2 * IDirect3DSwapChain8 implementation
4 * Copyright 2005 Oliver Stieber
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "d3d8_private.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d8
);
26 static inline struct d3d8_swapchain
*impl_from_IDirect3DSwapChain8(IDirect3DSwapChain8
*iface
)
28 return CONTAINING_RECORD(iface
, struct d3d8_swapchain
, IDirect3DSwapChain8_iface
);
31 static HRESULT WINAPI
d3d8_swapchain_QueryInterface(IDirect3DSwapChain8
*iface
, REFIID riid
, void **out
)
33 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
35 if (IsEqualGUID(riid
, &IID_IDirect3DSwapChain8
)
36 || IsEqualGUID(riid
, &IID_IUnknown
))
38 IDirect3DSwapChain8_AddRef(iface
);
43 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
49 static ULONG WINAPI
d3d8_swapchain_AddRef(IDirect3DSwapChain8
*iface
)
51 struct d3d8_swapchain
*swapchain
= impl_from_IDirect3DSwapChain8(iface
);
52 ULONG ref
= InterlockedIncrement(&swapchain
->refcount
);
54 TRACE("%p increasing refcount to %u.\n", iface
, ref
);
58 if (swapchain
->parent_device
)
59 IDirect3DDevice8_AddRef(swapchain
->parent_device
);
61 wined3d_swapchain_incref(swapchain
->wined3d_swapchain
);
62 wined3d_mutex_unlock();
68 static ULONG WINAPI
d3d8_swapchain_Release(IDirect3DSwapChain8
*iface
)
70 struct d3d8_swapchain
*swapchain
= impl_from_IDirect3DSwapChain8(iface
);
71 ULONG ref
= InterlockedDecrement(&swapchain
->refcount
);
73 TRACE("%p decreasing refcount to %u.\n", iface
, ref
);
77 IDirect3DDevice8
*parent_device
= swapchain
->parent_device
;
80 wined3d_swapchain_decref(swapchain
->wined3d_swapchain
);
81 wined3d_mutex_unlock();
84 IDirect3DDevice8_Release(parent_device
);
89 static HRESULT WINAPI DECLSPEC_HOTPATCH
d3d8_swapchain_Present(IDirect3DSwapChain8
*iface
,
90 const RECT
*src_rect
, const RECT
*dst_rect
, HWND dst_window_override
,
91 const RGNDATA
*dirty_region
)
93 struct d3d8_swapchain
*swapchain
= impl_from_IDirect3DSwapChain8(iface
);
94 struct d3d8_device
*device
= impl_from_IDirect3DDevice8(swapchain
->parent_device
);
97 TRACE("iface %p, src_rect %s, dst_rect %s, dst_window_override %p, dirty_region %p.\n",
98 iface
, wine_dbgstr_rect(src_rect
), wine_dbgstr_rect(dst_rect
), dst_window_override
, dirty_region
);
100 if (device
->device_state
!= D3D8_DEVICE_STATE_OK
)
101 return D3DERR_DEVICELOST
;
104 FIXME("Ignoring dirty_region %p.\n", dirty_region
);
106 wined3d_mutex_lock();
107 hr
= wined3d_swapchain_present(swapchain
->wined3d_swapchain
,
108 src_rect
, dst_rect
, dst_window_override
, 0);
109 wined3d_mutex_unlock();
114 static HRESULT WINAPI
d3d8_swapchain_GetBackBuffer(IDirect3DSwapChain8
*iface
,
115 UINT backbuffer_idx
, D3DBACKBUFFER_TYPE backbuffer_type
, IDirect3DSurface8
**backbuffer
)
117 struct d3d8_swapchain
*swapchain
= impl_from_IDirect3DSwapChain8(iface
);
118 struct wined3d_texture
*wined3d_texture
;
119 struct d3d8_surface
*surface_impl
;
122 TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
123 iface
, backbuffer_idx
, backbuffer_type
, backbuffer
);
125 /* backbuffer_type is ignored by native. */
129 WARN("The output pointer is NULL, returning D3DERR_INVALIDCALL.\n");
130 return D3DERR_INVALIDCALL
;
133 wined3d_mutex_lock();
134 if ((wined3d_texture
= wined3d_swapchain_get_back_buffer(swapchain
->wined3d_swapchain
, backbuffer_idx
)))
136 surface_impl
= wined3d_texture_get_sub_resource_parent(wined3d_texture
, 0);
137 *backbuffer
= &surface_impl
->IDirect3DSurface8_iface
;
138 IDirect3DSurface8_AddRef(*backbuffer
);
142 /* Do not set *backbuffer = NULL, see tests/device.c, test_swapchain(). */
143 hr
= D3DERR_INVALIDCALL
;
145 wined3d_mutex_unlock();
150 static const IDirect3DSwapChain8Vtbl d3d8_swapchain_vtbl
=
152 d3d8_swapchain_QueryInterface
,
153 d3d8_swapchain_AddRef
,
154 d3d8_swapchain_Release
,
155 d3d8_swapchain_Present
,
156 d3d8_swapchain_GetBackBuffer
159 static void STDMETHODCALLTYPE
d3d8_swapchain_wined3d_object_released(void *parent
)
161 HeapFree(GetProcessHeap(), 0, parent
);
164 static const struct wined3d_parent_ops d3d8_swapchain_wined3d_parent_ops
=
166 d3d8_swapchain_wined3d_object_released
,
169 static HRESULT
swapchain_init(struct d3d8_swapchain
*swapchain
, struct d3d8_device
*device
,
170 struct wined3d_swapchain_desc
*desc
)
174 swapchain
->refcount
= 1;
175 swapchain
->IDirect3DSwapChain8_iface
.lpVtbl
= &d3d8_swapchain_vtbl
;
177 wined3d_mutex_lock();
178 hr
= wined3d_swapchain_create(device
->wined3d_device
, desc
, swapchain
,
179 &d3d8_swapchain_wined3d_parent_ops
, &swapchain
->wined3d_swapchain
);
180 wined3d_mutex_unlock();
184 WARN("Failed to create wined3d swapchain, hr %#x.\n", hr
);
188 swapchain
->parent_device
= &device
->IDirect3DDevice8_iface
;
189 IDirect3DDevice8_AddRef(swapchain
->parent_device
);
194 HRESULT
d3d8_swapchain_create(struct d3d8_device
*device
, struct wined3d_swapchain_desc
*desc
,
195 struct d3d8_swapchain
**swapchain
)
197 struct d3d8_swapchain
*object
;
200 if (!(object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
))))
201 return E_OUTOFMEMORY
;
203 if (FAILED(hr
= swapchain_init(object
, device
, desc
)))
205 WARN("Failed to initialize swapchain, hr %#x.\n", hr
);
206 HeapFree(GetProcessHeap(), 0, object
);
210 TRACE("Created swapchain %p.\n", object
);