2 * Implementation of IDirect3DRMMaterial2 interface
4 * Copyright 2012 Christian Costa
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/port.h"
24 #include "d3drm_private.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(d3drm
);
37 IDirect3DRMMaterial2 IDirect3DRMMaterial2_iface
;
39 struct color_rgb emissive
;
40 struct color_rgb specular
;
42 struct color_rgb ambient
;
45 static inline struct d3drm_material
*impl_from_IDirect3DRMMaterial2(IDirect3DRMMaterial2
*iface
)
47 return CONTAINING_RECORD(iface
, struct d3drm_material
, IDirect3DRMMaterial2_iface
);
50 static HRESULT WINAPI
d3drm_material_QueryInterface(IDirect3DRMMaterial2
*iface
, REFIID riid
, void **out
)
52 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
54 if (IsEqualGUID(riid
, &IID_IDirect3DRMMaterial2
)
55 || IsEqualGUID(riid
, &IID_IDirect3DRMMaterial
)
56 || IsEqualGUID(riid
, &IID_IUnknown
))
58 IDirect3DRMMaterial2_AddRef(iface
);
63 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
69 static ULONG WINAPI
d3drm_material_AddRef(IDirect3DRMMaterial2
*iface
)
71 struct d3drm_material
*material
= impl_from_IDirect3DRMMaterial2(iface
);
72 ULONG refcount
= InterlockedIncrement(&material
->ref
);
74 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
79 static ULONG WINAPI
d3drm_material_Release(IDirect3DRMMaterial2
*iface
)
81 struct d3drm_material
*material
= impl_from_IDirect3DRMMaterial2(iface
);
82 ULONG refcount
= InterlockedDecrement(&material
->ref
);
84 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
87 HeapFree(GetProcessHeap(), 0, material
);
92 static HRESULT WINAPI
d3drm_material_Clone(IDirect3DRMMaterial2
*iface
,
93 IUnknown
*outer
, REFIID iid
, void **out
)
95 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface
, outer
, debugstr_guid(iid
), out
);
100 static HRESULT WINAPI
d3drm_material_AddDestroyCallback(IDirect3DRMMaterial2
*iface
,
101 D3DRMOBJECTCALLBACK cb
, void *ctx
)
103 FIXME("iface %p, cb %p, ctx %p stub!\n", iface
, cb
, ctx
);
108 static HRESULT WINAPI
d3drm_material_DeleteDestroyCallback(IDirect3DRMMaterial2
*iface
,
109 D3DRMOBJECTCALLBACK cb
, void *ctx
)
111 FIXME("iface %p, cb %p, ctx %p stub!\n", iface
, cb
, ctx
);
116 static HRESULT WINAPI
d3drm_material_SetAppData(IDirect3DRMMaterial2
*iface
, DWORD data
)
118 FIXME("iface %p, data %#x stub!\n", iface
, data
);
123 static DWORD WINAPI
d3drm_material_GetAppData(IDirect3DRMMaterial2
*iface
)
125 FIXME("iface %p stub!\n", iface
);
130 static HRESULT WINAPI
d3drm_material_SetName(IDirect3DRMMaterial2
*iface
, const char *name
)
132 FIXME("iface %p, name %s stub!\n", iface
, debugstr_a(name
));
137 static HRESULT WINAPI
d3drm_material_GetName(IDirect3DRMMaterial2
*iface
, DWORD
*size
, char *name
)
139 FIXME("iface %p, size %p, name %p stub!\n", iface
, size
, name
);
144 static HRESULT WINAPI
d3drm_material_GetClassName(IDirect3DRMMaterial2
*iface
, DWORD
*size
, char *name
)
146 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
148 if (!size
|| *size
< strlen("Material") || !name
)
151 strcpy(name
, "Material");
152 *size
= sizeof("Material");
157 static HRESULT WINAPI
d3drm_material_SetPower(IDirect3DRMMaterial2
*iface
, D3DVALUE power
)
159 struct d3drm_material
*material
= impl_from_IDirect3DRMMaterial2(iface
);
161 TRACE("iface %p, power %.8e.\n", iface
, power
);
163 material
->power
= power
;
168 static HRESULT WINAPI
d3drm_material_SetSpecular(IDirect3DRMMaterial2
*iface
,
169 D3DVALUE r
, D3DVALUE g
, D3DVALUE b
)
171 struct d3drm_material
*material
= impl_from_IDirect3DRMMaterial2(iface
);
173 TRACE("iface %p, r %.8e, g %.8e, b %.8e.\n", iface
, r
, g
, b
);
175 material
->specular
.r
= r
;
176 material
->specular
.g
= g
;
177 material
->specular
.b
= b
;
182 static HRESULT WINAPI
d3drm_material_SetEmissive(IDirect3DRMMaterial2
*iface
,
183 D3DVALUE r
, D3DVALUE g
, D3DVALUE b
)
185 struct d3drm_material
*material
= impl_from_IDirect3DRMMaterial2(iface
);
187 TRACE("iface %p, r %.8e, g %.8e, b %.8e.\n", iface
, r
, g
, b
);
189 material
->emissive
.r
= r
;
190 material
->emissive
.g
= g
;
191 material
->emissive
.b
= b
;
196 static D3DVALUE WINAPI
d3drm_material_GetPower(IDirect3DRMMaterial2
*iface
)
198 struct d3drm_material
*material
= impl_from_IDirect3DRMMaterial2(iface
);
200 TRACE("iface %p.\n", iface
);
202 return material
->power
;
205 static HRESULT WINAPI
d3drm_material_GetSpecular(IDirect3DRMMaterial2
*iface
,
206 D3DVALUE
*r
, D3DVALUE
*g
, D3DVALUE
*b
)
208 struct d3drm_material
*material
= impl_from_IDirect3DRMMaterial2(iface
);
210 TRACE("iface %p, r %p, g %p, b %p.\n", iface
, r
, g
, b
);
212 *r
= material
->specular
.r
;
213 *g
= material
->specular
.g
;
214 *b
= material
->specular
.b
;
219 static HRESULT WINAPI
d3drm_material_GetEmissive(IDirect3DRMMaterial2
*iface
,
220 D3DVALUE
*r
, D3DVALUE
*g
, D3DVALUE
*b
)
222 struct d3drm_material
*material
= impl_from_IDirect3DRMMaterial2(iface
);
224 TRACE("iface %p, r %p, g %p, b %p.\n", iface
, r
, g
, b
);
226 *r
= material
->emissive
.r
;
227 *g
= material
->emissive
.g
;
228 *b
= material
->emissive
.b
;
233 static HRESULT WINAPI
d3drm_material_GetAmbient(IDirect3DRMMaterial2
*iface
,
234 D3DVALUE
*r
, D3DVALUE
*g
, D3DVALUE
*b
)
236 struct d3drm_material
*material
= impl_from_IDirect3DRMMaterial2(iface
);
238 TRACE("iface %p, r %p, g %p, b %p.\n", iface
, r
, g
, b
);
240 *r
= material
->ambient
.r
;
241 *g
= material
->ambient
.g
;
242 *b
= material
->ambient
.b
;
247 static HRESULT WINAPI
d3drm_material_SetAmbient(IDirect3DRMMaterial2
*iface
,
248 D3DVALUE r
, D3DVALUE g
, D3DVALUE b
)
250 struct d3drm_material
*material
= impl_from_IDirect3DRMMaterial2(iface
);
252 TRACE("iface %p, r %.8e, g %.8e, b %.8e.\n", iface
, r
, g
, b
);
254 material
->ambient
.r
= r
;
255 material
->ambient
.g
= g
;
256 material
->ambient
.b
= b
;
261 static const struct IDirect3DRMMaterial2Vtbl d3drm_material_vtbl
=
263 d3drm_material_QueryInterface
,
264 d3drm_material_AddRef
,
265 d3drm_material_Release
,
266 d3drm_material_Clone
,
267 d3drm_material_AddDestroyCallback
,
268 d3drm_material_DeleteDestroyCallback
,
269 d3drm_material_SetAppData
,
270 d3drm_material_GetAppData
,
271 d3drm_material_SetName
,
272 d3drm_material_GetName
,
273 d3drm_material_GetClassName
,
274 d3drm_material_SetPower
,
275 d3drm_material_SetSpecular
,
276 d3drm_material_SetEmissive
,
277 d3drm_material_GetPower
,
278 d3drm_material_GetSpecular
,
279 d3drm_material_GetEmissive
,
280 d3drm_material_GetAmbient
,
281 d3drm_material_SetAmbient
,
284 HRESULT
Direct3DRMMaterial_create(IDirect3DRMMaterial2
**out
)
286 struct d3drm_material
*object
;
288 TRACE("out %p.\n", out
);
290 if (!(object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
))))
291 return E_OUTOFMEMORY
;
293 object
->IDirect3DRMMaterial2_iface
.lpVtbl
= &d3drm_material_vtbl
;
296 object
->specular
.r
= 1.0f
;
297 object
->specular
.g
= 1.0f
;
298 object
->specular
.b
= 1.0f
;
300 *out
= &object
->IDirect3DRMMaterial2_iface
;