2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/port.h"
30 #define WIN32_NO_STATUS
44 #define WM_NCMOUSEFIRST WM_NCMOUSEMOVE
45 #define WM_NCMOUSELAST (WM_NCMOUSEFIRST+(WM_MOUSELAST-WM_MOUSEFIRST))
47 enum message_kind
{ SEND_MESSAGE
, POST_MESSAGE
};
48 #define NB_MSG_KINDS (POST_MESSAGE+1)
53 struct list sender_entry
; /* entry in sender list */
54 struct message
*msg
; /* message the result is for */
55 struct message_result
*recv_next
; /* next in receiver list */
56 struct msg_queue
*sender
; /* sender queue */
57 struct msg_queue
*receiver
; /* receiver queue */
58 int replied
; /* has it been replied to? */
59 unsigned int error
; /* error code to pass back to sender */
60 lparam_t result
; /* reply result */
61 struct message
*hardware_msg
; /* hardware message if low-level hook result */
62 struct desktop
*desktop
; /* desktop for hardware message */
63 struct message
*callback_msg
; /* message to queue for callback */
64 void *data
; /* message reply data */
65 unsigned int data_size
; /* size of message reply data */
66 struct timeout_user
*timeout
; /* result timeout */
71 struct list entry
; /* entry in message list */
72 enum message_type type
; /* message type */
73 user_handle_t win
; /* window handle */
74 unsigned int msg
; /* message code */
75 lparam_t wparam
; /* parameters */
76 lparam_t lparam
; /* parameters */
77 unsigned int time
; /* message time */
78 void *data
; /* message data for sent messages */
79 unsigned int data_size
; /* size of message data */
80 unsigned int unique_id
; /* unique id for nested hw message waits */
81 struct message_result
*result
; /* result in sender queue */
86 struct list entry
; /* entry in timer list */
87 timeout_t when
; /* next expiration */
88 unsigned int rate
; /* timer rate in ms */
89 user_handle_t win
; /* window handle */
90 unsigned int msg
; /* message to post */
91 lparam_t id
; /* timer id */
92 lparam_t lparam
; /* lparam for message */
97 struct object obj
; /* object header */
98 struct desktop
*desktop
; /* desktop that this thread input belongs to */
99 user_handle_t focus
; /* focus window */
100 user_handle_t capture
; /* capture window */
101 user_handle_t active
; /* active window */
102 user_handle_t menu_owner
; /* current menu owner window */
103 user_handle_t move_size
; /* current moving/resizing window */
104 user_handle_t caret
; /* caret window */
105 rectangle_t caret_rect
; /* caret rectangle */
106 int caret_hide
; /* caret hide count */
107 int caret_state
; /* caret on/off state */
108 user_handle_t cursor
; /* current cursor */
109 int cursor_count
; /* cursor show count */
110 struct list msg_list
; /* list of hardware messages */
111 unsigned char keystate
[256]; /* state of each key */
116 struct object obj
; /* object header */
117 struct fd
*fd
; /* optional file descriptor to poll */
118 unsigned int wake_bits
; /* wakeup bits */
119 unsigned int wake_mask
; /* wakeup mask */
120 unsigned int changed_bits
; /* changed wakeup bits */
121 unsigned int changed_mask
; /* changed wakeup mask */
122 int paint_count
; /* pending paint messages count */
123 int quit_message
; /* is there a pending quit message? */
124 int exit_code
; /* exit code of pending quit message */
125 int cursor_count
; /* per-queue cursor show count */
126 struct list msg_list
[NB_MSG_KINDS
]; /* lists of messages */
127 struct list send_result
; /* stack of sent messages waiting for result */
128 struct list callback_result
; /* list of callback messages waiting for result */
129 struct message_result
*recv_result
; /* stack of received messages waiting for result */
130 struct list pending_timers
; /* list of pending timers */
131 struct list expired_timers
; /* list of expired timers */
132 lparam_t next_timer_id
; /* id for the next timer with a 0 window */
133 struct timeout_user
*timeout
; /* timeout for next timer to expire */
134 struct thread_input
*input
; /* thread input descriptor */
135 struct hook_table
*hooks
; /* hook table */
136 timeout_t last_get_msg
; /* time of last get message call */
139 static void msg_queue_dump( struct object
*obj
, int verbose
);
140 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
141 static void msg_queue_remove_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
142 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
);
143 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
);
144 static void msg_queue_destroy( struct object
*obj
);
145 static void msg_queue_poll_event( struct fd
*fd
, int event
);
146 static void thread_input_dump( struct object
*obj
, int verbose
);
147 static void thread_input_destroy( struct object
*obj
);
148 static void timer_callback( void *private );
150 static const struct object_ops msg_queue_ops
=
152 sizeof(struct msg_queue
), /* size */
153 msg_queue_dump
, /* dump */
154 no_get_type
, /* get_type */
155 msg_queue_add_queue
, /* add_queue */
156 msg_queue_remove_queue
, /* remove_queue */
157 msg_queue_signaled
, /* signaled */
158 msg_queue_satisfied
, /* satisfied */
159 no_signal
, /* signal */
160 no_get_fd
, /* get_fd */
161 no_map_access
, /* map_access */
162 default_get_sd
, /* get_sd */
163 default_set_sd
, /* set_sd */
164 no_lookup_name
, /* lookup_name */
165 no_open_file
, /* open_file */
166 no_close_handle
, /* close_handle */
167 msg_queue_destroy
/* destroy */
170 static const struct fd_ops msg_queue_fd_ops
=
172 NULL
, /* get_poll_events */
173 msg_queue_poll_event
, /* poll_event */
175 NULL
, /* get_fd_type */
177 NULL
, /* queue_async */
178 NULL
, /* reselect_async */
179 NULL
/* cancel async */
183 static const struct object_ops thread_input_ops
=
185 sizeof(struct thread_input
), /* size */
186 thread_input_dump
, /* dump */
187 no_get_type
, /* get_type */
188 no_add_queue
, /* add_queue */
189 NULL
, /* remove_queue */
191 NULL
, /* satisfied */
192 no_signal
, /* signal */
193 no_get_fd
, /* get_fd */
194 no_map_access
, /* map_access */
195 default_get_sd
, /* get_sd */
196 default_set_sd
, /* set_sd */
197 no_lookup_name
, /* lookup_name */
198 no_open_file
, /* open_file */
199 no_close_handle
, /* close_handle */
200 thread_input_destroy
/* destroy */
203 /* pointer to input structure of foreground thread */
204 static unsigned int last_input_time
;
206 static void queue_hardware_message( struct desktop
*desktop
, struct message
*msg
);
207 static void free_message( struct message
*msg
);
209 /* set the caret window in a given thread input */
210 static void set_caret_window( struct thread_input
*input
, user_handle_t win
)
212 if (!win
|| win
!= input
->caret
)
214 input
->caret_rect
.left
= 0;
215 input
->caret_rect
.top
= 0;
216 input
->caret_rect
.right
= 0;
217 input
->caret_rect
.bottom
= 0;
220 input
->caret_hide
= 1;
221 input
->caret_state
= 0;
224 /* create a thread input object */
225 static struct thread_input
*create_thread_input( struct thread
*thread
)
227 struct thread_input
*input
;
229 if ((input
= alloc_object( &thread_input_ops
)))
234 input
->menu_owner
= 0;
235 input
->move_size
= 0;
237 input
->cursor_count
= 0;
238 list_init( &input
->msg_list
);
239 set_caret_window( input
, 0 );
240 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
242 if (!(input
->desktop
= get_thread_desktop( thread
, 0 /* FIXME: access rights */ )))
244 release_object( input
);
251 /* create a message queue object */
252 static struct msg_queue
*create_msg_queue( struct thread
*thread
, struct thread_input
*input
)
254 struct thread_input
*new_input
= NULL
;
255 struct msg_queue
*queue
;
260 if (!(new_input
= create_thread_input( thread
))) return NULL
;
264 if ((queue
= alloc_object( &msg_queue_ops
)))
267 queue
->wake_bits
= 0;
268 queue
->wake_mask
= 0;
269 queue
->changed_bits
= 0;
270 queue
->changed_mask
= 0;
271 queue
->paint_count
= 0;
272 queue
->quit_message
= 0;
273 queue
->cursor_count
= 0;
274 queue
->recv_result
= NULL
;
275 queue
->next_timer_id
= 0x7fff;
276 queue
->timeout
= NULL
;
277 queue
->input
= (struct thread_input
*)grab_object( input
);
279 queue
->last_get_msg
= current_time
;
280 list_init( &queue
->send_result
);
281 list_init( &queue
->callback_result
);
282 list_init( &queue
->pending_timers
);
283 list_init( &queue
->expired_timers
);
284 for (i
= 0; i
< NB_MSG_KINDS
; i
++) list_init( &queue
->msg_list
[i
] );
286 thread
->queue
= queue
;
288 if (new_input
) release_object( new_input
);
292 /* free the message queue of a thread at thread exit */
293 void free_msg_queue( struct thread
*thread
)
295 remove_thread_hooks( thread
);
296 if (!thread
->queue
) return;
297 release_object( thread
->queue
);
298 thread
->queue
= NULL
;
301 /* change the thread input data of a given thread */
302 static int assign_thread_input( struct thread
*thread
, struct thread_input
*new_input
)
304 struct msg_queue
*queue
= thread
->queue
;
308 thread
->queue
= create_msg_queue( thread
, new_input
);
309 return thread
->queue
!= NULL
;
313 queue
->input
->cursor_count
-= queue
->cursor_count
;
314 release_object( queue
->input
);
316 queue
->input
= (struct thread_input
*)grab_object( new_input
);
317 new_input
->cursor_count
+= queue
->cursor_count
;
321 /* get the hook table for a given thread */
322 struct hook_table
*get_queue_hooks( struct thread
*thread
)
324 if (!thread
->queue
) return NULL
;
325 return thread
->queue
->hooks
;
328 /* set the hook table for a given thread, allocating the queue if needed */
329 void set_queue_hooks( struct thread
*thread
, struct hook_table
*hooks
)
331 struct msg_queue
*queue
= thread
->queue
;
332 if (!queue
&& !(queue
= create_msg_queue( thread
, NULL
))) return;
333 if (queue
->hooks
) release_object( queue
->hooks
);
334 queue
->hooks
= hooks
;
337 /* check the queue status */
338 static inline int is_signaled( struct msg_queue
*queue
)
340 return ((queue
->wake_bits
& queue
->wake_mask
) || (queue
->changed_bits
& queue
->changed_mask
));
343 /* set some queue bits */
344 static inline void set_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
346 queue
->wake_bits
|= bits
;
347 queue
->changed_bits
|= bits
;
348 if (is_signaled( queue
)) wake_up( &queue
->obj
, 0 );
351 /* clear some queue bits */
352 static inline void clear_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
354 queue
->wake_bits
&= ~bits
;
355 queue
->changed_bits
&= ~bits
;
358 /* check whether msg is a keyboard message */
359 static inline int is_keyboard_msg( struct message
*msg
)
361 return (msg
->msg
>= WM_KEYFIRST
&& msg
->msg
<= WM_KEYLAST
);
364 /* check if message is matched by the filter */
365 static inline int check_msg_filter( unsigned int msg
, unsigned int first
, unsigned int last
)
367 return (msg
>= first
&& msg
<= last
);
370 /* check whether a message filter contains at least one potential hardware message */
371 static inline int filter_contains_hw_range( unsigned int first
, unsigned int last
)
373 /* hardware message ranges are (in numerical order):
374 * WM_NCMOUSEFIRST .. WM_NCMOUSELAST
375 * WM_KEYFIRST .. WM_KEYLAST
376 * WM_MOUSEFIRST .. WM_MOUSELAST
378 if (last
< WM_NCMOUSEFIRST
) return 0;
379 if (first
> WM_NCMOUSELAST
&& last
< WM_KEYFIRST
) return 0;
380 if (first
> WM_KEYLAST
&& last
< WM_MOUSEFIRST
) return 0;
381 if (first
> WM_MOUSELAST
) return 0;
385 /* get the QS_* bit corresponding to a given hardware message */
386 static inline int get_hardware_msg_bit( struct message
*msg
)
388 if (msg
->msg
== WM_MOUSEMOVE
|| msg
->msg
== WM_NCMOUSEMOVE
) return QS_MOUSEMOVE
;
389 if (is_keyboard_msg( msg
)) return QS_KEY
;
390 return QS_MOUSEBUTTON
;
393 /* get the current thread queue, creating it if needed */
394 static inline struct msg_queue
*get_current_queue(void)
396 struct msg_queue
*queue
= current
->queue
;
397 if (!queue
) queue
= create_msg_queue( current
, NULL
);
401 /* get a (pseudo-)unique id to tag hardware messages */
402 static inline unsigned int get_unique_id(void)
404 static unsigned int id
;
405 if (!++id
) id
= 1; /* avoid an id of 0 */
409 /* try to merge a message with the last in the list; return 1 if successful */
410 static int merge_message( struct thread_input
*input
, const struct message
*msg
)
412 struct message
*prev
;
413 struct list
*ptr
= list_tail( &input
->msg_list
);
416 prev
= LIST_ENTRY( ptr
, struct message
, entry
);
417 if (prev
->result
) return 0;
418 if (prev
->win
&& msg
->win
&& prev
->win
!= msg
->win
) return 0;
419 if (prev
->msg
!= msg
->msg
) return 0;
420 if (prev
->type
!= msg
->type
) return 0;
421 /* now we can merge it */
422 prev
->wparam
= msg
->wparam
;
423 prev
->lparam
= msg
->lparam
;
424 prev
->time
= msg
->time
;
425 if (msg
->type
== MSG_HARDWARE
&& prev
->data
&& msg
->data
)
427 struct hardware_msg_data
*prev_data
= prev
->data
;
428 struct hardware_msg_data
*msg_data
= msg
->data
;
429 prev_data
->x
= msg_data
->x
;
430 prev_data
->y
= msg_data
->y
;
431 prev_data
->info
= msg_data
->info
;
436 /* free a result structure */
437 static void free_result( struct message_result
*result
)
439 if (result
->timeout
) remove_timeout_user( result
->timeout
);
440 free( result
->data
);
441 if (result
->callback_msg
) free_message( result
->callback_msg
);
442 if (result
->hardware_msg
) free_message( result
->hardware_msg
);
443 if (result
->desktop
) release_object( result
->desktop
);
447 /* remove the result from the sender list it is on */
448 static inline void remove_result_from_sender( struct message_result
*result
)
450 assert( result
->sender
);
452 list_remove( &result
->sender_entry
);
453 result
->sender
= NULL
;
454 if (!result
->receiver
) free_result( result
);
457 /* store the message result in the appropriate structure */
458 static void store_message_result( struct message_result
*res
, lparam_t result
, unsigned int error
)
460 res
->result
= result
;
465 remove_timeout_user( res
->timeout
);
469 if (res
->hardware_msg
)
471 if (!error
&& result
) /* rejected by the hook */
472 free_message( res
->hardware_msg
);
474 queue_hardware_message( res
->desktop
, res
->hardware_msg
);
476 res
->hardware_msg
= NULL
;
481 if (res
->callback_msg
)
483 /* queue the callback message in the sender queue */
484 struct callback_msg_data
*data
= res
->callback_msg
->data
;
485 data
->result
= result
;
486 list_add_tail( &res
->sender
->msg_list
[SEND_MESSAGE
], &res
->callback_msg
->entry
);
487 set_queue_bits( res
->sender
, QS_SENDMESSAGE
);
488 res
->callback_msg
= NULL
;
489 remove_result_from_sender( res
);
493 /* wake sender queue if waiting on this result */
494 if (list_head(&res
->sender
->send_result
) == &res
->sender_entry
)
495 set_queue_bits( res
->sender
, QS_SMRESULT
);
498 else if (!res
->receiver
) free_result( res
);
501 /* free a message when deleting a queue or window */
502 static void free_message( struct message
*msg
)
504 struct message_result
*result
= msg
->result
;
508 result
->receiver
= NULL
;
509 store_message_result( result
, 0, STATUS_ACCESS_DENIED
/*FIXME*/ );
515 /* remove (and free) a message from a message list */
516 static void remove_queue_message( struct msg_queue
*queue
, struct message
*msg
,
517 enum message_kind kind
)
519 list_remove( &msg
->entry
);
523 if (list_empty( &queue
->msg_list
[kind
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
526 if (list_empty( &queue
->msg_list
[kind
] ) && !queue
->quit_message
)
527 clear_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
533 /* message timed out without getting a reply */
534 static void result_timeout( void *private )
536 struct message_result
*result
= private;
538 assert( !result
->replied
);
540 result
->timeout
= NULL
;
542 if (result
->msg
) /* not received yet */
544 struct message
*msg
= result
->msg
;
548 remove_queue_message( result
->receiver
, msg
, SEND_MESSAGE
);
549 result
->receiver
= NULL
;
551 store_message_result( result
, 0, STATUS_TIMEOUT
);
554 /* allocate and fill a message result structure */
555 static struct message_result
*alloc_message_result( struct msg_queue
*send_queue
,
556 struct msg_queue
*recv_queue
,
557 struct message
*msg
, timeout_t timeout
)
559 struct message_result
*result
= mem_alloc( sizeof(*result
) );
563 result
->sender
= send_queue
;
564 result
->receiver
= recv_queue
;
567 result
->data_size
= 0;
568 result
->timeout
= NULL
;
569 result
->hardware_msg
= NULL
;
570 result
->desktop
= NULL
;
571 result
->callback_msg
= NULL
;
573 if (msg
->type
== MSG_CALLBACK
)
575 struct message
*callback_msg
= mem_alloc( sizeof(*callback_msg
) );
582 callback_msg
->type
= MSG_CALLBACK_RESULT
;
583 callback_msg
->win
= msg
->win
;
584 callback_msg
->msg
= msg
->msg
;
585 callback_msg
->wparam
= 0;
586 callback_msg
->lparam
= 0;
587 callback_msg
->time
= get_tick_count();
588 callback_msg
->result
= NULL
;
589 /* steal the data from the original message */
590 callback_msg
->data
= msg
->data
;
591 callback_msg
->data_size
= msg
->data_size
;
595 result
->callback_msg
= callback_msg
;
596 list_add_head( &send_queue
->callback_result
, &result
->sender_entry
);
598 else if (send_queue
) list_add_head( &send_queue
->send_result
, &result
->sender_entry
);
600 if (timeout
!= TIMEOUT_INFINITE
)
601 result
->timeout
= add_timeout_user( timeout
, result_timeout
, result
);
606 /* receive a message, removing it from the sent queue */
607 static void receive_message( struct msg_queue
*queue
, struct message
*msg
,
608 struct get_message_reply
*reply
)
610 struct message_result
*result
= msg
->result
;
612 reply
->total
= msg
->data_size
;
613 if (msg
->data_size
> get_reply_max_size())
615 set_error( STATUS_BUFFER_OVERFLOW
);
618 reply
->type
= msg
->type
;
619 reply
->win
= msg
->win
;
620 reply
->msg
= msg
->msg
;
621 reply
->wparam
= msg
->wparam
;
622 reply
->lparam
= msg
->lparam
;
623 reply
->time
= msg
->time
;
625 if (msg
->data
) set_reply_data_ptr( msg
->data
, msg
->data_size
);
627 list_remove( &msg
->entry
);
628 /* put the result on the receiver result stack */
632 result
->recv_next
= queue
->recv_result
;
633 queue
->recv_result
= result
;
636 if (list_empty( &queue
->msg_list
[SEND_MESSAGE
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
639 /* set the result of the current received message */
640 static void reply_message( struct msg_queue
*queue
, lparam_t result
,
641 unsigned int error
, int remove
, const void *data
, data_size_t len
)
643 struct message_result
*res
= queue
->recv_result
;
647 queue
->recv_result
= res
->recv_next
;
648 res
->receiver
= NULL
;
649 if (!res
->sender
&& !res
->hardware_msg
) /* no one waiting for it */
657 if (len
&& (res
->data
= memdup( data
, len
))) res
->data_size
= len
;
658 store_message_result( res
, result
, error
);
662 static int match_window( user_handle_t win
, user_handle_t msg_win
)
665 if (win
== -1 || win
== 1) return !msg_win
;
666 if (msg_win
== win
) return 1;
667 return is_child_window( win
, msg_win
);
670 /* retrieve a posted message */
671 static int get_posted_message( struct msg_queue
*queue
, user_handle_t win
,
672 unsigned int first
, unsigned int last
, unsigned int flags
,
673 struct get_message_reply
*reply
)
677 /* check against the filters */
678 LIST_FOR_EACH_ENTRY( msg
, &queue
->msg_list
[POST_MESSAGE
], struct message
, entry
)
680 if (!match_window( win
, msg
->win
)) continue;
681 if (!check_msg_filter( msg
->msg
, first
, last
)) continue;
682 goto found
; /* found one */
686 /* return it to the app */
688 reply
->total
= msg
->data_size
;
689 if (msg
->data_size
> get_reply_max_size())
691 set_error( STATUS_BUFFER_OVERFLOW
);
694 reply
->type
= msg
->type
;
695 reply
->win
= msg
->win
;
696 reply
->msg
= msg
->msg
;
697 reply
->wparam
= msg
->wparam
;
698 reply
->lparam
= msg
->lparam
;
699 reply
->time
= msg
->time
;
701 if (flags
& PM_REMOVE
)
705 set_reply_data_ptr( msg
->data
, msg
->data_size
);
709 remove_queue_message( queue
, msg
, POST_MESSAGE
);
711 else if (msg
->data
) set_reply_data( msg
->data
, msg
->data_size
);
716 static int get_quit_message( struct msg_queue
*queue
, unsigned int flags
,
717 struct get_message_reply
*reply
)
719 if (queue
->quit_message
)
722 reply
->type
= MSG_POSTED
;
724 reply
->msg
= WM_QUIT
;
725 reply
->wparam
= queue
->exit_code
;
727 reply
->time
= get_tick_count();
729 if (flags
& PM_REMOVE
)
731 queue
->quit_message
= 0;
732 if (list_empty( &queue
->msg_list
[POST_MESSAGE
] ))
733 clear_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
741 /* empty a message list and free all the messages */
742 static void empty_msg_list( struct list
*list
)
746 while ((ptr
= list_head( list
)) != NULL
)
748 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
749 list_remove( &msg
->entry
);
754 /* cleanup all pending results when deleting a queue */
755 static void cleanup_results( struct msg_queue
*queue
)
759 while ((entry
= list_head( &queue
->send_result
)) != NULL
)
761 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
764 while ((entry
= list_head( &queue
->callback_result
)) != NULL
)
766 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
769 while (queue
->recv_result
)
770 reply_message( queue
, 0, STATUS_ACCESS_DENIED
/*FIXME*/, 1, NULL
, 0 );
773 /* check if the thread owning the queue is hung (not checking for messages) */
774 static int is_queue_hung( struct msg_queue
*queue
)
776 struct wait_queue_entry
*entry
;
778 if (current_time
- queue
->last_get_msg
<= 5 * TICKS_PER_SEC
)
779 return 0; /* less than 5 seconds since last get message -> not hung */
781 LIST_FOR_EACH_ENTRY( entry
, &queue
->obj
.wait_queue
, struct wait_queue_entry
, entry
)
783 if (entry
->thread
->queue
== queue
)
784 return 0; /* thread is waiting on queue -> not hung */
789 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
791 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
792 struct process
*process
= entry
->thread
->process
;
794 /* a thread can only wait on its own queue */
795 if (entry
->thread
->queue
!= queue
)
797 set_error( STATUS_ACCESS_DENIED
);
800 if (process
->idle_event
&& !(queue
->wake_mask
& QS_SMRESULT
)) set_event( process
->idle_event
);
802 if (queue
->fd
&& list_empty( &obj
->wait_queue
)) /* first on the queue */
803 set_fd_events( queue
->fd
, POLLIN
);
804 add_queue( obj
, entry
);
808 static void msg_queue_remove_queue(struct object
*obj
, struct wait_queue_entry
*entry
)
810 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
812 remove_queue( obj
, entry
);
813 if (queue
->fd
&& list_empty( &obj
->wait_queue
)) /* last on the queue is gone */
814 set_fd_events( queue
->fd
, 0 );
817 static void msg_queue_dump( struct object
*obj
, int verbose
)
819 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
820 fprintf( stderr
, "Msg queue bits=%x mask=%x\n",
821 queue
->wake_bits
, queue
->wake_mask
);
824 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
)
826 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
831 if ((ret
= check_fd_events( queue
->fd
, POLLIN
)))
832 /* stop waiting on select() if we are signaled */
833 set_fd_events( queue
->fd
, 0 );
834 else if (!list_empty( &obj
->wait_queue
))
835 /* restart waiting on poll() if we are no longer signaled */
836 set_fd_events( queue
->fd
, POLLIN
);
838 return ret
|| is_signaled( queue
);
841 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
)
843 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
844 queue
->wake_mask
= 0;
845 queue
->changed_mask
= 0;
846 return 0; /* Not abandoned */
849 static void msg_queue_destroy( struct object
*obj
)
851 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
855 cleanup_results( queue
);
856 for (i
= 0; i
< NB_MSG_KINDS
; i
++) empty_msg_list( &queue
->msg_list
[i
] );
858 while ((ptr
= list_head( &queue
->pending_timers
)))
860 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
861 list_remove( &timer
->entry
);
864 while ((ptr
= list_head( &queue
->expired_timers
)))
866 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
867 list_remove( &timer
->entry
);
870 if (queue
->timeout
) remove_timeout_user( queue
->timeout
);
873 queue
->input
->cursor_count
-= queue
->cursor_count
;
874 release_object( queue
->input
);
876 if (queue
->hooks
) release_object( queue
->hooks
);
877 if (queue
->fd
) release_object( queue
->fd
);
880 static void msg_queue_poll_event( struct fd
*fd
, int event
)
882 struct msg_queue
*queue
= get_fd_user( fd
);
883 assert( queue
->obj
.ops
== &msg_queue_ops
);
885 if (event
& (POLLERR
| POLLHUP
)) set_fd_events( fd
, -1 );
886 else set_fd_events( queue
->fd
, 0 );
887 wake_up( &queue
->obj
, 0 );
890 static void thread_input_dump( struct object
*obj
, int verbose
)
892 struct thread_input
*input
= (struct thread_input
*)obj
;
893 fprintf( stderr
, "Thread input focus=%08x capture=%08x active=%08x\n",
894 input
->focus
, input
->capture
, input
->active
);
897 static void thread_input_destroy( struct object
*obj
)
899 struct thread_input
*input
= (struct thread_input
*)obj
;
901 empty_msg_list( &input
->msg_list
);
904 if (input
->desktop
->foreground_input
== input
) input
->desktop
->foreground_input
= NULL
;
905 release_object( input
->desktop
);
909 /* fix the thread input data when a window is destroyed */
910 static inline void thread_input_cleanup_window( struct msg_queue
*queue
, user_handle_t window
)
912 struct thread_input
*input
= queue
->input
;
914 if (window
== input
->focus
) input
->focus
= 0;
915 if (window
== input
->capture
) input
->capture
= 0;
916 if (window
== input
->active
) input
->active
= 0;
917 if (window
== input
->menu_owner
) input
->menu_owner
= 0;
918 if (window
== input
->move_size
) input
->move_size
= 0;
919 if (window
== input
->caret
) set_caret_window( input
, 0 );
922 /* check if the specified window can be set in the input data of a given queue */
923 static int check_queue_input_window( struct msg_queue
*queue
, user_handle_t window
)
925 struct thread
*thread
;
928 if (!window
) return 1; /* we can always clear the data */
930 if ((thread
= get_window_thread( window
)))
932 ret
= (queue
->input
== thread
->queue
->input
);
933 if (!ret
) set_error( STATUS_ACCESS_DENIED
);
934 release_object( thread
);
936 else set_error( STATUS_INVALID_HANDLE
);
941 /* make sure the specified thread has a queue */
942 int init_thread_queue( struct thread
*thread
)
944 if (thread
->queue
) return 1;
945 return (create_msg_queue( thread
, NULL
) != NULL
);
948 /* attach two thread input data structures */
949 int attach_thread_input( struct thread
*thread_from
, struct thread
*thread_to
)
951 struct desktop
*desktop
;
952 struct thread_input
*input
;
955 if (!thread_to
->queue
&& !(thread_to
->queue
= create_msg_queue( thread_to
, NULL
))) return 0;
956 if (!(desktop
= get_thread_desktop( thread_from
, 0 ))) return 0;
957 input
= (struct thread_input
*)grab_object( thread_to
->queue
->input
);
958 if (input
->desktop
!= desktop
)
960 set_error( STATUS_ACCESS_DENIED
);
961 release_object( input
);
962 release_object( desktop
);
965 release_object( desktop
);
967 ret
= assign_thread_input( thread_from
, input
);
968 if (ret
) memset( input
->keystate
, 0, sizeof(input
->keystate
) );
969 release_object( input
);
973 /* detach two thread input data structures */
974 void detach_thread_input( struct thread
*thread_from
)
976 struct thread_input
*input
;
978 if ((input
= create_thread_input( thread_from
)))
980 assign_thread_input( thread_from
, input
);
981 release_object( input
);
986 /* set the next timer to expire */
987 static void set_next_timer( struct msg_queue
*queue
)
993 remove_timeout_user( queue
->timeout
);
994 queue
->timeout
= NULL
;
996 if ((ptr
= list_head( &queue
->pending_timers
)))
998 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
999 queue
->timeout
= add_timeout_user( timer
->when
, timer_callback
, queue
);
1001 /* set/clear QS_TIMER bit */
1002 if (list_empty( &queue
->expired_timers
))
1003 clear_queue_bits( queue
, QS_TIMER
);
1005 set_queue_bits( queue
, QS_TIMER
);
1008 /* find a timer from its window and id */
1009 static struct timer
*find_timer( struct msg_queue
*queue
, user_handle_t win
,
1010 unsigned int msg
, lparam_t id
)
1014 /* we need to search both lists */
1016 LIST_FOR_EACH( ptr
, &queue
->pending_timers
)
1018 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1019 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
1021 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
1023 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1024 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
1029 /* callback for the next timer expiration */
1030 static void timer_callback( void *private )
1032 struct msg_queue
*queue
= private;
1035 queue
->timeout
= NULL
;
1036 /* move on to the next timer */
1037 ptr
= list_head( &queue
->pending_timers
);
1039 list_add_tail( &queue
->expired_timers
, ptr
);
1040 set_next_timer( queue
);
1043 /* link a timer at its rightful place in the queue list */
1044 static void link_timer( struct msg_queue
*queue
, struct timer
*timer
)
1048 for (ptr
= queue
->pending_timers
.next
; ptr
!= &queue
->pending_timers
; ptr
= ptr
->next
)
1050 struct timer
*t
= LIST_ENTRY( ptr
, struct timer
, entry
);
1051 if (t
->when
>= timer
->when
) break;
1053 list_add_before( ptr
, &timer
->entry
);
1056 /* remove a timer from the queue timer list and free it */
1057 static void free_timer( struct msg_queue
*queue
, struct timer
*timer
)
1059 list_remove( &timer
->entry
);
1061 set_next_timer( queue
);
1064 /* restart an expired timer */
1065 static void restart_timer( struct msg_queue
*queue
, struct timer
*timer
)
1067 list_remove( &timer
->entry
);
1068 while (timer
->when
<= current_time
) timer
->when
+= (timeout_t
)timer
->rate
* 10000;
1069 link_timer( queue
, timer
);
1070 set_next_timer( queue
);
1073 /* find an expired timer matching the filtering parameters */
1074 static struct timer
*find_expired_timer( struct msg_queue
*queue
, user_handle_t win
,
1075 unsigned int get_first
, unsigned int get_last
,
1080 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
1082 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1083 if (win
&& timer
->win
!= win
) continue;
1084 if (check_msg_filter( timer
->msg
, get_first
, get_last
))
1086 if (remove
) restart_timer( queue
, timer
);
1094 static struct timer
*set_timer( struct msg_queue
*queue
, unsigned int rate
)
1096 struct timer
*timer
= mem_alloc( sizeof(*timer
) );
1099 timer
->rate
= max( rate
, 1 );
1100 timer
->when
= current_time
+ (timeout_t
)timer
->rate
* 10000;
1101 link_timer( queue
, timer
);
1102 /* check if we replaced the next timer */
1103 if (list_head( &queue
->pending_timers
) == &timer
->entry
) set_next_timer( queue
);
1108 /* change the input key state for a given key */
1109 static void set_input_key_state( unsigned char *keystate
, unsigned char key
, int down
)
1113 if (!(keystate
[key
] & 0x80)) keystate
[key
] ^= 0x01;
1114 keystate
[key
] |= down
;
1116 else keystate
[key
] &= ~0x80;
1119 /* update the input key state for a keyboard message */
1120 static void update_input_key_state( struct desktop
*desktop
, unsigned char *keystate
,
1121 const struct message
*msg
)
1128 case WM_LBUTTONDOWN
:
1129 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1132 set_input_key_state( keystate
, VK_LBUTTON
, down
);
1134 case WM_MBUTTONDOWN
:
1135 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1138 set_input_key_state( keystate
, VK_MBUTTON
, down
);
1140 case WM_RBUTTONDOWN
:
1141 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1144 set_input_key_state( keystate
, VK_RBUTTON
, down
);
1146 case WM_XBUTTONDOWN
:
1147 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1150 if (msg
->wparam
>> 16 == XBUTTON1
) set_input_key_state( keystate
, VK_XBUTTON1
, down
);
1151 else if (msg
->wparam
>> 16 == XBUTTON2
) set_input_key_state( keystate
, VK_XBUTTON2
, down
);
1155 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1159 key
= (unsigned char)msg
->wparam
;
1160 set_input_key_state( keystate
, key
, down
);
1165 down
= (keystate
[VK_LCONTROL
] | keystate
[VK_RCONTROL
]) & 0x80;
1166 set_input_key_state( keystate
, VK_CONTROL
, down
);
1170 down
= (keystate
[VK_LMENU
] | keystate
[VK_RMENU
]) & 0x80;
1171 set_input_key_state( keystate
, VK_MENU
, down
);
1175 down
= (keystate
[VK_LSHIFT
] | keystate
[VK_RSHIFT
]) & 0x80;
1176 set_input_key_state( keystate
, VK_SHIFT
, down
);
1183 /* release the hardware message currently being processed by the given thread */
1184 static void release_hardware_message( struct msg_queue
*queue
, unsigned int hw_id
,
1185 int remove
, user_handle_t new_win
)
1187 struct thread_input
*input
= queue
->input
;
1188 struct message
*msg
;
1190 LIST_FOR_EACH_ENTRY( msg
, &input
->msg_list
, struct message
, entry
)
1192 if (msg
->unique_id
== hw_id
) break;
1194 if (&msg
->entry
== &input
->msg_list
) return; /* not found */
1196 /* clear the queue bit for that message */
1197 if (remove
|| new_win
)
1199 struct message
*other
;
1202 clr_bit
= get_hardware_msg_bit( msg
);
1203 LIST_FOR_EACH_ENTRY( other
, &input
->msg_list
, struct message
, entry
)
1205 if (other
!= msg
&& get_hardware_msg_bit( other
) == clr_bit
)
1211 if (clr_bit
) clear_queue_bits( queue
, clr_bit
);
1214 if (new_win
) /* set the new window */
1216 struct thread
*owner
= get_window_thread( new_win
);
1220 if (owner
->queue
->input
!= input
)
1222 list_remove( &msg
->entry
);
1223 if (msg
->msg
== WM_MOUSEMOVE
&& merge_message( owner
->queue
->input
, msg
))
1225 free_message( msg
);
1226 release_object( owner
);
1229 list_add_tail( &owner
->queue
->input
->msg_list
, &msg
->entry
);
1231 set_queue_bits( owner
->queue
, get_hardware_msg_bit( msg
));
1233 release_object( owner
);
1238 update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1239 list_remove( &msg
->entry
);
1240 free_message( msg
);
1244 /* find the window that should receive a given hardware message */
1245 static user_handle_t
find_hardware_message_window( struct desktop
*desktop
, struct thread_input
*input
,
1246 struct message
*msg
, unsigned int *msg_code
)
1248 struct hardware_msg_data
*data
= msg
->data
;
1249 user_handle_t win
= 0;
1251 *msg_code
= msg
->msg
;
1252 if (is_keyboard_msg( msg
))
1254 if (input
&& !(win
= input
->focus
))
1256 win
= input
->active
;
1257 if (*msg_code
< WM_SYSKEYDOWN
) *msg_code
+= WM_SYSKEYDOWN
- WM_KEYDOWN
;
1260 else /* mouse message */
1262 if (!input
|| !(win
= input
->capture
))
1264 if (!(win
= msg
->win
) || !is_window_visible( win
) || is_window_transparent( win
))
1265 win
= window_from_point( desktop
, data
->x
, data
->y
);
1271 /* set the cursor position, clipping to the cursor clip rect */
1272 static void set_cursor_pos( struct desktop
*desktop
, int x
, int y
)
1274 desktop
->cursor_x
= min( max( x
, desktop
->cursor_clip
.left
), desktop
->cursor_clip
.right
- 1 );
1275 desktop
->cursor_y
= min( max( y
, desktop
->cursor_clip
.top
), desktop
->cursor_clip
.bottom
- 1 );
1278 /* queue a hardware message into a given thread input */
1279 static void queue_hardware_message( struct desktop
*desktop
, struct message
*msg
)
1282 struct thread
*thread
;
1283 struct thread_input
*input
;
1284 unsigned int msg_code
;
1285 struct hardware_msg_data
*data
= msg
->data
;
1287 update_input_key_state( desktop
, desktop
->keystate
, msg
);
1288 last_input_time
= get_tick_count();
1290 if (is_keyboard_msg( msg
))
1292 if (desktop
->keystate
[VK_MENU
] & 0x80) msg
->lparam
|= KF_ALTDOWN
<< 16;
1293 if (msg
->wparam
== VK_SHIFT
|| msg
->wparam
== VK_LSHIFT
|| msg
->wparam
== VK_RSHIFT
)
1294 msg
->lparam
&= ~(KF_EXTENDED
<< 16);
1298 if (msg
->msg
== WM_MOUSEMOVE
) set_cursor_pos( desktop
, data
->x
, data
->y
);
1299 if (desktop
->keystate
[VK_LBUTTON
] & 0x80) msg
->wparam
|= MK_LBUTTON
;
1300 if (desktop
->keystate
[VK_MBUTTON
] & 0x80) msg
->wparam
|= MK_MBUTTON
;
1301 if (desktop
->keystate
[VK_RBUTTON
] & 0x80) msg
->wparam
|= MK_RBUTTON
;
1302 if (desktop
->keystate
[VK_SHIFT
] & 0x80) msg
->wparam
|= MK_SHIFT
;
1303 if (desktop
->keystate
[VK_CONTROL
] & 0x80) msg
->wparam
|= MK_CONTROL
;
1304 if (desktop
->keystate
[VK_XBUTTON1
] & 0x80) msg
->wparam
|= MK_XBUTTON1
;
1305 if (desktop
->keystate
[VK_XBUTTON2
] & 0x80) msg
->wparam
|= MK_XBUTTON2
;
1307 data
->x
= desktop
->cursor_x
;
1308 data
->y
= desktop
->cursor_y
;
1310 if (msg
->win
&& (thread
= get_window_thread( msg
->win
)))
1312 input
= thread
->queue
->input
;
1313 release_object( thread
);
1315 else input
= desktop
->foreground_input
;
1317 win
= find_hardware_message_window( desktop
, input
, msg
, &msg_code
);
1318 if (!win
|| !(thread
= get_window_thread(win
)))
1320 if (input
) update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1324 input
= thread
->queue
->input
;
1326 if (msg
->msg
== WM_MOUSEMOVE
&& merge_message( input
, msg
)) free( msg
);
1329 msg
->unique_id
= 0; /* will be set once we return it to the app */
1330 list_add_tail( &input
->msg_list
, &msg
->entry
);
1331 set_queue_bits( thread
->queue
, get_hardware_msg_bit(msg
) );
1333 release_object( thread
);
1336 /* send the low-level hook message for a given hardware message */
1337 static int send_hook_ll_message( struct desktop
*desktop
, struct message
*hardware_msg
,
1338 const hw_input_t
*input
, struct msg_queue
*sender
)
1340 struct thread
*hook_thread
;
1341 struct msg_queue
*queue
;
1342 struct message
*msg
;
1343 timeout_t timeout
= 2000 * -10000; /* FIXME: load from registry */
1344 int id
= (input
->type
== INPUT_MOUSE
) ? WH_MOUSE_LL
: WH_KEYBOARD_LL
;
1346 if (!(hook_thread
= get_first_global_hook( id
))) return 0;
1347 if (!(queue
= hook_thread
->queue
)) return 0;
1349 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return 0;
1351 msg
->type
= MSG_HOOK_LL
;
1354 msg
->wparam
= hardware_msg
->msg
;
1355 msg
->time
= hardware_msg
->time
;
1356 msg
->data_size
= hardware_msg
->data_size
;
1359 if (input
->type
== INPUT_KEYBOARD
)
1361 unsigned short vkey
= input
->kbd
.vkey
;
1362 if (input
->kbd
.flags
& KEYEVENTF_UNICODE
) vkey
= VK_PACKET
;
1363 msg
->lparam
= (input
->kbd
.scan
<< 16) | vkey
;
1365 else msg
->lparam
= input
->mouse
.data
<< 16;
1367 if (!(msg
->data
= memdup( hardware_msg
->data
, hardware_msg
->data_size
)) ||
1368 !(msg
->result
= alloc_message_result( sender
, queue
, msg
, timeout
)))
1370 free_message( msg
);
1373 msg
->result
->hardware_msg
= hardware_msg
;
1374 msg
->result
->desktop
= (struct desktop
*)grab_object( desktop
);
1375 list_add_tail( &queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1376 set_queue_bits( queue
, QS_SENDMESSAGE
);
1380 /* queue a hardware message for a mouse event */
1381 static int queue_mouse_message( struct desktop
*desktop
, user_handle_t win
, const hw_input_t
*input
,
1382 unsigned int hook_flags
, struct msg_queue
*sender
)
1384 struct hardware_msg_data
*msg_data
;
1385 struct message
*msg
;
1386 unsigned int i
, time
, flags
;
1389 static const unsigned int messages
[] =
1391 WM_MOUSEMOVE
, /* 0x0001 = MOUSEEVENTF_MOVE */
1392 WM_LBUTTONDOWN
, /* 0x0002 = MOUSEEVENTF_LEFTDOWN */
1393 WM_LBUTTONUP
, /* 0x0004 = MOUSEEVENTF_LEFTUP */
1394 WM_RBUTTONDOWN
, /* 0x0008 = MOUSEEVENTF_RIGHTDOWN */
1395 WM_RBUTTONUP
, /* 0x0010 = MOUSEEVENTF_RIGHTUP */
1396 WM_MBUTTONDOWN
, /* 0x0020 = MOUSEEVENTF_MIDDLEDOWN */
1397 WM_MBUTTONUP
, /* 0x0040 = MOUSEEVENTF_MIDDLEUP */
1398 WM_XBUTTONDOWN
, /* 0x0080 = MOUSEEVENTF_XDOWN */
1399 WM_XBUTTONUP
, /* 0x0100 = MOUSEEVENTF_XUP */
1400 0, /* 0x0200 = unused */
1401 0, /* 0x0400 = unused */
1402 WM_MOUSEWHEEL
, /* 0x0800 = MOUSEEVENTF_WHEEL */
1403 WM_MOUSEHWHEEL
/* 0x1000 = MOUSEEVENTF_HWHEEL */
1406 flags
= input
->mouse
.flags
;
1407 time
= input
->mouse
.time
;
1408 if (!time
) time
= get_tick_count();
1410 if (flags
& MOUSEEVENTF_MOVE
)
1412 if (flags
& MOUSEEVENTF_ABSOLUTE
)
1416 if (flags
& ~(MOUSEEVENTF_MOVE
| MOUSEEVENTF_ABSOLUTE
) &&
1417 x
== desktop
->cursor_x
&& y
== desktop
->cursor_y
)
1418 flags
&= ~MOUSEEVENTF_MOVE
;
1422 x
= desktop
->cursor_x
+ input
->mouse
.x
;
1423 y
= desktop
->cursor_y
+ input
->mouse
.y
;
1428 x
= desktop
->cursor_x
;
1429 y
= desktop
->cursor_y
;
1432 for (i
= 0; i
< sizeof(messages
)/sizeof(messages
[0]); i
++)
1434 if (!messages
[i
]) continue;
1435 if (!(flags
& (1 << i
))) continue;
1438 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return 0;
1439 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
1444 memset( msg_data
, 0, sizeof(*msg_data
) );
1446 msg
->type
= MSG_HARDWARE
;
1447 msg
->win
= get_user_full_handle( win
);
1448 msg
->msg
= messages
[i
];
1449 msg
->wparam
= input
->mouse
.data
<< 16;
1453 msg
->data
= msg_data
;
1454 msg
->data_size
= sizeof(*msg_data
);
1457 msg_data
->info
= input
->mouse
.info
;
1458 if (hook_flags
& SEND_HWMSG_INJECTED
) msg_data
->flags
= LLMHF_INJECTED
;
1460 /* specify a sender only when sending the last message */
1461 if (!(flags
& ((1 << sizeof(messages
)/sizeof(messages
[0])) - 1)))
1463 if (!(wait
= send_hook_ll_message( desktop
, msg
, input
, sender
)))
1464 queue_hardware_message( desktop
, msg
);
1466 else if (!send_hook_ll_message( desktop
, msg
, input
, NULL
))
1467 queue_hardware_message( desktop
, msg
);
1472 /* queue a hardware message for a keyboard event */
1473 static int queue_keyboard_message( struct desktop
*desktop
, user_handle_t win
, const hw_input_t
*input
,
1474 unsigned int hook_flags
, struct msg_queue
*sender
)
1476 struct hardware_msg_data
*msg_data
;
1477 struct message
*msg
;
1478 unsigned char vkey
= input
->kbd
.vkey
;
1481 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return 0;
1482 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
1487 memset( msg_data
, 0, sizeof(*msg_data
) );
1489 msg
->type
= MSG_HARDWARE
;
1490 msg
->win
= get_user_full_handle( win
);
1491 msg
->lparam
= (input
->kbd
.scan
<< 16) | 1; /* repeat count */
1492 msg
->time
= input
->kbd
.time
;
1494 msg
->data
= msg_data
;
1495 msg
->data_size
= sizeof(*msg_data
);
1496 msg_data
->info
= input
->kbd
.info
;
1497 if (!msg
->time
) msg
->time
= get_tick_count();
1498 if (hook_flags
& SEND_HWMSG_INJECTED
) msg_data
->flags
= LLKHF_INJECTED
;
1500 if (input
->kbd
.flags
& KEYEVENTF_UNICODE
)
1502 msg
->wparam
= VK_PACKET
;
1506 unsigned int flags
= 0;
1512 vkey
= (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) ? VK_RMENU
: VK_LMENU
;
1517 vkey
= (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) ? VK_RCONTROL
: VK_LCONTROL
;
1522 vkey
= (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) ? VK_RSHIFT
: VK_LSHIFT
;
1525 if (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) flags
|= KF_EXTENDED
;
1526 /* FIXME: set KF_DLGMODE and KF_MENUMODE when needed */
1527 if (input
->kbd
.flags
& KEYEVENTF_KEYUP
) flags
|= KF_REPEAT
| KF_UP
;
1528 else if (desktop
->keystate
[vkey
] & 0x80) flags
|= KF_REPEAT
;
1531 msg
->lparam
|= flags
<< 16;
1532 msg_data
->flags
|= (flags
& (KF_EXTENDED
| KF_ALTDOWN
| KF_UP
)) >> 8;
1535 msg
->msg
= (input
->kbd
.flags
& KEYEVENTF_KEYUP
) ? WM_KEYUP
: WM_KEYDOWN
;
1541 if (input
->kbd
.flags
& KEYEVENTF_KEYUP
)
1543 /* send WM_SYSKEYUP if Alt still pressed and no other key in between */
1544 /* we use 0x02 as a flag to track if some other SYSKEYUP was sent already */
1545 if ((desktop
->keystate
[VK_MENU
] & 0x82) != 0x82) break;
1546 msg
->msg
= WM_SYSKEYUP
;
1547 desktop
->keystate
[VK_MENU
] &= ~0x02;
1551 /* send WM_SYSKEYDOWN for Alt except with Ctrl */
1552 if (desktop
->keystate
[VK_CONTROL
] & 0x80) break;
1553 msg
->msg
= WM_SYSKEYDOWN
;
1554 desktop
->keystate
[VK_MENU
] |= 0x02;
1560 /* send WM_SYSKEYUP on release if Alt still pressed */
1561 if (!(input
->kbd
.flags
& KEYEVENTF_KEYUP
)) break;
1562 if (!(desktop
->keystate
[VK_MENU
] & 0x80)) break;
1563 msg
->msg
= WM_SYSKEYUP
;
1564 desktop
->keystate
[VK_MENU
] &= ~0x02;
1568 /* send WM_SYSKEY for Alt-anykey and for F10 */
1569 if (desktop
->keystate
[VK_CONTROL
] & 0x80) break;
1570 if (!(desktop
->keystate
[VK_MENU
] & 0x80)) break;
1573 msg
->msg
= (input
->kbd
.flags
& KEYEVENTF_KEYUP
) ? WM_SYSKEYUP
: WM_SYSKEYDOWN
;
1574 desktop
->keystate
[VK_MENU
] &= ~0x02;
1577 if (!(wait
= send_hook_ll_message( desktop
, msg
, input
, sender
)))
1578 queue_hardware_message( desktop
, msg
);
1583 /* queue a hardware message for a custom type of event */
1584 static void queue_custom_hardware_message( struct desktop
*desktop
, user_handle_t win
,
1585 const hw_input_t
*input
)
1587 struct hardware_msg_data
*msg_data
;
1588 struct message
*msg
;
1590 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return;
1591 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
1596 memset( msg_data
, 0, sizeof(*msg_data
) );
1598 msg
->type
= MSG_HARDWARE
;
1599 msg
->win
= get_user_full_handle( win
);
1600 msg
->msg
= input
->hw
.msg
;
1602 msg
->lparam
= input
->hw
.lparam
;
1603 msg
->time
= get_tick_count();
1605 msg
->data
= msg_data
;
1606 msg
->data_size
= sizeof(*msg_data
);
1608 queue_hardware_message( desktop
, msg
);
1611 /* check message filter for a hardware message */
1612 static int check_hw_message_filter( user_handle_t win
, unsigned int msg_code
,
1613 user_handle_t filter_win
, unsigned int first
, unsigned int last
)
1615 if (msg_code
>= WM_KEYFIRST
&& msg_code
<= WM_KEYLAST
)
1617 /* we can only test the window for a keyboard message since the
1618 * dest window for a mouse message depends on hittest */
1619 if (filter_win
&& win
!= filter_win
&& !is_child_window( filter_win
, win
))
1621 /* the message code is final for a keyboard message, we can simply check it */
1622 return check_msg_filter( msg_code
, first
, last
);
1624 else /* mouse message */
1626 /* we need to check all possible values that the message can have in the end */
1628 if (check_msg_filter( msg_code
, first
, last
)) return 1;
1629 if (msg_code
== WM_MOUSEWHEEL
) return 0; /* no other possible value for this one */
1631 /* all other messages can become non-client messages */
1632 if (check_msg_filter( msg_code
+ (WM_NCMOUSEFIRST
- WM_MOUSEFIRST
), first
, last
)) return 1;
1634 /* clicks can become double-clicks or non-client double-clicks */
1635 if (msg_code
== WM_LBUTTONDOWN
|| msg_code
== WM_MBUTTONDOWN
||
1636 msg_code
== WM_RBUTTONDOWN
|| msg_code
== WM_XBUTTONDOWN
)
1638 if (check_msg_filter( msg_code
+ (WM_LBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1639 if (check_msg_filter( msg_code
+ (WM_NCLBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1646 /* find a hardware message for the given queue */
1647 static int get_hardware_message( struct thread
*thread
, unsigned int hw_id
, user_handle_t filter_win
,
1648 unsigned int first
, unsigned int last
, struct get_message_reply
*reply
)
1650 struct thread_input
*input
= thread
->queue
->input
;
1651 struct thread
*win_thread
;
1654 int clear_bits
, got_one
= 0;
1655 unsigned int msg_code
;
1657 ptr
= list_head( &input
->msg_list
);
1662 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1663 if (msg
->unique_id
== hw_id
) break;
1664 ptr
= list_next( &input
->msg_list
, ptr
);
1666 if (!ptr
) ptr
= list_head( &input
->msg_list
);
1667 else ptr
= list_next( &input
->msg_list
, ptr
); /* start from the next one */
1670 if (ptr
== list_head( &input
->msg_list
))
1671 clear_bits
= QS_KEY
| QS_MOUSEMOVE
| QS_MOUSEBUTTON
;
1673 clear_bits
= 0; /* don't clear bits if we don't go through the whole list */
1677 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1678 struct hardware_msg_data
*data
= msg
->data
;
1680 ptr
= list_next( &input
->msg_list
, ptr
);
1681 win
= find_hardware_message_window( input
->desktop
, input
, msg
, &msg_code
);
1682 if (!win
|| !(win_thread
= get_window_thread( win
)))
1684 /* no window at all, remove it */
1685 update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1686 list_remove( &msg
->entry
);
1687 free_message( msg
);
1690 if (win_thread
!= thread
)
1692 if (win_thread
->queue
->input
== input
)
1694 /* wake the other thread */
1695 set_queue_bits( win_thread
->queue
, get_hardware_msg_bit(msg
) );
1700 /* for another thread input, drop it */
1701 update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1702 list_remove( &msg
->entry
);
1703 free_message( msg
);
1705 release_object( win_thread
);
1708 release_object( win_thread
);
1710 /* if we already got a message for another thread, or if it doesn't
1711 * match the filter we skip it */
1712 if (got_one
|| !check_hw_message_filter( win
, msg_code
, filter_win
, first
, last
))
1714 clear_bits
&= ~get_hardware_msg_bit( msg
);
1717 /* now we can return it */
1718 if (!msg
->unique_id
) msg
->unique_id
= get_unique_id();
1719 reply
->type
= MSG_HARDWARE
;
1721 reply
->msg
= msg_code
;
1722 reply
->wparam
= msg
->wparam
;
1723 reply
->lparam
= msg
->lparam
;
1724 reply
->time
= msg
->time
;
1726 data
->hw_id
= msg
->unique_id
;
1727 set_reply_data( msg
->data
, msg
->data_size
);
1730 /* nothing found, clear the hardware queue bits */
1731 clear_queue_bits( thread
->queue
, clear_bits
);
1735 /* increment (or decrement if 'incr' is negative) the queue paint count */
1736 void inc_queue_paint_count( struct thread
*thread
, int incr
)
1738 struct msg_queue
*queue
= thread
->queue
;
1742 if ((queue
->paint_count
+= incr
) < 0) queue
->paint_count
= 0;
1744 if (queue
->paint_count
)
1745 set_queue_bits( queue
, QS_PAINT
);
1747 clear_queue_bits( queue
, QS_PAINT
);
1751 /* remove all messages and timers belonging to a certain window */
1752 void queue_cleanup_window( struct thread
*thread
, user_handle_t win
)
1754 struct msg_queue
*queue
= thread
->queue
;
1762 ptr
= list_head( &queue
->pending_timers
);
1765 struct list
*next
= list_next( &queue
->pending_timers
, ptr
);
1766 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1767 if (timer
->win
== win
) free_timer( queue
, timer
);
1770 ptr
= list_head( &queue
->expired_timers
);
1773 struct list
*next
= list_next( &queue
->expired_timers
, ptr
);
1774 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1775 if (timer
->win
== win
) free_timer( queue
, timer
);
1779 /* remove messages */
1780 for (i
= 0; i
< NB_MSG_KINDS
; i
++)
1782 struct list
*ptr
, *next
;
1784 LIST_FOR_EACH_SAFE( ptr
, next
, &queue
->msg_list
[i
] )
1786 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1787 if (msg
->win
== win
) remove_queue_message( queue
, msg
, i
);
1791 thread_input_cleanup_window( queue
, win
);
1794 /* post a message to a window; used by socket handling */
1795 void post_message( user_handle_t win
, unsigned int message
, lparam_t wparam
, lparam_t lparam
)
1797 struct message
*msg
;
1798 struct thread
*thread
= get_window_thread( win
);
1800 if (!thread
) return;
1802 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1804 msg
->type
= MSG_POSTED
;
1805 msg
->win
= get_user_full_handle( win
);
1807 msg
->wparam
= wparam
;
1808 msg
->lparam
= lparam
;
1809 msg
->time
= get_tick_count();
1814 list_add_tail( &thread
->queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
1815 set_queue_bits( thread
->queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
1817 release_object( thread
);
1820 /* post a win event */
1821 void post_win_event( struct thread
*thread
, unsigned int event
,
1822 user_handle_t win
, unsigned int object_id
,
1823 unsigned int child_id
, client_ptr_t hook_proc
,
1824 const WCHAR
*module
, data_size_t module_size
,
1827 struct message
*msg
;
1829 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1831 struct winevent_msg_data
*data
;
1833 msg
->type
= MSG_WINEVENT
;
1834 msg
->win
= get_user_full_handle( win
);
1836 msg
->wparam
= object_id
;
1837 msg
->lparam
= child_id
;
1838 msg
->time
= get_tick_count();
1841 if ((data
= malloc( sizeof(*data
) + module_size
)))
1844 data
->tid
= get_thread_id( current
);
1845 data
->hook_proc
= hook_proc
;
1846 memcpy( data
+ 1, module
, module_size
);
1849 msg
->data_size
= sizeof(*data
) + module_size
;
1851 if (debug_level
> 1)
1852 fprintf( stderr
, "post_win_event: tid %04x event %04x win %08x object_id %d child_id %d\n",
1853 get_thread_id(thread
), event
, win
, object_id
, child_id
);
1854 list_add_tail( &thread
->queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1855 set_queue_bits( thread
->queue
, QS_SENDMESSAGE
);
1863 /* check if the thread owning the window is hung */
1864 DECL_HANDLER(is_window_hung
)
1866 struct thread
*thread
;
1868 thread
= get_window_thread( req
->win
);
1871 reply
->is_hung
= is_queue_hung( thread
->queue
);
1872 release_object( thread
);
1874 else reply
->is_hung
= 0;
1878 /* get the message queue of the current thread */
1879 DECL_HANDLER(get_msg_queue
)
1881 struct msg_queue
*queue
= get_current_queue();
1884 if (queue
) reply
->handle
= alloc_handle( current
->process
, queue
, SYNCHRONIZE
, 0 );
1888 /* set the file descriptor associated to the current thread queue */
1889 DECL_HANDLER(set_queue_fd
)
1891 struct msg_queue
*queue
= get_current_queue();
1895 if (queue
->fd
) /* fd can only be set once */
1897 set_error( STATUS_ACCESS_DENIED
);
1900 if (!(file
= get_file_obj( current
->process
, req
->handle
, SYNCHRONIZE
))) return;
1902 if ((unix_fd
= get_file_unix_fd( file
)) != -1)
1904 if ((unix_fd
= dup( unix_fd
)) != -1)
1905 queue
->fd
= create_anonymous_fd( &msg_queue_fd_ops
, unix_fd
, &queue
->obj
, 0 );
1909 release_object( file
);
1913 /* set the current message queue wakeup mask */
1914 DECL_HANDLER(set_queue_mask
)
1916 struct msg_queue
*queue
= get_current_queue();
1920 queue
->wake_mask
= req
->wake_mask
;
1921 queue
->changed_mask
= req
->changed_mask
;
1922 reply
->wake_bits
= queue
->wake_bits
;
1923 reply
->changed_bits
= queue
->changed_bits
;
1924 if (is_signaled( queue
))
1926 /* if skip wait is set, do what would have been done in the subsequent wait */
1927 if (req
->skip_wait
) msg_queue_satisfied( &queue
->obj
, current
);
1928 else wake_up( &queue
->obj
, 0 );
1934 /* get the current message queue status */
1935 DECL_HANDLER(get_queue_status
)
1937 struct msg_queue
*queue
= current
->queue
;
1940 reply
->wake_bits
= queue
->wake_bits
;
1941 reply
->changed_bits
= queue
->changed_bits
;
1942 if (req
->clear
) queue
->changed_bits
= 0;
1944 else reply
->wake_bits
= reply
->changed_bits
= 0;
1948 /* send a message to a thread queue */
1949 DECL_HANDLER(send_message
)
1951 struct message
*msg
;
1952 struct msg_queue
*send_queue
= get_current_queue();
1953 struct msg_queue
*recv_queue
= NULL
;
1954 struct thread
*thread
= NULL
;
1956 if (!(thread
= get_thread_from_id( req
->id
))) return;
1958 if (!(recv_queue
= thread
->queue
))
1960 set_error( STATUS_INVALID_PARAMETER
);
1961 release_object( thread
);
1964 if ((req
->flags
& SEND_MSG_ABORT_IF_HUNG
) && is_queue_hung(recv_queue
))
1966 set_error( STATUS_TIMEOUT
);
1967 release_object( thread
);
1971 if ((msg
= mem_alloc( sizeof(*msg
) )))
1973 msg
->type
= req
->type
;
1974 msg
->win
= get_user_full_handle( req
->win
);
1975 msg
->msg
= req
->msg
;
1976 msg
->wparam
= req
->wparam
;
1977 msg
->lparam
= req
->lparam
;
1978 msg
->time
= get_tick_count();
1981 msg
->data_size
= get_req_data_size();
1983 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
1986 release_object( thread
);
1992 case MSG_OTHER_PROCESS
:
1996 if (!(msg
->result
= alloc_message_result( send_queue
, recv_queue
, msg
, req
->timeout
)))
1998 free_message( msg
);
2003 list_add_tail( &recv_queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
2004 set_queue_bits( recv_queue
, QS_SENDMESSAGE
);
2007 list_add_tail( &recv_queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
2008 set_queue_bits( recv_queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
2010 case MSG_HARDWARE
: /* should use send_hardware_message instead */
2011 case MSG_CALLBACK_RESULT
: /* cannot send this one */
2012 case MSG_HOOK_LL
: /* generated internally */
2014 set_error( STATUS_INVALID_PARAMETER
);
2019 release_object( thread
);
2022 /* send a hardware message to a thread queue */
2023 DECL_HANDLER(send_hardware_message
)
2025 struct thread
*thread
= NULL
;
2026 struct desktop
*desktop
;
2027 struct msg_queue
*sender
= get_current_queue();
2031 if (!(thread
= get_window_thread( req
->win
))) return;
2032 desktop
= (struct desktop
*)grab_object( thread
->queue
->input
->desktop
);
2034 else if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2036 switch (req
->input
.type
)
2039 reply
->wait
= queue_mouse_message( desktop
, req
->win
, &req
->input
, req
->flags
, sender
);
2041 case INPUT_KEYBOARD
:
2042 reply
->wait
= queue_keyboard_message( desktop
, req
->win
, &req
->input
, req
->flags
, sender
);
2044 case INPUT_HARDWARE
:
2045 queue_custom_hardware_message( desktop
, req
->win
, &req
->input
);
2048 set_error( STATUS_INVALID_PARAMETER
);
2050 if (thread
) release_object( thread
);
2051 release_object( desktop
);
2054 /* post a quit message to the current queue */
2055 DECL_HANDLER(post_quit_message
)
2057 struct msg_queue
*queue
= get_current_queue();
2062 queue
->quit_message
= 1;
2063 queue
->exit_code
= req
->exit_code
;
2064 set_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
2067 /* get a message from the current queue */
2068 DECL_HANDLER(get_message
)
2070 struct timer
*timer
;
2072 struct msg_queue
*queue
= get_current_queue();
2073 user_handle_t get_win
= get_user_full_handle( req
->get_win
);
2074 unsigned int filter
= req
->flags
>> 16;
2076 reply
->active_hooks
= get_active_hooks();
2079 queue
->last_get_msg
= current_time
;
2080 if (!filter
) filter
= QS_ALLINPUT
;
2082 /* first check for sent messages */
2083 if ((ptr
= list_head( &queue
->msg_list
[SEND_MESSAGE
] )))
2085 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
2086 receive_message( queue
, msg
, reply
);
2090 /* clear changed bits so we can wait on them if we don't find a message */
2091 if (filter
& QS_POSTMESSAGE
)
2093 queue
->changed_bits
&= ~(QS_POSTMESSAGE
| QS_HOTKEY
| QS_TIMER
);
2094 if (req
->get_first
== 0 && req
->get_last
== ~0U) queue
->changed_bits
&= ~QS_ALLPOSTMESSAGE
;
2096 if (filter
& QS_INPUT
) queue
->changed_bits
&= ~QS_INPUT
;
2097 if (filter
& QS_PAINT
) queue
->changed_bits
&= ~QS_PAINT
;
2099 /* then check for posted messages */
2100 if ((filter
& QS_POSTMESSAGE
) &&
2101 get_posted_message( queue
, get_win
, req
->get_first
, req
->get_last
, req
->flags
, reply
))
2104 /* only check for quit messages if not posted messages pending.
2105 * note: the quit message isn't filtered */
2106 if (get_quit_message( queue
, req
->flags
, reply
))
2109 /* then check for any raw hardware message */
2110 if ((filter
& QS_INPUT
) &&
2111 filter_contains_hw_range( req
->get_first
, req
->get_last
) &&
2112 get_hardware_message( current
, req
->hw_id
, get_win
, req
->get_first
, req
->get_last
, reply
))
2115 /* now check for WM_PAINT */
2116 if ((filter
& QS_PAINT
) &&
2117 queue
->paint_count
&&
2118 check_msg_filter( WM_PAINT
, req
->get_first
, req
->get_last
) &&
2119 (reply
->win
= find_window_to_repaint( get_win
, current
)))
2121 reply
->type
= MSG_POSTED
;
2122 reply
->msg
= WM_PAINT
;
2125 reply
->time
= get_tick_count();
2129 /* now check for timer */
2130 if ((filter
& QS_TIMER
) &&
2131 (timer
= find_expired_timer( queue
, get_win
, req
->get_first
,
2132 req
->get_last
, (req
->flags
& PM_REMOVE
) )))
2134 reply
->type
= MSG_POSTED
;
2135 reply
->win
= timer
->win
;
2136 reply
->msg
= timer
->msg
;
2137 reply
->wparam
= timer
->id
;
2138 reply
->lparam
= timer
->lparam
;
2139 reply
->time
= get_tick_count();
2140 if (!(req
->flags
& PM_NOYIELD
) && current
->process
->idle_event
)
2141 set_event( current
->process
->idle_event
);
2145 if (get_win
== -1 && current
->process
->idle_event
) set_event( current
->process
->idle_event
);
2146 queue
->wake_mask
= req
->wake_mask
;
2147 queue
->changed_mask
= req
->changed_mask
;
2148 set_error( STATUS_PENDING
); /* FIXME */
2152 /* reply to a sent message */
2153 DECL_HANDLER(reply_message
)
2155 if (!current
->queue
) set_error( STATUS_ACCESS_DENIED
);
2156 else if (current
->queue
->recv_result
)
2157 reply_message( current
->queue
, req
->result
, 0, req
->remove
,
2158 get_req_data(), get_req_data_size() );
2162 /* accept the current hardware message */
2163 DECL_HANDLER(accept_hardware_message
)
2166 release_hardware_message( current
->queue
, req
->hw_id
, req
->remove
, req
->new_win
);
2168 set_error( STATUS_ACCESS_DENIED
);
2172 /* retrieve the reply for the last message sent */
2173 DECL_HANDLER(get_message_reply
)
2175 struct message_result
*result
;
2177 struct msg_queue
*queue
= current
->queue
;
2181 set_error( STATUS_PENDING
);
2184 if (!(entry
= list_head( &queue
->send_result
))) return; /* no reply ready */
2186 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
2187 if (result
->replied
|| req
->cancel
)
2189 if (result
->replied
)
2191 reply
->result
= result
->result
;
2192 set_error( result
->error
);
2195 data_size_t data_len
= min( result
->data_size
, get_reply_max_size() );
2196 set_reply_data_ptr( result
->data
, data_len
);
2197 result
->data
= NULL
;
2198 result
->data_size
= 0;
2201 remove_result_from_sender( result
);
2203 entry
= list_head( &queue
->send_result
);
2204 if (!entry
) clear_queue_bits( queue
, QS_SMRESULT
);
2207 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
2208 if (!result
->replied
) clear_queue_bits( queue
, QS_SMRESULT
);
2212 else set_error( STATUS_ACCESS_DENIED
);
2216 /* set a window timer */
2217 DECL_HANDLER(set_win_timer
)
2219 struct timer
*timer
;
2220 struct msg_queue
*queue
;
2221 struct thread
*thread
= NULL
;
2222 user_handle_t win
= 0;
2223 lparam_t id
= req
->id
;
2227 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
2229 set_error( STATUS_INVALID_HANDLE
);
2232 if (thread
->process
!= current
->process
)
2234 release_object( thread
);
2235 set_error( STATUS_ACCESS_DENIED
);
2238 queue
= thread
->queue
;
2239 /* remove it if it existed already */
2240 if ((timer
= find_timer( queue
, win
, req
->msg
, id
))) free_timer( queue
, timer
);
2244 queue
= get_current_queue();
2245 /* look for a timer with this id */
2246 if (id
&& (timer
= find_timer( queue
, 0, req
->msg
, id
)))
2248 /* free and reuse id */
2249 free_timer( queue
, timer
);
2253 /* find a free id for it */
2256 id
= queue
->next_timer_id
;
2257 if (--queue
->next_timer_id
<= 0x100) queue
->next_timer_id
= 0x7fff;
2259 while (find_timer( queue
, 0, req
->msg
, id
));
2263 if ((timer
= set_timer( queue
, req
->rate
)))
2266 timer
->msg
= req
->msg
;
2268 timer
->lparam
= req
->lparam
;
2271 if (thread
) release_object( thread
);
2274 /* kill a window timer */
2275 DECL_HANDLER(kill_win_timer
)
2277 struct timer
*timer
;
2278 struct thread
*thread
;
2279 user_handle_t win
= 0;
2283 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
2285 set_error( STATUS_INVALID_HANDLE
);
2288 if (thread
->process
!= current
->process
)
2290 release_object( thread
);
2291 set_error( STATUS_ACCESS_DENIED
);
2295 else thread
= (struct thread
*)grab_object( current
);
2297 if (thread
->queue
&& (timer
= find_timer( thread
->queue
, win
, req
->msg
, req
->id
)))
2298 free_timer( thread
->queue
, timer
);
2300 set_error( STATUS_INVALID_PARAMETER
);
2302 release_object( thread
);
2306 /* attach (or detach) thread inputs */
2307 DECL_HANDLER(attach_thread_input
)
2309 struct thread
*thread_from
= get_thread_from_id( req
->tid_from
);
2310 struct thread
*thread_to
= get_thread_from_id( req
->tid_to
);
2312 if (!thread_from
|| !thread_to
)
2314 if (thread_from
) release_object( thread_from
);
2315 if (thread_to
) release_object( thread_to
);
2318 if (thread_from
!= thread_to
)
2320 if (req
->attach
) attach_thread_input( thread_from
, thread_to
);
2323 if (thread_from
->queue
&& thread_to
->queue
&&
2324 thread_from
->queue
->input
== thread_to
->queue
->input
)
2325 detach_thread_input( thread_from
);
2327 set_error( STATUS_ACCESS_DENIED
);
2330 else set_error( STATUS_ACCESS_DENIED
);
2331 release_object( thread_from
);
2332 release_object( thread_to
);
2336 /* get thread input data */
2337 DECL_HANDLER(get_thread_input
)
2339 struct thread
*thread
= NULL
;
2340 struct desktop
*desktop
;
2341 struct thread_input
*input
;
2345 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2346 if (!(desktop
= get_thread_desktop( thread
, 0 )))
2348 release_object( thread
);
2351 input
= thread
->queue
? thread
->queue
->input
: NULL
;
2355 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2356 input
= desktop
->foreground_input
; /* get the foreground thread info */
2361 reply
->focus
= input
->focus
;
2362 reply
->capture
= input
->capture
;
2363 reply
->active
= input
->active
;
2364 reply
->menu_owner
= input
->menu_owner
;
2365 reply
->move_size
= input
->move_size
;
2366 reply
->caret
= input
->caret
;
2367 reply
->cursor
= input
->cursor
;
2368 reply
->show_count
= input
->cursor_count
;
2369 reply
->rect
= input
->caret_rect
;
2372 /* foreground window is active window of foreground thread */
2373 reply
->foreground
= desktop
->foreground_input
? desktop
->foreground_input
->active
: 0;
2374 if (thread
) release_object( thread
);
2375 release_object( desktop
);
2379 /* retrieve queue keyboard state for a given thread */
2380 DECL_HANDLER(get_key_state
)
2382 struct thread
*thread
;
2383 struct desktop
*desktop
;
2384 data_size_t size
= min( 256, get_reply_max_size() );
2386 if (!req
->tid
) /* get global async key state */
2388 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2391 reply
->state
= desktop
->keystate
[req
->key
& 0xff];
2392 desktop
->keystate
[req
->key
& 0xff] &= ~0x40;
2394 set_reply_data( desktop
->keystate
, size
);
2395 release_object( desktop
);
2399 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2402 if (req
->key
>= 0) reply
->state
= thread
->queue
->input
->keystate
[req
->key
& 0xff];
2403 set_reply_data( thread
->queue
->input
->keystate
, size
);
2405 release_object( thread
);
2410 /* set queue keyboard state for a given thread */
2411 DECL_HANDLER(set_key_state
)
2413 struct thread
*thread
;
2414 struct desktop
*desktop
;
2415 data_size_t size
= min( 256, get_req_data_size() );
2417 if (!req
->tid
) /* set global async key state */
2419 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2420 memcpy( desktop
->keystate
, get_req_data(), size
);
2421 release_object( desktop
);
2425 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2426 if (thread
->queue
) memcpy( thread
->queue
->input
->keystate
, get_req_data(), size
);
2427 release_object( thread
);
2432 /* set the system foreground window */
2433 DECL_HANDLER(set_foreground_window
)
2435 struct thread
*thread
= NULL
;
2436 struct desktop
*desktop
;
2437 struct msg_queue
*queue
= get_current_queue();
2439 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2440 reply
->previous
= desktop
->foreground_input
? desktop
->foreground_input
->active
: 0;
2441 reply
->send_msg_old
= (reply
->previous
&& desktop
->foreground_input
!= queue
->input
);
2442 reply
->send_msg_new
= FALSE
;
2444 if (is_top_level_window( req
->handle
) &&
2445 ((thread
= get_window_thread( req
->handle
))) &&
2446 (thread
->queue
->input
->desktop
== desktop
))
2448 desktop
->foreground_input
= thread
->queue
->input
;
2449 reply
->send_msg_new
= (desktop
->foreground_input
!= queue
->input
);
2451 else set_win32_error( ERROR_INVALID_WINDOW_HANDLE
);
2453 if (thread
) release_object( thread
);
2454 release_object( desktop
);
2458 /* set the current thread focus window */
2459 DECL_HANDLER(set_focus_window
)
2461 struct msg_queue
*queue
= get_current_queue();
2463 reply
->previous
= 0;
2464 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2466 reply
->previous
= queue
->input
->focus
;
2467 queue
->input
->focus
= get_user_full_handle( req
->handle
);
2472 /* set the current thread active window */
2473 DECL_HANDLER(set_active_window
)
2475 struct msg_queue
*queue
= get_current_queue();
2477 reply
->previous
= 0;
2478 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2480 if (!req
->handle
|| make_window_active( req
->handle
))
2482 reply
->previous
= queue
->input
->active
;
2483 queue
->input
->active
= get_user_full_handle( req
->handle
);
2485 else set_error( STATUS_INVALID_HANDLE
);
2490 /* set the current thread capture window */
2491 DECL_HANDLER(set_capture_window
)
2493 struct msg_queue
*queue
= get_current_queue();
2495 reply
->previous
= reply
->full_handle
= 0;
2496 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2498 struct thread_input
*input
= queue
->input
;
2500 /* if in menu mode, reject all requests to change focus, except if the menu bit is set */
2501 if (input
->menu_owner
&& !(req
->flags
& CAPTURE_MENU
))
2503 set_error(STATUS_ACCESS_DENIED
);
2506 reply
->previous
= input
->capture
;
2507 input
->capture
= get_user_full_handle( req
->handle
);
2508 input
->menu_owner
= (req
->flags
& CAPTURE_MENU
) ? input
->capture
: 0;
2509 input
->move_size
= (req
->flags
& CAPTURE_MOVESIZE
) ? input
->capture
: 0;
2510 reply
->full_handle
= input
->capture
;
2515 /* Set the current thread caret window */
2516 DECL_HANDLER(set_caret_window
)
2518 struct msg_queue
*queue
= get_current_queue();
2520 reply
->previous
= 0;
2521 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2523 struct thread_input
*input
= queue
->input
;
2525 reply
->previous
= input
->caret
;
2526 reply
->old_rect
= input
->caret_rect
;
2527 reply
->old_hide
= input
->caret_hide
;
2528 reply
->old_state
= input
->caret_state
;
2530 set_caret_window( input
, get_user_full_handle(req
->handle
) );
2531 input
->caret_rect
.right
= input
->caret_rect
.left
+ req
->width
;
2532 input
->caret_rect
.bottom
= input
->caret_rect
.top
+ req
->height
;
2537 /* Set the current thread caret information */
2538 DECL_HANDLER(set_caret_info
)
2540 struct msg_queue
*queue
= get_current_queue();
2541 struct thread_input
*input
;
2544 input
= queue
->input
;
2545 reply
->full_handle
= input
->caret
;
2546 reply
->old_rect
= input
->caret_rect
;
2547 reply
->old_hide
= input
->caret_hide
;
2548 reply
->old_state
= input
->caret_state
;
2550 if (req
->handle
&& get_user_full_handle(req
->handle
) != input
->caret
)
2552 set_error( STATUS_ACCESS_DENIED
);
2555 if (req
->flags
& SET_CARET_POS
)
2557 input
->caret_rect
.right
+= req
->x
- input
->caret_rect
.left
;
2558 input
->caret_rect
.bottom
+= req
->y
- input
->caret_rect
.top
;
2559 input
->caret_rect
.left
= req
->x
;
2560 input
->caret_rect
.top
= req
->y
;
2562 if (req
->flags
& SET_CARET_HIDE
)
2564 input
->caret_hide
+= req
->hide
;
2565 if (input
->caret_hide
< 0) input
->caret_hide
= 0;
2567 if (req
->flags
& SET_CARET_STATE
)
2569 if (req
->state
== -1) input
->caret_state
= !input
->caret_state
;
2570 else input
->caret_state
= !!req
->state
;
2575 /* get the time of the last input event */
2576 DECL_HANDLER(get_last_input_time
)
2578 reply
->time
= last_input_time
;
2581 /* set/get the current cursor */
2582 DECL_HANDLER(set_cursor
)
2584 struct msg_queue
*queue
= get_current_queue();
2585 struct thread_input
*input
;
2588 input
= queue
->input
;
2590 reply
->prev_handle
= input
->cursor
;
2591 reply
->prev_count
= input
->cursor_count
;
2593 if (req
->flags
& SET_CURSOR_HANDLE
)
2595 if (req
->handle
&& !get_user_object( req
->handle
, USER_CLIENT
))
2597 set_win32_error( ERROR_INVALID_CURSOR_HANDLE
);
2600 input
->cursor
= req
->handle
;
2602 if (req
->flags
& SET_CURSOR_COUNT
)
2604 queue
->cursor_count
+= req
->show_count
;
2605 input
->cursor_count
+= req
->show_count
;
2607 if (req
->flags
& SET_CURSOR_POS
)
2609 set_cursor_pos( input
->desktop
, req
->x
, req
->y
);
2611 if (req
->flags
& SET_CURSOR_CLIP
)
2613 rectangle_t top_rect
;
2614 get_top_window_rectangle( input
->desktop
, &top_rect
);
2615 if (!intersect_rect( &input
->desktop
->cursor_clip
, &top_rect
, &req
->clip
))
2616 input
->desktop
->cursor_clip
= top_rect
;
2619 reply
->new_x
= input
->desktop
->cursor_x
;
2620 reply
->new_y
= input
->desktop
->cursor_y
;
2621 reply
->new_clip
= input
->desktop
->cursor_clip
;