2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/port.h"
30 #define WIN32_NO_STATUS
44 #define WM_NCMOUSEFIRST WM_NCMOUSEMOVE
45 #define WM_NCMOUSELAST (WM_NCMOUSEFIRST+(WM_MOUSELAST-WM_MOUSEFIRST))
47 enum message_kind
{ SEND_MESSAGE
, POST_MESSAGE
};
48 #define NB_MSG_KINDS (POST_MESSAGE+1)
53 struct list sender_entry
; /* entry in sender list */
54 struct message
*msg
; /* message the result is for */
55 struct message_result
*recv_next
; /* next in receiver list */
56 struct msg_queue
*sender
; /* sender queue */
57 struct msg_queue
*receiver
; /* receiver queue */
58 int replied
; /* has it been replied to? */
59 unsigned int error
; /* error code to pass back to sender */
60 lparam_t result
; /* reply result */
61 struct message
*hardware_msg
; /* hardware message if low-level hook result */
62 struct desktop
*desktop
; /* desktop for hardware message */
63 struct message
*callback_msg
; /* message to queue for callback */
64 void *data
; /* message reply data */
65 unsigned int data_size
; /* size of message reply data */
66 struct timeout_user
*timeout
; /* result timeout */
71 struct list entry
; /* entry in message list */
72 enum message_type type
; /* message type */
73 user_handle_t win
; /* window handle */
74 unsigned int msg
; /* message code */
75 lparam_t wparam
; /* parameters */
76 lparam_t lparam
; /* parameters */
77 unsigned int time
; /* message time */
78 void *data
; /* message data for sent messages */
79 unsigned int data_size
; /* size of message data */
80 unsigned int unique_id
; /* unique id for nested hw message waits */
81 struct message_result
*result
; /* result in sender queue */
86 struct list entry
; /* entry in timer list */
87 timeout_t when
; /* next expiration */
88 unsigned int rate
; /* timer rate in ms */
89 user_handle_t win
; /* window handle */
90 unsigned int msg
; /* message to post */
91 lparam_t id
; /* timer id */
92 lparam_t lparam
; /* lparam for message */
97 struct object obj
; /* object header */
98 struct desktop
*desktop
; /* desktop that this thread input belongs to */
99 user_handle_t focus
; /* focus window */
100 user_handle_t capture
; /* capture window */
101 user_handle_t active
; /* active window */
102 user_handle_t menu_owner
; /* current menu owner window */
103 user_handle_t move_size
; /* current moving/resizing window */
104 user_handle_t caret
; /* caret window */
105 rectangle_t caret_rect
; /* caret rectangle */
106 int caret_hide
; /* caret hide count */
107 int caret_state
; /* caret on/off state */
108 user_handle_t cursor
; /* current cursor */
109 int cursor_count
; /* cursor show count */
110 struct list msg_list
; /* list of hardware messages */
111 unsigned char keystate
[256]; /* state of each key */
116 struct object obj
; /* object header */
117 struct fd
*fd
; /* optional file descriptor to poll */
118 unsigned int wake_bits
; /* wakeup bits */
119 unsigned int wake_mask
; /* wakeup mask */
120 unsigned int changed_bits
; /* changed wakeup bits */
121 unsigned int changed_mask
; /* changed wakeup mask */
122 int paint_count
; /* pending paint messages count */
123 int quit_message
; /* is there a pending quit message? */
124 int exit_code
; /* exit code of pending quit message */
125 int cursor_count
; /* per-queue cursor show count */
126 struct list msg_list
[NB_MSG_KINDS
]; /* lists of messages */
127 struct list send_result
; /* stack of sent messages waiting for result */
128 struct list callback_result
; /* list of callback messages waiting for result */
129 struct message_result
*recv_result
; /* stack of received messages waiting for result */
130 struct list pending_timers
; /* list of pending timers */
131 struct list expired_timers
; /* list of expired timers */
132 lparam_t next_timer_id
; /* id for the next timer with a 0 window */
133 struct timeout_user
*timeout
; /* timeout for next timer to expire */
134 struct thread_input
*input
; /* thread input descriptor */
135 struct hook_table
*hooks
; /* hook table */
136 timeout_t last_get_msg
; /* time of last get message call */
139 static void msg_queue_dump( struct object
*obj
, int verbose
);
140 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
141 static void msg_queue_remove_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
142 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
);
143 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
);
144 static void msg_queue_destroy( struct object
*obj
);
145 static void msg_queue_poll_event( struct fd
*fd
, int event
);
146 static void thread_input_dump( struct object
*obj
, int verbose
);
147 static void thread_input_destroy( struct object
*obj
);
148 static void timer_callback( void *private );
150 static const struct object_ops msg_queue_ops
=
152 sizeof(struct msg_queue
), /* size */
153 msg_queue_dump
, /* dump */
154 no_get_type
, /* get_type */
155 msg_queue_add_queue
, /* add_queue */
156 msg_queue_remove_queue
, /* remove_queue */
157 msg_queue_signaled
, /* signaled */
158 msg_queue_satisfied
, /* satisfied */
159 no_signal
, /* signal */
160 no_get_fd
, /* get_fd */
161 no_map_access
, /* map_access */
162 default_get_sd
, /* get_sd */
163 default_set_sd
, /* set_sd */
164 no_lookup_name
, /* lookup_name */
165 no_open_file
, /* open_file */
166 no_close_handle
, /* close_handle */
167 msg_queue_destroy
/* destroy */
170 static const struct fd_ops msg_queue_fd_ops
=
172 NULL
, /* get_poll_events */
173 msg_queue_poll_event
, /* poll_event */
175 NULL
, /* get_fd_type */
177 NULL
, /* queue_async */
178 NULL
, /* reselect_async */
179 NULL
/* cancel async */
183 static const struct object_ops thread_input_ops
=
185 sizeof(struct thread_input
), /* size */
186 thread_input_dump
, /* dump */
187 no_get_type
, /* get_type */
188 no_add_queue
, /* add_queue */
189 NULL
, /* remove_queue */
191 NULL
, /* satisfied */
192 no_signal
, /* signal */
193 no_get_fd
, /* get_fd */
194 no_map_access
, /* map_access */
195 default_get_sd
, /* get_sd */
196 default_set_sd
, /* set_sd */
197 no_lookup_name
, /* lookup_name */
198 no_open_file
, /* open_file */
199 no_close_handle
, /* close_handle */
200 thread_input_destroy
/* destroy */
203 /* pointer to input structure of foreground thread */
204 static unsigned int last_input_time
;
206 static void queue_hardware_message( struct desktop
*desktop
, struct message
*msg
);
207 static void free_message( struct message
*msg
);
209 /* set the caret window in a given thread input */
210 static void set_caret_window( struct thread_input
*input
, user_handle_t win
)
212 if (!win
|| win
!= input
->caret
)
214 input
->caret_rect
.left
= 0;
215 input
->caret_rect
.top
= 0;
216 input
->caret_rect
.right
= 0;
217 input
->caret_rect
.bottom
= 0;
220 input
->caret_hide
= 1;
221 input
->caret_state
= 0;
224 /* create a thread input object */
225 static struct thread_input
*create_thread_input( struct thread
*thread
)
227 struct thread_input
*input
;
229 if ((input
= alloc_object( &thread_input_ops
)))
234 input
->menu_owner
= 0;
235 input
->move_size
= 0;
237 input
->cursor_count
= 0;
238 list_init( &input
->msg_list
);
239 set_caret_window( input
, 0 );
240 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
242 if (!(input
->desktop
= get_thread_desktop( thread
, 0 /* FIXME: access rights */ )))
244 release_object( input
);
251 /* create a message queue object */
252 static struct msg_queue
*create_msg_queue( struct thread
*thread
, struct thread_input
*input
)
254 struct thread_input
*new_input
= NULL
;
255 struct msg_queue
*queue
;
260 if (!(new_input
= create_thread_input( thread
))) return NULL
;
264 if ((queue
= alloc_object( &msg_queue_ops
)))
267 queue
->wake_bits
= 0;
268 queue
->wake_mask
= 0;
269 queue
->changed_bits
= 0;
270 queue
->changed_mask
= 0;
271 queue
->paint_count
= 0;
272 queue
->quit_message
= 0;
273 queue
->cursor_count
= 0;
274 queue
->recv_result
= NULL
;
275 queue
->next_timer_id
= 0x7fff;
276 queue
->timeout
= NULL
;
277 queue
->input
= (struct thread_input
*)grab_object( input
);
279 queue
->last_get_msg
= current_time
;
280 list_init( &queue
->send_result
);
281 list_init( &queue
->callback_result
);
282 list_init( &queue
->pending_timers
);
283 list_init( &queue
->expired_timers
);
284 for (i
= 0; i
< NB_MSG_KINDS
; i
++) list_init( &queue
->msg_list
[i
] );
286 thread
->queue
= queue
;
288 if (new_input
) release_object( new_input
);
292 /* free the message queue of a thread at thread exit */
293 void free_msg_queue( struct thread
*thread
)
295 remove_thread_hooks( thread
);
296 if (!thread
->queue
) return;
297 release_object( thread
->queue
);
298 thread
->queue
= NULL
;
301 /* change the thread input data of a given thread */
302 static int assign_thread_input( struct thread
*thread
, struct thread_input
*new_input
)
304 struct msg_queue
*queue
= thread
->queue
;
308 thread
->queue
= create_msg_queue( thread
, new_input
);
309 return thread
->queue
!= NULL
;
313 queue
->input
->cursor_count
-= queue
->cursor_count
;
314 release_object( queue
->input
);
316 queue
->input
= (struct thread_input
*)grab_object( new_input
);
317 new_input
->cursor_count
+= queue
->cursor_count
;
321 /* change the foreground input and reset the cursor clip rect */
322 static void set_foreground_input( struct desktop
*desktop
, struct thread_input
*input
)
324 if (desktop
->foreground_input
== input
) return;
325 get_top_window_rectangle( desktop
, &desktop
->cursor_clip
);
326 desktop
->foreground_input
= input
;
329 /* get the hook table for a given thread */
330 struct hook_table
*get_queue_hooks( struct thread
*thread
)
332 if (!thread
->queue
) return NULL
;
333 return thread
->queue
->hooks
;
336 /* set the hook table for a given thread, allocating the queue if needed */
337 void set_queue_hooks( struct thread
*thread
, struct hook_table
*hooks
)
339 struct msg_queue
*queue
= thread
->queue
;
340 if (!queue
&& !(queue
= create_msg_queue( thread
, NULL
))) return;
341 if (queue
->hooks
) release_object( queue
->hooks
);
342 queue
->hooks
= hooks
;
345 /* check the queue status */
346 static inline int is_signaled( struct msg_queue
*queue
)
348 return ((queue
->wake_bits
& queue
->wake_mask
) || (queue
->changed_bits
& queue
->changed_mask
));
351 /* set some queue bits */
352 static inline void set_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
354 queue
->wake_bits
|= bits
;
355 queue
->changed_bits
|= bits
;
356 if (is_signaled( queue
)) wake_up( &queue
->obj
, 0 );
359 /* clear some queue bits */
360 static inline void clear_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
362 queue
->wake_bits
&= ~bits
;
363 queue
->changed_bits
&= ~bits
;
366 /* check whether msg is a keyboard message */
367 static inline int is_keyboard_msg( struct message
*msg
)
369 return (msg
->msg
>= WM_KEYFIRST
&& msg
->msg
<= WM_KEYLAST
);
372 /* check if message is matched by the filter */
373 static inline int check_msg_filter( unsigned int msg
, unsigned int first
, unsigned int last
)
375 return (msg
>= first
&& msg
<= last
);
378 /* check whether a message filter contains at least one potential hardware message */
379 static inline int filter_contains_hw_range( unsigned int first
, unsigned int last
)
381 /* hardware message ranges are (in numerical order):
382 * WM_NCMOUSEFIRST .. WM_NCMOUSELAST
383 * WM_KEYFIRST .. WM_KEYLAST
384 * WM_MOUSEFIRST .. WM_MOUSELAST
386 if (last
< WM_NCMOUSEFIRST
) return 0;
387 if (first
> WM_NCMOUSELAST
&& last
< WM_KEYFIRST
) return 0;
388 if (first
> WM_KEYLAST
&& last
< WM_MOUSEFIRST
) return 0;
389 if (first
> WM_MOUSELAST
) return 0;
393 /* get the QS_* bit corresponding to a given hardware message */
394 static inline int get_hardware_msg_bit( struct message
*msg
)
396 if (msg
->msg
== WM_MOUSEMOVE
|| msg
->msg
== WM_NCMOUSEMOVE
) return QS_MOUSEMOVE
;
397 if (is_keyboard_msg( msg
)) return QS_KEY
;
398 return QS_MOUSEBUTTON
;
401 /* get the current thread queue, creating it if needed */
402 static inline struct msg_queue
*get_current_queue(void)
404 struct msg_queue
*queue
= current
->queue
;
405 if (!queue
) queue
= create_msg_queue( current
, NULL
);
409 /* get a (pseudo-)unique id to tag hardware messages */
410 static inline unsigned int get_unique_id(void)
412 static unsigned int id
;
413 if (!++id
) id
= 1; /* avoid an id of 0 */
417 /* try to merge a message with the last in the list; return 1 if successful */
418 static int merge_message( struct thread_input
*input
, const struct message
*msg
)
420 struct message
*prev
;
421 struct list
*ptr
= list_tail( &input
->msg_list
);
424 prev
= LIST_ENTRY( ptr
, struct message
, entry
);
425 if (prev
->result
) return 0;
426 if (prev
->win
&& msg
->win
&& prev
->win
!= msg
->win
) return 0;
427 if (prev
->msg
!= msg
->msg
) return 0;
428 if (prev
->type
!= msg
->type
) return 0;
429 /* now we can merge it */
430 prev
->wparam
= msg
->wparam
;
431 prev
->lparam
= msg
->lparam
;
432 prev
->time
= msg
->time
;
433 if (msg
->type
== MSG_HARDWARE
&& prev
->data
&& msg
->data
)
435 struct hardware_msg_data
*prev_data
= prev
->data
;
436 struct hardware_msg_data
*msg_data
= msg
->data
;
437 prev_data
->x
= msg_data
->x
;
438 prev_data
->y
= msg_data
->y
;
439 prev_data
->info
= msg_data
->info
;
444 /* free a result structure */
445 static void free_result( struct message_result
*result
)
447 if (result
->timeout
) remove_timeout_user( result
->timeout
);
448 free( result
->data
);
449 if (result
->callback_msg
) free_message( result
->callback_msg
);
450 if (result
->hardware_msg
) free_message( result
->hardware_msg
);
451 if (result
->desktop
) release_object( result
->desktop
);
455 /* remove the result from the sender list it is on */
456 static inline void remove_result_from_sender( struct message_result
*result
)
458 assert( result
->sender
);
460 list_remove( &result
->sender_entry
);
461 result
->sender
= NULL
;
462 if (!result
->receiver
) free_result( result
);
465 /* store the message result in the appropriate structure */
466 static void store_message_result( struct message_result
*res
, lparam_t result
, unsigned int error
)
468 res
->result
= result
;
473 remove_timeout_user( res
->timeout
);
477 if (res
->hardware_msg
)
479 if (!error
&& result
) /* rejected by the hook */
480 free_message( res
->hardware_msg
);
482 queue_hardware_message( res
->desktop
, res
->hardware_msg
);
484 res
->hardware_msg
= NULL
;
489 if (res
->callback_msg
)
491 /* queue the callback message in the sender queue */
492 struct callback_msg_data
*data
= res
->callback_msg
->data
;
493 data
->result
= result
;
494 list_add_tail( &res
->sender
->msg_list
[SEND_MESSAGE
], &res
->callback_msg
->entry
);
495 set_queue_bits( res
->sender
, QS_SENDMESSAGE
);
496 res
->callback_msg
= NULL
;
497 remove_result_from_sender( res
);
501 /* wake sender queue if waiting on this result */
502 if (list_head(&res
->sender
->send_result
) == &res
->sender_entry
)
503 set_queue_bits( res
->sender
, QS_SMRESULT
);
506 else if (!res
->receiver
) free_result( res
);
509 /* free a message when deleting a queue or window */
510 static void free_message( struct message
*msg
)
512 struct message_result
*result
= msg
->result
;
516 result
->receiver
= NULL
;
517 store_message_result( result
, 0, STATUS_ACCESS_DENIED
/*FIXME*/ );
523 /* remove (and free) a message from a message list */
524 static void remove_queue_message( struct msg_queue
*queue
, struct message
*msg
,
525 enum message_kind kind
)
527 list_remove( &msg
->entry
);
531 if (list_empty( &queue
->msg_list
[kind
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
534 if (list_empty( &queue
->msg_list
[kind
] ) && !queue
->quit_message
)
535 clear_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
541 /* message timed out without getting a reply */
542 static void result_timeout( void *private )
544 struct message_result
*result
= private;
546 assert( !result
->replied
);
548 result
->timeout
= NULL
;
550 if (result
->msg
) /* not received yet */
552 struct message
*msg
= result
->msg
;
556 remove_queue_message( result
->receiver
, msg
, SEND_MESSAGE
);
557 result
->receiver
= NULL
;
559 store_message_result( result
, 0, STATUS_TIMEOUT
);
562 /* allocate and fill a message result structure */
563 static struct message_result
*alloc_message_result( struct msg_queue
*send_queue
,
564 struct msg_queue
*recv_queue
,
565 struct message
*msg
, timeout_t timeout
)
567 struct message_result
*result
= mem_alloc( sizeof(*result
) );
571 result
->sender
= send_queue
;
572 result
->receiver
= recv_queue
;
575 result
->data_size
= 0;
576 result
->timeout
= NULL
;
577 result
->hardware_msg
= NULL
;
578 result
->desktop
= NULL
;
579 result
->callback_msg
= NULL
;
581 if (msg
->type
== MSG_CALLBACK
)
583 struct message
*callback_msg
= mem_alloc( sizeof(*callback_msg
) );
590 callback_msg
->type
= MSG_CALLBACK_RESULT
;
591 callback_msg
->win
= msg
->win
;
592 callback_msg
->msg
= msg
->msg
;
593 callback_msg
->wparam
= 0;
594 callback_msg
->lparam
= 0;
595 callback_msg
->time
= get_tick_count();
596 callback_msg
->result
= NULL
;
597 /* steal the data from the original message */
598 callback_msg
->data
= msg
->data
;
599 callback_msg
->data_size
= msg
->data_size
;
603 result
->callback_msg
= callback_msg
;
604 list_add_head( &send_queue
->callback_result
, &result
->sender_entry
);
606 else if (send_queue
) list_add_head( &send_queue
->send_result
, &result
->sender_entry
);
608 if (timeout
!= TIMEOUT_INFINITE
)
609 result
->timeout
= add_timeout_user( timeout
, result_timeout
, result
);
614 /* receive a message, removing it from the sent queue */
615 static void receive_message( struct msg_queue
*queue
, struct message
*msg
,
616 struct get_message_reply
*reply
)
618 struct message_result
*result
= msg
->result
;
620 reply
->total
= msg
->data_size
;
621 if (msg
->data_size
> get_reply_max_size())
623 set_error( STATUS_BUFFER_OVERFLOW
);
626 reply
->type
= msg
->type
;
627 reply
->win
= msg
->win
;
628 reply
->msg
= msg
->msg
;
629 reply
->wparam
= msg
->wparam
;
630 reply
->lparam
= msg
->lparam
;
631 reply
->time
= msg
->time
;
633 if (msg
->data
) set_reply_data_ptr( msg
->data
, msg
->data_size
);
635 list_remove( &msg
->entry
);
636 /* put the result on the receiver result stack */
640 result
->recv_next
= queue
->recv_result
;
641 queue
->recv_result
= result
;
644 if (list_empty( &queue
->msg_list
[SEND_MESSAGE
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
647 /* set the result of the current received message */
648 static void reply_message( struct msg_queue
*queue
, lparam_t result
,
649 unsigned int error
, int remove
, const void *data
, data_size_t len
)
651 struct message_result
*res
= queue
->recv_result
;
655 queue
->recv_result
= res
->recv_next
;
656 res
->receiver
= NULL
;
657 if (!res
->sender
&& !res
->hardware_msg
) /* no one waiting for it */
665 if (len
&& (res
->data
= memdup( data
, len
))) res
->data_size
= len
;
666 store_message_result( res
, result
, error
);
670 static int match_window( user_handle_t win
, user_handle_t msg_win
)
673 if (win
== -1 || win
== 1) return !msg_win
;
674 if (msg_win
== win
) return 1;
675 return is_child_window( win
, msg_win
);
678 /* retrieve a posted message */
679 static int get_posted_message( struct msg_queue
*queue
, user_handle_t win
,
680 unsigned int first
, unsigned int last
, unsigned int flags
,
681 struct get_message_reply
*reply
)
685 /* check against the filters */
686 LIST_FOR_EACH_ENTRY( msg
, &queue
->msg_list
[POST_MESSAGE
], struct message
, entry
)
688 if (!match_window( win
, msg
->win
)) continue;
689 if (!check_msg_filter( msg
->msg
, first
, last
)) continue;
690 goto found
; /* found one */
694 /* return it to the app */
696 reply
->total
= msg
->data_size
;
697 if (msg
->data_size
> get_reply_max_size())
699 set_error( STATUS_BUFFER_OVERFLOW
);
702 reply
->type
= msg
->type
;
703 reply
->win
= msg
->win
;
704 reply
->msg
= msg
->msg
;
705 reply
->wparam
= msg
->wparam
;
706 reply
->lparam
= msg
->lparam
;
707 reply
->time
= msg
->time
;
709 if (flags
& PM_REMOVE
)
713 set_reply_data_ptr( msg
->data
, msg
->data_size
);
717 remove_queue_message( queue
, msg
, POST_MESSAGE
);
719 else if (msg
->data
) set_reply_data( msg
->data
, msg
->data_size
);
724 static int get_quit_message( struct msg_queue
*queue
, unsigned int flags
,
725 struct get_message_reply
*reply
)
727 if (queue
->quit_message
)
730 reply
->type
= MSG_POSTED
;
732 reply
->msg
= WM_QUIT
;
733 reply
->wparam
= queue
->exit_code
;
735 reply
->time
= get_tick_count();
737 if (flags
& PM_REMOVE
)
739 queue
->quit_message
= 0;
740 if (list_empty( &queue
->msg_list
[POST_MESSAGE
] ))
741 clear_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
749 /* empty a message list and free all the messages */
750 static void empty_msg_list( struct list
*list
)
754 while ((ptr
= list_head( list
)) != NULL
)
756 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
757 list_remove( &msg
->entry
);
762 /* cleanup all pending results when deleting a queue */
763 static void cleanup_results( struct msg_queue
*queue
)
767 while ((entry
= list_head( &queue
->send_result
)) != NULL
)
769 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
772 while ((entry
= list_head( &queue
->callback_result
)) != NULL
)
774 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
777 while (queue
->recv_result
)
778 reply_message( queue
, 0, STATUS_ACCESS_DENIED
/*FIXME*/, 1, NULL
, 0 );
781 /* check if the thread owning the queue is hung (not checking for messages) */
782 static int is_queue_hung( struct msg_queue
*queue
)
784 struct wait_queue_entry
*entry
;
786 if (current_time
- queue
->last_get_msg
<= 5 * TICKS_PER_SEC
)
787 return 0; /* less than 5 seconds since last get message -> not hung */
789 LIST_FOR_EACH_ENTRY( entry
, &queue
->obj
.wait_queue
, struct wait_queue_entry
, entry
)
791 if (entry
->thread
->queue
== queue
)
792 return 0; /* thread is waiting on queue -> not hung */
797 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
799 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
800 struct process
*process
= entry
->thread
->process
;
802 /* a thread can only wait on its own queue */
803 if (entry
->thread
->queue
!= queue
)
805 set_error( STATUS_ACCESS_DENIED
);
808 if (process
->idle_event
&& !(queue
->wake_mask
& QS_SMRESULT
)) set_event( process
->idle_event
);
810 if (queue
->fd
&& list_empty( &obj
->wait_queue
)) /* first on the queue */
811 set_fd_events( queue
->fd
, POLLIN
);
812 add_queue( obj
, entry
);
816 static void msg_queue_remove_queue(struct object
*obj
, struct wait_queue_entry
*entry
)
818 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
820 remove_queue( obj
, entry
);
821 if (queue
->fd
&& list_empty( &obj
->wait_queue
)) /* last on the queue is gone */
822 set_fd_events( queue
->fd
, 0 );
825 static void msg_queue_dump( struct object
*obj
, int verbose
)
827 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
828 fprintf( stderr
, "Msg queue bits=%x mask=%x\n",
829 queue
->wake_bits
, queue
->wake_mask
);
832 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
)
834 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
839 if ((ret
= check_fd_events( queue
->fd
, POLLIN
)))
840 /* stop waiting on select() if we are signaled */
841 set_fd_events( queue
->fd
, 0 );
842 else if (!list_empty( &obj
->wait_queue
))
843 /* restart waiting on poll() if we are no longer signaled */
844 set_fd_events( queue
->fd
, POLLIN
);
846 return ret
|| is_signaled( queue
);
849 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
)
851 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
852 queue
->wake_mask
= 0;
853 queue
->changed_mask
= 0;
854 return 0; /* Not abandoned */
857 static void msg_queue_destroy( struct object
*obj
)
859 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
863 cleanup_results( queue
);
864 for (i
= 0; i
< NB_MSG_KINDS
; i
++) empty_msg_list( &queue
->msg_list
[i
] );
866 while ((ptr
= list_head( &queue
->pending_timers
)))
868 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
869 list_remove( &timer
->entry
);
872 while ((ptr
= list_head( &queue
->expired_timers
)))
874 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
875 list_remove( &timer
->entry
);
878 if (queue
->timeout
) remove_timeout_user( queue
->timeout
);
881 queue
->input
->cursor_count
-= queue
->cursor_count
;
882 release_object( queue
->input
);
884 if (queue
->hooks
) release_object( queue
->hooks
);
885 if (queue
->fd
) release_object( queue
->fd
);
888 static void msg_queue_poll_event( struct fd
*fd
, int event
)
890 struct msg_queue
*queue
= get_fd_user( fd
);
891 assert( queue
->obj
.ops
== &msg_queue_ops
);
893 if (event
& (POLLERR
| POLLHUP
)) set_fd_events( fd
, -1 );
894 else set_fd_events( queue
->fd
, 0 );
895 wake_up( &queue
->obj
, 0 );
898 static void thread_input_dump( struct object
*obj
, int verbose
)
900 struct thread_input
*input
= (struct thread_input
*)obj
;
901 fprintf( stderr
, "Thread input focus=%08x capture=%08x active=%08x\n",
902 input
->focus
, input
->capture
, input
->active
);
905 static void thread_input_destroy( struct object
*obj
)
907 struct thread_input
*input
= (struct thread_input
*)obj
;
909 empty_msg_list( &input
->msg_list
);
912 if (input
->desktop
->foreground_input
== input
) set_foreground_input( input
->desktop
, NULL
);
913 release_object( input
->desktop
);
917 /* fix the thread input data when a window is destroyed */
918 static inline void thread_input_cleanup_window( struct msg_queue
*queue
, user_handle_t window
)
920 struct thread_input
*input
= queue
->input
;
922 if (window
== input
->focus
) input
->focus
= 0;
923 if (window
== input
->capture
) input
->capture
= 0;
924 if (window
== input
->active
) input
->active
= 0;
925 if (window
== input
->menu_owner
) input
->menu_owner
= 0;
926 if (window
== input
->move_size
) input
->move_size
= 0;
927 if (window
== input
->caret
) set_caret_window( input
, 0 );
930 /* check if the specified window can be set in the input data of a given queue */
931 static int check_queue_input_window( struct msg_queue
*queue
, user_handle_t window
)
933 struct thread
*thread
;
936 if (!window
) return 1; /* we can always clear the data */
938 if ((thread
= get_window_thread( window
)))
940 ret
= (queue
->input
== thread
->queue
->input
);
941 if (!ret
) set_error( STATUS_ACCESS_DENIED
);
942 release_object( thread
);
944 else set_error( STATUS_INVALID_HANDLE
);
949 /* make sure the specified thread has a queue */
950 int init_thread_queue( struct thread
*thread
)
952 if (thread
->queue
) return 1;
953 return (create_msg_queue( thread
, NULL
) != NULL
);
956 /* attach two thread input data structures */
957 int attach_thread_input( struct thread
*thread_from
, struct thread
*thread_to
)
959 struct desktop
*desktop
;
960 struct thread_input
*input
;
963 if (!thread_to
->queue
&& !(thread_to
->queue
= create_msg_queue( thread_to
, NULL
))) return 0;
964 if (!(desktop
= get_thread_desktop( thread_from
, 0 ))) return 0;
965 input
= (struct thread_input
*)grab_object( thread_to
->queue
->input
);
966 if (input
->desktop
!= desktop
)
968 set_error( STATUS_ACCESS_DENIED
);
969 release_object( input
);
970 release_object( desktop
);
973 release_object( desktop
);
975 ret
= assign_thread_input( thread_from
, input
);
976 if (ret
) memset( input
->keystate
, 0, sizeof(input
->keystate
) );
977 release_object( input
);
981 /* detach two thread input data structures */
982 void detach_thread_input( struct thread
*thread_from
)
984 struct thread_input
*input
;
986 if ((input
= create_thread_input( thread_from
)))
988 assign_thread_input( thread_from
, input
);
989 release_object( input
);
994 /* set the next timer to expire */
995 static void set_next_timer( struct msg_queue
*queue
)
1001 remove_timeout_user( queue
->timeout
);
1002 queue
->timeout
= NULL
;
1004 if ((ptr
= list_head( &queue
->pending_timers
)))
1006 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1007 queue
->timeout
= add_timeout_user( timer
->when
, timer_callback
, queue
);
1009 /* set/clear QS_TIMER bit */
1010 if (list_empty( &queue
->expired_timers
))
1011 clear_queue_bits( queue
, QS_TIMER
);
1013 set_queue_bits( queue
, QS_TIMER
);
1016 /* find a timer from its window and id */
1017 static struct timer
*find_timer( struct msg_queue
*queue
, user_handle_t win
,
1018 unsigned int msg
, lparam_t id
)
1022 /* we need to search both lists */
1024 LIST_FOR_EACH( ptr
, &queue
->pending_timers
)
1026 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1027 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
1029 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
1031 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1032 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
1037 /* callback for the next timer expiration */
1038 static void timer_callback( void *private )
1040 struct msg_queue
*queue
= private;
1043 queue
->timeout
= NULL
;
1044 /* move on to the next timer */
1045 ptr
= list_head( &queue
->pending_timers
);
1047 list_add_tail( &queue
->expired_timers
, ptr
);
1048 set_next_timer( queue
);
1051 /* link a timer at its rightful place in the queue list */
1052 static void link_timer( struct msg_queue
*queue
, struct timer
*timer
)
1056 for (ptr
= queue
->pending_timers
.next
; ptr
!= &queue
->pending_timers
; ptr
= ptr
->next
)
1058 struct timer
*t
= LIST_ENTRY( ptr
, struct timer
, entry
);
1059 if (t
->when
>= timer
->when
) break;
1061 list_add_before( ptr
, &timer
->entry
);
1064 /* remove a timer from the queue timer list and free it */
1065 static void free_timer( struct msg_queue
*queue
, struct timer
*timer
)
1067 list_remove( &timer
->entry
);
1069 set_next_timer( queue
);
1072 /* restart an expired timer */
1073 static void restart_timer( struct msg_queue
*queue
, struct timer
*timer
)
1075 list_remove( &timer
->entry
);
1076 while (timer
->when
<= current_time
) timer
->when
+= (timeout_t
)timer
->rate
* 10000;
1077 link_timer( queue
, timer
);
1078 set_next_timer( queue
);
1081 /* find an expired timer matching the filtering parameters */
1082 static struct timer
*find_expired_timer( struct msg_queue
*queue
, user_handle_t win
,
1083 unsigned int get_first
, unsigned int get_last
,
1088 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
1090 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1091 if (win
&& timer
->win
!= win
) continue;
1092 if (check_msg_filter( timer
->msg
, get_first
, get_last
))
1094 if (remove
) restart_timer( queue
, timer
);
1102 static struct timer
*set_timer( struct msg_queue
*queue
, unsigned int rate
)
1104 struct timer
*timer
= mem_alloc( sizeof(*timer
) );
1107 timer
->rate
= max( rate
, 1 );
1108 timer
->when
= current_time
+ (timeout_t
)timer
->rate
* 10000;
1109 link_timer( queue
, timer
);
1110 /* check if we replaced the next timer */
1111 if (list_head( &queue
->pending_timers
) == &timer
->entry
) set_next_timer( queue
);
1116 /* change the input key state for a given key */
1117 static void set_input_key_state( unsigned char *keystate
, unsigned char key
, int down
)
1121 if (!(keystate
[key
] & 0x80)) keystate
[key
] ^= 0x01;
1122 keystate
[key
] |= down
;
1124 else keystate
[key
] &= ~0x80;
1127 /* update the input key state for a keyboard message */
1128 static void update_input_key_state( struct desktop
*desktop
, unsigned char *keystate
,
1129 const struct message
*msg
)
1136 case WM_LBUTTONDOWN
:
1137 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1140 set_input_key_state( keystate
, VK_LBUTTON
, down
);
1142 case WM_MBUTTONDOWN
:
1143 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1146 set_input_key_state( keystate
, VK_MBUTTON
, down
);
1148 case WM_RBUTTONDOWN
:
1149 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1152 set_input_key_state( keystate
, VK_RBUTTON
, down
);
1154 case WM_XBUTTONDOWN
:
1155 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1158 if (msg
->wparam
>> 16 == XBUTTON1
) set_input_key_state( keystate
, VK_XBUTTON1
, down
);
1159 else if (msg
->wparam
>> 16 == XBUTTON2
) set_input_key_state( keystate
, VK_XBUTTON2
, down
);
1163 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1167 key
= (unsigned char)msg
->wparam
;
1168 set_input_key_state( keystate
, key
, down
);
1173 down
= (keystate
[VK_LCONTROL
] | keystate
[VK_RCONTROL
]) & 0x80;
1174 set_input_key_state( keystate
, VK_CONTROL
, down
);
1178 down
= (keystate
[VK_LMENU
] | keystate
[VK_RMENU
]) & 0x80;
1179 set_input_key_state( keystate
, VK_MENU
, down
);
1183 down
= (keystate
[VK_LSHIFT
] | keystate
[VK_RSHIFT
]) & 0x80;
1184 set_input_key_state( keystate
, VK_SHIFT
, down
);
1191 /* release the hardware message currently being processed by the given thread */
1192 static void release_hardware_message( struct msg_queue
*queue
, unsigned int hw_id
,
1193 int remove
, user_handle_t new_win
)
1195 struct thread_input
*input
= queue
->input
;
1196 struct message
*msg
;
1198 LIST_FOR_EACH_ENTRY( msg
, &input
->msg_list
, struct message
, entry
)
1200 if (msg
->unique_id
== hw_id
) break;
1202 if (&msg
->entry
== &input
->msg_list
) return; /* not found */
1204 /* clear the queue bit for that message */
1205 if (remove
|| new_win
)
1207 struct message
*other
;
1210 clr_bit
= get_hardware_msg_bit( msg
);
1211 LIST_FOR_EACH_ENTRY( other
, &input
->msg_list
, struct message
, entry
)
1213 if (other
!= msg
&& get_hardware_msg_bit( other
) == clr_bit
)
1219 if (clr_bit
) clear_queue_bits( queue
, clr_bit
);
1222 if (new_win
) /* set the new window */
1224 struct thread
*owner
= get_window_thread( new_win
);
1228 if (owner
->queue
->input
!= input
)
1230 list_remove( &msg
->entry
);
1231 if (msg
->msg
== WM_MOUSEMOVE
&& merge_message( owner
->queue
->input
, msg
))
1233 free_message( msg
);
1234 release_object( owner
);
1237 list_add_tail( &owner
->queue
->input
->msg_list
, &msg
->entry
);
1239 set_queue_bits( owner
->queue
, get_hardware_msg_bit( msg
));
1241 release_object( owner
);
1246 update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1247 list_remove( &msg
->entry
);
1248 free_message( msg
);
1252 /* find the window that should receive a given hardware message */
1253 static user_handle_t
find_hardware_message_window( struct desktop
*desktop
, struct thread_input
*input
,
1254 struct message
*msg
, unsigned int *msg_code
)
1256 struct hardware_msg_data
*data
= msg
->data
;
1257 user_handle_t win
= 0;
1259 *msg_code
= msg
->msg
;
1260 if (is_keyboard_msg( msg
))
1262 if (input
&& !(win
= input
->focus
))
1264 win
= input
->active
;
1265 if (*msg_code
< WM_SYSKEYDOWN
) *msg_code
+= WM_SYSKEYDOWN
- WM_KEYDOWN
;
1268 else /* mouse message */
1270 if (!input
|| !(win
= input
->capture
))
1272 if (!(win
= msg
->win
) || !is_window_visible( win
) || is_window_transparent( win
))
1273 win
= window_from_point( desktop
, data
->x
, data
->y
);
1279 /* set the cursor position, clipping to the cursor clip rect */
1280 static void set_cursor_pos( struct desktop
*desktop
, int x
, int y
)
1282 desktop
->cursor_x
= min( max( x
, desktop
->cursor_clip
.left
), desktop
->cursor_clip
.right
- 1 );
1283 desktop
->cursor_y
= min( max( y
, desktop
->cursor_clip
.top
), desktop
->cursor_clip
.bottom
- 1 );
1286 /* queue a hardware message into a given thread input */
1287 static void queue_hardware_message( struct desktop
*desktop
, struct message
*msg
)
1290 struct thread
*thread
;
1291 struct thread_input
*input
;
1292 unsigned int msg_code
;
1293 struct hardware_msg_data
*data
= msg
->data
;
1295 update_input_key_state( desktop
, desktop
->keystate
, msg
);
1296 last_input_time
= get_tick_count();
1298 if (is_keyboard_msg( msg
))
1300 if (desktop
->keystate
[VK_MENU
] & 0x80) msg
->lparam
|= KF_ALTDOWN
<< 16;
1301 if (msg
->wparam
== VK_SHIFT
|| msg
->wparam
== VK_LSHIFT
|| msg
->wparam
== VK_RSHIFT
)
1302 msg
->lparam
&= ~(KF_EXTENDED
<< 16);
1306 if (msg
->msg
== WM_MOUSEMOVE
) set_cursor_pos( desktop
, data
->x
, data
->y
);
1307 if (desktop
->keystate
[VK_LBUTTON
] & 0x80) msg
->wparam
|= MK_LBUTTON
;
1308 if (desktop
->keystate
[VK_MBUTTON
] & 0x80) msg
->wparam
|= MK_MBUTTON
;
1309 if (desktop
->keystate
[VK_RBUTTON
] & 0x80) msg
->wparam
|= MK_RBUTTON
;
1310 if (desktop
->keystate
[VK_SHIFT
] & 0x80) msg
->wparam
|= MK_SHIFT
;
1311 if (desktop
->keystate
[VK_CONTROL
] & 0x80) msg
->wparam
|= MK_CONTROL
;
1312 if (desktop
->keystate
[VK_XBUTTON1
] & 0x80) msg
->wparam
|= MK_XBUTTON1
;
1313 if (desktop
->keystate
[VK_XBUTTON2
] & 0x80) msg
->wparam
|= MK_XBUTTON2
;
1315 data
->x
= desktop
->cursor_x
;
1316 data
->y
= desktop
->cursor_y
;
1318 if (msg
->win
&& (thread
= get_window_thread( msg
->win
)))
1320 input
= thread
->queue
->input
;
1321 release_object( thread
);
1323 else input
= desktop
->foreground_input
;
1325 win
= find_hardware_message_window( desktop
, input
, msg
, &msg_code
);
1326 if (!win
|| !(thread
= get_window_thread(win
)))
1328 if (input
) update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1332 input
= thread
->queue
->input
;
1334 if (msg
->msg
== WM_MOUSEMOVE
&& merge_message( input
, msg
)) free( msg
);
1337 msg
->unique_id
= 0; /* will be set once we return it to the app */
1338 list_add_tail( &input
->msg_list
, &msg
->entry
);
1339 set_queue_bits( thread
->queue
, get_hardware_msg_bit(msg
) );
1341 release_object( thread
);
1344 /* send the low-level hook message for a given hardware message */
1345 static int send_hook_ll_message( struct desktop
*desktop
, struct message
*hardware_msg
,
1346 const hw_input_t
*input
, struct msg_queue
*sender
)
1348 struct thread
*hook_thread
;
1349 struct msg_queue
*queue
;
1350 struct message
*msg
;
1351 timeout_t timeout
= 2000 * -10000; /* FIXME: load from registry */
1352 int id
= (input
->type
== INPUT_MOUSE
) ? WH_MOUSE_LL
: WH_KEYBOARD_LL
;
1354 if (!(hook_thread
= get_first_global_hook( id
))) return 0;
1355 if (!(queue
= hook_thread
->queue
)) return 0;
1357 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return 0;
1359 msg
->type
= MSG_HOOK_LL
;
1362 msg
->wparam
= hardware_msg
->msg
;
1363 msg
->time
= hardware_msg
->time
;
1364 msg
->data_size
= hardware_msg
->data_size
;
1367 if (input
->type
== INPUT_KEYBOARD
)
1369 unsigned short vkey
= input
->kbd
.vkey
;
1370 if (input
->kbd
.flags
& KEYEVENTF_UNICODE
) vkey
= VK_PACKET
;
1371 msg
->lparam
= (input
->kbd
.scan
<< 16) | vkey
;
1373 else msg
->lparam
= input
->mouse
.data
<< 16;
1375 if (!(msg
->data
= memdup( hardware_msg
->data
, hardware_msg
->data_size
)) ||
1376 !(msg
->result
= alloc_message_result( sender
, queue
, msg
, timeout
)))
1378 free_message( msg
);
1381 msg
->result
->hardware_msg
= hardware_msg
;
1382 msg
->result
->desktop
= (struct desktop
*)grab_object( desktop
);
1383 list_add_tail( &queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1384 set_queue_bits( queue
, QS_SENDMESSAGE
);
1388 /* queue a hardware message for a mouse event */
1389 static int queue_mouse_message( struct desktop
*desktop
, user_handle_t win
, const hw_input_t
*input
,
1390 unsigned int hook_flags
, struct msg_queue
*sender
)
1392 struct hardware_msg_data
*msg_data
;
1393 struct message
*msg
;
1394 unsigned int i
, time
, flags
;
1397 static const unsigned int messages
[] =
1399 WM_MOUSEMOVE
, /* 0x0001 = MOUSEEVENTF_MOVE */
1400 WM_LBUTTONDOWN
, /* 0x0002 = MOUSEEVENTF_LEFTDOWN */
1401 WM_LBUTTONUP
, /* 0x0004 = MOUSEEVENTF_LEFTUP */
1402 WM_RBUTTONDOWN
, /* 0x0008 = MOUSEEVENTF_RIGHTDOWN */
1403 WM_RBUTTONUP
, /* 0x0010 = MOUSEEVENTF_RIGHTUP */
1404 WM_MBUTTONDOWN
, /* 0x0020 = MOUSEEVENTF_MIDDLEDOWN */
1405 WM_MBUTTONUP
, /* 0x0040 = MOUSEEVENTF_MIDDLEUP */
1406 WM_XBUTTONDOWN
, /* 0x0080 = MOUSEEVENTF_XDOWN */
1407 WM_XBUTTONUP
, /* 0x0100 = MOUSEEVENTF_XUP */
1408 0, /* 0x0200 = unused */
1409 0, /* 0x0400 = unused */
1410 WM_MOUSEWHEEL
, /* 0x0800 = MOUSEEVENTF_WHEEL */
1411 WM_MOUSEHWHEEL
/* 0x1000 = MOUSEEVENTF_HWHEEL */
1414 flags
= input
->mouse
.flags
;
1415 time
= input
->mouse
.time
;
1416 if (!time
) time
= get_tick_count();
1418 if (flags
& MOUSEEVENTF_MOVE
)
1420 if (flags
& MOUSEEVENTF_ABSOLUTE
)
1424 if (flags
& ~(MOUSEEVENTF_MOVE
| MOUSEEVENTF_ABSOLUTE
) &&
1425 x
== desktop
->cursor_x
&& y
== desktop
->cursor_y
)
1426 flags
&= ~MOUSEEVENTF_MOVE
;
1430 x
= desktop
->cursor_x
+ input
->mouse
.x
;
1431 y
= desktop
->cursor_y
+ input
->mouse
.y
;
1436 x
= desktop
->cursor_x
;
1437 y
= desktop
->cursor_y
;
1440 for (i
= 0; i
< sizeof(messages
)/sizeof(messages
[0]); i
++)
1442 if (!messages
[i
]) continue;
1443 if (!(flags
& (1 << i
))) continue;
1446 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return 0;
1447 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
1452 memset( msg_data
, 0, sizeof(*msg_data
) );
1454 msg
->type
= MSG_HARDWARE
;
1455 msg
->win
= get_user_full_handle( win
);
1456 msg
->msg
= messages
[i
];
1457 msg
->wparam
= input
->mouse
.data
<< 16;
1461 msg
->data
= msg_data
;
1462 msg
->data_size
= sizeof(*msg_data
);
1465 msg_data
->info
= input
->mouse
.info
;
1466 if (hook_flags
& SEND_HWMSG_INJECTED
) msg_data
->flags
= LLMHF_INJECTED
;
1468 /* specify a sender only when sending the last message */
1469 if (!(flags
& ((1 << sizeof(messages
)/sizeof(messages
[0])) - 1)))
1471 if (!(wait
= send_hook_ll_message( desktop
, msg
, input
, sender
)))
1472 queue_hardware_message( desktop
, msg
);
1474 else if (!send_hook_ll_message( desktop
, msg
, input
, NULL
))
1475 queue_hardware_message( desktop
, msg
);
1480 /* queue a hardware message for a keyboard event */
1481 static int queue_keyboard_message( struct desktop
*desktop
, user_handle_t win
, const hw_input_t
*input
,
1482 unsigned int hook_flags
, struct msg_queue
*sender
)
1484 struct hardware_msg_data
*msg_data
;
1485 struct message
*msg
;
1486 unsigned char vkey
= input
->kbd
.vkey
;
1489 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return 0;
1490 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
1495 memset( msg_data
, 0, sizeof(*msg_data
) );
1497 msg
->type
= MSG_HARDWARE
;
1498 msg
->win
= get_user_full_handle( win
);
1499 msg
->lparam
= (input
->kbd
.scan
<< 16) | 1; /* repeat count */
1500 msg
->time
= input
->kbd
.time
;
1502 msg
->data
= msg_data
;
1503 msg
->data_size
= sizeof(*msg_data
);
1504 msg_data
->info
= input
->kbd
.info
;
1505 if (!msg
->time
) msg
->time
= get_tick_count();
1506 if (hook_flags
& SEND_HWMSG_INJECTED
) msg_data
->flags
= LLKHF_INJECTED
;
1508 if (input
->kbd
.flags
& KEYEVENTF_UNICODE
)
1510 msg
->wparam
= VK_PACKET
;
1514 unsigned int flags
= 0;
1520 vkey
= (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) ? VK_RMENU
: VK_LMENU
;
1525 vkey
= (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) ? VK_RCONTROL
: VK_LCONTROL
;
1530 vkey
= (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) ? VK_RSHIFT
: VK_LSHIFT
;
1533 if (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) flags
|= KF_EXTENDED
;
1534 /* FIXME: set KF_DLGMODE and KF_MENUMODE when needed */
1535 if (input
->kbd
.flags
& KEYEVENTF_KEYUP
) flags
|= KF_REPEAT
| KF_UP
;
1536 else if (desktop
->keystate
[vkey
] & 0x80) flags
|= KF_REPEAT
;
1539 msg
->lparam
|= flags
<< 16;
1540 msg_data
->flags
|= (flags
& (KF_EXTENDED
| KF_ALTDOWN
| KF_UP
)) >> 8;
1543 msg
->msg
= (input
->kbd
.flags
& KEYEVENTF_KEYUP
) ? WM_KEYUP
: WM_KEYDOWN
;
1549 if (input
->kbd
.flags
& KEYEVENTF_KEYUP
)
1551 /* send WM_SYSKEYUP if Alt still pressed and no other key in between */
1552 /* we use 0x02 as a flag to track if some other SYSKEYUP was sent already */
1553 if ((desktop
->keystate
[VK_MENU
] & 0x82) != 0x82) break;
1554 msg
->msg
= WM_SYSKEYUP
;
1555 desktop
->keystate
[VK_MENU
] &= ~0x02;
1559 /* send WM_SYSKEYDOWN for Alt except with Ctrl */
1560 if (desktop
->keystate
[VK_CONTROL
] & 0x80) break;
1561 msg
->msg
= WM_SYSKEYDOWN
;
1562 desktop
->keystate
[VK_MENU
] |= 0x02;
1568 /* send WM_SYSKEYUP on release if Alt still pressed */
1569 if (!(input
->kbd
.flags
& KEYEVENTF_KEYUP
)) break;
1570 if (!(desktop
->keystate
[VK_MENU
] & 0x80)) break;
1571 msg
->msg
= WM_SYSKEYUP
;
1572 desktop
->keystate
[VK_MENU
] &= ~0x02;
1576 /* send WM_SYSKEY for Alt-anykey and for F10 */
1577 if (desktop
->keystate
[VK_CONTROL
] & 0x80) break;
1578 if (!(desktop
->keystate
[VK_MENU
] & 0x80)) break;
1581 msg
->msg
= (input
->kbd
.flags
& KEYEVENTF_KEYUP
) ? WM_SYSKEYUP
: WM_SYSKEYDOWN
;
1582 desktop
->keystate
[VK_MENU
] &= ~0x02;
1585 if (!(wait
= send_hook_ll_message( desktop
, msg
, input
, sender
)))
1586 queue_hardware_message( desktop
, msg
);
1591 /* queue a hardware message for a custom type of event */
1592 static void queue_custom_hardware_message( struct desktop
*desktop
, user_handle_t win
,
1593 const hw_input_t
*input
)
1595 struct hardware_msg_data
*msg_data
;
1596 struct message
*msg
;
1598 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return;
1599 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
1604 memset( msg_data
, 0, sizeof(*msg_data
) );
1606 msg
->type
= MSG_HARDWARE
;
1607 msg
->win
= get_user_full_handle( win
);
1608 msg
->msg
= input
->hw
.msg
;
1610 msg
->lparam
= input
->hw
.lparam
;
1611 msg
->time
= get_tick_count();
1613 msg
->data
= msg_data
;
1614 msg
->data_size
= sizeof(*msg_data
);
1616 queue_hardware_message( desktop
, msg
);
1619 /* check message filter for a hardware message */
1620 static int check_hw_message_filter( user_handle_t win
, unsigned int msg_code
,
1621 user_handle_t filter_win
, unsigned int first
, unsigned int last
)
1623 if (msg_code
>= WM_KEYFIRST
&& msg_code
<= WM_KEYLAST
)
1625 /* we can only test the window for a keyboard message since the
1626 * dest window for a mouse message depends on hittest */
1627 if (filter_win
&& win
!= filter_win
&& !is_child_window( filter_win
, win
))
1629 /* the message code is final for a keyboard message, we can simply check it */
1630 return check_msg_filter( msg_code
, first
, last
);
1632 else /* mouse message */
1634 /* we need to check all possible values that the message can have in the end */
1636 if (check_msg_filter( msg_code
, first
, last
)) return 1;
1637 if (msg_code
== WM_MOUSEWHEEL
) return 0; /* no other possible value for this one */
1639 /* all other messages can become non-client messages */
1640 if (check_msg_filter( msg_code
+ (WM_NCMOUSEFIRST
- WM_MOUSEFIRST
), first
, last
)) return 1;
1642 /* clicks can become double-clicks or non-client double-clicks */
1643 if (msg_code
== WM_LBUTTONDOWN
|| msg_code
== WM_MBUTTONDOWN
||
1644 msg_code
== WM_RBUTTONDOWN
|| msg_code
== WM_XBUTTONDOWN
)
1646 if (check_msg_filter( msg_code
+ (WM_LBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1647 if (check_msg_filter( msg_code
+ (WM_NCLBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1654 /* find a hardware message for the given queue */
1655 static int get_hardware_message( struct thread
*thread
, unsigned int hw_id
, user_handle_t filter_win
,
1656 unsigned int first
, unsigned int last
, struct get_message_reply
*reply
)
1658 struct thread_input
*input
= thread
->queue
->input
;
1659 struct thread
*win_thread
;
1662 int clear_bits
, got_one
= 0;
1663 unsigned int msg_code
;
1665 ptr
= list_head( &input
->msg_list
);
1670 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1671 if (msg
->unique_id
== hw_id
) break;
1672 ptr
= list_next( &input
->msg_list
, ptr
);
1674 if (!ptr
) ptr
= list_head( &input
->msg_list
);
1675 else ptr
= list_next( &input
->msg_list
, ptr
); /* start from the next one */
1678 if (ptr
== list_head( &input
->msg_list
))
1679 clear_bits
= QS_KEY
| QS_MOUSEMOVE
| QS_MOUSEBUTTON
;
1681 clear_bits
= 0; /* don't clear bits if we don't go through the whole list */
1685 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1686 struct hardware_msg_data
*data
= msg
->data
;
1688 ptr
= list_next( &input
->msg_list
, ptr
);
1689 win
= find_hardware_message_window( input
->desktop
, input
, msg
, &msg_code
);
1690 if (!win
|| !(win_thread
= get_window_thread( win
)))
1692 /* no window at all, remove it */
1693 update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1694 list_remove( &msg
->entry
);
1695 free_message( msg
);
1698 if (win_thread
!= thread
)
1700 if (win_thread
->queue
->input
== input
)
1702 /* wake the other thread */
1703 set_queue_bits( win_thread
->queue
, get_hardware_msg_bit(msg
) );
1708 /* for another thread input, drop it */
1709 update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1710 list_remove( &msg
->entry
);
1711 free_message( msg
);
1713 release_object( win_thread
);
1716 release_object( win_thread
);
1718 /* if we already got a message for another thread, or if it doesn't
1719 * match the filter we skip it */
1720 if (got_one
|| !check_hw_message_filter( win
, msg_code
, filter_win
, first
, last
))
1722 clear_bits
&= ~get_hardware_msg_bit( msg
);
1725 /* now we can return it */
1726 if (!msg
->unique_id
) msg
->unique_id
= get_unique_id();
1727 reply
->type
= MSG_HARDWARE
;
1729 reply
->msg
= msg_code
;
1730 reply
->wparam
= msg
->wparam
;
1731 reply
->lparam
= msg
->lparam
;
1732 reply
->time
= msg
->time
;
1734 data
->hw_id
= msg
->unique_id
;
1735 set_reply_data( msg
->data
, msg
->data_size
);
1738 /* nothing found, clear the hardware queue bits */
1739 clear_queue_bits( thread
->queue
, clear_bits
);
1743 /* increment (or decrement if 'incr' is negative) the queue paint count */
1744 void inc_queue_paint_count( struct thread
*thread
, int incr
)
1746 struct msg_queue
*queue
= thread
->queue
;
1750 if ((queue
->paint_count
+= incr
) < 0) queue
->paint_count
= 0;
1752 if (queue
->paint_count
)
1753 set_queue_bits( queue
, QS_PAINT
);
1755 clear_queue_bits( queue
, QS_PAINT
);
1759 /* remove all messages and timers belonging to a certain window */
1760 void queue_cleanup_window( struct thread
*thread
, user_handle_t win
)
1762 struct msg_queue
*queue
= thread
->queue
;
1770 ptr
= list_head( &queue
->pending_timers
);
1773 struct list
*next
= list_next( &queue
->pending_timers
, ptr
);
1774 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1775 if (timer
->win
== win
) free_timer( queue
, timer
);
1778 ptr
= list_head( &queue
->expired_timers
);
1781 struct list
*next
= list_next( &queue
->expired_timers
, ptr
);
1782 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1783 if (timer
->win
== win
) free_timer( queue
, timer
);
1787 /* remove messages */
1788 for (i
= 0; i
< NB_MSG_KINDS
; i
++)
1790 struct list
*ptr
, *next
;
1792 LIST_FOR_EACH_SAFE( ptr
, next
, &queue
->msg_list
[i
] )
1794 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1795 if (msg
->win
== win
) remove_queue_message( queue
, msg
, i
);
1799 thread_input_cleanup_window( queue
, win
);
1802 /* post a message to a window; used by socket handling */
1803 void post_message( user_handle_t win
, unsigned int message
, lparam_t wparam
, lparam_t lparam
)
1805 struct message
*msg
;
1806 struct thread
*thread
= get_window_thread( win
);
1808 if (!thread
) return;
1810 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1812 msg
->type
= MSG_POSTED
;
1813 msg
->win
= get_user_full_handle( win
);
1815 msg
->wparam
= wparam
;
1816 msg
->lparam
= lparam
;
1817 msg
->time
= get_tick_count();
1822 list_add_tail( &thread
->queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
1823 set_queue_bits( thread
->queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
1825 release_object( thread
);
1828 /* post a win event */
1829 void post_win_event( struct thread
*thread
, unsigned int event
,
1830 user_handle_t win
, unsigned int object_id
,
1831 unsigned int child_id
, client_ptr_t hook_proc
,
1832 const WCHAR
*module
, data_size_t module_size
,
1835 struct message
*msg
;
1837 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1839 struct winevent_msg_data
*data
;
1841 msg
->type
= MSG_WINEVENT
;
1842 msg
->win
= get_user_full_handle( win
);
1844 msg
->wparam
= object_id
;
1845 msg
->lparam
= child_id
;
1846 msg
->time
= get_tick_count();
1849 if ((data
= malloc( sizeof(*data
) + module_size
)))
1852 data
->tid
= get_thread_id( current
);
1853 data
->hook_proc
= hook_proc
;
1854 memcpy( data
+ 1, module
, module_size
);
1857 msg
->data_size
= sizeof(*data
) + module_size
;
1859 if (debug_level
> 1)
1860 fprintf( stderr
, "post_win_event: tid %04x event %04x win %08x object_id %d child_id %d\n",
1861 get_thread_id(thread
), event
, win
, object_id
, child_id
);
1862 list_add_tail( &thread
->queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1863 set_queue_bits( thread
->queue
, QS_SENDMESSAGE
);
1871 /* check if the thread owning the window is hung */
1872 DECL_HANDLER(is_window_hung
)
1874 struct thread
*thread
;
1876 thread
= get_window_thread( req
->win
);
1879 reply
->is_hung
= is_queue_hung( thread
->queue
);
1880 release_object( thread
);
1882 else reply
->is_hung
= 0;
1886 /* get the message queue of the current thread */
1887 DECL_HANDLER(get_msg_queue
)
1889 struct msg_queue
*queue
= get_current_queue();
1892 if (queue
) reply
->handle
= alloc_handle( current
->process
, queue
, SYNCHRONIZE
, 0 );
1896 /* set the file descriptor associated to the current thread queue */
1897 DECL_HANDLER(set_queue_fd
)
1899 struct msg_queue
*queue
= get_current_queue();
1903 if (queue
->fd
) /* fd can only be set once */
1905 set_error( STATUS_ACCESS_DENIED
);
1908 if (!(file
= get_file_obj( current
->process
, req
->handle
, SYNCHRONIZE
))) return;
1910 if ((unix_fd
= get_file_unix_fd( file
)) != -1)
1912 if ((unix_fd
= dup( unix_fd
)) != -1)
1913 queue
->fd
= create_anonymous_fd( &msg_queue_fd_ops
, unix_fd
, &queue
->obj
, 0 );
1917 release_object( file
);
1921 /* set the current message queue wakeup mask */
1922 DECL_HANDLER(set_queue_mask
)
1924 struct msg_queue
*queue
= get_current_queue();
1928 queue
->wake_mask
= req
->wake_mask
;
1929 queue
->changed_mask
= req
->changed_mask
;
1930 reply
->wake_bits
= queue
->wake_bits
;
1931 reply
->changed_bits
= queue
->changed_bits
;
1932 if (is_signaled( queue
))
1934 /* if skip wait is set, do what would have been done in the subsequent wait */
1935 if (req
->skip_wait
) msg_queue_satisfied( &queue
->obj
, current
);
1936 else wake_up( &queue
->obj
, 0 );
1942 /* get the current message queue status */
1943 DECL_HANDLER(get_queue_status
)
1945 struct msg_queue
*queue
= current
->queue
;
1948 reply
->wake_bits
= queue
->wake_bits
;
1949 reply
->changed_bits
= queue
->changed_bits
;
1950 if (req
->clear
) queue
->changed_bits
= 0;
1952 else reply
->wake_bits
= reply
->changed_bits
= 0;
1956 /* send a message to a thread queue */
1957 DECL_HANDLER(send_message
)
1959 struct message
*msg
;
1960 struct msg_queue
*send_queue
= get_current_queue();
1961 struct msg_queue
*recv_queue
= NULL
;
1962 struct thread
*thread
= NULL
;
1964 if (!(thread
= get_thread_from_id( req
->id
))) return;
1966 if (!(recv_queue
= thread
->queue
))
1968 set_error( STATUS_INVALID_PARAMETER
);
1969 release_object( thread
);
1972 if ((req
->flags
& SEND_MSG_ABORT_IF_HUNG
) && is_queue_hung(recv_queue
))
1974 set_error( STATUS_TIMEOUT
);
1975 release_object( thread
);
1979 if ((msg
= mem_alloc( sizeof(*msg
) )))
1981 msg
->type
= req
->type
;
1982 msg
->win
= get_user_full_handle( req
->win
);
1983 msg
->msg
= req
->msg
;
1984 msg
->wparam
= req
->wparam
;
1985 msg
->lparam
= req
->lparam
;
1986 msg
->time
= get_tick_count();
1989 msg
->data_size
= get_req_data_size();
1991 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
1994 release_object( thread
);
2000 case MSG_OTHER_PROCESS
:
2004 if (!(msg
->result
= alloc_message_result( send_queue
, recv_queue
, msg
, req
->timeout
)))
2006 free_message( msg
);
2011 list_add_tail( &recv_queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
2012 set_queue_bits( recv_queue
, QS_SENDMESSAGE
);
2015 list_add_tail( &recv_queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
2016 set_queue_bits( recv_queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
2018 case MSG_HARDWARE
: /* should use send_hardware_message instead */
2019 case MSG_CALLBACK_RESULT
: /* cannot send this one */
2020 case MSG_HOOK_LL
: /* generated internally */
2022 set_error( STATUS_INVALID_PARAMETER
);
2027 release_object( thread
);
2030 /* send a hardware message to a thread queue */
2031 DECL_HANDLER(send_hardware_message
)
2033 struct thread
*thread
= NULL
;
2034 struct desktop
*desktop
;
2035 struct msg_queue
*sender
= get_current_queue();
2039 if (!(thread
= get_window_thread( req
->win
))) return;
2040 desktop
= (struct desktop
*)grab_object( thread
->queue
->input
->desktop
);
2042 else if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2044 switch (req
->input
.type
)
2047 reply
->wait
= queue_mouse_message( desktop
, req
->win
, &req
->input
, req
->flags
, sender
);
2049 case INPUT_KEYBOARD
:
2050 reply
->wait
= queue_keyboard_message( desktop
, req
->win
, &req
->input
, req
->flags
, sender
);
2052 case INPUT_HARDWARE
:
2053 queue_custom_hardware_message( desktop
, req
->win
, &req
->input
);
2056 set_error( STATUS_INVALID_PARAMETER
);
2058 if (thread
) release_object( thread
);
2059 release_object( desktop
);
2062 /* post a quit message to the current queue */
2063 DECL_HANDLER(post_quit_message
)
2065 struct msg_queue
*queue
= get_current_queue();
2070 queue
->quit_message
= 1;
2071 queue
->exit_code
= req
->exit_code
;
2072 set_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
2075 /* get a message from the current queue */
2076 DECL_HANDLER(get_message
)
2078 struct timer
*timer
;
2080 struct msg_queue
*queue
= get_current_queue();
2081 user_handle_t get_win
= get_user_full_handle( req
->get_win
);
2082 unsigned int filter
= req
->flags
>> 16;
2084 reply
->active_hooks
= get_active_hooks();
2087 queue
->last_get_msg
= current_time
;
2088 if (!filter
) filter
= QS_ALLINPUT
;
2090 /* first check for sent messages */
2091 if ((ptr
= list_head( &queue
->msg_list
[SEND_MESSAGE
] )))
2093 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
2094 receive_message( queue
, msg
, reply
);
2098 /* clear changed bits so we can wait on them if we don't find a message */
2099 if (filter
& QS_POSTMESSAGE
)
2101 queue
->changed_bits
&= ~(QS_POSTMESSAGE
| QS_HOTKEY
| QS_TIMER
);
2102 if (req
->get_first
== 0 && req
->get_last
== ~0U) queue
->changed_bits
&= ~QS_ALLPOSTMESSAGE
;
2104 if (filter
& QS_INPUT
) queue
->changed_bits
&= ~QS_INPUT
;
2105 if (filter
& QS_PAINT
) queue
->changed_bits
&= ~QS_PAINT
;
2107 /* then check for posted messages */
2108 if ((filter
& QS_POSTMESSAGE
) &&
2109 get_posted_message( queue
, get_win
, req
->get_first
, req
->get_last
, req
->flags
, reply
))
2112 /* only check for quit messages if not posted messages pending.
2113 * note: the quit message isn't filtered */
2114 if (get_quit_message( queue
, req
->flags
, reply
))
2117 /* then check for any raw hardware message */
2118 if ((filter
& QS_INPUT
) &&
2119 filter_contains_hw_range( req
->get_first
, req
->get_last
) &&
2120 get_hardware_message( current
, req
->hw_id
, get_win
, req
->get_first
, req
->get_last
, reply
))
2123 /* now check for WM_PAINT */
2124 if ((filter
& QS_PAINT
) &&
2125 queue
->paint_count
&&
2126 check_msg_filter( WM_PAINT
, req
->get_first
, req
->get_last
) &&
2127 (reply
->win
= find_window_to_repaint( get_win
, current
)))
2129 reply
->type
= MSG_POSTED
;
2130 reply
->msg
= WM_PAINT
;
2133 reply
->time
= get_tick_count();
2137 /* now check for timer */
2138 if ((filter
& QS_TIMER
) &&
2139 (timer
= find_expired_timer( queue
, get_win
, req
->get_first
,
2140 req
->get_last
, (req
->flags
& PM_REMOVE
) )))
2142 reply
->type
= MSG_POSTED
;
2143 reply
->win
= timer
->win
;
2144 reply
->msg
= timer
->msg
;
2145 reply
->wparam
= timer
->id
;
2146 reply
->lparam
= timer
->lparam
;
2147 reply
->time
= get_tick_count();
2148 if (!(req
->flags
& PM_NOYIELD
) && current
->process
->idle_event
)
2149 set_event( current
->process
->idle_event
);
2153 if (get_win
== -1 && current
->process
->idle_event
) set_event( current
->process
->idle_event
);
2154 queue
->wake_mask
= req
->wake_mask
;
2155 queue
->changed_mask
= req
->changed_mask
;
2156 set_error( STATUS_PENDING
); /* FIXME */
2160 /* reply to a sent message */
2161 DECL_HANDLER(reply_message
)
2163 if (!current
->queue
) set_error( STATUS_ACCESS_DENIED
);
2164 else if (current
->queue
->recv_result
)
2165 reply_message( current
->queue
, req
->result
, 0, req
->remove
,
2166 get_req_data(), get_req_data_size() );
2170 /* accept the current hardware message */
2171 DECL_HANDLER(accept_hardware_message
)
2174 release_hardware_message( current
->queue
, req
->hw_id
, req
->remove
, req
->new_win
);
2176 set_error( STATUS_ACCESS_DENIED
);
2180 /* retrieve the reply for the last message sent */
2181 DECL_HANDLER(get_message_reply
)
2183 struct message_result
*result
;
2185 struct msg_queue
*queue
= current
->queue
;
2189 set_error( STATUS_PENDING
);
2192 if (!(entry
= list_head( &queue
->send_result
))) return; /* no reply ready */
2194 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
2195 if (result
->replied
|| req
->cancel
)
2197 if (result
->replied
)
2199 reply
->result
= result
->result
;
2200 set_error( result
->error
);
2203 data_size_t data_len
= min( result
->data_size
, get_reply_max_size() );
2204 set_reply_data_ptr( result
->data
, data_len
);
2205 result
->data
= NULL
;
2206 result
->data_size
= 0;
2209 remove_result_from_sender( result
);
2211 entry
= list_head( &queue
->send_result
);
2212 if (!entry
) clear_queue_bits( queue
, QS_SMRESULT
);
2215 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
2216 if (!result
->replied
) clear_queue_bits( queue
, QS_SMRESULT
);
2220 else set_error( STATUS_ACCESS_DENIED
);
2224 /* set a window timer */
2225 DECL_HANDLER(set_win_timer
)
2227 struct timer
*timer
;
2228 struct msg_queue
*queue
;
2229 struct thread
*thread
= NULL
;
2230 user_handle_t win
= 0;
2231 lparam_t id
= req
->id
;
2235 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
2237 set_error( STATUS_INVALID_HANDLE
);
2240 if (thread
->process
!= current
->process
)
2242 release_object( thread
);
2243 set_error( STATUS_ACCESS_DENIED
);
2246 queue
= thread
->queue
;
2247 /* remove it if it existed already */
2248 if ((timer
= find_timer( queue
, win
, req
->msg
, id
))) free_timer( queue
, timer
);
2252 queue
= get_current_queue();
2253 /* look for a timer with this id */
2254 if (id
&& (timer
= find_timer( queue
, 0, req
->msg
, id
)))
2256 /* free and reuse id */
2257 free_timer( queue
, timer
);
2261 /* find a free id for it */
2264 id
= queue
->next_timer_id
;
2265 if (--queue
->next_timer_id
<= 0x100) queue
->next_timer_id
= 0x7fff;
2267 while (find_timer( queue
, 0, req
->msg
, id
));
2271 if ((timer
= set_timer( queue
, req
->rate
)))
2274 timer
->msg
= req
->msg
;
2276 timer
->lparam
= req
->lparam
;
2279 if (thread
) release_object( thread
);
2282 /* kill a window timer */
2283 DECL_HANDLER(kill_win_timer
)
2285 struct timer
*timer
;
2286 struct thread
*thread
;
2287 user_handle_t win
= 0;
2291 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
2293 set_error( STATUS_INVALID_HANDLE
);
2296 if (thread
->process
!= current
->process
)
2298 release_object( thread
);
2299 set_error( STATUS_ACCESS_DENIED
);
2303 else thread
= (struct thread
*)grab_object( current
);
2305 if (thread
->queue
&& (timer
= find_timer( thread
->queue
, win
, req
->msg
, req
->id
)))
2306 free_timer( thread
->queue
, timer
);
2308 set_error( STATUS_INVALID_PARAMETER
);
2310 release_object( thread
);
2314 /* attach (or detach) thread inputs */
2315 DECL_HANDLER(attach_thread_input
)
2317 struct thread
*thread_from
= get_thread_from_id( req
->tid_from
);
2318 struct thread
*thread_to
= get_thread_from_id( req
->tid_to
);
2320 if (!thread_from
|| !thread_to
)
2322 if (thread_from
) release_object( thread_from
);
2323 if (thread_to
) release_object( thread_to
);
2326 if (thread_from
!= thread_to
)
2328 if (req
->attach
) attach_thread_input( thread_from
, thread_to
);
2331 if (thread_from
->queue
&& thread_to
->queue
&&
2332 thread_from
->queue
->input
== thread_to
->queue
->input
)
2333 detach_thread_input( thread_from
);
2335 set_error( STATUS_ACCESS_DENIED
);
2338 else set_error( STATUS_ACCESS_DENIED
);
2339 release_object( thread_from
);
2340 release_object( thread_to
);
2344 /* get thread input data */
2345 DECL_HANDLER(get_thread_input
)
2347 struct thread
*thread
= NULL
;
2348 struct desktop
*desktop
;
2349 struct thread_input
*input
;
2353 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2354 if (!(desktop
= get_thread_desktop( thread
, 0 )))
2356 release_object( thread
);
2359 input
= thread
->queue
? thread
->queue
->input
: NULL
;
2363 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2364 input
= desktop
->foreground_input
; /* get the foreground thread info */
2369 reply
->focus
= input
->focus
;
2370 reply
->capture
= input
->capture
;
2371 reply
->active
= input
->active
;
2372 reply
->menu_owner
= input
->menu_owner
;
2373 reply
->move_size
= input
->move_size
;
2374 reply
->caret
= input
->caret
;
2375 reply
->cursor
= input
->cursor
;
2376 reply
->show_count
= input
->cursor_count
;
2377 reply
->rect
= input
->caret_rect
;
2380 /* foreground window is active window of foreground thread */
2381 reply
->foreground
= desktop
->foreground_input
? desktop
->foreground_input
->active
: 0;
2382 if (thread
) release_object( thread
);
2383 release_object( desktop
);
2387 /* retrieve queue keyboard state for a given thread */
2388 DECL_HANDLER(get_key_state
)
2390 struct thread
*thread
;
2391 struct desktop
*desktop
;
2392 data_size_t size
= min( 256, get_reply_max_size() );
2394 if (!req
->tid
) /* get global async key state */
2396 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2399 reply
->state
= desktop
->keystate
[req
->key
& 0xff];
2400 desktop
->keystate
[req
->key
& 0xff] &= ~0x40;
2402 set_reply_data( desktop
->keystate
, size
);
2403 release_object( desktop
);
2407 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2410 if (req
->key
>= 0) reply
->state
= thread
->queue
->input
->keystate
[req
->key
& 0xff];
2411 set_reply_data( thread
->queue
->input
->keystate
, size
);
2413 release_object( thread
);
2418 /* set queue keyboard state for a given thread */
2419 DECL_HANDLER(set_key_state
)
2421 struct thread
*thread
;
2422 struct desktop
*desktop
;
2423 data_size_t size
= min( 256, get_req_data_size() );
2425 if (!req
->tid
) /* set global async key state */
2427 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2428 memcpy( desktop
->keystate
, get_req_data(), size
);
2429 release_object( desktop
);
2433 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2434 if (thread
->queue
) memcpy( thread
->queue
->input
->keystate
, get_req_data(), size
);
2435 release_object( thread
);
2440 /* set the system foreground window */
2441 DECL_HANDLER(set_foreground_window
)
2443 struct thread
*thread
= NULL
;
2444 struct desktop
*desktop
;
2445 struct msg_queue
*queue
= get_current_queue();
2447 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2448 reply
->previous
= desktop
->foreground_input
? desktop
->foreground_input
->active
: 0;
2449 reply
->send_msg_old
= (reply
->previous
&& desktop
->foreground_input
!= queue
->input
);
2450 reply
->send_msg_new
= FALSE
;
2452 if (is_top_level_window( req
->handle
) &&
2453 ((thread
= get_window_thread( req
->handle
))) &&
2454 (thread
->queue
->input
->desktop
== desktop
))
2456 set_foreground_input( desktop
, thread
->queue
->input
);
2457 reply
->send_msg_new
= (desktop
->foreground_input
!= queue
->input
);
2459 else set_win32_error( ERROR_INVALID_WINDOW_HANDLE
);
2461 if (thread
) release_object( thread
);
2462 release_object( desktop
);
2466 /* set the current thread focus window */
2467 DECL_HANDLER(set_focus_window
)
2469 struct msg_queue
*queue
= get_current_queue();
2471 reply
->previous
= 0;
2472 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2474 reply
->previous
= queue
->input
->focus
;
2475 queue
->input
->focus
= get_user_full_handle( req
->handle
);
2480 /* set the current thread active window */
2481 DECL_HANDLER(set_active_window
)
2483 struct msg_queue
*queue
= get_current_queue();
2485 reply
->previous
= 0;
2486 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2488 if (!req
->handle
|| make_window_active( req
->handle
))
2490 reply
->previous
= queue
->input
->active
;
2491 queue
->input
->active
= get_user_full_handle( req
->handle
);
2493 else set_error( STATUS_INVALID_HANDLE
);
2498 /* set the current thread capture window */
2499 DECL_HANDLER(set_capture_window
)
2501 struct msg_queue
*queue
= get_current_queue();
2503 reply
->previous
= reply
->full_handle
= 0;
2504 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2506 struct thread_input
*input
= queue
->input
;
2508 /* if in menu mode, reject all requests to change focus, except if the menu bit is set */
2509 if (input
->menu_owner
&& !(req
->flags
& CAPTURE_MENU
))
2511 set_error(STATUS_ACCESS_DENIED
);
2514 reply
->previous
= input
->capture
;
2515 input
->capture
= get_user_full_handle( req
->handle
);
2516 input
->menu_owner
= (req
->flags
& CAPTURE_MENU
) ? input
->capture
: 0;
2517 input
->move_size
= (req
->flags
& CAPTURE_MOVESIZE
) ? input
->capture
: 0;
2518 reply
->full_handle
= input
->capture
;
2523 /* Set the current thread caret window */
2524 DECL_HANDLER(set_caret_window
)
2526 struct msg_queue
*queue
= get_current_queue();
2528 reply
->previous
= 0;
2529 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2531 struct thread_input
*input
= queue
->input
;
2533 reply
->previous
= input
->caret
;
2534 reply
->old_rect
= input
->caret_rect
;
2535 reply
->old_hide
= input
->caret_hide
;
2536 reply
->old_state
= input
->caret_state
;
2538 set_caret_window( input
, get_user_full_handle(req
->handle
) );
2539 input
->caret_rect
.right
= input
->caret_rect
.left
+ req
->width
;
2540 input
->caret_rect
.bottom
= input
->caret_rect
.top
+ req
->height
;
2545 /* Set the current thread caret information */
2546 DECL_HANDLER(set_caret_info
)
2548 struct msg_queue
*queue
= get_current_queue();
2549 struct thread_input
*input
;
2552 input
= queue
->input
;
2553 reply
->full_handle
= input
->caret
;
2554 reply
->old_rect
= input
->caret_rect
;
2555 reply
->old_hide
= input
->caret_hide
;
2556 reply
->old_state
= input
->caret_state
;
2558 if (req
->handle
&& get_user_full_handle(req
->handle
) != input
->caret
)
2560 set_error( STATUS_ACCESS_DENIED
);
2563 if (req
->flags
& SET_CARET_POS
)
2565 input
->caret_rect
.right
+= req
->x
- input
->caret_rect
.left
;
2566 input
->caret_rect
.bottom
+= req
->y
- input
->caret_rect
.top
;
2567 input
->caret_rect
.left
= req
->x
;
2568 input
->caret_rect
.top
= req
->y
;
2570 if (req
->flags
& SET_CARET_HIDE
)
2572 input
->caret_hide
+= req
->hide
;
2573 if (input
->caret_hide
< 0) input
->caret_hide
= 0;
2575 if (req
->flags
& SET_CARET_STATE
)
2577 if (req
->state
== -1) input
->caret_state
= !input
->caret_state
;
2578 else input
->caret_state
= !!req
->state
;
2583 /* get the time of the last input event */
2584 DECL_HANDLER(get_last_input_time
)
2586 reply
->time
= last_input_time
;
2589 /* set/get the current cursor */
2590 DECL_HANDLER(set_cursor
)
2592 struct msg_queue
*queue
= get_current_queue();
2593 struct thread_input
*input
;
2596 input
= queue
->input
;
2598 reply
->prev_handle
= input
->cursor
;
2599 reply
->prev_count
= input
->cursor_count
;
2601 if (req
->flags
& SET_CURSOR_HANDLE
)
2603 if (req
->handle
&& !get_user_object( req
->handle
, USER_CLIENT
))
2605 set_win32_error( ERROR_INVALID_CURSOR_HANDLE
);
2608 input
->cursor
= req
->handle
;
2610 if (req
->flags
& SET_CURSOR_COUNT
)
2612 queue
->cursor_count
+= req
->show_count
;
2613 input
->cursor_count
+= req
->show_count
;
2615 if (req
->flags
& SET_CURSOR_POS
)
2617 set_cursor_pos( input
->desktop
, req
->x
, req
->y
);
2619 if (req
->flags
& SET_CURSOR_CLIP
)
2621 rectangle_t top_rect
;
2622 get_top_window_rectangle( input
->desktop
, &top_rect
);
2623 if (!intersect_rect( &input
->desktop
->cursor_clip
, &top_rect
, &req
->clip
))
2624 input
->desktop
->cursor_clip
= top_rect
;
2627 reply
->new_x
= input
->desktop
->cursor_x
;
2628 reply
->new_y
= input
->desktop
->cursor_y
;
2629 reply
->new_clip
= input
->desktop
->cursor_clip
;