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HEAD
d3dx9: Implement D3DXAssembleShaderFromFile.
[wine.git]
/
dlls
/
dsound
/
Makefile.in
blob
4f0fb3a54255db04c450ee70777bcb5122e4f9c1
1
TOPSRCDIR
=
@top_srcdir@
2
TOPOBJDIR
=
..
/
..
3
SRCDIR
=
@
srcdir
@
4
VPATH
=
@
srcdir
@
5
MODULE
=
dsound.dll
6
IMPORTLIB
=
dsound
7
IMPORTS
=
dxguid uuid winmm ole32 advapi32
8
9
C_SRCS
=
\
10
buffer.c \
11
capture.c \
12
dsound.c \
13
dsound_convert.c \
14
dsound_main.c \
15
duplex.c \
16
mixer.c \
17
primary.c \
18
propset.c \
19
regsvr.c \
20
sound3d.c
21
22
RC_SRCS
=
version.rc
23
24
@MAKE_DLL_RULES@