectDrawSurface
**dst
)
3702 struct ddraw_surface
*src_impl
= unsafe_impl_from_IDirectDrawSurface(src
);
3703 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3704 struct ddraw_surface
*dst_impl
;
3705 IDirectDrawSurface7
*dst7
;
3708 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
3710 hr
= ddraw7_DuplicateSurface(&ddraw
->IDirectDraw7_iface
,
3711 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
3714 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
3715 *dst
= &dst_impl
->IDirectDrawSurface_iface
;
3716 IDirectDrawSurface_AddRef(*dst
);
3717 IDirectDrawSurface7_Release(dst7
);
3722 /*****************************************************************************
3723 * IDirect3D7::EnumDevices
3725 * The EnumDevices method for IDirect3D7. It enumerates all supported
3726 * D3D7 devices. Currently the T&L, HAL and RGB devices are enumerated.
3729 * callback: Function to call for each enumerated device
3730 * context: Pointer to pass back to the app
3733 * D3D_OK, or the return value of the GetCaps call
3735 *****************************************************************************/
3736 static HRESULT WINAPI
d3d7_EnumDevices(IDirect3D7
*iface
, LPD3DENUMDEVICESCALLBACK7 callback
, void *context
)
3738 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
3739 D3DDEVICEDESC7 device_desc7
;
3740 D3DDEVICEDESC device_desc1
;
3744 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
3747 return DDERR_INVALIDPARAMS
;
3749 wined3d_mutex_lock();
3751 hr
= IDirect3DImpl_GetCaps(ddraw
->wined3d
, &device_desc1
, &device_desc7
);
3754 wined3d_mutex_unlock();
3758 for (i
= 0; i
< sizeof(device_list7
)/sizeof(device_list7
[0]); i
++)
3762 device_desc7
.deviceGUID
= *device_list7
[i
].device_guid
;
3763 ret
= callback(device_list7
[i
].interface_name
, device_list7
[i
].device_name
, &device_desc7
, context
);
3764 if (ret
!= DDENUMRET_OK
)
3766 TRACE("Application cancelled the enumeration.\n");
3767 wined3d_mutex_unlock();
3772 TRACE("End of enumeration.\n");
3774 wined3d_mutex_unlock();
3779 /*****************************************************************************
3780 * IDirect3D3::EnumDevices
3782 * Enumerates all supported Direct3DDevice interfaces. This is the
3783 * implementation for Direct3D 1 to Direc3D 3, Version 7 has its own.
3785 * Version 1, 2 and 3
3788 * callback: Application-provided routine to call for each enumerated device
3789 * Context: Pointer to pass to the callback
3792 * D3D_OK on success,
3793 * The result of IDirect3DImpl_GetCaps if it failed
3795 *****************************************************************************/
3796 static HRESULT WINAPI
d3d3_EnumDevices(IDirect3D3
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
3798 static CHAR wined3d_description
[] = "Wine D3DDevice using WineD3D and OpenGL";
3800 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
3801 D3DDEVICEDESC device_desc1
, hal_desc
, hel_desc
;
3802 D3DDEVICEDESC7 device_desc7
;
3805 /* Some games (Motoracer 2 demo) have the bad idea to modify the device
3806 * name string. Let's put the string in a sufficiently sized array in
3807 * writable memory. */
3808 char device_name
[50];
3809 strcpy(device_name
,"Direct3D HEL");
3811 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
3814 return DDERR_INVALIDPARAMS
;
3816 wined3d_mutex_lock();
3818 hr
= IDirect3DImpl_GetCaps(ddraw
->wined3d
, &device_desc1
, &device_desc7
);
3821 wined3d_mutex_unlock();
3825 /* Do I have to enumerate the reference id? Note from old d3d7:
3826 * "It seems that enumerating the reference IID on Direct3D 1 games
3827 * (AvP / Motoracer2) breaks them". So do not enumerate this iid in V1
3829 * There's a registry key HKLM\Software\Microsoft\Direct3D\Drivers,
3830 * EnumReference which enables / disables enumerating the reference
3831 * rasterizer. It's a DWORD, 0 means disabled, 2 means enabled. The
3832 * enablerefrast.reg and disablerefrast.reg files in the DirectX 7.0 sdk
3833 * demo directory suggest this.
3835 * Some games(GTA 2) seem to use the second enumerated device, so I have
3836 * to enumerate at least 2 devices. So enumerate the reference device to
3839 * Other games (Rollcage) tell emulation and hal device apart by certain
3840 * flags. Rollcage expects D3DPTEXTURECAPS_POW2 to be set (yeah, it is a
3841 * limitation flag), and it refuses all devices that have the perspective
3842 * flag set. This way it refuses the emulation device, and HAL devices
3843 * never have POW2 unset in d3d7 on windows. */
3844 if (ddraw
->d3dversion
!= 1)
3846 static CHAR reference_description
[] = "RGB Direct3D emulation";
3848 TRACE("Enumerating WineD3D D3DDevice interface.\n");
3849 hal_desc
= device_desc1
;
3850 hel_desc
= device_desc1
;
3851 /* The rgb device has the pow2 flag set in the hel caps, but not in the hal caps. */
3852 hal_desc
.dpcLineCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
3853 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
3854 hal_desc
.dpcTriCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
3855 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
3856 /* RGB, RAMP and MMX devices have a HAL dcmColorModel of 0 */
3857 hal_desc
.dcmColorModel
= 0;
3859 hr
= callback((GUID
*)&IID_IDirect3DRGBDevice
, reference_description
,
3860 device_name
, &hal_desc
, &hel_desc
, context
);
3861 if (hr
!= D3DENUMRET_OK
)
3863 TRACE("Application cancelled the enumeration.\n");
3864 wined3d_mutex_unlock();
3869 strcpy(device_name
,"Direct3D HAL");
3871 TRACE("Enumerating HAL Direct3D device.\n");
3872 hal_desc
= device_desc1
;
3873 hel_desc
= device_desc1
;
3875 /* The hal device does not have the pow2 flag set in hel, but in hal. */
3876 hel_desc
.dpcLineCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
3877 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
3878 hel_desc
.dpcTriCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
3879 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
3880 /* HAL devices have a HEL dcmColorModel of 0 */
3881 hel_desc
.dcmColorModel
= 0;
3883 hr
= callback((GUID
*)&IID_IDirect3DHALDevice
, wined3d_description
,
3884 device_name
, &hal_desc
, &hel_desc
, context
);
3885 if (hr
!= D3DENUMRET_OK
)
3887 TRACE("Application cancelled the enumeration.\n");
3888 wined3d_mutex_unlock();
3892 TRACE("End of enumeration.\n");
3894 wined3d_mutex_unlock();
3899 static HRESULT WINAPI
d3d2_EnumDevices(IDirect3D2
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
3901 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
3903 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
3905 return d3d3_EnumDevices(&ddraw
->IDirect3D3_iface
, callback
, context
);
3908 static HRESULT WINAPI
d3d1_EnumDevices(IDirect3D
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
3910 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
3912 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
3914 return d3d3_EnumDevices(&ddraw
->IDirect3D3_iface
, callback
, context
);
3917 /*****************************************************************************
3918 * IDirect3D3::CreateLight
3920 * Creates an IDirect3DLight interface. This interface is used in
3921 * Direct3D3 or earlier for lighting. In Direct3D7 it has been replaced
3922 * by the DIRECT3DLIGHT7 structure. Wine's Direct3DLight implementation
3923 * uses the IDirect3DDevice7 interface with D3D7 lights.
3925 * Version 1, 2 and 3
3928 * light: Address to store the new interface pointer
3929 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
3934 * DDERR_OUTOFMEMORY if memory allocation failed
3935 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
3937 *****************************************************************************/
3938 static HRESULT WINAPI
d3d3_CreateLight(IDirect3D3
*iface
, IDirect3DLight
**light
,
3939 IUnknown
*outer_unknown
)
3941 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
3942 struct d3d_light
*object
;
3944 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
3946 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
3948 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
3951 ERR("Failed to allocate light memory.\n");
3952 return DDERR_OUTOFMEMORY
;
3955 d3d_light_init(object
, ddraw
);
3957 TRACE("Created light %p.\n", object
);
3958 *light
= &object
->IDirect3DLight_iface
;
3963 static HRESULT WINAPI
d3d2_CreateLight(IDirect3D2
*iface
, IDirect3DLight
**light
, IUnknown
*outer_unknown
)
3965 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
3967 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
3969 return d3d3_CreateLight(&ddraw
->IDirect3D3_iface
, light
, outer_unknown
);
3972 static HRESULT WINAPI
d3d1_CreateLight(IDirect3D
*iface
, IDirect3DLight
**light
, IUnknown
*outer_unknown
)
3974 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
3976 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
3978 return d3d3_CreateLight(&ddraw
->IDirect3D3_iface
, light
, outer_unknown
);
3981 /*****************************************************************************
3982 * IDirect3D3::CreateMaterial
3984 * Creates an IDirect3DMaterial interface. This interface is used by Direct3D3
3985 * and older versions. The IDirect3DMaterial implementation wraps its
3986 * functionality to IDirect3DDevice7::SetMaterial and friends.
3988 * Version 1, 2 and 3
3991 * material: Address to store the new interface's pointer to
3992 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
3997 * DDERR_OUTOFMEMORY if memory allocation failed
3998 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
4000 *****************************************************************************/
4001 static HRESULT WINAPI
d3d3_CreateMaterial(IDirect3D3
*iface
, IDirect3DMaterial3
**material
,
4002 IUnknown
*outer_unknown
)
4004 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4005 struct d3d_material
*object
;
4007 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
4009 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4011 object
= d3d_material_create(ddraw
);
4014 ERR("Failed to allocate material memory.\n");
4015 return DDERR_OUTOFMEMORY
;
4018 TRACE("Created material %p.\n", object
);
4019 *material
= &object
->IDirect3DMaterial3_iface
;
4024 static HRESULT WINAPI
d3d2_CreateMaterial(IDirect3D2
*iface
, IDirect3DMaterial2
**material
,
4025 IUnknown
*outer_unknown
)
4027 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
4028 struct d3d_material
*object
;
4030 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
4032 object
= d3d_material_create(ddraw
);
4035 ERR("Failed to allocate material memory.\n");
4036 return DDERR_OUTOFMEMORY
;
4039 TRACE("Created material %p.\n", object
);
4040 *material
= &object
->IDirect3DMaterial2_iface
;
4045 static HRESULT WINAPI
d3d1_CreateMaterial(IDirect3D
*iface
, IDirect3DMaterial
**material
,
4046 IUnknown
*outer_unknown
)
4048 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
4049 struct d3d_material
*object
;
4051 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
4053 object
= d3d_material_create(ddraw
);
4056 ERR("Failed to allocate material memory.\n");
4057 return DDERR_OUTOFMEMORY
;
4060 TRACE("Created material %p.\n", object
);
4061 *material
= &object
->IDirect3DMaterial_iface
;
4066 /*****************************************************************************
4067 * IDirect3D3::CreateViewport
4069 * Creates an IDirect3DViewport interface. This interface is used
4070 * by Direct3D and earlier versions for Viewport management. In Direct3D7
4071 * it has been replaced by a viewport structure and
4072 * IDirect3DDevice7::*Viewport. Wine's IDirect3DViewport implementation
4073 * uses the IDirect3DDevice7 methods for its functionality
4076 * Viewport: Address to store the new interface pointer
4077 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
4082 * DDERR_OUTOFMEMORY if memory allocation failed
4083 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
4085 *****************************************************************************/
4086 static HRESULT WINAPI
d3d3_CreateViewport(IDirect3D3
*iface
, IDirect3DViewport3
**viewport
,
4087 IUnknown
*outer_unknown
)
4089 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4090 struct d3d_viewport
*object
;
4092 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4094 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4096 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4099 ERR("Failed to allocate viewport memory.\n");
4100 return DDERR_OUTOFMEMORY
;
4103 d3d_viewport_init(object
, ddraw
);
4105 TRACE("Created viewport %p.\n", object
);
4106 *viewport
= &object
->IDirect3DViewport3_iface
;
4111 static HRESULT WINAPI
d3d2_CreateViewport(IDirect3D2
*iface
, IDirect3DViewport2
**viewport
, IUnknown
*outer_unknown
)
4113 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
4115 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4117 return d3d3_CreateViewport(&ddraw
->IDirect3D3_iface
, (IDirect3DViewport3
**)viewport
,
4121 static HRESULT WINAPI
d3d1_CreateViewport(IDirect3D
*iface
, IDirect3DViewport
**viewport
, IUnknown
*outer_unknown
)
4123 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
4125 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4127 return d3d3_CreateViewport(&ddraw
->IDirect3D3_iface
, (IDirect3DViewport3
**)viewport
,
4131 /*****************************************************************************
4132 * IDirect3D3::FindDevice
4134 * This method finds a device with the requested properties and returns a
4135 * device description
4139 * fds: Describes the requested device characteristics
4140 * fdr: Returns the device description
4144 * DDERR_INVALIDPARAMS if no device was found
4146 *****************************************************************************/
4147 static HRESULT WINAPI
d3d3_FindDevice(IDirect3D3
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4149 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4150 D3DDEVICEDESC7 desc7
;
4151 D3DDEVICEDESC desc1
;
4154 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4156 if (!fds
|| !fdr
) return DDERR_INVALIDPARAMS
;
4158 if (fds
->dwSize
!= sizeof(D3DFINDDEVICESEARCH
)
4159 || fdr
->dwSize
!= sizeof(D3DFINDDEVICERESULT
))
4160 return DDERR_INVALIDPARAMS
;
4162 if ((fds
->dwFlags
& D3DFDS_COLORMODEL
)
4163 && fds
->dcmColorModel
!= D3DCOLOR_RGB
)
4165 WARN("Trying to request a non-RGB D3D color model. Not supported.\n");
4166 return DDERR_INVALIDPARAMS
; /* No real idea what to return here :-) */
4169 if (fds
->dwFlags
& D3DFDS_GUID
)
4171 TRACE("Trying to match guid %s.\n", debugstr_guid(&(fds
->guid
)));
4172 if (!IsEqualGUID(&IID_D3DDEVICE_WineD3D
, &fds
->guid
)
4173 && !IsEqualGUID(&IID_IDirect3DHALDevice
, &fds
->guid
)
4174 && !IsEqualGUID(&IID_IDirect3DRGBDevice
, &fds
->guid
))
4176 WARN("No match for this GUID.\n");
4177 return DDERR_NOTFOUND
;
4182 hr
= IDirect3DImpl_GetCaps(ddraw
->wined3d
, &desc1
, &desc7
);
4183 if (hr
!= D3D_OK
) return hr
;
4185 /* Now return our own GUID */
4186 fdr
->guid
= IID_D3DDEVICE_WineD3D
;
4187 fdr
->ddHwDesc
= desc1
;
4188 fdr
->ddSwDesc
= desc1
;
4190 TRACE("Returning Wine's wined3d device with (undumped) capabilities.\n");
4195 static HRESULT WINAPI
d3d2_FindDevice(IDirect3D2
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4197 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
4199 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4201 return d3d3_FindDevice(&ddraw
->IDirect3D3_iface
, fds
, fdr
);
4204 static HRESULT WINAPI
d3d1_FindDevice(IDirect3D
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4206 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
4208 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4210 return d3d3_FindDevice(&ddraw
->IDirect3D3_iface
, fds
, fdr
);
4213 /*****************************************************************************
4214 * IDirect3D7::CreateDevice
4216 * Creates an IDirect3DDevice7 interface.
4218 * Version 2, 3 and 7. IDirect3DDevice 1 interfaces are interfaces to
4219 * DirectDraw surfaces and are created with
4220 * IDirectDrawSurface::QueryInterface. This method uses CreateDevice to
4221 * create the device object and QueryInterfaces for IDirect3DDevice
4224 * refiid: IID of the device to create
4225 * Surface: Initial rendertarget
4226 * Device: Address to return the interface pointer
4230 * DDERR_OUTOFMEMORY if memory allocation failed
4231 * DDERR_INVALIDPARAMS if a device exists already
4233 *****************************************************************************/
4234 static HRESULT WINAPI
d3d7_CreateDevice(IDirect3D7
*iface
, REFCLSID riid
,
4235 IDirectDrawSurface7
*surface
, IDirect3DDevice7
**device
)
4237 struct ddraw_surface
*target
= unsafe_impl_from_IDirectDrawSurface7(surface
);
4238 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
4239 struct d3d_device
*object
;
4242 TRACE("iface %p, riid %s, surface %p, device %p.\n", iface
, debugstr_guid(riid
), surface
, device
);
4244 wined3d_mutex_lock();
4245 hr
= d3d_device_create(ddraw
, target
, 7, &object
, NULL
);
4247 *device
= &object
->IDirect3DDevice7_iface
;
4250 WARN("Failed to create device, hr %#x.\n", hr
);
4253 wined3d_mutex_unlock();
4258 static HRESULT WINAPI
d3d3_CreateDevice(IDirect3D3
*iface
, REFCLSID riid
,
4259 IDirectDrawSurface4
*surface
, IDirect3DDevice3
**device
, IUnknown
*outer_unknown
)
4261 struct ddraw_surface
*surface_impl
= unsafe_impl_from_IDirectDrawSurface4(surface
);
4262 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4263 struct d3d_device
*device_impl
;
4266 TRACE("iface %p, riid %s, surface %p, device %p, outer_unknown %p.\n",
4267 iface
, debugstr_guid(riid
), surface
, device
, outer_unknown
);
4270 return CLASS_E_NOAGGREGATION
;
4272 wined3d_mutex_lock();
4273 hr
= d3d_device_create(ddraw
, surface_impl
, 3, &device_impl
, NULL
);
4275 *device
= &device_impl
->IDirect3DDevice3_iface
;
4278 WARN("Failed to create device, hr %#x.\n", hr
);
4281 wined3d_mutex_unlock();
4286 static HRESULT WINAPI
d3d2_CreateDevice(IDirect3D2
*iface
, REFCLSID riid
,
4287 IDirectDrawSurface
*surface
, IDirect3DDevice2
**device
)
4289 struct ddraw_surface
*surface_impl
= unsafe_impl_from_IDirectDrawSurface(surface
);
4290 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
4291 struct d3d_device
*device_impl
;
4294 TRACE("iface %p, riid %s, surface %p, device %p.\n",
4295 iface
, debugstr_guid(riid
), surface
, device
);
4297 wined3d_mutex_lock();
4298 hr
= d3d_device_create(ddraw
, surface_impl
, 2, &device_impl
, NULL
);
4300 *device
= &device_impl
->IDirect3DDevice2_iface
;
4303 WARN("Failed to create device, hr %#x.\n", hr
);
4306 wined3d_mutex_unlock();
4311 /*****************************************************************************
4312 * IDirect3D7::CreateVertexBuffer
4314 * Creates a new vertex buffer object and returns a IDirect3DVertexBuffer7
4320 * desc: Requested Vertex buffer properties
4321 * vertex_buffer: Address to return the interface pointer at
4322 * flags: Some flags, should be 0
4326 * DDERR_OUTOFMEMORY if memory allocation failed
4327 * The return value of IWineD3DDevice::CreateVertexBuffer if this call fails
4328 * DDERR_INVALIDPARAMS if desc or vertex_buffer are NULL
4330 *****************************************************************************/
4331 static HRESULT WINAPI
d3d7_CreateVertexBuffer(IDirect3D7
*iface
, D3DVERTEXBUFFERDESC
*desc
,
4332 IDirect3DVertexBuffer7
**vertex_buffer
, DWORD flags
)
4334 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
4335 struct d3d_vertex_buffer
*object
;
4338 TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x.\n",
4339 iface
, desc
, vertex_buffer
, flags
);
4341 if (!vertex_buffer
|| !desc
) return DDERR_INVALIDPARAMS
;
4343 hr
= d3d_vertex_buffer_create(&object
, ddraw
, desc
);
4346 TRACE("Created vertex buffer %p.\n", object
);
4347 *vertex_buffer
= &object
->IDirect3DVertexBuffer7_iface
;
4350 WARN("Failed to create vertex buffer, hr %#x.\n", hr
);
4355 static HRESULT WINAPI
d3d3_CreateVertexBuffer(IDirect3D3
*iface
, D3DVERTEXBUFFERDESC
*desc
,
4356 IDirect3DVertexBuffer
**vertex_buffer
, DWORD flags
, IUnknown
*outer_unknown
)
4358 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4359 struct d3d_vertex_buffer
*object
;
4362 TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x, outer_unknown %p.\n",
4363 iface
, desc
, vertex_buffer
, flags
, outer_unknown
);
4366 return CLASS_E_NOAGGREGATION
;
4367 if (!vertex_buffer
|| !desc
)
4368 return DDERR_INVALIDPARAMS
;
4370 hr
= d3d_vertex_buffer_create(&object
, ddraw
, desc
);
4373 TRACE("Created vertex buffer %p.\n", object
);
4374 *vertex_buffer
= &object
->IDirect3DVertexBuffer_iface
;
4377 WARN("Failed to create vertex buffer, hr %#x.\n", hr
);
4382 /*****************************************************************************
4383 * IDirect3D7::EnumZBufferFormats
4385 * Enumerates all supported Z buffer pixel formats
4391 * callback: callback to call for each pixel format
4392 * context: Pointer to pass back to the callback
4396 * DDERR_INVALIDPARAMS if callback is NULL
4397 * For details, see IWineD3DDevice::EnumZBufferFormats
4399 *****************************************************************************/
4400 static HRESULT WINAPI
d3d7_EnumZBufferFormats(IDirect3D7
*iface
, REFCLSID device_iid
,
4401 LPD3DENUMPIXELFORMATSCALLBACK callback
, void *context
)
4403 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
4404 struct wined3d_display_mode mode
;
4405 enum wined3d_device_type type
;
4409 /* Order matters. Specifically, BattleZone II (full version) expects the
4410 * 16-bit depth formats to be listed before the 24 and 32 ones. */
4411 static const enum wined3d_format_id formats
[] =
4413 WINED3DFMT_S1_UINT_D15_UNORM
,
4414 WINED3DFMT_D16_UNORM
,
4415 WINED3DFMT_X8D24_UNORM
,
4416 WINED3DFMT_S4X4_UINT_D24_UNORM
,
4417 WINED3DFMT_D24_UNORM_S8_UINT
,
4418 WINED3DFMT_D32_UNORM
,
4421 TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
4422 iface
, debugstr_guid(device_iid
), callback
, context
);
4424 if (!callback
) return DDERR_INVALIDPARAMS
;
4426 if (IsEqualGUID(device_iid
, &IID_IDirect3DHALDevice
)
4427 || IsEqualGUID(device_iid
, &IID_IDirect3DTnLHalDevice
)
4428 || IsEqualGUID(device_iid
, &IID_D3DDEVICE_WineD3D
))
4430 TRACE("Asked for HAL device.\n");
4431 type
= WINED3D_DEVICE_TYPE_HAL
;
4433 else if (IsEqualGUID(device_iid
, &IID_IDirect3DRGBDevice
)
4434 || IsEqualGUID(device_iid
, &IID_IDirect3DMMXDevice
))
4436 TRACE("Asked for SW device.\n");
4437 type
= WINED3D_DEVICE_TYPE_SW
;
4439 else if (IsEqualGUID(device_iid
, &IID_IDirect3DRefDevice
))
4441 TRACE("Asked for REF device.\n");
4442 type
= WINED3D_DEVICE_TYPE_REF
;
4444 else if (IsEqualGUID(device_iid
, &IID_IDirect3DNullDevice
))
4446 TRACE("Asked for NULLREF device.\n");
4447 type
= WINED3D_DEVICE_TYPE_NULLREF
;
4451 FIXME("Unexpected device GUID %s.\n", debugstr_guid(device_iid
));
4452 type
= WINED3D_DEVICE_TYPE_HAL
;
4455 wined3d_mutex_lock();
4456 /* We need an adapter format from somewhere to please wined3d and WGL.
4457 * Use the current display mode. So far all cards offer the same depth
4458 * stencil format for all modes, but if some do not and applications do
4459 * not like that we'll have to find some workaround, like iterating over
4460 * all imaginable formats and collecting all the depth stencil formats we
4462 if (FAILED(hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
, NULL
)))
4464 ERR("Failed to get display mode, hr %#x.\n", hr
);
4465 wined3d_mutex_unlock();
4469 for (i
= 0; i
< (sizeof(formats
) / sizeof(*formats
)); ++i
)
4471 hr
= wined3d_check_device_format(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, type
, mode
.format_id
,
4472 WINED3DUSAGE_DEPTHSTENCIL
, WINED3D_RTYPE_SURFACE
, formats
[i
], WINED3D_SURFACE_TYPE_OPENGL
);
4475 DDPIXELFORMAT pformat
;
4477 memset(&pformat
, 0, sizeof(pformat
));
4478 pformat
.dwSize
= sizeof(pformat
);
4479 PixelFormat_WineD3DtoDD(&pformat
, formats
[i
]);
4481 TRACE("Enumerating wined3d format %#x.\n", formats
[i
]);
4482 hr
= callback(&pformat
, context
);
4483 if (hr
!= DDENUMRET_OK
)
4485 TRACE("Format enumeration cancelled by application.\n");
4486 wined3d_mutex_unlock();
4492 /* Historically some windows drivers used dwZBufferBitDepth=24 for WINED3DFMT_X8D24_UNORM,
4493 * while others used dwZBufferBitDepth=32. In either case the pitch matches a 32 bits per
4494 * pixel format, so we use dwZBufferBitDepth=32. Some games expect 24. Windows Vista and
4495 * newer enumerate both versions, so we do the same(bug 22434) */
4496 hr
= wined3d_check_device_format(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, type
, mode
.format_id
,
4497 WINED3DUSAGE_DEPTHSTENCIL
, WINED3D_RTYPE_SURFACE
, WINED3DFMT_X8D24_UNORM
, WINED3D_SURFACE_TYPE_OPENGL
);
4500 DDPIXELFORMAT x8d24
=
4502 sizeof(x8d24
), DDPF_ZBUFFER
, 0,
4503 {24}, {0x00000000}, {0x00ffffff}, {0x00000000}
4505 TRACE("Enumerating WINED3DFMT_X8D24_UNORM, dwZBufferBitDepth=24 version\n");
4506 callback(&x8d24
, context
);
4509 TRACE("End of enumeration.\n");
4511 wined3d_mutex_unlock();
4516 static HRESULT WINAPI
d3d3_EnumZBufferFormats(IDirect3D3
*iface
, REFCLSID device_iid
,
4517 LPD3DENUMPIXELFORMATSCALLBACK callback
, void *context
)
4519 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4521 TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
4522 iface
, debugstr_guid(device_iid
), callback
, context
);
4524 return d3d7_EnumZBufferFormats(&ddraw
->IDirect3D7_iface
, device_iid
, callback
, context
);
4527 /*****************************************************************************
4528 * IDirect3D7::EvictManagedTextures
4530 * Removes all managed textures (=surfaces with DDSCAPS2_TEXTUREMANAGE or
4531 * DDSCAPS2_D3DTEXTUREMANAGE caps) to be removed from video memory.
4536 * D3D_OK, because it's a stub
4538 *****************************************************************************/
4539 static HRESULT WINAPI
d3d7_EvictManagedTextures(IDirect3D7
*iface
)
4541 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
4543 TRACE("iface %p!\n", iface
);
4545 wined3d_mutex_lock();
4546 if (ddraw
->d3d_initialized
)
4547 wined3d_device_evict_managed_resources(ddraw
->wined3d_device
);
4548 wined3d_mutex_unlock();
4553 static HRESULT WINAPI
d3d3_EvictManagedTextures(IDirect3D3
*iface
)
4555 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4557 TRACE("iface %p.\n", iface
);
4559 return d3d7_EvictManagedTextures(&ddraw
->IDirect3D7_iface
);
4562 /*****************************************************************************
4563 * IDirect3DImpl_GetCaps
4565 * This function retrieves the device caps from wined3d
4566 * and converts it into a D3D7 and D3D - D3D3 structure
4567 * This is a helper function called from various places in ddraw
4570 * wined3d: The interface to get the caps from
4571 * desc1: Old D3D <3 structure to fill (needed)
4572 * desc7: D3D7 device desc structure to fill (needed)
4575 * D3D_OK on success, or the return value of IWineD3D::GetCaps
4577 *****************************************************************************/
4578 HRESULT
IDirect3DImpl_GetCaps(const struct wined3d
*wined3d
, D3DDEVICEDESC
*desc1
, D3DDEVICEDESC7
*desc7
)
4580 WINED3DCAPS wined3d_caps
;
4583 TRACE("wined3d %p, desc1 %p, desc7 %p.\n", wined3d
, desc1
, desc7
);
4585 memset(&wined3d_caps
, 0, sizeof(wined3d_caps
));
4587 wined3d_mutex_lock();
4588 hr
= wined3d_get_device_caps(wined3d
, 0, WINED3D_DEVICE_TYPE_HAL
, &wined3d_caps
);
4589 wined3d_mutex_unlock();
4592 WARN("Failed to get device caps, hr %#x.\n", hr
);
4596 /* Copy the results into the d3d7 and d3d3 structures */
4597 desc7
->dwDevCaps
= wined3d_caps
.DevCaps
;
4598 desc7
->dpcLineCaps
.dwMiscCaps
= wined3d_caps
.PrimitiveMiscCaps
;
4599 desc7
->dpcLineCaps
.dwRasterCaps
= wined3d_caps
.RasterCaps
;
4600 desc7
->dpcLineCaps
.dwZCmpCaps
= wined3d_caps
.ZCmpCaps
;
4601 desc7
->dpcLineCaps
.dwSrcBlendCaps
= wined3d_caps
.SrcBlendCaps
;
4602 desc7
->dpcLineCaps
.dwDestBlendCaps
= wined3d_caps
.DestBlendCaps
;
4603 desc7
->dpcLineCaps
.dwAlphaCmpCaps
= wined3d_caps
.AlphaCmpCaps
;
4604 desc7
->dpcLineCaps
.dwShadeCaps
= wined3d_caps
.ShadeCaps
;
4605 desc7
->dpcLineCaps
.dwTextureCaps
= wined3d_caps
.TextureCaps
;
4606 desc7
->dpcLineCaps
.dwTextureFilterCaps
= wined3d_caps
.TextureFilterCaps
;
4607 desc7
->dpcLineCaps
.dwTextureAddressCaps
= wined3d_caps
.TextureAddressCaps
;
4609 desc7
->dwMaxTextureWidth
= wined3d_caps
.MaxTextureWidth
;
4610 desc7
->dwMaxTextureHeight
= wined3d_caps
.MaxTextureHeight
;
4612 desc7
->dwMaxTextureRepeat
= wined3d_caps
.MaxTextureRepeat
;
4613 desc7
->dwMaxTextureAspectRatio
= wined3d_caps
.MaxTextureAspectRatio
;
4614 desc7
->dwMaxAnisotropy
= wined3d_caps
.MaxAnisotropy
;
4615 desc7
->dvMaxVertexW
= wined3d_caps
.MaxVertexW
;
4617 desc7
->dvGuardBandLeft
= wined3d_caps
.GuardBandLeft
;
4618 desc7
->dvGuardBandTop
= wined3d_caps
.GuardBandTop
;
4619 desc7
->dvGuardBandRight
= wined3d_caps
.GuardBandRight
;
4620 desc7
->dvGuardBandBottom
= wined3d_caps
.GuardBandBottom
;
4622 desc7
->dvExtentsAdjust
= wined3d_caps
.ExtentsAdjust
;
4623 desc7
->dwStencilCaps
= wined3d_caps
.StencilCaps
;
4625 desc7
->dwFVFCaps
= wined3d_caps
.FVFCaps
;
4626 desc7
->dwTextureOpCaps
= wined3d_caps
.TextureOpCaps
;
4628 desc7
->dwVertexProcessingCaps
= wined3d_caps
.VertexProcessingCaps
;
4629 desc7
->dwMaxActiveLights
= wined3d_caps
.MaxActiveLights
;
4631 /* Remove all non-d3d7 caps */
4632 desc7
->dwDevCaps
&= (
4633 D3DDEVCAPS_FLOATTLVERTEX
| D3DDEVCAPS_SORTINCREASINGZ
| D3DDEVCAPS_SORTDECREASINGZ
|
4634 D3DDEVCAPS_SORTEXACT
| D3DDEVCAPS_EXECUTESYSTEMMEMORY
| D3DDEVCAPS_EXECUTEVIDEOMEMORY
|
4635 D3DDEVCAPS_TLVERTEXSYSTEMMEMORY
| D3DDEVCAPS_TLVERTEXVIDEOMEMORY
| D3DDEVCAPS_TEXTURESYSTEMMEMORY
|
4636 D3DDEVCAPS_TEXTUREVIDEOMEMORY
| D3DDEVCAPS_DRAWPRIMTLVERTEX
| D3DDEVCAPS_CANRENDERAFTERFLIP
|
4637 D3DDEVCAPS_TEXTURENONLOCALVIDMEM
| D3DDEVCAPS_DRAWPRIMITIVES2
| D3DDEVCAPS_SEPARATETEXTUREMEMORIES
|
4638 D3DDEVCAPS_DRAWPRIMITIVES2EX
| D3DDEVCAPS_HWTRANSFORMANDLIGHT
| D3DDEVCAPS_CANBLTSYSTONONLOCAL
|
4639 D3DDEVCAPS_HWRASTERIZATION
);
4641 desc7
->dwStencilCaps
&= (
4642 D3DSTENCILCAPS_KEEP
| D3DSTENCILCAPS_ZERO
| D3DSTENCILCAPS_REPLACE
|
4643 D3DSTENCILCAPS_INCRSAT
| D3DSTENCILCAPS_DECRSAT
| D3DSTENCILCAPS_INVERT
|
4644 D3DSTENCILCAPS_INCR
| D3DSTENCILCAPS_DECR
);
4648 desc7
->dwTextureOpCaps
&= (
4649 D3DTEXOPCAPS_DISABLE
| D3DTEXOPCAPS_SELECTARG1
| D3DTEXOPCAPS_SELECTARG2
|
4650 D3DTEXOPCAPS_MODULATE
| D3DTEXOPCAPS_MODULATE2X
| D3DTEXOPCAPS_MODULATE4X
|
4651 D3DTEXOPCAPS_ADD
| D3DTEXOPCAPS_ADDSIGNED
| D3DTEXOPCAPS_ADDSIGNED2X
|
4652 D3DTEXOPCAPS_SUBTRACT
| D3DTEXOPCAPS_ADDSMOOTH
| D3DTEXOPCAPS_BLENDTEXTUREALPHA
|
4653 D3DTEXOPCAPS_BLENDFACTORALPHA
| D3DTEXOPCAPS_BLENDTEXTUREALPHAPM
| D3DTEXOPCAPS_BLENDCURRENTALPHA
|
4654 D3DTEXOPCAPS_PREMODULATE
| D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR
| D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA
|
4655 D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR
| D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA
| D3DTEXOPCAPS_BUMPENVMAP
|
4656 D3DTEXOPCAPS_BUMPENVMAPLUMINANCE
| D3DTEXOPCAPS_DOTPRODUCT3
);
4658 desc7
->dwVertexProcessingCaps
&= (
4659 D3DVTXPCAPS_TEXGEN
| D3DVTXPCAPS_MATERIALSOURCE7
| D3DVTXPCAPS_VERTEXFOG
|
4660 D3DVTXPCAPS_DIRECTIONALLIGHTS
| D3DVTXPCAPS_POSITIONALLIGHTS
| D3DVTXPCAPS_LOCALVIEWER
);
4662 desc7
->dpcLineCaps
.dwMiscCaps
&= (
4663 D3DPMISCCAPS_MASKPLANES
| D3DPMISCCAPS_MASKZ
| D3DPMISCCAPS_LINEPATTERNREP
|
4664 D3DPMISCCAPS_CONFORMANT
| D3DPMISCCAPS_CULLNONE
| D3DPMISCCAPS_CULLCW
|
4665 D3DPMISCCAPS_CULLCCW
);
4667 desc7
->dpcLineCaps
.dwRasterCaps
&= (
4668 D3DPRASTERCAPS_DITHER
| D3DPRASTERCAPS_ROP2
| D3DPRASTERCAPS_XOR
|
4669 D3DPRASTERCAPS_PAT
| D3DPRASTERCAPS_ZTEST
| D3DPRASTERCAPS_SUBPIXEL
|
4670 D3DPRASTERCAPS_SUBPIXELX
| D3DPRASTERCAPS_FOGVERTEX
| D3DPRASTERCAPS_FOGTABLE
|
4671 D3DPRASTERCAPS_STIPPLE
| D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT
| D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT
|
4672 D3DPRASTERCAPS_ANTIALIASEDGES
| D3DPRASTERCAPS_MIPMAPLODBIAS
| D3DPRASTERCAPS_ZBIAS
|
4673 D3DPRASTERCAPS_ZBUFFERLESSHSR
| D3DPRASTERCAPS_FOGRANGE
| D3DPRASTERCAPS_ANISOTROPY
|
4674 D3DPRASTERCAPS_WBUFFER
| D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT
| D3DPRASTERCAPS_WFOG
|
4675 D3DPRASTERCAPS_ZFOG
);
4677 desc7
->dpcLineCaps
.dwZCmpCaps
&= (
4678 D3DPCMPCAPS_NEVER
| D3DPCMPCAPS_LESS
| D3DPCMPCAPS_EQUAL
|
4679 D3DPCMPCAPS_LESSEQUAL
| D3DPCMPCAPS_GREATER
| D3DPCMPCAPS_NOTEQUAL
|
4680 D3DPCMPCAPS_GREATEREQUAL
| D3DPCMPCAPS_ALWAYS
);
4682 desc7
->dpcLineCaps
.dwSrcBlendCaps
&= (
4683 D3DPBLENDCAPS_ZERO
| D3DPBLENDCAPS_ONE
| D3DPBLENDCAPS_SRCCOLOR
|
4684 D3DPBLENDCAPS_INVSRCCOLOR
| D3DPBLENDCAPS_SRCALPHA
| D3DPBLENDCAPS_INVSRCALPHA
|
4685 D3DPBLENDCAPS_DESTALPHA
| D3DPBLENDCAPS_INVDESTALPHA
| D3DPBLENDCAPS_DESTCOLOR
|
4686 D3DPBLENDCAPS_INVDESTCOLOR
| D3DPBLENDCAPS_SRCALPHASAT
| D3DPBLENDCAPS_BOTHSRCALPHA
|
4687 D3DPBLENDCAPS_BOTHINVSRCALPHA
);
4689 desc7
->dpcLineCaps
.dwDestBlendCaps
&= (
4690 D3DPBLENDCAPS_ZERO
| D3DPBLENDCAPS_ONE
| D3DPBLENDCAPS_SRCCOLOR
|
4691 D3DPBLENDCAPS_INVSRCCOLOR
| D3DPBLENDCAPS_SRCALPHA
| D3DPBLENDCAPS_INVSRCALPHA
|
4692 D3DPBLENDCAPS_DESTALPHA
| D3DPBLENDCAPS_INVDESTALPHA
| D3DPBLENDCAPS_DESTCOLOR
|
4693 D3DPBLENDCAPS_INVDESTCOLOR
| D3DPBLENDCAPS_SRCALPHASAT
| D3DPBLENDCAPS_BOTHSRCALPHA
|
4694 D3DPBLENDCAPS_BOTHINVSRCALPHA
);
4696 desc7
->dpcLineCaps
.dwAlphaCmpCaps
&= (
4697 D3DPCMPCAPS_NEVER
| D3DPCMPCAPS_LESS
| D3DPCMPCAPS_EQUAL
|
4698 D3DPCMPCAPS_LESSEQUAL
| D3DPCMPCAPS_GREATER
| D3DPCMPCAPS_NOTEQUAL
|
4699 D3DPCMPCAPS_GREATEREQUAL
| D3DPCMPCAPS_ALWAYS
);
4701 desc7
->dpcLineCaps
.dwShadeCaps
&= (
4702 D3DPSHADECAPS_COLORFLATMONO
| D3DPSHADECAPS_COLORFLATRGB
| D3DPSHADECAPS_COLORGOURAUDMONO
|
4703 D3DPSHADECAPS_COLORGOURAUDRGB
| D3DPSHADECAPS_COLORPHONGMONO
| D3DPSHADECAPS_COLORPHONGRGB
|
4704 D3DPSHADECAPS_SPECULARFLATMONO
| D3DPSHADECAPS_SPECULARFLATRGB
| D3DPSHADECAPS_SPECULARGOURAUDMONO
|
4705 D3DPSHADECAPS_SPECULARGOURAUDRGB
| D3DPSHADECAPS_SPECULARPHONGMONO
| D3DPSHADECAPS_SPECULARPHONGRGB
|
4706 D3DPSHADECAPS_ALPHAFLATBLEND
| D3DPSHADECAPS_ALPHAFLATSTIPPLED
| D3DPSHADECAPS_ALPHAGOURAUDBLEND
|
4707 D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED
| D3DPSHADECAPS_ALPHAPHONGBLEND
| D3DPSHADECAPS_ALPHAPHONGSTIPPLED
|
4708 D3DPSHADECAPS_FOGFLAT
| D3DPSHADECAPS_FOGGOURAUD
| D3DPSHADECAPS_FOGPHONG
);
4710 desc7
->dpcLineCaps
.dwTextureCaps
&= (
4711 D3DPTEXTURECAPS_PERSPECTIVE
| D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_ALPHA
|
4712 D3DPTEXTURECAPS_TRANSPARENCY
| D3DPTEXTURECAPS_BORDER
| D3DPTEXTURECAPS_SQUAREONLY
|
4713 D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
| D3DPTEXTURECAPS_ALPHAPALETTE
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
|
4714 D3DPTEXTURECAPS_PROJECTED
| D3DPTEXTURECAPS_CUBEMAP
| D3DPTEXTURECAPS_COLORKEYBLEND
);
4716 desc7
->dpcLineCaps
.dwTextureFilterCaps
&= (
4717 D3DPTFILTERCAPS_NEAREST
| D3DPTFILTERCAPS_LINEAR
| D3DPTFILTERCAPS_MIPNEAREST
|
4718 D3DPTFILTERCAPS_MIPLINEAR
| D3DPTFILTERCAPS_LINEARMIPNEAREST
| D3DPTFILTERCAPS_LINEARMIPLINEAR
|
4719 D3DPTFILTERCAPS_MINFPOINT
| D3DPTFILTERCAPS_MINFLINEAR
| D3DPTFILTERCAPS_MINFANISOTROPIC
|
4720 D3DPTFILTERCAPS_MIPFPOINT
| D3DPTFILTERCAPS_MIPFLINEAR
| D3DPTFILTERCAPS_MAGFPOINT
|
4721 D3DPTFILTERCAPS_MAGFLINEAR
| D3DPTFILTERCAPS_MAGFANISOTROPIC
| D3DPTFILTERCAPS_MAGFAFLATCUBIC
|
4722 D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC
);
4724 desc7
->dpcLineCaps
.dwTextureBlendCaps
&= (
4725 D3DPTBLENDCAPS_DECAL
| D3DPTBLENDCAPS_MODULATE
| D3DPTBLENDCAPS_DECALALPHA
|
4726 D3DPTBLENDCAPS_MODULATEALPHA
| D3DPTBLENDCAPS_DECALMASK
| D3DPTBLENDCAPS_MODULATEMASK
|
4727 D3DPTBLENDCAPS_COPY
| D3DPTBLENDCAPS_ADD
);
4729 desc7
->dpcLineCaps
.dwTextureAddressCaps
&= (
4730 D3DPTADDRESSCAPS_WRAP
| D3DPTADDRESSCAPS_MIRROR
| D3DPTADDRESSCAPS_CLAMP
|
4731 D3DPTADDRESSCAPS_BORDER
| D3DPTADDRESSCAPS_INDEPENDENTUV
);
4733 if (!(desc7
->dpcLineCaps
.dwTextureCaps
& D3DPTEXTURECAPS_POW2
))
4735 /* DirectX7 always has the np2 flag set, no matter what the card
4736 * supports. Some old games (Rollcage) check the caps incorrectly.
4737 * If wined3d supports nonpow2 textures it also has np2 conditional
4739 desc7
->dpcLineCaps
.dwTextureCaps
|= D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
;
4742 /* Fill the missing members, and do some fixup */
4743 desc7
->dpcLineCaps
.dwSize
= sizeof(desc7
->dpcLineCaps
);
4744 desc7
->dpcLineCaps
.dwTextureBlendCaps
= D3DPTBLENDCAPS_ADD
| D3DPTBLENDCAPS_MODULATEMASK
|
4745 D3DPTBLENDCAPS_COPY
| D3DPTBLENDCAPS_DECAL
|
4746 D3DPTBLENDCAPS_DECALALPHA
| D3DPTBLENDCAPS_DECALMASK
|
4747 D3DPTBLENDCAPS_MODULATE
| D3DPTBLENDCAPS_MODULATEALPHA
;
4748 desc7
->dpcLineCaps
.dwStippleWidth
= 32;
4749 desc7
->dpcLineCaps
.dwStippleHeight
= 32;
4750 /* Use the same for the TriCaps */
4751 desc7
->dpcTriCaps
= desc7
->dpcLineCaps
;
4753 desc7
->dwDeviceRenderBitDepth
= DDBD_16
| DDBD_24
| DDBD_32
;
4754 desc7
->dwDeviceZBufferBitDepth
= DDBD_16
| DDBD_24
;
4755 desc7
->dwMinTextureWidth
= 1;
4756 desc7
->dwMinTextureHeight
= 1;
4758 /* Convert DWORDs safely to WORDs */
4759 if (wined3d_caps
.MaxTextureBlendStages
> 0xffff) desc7
->wMaxTextureBlendStages
= 0xffff;
4760 else desc7
->wMaxTextureBlendStages
= (WORD
)wined3d_caps
.MaxTextureBlendStages
;
4761 if (wined3d_caps
.MaxSimultaneousTextures
> 0xffff) desc7
->wMaxSimultaneousTextures
= 0xffff;
4762 else desc7
->wMaxSimultaneousTextures
= (WORD
)wined3d_caps
.MaxSimultaneousTextures
;
4764 if (wined3d_caps
.MaxUserClipPlanes
> 0xffff) desc7
->wMaxUserClipPlanes
= 0xffff;
4765 else desc7
->wMaxUserClipPlanes
= (WORD
)wined3d_caps
.MaxUserClipPlanes
;
4766 if (wined3d_caps
.MaxVertexBlendMatrices
> 0xffff) desc7
->wMaxVertexBlendMatrices
= 0xffff;
4767 else desc7
->wMaxVertexBlendMatrices
= (WORD
)wined3d_caps
.MaxVertexBlendMatrices
;
4769 desc7
->deviceGUID
= IID_IDirect3DTnLHalDevice
;
4771 desc7
->dwReserved1
= 0;
4772 desc7
->dwReserved2
= 0;
4773 desc7
->dwReserved3
= 0;
4774 desc7
->dwReserved4
= 0;
4776 /* Fill the old structure */
4777 memset(desc1
, 0, sizeof(*desc1
));
4778 desc1
->dwSize
= sizeof(D3DDEVICEDESC
);
4779 desc1
->dwFlags
= D3DDD_COLORMODEL
4781 | D3DDD_TRANSFORMCAPS
4783 | D3DDD_LIGHTINGCAPS
4786 | D3DDD_DEVICERENDERBITDEPTH
4787 | D3DDD_DEVICEZBUFFERBITDEPTH
4788 | D3DDD_MAXBUFFERSIZE
4789 | D3DDD_MAXVERTEXCOUNT
;
4791 desc1
->dcmColorModel
= D3DCOLOR_RGB
;
4792 desc1
->dwDevCaps
= desc7
->dwDevCaps
;
4793 desc1
->dtcTransformCaps
.dwSize
= sizeof(D3DTRANSFORMCAPS
);
4794 desc1
->dtcTransformCaps
.dwCaps
= D3DTRANSFORMCAPS_CLIP
;
4795 desc1
->bClipping
= TRUE
;
4796 desc1
->dlcLightingCaps
.dwSize
= sizeof(D3DLIGHTINGCAPS
);
4797 desc1
->dlcLightingCaps
.dwCaps
= D3DLIGHTCAPS_DIRECTIONAL
4798 | D3DLIGHTCAPS_PARALLELPOINT
4799 | D3DLIGHTCAPS_POINT
4800 | D3DLIGHTCAPS_SPOT
;
4802 desc1
->dlcLightingCaps
.dwLightingModel
= D3DLIGHTINGMODEL_RGB
;
4803 desc1
->dlcLightingCaps
.dwNumLights
= desc7
->dwMaxActiveLights
;
4805 desc1
->dpcLineCaps
.dwSize
= sizeof(D3DPRIMCAPS
);
4806 desc1
->dpcLineCaps
.dwMiscCaps
= desc7
->dpcLineCaps
.dwMiscCaps
;
4807 desc1
->dpcLineCaps
.dwRasterCaps
= desc7
->dpcLineCaps
.dwRasterCaps
;
4808 desc1
->dpcLineCaps
.dwZCmpCaps
= desc7
->dpcLineCaps
.dwZCmpCaps
;
4809 desc1
->dpcLineCaps
.dwSrcBlendCaps
= desc7
->dpcLineCaps
.dwSrcBlendCaps
;
4810 desc1
->dpcLineCaps
.dwDestBlendCaps
= desc7
->dpcLineCaps
.dwDestBlendCaps
;
4811 desc1
->dpcLineCaps
.dwShadeCaps
= desc7
->dpcLineCaps
.dwShadeCaps
;
4812 desc1
->dpcLineCaps
.dwTextureCaps
= desc7
->dpcLineCaps
.dwTextureCaps
;
4813 desc1
->dpcLineCaps
.dwTextureFilterCaps
= desc7
->dpcLineCaps
.dwTextureFilterCaps
;
4814 desc1
->dpcLineCaps
.dwTextureBlendCaps
= desc7
->dpcLineCaps
.dwTextureBlendCaps
;
4815 desc1
->dpcLineCaps
.dwTextureAddressCaps
= desc7
->dpcLineCaps
.dwTextureAddressCaps
;
4816 desc1
->dpcLineCaps
.dwStippleWidth
= desc7
->dpcLineCaps
.dwStippleWidth
;
4817 desc1
->dpcLineCaps
.dwAlphaCmpCaps
= desc7
->dpcLineCaps
.dwAlphaCmpCaps
;
4819 desc1
->dpcTriCaps
.dwSize
= sizeof(D3DPRIMCAPS
);
4820 desc1
->dpcTriCaps
.dwMiscCaps
= desc7
->dpcTriCaps
.dwMiscCaps
;
4821 desc1
->dpcTriCaps
.dwRasterCaps
= desc7
->dpcTriCaps
.dwRasterCaps
;
4822 desc1
->dpcTriCaps
.dwZCmpCaps
= desc7
->dpcTriCaps
.dwZCmpCaps
;
4823 desc1
->dpcTriCaps
.dwSrcBlendCaps
= desc7
->dpcTriCaps
.dwSrcBlendCaps
;
4824 desc1
->dpcTriCaps
.dwDestBlendCaps
= desc7
->dpcTriCaps
.dwDestBlendCaps
;
4825 desc1
->dpcTriCaps
.dwShadeCaps
= desc7
->dpcTriCaps
.dwShadeCaps
;
4826 desc1
->dpcTriCaps
.dwTextureCaps
= desc7
->dpcTriCaps
.dwTextureCaps
;
4827 desc1
->dpcTriCaps
.dwTextureFilterCaps
= desc7
->dpcTriCaps
.dwTextureFilterCaps
;
4828 desc1
->dpcTriCaps
.dwTextureBlendCaps
= desc7
->dpcTriCaps
.dwTextureBlendCaps
;
4829 desc1
->dpcTriCaps
.dwTextureAddressCaps
= desc7
->dpcTriCaps
.dwTextureAddressCaps
;
4830 desc1
->dpcTriCaps
.dwStippleWidth
= desc7
->dpcTriCaps
.dwStippleWidth
;
4831 desc1
->dpcTriCaps
.dwAlphaCmpCaps
= desc7
->dpcTriCaps
.dwAlphaCmpCaps
;
4833 desc1
->dwDeviceRenderBitDepth
= desc7
->dwDeviceRenderBitDepth
;
4834 desc1
->dwDeviceZBufferBitDepth
= desc7
->dwDeviceZBufferBitDepth
;
4835 desc1
->dwMaxBufferSize
= 0;
4836 desc1
->dwMaxVertexCount
= 65536;
4837 desc1
->dwMinTextureWidth
= desc7
->dwMinTextureWidth
;
4838 desc1
->dwMinTextureHeight
= desc7
->dwMinTextureHeight
;
4839 desc1
->dwMaxTextureWidth
= desc7
->dwMaxTextureWidth
;
4840 desc1
->dwMaxTextureHeight
= desc7
->dwMaxTextureHeight
;
4841 desc1
->dwMinStippleWidth
= 1;
4842 desc1
->dwMinStippleHeight
= 1;
4843 desc1
->dwMaxStippleWidth
= 32;
4844 desc1
->dwMaxStippleHeight
= 32;
4845 desc1
->dwMaxTextureRepeat
= desc7
->dwMaxTextureRepeat
;
4846 desc1
->dwMaxTextureAspectRatio
= desc7
->dwMaxTextureAspectRatio
;
4847 desc1
->dwMaxAnisotropy
= desc7
->dwMaxAnisotropy
;
4848 desc1
->dvGuardBandLeft
= desc7
->dvGuardBandLeft
;
4849 desc1
->dvGuardBandRight
= desc7
->dvGuardBandRight
;
4850 desc1
->dvGuardBandTop
= desc7
->dvGuardBandTop
;
4851 desc1
->dvGuardBandBottom
= desc7
->dvGuardBandBottom
;
4852 desc1
->dvExtentsAdjust
= desc7
->dvExtentsAdjust
;
4853 desc1
->dwStencilCaps
= desc7
->dwStencilCaps
;
4854 desc1
->dwFVFCaps
= desc7
->dwFVFCaps
;
4855 desc1
->dwTextureOpCaps
= desc7
->dwTextureOpCaps
;
4856 desc1
->wMaxTextureBlendStages
= desc7
->wMaxTextureBlendStages
;
4857 desc1
->wMaxSimultaneousTextures
= desc7
->wMaxSimultaneousTextures
;
4862 /*****************************************************************************
4863 * IDirectDraw7 VTable
4864 *****************************************************************************/
4865 static const struct IDirectDraw7Vtbl ddraw7_vtbl
=
4868 ddraw7_QueryInterface
,
4873 ddraw7_CreateClipper
,
4874 ddraw7_CreatePalette
,
4875 ddraw7_CreateSurface
,
4876 ddraw7_DuplicateSurface
,
4877 ddraw7_EnumDisplayModes
,
4878 ddraw7_EnumSurfaces
,
4879 ddraw7_FlipToGDISurface
,
4881 ddraw7_GetDisplayMode
,
4882 ddraw7_GetFourCCCodes
,
4883 ddraw7_GetGDISurface
,
4884 ddraw7_GetMonitorFrequency
,
4886 ddraw7_GetVerticalBlankStatus
,
4888 ddraw7_RestoreDisplayMode
,
4889 ddraw7_SetCooperativeLevel
,
4890 ddraw7_SetDisplayMode
,
4891 ddraw7_WaitForVerticalBlank
,
4893 ddraw7_GetAvailableVidMem
,
4895 ddraw7_GetSurfaceFromDC
,
4897 ddraw7_RestoreAllSurfaces
,
4898 ddraw7_TestCooperativeLevel
,
4899 ddraw7_GetDeviceIdentifier
,
4901 ddraw7_StartModeTest
,
4905 static const struct IDirectDraw4Vtbl ddraw4_vtbl
=
4908 ddraw4_QueryInterface
,
4913 ddraw4_CreateClipper
,
4914 ddraw4_CreatePalette
,
4915 ddraw4_CreateSurface
,
4916 ddraw4_DuplicateSurface
,
4917 ddraw4_EnumDisplayModes
,
4918 ddraw4_EnumSurfaces
,
4919 ddraw4_FlipToGDISurface
,
4921 ddraw4_GetDisplayMode
,
4922 ddraw4_GetFourCCCodes
,
4923 ddraw4_GetGDISurface
,
4924 ddraw4_GetMonitorFrequency
,
4926 ddraw4_GetVerticalBlankStatus
,
4928 ddraw4_RestoreDisplayMode
,
4929 ddraw4_SetCooperativeLevel
,
4930 ddraw4_SetDisplayMode
,
4931 ddraw4_WaitForVerticalBlank
,
4933 ddraw4_GetAvailableVidMem
,
4935 ddraw4_GetSurfaceFromDC
,
4937 ddraw4_RestoreAllSurfaces
,
4938 ddraw4_TestCooperativeLevel
,
4939 ddraw4_GetDeviceIdentifier
,
4942 static const struct IDirectDraw2Vtbl ddraw2_vtbl
=
4945 ddraw2_QueryInterface
,
4950 ddraw2_CreateClipper
,
4951 ddraw2_CreatePalette
,
4952 ddraw2_CreateSurface
,
4953 ddraw2_DuplicateSurface
,
4954 ddraw2_EnumDisplayModes
,
4955 ddraw2_EnumSurfaces
,
4956 ddraw2_FlipToGDISurface
,
4958 ddraw2_GetDisplayMode
,
4959 ddraw2_GetFourCCCodes
,
4960 ddraw2_GetGDISurface
,
4961 ddraw2_GetMonitorFrequency
,
4963 ddraw2_GetVerticalBlankStatus
,
4965 ddraw2_RestoreDisplayMode
,
4966 ddraw2_SetCooperativeLevel
,
4967 ddraw2_SetDisplayMode
,
4968 ddraw2_WaitForVerticalBlank
,
4970 ddraw2_GetAvailableVidMem
,
4973 static const struct IDirectDrawVtbl ddraw1_vtbl
=
4976 ddraw1_QueryInterface
,
4981 ddraw1_CreateClipper
,
4982 ddraw1_CreatePalette
,
4983 ddraw1_CreateSurface
,
4984 ddraw1_DuplicateSurface
,
4985 ddraw1_EnumDisplayModes
,
4986 ddraw1_EnumSurfaces
,
4987 ddraw1_FlipToGDISurface
,
4989 ddraw1_GetDisplayMode
,
4990 ddraw1_GetFourCCCodes
,
4991 ddraw1_GetGDISurface
,
4992 ddraw1_GetMonitorFrequency
,
4994 ddraw1_GetVerticalBlankStatus
,
4996 ddraw1_RestoreDisplayMode
,
4997 ddraw1_SetCooperativeLevel
,
4998 ddraw1_SetDisplayMode
,
4999 ddraw1_WaitForVerticalBlank
,
5002 static const struct IDirect3D7Vtbl d3d7_vtbl
=
5004 /* IUnknown methods */
5005 d3d7_QueryInterface
,
5008 /* IDirect3D7 methods */
5011 d3d7_CreateVertexBuffer
,
5012 d3d7_EnumZBufferFormats
,
5013 d3d7_EvictManagedTextures
5016 static const struct IDirect3D3Vtbl d3d3_vtbl
=
5018 /* IUnknown methods */
5019 d3d3_QueryInterface
,
5022 /* IDirect3D3 methods */
5025 d3d3_CreateMaterial
,
5026 d3d3_CreateViewport
,
5029 d3d3_CreateVertexBuffer
,
5030 d3d3_EnumZBufferFormats
,
5031 d3d3_EvictManagedTextures
5034 static const struct IDirect3D2Vtbl d3d2_vtbl
=
5036 /* IUnknown methods */
5037 d3d2_QueryInterface
,
5040 /* IDirect3D2 methods */
5043 d3d2_CreateMaterial
,
5044 d3d2_CreateViewport
,
5049 static const struct IDirect3DVtbl d3d1_vtbl
=
5051 /* IUnknown methods */
5052 d3d1_QueryInterface
,
5055 /* IDirect3D methods */
5059 d3d1_CreateMaterial
,
5060 d3d1_CreateViewport
,
5064 /*****************************************************************************
5067 * Finds the WineD3D vertex declaration for a specific fvf, and creates one
5068 * if none was found.
5070 * This function is in ddraw.c and the DDraw object space because D3D7
5071 * vertex buffers are created using the IDirect3D interface to the ddraw
5072 * object, so they can be valid across D3D devices(theoretically. The ddraw
5073 * object also owns the wined3d device
5077 * fvf: Fvf to find the decl for
5080 * NULL in case of an error, the vertex declaration for the FVF otherwise.
5082 *****************************************************************************/
5083 struct wined3d_vertex_declaration
*ddraw_find_decl(struct ddraw
*This
, DWORD fvf
)
5085 struct wined3d_vertex_declaration
*pDecl
= NULL
;
5087 int p
, low
, high
; /* deliberately signed */
5088 struct FvfToDecl
*convertedDecls
= This
->decls
;
5090 TRACE("Searching for declaration for fvf %08x... ", fvf
);
5093 high
= This
->numConvertedDecls
- 1;
5094 while(low
<= high
) {
5095 p
= (low
+ high
) >> 1;
5097 if(convertedDecls
[p
].fvf
== fvf
) {
5098 TRACE("found %p\n", convertedDecls
[p
].decl
);
5099 return convertedDecls
[p
].decl
;
5100 } else if(convertedDecls
[p
].fvf
< fvf
) {
5106 TRACE("not found. Creating and inserting at position %d.\n", low
);
5108 hr
= wined3d_vertex_declaration_create_from_fvf(This
->wined3d_device
,
5109 fvf
, This
, &ddraw_null_wined3d_parent_ops
, &pDecl
);
5110 if (hr
!= S_OK
) return NULL
;
5112 if(This
->declArraySize
== This
->numConvertedDecls
) {
5113 int grow
= max(This
->declArraySize
/ 2, 8);
5114 convertedDecls
= HeapReAlloc(GetProcessHeap(), 0, convertedDecls
,
5115 sizeof(convertedDecls
[0]) * (This
->numConvertedDecls
+ grow
));
5116 if (!convertedDecls
)
5118 wined3d_vertex_declaration_decref(pDecl
);
5121 This
->decls
= convertedDecls
;
5122 This
->declArraySize
+= grow
;
5125 memmove(convertedDecls
+ low
+ 1, convertedDecls
+ low
, sizeof(convertedDecls
[0]) * (This
->numConvertedDecls
- low
));
5126 convertedDecls
[low
].decl
= pDecl
;
5127 convertedDecls
[low
].fvf
= fvf
;
5128 This
->numConvertedDecls
++;
5130 TRACE("Returning %p. %d decls in array\n", pDecl
, This
->numConvertedDecls
);
5134 static inline struct ddraw
*ddraw_from_device_parent(struct wined3d_device_parent
*device_parent
)
5136 return CONTAINING_RECORD(device_parent
, struct ddraw
, device_parent
);
5139 static void CDECL
device_parent_wined3d_device_created(struct wined3d_device_parent
*device_parent
,
5140 struct wined3d_device
*device
)
5142 TRACE("device_parent %p, device %p.\n", device_parent
, device
);
5145 /* This is run from device_process_message() in wined3d, we can't take the
5147 static void CDECL
device_parent_mode_changed(struct wined3d_device_parent
*device_parent
)
5149 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
5150 MONITORINFO monitor_info
;
5155 TRACE("device_parent %p.\n", device_parent
);
5157 if (!(ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
) || !ddraw
->swapchain_window
)
5159 TRACE("Nothing to resize.\n");
5163 monitor
= MonitorFromWindow(ddraw
->swapchain_window
, MONITOR_DEFAULTTOPRIMARY
);
5164 monitor_info
.cbSize
= sizeof(monitor_info
);
5165 if (!(ret
= GetMonitorInfoW(monitor
, &monitor_info
)))
5167 ERR("Failed to get monitor info.\n");
5171 r
= &monitor_info
.rcMonitor
;
5172 TRACE("Resizing window %p to %s.\n", ddraw
->swapchain_window
, wine_dbgstr_rect(r
));
5174 if (!(ret
= SetWindowPos(ddraw
->swapchain_window
, HWND_TOP
, r
->left
, r
->top
,
5175 r
->right
- r
->left
, r
->bottom
- r
->top
, SWP_SHOWWINDOW
| SWP_NOACTIVATE
)))
5176 ERR("Failed to resize window.\n");
5179 static HRESULT CDECL
device_parent_create_texture_surface(struct wined3d_device_parent
*device_parent
,
5180 void *container_parent
, UINT width
, UINT height
, enum wined3d_format_id format
, DWORD usage
,
5181 enum wined3d_pool pool
, UINT level
, enum wined3d_cubemap_face face
, struct wined3d_surface
**surface
)
5183 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
5184 struct ddraw_surface
*tex_root
= container_parent
;
5185 DDSURFACEDESC2 desc
= tex_root
->surface_desc
;
5186 struct ddraw_surface
*ddraw_surface
;
5189 TRACE("device_parent %p, container_parent %p, width %u, height %u, format %#x, usage %#x,\n"
5190 "\tpool %#x, level %u, face %u, surface %p.\n",
5191 device_parent
, container_parent
, width
, height
, format
, usage
, pool
, level
, face
, surface
);
5193 /* The ddraw root surface is created before the wined3d texture. */
5194 if (!level
&& face
== WINED3D_CUBEMAP_FACE_POSITIVE_X
)
5196 ddraw_surface
= tex_root
;
5200 desc
.dwWidth
= width
;
5201 desc
.dwHeight
= height
;
5203 desc
.ddsCaps
.dwCaps2
|= DDSCAPS2_MIPMAPSUBLEVEL
;
5205 desc
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_MIPMAPSUBLEVEL
;
5207 if (desc
.ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
)
5209 desc
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_ALLFACES
;
5213 case WINED3D_CUBEMAP_FACE_POSITIVE_X
:
5214 desc
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEX
;
5217 case WINED3D_CUBEMAP_FACE_NEGATIVE_X
:
5218 desc
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEX
;
5221 case WINED3D_CUBEMAP_FACE_POSITIVE_Y
:
5222 desc
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEY
;
5225 case WINED3D_CUBEMAP_FACE_NEGATIVE_Y
:
5226 desc
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEY
;
5229 case WINED3D_CUBEMAP_FACE_POSITIVE_Z
:
5230 desc
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEZ
;
5233 case WINED3D_CUBEMAP_FACE_NEGATIVE_Z
:
5234 desc
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEZ
;
5238 ERR("Unexpected cube face.\n");
5239 return DDERR_INVALIDPARAMS
;
5244 /* FIXME: Validate that format, usage, pool, etc. really make sense. */
5245 if (FAILED(hr
= ddraw_create_surface(ddraw
, &desc
, &ddraw_surface
, level
, tex_root
->version
)))
5249 *surface
= ddraw_surface
->wined3d_surface
;
5250 wined3d_surface_incref(*surface
);
5255 static void STDMETHODCALLTYPE
ddraw_frontbuffer_destroyed(void *parent
)
5257 struct ddraw
*ddraw
= parent
;
5258 ddraw
->wined3d_frontbuffer
= NULL
;
5261 static const struct wined3d_parent_ops ddraw_frontbuffer_parent_ops
=
5263 ddraw_frontbuffer_destroyed
,
5266 static HRESULT CDECL
device_parent_create_swapchain_surface(struct wined3d_device_parent
*device_parent
,
5267 void *container_parent
, UINT width
, UINT height
, enum wined3d_format_id format_id
, DWORD usage
,
5268 enum wined3d_multisample_type multisample_type
, DWORD multisample_quality
, struct wined3d_surface
**surface
)
5270 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
5273 TRACE("device_parent %p, container_parent %p, width %u, height %u, format_id %#x, usage %#x,\n"
5274 "\tmultisample_type %#x, multisample_quality %u, surface %p.\n",
5275 device_parent
, container_parent
, width
, height
, format_id
, usage
,
5276 multisample_type
, multisample_quality
, surface
);
5278 if (ddraw
->wined3d_frontbuffer
)
5280 ERR("Frontbuffer already created.\n");
5284 if (SUCCEEDED(hr
= wined3d_surface_create(ddraw
->wined3d_device
, width
, height
, format_id
, 0,
5285 usage
, WINED3D_POOL_DEFAULT
, multisample_type
, multisample_quality
, DefaultSurfaceType
,
5286 WINED3D_SURFACE_MAPPABLE
, ddraw
, &ddraw_frontbuffer_parent_ops
, surface
)))
5287 ddraw
->wined3d_frontbuffer
= *surface
;
5292 static HRESULT CDECL
device_parent_create_volume(struct wined3d_device_parent
*device_parent
,
5293 void *container_parent
, UINT width
, UINT height
, UINT depth
, enum wined3d_format_id format
,
5294 enum wined3d_pool pool
, DWORD usage
, struct wined3d_volume
**volume
)
5296 TRACE("device_parent %p, container_parent %p, width %u, height %u, depth %u, "
5297 "format %#x, pool %#x, usage %#x, volume %p.\n",
5298 device_parent
, container_parent
, width
, height
, depth
,
5299 format
, pool
, usage
, volume
);
5301 ERR("Not implemented!\n");
5306 static HRESULT CDECL
device_parent_create_swapchain(struct wined3d_device_parent
*device_parent
,
5307 struct wined3d_swapchain_desc
*desc
, struct wined3d_swapchain
**swapchain
)
5309 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
5312 TRACE("device_parent %p, desc %p, swapchain %p.\n", device_parent
, desc
, swapchain
);
5314 if (ddraw
->wined3d_swapchain
)
5316 ERR("Swapchain already created.\n");
5320 hr
= wined3d_swapchain_create(ddraw
->wined3d_device
, desc
,
5321 DefaultSurfaceType
, NULL
, &ddraw_null_wined3d_parent_ops
, swapchain
);
5323 WARN("Failed to create swapchain, hr %#x.\n", hr
);
5328 static const struct wined3d_device_parent_ops ddraw_wined3d_device_parent_ops
=
5330 device_parent_wined3d_device_created
,
5331 device_parent_mode_changed
,
5332 device_parent_create_swapchain_surface
,
5333 device_parent_create_texture_surface
,
5334 device_parent_create_volume
,
5335 device_parent_create_swapchain
,
5338 HRESULT
ddraw_init(struct ddraw
*ddraw
, enum wined3d_device_type device_type
)
5342 ddraw
->IDirectDraw7_iface
.lpVtbl
= &ddraw7_vtbl
;
5343 ddraw
->IDirectDraw_iface
.lpVtbl
= &ddraw1_vtbl
;
5344 ddraw
->IDirectDraw2_iface
.lpVtbl
= &ddraw2_vtbl
;
5345 ddraw
->IDirectDraw4_iface
.lpVtbl
= &ddraw4_vtbl
;
5346 ddraw
->IDirect3D_iface
.lpVtbl
= &d3d1_vtbl
;
5347 ddraw
->IDirect3D2_iface
.lpVtbl
= &d3d2_vtbl
;
5348 ddraw
->IDirect3D3_iface
.lpVtbl
= &d3d3_vtbl
;
5349 ddraw
->IDirect3D7_iface
.lpVtbl
= &d3d7_vtbl
;
5350 ddraw
->device_parent
.ops
= &ddraw_wined3d_device_parent_ops
;
5351 ddraw
->numIfaces
= 1;
5354 ddraw
->wined3d
= wined3d_create(7, WINED3D_LEGACY_DEPTH_BIAS
);
5355 if (!ddraw
->wined3d
)
5357 WARN("Failed to create a wined3d object.\n");
5358 return E_OUTOFMEMORY
;
5361 if (FAILED(hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
,
5362 WINED3DADAPTER_DEFAULT
, &ddraw
->original_mode
, NULL
)))
5364 ERR("Failed to get display mode, hr %#x.\n", hr
);
5365 wined3d_decref(ddraw
->wined3d
);
5369 hr
= wined3d_device_create(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, device_type
,
5370 NULL
, 0, 8, &ddraw
->device_parent
, &ddraw
->wined3d_device
);
5373 WARN("Failed to create a wined3d device, hr %#x.\n", hr
);
5374 wined3d_decref(ddraw
->wined3d
);
5378 list_init(&ddraw
->surface_list
);