2 * IDirect3DSwapChain9 implementation
4 * Copyright 2002-2003 Jason Edmeades
6 * Copyright 2005 Oliver Stieber
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "d3d9_private.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(d3d9
);
28 static inline struct d3d9_swapchain
*impl_from_IDirect3DSwapChain9Ex(IDirect3DSwapChain9Ex
*iface
)
30 return CONTAINING_RECORD(iface
, struct d3d9_swapchain
, IDirect3DSwapChain9Ex_iface
);
33 static HRESULT WINAPI
d3d9_swapchain_QueryInterface(IDirect3DSwapChain9Ex
*iface
, REFIID riid
, void **out
)
35 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
37 if (IsEqualGUID(riid
, &IID_IDirect3DSwapChain9
)
38 || IsEqualGUID(riid
, &IID_IUnknown
))
40 IDirect3DSwapChain9Ex_AddRef(iface
);
45 if (IsEqualGUID(riid
, &IID_IDirect3DSwapChain9Ex
))
47 struct d3d9_swapchain
*swapchain
= impl_from_IDirect3DSwapChain9Ex(iface
);
48 struct d3d9_device
*device
= impl_from_IDirect3DDevice9Ex(swapchain
->parent_device
);
50 /* Find out if the creating d3d9 interface was created with Direct3DCreate9Ex.
51 * It doesn't matter with which function the device was created. */
52 if (!device
->d3d_parent
->extended
)
54 WARN("IDirect3D9 instance wasn't created with CreateDirect3D9Ex, returning E_NOINTERFACE.\n");
59 IDirect3DSwapChain9Ex_AddRef(iface
);
64 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
70 static ULONG WINAPI
d3d9_swapchain_AddRef(IDirect3DSwapChain9Ex
*iface
)
72 struct d3d9_swapchain
*swapchain
= impl_from_IDirect3DSwapChain9Ex(iface
);
73 ULONG refcount
= InterlockedIncrement(&swapchain
->refcount
);
75 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
79 if (swapchain
->parent_device
)
80 IDirect3DDevice9Ex_AddRef(swapchain
->parent_device
);
83 wined3d_swapchain_incref(swapchain
->wined3d_swapchain
);
84 wined3d_mutex_unlock();
90 static ULONG WINAPI
d3d9_swapchain_Release(IDirect3DSwapChain9Ex
*iface
)
92 struct d3d9_swapchain
*swapchain
= impl_from_IDirect3DSwapChain9Ex(iface
);
93 ULONG refcount
= InterlockedDecrement(&swapchain
->refcount
);
95 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
99 IDirect3DDevice9Ex
*parent_device
= swapchain
->parent_device
;
101 wined3d_mutex_lock();
102 wined3d_swapchain_decref(swapchain
->wined3d_swapchain
);
103 wined3d_mutex_unlock();
105 /* Release the device last, as it may cause the device to be destroyed. */
107 IDirect3DDevice9Ex_Release(parent_device
);
113 static HRESULT WINAPI DECLSPEC_HOTPATCH
d3d9_swapchain_Present(IDirect3DSwapChain9Ex
*iface
,
114 const RECT
*src_rect
, const RECT
*dst_rect
, HWND dst_window_override
,
115 const RGNDATA
*dirty_region
, DWORD flags
)
117 struct d3d9_swapchain
*swapchain
= impl_from_IDirect3DSwapChain9Ex(iface
);
118 struct d3d9_device
*device
= impl_from_IDirect3DDevice9Ex(swapchain
->parent_device
);
121 TRACE("iface %p, src_rect %s, dst_rect %s, dst_window_override %p, dirty_region %p, flags %#x.\n",
122 iface
, wine_dbgstr_rect(src_rect
), wine_dbgstr_rect(dst_rect
),
123 dst_window_override
, dirty_region
, flags
);
125 if (device
->device_state
!= D3D9_DEVICE_STATE_OK
)
126 return device
->d3d_parent
->extended
? S_PRESENT_OCCLUDED
: D3DERR_DEVICELOST
;
128 wined3d_mutex_lock();
129 hr
= wined3d_swapchain_present(swapchain
->wined3d_swapchain
, src_rect
,
130 dst_rect
, dst_window_override
, dirty_region
, flags
);
131 wined3d_mutex_unlock();
136 static HRESULT WINAPI
d3d9_swapchain_GetFrontBufferData(IDirect3DSwapChain9Ex
*iface
, IDirect3DSurface9
*surface
)
138 struct d3d9_swapchain
*swapchain
= impl_from_IDirect3DSwapChain9Ex(iface
);
139 struct d3d9_surface
*dst
= unsafe_impl_from_IDirect3DSurface9(surface
);
142 TRACE("iface %p, surface %p.\n", iface
, surface
);
144 wined3d_mutex_lock();
145 hr
= wined3d_swapchain_get_front_buffer_data(swapchain
->wined3d_swapchain
, dst
->wined3d_texture
, dst
->sub_resource_idx
);
146 wined3d_mutex_unlock();
151 static HRESULT WINAPI
d3d9_swapchain_GetBackBuffer(IDirect3DSwapChain9Ex
*iface
,
152 UINT backbuffer_idx
, D3DBACKBUFFER_TYPE backbuffer_type
, IDirect3DSurface9
**backbuffer
)
154 struct d3d9_swapchain
*swapchain
= impl_from_IDirect3DSwapChain9Ex(iface
);
155 struct wined3d_texture
*wined3d_texture
;
156 struct d3d9_surface
*surface_impl
;
159 TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
160 iface
, backbuffer_idx
, backbuffer_type
, backbuffer
);
162 /* backbuffer_type is ignored by native. */
166 WARN("The output pointer is NULL, returning D3DERR_INVALIDCALL.\n");
167 return D3DERR_INVALIDCALL
;
170 wined3d_mutex_lock();
171 if ((wined3d_texture
= wined3d_swapchain_get_back_buffer(swapchain
->wined3d_swapchain
, backbuffer_idx
)))
173 surface_impl
= wined3d_texture_get_sub_resource_parent(wined3d_texture
, 0);
174 *backbuffer
= &surface_impl
->IDirect3DSurface9_iface
;
175 IDirect3DSurface9_AddRef(*backbuffer
);
179 /* Do not set *backbuffer = NULL, see tests/device.c, test_swapchain(). */
180 hr
= D3DERR_INVALIDCALL
;
182 wined3d_mutex_unlock();
187 static HRESULT WINAPI
d3d9_swapchain_GetRasterStatus(IDirect3DSwapChain9Ex
*iface
, D3DRASTER_STATUS
*raster_status
)
189 struct d3d9_swapchain
*swapchain
= impl_from_IDirect3DSwapChain9Ex(iface
);
192 TRACE("iface %p, raster_status %p.\n", iface
, raster_status
);
194 wined3d_mutex_lock();
195 hr
= wined3d_swapchain_get_raster_status(swapchain
->wined3d_swapchain
,
196 (struct wined3d_raster_status
*)raster_status
);
197 wined3d_mutex_unlock();
202 static HRESULT WINAPI
d3d9_swapchain_GetDisplayMode(IDirect3DSwapChain9Ex
*iface
, D3DDISPLAYMODE
*mode
)
204 struct d3d9_swapchain
*swapchain
= impl_from_IDirect3DSwapChain9Ex(iface
);
205 struct wined3d_display_mode wined3d_mode
;
208 TRACE("iface %p, mode %p.\n", iface
, mode
);
210 wined3d_mutex_lock();
211 hr
= wined3d_swapchain_get_display_mode(swapchain
->wined3d_swapchain
, &wined3d_mode
, NULL
);
212 wined3d_mutex_unlock();
216 mode
->Width
= wined3d_mode
.width
;
217 mode
->Height
= wined3d_mode
.height
;
218 mode
->RefreshRate
= wined3d_mode
.refresh_rate
;
219 mode
->Format
= d3dformat_from_wined3dformat(wined3d_mode
.format_id
);
225 static HRESULT WINAPI
d3d9_swapchain_GetDevice(IDirect3DSwapChain9Ex
*iface
, IDirect3DDevice9
**device
)
227 struct d3d9_swapchain
*swapchain
= impl_from_IDirect3DSwapChain9Ex(iface
);
229 TRACE("iface %p, device %p.\n", iface
, device
);
231 *device
= (IDirect3DDevice9
*)swapchain
->parent_device
;
232 IDirect3DDevice9_AddRef(*device
);
234 TRACE("Returning device %p.\n", *device
);
239 static HRESULT WINAPI
d3d9_swapchain_GetPresentParameters(IDirect3DSwapChain9Ex
*iface
,
240 D3DPRESENT_PARAMETERS
*parameters
)
242 struct d3d9_swapchain
*swapchain
= impl_from_IDirect3DSwapChain9Ex(iface
);
243 struct wined3d_swapchain_desc desc
;
245 TRACE("iface %p, parameters %p.\n", iface
, parameters
);
247 wined3d_mutex_lock();
248 wined3d_swapchain_get_desc(swapchain
->wined3d_swapchain
, &desc
);
249 wined3d_mutex_unlock();
250 present_parameters_from_wined3d_swapchain_desc(parameters
, &desc
);
255 static HRESULT WINAPI
d3d9_swapchain_GetLastPresentCount(IDirect3DSwapChain9Ex
*iface
,
256 UINT
*last_present_count
)
258 FIXME("iface %p, last_present_count %p, stub!\n", iface
, last_present_count
);
260 if (last_present_count
)
261 *last_present_count
= 0;
266 static HRESULT WINAPI
d3d9_swapchain_GetPresentStatistics(IDirect3DSwapChain9Ex
*iface
,
267 D3DPRESENTSTATS
*present_stats
)
269 FIXME("iface %p, present_stats %p, stub!\n", iface
, present_stats
);
272 memset(present_stats
, 0, sizeof(*present_stats
));
277 static HRESULT WINAPI
d3d9_swapchain_GetDisplayModeEx(IDirect3DSwapChain9Ex
*iface
,
278 D3DDISPLAYMODEEX
*mode
, D3DDISPLAYROTATION
*rotation
)
280 struct d3d9_swapchain
*swapchain
= impl_from_IDirect3DSwapChain9Ex(iface
);
281 struct wined3d_display_mode wined3d_mode
;
284 TRACE("iface %p, mode %p, rotation %p.\n", iface
, mode
, rotation
);
286 if (mode
->Size
!= sizeof(*mode
))
287 return D3DERR_INVALIDCALL
;
289 wined3d_mutex_lock();
290 hr
= wined3d_swapchain_get_display_mode(swapchain
->wined3d_swapchain
, &wined3d_mode
,
291 (enum wined3d_display_rotation
*)rotation
);
292 wined3d_mutex_unlock();
296 mode
->Width
= wined3d_mode
.width
;
297 mode
->Height
= wined3d_mode
.height
;
298 mode
->RefreshRate
= wined3d_mode
.refresh_rate
;
299 mode
->Format
= d3dformat_from_wined3dformat(wined3d_mode
.format_id
);
300 mode
->ScanLineOrdering
= wined3d_mode
.scanline_ordering
;
306 static const struct IDirect3DSwapChain9ExVtbl d3d9_swapchain_vtbl
=
309 d3d9_swapchain_QueryInterface
,
310 d3d9_swapchain_AddRef
,
311 d3d9_swapchain_Release
,
312 /* IDirect3DSwapChain9 */
313 d3d9_swapchain_Present
,
314 d3d9_swapchain_GetFrontBufferData
,
315 d3d9_swapchain_GetBackBuffer
,
316 d3d9_swapchain_GetRasterStatus
,
317 d3d9_swapchain_GetDisplayMode
,
318 d3d9_swapchain_GetDevice
,
319 d3d9_swapchain_GetPresentParameters
,
320 /* IDirect3DSwapChain9Ex */
321 d3d9_swapchain_GetLastPresentCount
,
322 d3d9_swapchain_GetPresentStatistics
,
323 d3d9_swapchain_GetDisplayModeEx
326 static void STDMETHODCALLTYPE
d3d9_swapchain_wined3d_object_released(void *parent
)
328 HeapFree(GetProcessHeap(), 0, parent
);
331 static const struct wined3d_parent_ops d3d9_swapchain_wined3d_parent_ops
=
333 d3d9_swapchain_wined3d_object_released
,
336 static HRESULT
swapchain_init(struct d3d9_swapchain
*swapchain
, struct d3d9_device
*device
,
337 struct wined3d_swapchain_desc
*desc
)
341 swapchain
->refcount
= 1;
342 swapchain
->IDirect3DSwapChain9Ex_iface
.lpVtbl
= &d3d9_swapchain_vtbl
;
344 wined3d_mutex_lock();
345 hr
= wined3d_swapchain_create(device
->wined3d_device
, desc
, swapchain
,
346 &d3d9_swapchain_wined3d_parent_ops
, &swapchain
->wined3d_swapchain
);
347 wined3d_mutex_unlock();
351 WARN("Failed to create wined3d swapchain, hr %#x.\n", hr
);
355 swapchain
->parent_device
= &device
->IDirect3DDevice9Ex_iface
;
356 IDirect3DDevice9Ex_AddRef(swapchain
->parent_device
);
361 HRESULT
d3d9_swapchain_create(struct d3d9_device
*device
, struct wined3d_swapchain_desc
*desc
,
362 struct d3d9_swapchain
**swapchain
)
364 struct d3d9_swapchain
*object
;
367 if (!(object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
))))
368 return E_OUTOFMEMORY
;
370 if (FAILED(hr
= swapchain_init(object
, device
, desc
)))
372 WARN("Failed to initialize swapchain, hr %#x.\n", hr
);
373 HeapFree(GetProcessHeap(), 0, object
);
377 TRACE("Created swapchain %p.\n", object
);