d3dx9: Implement D3DXAssembleShaderFromFile.
[wine.git] / dlls / d3d8 / volume.c
blob8e8dc603075e35b1efe6a768563757c250f21c35
1 /*
2 * IDirect3DVolume8 implementation
4 * Copyright 2005 Oliver Stieber
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "config.h"
22 #include "d3d8_private.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
26 /* IDirect3DVolume8 IUnknown parts follow: */
27 static HRESULT WINAPI IDirect3DVolume8Impl_QueryInterface(LPDIRECT3DVOLUME8 iface, REFIID riid, LPVOID *ppobj) {
28 IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
30 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
32 if (IsEqualGUID(riid, &IID_IUnknown)
33 || IsEqualGUID(riid, &IID_IDirect3DVolume8)) {
34 IUnknown_AddRef(iface);
35 *ppobj = This;
36 return S_OK;
39 WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
40 *ppobj = NULL;
41 return E_NOINTERFACE;
44 static ULONG WINAPI IDirect3DVolume8Impl_AddRef(LPDIRECT3DVOLUME8 iface) {
45 IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
47 TRACE("iface %p.\n", iface);
49 if (This->forwardReference) {
50 /* Forward to the containerParent */
51 TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
52 return IUnknown_AddRef(This->forwardReference);
53 } else {
54 /* No container, handle our own refcounting */
55 ULONG ref = InterlockedIncrement(&This->ref);
57 TRACE("%p increasing refcount to %u.\n", iface, ref);
59 if (ref == 1)
61 wined3d_mutex_lock();
62 IWineD3DVolume_AddRef(This->wineD3DVolume);
63 wined3d_mutex_unlock();
66 return ref;
70 static ULONG WINAPI IDirect3DVolume8Impl_Release(LPDIRECT3DVOLUME8 iface) {
71 IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
73 TRACE("iface %p.\n", iface);
75 if (This->forwardReference) {
76 /* Forward to the containerParent */
77 TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
78 return IUnknown_Release(This->forwardReference);
80 else {
81 /* No container, handle our own refcounting */
82 ULONG ref = InterlockedDecrement(&This->ref);
84 TRACE("%p decreasing refcount to %u.\n", iface, ref);
86 if (ref == 0) {
87 wined3d_mutex_lock();
88 IWineD3DVolume_Release(This->wineD3DVolume);
89 wined3d_mutex_unlock();
92 return ref;
96 /* IDirect3DVolume8 Interface follow: */
97 static HRESULT WINAPI IDirect3DVolume8Impl_GetDevice(IDirect3DVolume8 *iface, IDirect3DDevice8 **device)
99 IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
100 IDirect3DResource8 *resource;
101 HRESULT hr;
103 TRACE("iface %p, device %p.\n", iface, device);
105 hr = IUnknown_QueryInterface(This->forwardReference, &IID_IDirect3DResource8, (void **)&resource);
106 if (SUCCEEDED(hr))
108 hr = IDirect3DResource8_GetDevice(resource, device);
109 IDirect3DResource8_Release(resource);
111 TRACE("Returning device %p.\n", *device);
114 return hr;
117 static HRESULT WINAPI IDirect3DVolume8Impl_SetPrivateData(LPDIRECT3DVOLUME8 iface, REFGUID refguid, CONST void *pData, DWORD SizeOfData, DWORD Flags) {
118 IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
119 HRESULT hr;
121 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
122 iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
124 wined3d_mutex_lock();
125 hr = IWineD3DVolume_SetPrivateData(This->wineD3DVolume, refguid, pData, SizeOfData, Flags);
126 wined3d_mutex_unlock();
128 return hr;
131 static HRESULT WINAPI IDirect3DVolume8Impl_GetPrivateData(LPDIRECT3DVOLUME8 iface, REFGUID refguid, void *pData, DWORD* pSizeOfData) {
132 IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
133 HRESULT hr;
135 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
136 iface, debugstr_guid(refguid), pData, pSizeOfData);
138 wined3d_mutex_lock();
139 hr = IWineD3DVolume_GetPrivateData(This->wineD3DVolume, refguid, pData, pSizeOfData);
140 wined3d_mutex_unlock();
142 return hr;
145 static HRESULT WINAPI IDirect3DVolume8Impl_FreePrivateData(LPDIRECT3DVOLUME8 iface, REFGUID refguid) {
146 IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
147 HRESULT hr;
149 TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid));
151 wined3d_mutex_lock();
152 hr = IWineD3DVolume_FreePrivateData(This->wineD3DVolume, refguid);
153 wined3d_mutex_unlock();
155 return hr;
158 static HRESULT WINAPI IDirect3DVolume8Impl_GetContainer(LPDIRECT3DVOLUME8 iface, REFIID riid, void **ppContainer) {
159 IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
160 HRESULT res;
162 TRACE("iface %p, riid %s, container %p.\n",
163 iface, debugstr_guid(riid), ppContainer);
165 if (!This->container) return E_NOINTERFACE;
167 if (!ppContainer) {
168 ERR("Called without a valid ppContainer.\n");
171 res = IUnknown_QueryInterface(This->container, riid, ppContainer);
173 TRACE("Returning ppContainer %p, *ppContainer %p\n", ppContainer, *ppContainer);
175 return res;
178 static HRESULT WINAPI IDirect3DVolume8Impl_GetDesc(LPDIRECT3DVOLUME8 iface, D3DVOLUME_DESC *pDesc) {
179 IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
180 HRESULT hr;
181 WINED3DVOLUME_DESC wined3ddesc;
183 TRACE("iface %p, desc %p.\n", iface, pDesc);
185 wined3d_mutex_lock();
186 hr = IWineD3DVolume_GetDesc(This->wineD3DVolume, &wined3ddesc);
187 wined3d_mutex_unlock();
189 if (SUCCEEDED(hr))
191 pDesc->Format = d3dformat_from_wined3dformat(wined3ddesc.Format);
192 pDesc->Type = wined3ddesc.Type;
193 pDesc->Usage = wined3ddesc.Usage;
194 pDesc->Pool = wined3ddesc.Pool;
195 pDesc->Size = wined3ddesc.Size;
196 pDesc->Width = wined3ddesc.Width;
197 pDesc->Height = wined3ddesc.Height;
198 pDesc->Depth = wined3ddesc.Depth;
201 return hr;
204 static HRESULT WINAPI IDirect3DVolume8Impl_LockBox(LPDIRECT3DVOLUME8 iface, D3DLOCKED_BOX *pLockedVolume, CONST D3DBOX *pBox, DWORD Flags) {
205 IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
206 HRESULT hr;
208 TRACE("iface %p, locked_box %p, box %p, flags %#x.\n",
209 iface, pLockedVolume, pBox, Flags);
211 wined3d_mutex_lock();
212 hr = IWineD3DVolume_LockBox(This->wineD3DVolume, (WINED3DLOCKED_BOX *) pLockedVolume, (CONST WINED3DBOX *) pBox, Flags);
213 wined3d_mutex_unlock();
215 return hr;
218 static HRESULT WINAPI IDirect3DVolume8Impl_UnlockBox(LPDIRECT3DVOLUME8 iface) {
219 IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
220 HRESULT hr;
222 TRACE("iface %p.\n", iface);
224 wined3d_mutex_lock();
225 hr = IWineD3DVolume_UnlockBox(This->wineD3DVolume);
226 wined3d_mutex_unlock();
228 return hr;
231 static const IDirect3DVolume8Vtbl Direct3DVolume8_Vtbl =
233 /* IUnknown */
234 IDirect3DVolume8Impl_QueryInterface,
235 IDirect3DVolume8Impl_AddRef,
236 IDirect3DVolume8Impl_Release,
237 /* IDirect3DVolume8 */
238 IDirect3DVolume8Impl_GetDevice,
239 IDirect3DVolume8Impl_SetPrivateData,
240 IDirect3DVolume8Impl_GetPrivateData,
241 IDirect3DVolume8Impl_FreePrivateData,
242 IDirect3DVolume8Impl_GetContainer,
243 IDirect3DVolume8Impl_GetDesc,
244 IDirect3DVolume8Impl_LockBox,
245 IDirect3DVolume8Impl_UnlockBox
248 static void STDMETHODCALLTYPE volume_wined3d_object_destroyed(void *parent)
250 HeapFree(GetProcessHeap(), 0, parent);
253 static const struct wined3d_parent_ops d3d8_volume_wined3d_parent_ops =
255 volume_wined3d_object_destroyed,
258 HRESULT volume_init(IDirect3DVolume8Impl *volume, IDirect3DDevice8Impl *device, UINT width, UINT height,
259 UINT depth, DWORD usage, WINED3DFORMAT format, WINED3DPOOL pool)
261 HRESULT hr;
263 volume->lpVtbl = &Direct3DVolume8_Vtbl;
264 volume->ref = 1;
266 hr = IWineD3DDevice_CreateVolume(device->WineD3DDevice, width, height, depth, usage,
267 format, pool, &volume->wineD3DVolume, (IUnknown *)volume, &d3d8_volume_wined3d_parent_ops);
268 if (FAILED(hr))
270 WARN("Failed to create wined3d volume, hr %#x.\n", hr);
271 return hr;
274 return D3D_OK;