2 * Copyright 2008 Stefan Dösinger
3 * Copyright 2009 Matteo Bruni
4 * Copyright 2010 Rico Schüller
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #ifndef __WINE_D3DCOMPILER_PRIVATE_H
22 #define __WINE_D3DCOMPILER_PRIVATE_H
24 #include "wine/debug.h"
25 #include "wine/list.h"
32 #include "d3dcompiler.h"
35 * This doesn't belong here, but for some functions it is possible to return that value,
36 * see http://msdn.microsoft.com/en-us/library/bb205278%28v=VS.85%29.aspx
37 * The original definition is in D3DX10core.h.
39 #define D3DERR_INVALIDCALL 0x8876086c
41 /* TRACE helper functions */
42 const char *debug_d3dcompiler_d3d_blob_part(D3D_BLOB_PART part
) DECLSPEC_HIDDEN
;
45 struct d3dcompiler_blob
47 const struct ID3D10BlobVtbl
*vtbl
;
54 HRESULT
d3dcompiler_blob_init(struct d3dcompiler_blob
*blob
, SIZE_T data_size
) DECLSPEC_HIDDEN
;
57 HRESULT
d3dcompiler_get_blob_part(const void *data
, SIZE_T data_size
, D3D_BLOB_PART part
, UINT flags
, ID3DBlob
**blob
) DECLSPEC_HIDDEN
;
58 HRESULT
d3dcompiler_strip_shader(const void *data
, SIZE_T data_size
, UINT flags
, ID3DBlob
**blob
) DECLSPEC_HIDDEN
;
60 /* Shader assembler definitions */
61 typedef enum _shader_type
{
66 typedef enum BWRITER_COMPARISON_TYPE
{
67 BWRITER_COMPARISON_NONE
,
68 BWRITER_COMPARISON_GT
,
69 BWRITER_COMPARISON_EQ
,
70 BWRITER_COMPARISON_GE
,
71 BWRITER_COMPARISON_LT
,
72 BWRITER_COMPARISON_NE
,
74 } BWRITER_COMPARISON_TYPE
;
89 struct shader_reg
*rel_reg
;
101 BWRITER_COMPARISON_TYPE comptype
;
103 struct shader_reg dst
;
104 struct shader_reg
*src
;
105 unsigned int num_srcs
; /* For freeing the rel_regs */
107 struct shader_reg predicate
;
112 DWORD usage
, usage_idx
;
125 #define INSTRARRAY_INITIAL_SIZE 8
126 struct bwriter_shader
{
129 /* Shader version selected */
132 /* Local constants. Every constant that is not defined below is loaded from
133 * the global constant set at shader runtime
135 struct constant
**constF
;
136 struct constant
**constI
;
137 struct constant
**constB
;
138 unsigned int num_cf
, num_ci
, num_cb
;
140 /* Declared input and output varyings */
141 struct declaration
*inputs
, *outputs
;
142 unsigned int num_inputs
, num_outputs
;
143 struct samplerdecl
*samplers
;
144 unsigned int num_samplers
;
146 /* Are special pixel shader 3.0 registers declared? */
149 /* Array of shader instructions - The shader code itself */
150 struct instruction
**instr
;
151 unsigned int num_instrs
, instr_alloc_size
;
154 static inline LPVOID
asm_alloc(SIZE_T size
) {
155 return HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, size
);
158 static inline LPVOID
asm_realloc(LPVOID ptr
, SIZE_T size
) {
159 return HeapReAlloc(GetProcessHeap(), 0, ptr
, size
);
162 static inline BOOL
asm_free(LPVOID ptr
) {
163 return HeapFree(GetProcessHeap(), 0, ptr
);
168 /* This structure is only used in asmshader.y, but since the .l file accesses the semantic types
169 * too it has to know it as well
174 DWORD additional_offset
;
179 #define MAX_SRC_REGS 4
182 struct shader_reg reg
[MAX_SRC_REGS
];
186 struct asmparser_backend
{
187 void (*constF
)(struct asm_parser
*This
, DWORD reg
, float x
, float y
, float z
, float w
);
188 void (*constI
)(struct asm_parser
*This
, DWORD reg
, INT x
, INT y
, INT z
, INT w
);
189 void (*constB
)(struct asm_parser
*This
, DWORD reg
, BOOL x
);
191 void (*dstreg
)(struct asm_parser
*This
, struct instruction
*instr
,
192 const struct shader_reg
*dst
);
193 void (*srcreg
)(struct asm_parser
*This
, struct instruction
*instr
, int num
,
194 const struct shader_reg
*src
);
196 void (*predicate
)(struct asm_parser
*This
,
197 const struct shader_reg
*predicate
);
198 void (*coissue
)(struct asm_parser
*This
);
200 void (*dcl_output
)(struct asm_parser
*This
, DWORD usage
, DWORD num
,
201 const struct shader_reg
*reg
);
202 void (*dcl_input
)(struct asm_parser
*This
, DWORD usage
, DWORD num
,
203 DWORD mod
, const struct shader_reg
*reg
);
204 void (*dcl_sampler
)(struct asm_parser
*This
, DWORD samptype
, DWORD mod
,
205 DWORD regnum
, unsigned int line_no
);
207 void (*end
)(struct asm_parser
*This
);
209 void (*instr
)(struct asm_parser
*This
, DWORD opcode
, DWORD mod
, DWORD shift
,
210 BWRITER_COMPARISON_TYPE comp
, const struct shader_reg
*dst
,
211 const struct src_regs
*srcs
, int expectednsrcs
);
214 struct instruction
*alloc_instr(unsigned int srcs
) DECLSPEC_HIDDEN
;
215 BOOL
add_instruction(struct bwriter_shader
*shader
, struct instruction
*instr
) DECLSPEC_HIDDEN
;
216 BOOL
add_constF(struct bwriter_shader
*shader
, DWORD reg
, float x
, float y
, float z
, float w
) DECLSPEC_HIDDEN
;
217 BOOL
add_constI(struct bwriter_shader
*shader
, DWORD reg
, INT x
, INT y
, INT z
, INT w
) DECLSPEC_HIDDEN
;
218 BOOL
add_constB(struct bwriter_shader
*shader
, DWORD reg
, BOOL x
) DECLSPEC_HIDDEN
;
219 BOOL
record_declaration(struct bwriter_shader
*shader
, DWORD usage
, DWORD usage_idx
,
220 DWORD mod
, BOOL output
, DWORD regnum
, DWORD writemask
, BOOL builtin
) DECLSPEC_HIDDEN
;
221 BOOL
record_sampler(struct bwriter_shader
*shader
, DWORD samptype
, DWORD mod
, DWORD regnum
) DECLSPEC_HIDDEN
;
223 #define MESSAGEBUFFER_INITIAL_SIZE 256
226 /* The function table of the parser implementation */
227 const struct asmparser_backend
*funcs
;
229 /* Private data follows */
230 struct bwriter_shader
*shader
;
231 unsigned int m3x3pad_count
;
239 unsigned int messagesize
;
240 unsigned int messagecapacity
;
241 unsigned int line_no
;
244 extern struct asm_parser asm_ctx DECLSPEC_HIDDEN
;
246 void create_vs10_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
247 void create_vs11_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
248 void create_vs20_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
249 void create_vs2x_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
250 void create_vs30_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
251 void create_ps10_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
252 void create_ps11_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
253 void create_ps12_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
254 void create_ps13_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
255 void create_ps14_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
256 void create_ps20_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
257 void create_ps2x_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
258 void create_ps30_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
260 struct bwriter_shader
*parse_asm_shader(char **messages
) DECLSPEC_HIDDEN
;
263 #define PRINTF_ATTR(fmt,args) __attribute__((format (printf,fmt,args)))
265 #define PRINTF_ATTR(fmt,args)
268 void asmparser_message(struct asm_parser
*ctx
, const char *fmt
, ...) PRINTF_ATTR(2,3) DECLSPEC_HIDDEN
;
269 void set_parse_status(struct asm_parser
*ctx
, enum parse_status status
) DECLSPEC_HIDDEN
;
271 /* A reasonable value as initial size */
272 #define BYTECODEBUFFER_INITIAL_SIZE 32
273 struct bytecode_buffer
{
277 /* For tracking rare out of memory situations without passing
278 * return values around everywhere
283 struct bc_writer
; /* Predeclaration for use in vtable parameters */
285 typedef void (*instr_writer
)(struct bc_writer
*This
,
286 const struct instruction
*instr
,
287 struct bytecode_buffer
*buffer
);
289 struct bytecode_backend
{
290 void (*header
)(struct bc_writer
*This
, const struct bwriter_shader
*shader
,
291 struct bytecode_buffer
*buffer
);
292 void (*end
)(struct bc_writer
*This
, const struct bwriter_shader
*shader
,
293 struct bytecode_buffer
*buffer
);
294 void (*srcreg
)(struct bc_writer
*This
, const struct shader_reg
*reg
,
295 struct bytecode_buffer
*buffer
);
296 void (*dstreg
)(struct bc_writer
*This
, const struct shader_reg
*reg
,
297 struct bytecode_buffer
*buffer
, DWORD shift
, DWORD mod
);
298 void (*opcode
)(struct bc_writer
*This
, const struct instruction
*instr
,
299 DWORD token
, struct bytecode_buffer
*buffer
);
301 const struct instr_handler_table
{
307 /* Bytecode writing stuff */
309 const struct bytecode_backend
*funcs
;
311 /* Avoid result checking */
316 /* Vertex shader varying mapping */
325 /* Pixel shader specific members */
330 /* Debug utility routines */
331 const char *debug_print_srcmod(DWORD mod
) DECLSPEC_HIDDEN
;
332 const char *debug_print_dstmod(DWORD mod
) DECLSPEC_HIDDEN
;
333 const char *debug_print_shift(DWORD shift
) DECLSPEC_HIDDEN
;
334 const char *debug_print_dstreg(const struct shader_reg
*reg
) DECLSPEC_HIDDEN
;
335 const char *debug_print_srcreg(const struct shader_reg
*reg
) DECLSPEC_HIDDEN
;
336 const char *debug_print_comp(DWORD comp
) DECLSPEC_HIDDEN
;
337 const char *debug_print_opcode(DWORD opcode
) DECLSPEC_HIDDEN
;
339 /* Used to signal an incorrect swizzle/writemask */
340 #define SWIZZLE_ERR ~0U
343 Enumerations and defines used in the bytecode writer
344 intermediate representation
346 typedef enum _BWRITERSHADER_INSTRUCTION_OPCODE_TYPE
{
402 BWRITERSIO_TEXREG2AR
,
403 BWRITERSIO_TEXREG2GB
,
404 BWRITERSIO_TEXM3x2PAD
,
405 BWRITERSIO_TEXM3x2TEX
,
406 BWRITERSIO_TEXM3x3PAD
,
407 BWRITERSIO_TEXM3x3TEX
,
408 BWRITERSIO_TEXM3x3SPEC
,
409 BWRITERSIO_TEXM3x3VSPEC
,
414 BWRITERSIO_TEXREG2RGB
,
415 BWRITERSIO_TEXDP3TEX
,
416 BWRITERSIO_TEXM3x2DEPTH
,
435 } BWRITERSHADER_INSTRUCTION_OPCODE_TYPE
;
437 typedef enum _BWRITERSHADER_PARAM_REGISTER_TYPE
{
445 BWRITERSPR_TEXCRDOUT
,
451 BWRITERSPR_CONSTBOOL
,
456 } BWRITERSHADER_PARAM_REGISTER_TYPE
;
458 typedef enum _BWRITERVS_RASTOUT_OFFSETS
462 BWRITERSRO_POINT_SIZE
463 } BWRITERVS_RASTOUT_OFFSETS
;
465 #define BWRITERSP_WRITEMASK_0 0x1 /* .x r */
466 #define BWRITERSP_WRITEMASK_1 0x2 /* .y g */
467 #define BWRITERSP_WRITEMASK_2 0x4 /* .z b */
468 #define BWRITERSP_WRITEMASK_3 0x8 /* .w a */
469 #define BWRITERSP_WRITEMASK_ALL 0xf /* all */
471 typedef enum _BWRITERSHADER_PARAM_DSTMOD_TYPE
{
472 BWRITERSPDM_NONE
= 0,
473 BWRITERSPDM_SATURATE
= 1,
474 BWRITERSPDM_PARTIALPRECISION
= 2,
475 BWRITERSPDM_MSAMPCENTROID
= 4,
476 } BWRITERSHADER_PARAM_DSTMOD_TYPE
;
478 typedef enum _BWRITERSAMPLER_TEXTURE_TYPE
{
479 BWRITERSTT_UNKNOWN
= 0,
483 BWRITERSTT_VOLUME
= 4,
484 } BWRITERSAMPLER_TEXTURE_TYPE
;
486 #define BWRITERSI_TEXLD_PROJECT 1
487 #define BWRITERSI_TEXLD_BIAS 2
489 typedef enum _BWRITERSHADER_PARAM_SRCMOD_TYPE
{
490 BWRITERSPSM_NONE
= 0,
504 } BWRITERSHADER_PARAM_SRCMOD_TYPE
;
506 #define BWRITER_SM1_VS 0xfffe
507 #define BWRITER_SM1_PS 0xffff
509 #define BWRITERPS_VERSION(major, minor) ((BWRITER_SM1_PS << 16) | ((major) << 8) | (minor))
510 #define BWRITERVS_VERSION(major, minor) ((BWRITER_SM1_VS << 16) | ((major) << 8) | (minor))
512 #define BWRITERVS_SWIZZLE_SHIFT 16
513 #define BWRITERVS_SWIZZLE_MASK (0xFF << BWRITERVS_SWIZZLE_SHIFT)
515 #define BWRITERVS_X_X (0 << BWRITERVS_SWIZZLE_SHIFT)
516 #define BWRITERVS_X_Y (1 << BWRITERVS_SWIZZLE_SHIFT)
517 #define BWRITERVS_X_Z (2 << BWRITERVS_SWIZZLE_SHIFT)
518 #define BWRITERVS_X_W (3 << BWRITERVS_SWIZZLE_SHIFT)
520 #define BWRITERVS_Y_X (0 << (BWRITERVS_SWIZZLE_SHIFT + 2))
521 #define BWRITERVS_Y_Y (1 << (BWRITERVS_SWIZZLE_SHIFT + 2))
522 #define BWRITERVS_Y_Z (2 << (BWRITERVS_SWIZZLE_SHIFT + 2))
523 #define BWRITERVS_Y_W (3 << (BWRITERVS_SWIZZLE_SHIFT + 2))
525 #define BWRITERVS_Z_X (0 << (BWRITERVS_SWIZZLE_SHIFT + 4))
526 #define BWRITERVS_Z_Y (1 << (BWRITERVS_SWIZZLE_SHIFT + 4))
527 #define BWRITERVS_Z_Z (2 << (BWRITERVS_SWIZZLE_SHIFT + 4))
528 #define BWRITERVS_Z_W (3 << (BWRITERVS_SWIZZLE_SHIFT + 4))
530 #define BWRITERVS_W_X (0 << (BWRITERVS_SWIZZLE_SHIFT + 6))
531 #define BWRITERVS_W_Y (1 << (BWRITERVS_SWIZZLE_SHIFT + 6))
532 #define BWRITERVS_W_Z (2 << (BWRITERVS_SWIZZLE_SHIFT + 6))
533 #define BWRITERVS_W_W (3 << (BWRITERVS_SWIZZLE_SHIFT + 6))
535 #define BWRITERVS_NOSWIZZLE (BWRITERVS_X_X | BWRITERVS_Y_Y | BWRITERVS_Z_Z | BWRITERVS_W_W)
537 #define BWRITERVS_SWIZZLE_X (BWRITERVS_X_X | BWRITERVS_Y_X | BWRITERVS_Z_X | BWRITERVS_W_X)
538 #define BWRITERVS_SWIZZLE_Y (BWRITERVS_X_Y | BWRITERVS_Y_Y | BWRITERVS_Z_Y | BWRITERVS_W_Y)
539 #define BWRITERVS_SWIZZLE_Z (BWRITERVS_X_Z | BWRITERVS_Y_Z | BWRITERVS_Z_Z | BWRITERVS_W_Z)
540 #define BWRITERVS_SWIZZLE_W (BWRITERVS_X_W | BWRITERVS_Y_W | BWRITERVS_Z_W | BWRITERVS_W_W)
542 typedef enum _BWRITERDECLUSAGE
{
543 BWRITERDECLUSAGE_POSITION
,
544 BWRITERDECLUSAGE_BLENDWEIGHT
,
545 BWRITERDECLUSAGE_BLENDINDICES
,
546 BWRITERDECLUSAGE_NORMAL
,
547 BWRITERDECLUSAGE_PSIZE
,
548 BWRITERDECLUSAGE_TEXCOORD
,
549 BWRITERDECLUSAGE_TANGENT
,
550 BWRITERDECLUSAGE_BINORMAL
,
551 BWRITERDECLUSAGE_TESSFACTOR
,
552 BWRITERDECLUSAGE_POSITIONT
,
553 BWRITERDECLUSAGE_COLOR
,
554 BWRITERDECLUSAGE_FOG
,
555 BWRITERDECLUSAGE_DEPTH
,
556 BWRITERDECLUSAGE_SAMPLE
559 /* ps 1.x texture registers mappings */
565 struct bwriter_shader
*SlAssembleShader(const char *text
, char **messages
) DECLSPEC_HIDDEN
;
566 DWORD
SlWriteBytecode(const struct bwriter_shader
*shader
, int dxversion
, DWORD
**result
) DECLSPEC_HIDDEN
;
567 void SlDeleteShader(struct bwriter_shader
*shader
) DECLSPEC_HIDDEN
;
569 #define MAKE_TAG(ch0, ch1, ch2, ch3) \
570 ((DWORD)(ch0) | ((DWORD)(ch1) << 8) | \
571 ((DWORD)(ch2) << 16) | ((DWORD)(ch3) << 24 ))
572 #define TAG_Aon9 MAKE_TAG('A', 'o', 'n', '9')
573 #define TAG_DXBC MAKE_TAG('D', 'X', 'B', 'C')
574 #define TAG_ISGN MAKE_TAG('I', 'S', 'G', 'N')
575 #define TAG_OSGN MAKE_TAG('O', 'S', 'G', 'N')
576 #define TAG_PCSG MAKE_TAG('P', 'C', 'S', 'G')
577 #define TAG_RDEF MAKE_TAG('R', 'D', 'E', 'F')
578 #define TAG_SDBG MAKE_TAG('S', 'D', 'B', 'G')
579 #define TAG_STAT MAKE_TAG('S', 'T', 'A', 'T')
580 #define TAG_XNAP MAKE_TAG('X', 'N', 'A', 'P')
581 #define TAG_XNAS MAKE_TAG('X', 'N', 'A', 'S')
594 struct dxbc_section
*sections
;
597 HRESULT
dxbc_write_blob(struct dxbc
*dxbc
, ID3DBlob
**blob
) DECLSPEC_HIDDEN
;
598 void dxbc_destroy(struct dxbc
*dxbc
) DECLSPEC_HIDDEN
;
599 HRESULT
dxbc_parse(const char *data
, SIZE_T data_size
, struct dxbc
*dxbc
) DECLSPEC_HIDDEN
;
600 HRESULT
dxbc_add_section(struct dxbc
*dxbc
, DWORD tag
, const char *data
, DWORD data_size
) DECLSPEC_HIDDEN
;
601 HRESULT
dxbc_init(struct dxbc
*dxbc
, DWORD count
) DECLSPEC_HIDDEN
;
603 static inline void read_dword(const char **ptr
, DWORD
*d
)
605 memcpy(d
, *ptr
, sizeof(*d
));
609 static inline void write_dword(char **ptr
, DWORD d
)
611 memcpy(*ptr
, &d
, sizeof(d
));
615 void skip_dword_unknown(const char **ptr
, unsigned int count
) DECLSPEC_HIDDEN
;
616 void write_dword_unknown(char **ptr
, DWORD d
) DECLSPEC_HIDDEN
;
618 #endif /* __WINE_D3DCOMPILER_PRIVATE_H */