2 * IDirect3DTexture9 implementation
4 * Copyright 2002-2005 Jason Edmeades
5 * Copyright 2002-2005 Raphael Junqueira
6 * Copyright 2005 Oliver Stieber
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "d3d9_private.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(d3d9
);
28 /* IDirect3DTexture9 IUnknown parts follow: */
29 static HRESULT WINAPI
IDirect3DTexture9Impl_QueryInterface(LPDIRECT3DTEXTURE9 iface
, REFIID riid
, LPVOID
* ppobj
) {
30 IDirect3DTexture9Impl
*This
= (IDirect3DTexture9Impl
*)iface
;
32 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), ppobj
);
34 if (IsEqualGUID(riid
, &IID_IUnknown
)
35 || IsEqualGUID(riid
, &IID_IDirect3DResource9
)
36 || IsEqualGUID(riid
, &IID_IDirect3DBaseTexture9
)
37 || IsEqualGUID(riid
, &IID_IDirect3DTexture9
)) {
38 IDirect3DTexture9_AddRef(iface
);
43 WARN("(%p)->(%s,%p) not found\n", This
, debugstr_guid(riid
), ppobj
);
48 static ULONG WINAPI
IDirect3DTexture9Impl_AddRef(LPDIRECT3DTEXTURE9 iface
) {
49 IDirect3DTexture9Impl
*This
= (IDirect3DTexture9Impl
*)iface
;
50 ULONG ref
= InterlockedIncrement(&This
->ref
);
52 TRACE("%p increasing refcount to %u.\n", iface
, ref
);
56 IDirect3DDevice9Ex_AddRef(This
->parentDevice
);
58 IWineD3DTexture_AddRef(This
->wineD3DTexture
);
59 wined3d_mutex_unlock();
65 static ULONG WINAPI
IDirect3DTexture9Impl_Release(LPDIRECT3DTEXTURE9 iface
) {
66 IDirect3DTexture9Impl
*This
= (IDirect3DTexture9Impl
*)iface
;
67 ULONG ref
= InterlockedDecrement(&This
->ref
);
69 TRACE("%p decreasing refcount to %u.\n", iface
, ref
);
72 IDirect3DDevice9Ex
*parentDevice
= This
->parentDevice
;
75 IWineD3DTexture_Release(This
->wineD3DTexture
);
76 wined3d_mutex_unlock();
78 /* Release the device last, as it may cause the device to be destroyed. */
79 IDirect3DDevice9Ex_Release(parentDevice
);
84 /* IDirect3DTexture9 IDirect3DResource9 Interface follow: */
85 static HRESULT WINAPI
IDirect3DTexture9Impl_GetDevice(IDirect3DTexture9
*iface
, IDirect3DDevice9
**device
)
87 IDirect3DTexture9Impl
*This
= (IDirect3DTexture9Impl
*)iface
;
89 TRACE("iface %p, device %p.\n", iface
, device
);
91 *device
= (IDirect3DDevice9
*)This
->parentDevice
;
92 IDirect3DDevice9_AddRef(*device
);
94 TRACE("Returning device %p.\n", *device
);
99 static HRESULT WINAPI
IDirect3DTexture9Impl_SetPrivateData(LPDIRECT3DTEXTURE9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
) {
100 IDirect3DTexture9Impl
*This
= (IDirect3DTexture9Impl
*)iface
;
103 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
104 iface
, debugstr_guid(refguid
), pData
, SizeOfData
, Flags
);
106 wined3d_mutex_lock();
107 hr
= IWineD3DTexture_SetPrivateData(This
->wineD3DTexture
, refguid
, pData
, SizeOfData
, Flags
);
108 wined3d_mutex_unlock();
113 static HRESULT WINAPI
IDirect3DTexture9Impl_GetPrivateData(LPDIRECT3DTEXTURE9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
) {
114 IDirect3DTexture9Impl
*This
= (IDirect3DTexture9Impl
*)iface
;
117 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
118 iface
, debugstr_guid(refguid
), pData
, pSizeOfData
);
120 wined3d_mutex_lock();
121 hr
= IWineD3DTexture_GetPrivateData(This
->wineD3DTexture
, refguid
, pData
, pSizeOfData
);
122 wined3d_mutex_unlock();
127 static HRESULT WINAPI
IDirect3DTexture9Impl_FreePrivateData(LPDIRECT3DTEXTURE9 iface
, REFGUID refguid
) {
128 IDirect3DTexture9Impl
*This
= (IDirect3DTexture9Impl
*)iface
;
131 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(refguid
));
133 wined3d_mutex_lock();
134 hr
= IWineD3DTexture_FreePrivateData(This
->wineD3DTexture
, refguid
);
135 wined3d_mutex_unlock();
140 static DWORD WINAPI
IDirect3DTexture9Impl_SetPriority(LPDIRECT3DTEXTURE9 iface
, DWORD PriorityNew
) {
141 IDirect3DTexture9Impl
*This
= (IDirect3DTexture9Impl
*)iface
;
144 TRACE("iface %p, priority %u.\n", iface
, PriorityNew
);
146 wined3d_mutex_lock();
147 ret
= IWineD3DTexture_SetPriority(This
->wineD3DTexture
, PriorityNew
);
148 wined3d_mutex_unlock();
153 static DWORD WINAPI
IDirect3DTexture9Impl_GetPriority(LPDIRECT3DTEXTURE9 iface
) {
154 IDirect3DTexture9Impl
*This
= (IDirect3DTexture9Impl
*)iface
;
157 TRACE("iface %p.\n", iface
);
159 wined3d_mutex_lock();
160 ret
= IWineD3DTexture_GetPriority(This
->wineD3DTexture
);
161 wined3d_mutex_unlock();
166 static void WINAPI
IDirect3DTexture9Impl_PreLoad(LPDIRECT3DTEXTURE9 iface
) {
167 IDirect3DTexture9Impl
*This
= (IDirect3DTexture9Impl
*)iface
;
169 TRACE("iface %p.\n", iface
);
171 wined3d_mutex_lock();
172 IWineD3DTexture_PreLoad(This
->wineD3DTexture
);
173 wined3d_mutex_unlock();
176 static D3DRESOURCETYPE WINAPI
IDirect3DTexture9Impl_GetType(LPDIRECT3DTEXTURE9 iface
) {
177 IDirect3DTexture9Impl
*This
= (IDirect3DTexture9Impl
*)iface
;
180 TRACE("iface %p.\n", iface
);
182 wined3d_mutex_lock();
183 ret
= IWineD3DTexture_GetType(This
->wineD3DTexture
);
184 wined3d_mutex_unlock();
189 /* IDirect3DTexture9 IDirect3DBaseTexture9 Interface follow: */
190 static DWORD WINAPI
IDirect3DTexture9Impl_SetLOD(LPDIRECT3DTEXTURE9 iface
, DWORD LODNew
) {
191 IDirect3DTexture9Impl
*This
= (IDirect3DTexture9Impl
*)iface
;
194 TRACE("iface %p, lod %u.\n", iface
, LODNew
);
196 wined3d_mutex_lock();
197 ret
= IWineD3DTexture_SetLOD(This
->wineD3DTexture
, LODNew
);
198 wined3d_mutex_unlock();
203 static DWORD WINAPI
IDirect3DTexture9Impl_GetLOD(LPDIRECT3DTEXTURE9 iface
) {
204 IDirect3DTexture9Impl
*This
= (IDirect3DTexture9Impl
*)iface
;
207 TRACE("iface %p.\n", iface
);
209 wined3d_mutex_lock();
210 ret
= IWineD3DTexture_GetLOD(This
->wineD3DTexture
);
211 wined3d_mutex_unlock();
216 static DWORD WINAPI
IDirect3DTexture9Impl_GetLevelCount(LPDIRECT3DTEXTURE9 iface
) {
217 IDirect3DTexture9Impl
*This
= (IDirect3DTexture9Impl
*)iface
;
220 TRACE("iface %p.\n", iface
);
222 wined3d_mutex_lock();
223 ret
= IWineD3DTexture_GetLevelCount(This
->wineD3DTexture
);
224 wined3d_mutex_unlock();
229 static HRESULT WINAPI
IDirect3DTexture9Impl_SetAutoGenFilterType(LPDIRECT3DTEXTURE9 iface
, D3DTEXTUREFILTERTYPE FilterType
) {
230 IDirect3DTexture9Impl
*This
= (IDirect3DTexture9Impl
*)iface
;
233 TRACE("iface %p, filter_type %#x.\n", iface
, FilterType
);
235 wined3d_mutex_lock();
236 hr
= IWineD3DTexture_SetAutoGenFilterType(This
->wineD3DTexture
, (WINED3DTEXTUREFILTERTYPE
) FilterType
);
237 wined3d_mutex_unlock();
242 static D3DTEXTUREFILTERTYPE WINAPI
IDirect3DTexture9Impl_GetAutoGenFilterType(LPDIRECT3DTEXTURE9 iface
) {
243 IDirect3DTexture9Impl
*This
= (IDirect3DTexture9Impl
*)iface
;
244 D3DTEXTUREFILTERTYPE ret
;
246 TRACE("iface %p.\n", iface
);
248 wined3d_mutex_lock();
249 ret
= (D3DTEXTUREFILTERTYPE
) IWineD3DTexture_GetAutoGenFilterType(This
->wineD3DTexture
);
250 wined3d_mutex_unlock();
255 static void WINAPI
IDirect3DTexture9Impl_GenerateMipSubLevels(LPDIRECT3DTEXTURE9 iface
) {
256 IDirect3DTexture9Impl
*This
= (IDirect3DTexture9Impl
*)iface
;
258 TRACE("iface %p.\n", iface
);
260 wined3d_mutex_lock();
261 IWineD3DTexture_GenerateMipSubLevels(This
->wineD3DTexture
);
262 wined3d_mutex_unlock();
265 /* IDirect3DTexture9 Interface follow: */
266 static HRESULT WINAPI
IDirect3DTexture9Impl_GetLevelDesc(LPDIRECT3DTEXTURE9 iface
, UINT Level
, D3DSURFACE_DESC
* pDesc
) {
267 IDirect3DTexture9Impl
*This
= (IDirect3DTexture9Impl
*)iface
;
268 WINED3DSURFACE_DESC wined3ddesc
;
271 TRACE("iface %p, level %u, desc %p.\n", iface
, Level
, pDesc
);
273 wined3d_mutex_lock();
274 hr
= IWineD3DTexture_GetLevelDesc(This
->wineD3DTexture
, Level
, &wined3ddesc
);
275 wined3d_mutex_unlock();
279 pDesc
->Format
= d3dformat_from_wined3dformat(wined3ddesc
.format
);
280 pDesc
->Type
= wined3ddesc
.resource_type
;
281 pDesc
->Usage
= wined3ddesc
.usage
;
282 pDesc
->Pool
= wined3ddesc
.pool
;
283 pDesc
->MultiSampleType
= wined3ddesc
.multisample_type
;
284 pDesc
->MultiSampleQuality
= wined3ddesc
.multisample_quality
;
285 pDesc
->Width
= wined3ddesc
.width
;
286 pDesc
->Height
= wined3ddesc
.height
;
292 static HRESULT WINAPI
IDirect3DTexture9Impl_GetSurfaceLevel(IDirect3DTexture9
*iface
,
293 UINT Level
, IDirect3DSurface9
**ppSurfaceLevel
)
295 IDirect3DTexture9Impl
*This
= (IDirect3DTexture9Impl
*)iface
;
296 IWineD3DSurface
*mySurface
= NULL
;
299 TRACE("iface %p, level %u, surface %p.\n", iface
, Level
, ppSurfaceLevel
);
301 wined3d_mutex_lock();
302 hr
= IWineD3DTexture_GetSurfaceLevel(This
->wineD3DTexture
, Level
, &mySurface
);
303 if (SUCCEEDED(hr
) && ppSurfaceLevel
)
305 *ppSurfaceLevel
= IWineD3DSurface_GetParent(mySurface
);
306 IDirect3DSurface9_AddRef(*ppSurfaceLevel
);
307 IWineD3DSurface_Release(mySurface
);
309 wined3d_mutex_unlock();
314 static HRESULT WINAPI
IDirect3DTexture9Impl_LockRect(LPDIRECT3DTEXTURE9 iface
, UINT Level
, D3DLOCKED_RECT
* pLockedRect
, CONST RECT
* pRect
, DWORD Flags
) {
315 IDirect3DTexture9Impl
*This
= (IDirect3DTexture9Impl
*)iface
;
318 TRACE("iface %p, level %u, locked_rect %p, rect %p, flags %#x.\n",
319 iface
, Level
, pLockedRect
, pRect
, Flags
);
321 wined3d_mutex_lock();
322 hr
= IWineD3DTexture_Map(This
->wineD3DTexture
, Level
, (WINED3DLOCKED_RECT
*)pLockedRect
, pRect
, Flags
);
323 wined3d_mutex_unlock();
328 static HRESULT WINAPI
IDirect3DTexture9Impl_UnlockRect(LPDIRECT3DTEXTURE9 iface
, UINT Level
) {
329 IDirect3DTexture9Impl
*This
= (IDirect3DTexture9Impl
*)iface
;
332 TRACE("iface %p, level %u.\n", iface
, Level
);
334 wined3d_mutex_lock();
335 hr
= IWineD3DTexture_Unmap(This
->wineD3DTexture
, Level
);
336 wined3d_mutex_unlock();
341 static HRESULT WINAPI
IDirect3DTexture9Impl_AddDirtyRect(LPDIRECT3DTEXTURE9 iface
, CONST RECT
* pDirtyRect
) {
342 IDirect3DTexture9Impl
*This
= (IDirect3DTexture9Impl
*)iface
;
345 TRACE("iface %p, dirty_rect %p.\n", iface
, pDirtyRect
);
347 wined3d_mutex_lock();
348 hr
= IWineD3DTexture_AddDirtyRect(This
->wineD3DTexture
, pDirtyRect
);
349 wined3d_mutex_unlock();
354 static const IDirect3DTexture9Vtbl Direct3DTexture9_Vtbl
=
357 IDirect3DTexture9Impl_QueryInterface
,
358 IDirect3DTexture9Impl_AddRef
,
359 IDirect3DTexture9Impl_Release
,
360 /* IDirect3DResource9 */
361 IDirect3DTexture9Impl_GetDevice
,
362 IDirect3DTexture9Impl_SetPrivateData
,
363 IDirect3DTexture9Impl_GetPrivateData
,
364 IDirect3DTexture9Impl_FreePrivateData
,
365 IDirect3DTexture9Impl_SetPriority
,
366 IDirect3DTexture9Impl_GetPriority
,
367 IDirect3DTexture9Impl_PreLoad
,
368 IDirect3DTexture9Impl_GetType
,
369 /* IDirect3dBaseTexture9 */
370 IDirect3DTexture9Impl_SetLOD
,
371 IDirect3DTexture9Impl_GetLOD
,
372 IDirect3DTexture9Impl_GetLevelCount
,
373 IDirect3DTexture9Impl_SetAutoGenFilterType
,
374 IDirect3DTexture9Impl_GetAutoGenFilterType
,
375 IDirect3DTexture9Impl_GenerateMipSubLevels
,
376 /* IDirect3DTexture9 */
377 IDirect3DTexture9Impl_GetLevelDesc
,
378 IDirect3DTexture9Impl_GetSurfaceLevel
,
379 IDirect3DTexture9Impl_LockRect
,
380 IDirect3DTexture9Impl_UnlockRect
,
381 IDirect3DTexture9Impl_AddDirtyRect
384 static void STDMETHODCALLTYPE
d3d9_texture_wined3d_object_destroyed(void *parent
)
386 HeapFree(GetProcessHeap(), 0, parent
);
389 static const struct wined3d_parent_ops d3d9_texture_wined3d_parent_ops
=
391 d3d9_texture_wined3d_object_destroyed
,
394 HRESULT
texture_init(IDirect3DTexture9Impl
*texture
, IDirect3DDevice9Impl
*device
,
395 UINT width
, UINT height
, UINT levels
, DWORD usage
, D3DFORMAT format
, D3DPOOL pool
)
399 texture
->lpVtbl
= &Direct3DTexture9_Vtbl
;
402 wined3d_mutex_lock();
403 hr
= IWineD3DDevice_CreateTexture(device
->WineD3DDevice
, width
, height
, levels
,
404 usage
& WINED3DUSAGE_MASK
, wined3dformat_from_d3dformat(format
), pool
,
405 texture
, &d3d9_texture_wined3d_parent_ops
, &texture
->wineD3DTexture
);
406 wined3d_mutex_unlock();
409 WARN("Failed to create wined3d texture, hr %#x.\n", hr
);
413 texture
->parentDevice
= (IDirect3DDevice9Ex
*)device
;
414 IDirect3DDevice9Ex_AddRef(texture
->parentDevice
);