d3dx9: Implement D3DXAssembleShaderFromFile.
[wine.git] / dlls / dsound / Makefile.in
blob4f0fb3a54255db04c450ee70777bcb5122e4f9c1
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = dsound.dll
6 IMPORTLIB = dsound
7 IMPORTS = dxguid uuid winmm ole32 advapi32
9 C_SRCS = \
10 buffer.c \
11 capture.c \
12 dsound.c \
13 dsound_convert.c \
14 dsound_main.c \
15 duplex.c \
16 mixer.c \
17 primary.c \
18 propset.c \
19 regsvr.c \
20 sound3d.c
22 RC_SRCS = version.rc
24 @MAKE_DLL_RULES@