1 The Wine development release 1.6-rc3 is now available.
3 What's new in this release (see below for details):
4 - Bug fixes only, we are in code freeze.
6 The source is available from the following locations:
8 http://prdownloads.sourceforge.net/wine/wine-1.6-rc3.tar.bz2
9 http://mirrors.ibiblio.org/wine/source/1.6/wine-1.6-rc3.tar.bz2
11 Binary packages for various distributions will be available from:
13 http://www.winehq.org/download
15 You will find documentation on http://www.winehq.org/documentation
17 You can also get the current source directly from the git
18 repository. Check http://www.winehq.org/git for details.
20 Wine is available thanks to the work of many people. See the file
21 AUTHORS in the distribution for the complete list.
23 ----------------------------------------------------------------
25 Bugs fixed in 1.6-rc3 (total 30):
27 18355 Evochron Legends doesn't start
28 19149 GTA2 hangs up after some time
29 19938 GuitarPro: Prints empty tabs
30 21238 Stranded II: Bitmap loading errors
31 21749 Sierra watcher 3g crashes
32 23119 Crystal Disk Mark 3.0 crashes
33 23499 Opti Drive Control crashes at startup if a user has no access to the drive
34 25346 JASC PSP 8 fails to install
35 27628 Pride of Nations Demo / builtin d3dx9_36: 'Failed loading thumbnail game region textures' (purist)
36 28078 1914 Shells of Fury: text rendering issue
37 28128 Sacred Underworld 2.28 requires MouseWarpOverride=false
38 28219 Multiple installers misbehave due to unresolved _BrowseProperty (TargetPath/SelectionPath property handling) (Guitar Hero World Tour, BioEdit)
39 29052 Incorrect handling of lit vertices causes models to render black in The Longest Journey
40 30019 The Chosen (Well of Souls) demo - terrible performance in mid-game
41 30935 Regression: TextPad toolbar icons black
42 31009 MS Paint does not open png and jpeg files any more
43 31616 Touhou Kaikeidou ~ Marine Benefit runs at 3FPS instead of 60 and stops responding after Character Selection
44 32911 Adobe FrameMaker 8 installer aborts with compressed file extraction error
45 33210 Disabled buttons text is mirrored when using RTL layout
46 33212 Menu font no longer changes with DPI setting
47 33338 Oxford English Dictionary crashes on start
48 33467 Cannot bring Mac application in front of a Wine application in full screen mode
49 33496 pylotro - LOTRO doesn't shows after successful login
50 33555 Peachtree Quantum 2010 Accountant Edition post-install COM inproc server registration hangs on PEB lock (process exit)
51 33682 ACT! 6 cannot start under Wine 1.5.31
52 33786 System.InvalidCastException when launching map in Dungeons
53 33800 Naver LINE crashes after login
54 33821 Command and Conquer Generals fails to install
55 33824 Guitar Pro 5: Some fonts become very small
56 33843 Dungeon Siege: In full screen mouse moves screen
58 ----------------------------------------------------------------
60 Changes since 1.6-rc2:
62 Alexandre Julliard (17):
63 widl: Avoid short printf formats with int variables.
64 user.exe: Always pass a resource size to CreateIconFromResourceEx16.
65 inetcomm: Only set the command type when the command expects a reply.
66 windowscodecs/tests: Pass the correct constant to IWICImagingFactory_CreateBitmapFromHBITMAP.
67 user32: Check the correct id for the close button when setting the font.
68 user32: Make the default non-client metrics scalable with the resolution.
69 user32: Center the icon in the caption bar.
70 user32: Use the current DC layout in DrawState when drawing to an intermediate bitmap.
71 winefile: Avoid abbreviations in column names.
72 Use the official Microsoft definitions for Gaelic languages.
73 make_unicode: Cache files under their full path name to avoid conflicts.
74 gdi32: Improve font name localization by not requiring a strict language match.
75 gdi32: Add support for loading name strings in Macintosh format.
76 gdi32: Add support for loading name strings in Apple Unicode format.
77 gdi32: Put vertical font families after their horizontal counterpart in the font list.
78 winemac.drv: Don't register IME classes before the dll is initialized.
79 po: Remove obsolete msgids from Dutch translation.
81 Alistair Leslie-Hughes (3):
82 oledb32: Properties aren't case sensitive.
83 wine.inf: Install msdaps.dll into the correct directory.
84 oledb32: Add more database tests.
87 include: Check for getopt_long_only instead of getopt_long.
88 wineoss.drv: Don't use autoheader styled define.
89 winemaker: Use utf-8 for stdout.
90 dinput: Don't use autoheader styled define.
91 ws2_32: Don't use autoheader styled define.
94 ole32: Do not fail if partial blocks are read.
95 gdi32/tests: Add a test case for vertical fonts enumeration order.
98 po: Update Lithuanian translation.
100 Bernhard Übelacker (1):
101 winedbg: Call DebugActiveProcessStop when detaching.
104 po: Update Brazilian Portuguese translation.
105 po: Update Brazilian Portuguese translation.
106 po: Update Brazilian Portuguese translation.
109 po: Update Simplified Chinese translation.
111 Dmitry Timoshkov (7):
112 comctl32: Use default GUI font as a fallback instead of a (non-existent) Arial.
113 gdi32/tests: Skip the bitmap font max width test on not 96 dpi resolutions.
114 gdi32/tests: Add a test for default font height scaling with screen resolution changes.
115 gdi32: Scale default GUI fonts to match screen resolution changes.
116 gdi32: ExtSelectClipRgn(hdc, 0, RGN_DIFF) is supposed to fail.
117 comctl32: Fix broken logic for retrieving default font properties.
118 gdiplus: get_font_hfont() should ask gdi32 to match font height against the character height instead of cell height.
120 Frédéric Delanoy (2):
121 loader: Remove copy-paste error in BUGS section of wine manpage.
122 loader: Update French translation of wine manpage.
125 wbemprox/tests: Mark a test result as broken.
126 msi/tests: Avoid test failures caused by broken MsiGetFileVersionA.
127 msi: Restrict the match on files from cabinets to the disk ID.
128 wintrust/tests: Replace the self-signed certificate with one that expires in ten years.
131 wined3d: Avoid the position_float4() fixup if the vertex pipe can handle pre-transformed vertices itself.
134 dwmapi.h: Added some missing declarations.
135 dwmapi: Added DwmGetCompositionTimingInfo stub.
138 po: Update German translation.
141 po: Update Czech translation.
144 winemac: Don't bring disabled or no-activate windows forward when clicked.
145 winemac: Don't give windows focus on click if the click was sent to Wine.
146 winemac: Cope with apps which return multiple DROPEFFECTs from IDropTarget::DragEnter() and DragOver().
147 winemac: Don't complain that WM_MACDRV_ACTIVATE_ON_FOLLOWING_FOCUS is unrecognized.
148 winemac: Also activate if a window is ordered front shortly after tray icon clicked.
149 winemac: Forcibly release mouse capture for clicks in Mac menu bar or app deactivation.
150 winemac: Fix off-by-one errors when indexing into pixel_formats array with 1-based pixel format number.
151 winemac: Avoid overdriving single-buffered GL if possible; the system throttles us.
154 po: Update Swedish translation.
157 wbemprox: Add missing FindClose() (Coverity).
158 wbemprox: Fixed leaking dirstack (Coverity).
161 wined3d: Fix NP2 surface repacking in surface_download_data.
162 d3d9/tests: Reset texture 0 to NULL at the end of texop_test().
163 d3d9/tests: Skip unbound_sampler_test if cube or volume textures aren't supported.
166 po: Update Russian translation.
169 po: Update Czech translation.
172 msvcrt: Don't call invalid parameter handler when string to be tokenized and context are not set in mbstok.
173 msvcrt: Add some _mbstok tests.
174 msvcrt: Don't forward memchr to ntdll.
177 d3dx9: Apply rotationcenter only when a rotation is done.
180 po: Update Dutch translation.
182 Stefan Dösinger (11):
183 wined3d: Pass fogstart==fogend to GL in fog table mode.
184 wined3d: Work around broken FFP fog with ARB shaders.
185 d3d9/tests: Add a test for fog_start == fog_end.
186 d3d8/tests: Add a test for fog_start == fog_end.
187 ddraw/tests: Add a test for fog_start == fog_end.
188 ddraw: SPECULARENABLE defaults to true in IDirect3DDevice2.
189 ddraw: Send device2_Draw* through device3_Draw*.
190 ddraw: Device2 and Device3 do not have a lighting render state.
191 ddraw/tests: Test lighting control in different interface versions.
192 ddraw/tests: Get rid of D3DRENDERSTATE_LIGHTING hacks in ddraw4.c.
193 wined3d: Fix the TMP_COLOR optimization with custom fog.
196 msvcp100/tests: Fix dynamically loaded functions for platform arm.
199 po: Update Chinese (Taiwan) translation.
200 po: Update Chinese (Taiwan) translation.