2 * PostScript driver text functions
4 * Copyright 1998 Huw D M Davies
9 #include "debugtools.h"
12 DEFAULT_DEBUG_CHANNEL(psdrv
);
14 static BOOL
PSDRV_Text(DC
*dc
, INT x
, INT y
, LPCWSTR str
, UINT count
,
15 BOOL bDrawBackground
, const INT
*lpDx
);
17 /***********************************************************************
20 BOOL
PSDRV_ExtTextOut( DC
*dc
, INT x
, INT y
, UINT flags
,
21 const RECT
*lprect
, LPCWSTR str
, UINT count
,
24 PSDRV_PDEVICE
*physDev
= (PSDRV_PDEVICE
*)dc
->physDev
;
26 BOOL bClipped
= FALSE
;
30 TRACE("(x=%d, y=%d, flags=0x%08x, str=%s, count=%d, lpDx=%p)\n", x
, y
,
31 flags
, debugstr_wn(str
, count
), count
, lpDx
);
33 /* write font if not already written */
36 /* set clipping and/or draw background */
37 if ((flags
& (ETO_CLIPPED
| ETO_OPAQUE
)) && (lprect
!= NULL
))
39 rect
.left
= INTERNAL_XWPTODP(dc
, lprect
->left
, lprect
->top
);
40 rect
.right
= INTERNAL_XWPTODP(dc
, lprect
->right
, lprect
->bottom
);
41 rect
.top
= INTERNAL_YWPTODP(dc
, lprect
->left
, lprect
->top
);
42 rect
.bottom
= INTERNAL_YWPTODP(dc
, lprect
->right
, lprect
->bottom
);
45 PSDRV_WriteRectangle(dc
, rect
.left
, rect
.top
, rect
.right
- rect
.left
,
46 rect
.bottom
- rect
.top
);
48 if (flags
& ETO_OPAQUE
)
52 PSDRV_WriteSetColor(dc
, &physDev
->bkColor
);
54 PSDRV_WriteGRestore(dc
);
57 if (flags
& ETO_CLIPPED
)
63 bResult
= PSDRV_Text(dc
, x
, y
, str
, count
, !(bClipped
&& bOpaque
), lpDx
);
64 PSDRV_WriteGRestore(dc
);
68 bResult
= PSDRV_Text(dc
, x
, y
, str
, count
, TRUE
, lpDx
);
74 /***********************************************************************
77 static BOOL
PSDRV_Text(DC
*dc
, INT x
, INT y
, LPCWSTR str
, UINT count
,
78 BOOL bDrawBackground
, const INT
*lpDx
)
80 PSDRV_PDEVICE
*physDev
= (PSDRV_PDEVICE
*)dc
->physDev
;
84 strbuf
= HeapAlloc( PSDRV_Heap
, 0, (count
+ 1) * sizeof(WCHAR
));
86 WARN("HeapAlloc failed\n");
90 if(dc
->textAlign
& TA_UPDATECP
) {
95 x
= INTERNAL_XWPTODP(dc
, x
, y
);
96 y
= INTERNAL_YWPTODP(dc
, x
, y
);
98 GetTextExtentPoint32W(dc
->hSelf
, str
, count
, &sz
);
102 /* Get the width of the last char and add on all the offsets */
103 GetTextExtentPoint32W(dc
->hSelf
, str
+ count
- 1, 1, &tmpsz
);
104 for(i
= 0; i
< count
-1; i
++)
106 sz
.cx
= tmpsz
.cx
; /* sz.cy remains untouched */
109 sz
.cx
= INTERNAL_XWSTODS(dc
, sz
.cx
);
110 sz
.cy
= INTERNAL_YWSTODS(dc
, sz
.cy
);
111 TRACE("textAlign = %x\n", dc
->textAlign
);
112 switch(dc
->textAlign
& (TA_LEFT
| TA_CENTER
| TA_RIGHT
) ) {
114 if(dc
->textAlign
& TA_UPDATECP
) {
115 dc
->CursPosX
= INTERNAL_XDPTOWP(dc
, x
+ sz
.cx
, y
);
125 if(dc
->textAlign
& TA_UPDATECP
) {
126 dc
->CursPosX
= INTERNAL_XDPTOWP(dc
, x
, y
);
131 switch(dc
->textAlign
& (TA_TOP
| TA_BASELINE
| TA_BOTTOM
) ) {
133 y
+= physDev
->font
.tm
.tmAscent
;
140 y
-= physDev
->font
.tm
.tmDescent
;
144 memcpy(strbuf
, str
, count
* sizeof(WCHAR
));
145 *(strbuf
+ count
) = '\0';
147 if ((dc
->backgroundMode
!= TRANSPARENT
) && (bDrawBackground
!= FALSE
))
149 PSDRV_WriteGSave(dc
);
150 PSDRV_WriteNewPath(dc
);
151 PSDRV_WriteRectangle(dc
, x
, y
- physDev
->font
.tm
.tmAscent
, sz
.cx
,
152 physDev
->font
.tm
.tmAscent
+
153 physDev
->font
.tm
.tmDescent
);
154 PSDRV_WriteSetColor(dc
, &physDev
->bkColor
);
156 PSDRV_WriteGRestore(dc
);
159 PSDRV_WriteMoveTo(dc
, x
, y
);
162 PSDRV_WriteShow(dc
, strbuf
, lstrlenW(strbuf
));
165 float dx
= 0.0, dy
= 0.0;
166 float cos_theta
= cos(physDev
->font
.escapement
* M_PI
/ 1800.0);
167 float sin_theta
= sin(physDev
->font
.escapement
* M_PI
/ 1800.0);
168 for(i
= 0; i
< count
-1; i
++) {
169 TRACE("lpDx[%d] = %d\n", i
, lpDx
[i
]);
170 PSDRV_WriteShow(dc
, &strbuf
[i
], 1);
171 dx
+= lpDx
[i
] * cos_theta
;
172 dy
-= lpDx
[i
] * sin_theta
;
173 PSDRV_WriteMoveTo(dc
, x
+ INTERNAL_XWSTODS(dc
, dx
),
174 y
+ INTERNAL_YWSTODS(dc
, dy
));
176 PSDRV_WriteShow(dc
, &strbuf
[i
], 1);
180 * Underline and strikeout attributes.
182 if ((physDev
->font
.tm
.tmUnderlined
) || (physDev
->font
.tm
.tmStruckOut
)) {
184 /* Get the thickness and the position for the underline attribute */
185 /* We'll use the same thickness for the strikeout attribute */
187 float thick
= physDev
->font
.afm
->UnderlineThickness
* physDev
->font
.scale
;
188 float pos
= -physDev
->font
.afm
->UnderlinePosition
* physDev
->font
.scale
;
190 INT escapement
= physDev
->font
.escapement
;
192 TRACE("Position = %f Thickness %f Escapement %d\n",
193 pos
, thick
, escapement
);
195 /* Get the width of the text */
197 PSDRV_GetTextExtentPoint(dc
, strbuf
, lstrlenW(strbuf
), &size
);
198 size
.cx
= INTERNAL_XWSTODS(dc
, size
.cx
);
200 /* Do the underline */
202 if (physDev
->font
.tm
.tmUnderlined
) {
203 if (escapement
!= 0) /* rotated text */
205 PSDRV_WriteGSave(dc
); /* save the graphics state */
206 PSDRV_WriteMoveTo(dc
, x
, y
); /* move to the start */
208 /* temporarily rotate the coord system */
209 PSDRV_WriteRotate(dc
, -escapement
/10);
211 /* draw the underline relative to the starting point */
212 PSDRV_WriteRRectangle(dc
, 0, (INT
)pos
, size
.cx
, (INT
)thick
);
215 PSDRV_WriteRectangle(dc
, x
, y
+ (INT
)pos
, size
.cx
, (INT
)thick
);
219 if (escapement
!= 0) /* rotated text */
220 PSDRV_WriteGRestore(dc
); /* restore the graphics state */
223 /* Do the strikeout */
225 if (physDev
->font
.tm
.tmStruckOut
) {
226 pos
= -physDev
->font
.tm
.tmAscent
/ 2;
228 if (escapement
!= 0) /* rotated text */
230 PSDRV_WriteGSave(dc
); /* save the graphics state */
231 PSDRV_WriteMoveTo(dc
, x
, y
); /* move to the start */
233 /* temporarily rotate the coord system */
234 PSDRV_WriteRotate(dc
, -escapement
/10);
236 /* draw the underline relative to the starting point */
237 PSDRV_WriteRRectangle(dc
, 0, (INT
)pos
, size
.cx
, (INT
)thick
);
240 PSDRV_WriteRectangle(dc
, x
, y
+ (INT
)pos
, size
.cx
, (INT
)thick
);
244 if (escapement
!= 0) /* rotated text */
245 PSDRV_WriteGRestore(dc
); /* restore the graphics state */
249 HeapFree(PSDRV_Heap
, 0, strbuf
);