Suppressed the inclusion of OpenGL headers.
[wine.git] / server / request.c
blob56b394d72de44096df765fb8a9b4db5d2cdc5f29
1 /*
2 * Server-side request handling
4 * Copyright (C) 1998 Alexandre Julliard
5 */
7 #include <assert.h>
8 #include <stdarg.h>
9 #include <stdio.h>
10 #include <string.h>
11 #include <stdlib.h>
12 #include <signal.h>
13 #include <sys/types.h>
14 #include <sys/uio.h>
15 #include <unistd.h>
17 #include "winerror.h"
18 #include "winnt.h"
19 #include "winbase.h"
20 #include "wincon.h"
21 #include "thread.h"
22 #include "server.h"
23 #define WANT_REQUEST_HANDLERS
24 #include "request.h"
26 struct thread *current = NULL; /* thread handling the current request */
28 /* complain about a protocol error and terminate the client connection */
29 void fatal_protocol_error( struct thread *thread, const char *err, ... )
31 va_list args;
33 va_start( args, err );
34 fprintf( stderr, "Protocol error:%p: ", thread );
35 vfprintf( stderr, err, args );
36 va_end( args );
37 remove_client( thread->client, PROTOCOL_ERROR );
40 /* call a request handler */
41 void call_req_handler( struct thread *thread, enum request req, int fd )
43 current = thread;
44 clear_error();
46 if (debug_level) trace_request( req, fd );
48 if (req < REQ_NB_REQUESTS)
50 req_handlers[req].handler( current->buffer, fd );
51 if (current && current->state != SLEEPING) send_reply( current );
52 current = NULL;
53 return;
55 fatal_protocol_error( current, "bad request %d\n", req );
58 /* handle a client timeout */
59 void call_timeout_handler( void *thread )
61 current = (struct thread *)thread;
62 if (debug_level) trace_timeout();
63 clear_error();
64 thread_timeout();
65 current = NULL;
68 /* a thread has been killed */
69 void call_kill_handler( struct thread *thread, int exit_code )
71 /* must be reentrant WRT call_req_handler */
72 struct thread *old_current = current;
73 current = thread;
74 if (current)
76 if (debug_level) trace_kill( exit_code );
77 thread_killed( current, exit_code );
79 current = (old_current != thread) ? old_current : NULL;
82 /* set the fd to pass to the thread */
83 void set_reply_fd( struct thread *thread, int pass_fd )
85 client_pass_fd( thread->client, pass_fd );
88 /* send a reply to a thread */
89 void send_reply( struct thread *thread )
91 if (thread->state == SLEEPING) thread->state = RUNNING;
92 client_reply( thread->client, thread->error );
95 /* set the debug level */
96 DECL_HANDLER(set_debug)
98 debug_level = req->level;
99 /* Make sure last_req is initialized */
100 current->last_req = REQ_SET_DEBUG;
103 /* debugger support operations */
104 DECL_HANDLER(debugger)
106 switch ( req->op )
108 case DEBUGGER_FREEZE_ALL:
109 suspend_all_threads();
110 break;
112 case DEBUGGER_UNFREEZE_ALL:
113 resume_all_threads();
114 break;