2 * Copyright 2008 David Adam
3 * Copyright 2008 Luis Busquets
4 * Copyright 2008 Philip Nilsson
5 * Copyright 2008 Henri Verbeet
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/test.h"
28 #define admitted_error 0.0001f
30 #define relative_error(exp, out) ((exp == 0.0f) ? fabs(exp - out) : (fabs(1.0f - out/ exp) ))
32 #define expect_color(expectedcolor,gotcolor) ok((relative_error(expectedcolor.r, gotcolor.r)<admitted_error)&&(relative_error(expectedcolor.g, gotcolor.g)<admitted_error)&&(relative_error(expectedcolor.b, gotcolor.b)<admitted_error)&&(relative_error(expectedcolor.a, gotcolor.a)<admitted_error),"Expected Color= (%f, %f, %f, %f)\n , Got Color= (%f, %f, %f, %f)\n", expectedcolor.r, expectedcolor.g, expectedcolor.b, expectedcolor.a, gotcolor.r, gotcolor.g, gotcolor.b, gotcolor.a);
34 static inline BOOL
compare_matrix(const D3DXMATRIX
*m1
, const D3DXMATRIX
*m2
)
38 for (i
= 0; i
< 4; ++i
)
40 for (j
= 0; j
< 4; ++j
)
42 if (relative_error(U(*m1
).m
[i
][j
], U(*m2
).m
[i
][j
]) > admitted_error
)
50 #define expect_mat(expectedmat, gotmat) \
52 const D3DXMATRIX *__m1 = (expectedmat); \
53 const D3DXMATRIX *__m2 = (gotmat); \
54 ok(compare_matrix(__m1, __m2), "Expected matrix=\n(%f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n)\n\n" \
55 "Got matrix=\n(%f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f)\n", \
56 U(*__m1).m[0][0], U(*__m1).m[0][1], U(*__m1).m[0][2], U(*__m1).m[0][3], \
57 U(*__m1).m[1][0], U(*__m1).m[1][1], U(*__m1).m[1][2], U(*__m1).m[1][3], \
58 U(*__m1).m[2][0], U(*__m1).m[2][1], U(*__m1).m[2][2], U(*__m1).m[2][3], \
59 U(*__m1).m[3][0], U(*__m1).m[3][1], U(*__m1).m[3][2], U(*__m1).m[3][3], \
60 U(*__m2).m[0][0], U(*__m2).m[0][1], U(*__m2).m[0][2], U(*__m2).m[0][3], \
61 U(*__m2).m[1][0], U(*__m2).m[1][1], U(*__m2).m[1][2], U(*__m2).m[1][3], \
62 U(*__m2).m[2][0], U(*__m2).m[2][1], U(*__m2).m[2][2], U(*__m2).m[2][3], \
63 U(*__m2).m[3][0], U(*__m2).m[3][1], U(*__m2).m[3][2], U(*__m2).m[3][3]); \
66 #define compare_rotation(exp, got) \
67 ok(relative_error(exp.w, got.w) < admitted_error && \
68 relative_error(exp.x, got.x) < admitted_error && \
69 relative_error(exp.y, got.y) < admitted_error && \
70 relative_error(exp.z, got.z) < admitted_error, \
71 "Expected rotation = (%f, %f, %f, %f), \
72 got rotation = (%f, %f, %f, %f)\n", \
73 exp.w, exp.x, exp.y, exp.z, got.w, got.x, got.y, got.z)
75 #define compare_scale(exp, got) \
76 ok(relative_error(exp.x, got.x) < admitted_error && \
77 relative_error(exp.y, got.y) < admitted_error && \
78 relative_error(exp.z, got.z) < admitted_error, \
79 "Expected scale = (%f, %f, %f), \
80 got scale = (%f, %f, %f)\n", \
81 exp.x, exp.y, exp.z, got.x, got.y, got.z)
83 #define compare_translation(exp, got) \
84 ok(relative_error(exp.x, got.x) < admitted_error && \
85 relative_error(exp.y, got.y) < admitted_error && \
86 relative_error(exp.z, got.z) < admitted_error, \
87 "Expected translation = (%f, %f, %f), \
88 got translation = (%f, %f, %f)\n", \
89 exp.x, exp.y, exp.z, got.x, got.y, got.z)
91 #define compare_vectors(exp, out) \
92 for (i = 0; i < ARRAY_SIZE + 2; ++i) { \
93 ok(relative_error(exp[i].x, out[i].x) < admitted_error && \
94 relative_error(exp[i].y, out[i].y) < admitted_error && \
95 relative_error(exp[i].z, out[i].z) < admitted_error && \
96 relative_error(exp[i].w, out[i].w) < admitted_error, \
97 "Got (%f, %f, %f, %f), expected (%f, %f, %f, %f) for index %d.\n", \
98 out[i].x, out[i].y, out[i].z, out[i].w, \
99 exp[i].x, exp[i].y, exp[i].z, exp[i].w, \
103 #define compare_planes(exp, out) \
104 for (i = 0; i < ARRAY_SIZE + 2; ++i) { \
105 ok(relative_error(exp[i].a, out[i].a) < admitted_error && \
106 relative_error(exp[i].b, out[i].b) < admitted_error && \
107 relative_error(exp[i].c, out[i].c) < admitted_error && \
108 relative_error(exp[i].d, out[i].d) < admitted_error, \
109 "Got (%f, %f, %f, %f), expected (%f, %f, %f, %f) for index %d.\n", \
110 out[i].a, out[i].b, out[i].c, out[i].d, \
111 exp[i].a, exp[i].b, exp[i].c, exp[i].d, \
115 #define expect_plane(expectedplane,gotplane) ok((relative_error(expectedplane.a, gotplane.a)<admitted_error)&&(relative_error(expectedplane.b, gotplane.b)<admitted_error)&&(relative_error(expectedplane.c, gotplane.c)<admitted_error)&&(relative_error(expectedplane.d, gotplane.d)<admitted_error),"Expected Plane= (%f, %f, %f, %f)\n , Got Plane= (%f, %f, %f, %f)\n", expectedplane.a, expectedplane.b, expectedplane.c, expectedplane.d, gotplane.a, gotplane.b, gotplane.c, gotplane.d);
117 #define expect_vec(expectedvec,gotvec) ok((relative_error(expectedvec.x, gotvec.x)<admitted_error)&&(relative_error(expectedvec.y, gotvec.y)<admitted_error),"Expected Vector= (%f, %f)\n , Got Vector= (%f, %f)\n", expectedvec.x, expectedvec.y, gotvec.x, gotvec.y);
119 #define expect_vec3(expectedvec,gotvec) ok((relative_error(expectedvec.x, gotvec.x)<admitted_error)&&(relative_error(expectedvec.y, gotvec.y)<admitted_error)&&(relative_error(expectedvec.z, gotvec.z)<admitted_error),"Expected Vector= (%f, %f, %f)\n , Got Vector= (%f, %f, %f)\n", expectedvec.x, expectedvec.y, expectedvec.z, gotvec.x, gotvec.y, gotvec.z);
121 #define expect_vec4(expectedvec,gotvec) ok((relative_error(expectedvec.x, gotvec.x)<admitted_error)&&(relative_error(expectedvec.y, gotvec.y)<admitted_error)&&(relative_error(expectedvec.z, gotvec.z)<admitted_error)&&(relative_error(expectedvec.w, gotvec.w)<admitted_error),"Expected Vector= (%f, %f, %f, %f)\n , Got Vector= (%f, %f, %f, %f)\n", expectedvec.x, expectedvec.y, expectedvec.z, expectedvec.w, gotvec.x, gotvec.y, gotvec.z, gotvec.w);
124 static void D3DXColorTest(void)
126 D3DXCOLOR color
, color1
, color2
, expected
, got
;
127 LPD3DXCOLOR funcpointer
;
130 color
.r
= 0.2f
; color
.g
= 0.75f
; color
.b
= 0.41f
; color
.a
= 0.93f
;
131 color1
.r
= 0.6f
; color1
.g
= 0.55f
; color1
.b
= 0.23f
; color1
.a
= 0.82f
;
132 color2
.r
= 0.3f
; color2
.g
= 0.5f
; color2
.b
= 0.76f
; color2
.a
= 0.11f
;
136 /*_______________D3DXColorAdd________________*/
137 expected
.r
= 0.9f
; expected
.g
= 1.05f
; expected
.b
= 0.99f
, expected
.a
= 0.93f
;
138 D3DXColorAdd(&got
,&color1
,&color2
);
139 expect_color(expected
,got
);
140 /* Test the NULL case */
141 funcpointer
= D3DXColorAdd(&got
,NULL
,&color2
);
142 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
143 funcpointer
= D3DXColorAdd(NULL
,NULL
,&color2
);
144 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
145 funcpointer
= D3DXColorAdd(NULL
,NULL
,NULL
);
146 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
148 /*_______________D3DXColorAdjustContrast______*/
149 expected
.r
= 0.41f
; expected
.g
= 0.575f
; expected
.b
= 0.473f
, expected
.a
= 0.93f
;
150 D3DXColorAdjustContrast(&got
,&color
,scale
);
151 expect_color(expected
,got
);
153 /*_______________D3DXColorAdjustSaturation______*/
154 expected
.r
= 0.486028f
; expected
.g
= 0.651028f
; expected
.b
= 0.549028f
, expected
.a
= 0.93f
;
155 D3DXColorAdjustSaturation(&got
,&color
,scale
);
156 expect_color(expected
,got
);
158 /*_______________D3DXColorLerp________________*/
159 expected
.r
= 0.32f
; expected
.g
= 0.69f
; expected
.b
= 0.356f
; expected
.a
= 0.897f
;
160 D3DXColorLerp(&got
,&color
,&color1
,scale
);
161 expect_color(expected
,got
);
162 /* Test the NULL case */
163 funcpointer
= D3DXColorLerp(&got
,NULL
,&color1
,scale
);
164 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
165 funcpointer
= D3DXColorLerp(NULL
,NULL
,&color1
,scale
);
166 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
167 funcpointer
= D3DXColorLerp(NULL
,NULL
,NULL
,scale
);
168 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
170 /*_______________D3DXColorModulate________________*/
171 expected
.r
= 0.18f
; expected
.g
= 0.275f
; expected
.b
= 0.1748f
; expected
.a
= 0.0902f
;
172 D3DXColorModulate(&got
,&color1
,&color2
);
173 expect_color(expected
,got
);
174 /* Test the NULL case */
175 funcpointer
= D3DXColorModulate(&got
,NULL
,&color2
);
176 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
177 funcpointer
= D3DXColorModulate(NULL
,NULL
,&color2
);
178 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
179 funcpointer
= D3DXColorModulate(NULL
,NULL
,NULL
);
180 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
182 /*_______________D3DXColorNegative________________*/
183 expected
.r
= 0.8f
; expected
.g
= 0.25f
; expected
.b
= 0.59f
; expected
.a
= 0.93f
;
184 D3DXColorNegative(&got
,&color
);
185 expect_color(got
,expected
);
186 /* Test the greater than 1 case */
187 color1
.r
= 0.2f
; color1
.g
= 1.75f
; color1
.b
= 0.41f
; color1
.a
= 0.93f
;
188 expected
.r
= 0.8f
; expected
.g
= -0.75f
; expected
.b
= 0.59f
; expected
.a
= 0.93f
;
189 D3DXColorNegative(&got
,&color1
);
190 expect_color(got
,expected
);
191 /* Test the negative case */
192 color1
.r
= 0.2f
; color1
.g
= -0.75f
; color1
.b
= 0.41f
; color1
.a
= 0.93f
;
193 expected
.r
= 0.8f
; expected
.g
= 1.75f
; expected
.b
= 0.59f
; expected
.a
= 0.93f
;
194 D3DXColorNegative(&got
,&color1
);
195 expect_color(got
,expected
);
196 /* Test the NULL case */
197 funcpointer
= D3DXColorNegative(&got
,NULL
);
198 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
199 funcpointer
= D3DXColorNegative(NULL
,NULL
);
200 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
202 /*_______________D3DXColorScale________________*/
203 expected
.r
= 0.06f
; expected
.g
= 0.225f
; expected
.b
= 0.123f
; expected
.a
= 0.279f
;
204 D3DXColorScale(&got
,&color
,scale
);
205 expect_color(expected
,got
);
206 /* Test the NULL case */
207 funcpointer
= D3DXColorScale(&got
,NULL
,scale
);
208 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
209 funcpointer
= D3DXColorScale(NULL
,NULL
,scale
);
210 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
212 /*_______________D3DXColorSubtract_______________*/
213 expected
.r
= -0.1f
; expected
.g
= 0.25f
; expected
.b
= -0.35f
, expected
.a
= 0.82f
;
214 D3DXColorSubtract(&got
,&color
,&color2
);
215 expect_color(expected
,got
);
216 /* Test the NULL case */
217 funcpointer
= D3DXColorSubtract(&got
,NULL
,&color2
);
218 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
219 funcpointer
= D3DXColorSubtract(NULL
,NULL
,&color2
);
220 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
221 funcpointer
= D3DXColorSubtract(NULL
,NULL
,NULL
);
222 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
225 static void D3DXFresnelTest(void)
230 got
= D3DXFresnelTerm(0.5f
,1.5);
231 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
234 static void D3DXMatrixTest(void)
236 D3DXMATRIX expectedmat
, gotmat
, mat
, mat2
, mat3
;
237 LPD3DXMATRIX funcpointer
;
240 D3DXVECTOR3 at
, axis
, eye
, last
;
243 FLOAT angle
, determinant
, expectedfloat
, gotfloat
;
245 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
246 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
247 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
248 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
249 U(mat
).m
[0][0] = 10.0f
; U(mat
).m
[1][1] = 20.0f
; U(mat
).m
[2][2] = 30.0f
;
250 U(mat
).m
[3][3] = -40.0f
;
252 U(mat2
).m
[0][0] = 1.0f
; U(mat2
).m
[1][0] = 2.0f
; U(mat2
).m
[2][0] = 3.0f
;
253 U(mat2
).m
[3][0] = 4.0f
; U(mat2
).m
[0][1] = 5.0f
; U(mat2
).m
[1][1] = 6.0f
;
254 U(mat2
).m
[2][1] = 7.0f
; U(mat2
).m
[3][1] = 8.0f
; U(mat2
).m
[0][2] = -8.0f
;
255 U(mat2
).m
[1][2] = -7.0f
; U(mat2
).m
[2][2] = -6.0f
; U(mat2
).m
[3][2] = -5.0f
;
256 U(mat2
).m
[0][3] = -4.0f
; U(mat2
).m
[1][3] = -3.0f
; U(mat2
).m
[2][3] = -2.0f
;
257 U(mat2
).m
[3][3] = -1.0f
;
259 plane
.a
= -3.0f
; plane
.b
= -1.0f
; plane
.c
= 4.0f
; plane
.d
= 7.0f
;
261 q
.x
= 1.0f
; q
.y
= -4.0f
; q
.z
=7.0f
; q
.w
= -11.0f
;
262 r
.x
= 0.87f
; r
.y
= 0.65f
; r
.z
=0.43f
; r
.w
= 0.21f
;
264 at
.x
= -2.0f
; at
.y
= 13.0f
; at
.z
= -9.0f
;
265 axis
.x
= 1.0f
; axis
.y
= -3.0f
; axis
.z
= 7.0f
;
266 eye
.x
= 8.0f
; eye
.y
= -5.0f
; eye
.z
= 5.75f
;
267 last
.x
= 9.7f
; last
.y
= -8.6; last
.z
= 1.3f
;
269 light
.x
= 9.6f
; light
.y
= 8.5f
; light
.z
= 7.4; light
.w
= 6.3;
271 angle
= D3DX_PI
/3.0f
;
273 /*____________D3DXMatrixAffineTransformation______*/
274 U(expectedmat
).m
[0][0] = -459.239990f
; U(expectedmat
).m
[0][1] = -576.719971f
; U(expectedmat
).m
[0][2] = -263.440002f
; U(expectedmat
).m
[0][3] = 0.0f
;
275 U(expectedmat
).m
[1][0] = 519.760010f
; U(expectedmat
).m
[1][1] = -352.440002f
; U(expectedmat
).m
[1][2] = -277.679993f
; U(expectedmat
).m
[1][3] = 0.0f
;
276 U(expectedmat
).m
[2][0] = 363.119995f
; U(expectedmat
).m
[2][1] = -121.040001f
; U(expectedmat
).m
[2][2] = -117.479996f
; U(expectedmat
).m
[2][3] = 0.0f
;
277 U(expectedmat
).m
[3][0] = -1239.0f
; U(expectedmat
).m
[3][1] = 667.0f
; U(expectedmat
).m
[3][2] = 567.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
278 D3DXMatrixAffineTransformation(&gotmat
,3.56f
,&at
,&q
,&axis
);
279 expect_mat(&expectedmat
, &gotmat
);
280 /* Test the NULL case */
281 U(expectedmat
).m
[0][0] = -459.239990f
; U(expectedmat
).m
[0][1] = -576.719971f
; U(expectedmat
).m
[0][2] = -263.440002f
; U(expectedmat
).m
[0][3] = 0.0f
;
282 U(expectedmat
).m
[1][0] = 519.760010f
; U(expectedmat
).m
[1][1] = -352.440002f
; U(expectedmat
).m
[1][2] = -277.679993f
; U(expectedmat
).m
[1][3] = 0.0f
;
283 U(expectedmat
).m
[2][0] = 363.119995f
; U(expectedmat
).m
[2][1] = -121.040001f
; U(expectedmat
).m
[2][2] = -117.479996f
; U(expectedmat
).m
[2][3] = 0.0f
;
284 U(expectedmat
).m
[3][0] = 1.0f
; U(expectedmat
).m
[3][1] = -3.0f
; U(expectedmat
).m
[3][2] = 7.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
285 D3DXMatrixAffineTransformation(&gotmat
,3.56f
,NULL
,&q
,&axis
);
286 expect_mat(&expectedmat
, &gotmat
);
288 /*____________D3DXMatrixfDeterminant_____________*/
289 expectedfloat
= -147888.0f
;
290 gotfloat
= D3DXMatrixDeterminant(&mat
);
291 ok(relative_error(gotfloat
, expectedfloat
) < admitted_error
, "Expected: %f, Got: %f\n", expectedfloat
, gotfloat
);
293 /*____________D3DXMatrixInverse______________*/
294 U(expectedmat
).m
[0][0] = 16067.0f
/73944.0f
; U(expectedmat
).m
[0][1] = -10165.0f
/147888.0f
; U(expectedmat
).m
[0][2] = -2729.0f
/147888.0f
; U(expectedmat
).m
[0][3] = -1631.0f
/49296.0f
;
295 U(expectedmat
).m
[1][0] = -565.0f
/36972.0f
; U(expectedmat
).m
[1][1] = 2723.0f
/73944.0f
; U(expectedmat
).m
[1][2] = -1073.0f
/73944.0f
; U(expectedmat
).m
[1][3] = 289.0f
/24648.0f
;
296 U(expectedmat
).m
[2][0] = -389.0f
/2054.0f
; U(expectedmat
).m
[2][1] = 337.0f
/4108.0f
; U(expectedmat
).m
[2][2] = 181.0f
/4108.0f
; U(expectedmat
).m
[2][3] = 317.0f
/4108.0f
;
297 U(expectedmat
).m
[3][0] = 163.0f
/5688.0f
; U(expectedmat
).m
[3][1] = -101.0f
/11376.0f
; U(expectedmat
).m
[3][2] = -73.0f
/11376.0f
; U(expectedmat
).m
[3][3] = -127.0f
/3792.0f
;
298 expectedfloat
= -147888.0f
;
299 D3DXMatrixInverse(&gotmat
,&determinant
,&mat
);
300 expect_mat(&expectedmat
, &gotmat
);
301 ok(relative_error( determinant
, expectedfloat
) < admitted_error
, "Expected: %f, Got: %f\n", expectedfloat
, determinant
);
302 funcpointer
= D3DXMatrixInverse(&gotmat
,NULL
,&mat2
);
303 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
305 /*____________D3DXMatrixIsIdentity______________*/
307 memset(&mat3
, 0, sizeof(mat3
));
308 got
= D3DXMatrixIsIdentity(&mat3
);
309 ok(expected
== got
, "Expected : %d, Got : %d\n", expected
, got
);
310 D3DXMatrixIdentity(&mat3
);
312 got
= D3DXMatrixIsIdentity(&mat3
);
313 ok(expected
== got
, "Expected : %d, Got : %d\n", expected
, got
);
314 U(mat3
).m
[0][0] = 0.000009f
;
316 got
= D3DXMatrixIsIdentity(&mat3
);
317 ok(expected
== got
, "Expected : %d, Got : %d\n", expected
, got
);
318 /* Test the NULL case */
320 got
= D3DXMatrixIsIdentity(NULL
);
321 ok(expected
== got
, "Expected : %d, Got : %d\n", expected
, got
);
323 /*____________D3DXMatrixLookatLH_______________*/
324 U(expectedmat
).m
[0][0] = -0.822465f
; U(expectedmat
).m
[0][1] = -0.409489f
; U(expectedmat
).m
[0][2] = -0.394803f
; U(expectedmat
).m
[0][3] = 0.0f
;
325 U(expectedmat
).m
[1][0] = -0.555856f
; U(expectedmat
).m
[1][1] = 0.431286f
; U(expectedmat
).m
[1][2] = 0.710645f
; U(expectedmat
).m
[1][3] = 0.0f
;
326 U(expectedmat
).m
[2][0] = -0.120729f
; U(expectedmat
).m
[2][1] = 0.803935f
; U(expectedmat
).m
[2][2] = -0.582335f
; U(expectedmat
).m
[2][3] = 0.0f
;
327 U(expectedmat
).m
[3][0] = 4.494634f
; U(expectedmat
).m
[3][1] = 0.809719f
; U(expectedmat
).m
[3][2] = 10.060076f
; U(expectedmat
).m
[3][3] = 1.0f
;
328 D3DXMatrixLookAtLH(&gotmat
,&eye
,&at
,&axis
);
329 expect_mat(&expectedmat
, &gotmat
);
331 /*____________D3DXMatrixLookatRH_______________*/
332 U(expectedmat
).m
[0][0] = 0.822465f
; U(expectedmat
).m
[0][1] = -0.409489f
; U(expectedmat
).m
[0][2] = 0.394803f
; U(expectedmat
).m
[0][3] = 0.0f
;
333 U(expectedmat
).m
[1][0] = 0.555856f
; U(expectedmat
).m
[1][1] = 0.431286f
; U(expectedmat
).m
[1][2] = -0.710645f
; U(expectedmat
).m
[1][3] = 0.0f
;
334 U(expectedmat
).m
[2][0] = 0.120729f
; U(expectedmat
).m
[2][1] = 0.803935f
; U(expectedmat
).m
[2][2] = 0.582335f
; U(expectedmat
).m
[2][3] = 0.0f
;
335 U(expectedmat
).m
[3][0] = -4.494634f
; U(expectedmat
).m
[3][1] = 0.809719f
; U(expectedmat
).m
[3][2] = -10.060076f
; U(expectedmat
).m
[3][3] = 1.0f
;
336 D3DXMatrixLookAtRH(&gotmat
,&eye
,&at
,&axis
);
337 expect_mat(&expectedmat
, &gotmat
);
339 /*____________D3DXMatrixMultiply______________*/
340 U(expectedmat
).m
[0][0] = 73.0f
; U(expectedmat
).m
[0][1] = 193.0f
; U(expectedmat
).m
[0][2] = -197.0f
; U(expectedmat
).m
[0][3] = -77.0f
;
341 U(expectedmat
).m
[1][0] = 231.0f
; U(expectedmat
).m
[1][1] = 551.0f
; U(expectedmat
).m
[1][2] = -489.0f
; U(expectedmat
).m
[1][3] = -169.0;
342 U(expectedmat
).m
[2][0] = 239.0f
; U(expectedmat
).m
[2][1] = 523.0f
; U(expectedmat
).m
[2][2] = -400.0f
; U(expectedmat
).m
[2][3] = -116.0f
;
343 U(expectedmat
).m
[3][0] = -164.0f
; U(expectedmat
).m
[3][1] = -320.0f
; U(expectedmat
).m
[3][2] = 187.0f
; U(expectedmat
).m
[3][3] = 31.0f
;
344 D3DXMatrixMultiply(&gotmat
,&mat
,&mat2
);
345 expect_mat(&expectedmat
, &gotmat
);
347 /*____________D3DXMatrixMultiplyTranspose____*/
348 U(expectedmat
).m
[0][0] = 73.0f
; U(expectedmat
).m
[0][1] = 231.0f
; U(expectedmat
).m
[0][2] = 239.0f
; U(expectedmat
).m
[0][3] = -164.0f
;
349 U(expectedmat
).m
[1][0] = 193.0f
; U(expectedmat
).m
[1][1] = 551.0f
; U(expectedmat
).m
[1][2] = 523.0f
; U(expectedmat
).m
[1][3] = -320.0;
350 U(expectedmat
).m
[2][0] = -197.0f
; U(expectedmat
).m
[2][1] = -489.0f
; U(expectedmat
).m
[2][2] = -400.0f
; U(expectedmat
).m
[2][3] = 187.0f
;
351 U(expectedmat
).m
[3][0] = -77.0f
; U(expectedmat
).m
[3][1] = -169.0f
; U(expectedmat
).m
[3][2] = -116.0f
; U(expectedmat
).m
[3][3] = 31.0f
;
352 D3DXMatrixMultiplyTranspose(&gotmat
,&mat
,&mat2
);
353 expect_mat(&expectedmat
, &gotmat
);
355 /*____________D3DXMatrixOrthoLH_______________*/
356 U(expectedmat
).m
[0][0] = 0.8f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
357 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.270270f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
358 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = -0.151515f
; U(expectedmat
).m
[2][3] = 0.0f
;
359 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = -0.484848f
; U(expectedmat
).m
[3][3] = 1.0f
;
360 D3DXMatrixOrthoLH(&gotmat
, 2.5f
, 7.4f
, -3.2f
, -9.8f
);
361 expect_mat(&expectedmat
, &gotmat
);
363 /*____________D3DXMatrixOrthoOffCenterLH_______________*/
364 U(expectedmat
).m
[0][0] = 3.636364f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
365 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.180180f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
366 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = -0.045662f
; U(expectedmat
).m
[2][3] = 0.0f
;
367 U(expectedmat
).m
[3][0] = -1.727272f
; U(expectedmat
).m
[3][1] = -0.567568f
; U(expectedmat
).m
[3][2] = 0.424658f
; U(expectedmat
).m
[3][3] = 1.0f
;
368 D3DXMatrixOrthoOffCenterLH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
, 9.3, -12.6);
369 expect_mat(&expectedmat
, &gotmat
);
371 /*____________D3DXMatrixOrthoOffCenterRH_______________*/
372 U(expectedmat
).m
[0][0] = 3.636364f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
373 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.180180f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
374 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 0.045662f
; U(expectedmat
).m
[2][3] = 0.0f
;
375 U(expectedmat
).m
[3][0] = -1.727272f
; U(expectedmat
).m
[3][1] = -0.567568f
; U(expectedmat
).m
[3][2] = 0.424658f
; U(expectedmat
).m
[3][3] = 1.0f
;
376 D3DXMatrixOrthoOffCenterRH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
, 9.3, -12.6);
377 expect_mat(&expectedmat
, &gotmat
);
379 /*____________D3DXMatrixOrthoRH_______________*/
380 U(expectedmat
).m
[0][0] = 0.8f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
381 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.270270f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
382 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 0.151515f
; U(expectedmat
).m
[2][3] = 0.0f
;
383 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = -0.484848f
; U(expectedmat
).m
[3][3] = 1.0f
;
384 D3DXMatrixOrthoRH(&gotmat
, 2.5f
, 7.4f
, -3.2f
, -9.8f
);
385 expect_mat(&expectedmat
, &gotmat
);
387 /*____________D3DXMatrixPerspectiveFovLH_______________*/
388 U(expectedmat
).m
[0][0] = 13.288858f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
389 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 9.966644f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
390 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 0.783784f
; U(expectedmat
).m
[2][3] = 1.0f
;
391 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 1.881081f
; U(expectedmat
).m
[3][3] = 0.0f
;
392 D3DXMatrixPerspectiveFovLH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
);
393 expect_mat(&expectedmat
, &gotmat
);
395 /*____________D3DXMatrixPerspectiveFovRH_______________*/
396 U(expectedmat
).m
[0][0] = 13.288858f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
397 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 9.966644f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
398 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = -0.783784f
; U(expectedmat
).m
[2][3] = -1.0f
;
399 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 1.881081f
; U(expectedmat
).m
[3][3] = 0.0f
;
400 D3DXMatrixPerspectiveFovRH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
);
401 expect_mat(&expectedmat
, &gotmat
);
403 /*____________D3DXMatrixPerspectiveLH_______________*/
404 U(expectedmat
).m
[0][0] = -24.0f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
405 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = -6.4f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
406 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 0.783784f
; U(expectedmat
).m
[2][3] = 1.0f
;
407 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 1.881081f
; U(expectedmat
).m
[3][3] = 0.0f
;
408 D3DXMatrixPerspectiveLH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
);
409 expect_mat(&expectedmat
, &gotmat
);
411 /*____________D3DXMatrixPerspectiveOffCenterLH_______________*/
412 U(expectedmat
).m
[0][0] = 11.636364f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
413 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.576577f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
414 U(expectedmat
).m
[2][0] = -1.727273f
; U(expectedmat
).m
[2][1] = -0.567568f
; U(expectedmat
).m
[2][2] = 0.840796f
; U(expectedmat
).m
[2][3] = 1.0f
;
415 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = -2.690547f
; U(expectedmat
).m
[3][3] = 0.0f
;
416 D3DXMatrixPerspectiveOffCenterLH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
, 3.2f
, -16.9f
);
417 expect_mat(&expectedmat
, &gotmat
);
419 /*____________D3DXMatrixPerspectiveOffCenterRH_______________*/
420 U(expectedmat
).m
[0][0] = 11.636364f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
421 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.576577f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
422 U(expectedmat
).m
[2][0] = 1.727273f
; U(expectedmat
).m
[2][1] = 0.567568f
; U(expectedmat
).m
[2][2] = -0.840796f
; U(expectedmat
).m
[2][3] = -1.0f
;
423 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = -2.690547f
; U(expectedmat
).m
[3][3] = 0.0f
;
424 D3DXMatrixPerspectiveOffCenterRH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
, 3.2f
, -16.9f
);
425 expect_mat(&expectedmat
, &gotmat
);
427 /*____________D3DXMatrixPerspectiveRH_______________*/
428 U(expectedmat
).m
[0][0] = -24.0f
; U(expectedmat
).m
[0][1] = -0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
429 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = -6.4f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
430 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = -0.783784f
; U(expectedmat
).m
[2][3] = -1.0f
;
431 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 1.881081f
; U(expectedmat
).m
[3][3] = 0.0f
;
432 D3DXMatrixPerspectiveRH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
);
433 expect_mat(&expectedmat
, &gotmat
);
435 /*____________D3DXMatrixReflect______________*/
436 U(expectedmat
).m
[0][0] = 0.307692f
; U(expectedmat
).m
[0][1] = -0.230769f
; U(expectedmat
).m
[0][2] = 0.923077f
; U(expectedmat
).m
[0][3] = 0.0f
;
437 U(expectedmat
).m
[1][0] = -0.230769; U(expectedmat
).m
[1][1] = 0.923077f
; U(expectedmat
).m
[1][2] = 0.307693f
; U(expectedmat
).m
[1][3] = 0.0f
;
438 U(expectedmat
).m
[2][0] = 0.923077f
; U(expectedmat
).m
[2][1] = 0.307693f
; U(expectedmat
).m
[2][2] = -0.230769f
; U(expectedmat
).m
[2][3] = 0.0f
;
439 U(expectedmat
).m
[3][0] = 1.615385f
; U(expectedmat
).m
[3][1] = 0.538462f
; U(expectedmat
).m
[3][2] = -2.153846f
; U(expectedmat
).m
[3][3] = 1.0f
;
440 D3DXMatrixReflect(&gotmat
,&plane
);
441 expect_mat(&expectedmat
, &gotmat
);
443 /*____________D3DXMatrixRotationAxis_____*/
444 U(expectedmat
).m
[0][0] = 0.508475f
; U(expectedmat
).m
[0][1] = 0.763805f
; U(expectedmat
).m
[0][2] = 0.397563f
; U(expectedmat
).m
[0][3] = 0.0f
;
445 U(expectedmat
).m
[1][0] = -0.814652f
; U(expectedmat
).m
[1][1] = 0.576271f
; U(expectedmat
).m
[1][2] = -0.065219f
; U(expectedmat
).m
[1][3] = 0.0f
;
446 U(expectedmat
).m
[2][0] = -0.278919f
; U(expectedmat
).m
[2][1] = -0.290713f
; U(expectedmat
).m
[2][2] = 0.915254f
; U(expectedmat
).m
[2][3] = 0.0f
;
447 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
448 D3DXMatrixRotationAxis(&gotmat
,&axis
,angle
);
449 expect_mat(&expectedmat
, &gotmat
);
451 /*____________D3DXMatrixRotationQuaternion______________*/
452 U(expectedmat
).m
[0][0] = -129.0f
; U(expectedmat
).m
[0][1] = -162.0f
; U(expectedmat
).m
[0][2] = -74.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
453 U(expectedmat
).m
[1][0] = 146.0f
; U(expectedmat
).m
[1][1] = -99.0f
; U(expectedmat
).m
[1][2] = -78.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
454 U(expectedmat
).m
[2][0] = 102.0f
; U(expectedmat
).m
[2][1] = -34.0f
; U(expectedmat
).m
[2][2] = -33.0f
; U(expectedmat
).m
[2][3] = 0.0f
;
455 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
456 D3DXMatrixRotationQuaternion(&gotmat
,&q
);
457 expect_mat(&expectedmat
, &gotmat
);
459 /*____________D3DXMatrixRotationX______________*/
460 U(expectedmat
).m
[0][0] = 1.0f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
461 U(expectedmat
).m
[1][0] = 0.0; U(expectedmat
).m
[1][1] = 0.5f
; U(expectedmat
).m
[1][2] = sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
462 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = -sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[2][2] = 0.5f
; U(expectedmat
).m
[2][3] = 0.0f
;
463 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
464 D3DXMatrixRotationX(&gotmat
,angle
);
465 expect_mat(&expectedmat
, &gotmat
);
467 /*____________D3DXMatrixRotationY______________*/
468 U(expectedmat
).m
[0][0] = 0.5f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = -sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
469 U(expectedmat
).m
[1][0] = 0.0; U(expectedmat
).m
[1][1] = 1.0f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
470 U(expectedmat
).m
[2][0] = sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 0.5f
; U(expectedmat
).m
[2][3] = 0.0f
;
471 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
472 D3DXMatrixRotationY(&gotmat
,angle
);
473 expect_mat(&expectedmat
, &gotmat
);
475 /*____________D3DXMatrixRotationYawPitchRoll____*/
476 U(expectedmat
).m
[0][0] = 0.888777f
; U(expectedmat
).m
[0][1] = 0.091875f
; U(expectedmat
).m
[0][2] = -0.449037f
; U(expectedmat
).m
[0][3] = 0.0f
;
477 U(expectedmat
).m
[1][0] = 0.351713f
; U(expectedmat
).m
[1][1] = 0.491487f
; U(expectedmat
).m
[1][2] = 0.796705f
; U(expectedmat
).m
[1][3] = 0.0f
;
478 U(expectedmat
).m
[2][0] = 0.293893f
; U(expectedmat
).m
[2][1] = -0.866025f
; U(expectedmat
).m
[2][2] = 0.404509f
; U(expectedmat
).m
[2][3] = 0.0f
;
479 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
480 D3DXMatrixRotationYawPitchRoll(&gotmat
, 3.0f
*angle
/5.0f
, angle
, 3.0f
*angle
/17.0f
);
481 expect_mat(&expectedmat
, &gotmat
);
483 /*____________D3DXMatrixRotationZ______________*/
484 U(expectedmat
).m
[0][0] = 0.5f
; U(expectedmat
).m
[0][1] = sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
485 U(expectedmat
).m
[1][0] = -sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[1][1] = 0.5f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
486 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 1.0f
; U(expectedmat
).m
[2][3] = 0.0f
;
487 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
488 D3DXMatrixRotationZ(&gotmat
,angle
);
489 expect_mat(&expectedmat
, &gotmat
);
491 /*____________D3DXMatrixScaling______________*/
492 U(expectedmat
).m
[0][0] = 0.69f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
493 U(expectedmat
).m
[1][0] = 0.0; U(expectedmat
).m
[1][1] = 0.53f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
494 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 4.11f
; U(expectedmat
).m
[2][3] = 0.0f
;
495 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
496 D3DXMatrixScaling(&gotmat
,0.69f
,0.53f
,4.11f
);
497 expect_mat(&expectedmat
, &gotmat
);
499 /*____________D3DXMatrixShadow______________*/
500 U(expectedmat
).m
[0][0] = 12.786773f
; U(expectedmat
).m
[0][1] = 5.000961f
; U(expectedmat
).m
[0][2] = 4.353778f
; U(expectedmat
).m
[0][3] = 3.706595f
;
501 U(expectedmat
).m
[1][0] = 1.882715; U(expectedmat
).m
[1][1] = 8.805615f
; U(expectedmat
).m
[1][2] = 1.451259f
; U(expectedmat
).m
[1][3] = 1.235532f
;
502 U(expectedmat
).m
[2][0] = -7.530860f
; U(expectedmat
).m
[2][1] = -6.667949f
; U(expectedmat
).m
[2][2] = 1.333590f
; U(expectedmat
).m
[2][3] = -4.942127f
;
503 U(expectedmat
).m
[3][0] = -13.179006f
; U(expectedmat
).m
[3][1] = -11.668910f
; U(expectedmat
).m
[3][2] = -10.158816f
; U(expectedmat
).m
[3][3] = -1.510094f
;
504 D3DXMatrixShadow(&gotmat
,&light
,&plane
);
505 expect_mat(&expectedmat
, &gotmat
);
507 /*____________D3DXMatrixTransformation______________*/
508 U(expectedmat
).m
[0][0] = -0.2148f
; U(expectedmat
).m
[0][1] = 1.3116f
; U(expectedmat
).m
[0][2] = 0.4752f
; U(expectedmat
).m
[0][3] = 0.0f
;
509 U(expectedmat
).m
[1][0] = 0.9504f
; U(expectedmat
).m
[1][1] = -0.8836f
; U(expectedmat
).m
[1][2] = 0.9244f
; U(expectedmat
).m
[1][3] = 0.0f
;
510 U(expectedmat
).m
[2][0] = 1.0212f
; U(expectedmat
).m
[2][1] = 0.1936f
; U(expectedmat
).m
[2][2] = -1.3588f
; U(expectedmat
).m
[2][3] = 0.0f
;
511 U(expectedmat
).m
[3][0] = 18.2985f
; U(expectedmat
).m
[3][1] = -29.624001f
; U(expectedmat
).m
[3][2] = 15.683499f
; U(expectedmat
).m
[3][3] = 1.0f
;
512 D3DXMatrixTransformation(&gotmat
,&at
,&q
,NULL
,&eye
,&r
,&last
);
513 expect_mat(&expectedmat
, &gotmat
);
515 /*____________D3DXMatrixTranslation______________*/
516 U(expectedmat
).m
[0][0] = 1.0f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
517 U(expectedmat
).m
[1][0] = 0.0; U(expectedmat
).m
[1][1] = 1.0f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
518 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 1.0f
; U(expectedmat
).m
[2][3] = 0.0f
;
519 U(expectedmat
).m
[3][0] = 0.69f
; U(expectedmat
).m
[3][1] = 0.53f
; U(expectedmat
).m
[3][2] = 4.11f
; U(expectedmat
).m
[3][3] = 1.0f
;
520 D3DXMatrixTranslation(&gotmat
,0.69f
,0.53f
,4.11f
);
521 expect_mat(&expectedmat
, &gotmat
);
523 /*____________D3DXMatrixTranspose______________*/
524 U(expectedmat
).m
[0][0] = 10.0f
; U(expectedmat
).m
[0][1] = 11.0f
; U(expectedmat
).m
[0][2] = 19.0f
; U(expectedmat
).m
[0][3] = 2.0f
;
525 U(expectedmat
).m
[1][0] = 5.0; U(expectedmat
).m
[1][1] = 20.0f
; U(expectedmat
).m
[1][2] = -21.0f
; U(expectedmat
).m
[1][3] = 3.0f
;
526 U(expectedmat
).m
[2][0] = 7.0f
; U(expectedmat
).m
[2][1] = 16.0f
; U(expectedmat
).m
[2][2] = 30.f
; U(expectedmat
).m
[2][3] = -4.0f
;
527 U(expectedmat
).m
[3][0] = 8.0f
; U(expectedmat
).m
[3][1] = 33.0f
; U(expectedmat
).m
[3][2] = 43.0f
; U(expectedmat
).m
[3][3] = -40.0f
;
528 D3DXMatrixTranspose(&gotmat
,&mat
);
529 expect_mat(&expectedmat
, &gotmat
);
532 static void D3DXPlaneTest(void)
535 D3DXPLANE expectedplane
, gotplane
, nulplane
, plane
;
536 D3DXVECTOR3 expectedvec
, gotvec
, vec1
, vec2
, vec3
;
537 LPD3DXVECTOR3 funcpointer
;
541 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
542 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
543 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
544 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
545 U(mat
).m
[0][0] = 10.0f
; U(mat
).m
[1][1] = 20.0f
; U(mat
).m
[2][2] = 30.0f
;
546 U(mat
).m
[3][3] = -40.0f
;
548 plane
.a
= -3.0f
; plane
.b
= -1.0f
; plane
.c
= 4.0f
; plane
.d
= 7.0f
;
550 vec
.x
= 2.0f
; vec
.y
= 5.0f
; vec
.z
= -6.0f
; vec
.w
= 11.0f
;
552 /*_______________D3DXPlaneDot________________*/
554 got
= D3DXPlaneDot(&plane
,&vec
),
555 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
557 got
= D3DXPlaneDot(NULL
,&vec
),
558 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
560 got
= D3DXPlaneDot(NULL
,NULL
),
561 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
563 /*_______________D3DXPlaneDotCoord________________*/
565 got
= D3DXPlaneDotCoord(&plane
,&vec
),
566 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
568 got
= D3DXPlaneDotCoord(NULL
,&vec
),
569 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
571 got
= D3DXPlaneDotCoord(NULL
,NULL
),
572 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
574 /*_______________D3DXPlaneDotNormal______________*/
576 got
= D3DXPlaneDotNormal(&plane
,&vec
),
577 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
579 got
= D3DXPlaneDotNormal(NULL
,&vec
),
580 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
582 got
= D3DXPlaneDotNormal(NULL
,NULL
),
583 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
585 /*_______________D3DXPlaneFromPointNormal_______*/
586 vec1
.x
= 11.0f
; vec1
.y
= 13.0f
; vec1
.z
= 15.0f
;
587 vec2
.x
= 17.0f
; vec2
.y
= 31.0f
; vec2
.z
= 24.0f
;
588 expectedplane
.a
= 17.0f
; expectedplane
.b
= 31.0f
; expectedplane
.c
= 24.0f
; expectedplane
.d
= -950.0f
;
589 D3DXPlaneFromPointNormal(&gotplane
,&vec1
,&vec2
);
590 expect_plane(expectedplane
, gotplane
);
592 /*_______________D3DXPlaneFromPoints_______*/
593 vec1
.x
= 1.0f
; vec1
.y
= 2.0f
; vec1
.z
= 3.0f
;
594 vec2
.x
= 1.0f
; vec2
.y
= -6.0f
; vec2
.z
= -5.0f
;
595 vec3
.x
= 83.0f
; vec3
.y
= 74.0f
; vec3
.z
= 65.0f
;
596 expectedplane
.a
= 0.085914f
; expectedplane
.b
= -0.704492f
; expectedplane
.c
= 0.704492f
; expectedplane
.d
= -0.790406f
;
597 D3DXPlaneFromPoints(&gotplane
,&vec1
,&vec2
,&vec3
);
598 expect_plane(expectedplane
, gotplane
);
600 /*_______________D3DXPlaneIntersectLine___________*/
601 vec1
.x
= 9.0f
; vec1
.y
= 6.0f
; vec1
.z
= 3.0f
;
602 vec2
.x
= 2.0f
; vec2
.y
= 5.0f
; vec2
.z
= 8.0f
;
603 expectedvec
.x
= 20.0f
/3.0f
; expectedvec
.y
= 17.0f
/3.0f
; expectedvec
.z
= 14.0f
/3.0f
;
604 D3DXPlaneIntersectLine(&gotvec
,&plane
,&vec1
,&vec2
);
605 expect_vec3(expectedvec
, gotvec
);
606 /* Test a parallel line */
607 vec1
.x
= 11.0f
; vec1
.y
= 13.0f
; vec1
.z
= 15.0f
;
608 vec2
.x
= 17.0f
; vec2
.y
= 31.0f
; vec2
.z
= 24.0f
;
609 expectedvec
.x
= 20.0f
/3.0f
; expectedvec
.y
= 17.0f
/3.0f
; expectedvec
.z
= 14.0f
/3.0f
;
610 funcpointer
= D3DXPlaneIntersectLine(&gotvec
,&plane
,&vec1
,&vec2
);
611 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
613 /*_______________D3DXPlaneNormalize______________*/
614 expectedplane
.a
= -3.0f
/sqrt(26.0f
); expectedplane
.b
= -1.0f
/sqrt(26.0f
); expectedplane
.c
= 4.0f
/sqrt(26.0f
); expectedplane
.d
= 7.0/sqrt(26.0f
);
615 D3DXPlaneNormalize(&gotplane
, &plane
);
616 expect_plane(expectedplane
, gotplane
);
617 nulplane
.a
= 0.0; nulplane
.b
= 0.0f
, nulplane
.c
= 0.0f
; nulplane
.d
= 0.0f
;
618 expectedplane
.a
= 0.0f
; expectedplane
.b
= 0.0f
; expectedplane
.c
= 0.0f
; expectedplane
.d
= 0.0f
;
619 D3DXPlaneNormalize(&gotplane
, &nulplane
);
620 expect_plane(expectedplane
, gotplane
);
622 /*_______________D3DXPlaneTransform____________*/
623 expectedplane
.a
= 49.0f
; expectedplane
.b
= -98.0f
; expectedplane
.c
= 55.0f
; expectedplane
.d
= -165.0f
;
624 D3DXPlaneTransform(&gotplane
,&plane
,&mat
);
625 expect_plane(expectedplane
, gotplane
);
628 static void D3DXQuaternionTest(void)
631 D3DXQUATERNION expectedquat
, gotquat
, Nq
, Nq1
, nul
, smallq
, smallr
, q
, r
, s
, t
, u
;
632 LPD3DXQUATERNION funcpointer
;
633 D3DXVECTOR3 axis
, expectedvec
;
634 FLOAT angle
, expected
, got
, scale
, scale2
;
635 BOOL expectedbool
, gotbool
;
637 nul
.x
= 0.0f
; nul
.y
= 0.0f
; nul
.z
= 0.0f
; nul
.w
= 0.0f
;
638 q
.x
= 1.0f
, q
.y
= 2.0f
; q
.z
= 4.0f
; q
.w
= 10.0f
;
639 r
.x
= -3.0f
; r
.y
= 4.0f
; r
.z
= -5.0f
; r
.w
= 7.0;
640 t
.x
= -1111.0f
, t
.y
= 111.0f
; t
.z
= -11.0f
; t
.w
= 1.0f
;
641 u
.x
= 91.0f
; u
.y
= - 82.0f
; u
.z
= 7.3f
; u
.w
= -6.4f
;
642 smallq
.x
= 0.1f
; smallq
.y
= 0.2f
; smallq
.z
= 0.3f
; smallq
.w
= 0.4f
;
643 smallr
.x
= 0.5f
; smallr
.y
= 0.6f
; smallr
.z
= 0.7f
; smallr
.w
= 0.8f
;
648 /*_______________D3DXQuaternionBaryCentric________________________*/
649 expectedquat
.x
= -867.444458; expectedquat
.y
= 87.851111f
; expectedquat
.z
= -9.937778f
; expectedquat
.w
= 3.235555f
;
650 D3DXQuaternionBaryCentric(&gotquat
,&q
,&r
,&t
,scale
,scale2
);
651 expect_vec4(expectedquat
,gotquat
);
653 /*_______________D3DXQuaternionConjugate________________*/
654 expectedquat
.x
= -1.0f
; expectedquat
.y
= -2.0f
; expectedquat
.z
= -4.0f
; expectedquat
.w
= 10.0f
;
655 D3DXQuaternionConjugate(&gotquat
,&q
);
656 expect_vec4(expectedquat
,gotquat
);
657 /* Test the NULL case */
658 funcpointer
= D3DXQuaternionConjugate(&gotquat
,NULL
);
659 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
660 funcpointer
= D3DXQuaternionConjugate(NULL
,NULL
);
661 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
663 /*_______________D3DXQuaternionDot______________________*/
665 got
= D3DXQuaternionDot(&q
,&r
);
666 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
667 /* Tests the case NULL */
669 got
= D3DXQuaternionDot(NULL
,&r
);
670 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
672 got
= D3DXQuaternionDot(NULL
,NULL
);
673 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
675 /*_______________D3DXQuaternionExp______________________________*/
676 expectedquat
.x
= -0.216382f
; expectedquat
.y
= -0.432764f
; expectedquat
.z
= -0.8655270f
; expectedquat
.w
= -0.129449f
;
677 D3DXQuaternionExp(&gotquat
,&q
);
678 expect_vec4(expectedquat
,gotquat
);
679 /* Test the null quaternion */
680 expectedquat
.x
= 0.0f
; expectedquat
.y
= 0.0f
; expectedquat
.z
= 0.0f
; expectedquat
.w
= 1.0f
;
681 D3DXQuaternionExp(&gotquat
,&nul
);
682 expect_vec4(expectedquat
,gotquat
);
683 /* Test the case where the norm of the quaternion is <1 */
684 Nq1
.x
= 0.2f
; Nq1
.y
= 0.1f
; Nq1
.z
= 0.3; Nq1
.w
= 0.9f
;
685 expectedquat
.x
= 0.195366; expectedquat
.y
= 0.097683f
; expectedquat
.z
= 0.293049f
; expectedquat
.w
= 0.930813f
;
686 D3DXQuaternionExp(&gotquat
,&Nq1
);
687 expect_vec4(expectedquat
,gotquat
);
689 /*_______________D3DXQuaternionIdentity________________*/
690 expectedquat
.x
= 0.0f
; expectedquat
.y
= 0.0f
; expectedquat
.z
= 0.0f
; expectedquat
.w
= 1.0f
;
691 D3DXQuaternionIdentity(&gotquat
);
692 expect_vec4(expectedquat
,gotquat
);
693 /* Test the NULL case */
694 funcpointer
= D3DXQuaternionIdentity(NULL
);
695 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
697 /*_______________D3DXQuaternionInverse________________________*/
698 expectedquat
.x
= -1.0f
/121.0f
; expectedquat
.y
= -2.0f
/121.0f
; expectedquat
.z
= -4.0f
/121.0f
; expectedquat
.w
= 10.0f
/121.0f
;
699 D3DXQuaternionInverse(&gotquat
,&q
);
700 expect_vec4(expectedquat
,gotquat
);
702 expectedquat
.x
= 1.0f
; expectedquat
.y
= 2.0f
; expectedquat
.z
= 4.0f
; expectedquat
.w
= 10.0f
;
703 D3DXQuaternionInverse(&gotquat
,&gotquat
);
704 expect_vec4(expectedquat
,gotquat
);
707 /*_______________D3DXQuaternionIsIdentity________________*/
708 s
.x
= 0.0f
; s
.y
= 0.0f
; s
.z
= 0.0f
; s
.w
= 1.0f
;
710 gotbool
= D3DXQuaternionIsIdentity(&s
);
711 ok( expectedbool
== gotbool
, "Expected boolean : %d, Got bool : %d\n", expectedbool
, gotbool
);
712 s
.x
= 2.3f
; s
.y
= -4.2f
; s
.z
= 1.2f
; s
.w
=0.2f
;
713 expectedbool
= FALSE
;
714 gotbool
= D3DXQuaternionIsIdentity(&q
);
715 ok( expectedbool
== gotbool
, "Expected boolean : %d, Got bool : %d\n", expectedbool
, gotbool
);
716 /* Test the NULL case */
717 gotbool
= D3DXQuaternionIsIdentity(NULL
);
718 ok(gotbool
== FALSE
, "Expected boolean: %d, Got boolean: %d\n", FALSE
, gotbool
);
720 /*_______________D3DXQuaternionLength__________________________*/
722 got
= D3DXQuaternionLength(&q
);
723 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
724 /* Tests the case NULL */
726 got
= D3DXQuaternionLength(NULL
);
727 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
729 /*_______________D3DXQuaternionLengthSq________________________*/
731 got
= D3DXQuaternionLengthSq(&q
);
732 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
733 /* Tests the case NULL */
735 got
= D3DXQuaternionLengthSq(NULL
);
736 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
738 /*_______________D3DXQuaternionLn______________________________*/
739 expectedquat
.x
= 1.0f
; expectedquat
.y
= 2.0f
; expectedquat
.z
= 4.0f
; expectedquat
.w
= 0.0f
;
740 D3DXQuaternionLn(&gotquat
,&q
);
741 expect_vec4(expectedquat
,gotquat
);
742 expectedquat
.x
= -3.0f
; expectedquat
.y
= 4.0f
; expectedquat
.z
= -5.0f
; expectedquat
.w
= 0.0f
;
743 D3DXQuaternionLn(&gotquat
,&r
);
744 expect_vec4(expectedquat
,gotquat
);
745 Nq
.x
= 1.0f
/11.0f
; Nq
.y
= 2.0f
/11.0f
; Nq
.z
= 4.0f
/11.0f
; Nq
.w
=10.0f
/11.0f
;
746 expectedquat
.x
= 0.093768f
; expectedquat
.y
= 0.187536f
; expectedquat
.z
= 0.375073f
; expectedquat
.w
= 0.0f
;
747 D3DXQuaternionLn(&gotquat
,&Nq
);
748 expect_vec4(expectedquat
,gotquat
);
749 /* Test the cas where the norm of the quaternion is <1 */
750 Nq1
.x
= 0.2f
; Nq1
.y
= 0.1f
; Nq1
.z
= 0.3; Nq1
.w
= 0.9f
;
751 expectedquat
.x
= 0.206945f
; expectedquat
.y
= 0.103473f
; expectedquat
.z
= 0.310418f
; expectedquat
.w
= 0.0f
;
752 D3DXQuaternionLn(&gotquat
,&Nq1
);
753 todo_wine
{ expect_vec4(expectedquat
,gotquat
) };
755 /*_______________D3DXQuaternionMultiply________________________*/
756 expectedquat
.x
= 3.0f
; expectedquat
.y
= 61.0f
; expectedquat
.z
= -32.0f
; expectedquat
.w
= 85.0f
;
757 D3DXQuaternionMultiply(&gotquat
,&q
,&r
);
758 expect_vec4(expectedquat
,gotquat
);
760 /*_______________D3DXQuaternionNormalize________________________*/
761 expectedquat
.x
= 1.0f
/11.0f
; expectedquat
.y
= 2.0f
/11.0f
; expectedquat
.z
= 4.0f
/11.0f
; expectedquat
.w
= 10.0f
/11.0f
;
762 D3DXQuaternionNormalize(&gotquat
,&q
);
763 expect_vec4(expectedquat
,gotquat
);
765 /*_______________D3DXQuaternionRotationAxis___________________*/
766 axis
.x
= 2.0f
; axis
.y
= 7.0; axis
.z
= 13.0f
;
767 angle
= D3DX_PI
/3.0f
;
768 expectedquat
.x
= 0.067116; expectedquat
.y
= 0.234905f
; expectedquat
.z
= 0.436251f
; expectedquat
.w
= 0.866025f
;
769 D3DXQuaternionRotationAxis(&gotquat
,&axis
,angle
);
770 expect_vec4(expectedquat
,gotquat
);
771 /* Test the nul quaternion */
772 axis
.x
= 0.0f
; axis
.y
= 0.0; axis
.z
= 0.0f
;
773 expectedquat
.x
= 0.0f
; expectedquat
.y
= 0.0f
; expectedquat
.z
= 0.0f
; expectedquat
.w
= 0.866025f
;
774 D3DXQuaternionRotationAxis(&gotquat
,&axis
,angle
);
775 expect_vec4(expectedquat
,gotquat
);
777 /*_______________D3DXQuaternionRotationMatrix___________________*/
778 /* test when the trace is >0 */
779 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
780 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
781 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
782 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
783 U(mat
).m
[0][0] = 10.0f
; U(mat
).m
[1][1] = 20.0f
; U(mat
).m
[2][2] = 30.0f
;
784 U(mat
).m
[3][3] = 48.0f
;
785 expectedquat
.x
= 2.368682f
; expectedquat
.y
= 0.768221f
; expectedquat
.z
= -0.384111f
; expectedquat
.w
= 3.905125f
;
786 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
787 expect_vec4(expectedquat
,gotquat
);
788 /* test the case when the greater element is (2,2) */
789 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
790 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
791 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
792 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
793 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = -60.0f
; U(mat
).m
[2][2] = 40.0f
;
794 U(mat
).m
[3][3] = 48.0f
;
795 expectedquat
.x
= 1.233905f
; expectedquat
.y
= -0.237290f
; expectedquat
.z
= 5.267827f
; expectedquat
.w
= -0.284747f
;
796 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
797 expect_vec4(expectedquat
,gotquat
);
798 /* test the case when the greater element is (1,1) */
799 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
800 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
801 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
802 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
803 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 60.0f
; U(mat
).m
[2][2] = -80.0f
;
804 U(mat
).m
[3][3] = 48.0f
;
805 expectedquat
.x
= 0.651031f
; expectedquat
.y
= 6.144103f
; expectedquat
.z
= -0.203447f
; expectedquat
.w
= 0.488273f
;
806 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
807 expect_vec4(expectedquat
,gotquat
);
808 /* test the case when the trace is near 0 in a matrix which is not a rotation */
809 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
810 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
811 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
812 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
813 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = -0.9f
;
814 U(mat
).m
[3][3] = 48.0f
;
815 expectedquat
.x
= 1.709495f
; expectedquat
.y
= 2.339872f
; expectedquat
.z
= -0.534217f
; expectedquat
.w
= 1.282122f
;
816 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
817 expect_vec4(expectedquat
,gotquat
);
818 /* test the case when the trace is 0.49 in a matrix which is not a rotation */
819 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
820 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
821 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
822 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
823 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = -0.51f
;
824 U(mat
).m
[3][3] = 48.0f
;
825 expectedquat
.x
= 1.724923f
; expectedquat
.y
= 2.318944f
; expectedquat
.z
= -0.539039f
; expectedquat
.w
= 1.293692f
;
826 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
827 expect_vec4(expectedquat
,gotquat
);
828 /* test the case when the trace is 0.51 in a matrix which is not a rotation */
829 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
830 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
831 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
832 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
833 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = -0.49f
;
834 U(mat
).m
[3][3] = 48.0f
;
835 expectedquat
.x
= 1.725726f
; expectedquat
.y
= 2.317865f
; expectedquat
.z
= -0.539289f
; expectedquat
.w
= 1.294294f
;
836 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
837 expect_vec4(expectedquat
,gotquat
);
838 /* test the case when the trace is 0.99 in a matrix which is not a rotation */
839 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
840 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
841 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
842 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
843 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = -0.01f
;
844 U(mat
).m
[3][3] = 48.0f
;
845 expectedquat
.x
= 1.745328f
; expectedquat
.y
= 2.291833f
; expectedquat
.z
= -0.545415f
; expectedquat
.w
= 1.308996f
;
846 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
847 expect_vec4(expectedquat
,gotquat
);
848 /* test the case when the trace is 1.0 in a matrix which is not a rotation */
849 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
850 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
851 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
852 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
853 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 0.0f
;
854 U(mat
).m
[3][3] = 48.0f
;
855 expectedquat
.x
= 1.745743f
; expectedquat
.y
= 2.291288f
; expectedquat
.z
= -0.545545f
; expectedquat
.w
= 1.309307f
;
856 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
857 expect_vec4(expectedquat
,gotquat
);
858 /* test the case when the trace is 1.01 in a matrix which is not a rotation */
859 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
860 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
861 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
862 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
863 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 0.01f
;
864 U(mat
).m
[3][3] = 48.0f
;
865 expectedquat
.x
= 18.408188f
; expectedquat
.y
= 5.970223f
; expectedquat
.z
= -2.985111f
; expectedquat
.w
= 0.502494f
;
866 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
867 expect_vec4(expectedquat
,gotquat
);
868 /* test the case when the trace is 1.5 in a matrix which is not a rotation */
869 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
870 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
871 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
872 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
873 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 0.5f
;
874 U(mat
).m
[3][3] = 48.0f
;
875 expectedquat
.x
= 15.105186f
; expectedquat
.y
= 4.898980f
; expectedquat
.z
= -2.449490f
; expectedquat
.w
= 0.612372f
;
876 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
877 expect_vec4(expectedquat
,gotquat
);
878 /* test the case when the trace is 1.7 in a matrix which is not a rotation */
879 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
880 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
881 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
882 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
883 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 0.70f
;
884 U(mat
).m
[3][3] = 48.0f
;
885 expectedquat
.x
= 14.188852f
; expectedquat
.y
= 4.601790f
; expectedquat
.z
= -2.300895f
; expectedquat
.w
= 0.651920f
;
886 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
887 expect_vec4(expectedquat
,gotquat
);
888 /* test the case when the trace is 1.99 in a matrix which is not a rotation */
889 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
890 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
891 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
892 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
893 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 0.99f
;
894 U(mat
).m
[3][3] = 48.0f
;
895 expectedquat
.x
= 13.114303f
; expectedquat
.y
= 4.253287f
; expectedquat
.z
= -2.126644f
; expectedquat
.w
= 0.705337f
;
896 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
897 expect_vec4(expectedquat
,gotquat
);
898 /* test the case when the trace is 2.0 in a matrix which is not a rotation */
899 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
900 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
901 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
902 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
903 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 2.0f
;
904 U(mat
).m
[3][3] = 48.0f
;
905 expectedquat
.x
= 10.680980f
; expectedquat
.y
= 3.464102f
; expectedquat
.z
= -1.732051f
; expectedquat
.w
= 0.866025f
;
906 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
907 expect_vec4(expectedquat
,gotquat
);
909 /*_______________D3DXQuaternionRotationYawPitchRoll__________*/
910 expectedquat
.x
= 0.303261f
; expectedquat
.y
= 0.262299f
; expectedquat
.z
= 0.410073f
; expectedquat
.w
= 0.819190f
;
911 D3DXQuaternionRotationYawPitchRoll(&gotquat
,D3DX_PI
/4.0f
,D3DX_PI
/11.0f
,D3DX_PI
/3.0f
);
912 expect_vec4(expectedquat
,gotquat
);
914 /*_______________D3DXQuaternionSlerp________________________*/
915 expectedquat
.x
= -0.2f
; expectedquat
.y
= 2.6f
; expectedquat
.z
= 1.3f
; expectedquat
.w
= 9.1f
;
916 D3DXQuaternionSlerp(&gotquat
,&q
,&r
,scale
);
917 expect_vec4(expectedquat
,gotquat
);
918 expectedquat
.x
= 334.0f
; expectedquat
.y
= -31.9f
; expectedquat
.z
= 6.1f
; expectedquat
.w
= 6.7f
;
919 D3DXQuaternionSlerp(&gotquat
,&q
,&t
,scale
);
920 expect_vec4(expectedquat
,gotquat
);
921 expectedquat
.x
= 0.239485f
; expectedquat
.y
= 0.346580f
; expectedquat
.z
= 0.453676f
; expectedquat
.w
= 0.560772f
;
922 D3DXQuaternionSlerp(&gotquat
,&smallq
,&smallr
,scale
);
923 expect_vec4(expectedquat
,gotquat
);
925 /*_______________D3DXQuaternionSquad________________________*/
926 expectedquat
.x
= -156.296f
; expectedquat
.y
= 30.242f
; expectedquat
.z
= -2.5022f
; expectedquat
.w
= 7.3576f
;
927 D3DXQuaternionSquad(&gotquat
,&q
,&r
,&t
,&u
,scale
);
928 expect_vec4(expectedquat
,gotquat
);
930 /*_______________D3DXQuaternionToAxisAngle__________________*/
931 Nq
.x
= 1.0f
/22.0f
; Nq
.y
= 2.0f
/22.0f
; Nq
.z
= 4.0f
/22.0f
; Nq
.w
= 10.0f
/22.0f
;
932 expectedvec
.x
= 1.0f
/22.0f
; expectedvec
.y
= 2.0f
/22.0f
; expectedvec
.z
= 4.0f
/22.0f
;
933 expected
= 2.197869f
;
934 D3DXQuaternionToAxisAngle(&Nq
,&axis
,&angle
);
935 expect_vec3(expectedvec
,axis
);
936 ok(relative_error(angle
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, angle
);
937 /* Test if |w|>1.0f */
938 expectedvec
.x
= 1.0f
; expectedvec
.y
= 2.0f
; expectedvec
.z
= 4.0f
;
939 D3DXQuaternionToAxisAngle(&q
,&axis
,&angle
);
940 expect_vec3(expectedvec
,axis
);
941 /* Test the null quaternion */
942 expectedvec
.x
= 0.0f
; expectedvec
.y
= 0.0f
; expectedvec
.z
= 0.0f
;
943 expected
= 3.141593f
;
944 D3DXQuaternionToAxisAngle(&nul
,&axis
,&angle
);
945 expect_vec3(expectedvec
,axis
);
946 ok(relative_error(angle
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, angle
);
949 static void D3DXVector2Test(void)
951 D3DXVECTOR2 expectedvec
, gotvec
, nul
, u
, v
, w
, x
;
952 LPD3DXVECTOR2 funcpointer
;
953 D3DXVECTOR4 expectedtrans
, gottrans
;
955 FLOAT coeff1
, coeff2
, expected
, got
, scale
;
957 nul
.x
= 0.0f
; nul
.y
= 0.0f
;
958 u
.x
= 3.0f
; u
.y
= 4.0f
;
959 v
.x
= -7.0f
; v
.y
= 9.0f
;
960 w
.x
= 4.0f
; w
.y
= -3.0f
;
961 x
.x
= 2.0f
; x
.y
= -11.0f
;
963 U(mat
).m
[0][0] = 1.0f
; U(mat
).m
[0][1] = 2.0f
; U(mat
).m
[0][2] = 3.0f
; U(mat
).m
[0][3] = 4.0f
;
964 U(mat
).m
[1][0] = 5.0f
; U(mat
).m
[1][1] = 6.0f
; U(mat
).m
[1][2] = 7.0f
; U(mat
).m
[1][3] = 8.0f
;
965 U(mat
).m
[2][0] = 9.0f
; U(mat
).m
[2][1] = 10.0f
; U(mat
).m
[2][2] = 11.0f
; U(mat
).m
[2][3] = 12.0f
;
966 U(mat
).m
[3][0] = 13.0f
; U(mat
).m
[3][1] = 14.0f
; U(mat
).m
[3][2] = 15.0f
; U(mat
).m
[3][3] = 16.0f
;
968 coeff1
= 2.0f
; coeff2
= 5.0f
;
971 /*_______________D3DXVec2Add__________________________*/
972 expectedvec
.x
= -4.0f
; expectedvec
.y
= 13.0f
;
973 D3DXVec2Add(&gotvec
,&u
,&v
);
974 expect_vec(expectedvec
,gotvec
);
975 /* Tests the case NULL */
976 funcpointer
= D3DXVec2Add(&gotvec
,NULL
,&v
);
977 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
978 funcpointer
= D3DXVec2Add(NULL
,NULL
,NULL
);
979 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
981 /*_______________D3DXVec2BaryCentric___________________*/
982 expectedvec
.x
= -12.0f
; expectedvec
.y
= -21.0f
;
983 D3DXVec2BaryCentric(&gotvec
,&u
,&v
,&w
,coeff1
,coeff2
);
984 expect_vec(expectedvec
,gotvec
);
986 /*_______________D3DXVec2CatmullRom____________________*/
987 expectedvec
.x
= 5820.25f
; expectedvec
.y
= -3654.5625f
;
988 D3DXVec2CatmullRom(&gotvec
,&u
,&v
,&w
,&x
,scale
);
989 expect_vec(expectedvec
,gotvec
);
991 /*_______________D3DXVec2CCW__________________________*/
993 got
= D3DXVec2CCW(&u
,&v
);
994 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
995 /* Tests the case NULL */
997 got
= D3DXVec2CCW(NULL
,&v
);
998 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1000 got
= D3DXVec2CCW(NULL
,NULL
);
1001 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1003 /*_______________D3DXVec2Dot__________________________*/
1005 got
= D3DXVec2Dot(&u
,&v
);
1006 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1007 /* Tests the case NULL */
1009 got
= D3DXVec2Dot(NULL
,&v
);
1010 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1012 got
= D3DXVec2Dot(NULL
,NULL
);
1013 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1015 /*_______________D3DXVec2Hermite__________________________*/
1016 expectedvec
.x
= 2604.625f
; expectedvec
.y
= -4533.0f
;
1017 D3DXVec2Hermite(&gotvec
,&u
,&v
,&w
,&x
,scale
);
1018 expect_vec(expectedvec
,gotvec
);
1020 /*_______________D3DXVec2Length__________________________*/
1022 got
= D3DXVec2Length(&u
);
1023 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1024 /* Tests the case NULL */
1026 got
= D3DXVec2Length(NULL
);
1027 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1029 /*_______________D3DXVec2LengthSq________________________*/
1031 got
= D3DXVec2LengthSq(&u
);
1032 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1033 /* Tests the case NULL */
1035 got
= D3DXVec2LengthSq(NULL
);
1036 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1038 /*_______________D3DXVec2Lerp__________________________*/
1039 expectedvec
.x
= 68.0f
; expectedvec
.y
= -28.5f
;
1040 D3DXVec2Lerp(&gotvec
,&u
,&v
,scale
);
1041 expect_vec(expectedvec
,gotvec
);
1042 /* Tests the case NULL */
1043 funcpointer
= D3DXVec2Lerp(&gotvec
,NULL
,&v
,scale
);
1044 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1045 funcpointer
= D3DXVec2Lerp(NULL
,NULL
,NULL
,scale
);
1046 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1048 /*_______________D3DXVec2Maximize__________________________*/
1049 expectedvec
.x
= 3.0f
; expectedvec
.y
= 9.0f
;
1050 D3DXVec2Maximize(&gotvec
,&u
,&v
);
1051 expect_vec(expectedvec
,gotvec
);
1052 /* Tests the case NULL */
1053 funcpointer
= D3DXVec2Maximize(&gotvec
,NULL
,&v
);
1054 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1055 funcpointer
= D3DXVec2Maximize(NULL
,NULL
,NULL
);
1056 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1058 /*_______________D3DXVec2Minimize__________________________*/
1059 expectedvec
.x
= -7.0f
; expectedvec
.y
= 4.0f
;
1060 D3DXVec2Minimize(&gotvec
,&u
,&v
);
1061 expect_vec(expectedvec
,gotvec
);
1062 /* Tests the case NULL */
1063 funcpointer
= D3DXVec2Minimize(&gotvec
,NULL
,&v
);
1064 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1065 funcpointer
= D3DXVec2Minimize(NULL
,NULL
,NULL
);
1066 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1068 /*_______________D3DXVec2Normalize_________________________*/
1069 expectedvec
.x
= 0.6f
; expectedvec
.y
= 0.8f
;
1070 D3DXVec2Normalize(&gotvec
,&u
);
1071 expect_vec(expectedvec
,gotvec
);
1072 /* Test the nul vector */
1073 expectedvec
.x
= 0.0f
; expectedvec
.y
= 0.0f
;
1074 D3DXVec2Normalize(&gotvec
,&nul
);
1075 expect_vec(expectedvec
,gotvec
);
1077 /*_______________D3DXVec2Scale____________________________*/
1078 expectedvec
.x
= -19.5f
; expectedvec
.y
= -26.0f
;
1079 D3DXVec2Scale(&gotvec
,&u
,scale
);
1080 expect_vec(expectedvec
,gotvec
);
1081 /* Tests the case NULL */
1082 funcpointer
= D3DXVec2Scale(&gotvec
,NULL
,scale
);
1083 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1084 funcpointer
= D3DXVec2Scale(NULL
,NULL
,scale
);
1085 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1087 /*_______________D3DXVec2Subtract__________________________*/
1088 expectedvec
.x
= 10.0f
; expectedvec
.y
= -5.0f
;
1089 D3DXVec2Subtract(&gotvec
,&u
,&v
);
1090 expect_vec(expectedvec
,gotvec
);
1091 /* Tests the case NULL */
1092 funcpointer
= D3DXVec2Subtract(&gotvec
,NULL
,&v
);
1093 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1094 funcpointer
= D3DXVec2Subtract(NULL
,NULL
,NULL
);
1095 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1097 /*_______________D3DXVec2Transform_______________________*/
1098 expectedtrans
.x
= 36.0f
; expectedtrans
.y
= 44.0f
; expectedtrans
.z
= 52.0f
; expectedtrans
.w
= 60.0f
;
1099 D3DXVec2Transform(&gottrans
,&u
,&mat
);
1100 expect_vec4(expectedtrans
,gottrans
);
1102 /*_______________D3DXVec2TransformCoord_______________________*/
1103 expectedvec
.x
= 0.6f
; expectedvec
.y
= 11.0f
/15.0f
;
1104 D3DXVec2TransformCoord(&gotvec
,&u
,&mat
);
1105 expect_vec(expectedvec
,gotvec
);
1107 /*_______________D3DXVec2TransformNormal______________________*/
1108 expectedvec
.x
= 23.0f
; expectedvec
.y
= 30.0f
;
1109 D3DXVec2TransformNormal(&gotvec
,&u
,&mat
);
1110 expect_vec(expectedvec
,gotvec
);
1113 static void D3DXVector3Test(void)
1115 D3DVIEWPORT9 viewport
;
1116 D3DXVECTOR3 expectedvec
, gotvec
, nul
, u
, v
, w
, x
;
1117 LPD3DXVECTOR3 funcpointer
;
1118 D3DXVECTOR4 expectedtrans
, gottrans
;
1119 D3DXMATRIX mat
, projection
, view
, world
;
1120 FLOAT coeff1
, coeff2
, expected
, got
, scale
;
1122 nul
.x
= 0.0f
; nul
.y
= 0.0f
; nul
.z
= 0.0f
;
1123 u
.x
= 9.0f
; u
.y
= 6.0f
; u
.z
= 2.0f
;
1124 v
.x
= 2.0f
; v
.y
= -3.0f
; v
.z
= -4.0;
1125 w
.x
= 3.0f
; w
.y
= -5.0f
; w
.z
= 7.0f
;
1126 x
.x
= 4.0f
; x
.y
= 1.0f
; x
.z
= 11.0f
;
1128 viewport
.Width
= 800; viewport
.MinZ
= 0.2f
; viewport
.X
= 10;
1129 viewport
.Height
= 680; viewport
.MaxZ
= 0.9f
; viewport
.Y
= 5;
1131 U(mat
).m
[0][0] = 1.0f
; U(mat
).m
[0][1] = 2.0f
; U(mat
).m
[0][2] = 3.0f
; U(mat
).m
[0][3] = 4.0f
;
1132 U(mat
).m
[1][0] = 5.0f
; U(mat
).m
[1][1] = 6.0f
; U(mat
).m
[1][2] = 7.0f
; U(mat
).m
[1][3] = 8.0f
;
1133 U(mat
).m
[2][0] = 9.0f
; U(mat
).m
[2][1] = 10.0f
; U(mat
).m
[2][2] = 11.0f
; U(mat
).m
[2][3] = 12.0f
;
1134 U(mat
).m
[3][0] = 13.0f
; U(mat
).m
[3][1] = 14.0f
; U(mat
).m
[3][2] = 15.0f
; U(mat
).m
[3][3] = 16.0f
;
1136 U(view
).m
[0][1] = 5.0f
; U(view
).m
[0][2] = 7.0f
; U(view
).m
[0][3] = 8.0f
;
1137 U(view
).m
[1][0] = 11.0f
; U(view
).m
[1][2] = 16.0f
; U(view
).m
[1][3] = 33.0f
;
1138 U(view
).m
[2][0] = 19.0f
; U(view
).m
[2][1] = -21.0f
; U(view
).m
[2][3] = 43.0f
;
1139 U(view
).m
[3][0] = 2.0f
; U(view
).m
[3][1] = 3.0f
; U(view
).m
[3][2] = -4.0f
;
1140 U(view
).m
[0][0] = 10.0f
; U(view
).m
[1][1] = 20.0f
; U(view
).m
[2][2] = 30.0f
;
1141 U(view
).m
[3][3] = -40.0f
;
1143 U(world
).m
[0][0] = 21.0f
; U(world
).m
[0][1] = 2.0f
; U(world
).m
[0][2] = 3.0f
; U(world
).m
[0][3] = 4.0;
1144 U(world
).m
[1][0] = 5.0f
; U(world
).m
[1][1] = 23.0f
; U(world
).m
[1][2] = 7.0f
; U(world
).m
[1][3] = 8.0f
;
1145 U(world
).m
[2][0] = -8.0f
; U(world
).m
[2][1] = -7.0f
; U(world
).m
[2][2] = 25.0f
; U(world
).m
[2][3] = -5.0f
;
1146 U(world
).m
[3][0] = -4.0f
; U(world
).m
[3][1] = -3.0f
; U(world
).m
[3][2] = -2.0f
; U(world
).m
[3][3] = 27.0f
;
1148 coeff1
= 2.0f
; coeff2
= 5.0f
;
1151 /*_______________D3DXVec3Add__________________________*/
1152 expectedvec
.x
= 11.0f
; expectedvec
.y
= 3.0f
; expectedvec
.z
= -2.0f
;
1153 D3DXVec3Add(&gotvec
,&u
,&v
);
1154 expect_vec3(expectedvec
,gotvec
);
1155 /* Tests the case NULL */
1156 funcpointer
= D3DXVec3Add(&gotvec
,NULL
,&v
);
1157 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1158 funcpointer
= D3DXVec3Add(NULL
,NULL
,NULL
);
1159 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1161 /*_______________D3DXVec3BaryCentric___________________*/
1162 expectedvec
.x
= -35.0f
; expectedvec
.y
= -67.0; expectedvec
.z
= 15.0f
;
1163 D3DXVec3BaryCentric(&gotvec
,&u
,&v
,&w
,coeff1
,coeff2
);
1165 expect_vec3(expectedvec
,gotvec
);
1167 /*_______________D3DXVec3CatmullRom____________________*/
1168 expectedvec
.x
= 1458.0f
; expectedvec
.y
= 22.1875f
; expectedvec
.z
= 4141.375f
;
1169 D3DXVec3CatmullRom(&gotvec
,&u
,&v
,&w
,&x
,scale
);
1170 expect_vec3(expectedvec
,gotvec
);
1172 /*_______________D3DXVec3Cross________________________*/
1173 expectedvec
.x
= -18.0f
; expectedvec
.y
= 40.0f
; expectedvec
.z
= -39.0f
;
1174 D3DXVec3Cross(&gotvec
,&u
,&v
);
1175 expect_vec3(expectedvec
,gotvec
);
1176 /* Tests the case NULL */
1177 funcpointer
= D3DXVec3Cross(&gotvec
,NULL
,&v
);
1178 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1179 funcpointer
= D3DXVec3Cross(NULL
,NULL
,NULL
);
1180 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1182 /*_______________D3DXVec3Dot__________________________*/
1184 got
= D3DXVec3Dot(&u
,&v
);
1185 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1186 /* Tests the case NULL */
1188 got
= D3DXVec3Dot(NULL
,&v
);
1189 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1191 got
= D3DXVec3Dot(NULL
,NULL
);
1192 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1194 /*_______________D3DXVec3Hermite__________________________*/
1195 expectedvec
.x
= -6045.75f
; expectedvec
.y
= -6650.0f
; expectedvec
.z
= 1358.875f
;
1196 D3DXVec3Hermite(&gotvec
,&u
,&v
,&w
,&x
,scale
);
1197 expect_vec3(expectedvec
,gotvec
);
1199 /*_______________D3DXVec3Length__________________________*/
1201 got
= D3DXVec3Length(&u
);
1202 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1203 /* Tests the case NULL */
1205 got
= D3DXVec3Length(NULL
);
1206 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1208 /*_______________D3DXVec3LengthSq________________________*/
1210 got
= D3DXVec3LengthSq(&u
);
1211 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1212 /* Tests the case NULL */
1214 got
= D3DXVec3LengthSq(NULL
);
1215 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1217 /*_______________D3DXVec3Lerp__________________________*/
1218 expectedvec
.x
= 54.5f
; expectedvec
.y
= 64.5f
, expectedvec
.z
= 41.0f
;
1219 D3DXVec3Lerp(&gotvec
,&u
,&v
,scale
);
1220 expect_vec3(expectedvec
,gotvec
);
1221 /* Tests the case NULL */
1222 funcpointer
= D3DXVec3Lerp(&gotvec
,NULL
,&v
,scale
);
1223 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1224 funcpointer
= D3DXVec3Lerp(NULL
,NULL
,NULL
,scale
);
1225 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1227 /*_______________D3DXVec3Maximize__________________________*/
1228 expectedvec
.x
= 9.0f
; expectedvec
.y
= 6.0f
; expectedvec
.z
= 2.0f
;
1229 D3DXVec3Maximize(&gotvec
,&u
,&v
);
1230 expect_vec3(expectedvec
,gotvec
);
1231 /* Tests the case NULL */
1232 funcpointer
= D3DXVec3Maximize(&gotvec
,NULL
,&v
);
1233 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1234 funcpointer
= D3DXVec3Maximize(NULL
,NULL
,NULL
);
1235 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1237 /*_______________D3DXVec3Minimize__________________________*/
1238 expectedvec
.x
= 2.0f
; expectedvec
.y
= -3.0f
; expectedvec
.z
= -4.0f
;
1239 D3DXVec3Minimize(&gotvec
,&u
,&v
);
1240 expect_vec3(expectedvec
,gotvec
);
1241 /* Tests the case NULL */
1242 funcpointer
= D3DXVec3Minimize(&gotvec
,NULL
,&v
);
1243 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1244 funcpointer
= D3DXVec3Minimize(NULL
,NULL
,NULL
);
1245 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1247 /*_______________D3DXVec3Normalize_________________________*/
1248 expectedvec
.x
= 9.0f
/11.0f
; expectedvec
.y
= 6.0f
/11.0f
; expectedvec
.z
= 2.0f
/11.0f
;
1249 D3DXVec3Normalize(&gotvec
,&u
);
1250 expect_vec3(expectedvec
,gotvec
);
1251 /* Test the nul vector */
1252 expectedvec
.x
= 0.0f
; expectedvec
.y
= 0.0f
; expectedvec
.z
= 0.0f
;
1253 D3DXVec3Normalize(&gotvec
,&nul
);
1254 expect_vec3(expectedvec
,gotvec
);
1256 /*_______________D3DXVec3Project_________________________*/
1257 expectedvec
.x
= 1135.721924f
; expectedvec
.y
= 147.086914f
; expectedvec
.z
= 0.153412f
;
1258 D3DXMatrixPerspectiveFovLH(&projection
,D3DX_PI
/4.0f
,20.0f
/17.0f
,1.0f
,1000.0f
);
1259 D3DXVec3Project(&gotvec
,&u
,&viewport
,&projection
,&view
,&world
);
1260 expect_vec3(expectedvec
,gotvec
);
1262 /*_______________D3DXVec3Scale____________________________*/
1263 expectedvec
.x
= -58.5f
; expectedvec
.y
= -39.0f
; expectedvec
.z
= -13.0f
;
1264 D3DXVec3Scale(&gotvec
,&u
,scale
);
1265 expect_vec3(expectedvec
,gotvec
);
1266 /* Tests the case NULL */
1267 funcpointer
= D3DXVec3Scale(&gotvec
,NULL
,scale
);
1268 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1269 funcpointer
= D3DXVec3Scale(NULL
,NULL
,scale
);
1270 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1272 /*_______________D3DXVec3Subtract_______________________*/
1273 expectedvec
.x
= 7.0f
; expectedvec
.y
= 9.0f
; expectedvec
.z
= 6.0f
;
1274 D3DXVec3Subtract(&gotvec
,&u
,&v
);
1275 expect_vec3(expectedvec
,gotvec
);
1276 /* Tests the case NULL */
1277 funcpointer
= D3DXVec3Subtract(&gotvec
,NULL
,&v
);
1278 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1279 funcpointer
= D3DXVec3Subtract(NULL
,NULL
,NULL
);
1280 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1282 /*_______________D3DXVec3Transform_______________________*/
1283 expectedtrans
.x
= 70.0f
; expectedtrans
.y
= 88.0f
; expectedtrans
.z
= 106.0f
; expectedtrans
.w
= 124.0f
;
1284 D3DXVec3Transform(&gottrans
,&u
,&mat
);
1285 expect_vec4(expectedtrans
,gottrans
);
1287 /*_______________D3DXVec3TransformCoord_______________________*/
1288 expectedvec
.x
= 70.0f
/124.0f
; expectedvec
.y
= 88.0f
/124.0f
; expectedvec
.z
= 106.0f
/124.0f
;
1289 D3DXVec3TransformCoord(&gotvec
,&u
,&mat
);
1290 expect_vec3(expectedvec
,gotvec
);
1292 /*_______________D3DXVec3TransformNormal______________________*/
1293 expectedvec
.x
= 57.0f
; expectedvec
.y
= 74.0f
; expectedvec
.z
= 91.0f
;
1294 D3DXVec3TransformNormal(&gotvec
,&u
,&mat
);
1295 expect_vec3(expectedvec
,gotvec
);
1297 /*_______________D3DXVec3Unproject_________________________*/
1298 expectedvec
.x
= -2.913411f
; expectedvec
.y
= 1.593215f
; expectedvec
.z
= 0.380724f
;
1299 D3DXMatrixPerspectiveFovLH(&projection
,D3DX_PI
/4.0f
,20.0f
/17.0f
,1.0f
,1000.0f
);
1300 D3DXVec3Unproject(&gotvec
,&u
,&viewport
,&projection
,&view
,&world
);
1301 expect_vec3(expectedvec
,gotvec
);
1304 static void D3DXVector4Test(void)
1306 D3DXVECTOR4 expectedvec
, gotvec
, u
, v
, w
, x
;
1307 LPD3DXVECTOR4 funcpointer
;
1308 D3DXVECTOR4 expectedtrans
, gottrans
;
1310 FLOAT coeff1
, coeff2
, expected
, got
, scale
;
1312 u
.x
= 1.0f
; u
.y
= 2.0f
; u
.z
= 4.0f
; u
.w
= 10.0;
1313 v
.x
= -3.0f
; v
.y
= 4.0f
; v
.z
= -5.0f
; v
.w
= 7.0;
1314 w
.x
= 4.0f
; w
.y
=6.0f
; w
.z
= -2.0f
; w
.w
= 1.0f
;
1315 x
.x
= 6.0f
; x
.y
= -7.0f
; x
.z
=8.0f
; x
.w
= -9.0f
;
1317 U(mat
).m
[0][0] = 1.0f
; U(mat
).m
[0][1] = 2.0f
; U(mat
).m
[0][2] = 3.0f
; U(mat
).m
[0][3] = 4.0f
;
1318 U(mat
).m
[1][0] = 5.0f
; U(mat
).m
[1][1] = 6.0f
; U(mat
).m
[1][2] = 7.0f
; U(mat
).m
[1][3] = 8.0f
;
1319 U(mat
).m
[2][0] = 9.0f
; U(mat
).m
[2][1] = 10.0f
; U(mat
).m
[2][2] = 11.0f
; U(mat
).m
[2][3] = 12.0f
;
1320 U(mat
).m
[3][0] = 13.0f
; U(mat
).m
[3][1] = 14.0f
; U(mat
).m
[3][2] = 15.0f
; U(mat
).m
[3][3] = 16.0f
;
1322 coeff1
= 2.0f
; coeff2
= 5.0;
1325 /*_______________D3DXVec4Add__________________________*/
1326 expectedvec
.x
= -2.0f
; expectedvec
.y
= 6.0f
; expectedvec
.z
= -1.0f
; expectedvec
.w
= 17.0f
;
1327 D3DXVec4Add(&gotvec
,&u
,&v
);
1328 expect_vec4(expectedvec
,gotvec
);
1329 /* Tests the case NULL */
1330 funcpointer
= D3DXVec4Add(&gotvec
,NULL
,&v
);
1331 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1332 funcpointer
= D3DXVec4Add(NULL
,NULL
,NULL
);
1333 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1335 /*_______________D3DXVec4BaryCentric____________________*/
1336 expectedvec
.x
= 8.0f
; expectedvec
.y
= 26.0; expectedvec
.z
= -44.0f
; expectedvec
.w
= -41.0f
;
1337 D3DXVec4BaryCentric(&gotvec
,&u
,&v
,&w
,coeff1
,coeff2
);
1338 expect_vec4(expectedvec
,gotvec
);
1340 /*_______________D3DXVec4CatmullRom____________________*/
1341 expectedvec
.x
= 2754.625f
; expectedvec
.y
= 2367.5625f
; expectedvec
.z
= 1060.1875f
; expectedvec
.w
= 131.3125f
;
1342 D3DXVec4CatmullRom(&gotvec
,&u
,&v
,&w
,&x
,scale
);
1343 expect_vec4(expectedvec
,gotvec
);
1345 /*_______________D3DXVec4Cross_________________________*/
1346 expectedvec
.x
= 390.0f
; expectedvec
.y
= -393.0f
; expectedvec
.z
= -316.0f
; expectedvec
.w
= 166.0f
;
1347 D3DXVec4Cross(&gotvec
,&u
,&v
,&w
);
1348 expect_vec4(expectedvec
,gotvec
);
1350 /*_______________D3DXVec4Dot__________________________*/
1352 got
= D3DXVec4Dot(&u
,&v
);
1353 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1354 /* Tests the case NULL */
1356 got
= D3DXVec4Dot(NULL
,&v
);
1357 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1359 got
= D3DXVec4Dot(NULL
,NULL
);
1360 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1362 /*_______________D3DXVec4Hermite_________________________*/
1363 expectedvec
.x
= 1224.625f
; expectedvec
.y
= 3461.625f
; expectedvec
.z
= -4758.875f
; expectedvec
.w
= -5781.5f
;
1364 D3DXVec4Hermite(&gotvec
,&u
,&v
,&w
,&x
,scale
);
1365 expect_vec4(expectedvec
,gotvec
);
1367 /*_______________D3DXVec4Length__________________________*/
1369 got
= D3DXVec4Length(&u
);
1370 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1371 /* Tests the case NULL */
1373 got
= D3DXVec4Length(NULL
);
1374 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1376 /*_______________D3DXVec4LengthSq________________________*/
1378 got
= D3DXVec4LengthSq(&u
);
1379 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1380 /* Tests the case NULL */
1382 got
= D3DXVec4LengthSq(NULL
);
1383 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1385 /*_______________D3DXVec4Lerp__________________________*/
1386 expectedvec
.x
= 27.0f
; expectedvec
.y
= -11.0f
; expectedvec
.z
= 62.5; expectedvec
.w
= 29.5;
1387 D3DXVec4Lerp(&gotvec
,&u
,&v
,scale
);
1388 expect_vec4(expectedvec
,gotvec
);
1389 /* Tests the case NULL */
1390 funcpointer
= D3DXVec4Lerp(&gotvec
,NULL
,&v
,scale
);
1391 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1392 funcpointer
= D3DXVec4Lerp(NULL
,NULL
,NULL
,scale
);
1393 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1395 /*_______________D3DXVec4Maximize__________________________*/
1396 expectedvec
.x
= 1.0f
; expectedvec
.y
= 4.0f
; expectedvec
.z
= 4.0f
; expectedvec
.w
= 10.0;
1397 D3DXVec4Maximize(&gotvec
,&u
,&v
);
1398 expect_vec4(expectedvec
,gotvec
);
1399 /* Tests the case NULL */
1400 funcpointer
= D3DXVec4Maximize(&gotvec
,NULL
,&v
);
1401 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1402 funcpointer
= D3DXVec4Maximize(NULL
,NULL
,NULL
);
1403 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1405 /*_______________D3DXVec4Minimize__________________________*/
1406 expectedvec
.x
= -3.0f
; expectedvec
.y
= 2.0f
; expectedvec
.z
= -5.0f
; expectedvec
.w
= 7.0;
1407 D3DXVec4Minimize(&gotvec
,&u
,&v
);
1408 expect_vec4(expectedvec
,gotvec
);
1409 /* Tests the case NULL */
1410 funcpointer
= D3DXVec4Minimize(&gotvec
,NULL
,&v
);
1411 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1412 funcpointer
= D3DXVec4Minimize(NULL
,NULL
,NULL
);
1413 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1415 /*_______________D3DXVec4Normalize_________________________*/
1416 expectedvec
.x
= 1.0f
/11.0f
; expectedvec
.y
= 2.0f
/11.0f
; expectedvec
.z
= 4.0f
/11.0f
; expectedvec
.w
= 10.0f
/11.0f
;
1417 D3DXVec4Normalize(&gotvec
,&u
);
1418 expect_vec4(expectedvec
,gotvec
);
1420 /*_______________D3DXVec4Scale____________________________*/
1421 expectedvec
.x
= -6.5f
; expectedvec
.y
= -13.0f
; expectedvec
.z
= -26.0f
; expectedvec
.w
= -65.0f
;
1422 D3DXVec4Scale(&gotvec
,&u
,scale
);
1423 expect_vec4(expectedvec
,gotvec
);
1424 /* Tests the case NULL */
1425 funcpointer
= D3DXVec4Scale(&gotvec
,NULL
,scale
);
1426 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1427 funcpointer
= D3DXVec4Scale(NULL
,NULL
,scale
);
1428 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1430 /*_______________D3DXVec4Subtract__________________________*/
1431 expectedvec
.x
= 4.0f
; expectedvec
.y
= -2.0f
; expectedvec
.z
= 9.0f
; expectedvec
.w
= 3.0f
;
1432 D3DXVec4Subtract(&gotvec
,&u
,&v
);
1433 expect_vec4(expectedvec
,gotvec
);
1434 /* Tests the case NULL */
1435 funcpointer
= D3DXVec4Subtract(&gotvec
,NULL
,&v
);
1436 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1437 funcpointer
= D3DXVec4Subtract(NULL
,NULL
,NULL
);
1438 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1440 /*_______________D3DXVec4Transform_______________________*/
1441 expectedtrans
.x
= 177.0f
; expectedtrans
.y
= 194.0f
; expectedtrans
.z
= 211.0f
; expectedtrans
.w
= 228.0f
;
1442 D3DXVec4Transform(&gottrans
,&u
,&mat
);
1443 expect_vec4(expectedtrans
,gottrans
);
1446 static void test_matrix_stack(void)
1448 ID3DXMatrixStack
*stack
;
1452 const D3DXMATRIX mat1
= {{{
1453 1.0f
, 2.0f
, 3.0f
, 4.0f
,
1454 5.0f
, 6.0f
, 7.0f
, 8.0f
,
1455 9.0f
, 10.0f
, 11.0f
, 12.0f
,
1456 13.0f
, 14.0f
, 15.0f
, 16.0f
1459 const D3DXMATRIX mat2
= {{{
1460 17.0f
, 18.0f
, 19.0f
, 20.0f
,
1461 21.0f
, 22.0f
, 23.0f
, 24.0f
,
1462 25.0f
, 26.0f
, 27.0f
, 28.0f
,
1463 29.0f
, 30.0f
, 31.0f
, 32.0f
1466 hr
= D3DXCreateMatrixStack(0, &stack
);
1467 ok(SUCCEEDED(hr
), "Failed to create a matrix stack, hr %#x\n", hr
);
1468 if (FAILED(hr
)) return;
1470 ok(D3DXMatrixIsIdentity(ID3DXMatrixStack_GetTop(stack
)),
1471 "The top of an empty matrix stack should be an identity matrix\n");
1473 hr
= ID3DXMatrixStack_Pop(stack
);
1474 ok(SUCCEEDED(hr
), "Pop failed, hr %#x\n", hr
);
1476 hr
= ID3DXMatrixStack_Push(stack
);
1477 ok(SUCCEEDED(hr
), "Push failed, hr %#x\n", hr
);
1478 ok(D3DXMatrixIsIdentity(ID3DXMatrixStack_GetTop(stack
)), "The top should be an identity matrix\n");
1480 hr
= ID3DXMatrixStack_Push(stack
);
1481 ok(SUCCEEDED(hr
), "Push failed, hr %#x\n", hr
);
1483 hr
= ID3DXMatrixStack_LoadMatrix(stack
, &mat1
);
1484 ok(SUCCEEDED(hr
), "LoadMatrix failed, hr %#x\n", hr
);
1485 expect_mat(&mat1
, ID3DXMatrixStack_GetTop(stack
));
1487 hr
= ID3DXMatrixStack_Push(stack
);
1488 ok(SUCCEEDED(hr
), "Push failed, hr %#x\n", hr
);
1489 expect_mat(&mat1
, ID3DXMatrixStack_GetTop(stack
));
1491 hr
= ID3DXMatrixStack_LoadMatrix(stack
, &mat2
);
1492 ok(SUCCEEDED(hr
), "LoadMatrix failed, hr %#x\n", hr
);
1493 expect_mat(&mat2
, ID3DXMatrixStack_GetTop(stack
));
1495 hr
= ID3DXMatrixStack_Push(stack
);
1496 ok(SUCCEEDED(hr
), "Push failed, hr %#x\n", hr
);
1497 expect_mat(&mat2
, ID3DXMatrixStack_GetTop(stack
));
1499 hr
= ID3DXMatrixStack_LoadIdentity(stack
);
1500 ok(SUCCEEDED(hr
), "LoadIdentity failed, hr %#x\n", hr
);
1501 ok(D3DXMatrixIsIdentity(ID3DXMatrixStack_GetTop(stack
)), "The top should be an identity matrix\n");
1503 hr
= ID3DXMatrixStack_Pop(stack
);
1504 ok(SUCCEEDED(hr
), "Pop failed, hr %#x\n", hr
);
1505 expect_mat(&mat2
, ID3DXMatrixStack_GetTop(stack
));
1507 hr
= ID3DXMatrixStack_Pop(stack
);
1508 ok(SUCCEEDED(hr
), "Pop failed, hr %#x\n", hr
);
1509 expect_mat(&mat1
, ID3DXMatrixStack_GetTop(stack
));
1511 hr
= ID3DXMatrixStack_Pop(stack
);
1512 ok(SUCCEEDED(hr
), "Pop failed, hr %#x\n", hr
);
1513 ok(D3DXMatrixIsIdentity(ID3DXMatrixStack_GetTop(stack
)), "The top should be an identity matrix\n");
1515 hr
= ID3DXMatrixStack_Pop(stack
);
1516 ok(SUCCEEDED(hr
), "Pop failed, hr %#x\n", hr
);
1517 ok(D3DXMatrixIsIdentity(ID3DXMatrixStack_GetTop(stack
)), "The top should be an identity matrix\n");
1519 refcount
= ID3DXMatrixStack_Release(stack
);
1520 ok(!refcount
, "Matrix stack has %u references left.\n", refcount
);
1523 static void test_Matrix_AffineTransformation2D(void)
1525 D3DXMATRIX exp_mat
, got_mat
;
1526 D3DXVECTOR2 center
, position
;
1535 angle
= D3DX_PI
/3.0f
;
1539 U(exp_mat
).m
[0][0] = 10.0f
;
1540 U(exp_mat
).m
[1][0] = -17.320507f
;
1541 U(exp_mat
).m
[2][0] = 0.0f
;
1542 U(exp_mat
).m
[3][0] = -1.035898f
;
1543 U(exp_mat
).m
[0][1] = 17.320507f
;
1544 U(exp_mat
).m
[1][1] = 10.0f
;
1545 U(exp_mat
).m
[2][1] = 0.0f
;
1546 U(exp_mat
).m
[3][1] = 6.401924f
;
1547 U(exp_mat
).m
[0][2] = 0.0f
;
1548 U(exp_mat
).m
[1][2] = 0.0f
;
1549 U(exp_mat
).m
[2][2] = 1.0f
;
1550 U(exp_mat
).m
[3][2] = 0.0f
;
1551 U(exp_mat
).m
[0][3] = 0.0f
;
1552 U(exp_mat
).m
[1][3] = 0.0f
;
1553 U(exp_mat
).m
[2][3] = 0.0f
;
1554 U(exp_mat
).m
[3][3] = 1.0f
;
1556 D3DXMatrixAffineTransformation2D(&got_mat
, scale
, ¢er
, angle
, &position
);
1558 expect_mat(&exp_mat
, &got_mat
);
1565 angle
= D3DX_PI
/3.0f
;
1569 U(exp_mat
).m
[0][0] = 10.0f
;
1570 U(exp_mat
).m
[1][0] = -17.320507f
;
1571 U(exp_mat
).m
[2][0] = 0.0f
;
1572 U(exp_mat
).m
[3][0] = 4.964102f
;
1573 U(exp_mat
).m
[0][1] = 17.320507f
;
1574 U(exp_mat
).m
[1][1] = 10.0f
;
1575 U(exp_mat
).m
[2][1] = 0.0f
;
1576 U(exp_mat
).m
[3][1] = -0.598076f
;
1577 U(exp_mat
).m
[0][2] = 0.0f
;
1578 U(exp_mat
).m
[1][2] = 0.0f
;
1579 U(exp_mat
).m
[2][2] = 1.0f
;
1580 U(exp_mat
).m
[3][2] = 0.0f
;
1581 U(exp_mat
).m
[0][3] = 0.0f
;
1582 U(exp_mat
).m
[1][3] = 0.0f
;
1583 U(exp_mat
).m
[2][3] = 0.0f
;
1584 U(exp_mat
).m
[3][3] = 1.0f
;
1586 D3DXMatrixAffineTransformation2D(&got_mat
, scale
, ¢er
, angle
, NULL
);
1588 expect_mat(&exp_mat
, &got_mat
);
1595 angle
= D3DX_PI
/3.0f
;
1599 U(exp_mat
).m
[0][0] = 10.0f
;
1600 U(exp_mat
).m
[1][0] = -17.320507f
;
1601 U(exp_mat
).m
[2][0] = 0.0f
;
1602 U(exp_mat
).m
[3][0] = -6.0f
;
1603 U(exp_mat
).m
[0][1] = 17.320507f
;
1604 U(exp_mat
).m
[1][1] = 10.0f
;
1605 U(exp_mat
).m
[2][1] = 0.0f
;
1606 U(exp_mat
).m
[3][1] = 7.0f
;
1607 U(exp_mat
).m
[0][2] = 0.0f
;
1608 U(exp_mat
).m
[1][2] = 0.0f
;
1609 U(exp_mat
).m
[2][2] = 1.0f
;
1610 U(exp_mat
).m
[3][2] = 0.0f
;
1611 U(exp_mat
).m
[0][3] = 0.0f
;
1612 U(exp_mat
).m
[1][3] = 0.0f
;
1613 U(exp_mat
).m
[2][3] = 0.0f
;
1614 U(exp_mat
).m
[3][3] = 1.0f
;
1616 D3DXMatrixAffineTransformation2D(&got_mat
, scale
, NULL
, angle
, &position
);
1618 expect_mat(&exp_mat
, &got_mat
);
1622 angle
= 5.0f
* D3DX_PI
/4.0f
;
1626 U(exp_mat
).m
[0][0] = 14.142133f
;
1627 U(exp_mat
).m
[1][0] = -14.142133f
;
1628 U(exp_mat
).m
[2][0] = 0.0f
;
1629 U(exp_mat
).m
[3][0] = 0.0f
;
1630 U(exp_mat
).m
[0][1] = 14.142133;
1631 U(exp_mat
).m
[1][1] = 14.142133f
;
1632 U(exp_mat
).m
[2][1] = 0.0f
;
1633 U(exp_mat
).m
[3][1] = 0.0f
;
1634 U(exp_mat
).m
[0][2] = 0.0f
;
1635 U(exp_mat
).m
[1][2] = 0.0f
;
1636 U(exp_mat
).m
[2][2] = 1.0f
;
1637 U(exp_mat
).m
[3][2] = 0.0f
;
1638 U(exp_mat
).m
[0][3] = 0.0f
;
1639 U(exp_mat
).m
[1][3] = 0.0f
;
1640 U(exp_mat
).m
[2][3] = 0.0f
;
1641 U(exp_mat
).m
[3][3] = 1.0f
;
1643 D3DXMatrixAffineTransformation2D(&got_mat
, scale
, NULL
, angle
, NULL
);
1645 expect_mat(&exp_mat
, &got_mat
);
1648 static void test_Matrix_Decompose(void)
1651 D3DXQUATERNION exp_rotation
, got_rotation
;
1652 D3DXVECTOR3 exp_scale
, got_scale
, exp_translation
, got_translation
;
1657 U(pm
).m
[0][0] = -0.9238790f
;
1658 U(pm
).m
[1][0] = -0.2705984f
;
1659 U(pm
).m
[2][0] = 0.2705984f
;
1660 U(pm
).m
[3][0] = -5.0f
;
1661 U(pm
).m
[0][1] = 0.2705984f
;
1662 U(pm
).m
[1][1] = 0.03806049f
;
1663 U(pm
).m
[2][1] = 0.9619395f
;
1664 U(pm
).m
[3][1] = 0.0f
;
1665 U(pm
).m
[0][2] = -0.2705984f
;
1666 U(pm
).m
[1][2] = 0.9619395f
;
1667 U(pm
).m
[2][2] = 0.03806049f
;
1668 U(pm
).m
[3][2] = 10.0f
;
1669 U(pm
).m
[0][3] = 0.0f
;
1670 U(pm
).m
[1][3] = 0.0f
;
1671 U(pm
).m
[2][3] = 0.0f
;
1672 U(pm
).m
[3][3] = 1.0f
;
1678 exp_rotation
.w
= 0.195091f
;
1679 exp_rotation
.x
= 0.0f
;
1680 exp_rotation
.y
= 0.693520f
;
1681 exp_rotation
.z
= 0.693520f
;
1683 exp_translation
.x
= -5.0f
;
1684 exp_translation
.y
= 0.0f
;
1685 exp_translation
.z
= 10.0f
;
1687 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
1689 compare_scale(exp_scale
, got_scale
);
1690 compare_rotation(exp_rotation
, got_rotation
);
1691 compare_translation(exp_translation
, got_translation
);
1695 U(pm
).m
[0][0] = -2.255813f
;
1696 U(pm
).m
[1][0] = 1.302324f
;
1697 U(pm
).m
[2][0] = 1.488373f
;
1698 U(pm
).m
[3][0] = 1.0f
;
1699 U(pm
).m
[0][1] = 1.302327f
;
1700 U(pm
).m
[1][1] = -0.7209296f
;
1701 U(pm
).m
[2][1] = 2.60465f
;
1702 U(pm
).m
[3][1] = 2.0f
;
1703 U(pm
).m
[0][2] = 1.488371f
;
1704 U(pm
).m
[1][2] = 2.604651f
;
1705 U(pm
).m
[2][2] = -0.02325551f
;
1706 U(pm
).m
[3][2] = 3.0f
;
1707 U(pm
).m
[0][3] = 0.0f
;
1708 U(pm
).m
[1][3] = 0.0f
;
1709 U(pm
).m
[2][3] = 0.0f
;
1710 U(pm
).m
[3][3] = 1.0f
;
1716 exp_rotation
.w
= 0.0;
1717 exp_rotation
.x
= 0.352180f
;
1718 exp_rotation
.y
= 0.616316f
;
1719 exp_rotation
.z
= 0.704361f
;
1721 exp_translation
.x
= 1.0f
;
1722 exp_translation
.y
= 2.0f
;
1723 exp_translation
.z
= 3.0f
;
1725 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
1727 compare_scale(exp_scale
, got_scale
);
1728 compare_rotation(exp_rotation
, got_rotation
);
1729 compare_translation(exp_translation
, got_translation
);
1733 U(pm
).m
[0][0] = 2.427051f
;
1734 U(pm
).m
[1][0] = 0.0f
;
1735 U(pm
).m
[2][0] = 1.763355f
;
1736 U(pm
).m
[3][0] = 5.0f
;
1737 U(pm
).m
[0][1] = 0.0f
;
1738 U(pm
).m
[1][1] = 3.0f
;
1739 U(pm
).m
[2][1] = 0.0f
;
1740 U(pm
).m
[3][1] = 5.0f
;
1741 U(pm
).m
[0][2] = -1.763355f
;
1742 U(pm
).m
[1][2] = 0.0f
;
1743 U(pm
).m
[2][2] = 2.427051f
;
1744 U(pm
).m
[3][2] = 5.0f
;
1745 U(pm
).m
[0][3] = 0.0f
;
1746 U(pm
).m
[1][3] = 0.0f
;
1747 U(pm
).m
[2][3] = 0.0f
;
1748 U(pm
).m
[3][3] = 1.0f
;
1754 exp_rotation
.w
= 0.951057f
;
1755 exp_rotation
.x
= 0.0f
;
1756 exp_rotation
.y
= 0.309017f
;
1757 exp_rotation
.z
= 0.0f
;
1759 exp_translation
.x
= 5.0f
;
1760 exp_translation
.y
= 5.0f
;
1761 exp_translation
.z
= 5.0f
;
1763 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
1765 compare_scale(exp_scale
, got_scale
);
1766 compare_rotation(exp_rotation
, got_rotation
);
1767 compare_translation(exp_translation
, got_translation
);
1771 U(pm
).m
[0][0] = -0.9238790f
;
1772 U(pm
).m
[1][0] = -0.2705984f
;
1773 U(pm
).m
[2][0] = 0.2705984f
;
1774 U(pm
).m
[3][0] = -5.0f
;
1775 U(pm
).m
[0][1] = 0.2705984f
;
1776 U(pm
).m
[1][1] = 0.03806049f
;
1777 U(pm
).m
[2][1] = 0.9619395f
;
1778 U(pm
).m
[3][1] = 0.0f
;
1779 U(pm
).m
[0][2] = -0.2705984f
;
1780 U(pm
).m
[1][2] = 0.9619395f
;
1781 U(pm
).m
[2][2] = 0.03806049f
;
1782 U(pm
).m
[3][2] = 10.0f
;
1783 U(pm
).m
[0][3] = 0.0f
;
1784 U(pm
).m
[1][3] = 0.0f
;
1785 U(pm
).m
[2][3] = 0.0f
;
1786 U(pm
).m
[3][3] = 1.0f
;
1792 exp_rotation
.w
= 0.195091f
;
1793 exp_rotation
.x
= 0.0f
;
1794 exp_rotation
.y
= 0.693520f
;
1795 exp_rotation
.z
= 0.693520f
;
1797 exp_translation
.x
= -5.0f
;
1798 exp_translation
.y
= 0.0f
;
1799 exp_translation
.z
= 10.0f
;
1801 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
1803 compare_scale(exp_scale
, got_scale
);
1804 compare_rotation(exp_rotation
, got_rotation
);
1805 compare_translation(exp_translation
, got_translation
);
1809 U(pm
).m
[0][0] = -0.9238790f
;
1810 U(pm
).m
[1][0] = -0.5411968f
;
1811 U(pm
).m
[2][0] = 0.8117952f
;
1812 U(pm
).m
[3][0] = -5.0f
;
1813 U(pm
).m
[0][1] = 0.2705984f
;
1814 U(pm
).m
[1][1] = 0.07612098f
;
1815 U(pm
).m
[2][1] = 2.8858185f
;
1816 U(pm
).m
[3][1] = 0.0f
;
1817 U(pm
).m
[0][2] = -0.2705984f
;
1818 U(pm
).m
[1][2] = 1.9238790f
;
1819 U(pm
).m
[2][2] = 0.11418147f
;
1820 U(pm
).m
[3][2] = 10.0f
;
1821 U(pm
).m
[0][3] = 0.0f
;
1822 U(pm
).m
[1][3] = 0.0f
;
1823 U(pm
).m
[2][3] = 0.0f
;
1824 U(pm
).m
[3][3] = 1.0f
;
1830 exp_rotation
.w
= 0.195091f
;
1831 exp_rotation
.x
= 0.0f
;
1832 exp_rotation
.y
= 0.693520f
;
1833 exp_rotation
.z
= 0.693520f
;
1835 exp_translation
.x
= -5.0f
;
1836 exp_translation
.y
= 0.0f
;
1837 exp_translation
.z
= 10.0f
;
1839 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
1841 compare_scale(exp_scale
, got_scale
);
1842 compare_rotation(exp_rotation
, got_rotation
);
1843 compare_translation(exp_translation
, got_translation
);
1847 U(pm
).m
[0][0] = 0.7156004f
;
1848 U(pm
).m
[1][0] = -0.5098283f
;
1849 U(pm
).m
[2][0] = -0.4774843f
;
1850 U(pm
).m
[3][0] = -5.0f
;
1851 U(pm
).m
[0][1] = -0.6612288f
;
1852 U(pm
).m
[1][1] = -0.7147621f
;
1853 U(pm
).m
[2][1] = -0.2277977f
;
1854 U(pm
).m
[3][1] = 0.0f
;
1855 U(pm
).m
[0][2] = -0.2251499f
;
1856 U(pm
).m
[1][2] = 0.4787385f
;
1857 U(pm
).m
[2][2] = -0.8485972f
;
1858 U(pm
).m
[3][2] = 10.0f
;
1859 U(pm
).m
[0][3] = 0.0f
;
1860 U(pm
).m
[1][3] = 0.0f
;
1861 U(pm
).m
[2][3] = 0.0f
;
1862 U(pm
).m
[3][3] = 1.0f
;
1868 exp_rotation
.w
= 0.195091f
;
1869 exp_rotation
.x
= 0.905395f
;
1870 exp_rotation
.y
= -0.323355f
;
1871 exp_rotation
.z
= -0.194013f
;
1873 exp_translation
.x
= -5.0f
;
1874 exp_translation
.y
= 0.0f
;
1875 exp_translation
.z
= 10.0f
;
1877 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
1879 compare_scale(exp_scale
, got_scale
);
1880 compare_rotation(exp_rotation
, got_rotation
);
1881 compare_translation(exp_translation
, got_translation
);
1885 U(pm
).m
[0][0] = 0.06554436f
;
1886 U(pm
).m
[1][0] = -0.6873012f
;
1887 U(pm
).m
[2][0] = 0.7234092f
;
1888 U(pm
).m
[3][0] = -5.0f
;
1889 U(pm
).m
[0][1] = -0.9617381f
;
1890 U(pm
).m
[1][1] = -0.2367795f
;
1891 U(pm
).m
[2][1] = -0.1378230f
;
1892 U(pm
).m
[3][1] = 0.0f
;
1893 U(pm
).m
[0][2] = 0.2660144f
;
1894 U(pm
).m
[1][2] = -0.6866967f
;
1895 U(pm
).m
[2][2] = -0.6765233f
;
1896 U(pm
).m
[3][2] = 10.0f
;
1897 U(pm
).m
[0][3] = 0.0f
;
1898 U(pm
).m
[1][3] = 0.0f
;
1899 U(pm
).m
[2][3] = 0.0f
;
1900 U(pm
).m
[3][3] = 1.0f
;
1906 exp_rotation
.w
= -0.195091f
;
1907 exp_rotation
.x
= 0.703358f
;
1908 exp_rotation
.y
= -0.586131f
;
1909 exp_rotation
.z
= 0.351679f
;
1911 exp_translation
.x
= -5.0f
;
1912 exp_translation
.y
= 0.0f
;
1913 exp_translation
.z
= 10.0f
;
1915 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
1917 compare_scale(exp_scale
, got_scale
);
1918 compare_rotation(exp_rotation
, got_rotation
);
1919 compare_translation(exp_translation
, got_translation
);
1923 U(pm
).m
[0][0] = 7.121047f
;
1924 U(pm
).m
[1][0] = -5.883487f
;
1925 U(pm
).m
[2][0] = 11.81843f
;
1926 U(pm
).m
[3][0] = -5.0f
;
1927 U(pm
).m
[0][1] = 5.883487f
;
1928 U(pm
).m
[1][1] = -10.60660f
;
1929 U(pm
).m
[2][1] = -8.825232f
;
1930 U(pm
).m
[3][1] = 0.0f
;
1931 U(pm
).m
[0][2] = 11.81843f
;
1932 U(pm
).m
[1][2] = 8.8252320f
;
1933 U(pm
).m
[2][2] = -2.727645f
;
1934 U(pm
).m
[3][2] = 2.0f
;
1935 U(pm
).m
[0][3] = 0.0f
;
1936 U(pm
).m
[1][3] = 0.0f
;
1937 U(pm
).m
[2][3] = 0.0f
;
1938 U(pm
).m
[3][3] = 1.0f
;
1940 exp_scale
.x
= 15.0f
;
1941 exp_scale
.y
= 15.0f
;
1942 exp_scale
.z
= 15.0f
;
1944 exp_rotation
.w
= 0.382684f
;
1945 exp_rotation
.x
= 0.768714f
;
1946 exp_rotation
.y
= 0.0f
;
1947 exp_rotation
.z
= 0.512476f
;
1949 exp_translation
.x
= -5.0f
;
1950 exp_translation
.y
= 0.0f
;
1951 exp_translation
.z
= 2.0f
;
1953 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
1955 compare_scale(exp_scale
, got_scale
);
1956 compare_rotation(exp_rotation
, got_rotation
);
1957 compare_translation(exp_translation
, got_translation
);
1961 U(pm
).m
[0][0] = 0.0f
;
1962 U(pm
).m
[1][0] = 4.0f
;
1963 U(pm
).m
[2][0] = 5.0f
;
1964 U(pm
).m
[3][0] = -5.0f
;
1965 U(pm
).m
[0][1] = 0.0f
;
1966 U(pm
).m
[1][1] = -10.60660f
;
1967 U(pm
).m
[2][1] = -8.825232f
;
1968 U(pm
).m
[3][1] = 6.0f
;
1969 U(pm
).m
[0][2] = 0.0f
;
1970 U(pm
).m
[1][2] = 8.8252320f
;
1971 U(pm
).m
[2][2] = 2.727645;
1972 U(pm
).m
[3][2] = 3.0f
;
1973 U(pm
).m
[0][3] = 0.0f
;
1974 U(pm
).m
[1][3] = 0.0f
;
1975 U(pm
).m
[2][3] = 0.0f
;
1976 U(pm
).m
[3][3] = 1.0f
;
1978 hr
= D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
1979 ok(hr
== D3DERR_INVALIDCALL
, "Expected D3DERR_INVALIDCALL, got %x\n", hr
);
1982 static void test_Matrix_Transformation2D(void)
1984 D3DXMATRIX exp_mat
, got_mat
;
1985 D3DXVECTOR2 rot_center
, sca
, sca_center
, trans
;
1988 rot_center
.x
= 3.0f
;
1989 rot_center
.y
= 4.0f
;
1994 sca_center
.x
= 9.0f
;
1995 sca_center
.y
= -5.0f
;
2002 sca_rot
= 5.0f
*D3DX_PI
/4.0f
;
2004 U(exp_mat
).m
[0][0] = -4.245192f
;
2005 U(exp_mat
).m
[1][0] = -0.147116f
;
2006 U(exp_mat
).m
[2][0] = 0.0f
;
2007 U(exp_mat
).m
[3][0] = 45.265373f
;
2008 U(exp_mat
).m
[0][1] = 7.647113f
;
2009 U(exp_mat
).m
[1][1] = 8.745192f
;
2010 U(exp_mat
).m
[2][1] = 0.0f
;
2011 U(exp_mat
).m
[3][1] = -13.401899f
;
2012 U(exp_mat
).m
[0][2] = 0.0f
;
2013 U(exp_mat
).m
[1][2] = 0.0f
;
2014 U(exp_mat
).m
[2][2] = 1.0f
;
2015 U(exp_mat
).m
[3][2] = 0.0f
;
2016 U(exp_mat
).m
[0][3] = 0.0f
;
2017 U(exp_mat
).m
[1][3] = 0.0f
;
2018 U(exp_mat
).m
[2][3] = 0.0f
;
2019 U(exp_mat
).m
[3][3] = 1.0f
;
2021 D3DXMatrixTransformation2D(&got_mat
, &sca_center
, sca_rot
, &sca
, &rot_center
, rot
, &trans
);
2023 expect_mat(&exp_mat
, &got_mat
);
2027 sca_center
.x
= 9.0f
;
2028 sca_center
.y
= -5.0f
;
2035 sca_rot
= 5.0f
*D3DX_PI
/4.0f
;
2037 U(exp_mat
).m
[0][0] = 0.50f
;
2038 U(exp_mat
).m
[1][0] = -0.866025f
;
2039 U(exp_mat
).m
[2][0] = 0.0f
;
2040 U(exp_mat
).m
[3][0] = -6.0f
;
2041 U(exp_mat
).m
[0][1] = 0.866025f
;
2042 U(exp_mat
).m
[1][1] = 0.50f
;
2043 U(exp_mat
).m
[2][1] = 0.0f
;
2044 U(exp_mat
).m
[3][1] = 7.0f
;
2045 U(exp_mat
).m
[0][2] = 0.0f
;
2046 U(exp_mat
).m
[1][2] = 0.0f
;
2047 U(exp_mat
).m
[2][2] = 1.0f
;
2048 U(exp_mat
).m
[3][2] = 0.0f
;
2049 U(exp_mat
).m
[0][3] = 0.0f
;
2050 U(exp_mat
).m
[1][3] = 0.0f
;
2051 U(exp_mat
).m
[2][3] = 0.0f
;
2052 U(exp_mat
).m
[3][3] = 1.0f
;
2054 D3DXMatrixTransformation2D(&got_mat
, &sca_center
, sca_rot
, NULL
, NULL
, rot
, &trans
);
2056 expect_mat(&exp_mat
, &got_mat
);
2060 U(exp_mat
).m
[0][0] = 0.50f
;
2061 U(exp_mat
).m
[1][0] = -0.866025f
;
2062 U(exp_mat
).m
[2][0] = 0.0f
;
2063 U(exp_mat
).m
[3][0] = 0.0f
;
2064 U(exp_mat
).m
[0][1] = 0.866025f
;
2065 U(exp_mat
).m
[1][1] = 0.50f
;
2066 U(exp_mat
).m
[2][1] = 0.0f
;
2067 U(exp_mat
).m
[3][1] = 0.0f
;
2068 U(exp_mat
).m
[0][2] = 0.0f
;
2069 U(exp_mat
).m
[1][2] = 0.0f
;
2070 U(exp_mat
).m
[2][2] = 1.0f
;
2071 U(exp_mat
).m
[3][2] = 0.0f
;
2072 U(exp_mat
).m
[0][3] = 0.0f
;
2073 U(exp_mat
).m
[1][3] = 0.0f
;
2074 U(exp_mat
).m
[2][3] = 0.0f
;
2075 U(exp_mat
).m
[3][3] = 1.0f
;
2077 D3DXMatrixTransformation2D(&got_mat
, NULL
, sca_rot
, NULL
, NULL
, rot
, NULL
);
2079 expect_mat(&exp_mat
, &got_mat
);
2082 static void test_D3DXVec_Array(void)
2085 D3DVIEWPORT9 viewport
;
2086 D3DXMATRIX mat
, projection
, view
, world
;
2087 D3DXVECTOR4 inp_vec
[ARRAY_SIZE
];
2088 D3DXVECTOR4 out_vec
[ARRAY_SIZE
+ 2];
2089 D3DXVECTOR4 exp_vec
[ARRAY_SIZE
+ 2];
2090 D3DXPLANE inp_plane
[ARRAY_SIZE
];
2091 D3DXPLANE out_plane
[ARRAY_SIZE
+ 2];
2092 D3DXPLANE exp_plane
[ARRAY_SIZE
+ 2];
2094 viewport
.Width
= 800; viewport
.MinZ
= 0.2f
; viewport
.X
= 10;
2095 viewport
.Height
= 680; viewport
.MaxZ
= 0.9f
; viewport
.Y
= 5;
2097 for (i
= 0; i
< ARRAY_SIZE
+ 2; ++i
) {
2098 out_vec
[i
].x
= out_vec
[i
].y
= out_vec
[i
].z
= out_vec
[i
].w
= 0.0f
;
2099 exp_vec
[i
].x
= exp_vec
[i
].y
= exp_vec
[i
].z
= exp_vec
[i
].w
= 0.0f
;
2100 out_plane
[i
].a
= out_plane
[i
].b
= out_plane
[i
].c
= out_plane
[i
].d
= 0.0f
;
2101 exp_plane
[i
].a
= exp_plane
[i
].b
= exp_plane
[i
].c
= exp_plane
[i
].d
= 0.0f
;
2104 for (i
= 0; i
< ARRAY_SIZE
; ++i
) {
2105 inp_plane
[i
].a
= inp_plane
[i
].c
= inp_vec
[i
].x
= inp_vec
[i
].z
= i
;
2106 inp_plane
[i
].b
= inp_plane
[i
].d
= inp_vec
[i
].y
= inp_vec
[i
].w
= ARRAY_SIZE
- i
;
2109 U(mat
).m
[0][0] = 1.0f
; U(mat
).m
[0][1] = 2.0f
; U(mat
).m
[0][2] = 3.0f
; U(mat
).m
[0][3] = 4.0f
;
2110 U(mat
).m
[1][0] = 5.0f
; U(mat
).m
[1][1] = 6.0f
; U(mat
).m
[1][2] = 7.0f
; U(mat
).m
[1][3] = 8.0f
;
2111 U(mat
).m
[2][0] = 9.0f
; U(mat
).m
[2][1] = 10.0f
; U(mat
).m
[2][2] = 11.0f
; U(mat
).m
[2][3] = 12.0f
;
2112 U(mat
).m
[3][0] = 13.0f
; U(mat
).m
[3][1] = 14.0f
; U(mat
).m
[3][2] = 15.0f
; U(mat
).m
[3][3] = 16.0f
;
2114 D3DXMatrixPerspectiveFovLH(&projection
,D3DX_PI
/4.0f
,20.0f
/17.0f
,1.0f
,1000.0f
);
2116 U(view
).m
[0][1] = 5.0f
; U(view
).m
[0][2] = 7.0f
; U(view
).m
[0][3] = 8.0f
;
2117 U(view
).m
[1][0] = 11.0f
; U(view
).m
[1][2] = 16.0f
; U(view
).m
[1][3] = 33.0f
;
2118 U(view
).m
[2][0] = 19.0f
; U(view
).m
[2][1] = -21.0f
; U(view
).m
[2][3] = 43.0f
;
2119 U(view
).m
[3][0] = 2.0f
; U(view
).m
[3][1] = 3.0f
; U(view
).m
[3][2] = -4.0f
;
2120 U(view
).m
[0][0] = 10.0f
; U(view
).m
[1][1] = 20.0f
; U(view
).m
[2][2] = 30.0f
;
2121 U(view
).m
[3][3] = -40.0f
;
2123 U(world
).m
[0][0] = 21.0f
; U(world
).m
[0][1] = 2.0f
; U(world
).m
[0][2] = 3.0f
; U(world
).m
[0][3] = 4.0;
2124 U(world
).m
[1][0] = 5.0f
; U(world
).m
[1][1] = 23.0f
; U(world
).m
[1][2] = 7.0f
; U(world
).m
[1][3] = 8.0f
;
2125 U(world
).m
[2][0] = -8.0f
; U(world
).m
[2][1] = -7.0f
; U(world
).m
[2][2] = 25.0f
; U(world
).m
[2][3] = -5.0f
;
2126 U(world
).m
[3][0] = -4.0f
; U(world
).m
[3][1] = -3.0f
; U(world
).m
[3][2] = -2.0f
; U(world
).m
[3][3] = 27.0f
;
2128 /* D3DXVec2TransformCoordArray */
2129 exp_vec
[1].x
= 0.678571f
; exp_vec
[1].y
= 0.785714f
;
2130 exp_vec
[2].x
= 0.653846f
; exp_vec
[2].y
= 0.769231f
;
2131 exp_vec
[3].x
= 0.625f
; exp_vec
[3].y
= 0.75f
;
2132 exp_vec
[4].x
= 0.590909f
; exp_vec
[4].y
= 8.0f
/11.0f
;
2133 exp_vec
[5].x
= 0.55f
; exp_vec
[5].y
= 0.7f
;
2134 D3DXVec2TransformCoordArray((D3DXVECTOR2
*)(out_vec
+ 1), sizeof(D3DXVECTOR4
), (D3DXVECTOR2
*)inp_vec
, sizeof(D3DXVECTOR4
), &mat
, ARRAY_SIZE
);
2135 compare_vectors(exp_vec
, out_vec
);
2137 /* D3DXVec2TransformNormalArray */
2138 exp_vec
[1].x
= 25.0f
; exp_vec
[1].y
= 30.0f
;
2139 exp_vec
[2].x
= 21.0f
; exp_vec
[2].y
= 26.0f
;
2140 exp_vec
[3].x
= 17.0f
; exp_vec
[3].y
= 22.0f
;
2141 exp_vec
[4].x
= 13.0f
; exp_vec
[4].y
= 18.0f
;
2142 exp_vec
[5].x
= 9.0f
; exp_vec
[5].y
= 14.0f
;
2143 D3DXVec2TransformNormalArray((D3DXVECTOR2
*)(out_vec
+ 1), sizeof(D3DXVECTOR4
), (D3DXVECTOR2
*)inp_vec
, sizeof(D3DXVECTOR4
), &mat
, ARRAY_SIZE
);
2144 compare_vectors(exp_vec
, out_vec
);
2146 /* D3DXVec3TransformCoordArray */
2147 exp_vec
[1].x
= 0.678571f
; exp_vec
[1].y
= 0.785714f
; exp_vec
[1].z
= 0.892857f
;
2148 exp_vec
[2].x
= 0.671875f
; exp_vec
[2].y
= 0.78125f
; exp_vec
[2].z
= 0.890625f
;
2149 exp_vec
[3].x
= 6.0f
/9.0f
; exp_vec
[3].y
= 7.0f
/9.0f
; exp_vec
[3].z
= 8.0f
/9.0f
;
2150 exp_vec
[4].x
= 0.6625f
; exp_vec
[4].y
= 0.775f
; exp_vec
[4].z
= 0.8875f
;
2151 exp_vec
[5].x
= 0.659091f
; exp_vec
[5].y
= 0.772727f
; exp_vec
[5].z
= 0.886364f
;
2152 D3DXVec3TransformCoordArray((D3DXVECTOR3
*)(out_vec
+ 1), sizeof(D3DXVECTOR4
), (D3DXVECTOR3
*)inp_vec
, sizeof(D3DXVECTOR4
), &mat
, ARRAY_SIZE
);
2153 compare_vectors(exp_vec
, out_vec
);
2155 /* D3DXVec3TransformNormalArray */
2156 exp_vec
[1].x
= 25.0f
; exp_vec
[1].y
= 30.0f
; exp_vec
[1].z
= 35.0f
;
2157 exp_vec
[2].x
= 30.0f
; exp_vec
[2].y
= 36.0f
; exp_vec
[2].z
= 42.0f
;
2158 exp_vec
[3].x
= 35.0f
; exp_vec
[3].y
= 42.0f
; exp_vec
[3].z
= 49.0f
;
2159 exp_vec
[4].x
= 40.0f
; exp_vec
[4].y
= 48.0f
; exp_vec
[4].z
= 56.0f
;
2160 exp_vec
[5].x
= 45.0f
; exp_vec
[5].y
= 54.0f
; exp_vec
[5].z
= 63.0f
;
2161 D3DXVec3TransformNormalArray((D3DXVECTOR3
*)(out_vec
+ 1), sizeof(D3DXVECTOR4
), (D3DXVECTOR3
*)inp_vec
, sizeof(D3DXVECTOR4
), &mat
, ARRAY_SIZE
);
2162 compare_vectors(exp_vec
, out_vec
);
2164 /* D3DXVec3ProjectArray */
2165 exp_vec
[1].x
= 1089.554199f
; exp_vec
[1].y
= -226.590622f
; exp_vec
[1].z
= 0.215273f
;
2166 exp_vec
[2].x
= 1068.903320f
; exp_vec
[2].y
= 103.085129f
; exp_vec
[2].z
= 0.183050f
;
2167 exp_vec
[3].x
= 1051.778931f
; exp_vec
[3].y
= 376.462250f
; exp_vec
[3].z
= 0.156329f
;
2168 exp_vec
[4].x
= 1037.348877f
; exp_vec
[4].y
= 606.827393f
; exp_vec
[4].z
= 0.133813f
;
2169 exp_vec
[5].x
= 1025.023560f
; exp_vec
[5].y
= 803.591248f
; exp_vec
[5].z
= 0.114581f
;
2170 D3DXVec3ProjectArray((D3DXVECTOR3
*)(out_vec
+ 1), sizeof(D3DXVECTOR4
), (CONST D3DXVECTOR3
*)inp_vec
, sizeof(D3DXVECTOR4
), &viewport
, &projection
, &view
, &world
, ARRAY_SIZE
);
2171 compare_vectors(exp_vec
, out_vec
);
2173 /* D3DXVec3UnprojectArray */
2174 exp_vec
[1].x
= -6.124031f
; exp_vec
[1].y
= 3.225360f
; exp_vec
[1].z
= 0.620571f
;
2175 exp_vec
[2].x
= -3.807109f
; exp_vec
[2].y
= 2.046579f
; exp_vec
[2].z
= 0.446894f
;
2176 exp_vec
[3].x
= -2.922839f
; exp_vec
[3].y
= 1.596689f
; exp_vec
[3].z
= 0.380609f
;
2177 exp_vec
[4].x
= -2.456225f
; exp_vec
[4].y
= 1.359290f
; exp_vec
[4].z
= 0.345632f
;
2178 exp_vec
[5].x
= -2.167897f
; exp_vec
[5].y
= 1.212597f
; exp_vec
[5].z
= 0.324019f
;
2179 D3DXVec3UnprojectArray((D3DXVECTOR3
*)(out_vec
+ 1), sizeof(D3DXVECTOR4
), (CONST D3DXVECTOR3
*)inp_vec
, sizeof(D3DXVECTOR4
), &viewport
, &projection
, &view
, &world
, ARRAY_SIZE
);
2180 compare_vectors(exp_vec
, out_vec
);
2182 /* D3DXVec2TransformArray */
2183 exp_vec
[1].x
= 38.0f
; exp_vec
[1].y
= 44.0f
; exp_vec
[1].z
= 50.0f
; exp_vec
[1].w
= 56.0f
;
2184 exp_vec
[2].x
= 34.0f
; exp_vec
[2].y
= 40.0f
; exp_vec
[2].z
= 46.0f
; exp_vec
[2].w
= 52.0f
;
2185 exp_vec
[3].x
= 30.0f
; exp_vec
[3].y
= 36.0f
; exp_vec
[3].z
= 42.0f
; exp_vec
[3].w
= 48.0f
;
2186 exp_vec
[4].x
= 26.0f
; exp_vec
[4].y
= 32.0f
; exp_vec
[4].z
= 38.0f
; exp_vec
[4].w
= 44.0f
;
2187 exp_vec
[5].x
= 22.0f
; exp_vec
[5].y
= 28.0f
; exp_vec
[5].z
= 34.0f
; exp_vec
[5].w
= 40.0f
;
2188 D3DXVec2TransformArray(out_vec
+ 1, sizeof(D3DXVECTOR4
), (D3DXVECTOR2
*)inp_vec
, sizeof(D3DXVECTOR4
), &mat
, ARRAY_SIZE
);
2189 compare_vectors(exp_vec
, out_vec
);
2191 /* D3DXVec3TransformArray */
2192 exp_vec
[1].x
= 38.0f
; exp_vec
[1].y
= 44.0f
; exp_vec
[1].z
= 50.0f
; exp_vec
[1].w
= 56.0f
;
2193 exp_vec
[2].x
= 43.0f
; exp_vec
[2].y
= 50.0f
; exp_vec
[2].z
= 57.0f
; exp_vec
[2].w
= 64.0f
;
2194 exp_vec
[3].x
= 48.0f
; exp_vec
[3].y
= 56.0f
; exp_vec
[3].z
= 64.0f
; exp_vec
[3].w
= 72.0f
;
2195 exp_vec
[4].x
= 53.0f
; exp_vec
[4].y
= 62.0f
; exp_vec
[4].z
= 71.0f
; exp_vec
[4].w
= 80.0f
;
2196 exp_vec
[5].x
= 58.0f
; exp_vec
[5].y
= 68.0f
; exp_vec
[5].z
= 78.0f
; exp_vec
[5].w
= 88.0f
;
2197 D3DXVec3TransformArray(out_vec
+ 1, sizeof(D3DXVECTOR4
), (D3DXVECTOR3
*)inp_vec
, sizeof(D3DXVECTOR4
), &mat
, ARRAY_SIZE
);
2198 compare_vectors(exp_vec
, out_vec
);
2200 /* D3DXVec4TransformArray */
2201 exp_vec
[1].x
= 90.0f
; exp_vec
[1].y
= 100.0f
; exp_vec
[1].z
= 110.0f
; exp_vec
[1].w
= 120.0f
;
2202 exp_vec
[2].x
= 82.0f
; exp_vec
[2].y
= 92.0f
; exp_vec
[2].z
= 102.0f
; exp_vec
[2].w
= 112.0f
;
2203 exp_vec
[3].x
= 74.0f
; exp_vec
[3].y
= 84.0f
; exp_vec
[3].z
= 94.0f
; exp_vec
[3].w
= 104.0f
;
2204 exp_vec
[4].x
= 66.0f
; exp_vec
[4].y
= 76.0f
; exp_vec
[4].z
= 86.0f
; exp_vec
[4].w
= 96.0f
;
2205 exp_vec
[5].x
= 58.0f
; exp_vec
[5].y
= 68.0f
; exp_vec
[5].z
= 78.0f
; exp_vec
[5].w
= 88.0f
;
2206 D3DXVec4TransformArray(out_vec
+ 1, sizeof(D3DXVECTOR4
), inp_vec
, sizeof(D3DXVECTOR4
), &mat
, ARRAY_SIZE
);
2207 compare_vectors(exp_vec
, out_vec
);
2209 /* D3DXPlaneTransformArray */
2210 exp_plane
[1].a
= 90.0f
; exp_plane
[1].b
= 100.0f
; exp_plane
[1].c
= 110.0f
; exp_plane
[1].d
= 120.0f
;
2211 exp_plane
[2].a
= 82.0f
; exp_plane
[2].b
= 92.0f
; exp_plane
[2].c
= 102.0f
; exp_plane
[2].d
= 112.0f
;
2212 exp_plane
[3].a
= 74.0f
; exp_plane
[3].b
= 84.0f
; exp_plane
[3].c
= 94.0f
; exp_plane
[3].d
= 104.0f
;
2213 exp_plane
[4].a
= 66.0f
; exp_plane
[4].b
= 76.0f
; exp_plane
[4].c
= 86.0f
; exp_plane
[4].d
= 96.0f
;
2214 exp_plane
[5].a
= 58.0f
; exp_plane
[5].b
= 68.0f
; exp_plane
[5].c
= 78.0f
; exp_plane
[5].d
= 88.0f
;
2215 D3DXPlaneTransformArray(out_plane
+ 1, sizeof(D3DXPLANE
), inp_plane
, sizeof(D3DXPLANE
), &mat
, ARRAY_SIZE
);
2216 compare_planes(exp_plane
, out_plane
);
2219 static void test_D3DXFloat_Array(void)
2221 static const float z
= 0.0f
;
2222 /* Compilers set different sign bits on 0.0 / 0.0, pick the right ones for NaN and -NaN */
2223 float tmpnan
= 0.0f
/z
;
2224 float nnan
= copysignf(1, tmpnan
) < 0.0f
? tmpnan
: -tmpnan
;
2234 /* half_ver2 occurs on WXPPROSP3 (32 bit math), WVISTAADM (32 bit math), W7PRO (32 bit math) */
2235 WORD half_ver1
, half_ver2
;
2237 /* single_out_ver2 confirms that half -> single conversion is consistent across platforms */
2238 FLOAT single_out_ver1
, single_out_ver2
;
2240 { 80000.0f
, 0x7c00, 0x7ce2, 65536.0f
, 80000.0f
},
2241 { 65503.0f
, 0x7bff, 0x7bff, 65504.0f
, 65504.0f
},
2242 { 65504.0f
, 0x7bff, 0x7bff, 65504.0f
, 65504.0f
},
2243 { 65520.0f
, 0x7bff, 0x7c00, 65504.0f
, 65536.0f
},
2244 { 65521.0f
, 0x7c00, 0x7c00, 65536.0f
, 65536.0f
},
2245 { 65534.0f
, 0x7c00, 0x7c00, 65536.0f
, 65536.0f
},
2246 { 65535.0f
, 0x7c00, 0x7c00, 65535.0f
, 65536.0f
},
2247 { 65536.0f
, 0x7c00, 0x7c00, 65536.0f
, 65536.0f
},
2248 { -80000.0f
, 0xfc00, 0xfce2, -65536.0f
, -80000.0f
},
2249 { -65503.0f
, 0xfbff, 0xfbff, -65504.0f
, -65504.0f
},
2250 { -65504.0f
, 0xfbff, 0xfbff, -65504.0f
, -65504.0f
},
2251 { -65520.0f
, 0xfbff, 0xfc00, -65504.0f
, -65536.0f
},
2252 { -65521.0f
, 0xfc00, 0xfc00, -65536.0f
, -65536.0f
},
2253 { -65534.0f
, 0xfc00, 0xfc00, -65536.0f
, -65536.0f
},
2254 { -65535.0f
, 0xfc00, 0xfc00, -65535.0f
, -65536.0f
},
2255 { -65536.0f
, 0xfc00, 0xfc00, -65536.0f
, -65536.0f
},
2256 { 1.0f
/z
, 0x7c00, 0x7fff, 65536.0f
, 131008.0f
},
2257 { -1.0f
/z
, 0xffff, 0xffff, -131008.0f
, -131008.0f
},
2258 { nan
, 0x7fff, 0x7fff, 131008.0f
, 131008.0f
},
2259 { nnan
, 0xffff, 0xffff, -131008.0f
, -131008.0f
},
2260 { 0.0f
, 0x0, 0x0, 0.0f
, 0.0f
},
2261 { -0.0f
, 0x8000, 0x8000, 0.0f
, 0.0f
},
2262 { 2.9809595e-08f
, 0x0, 0x0, 0.0f
, 0.0f
},
2263 { -2.9809595e-08f
, 0x8000, 0x8000, -0.0f
, -0.0f
},
2264 { 2.9809598e-08f
, 0x1, 0x1, 5.96046e-08f
, 5.96046e-08f
},
2265 { -2.9809598e-08f
, 0x8001, 0x8001, -5.96046e-08f
, -5.96046e-08f
},
2266 { 8.9406967e-08f
, 0x2, 0x2, 1.19209e-07f
, 1.19209e-07f
}
2269 /* exception on NULL out or in parameter */
2270 out
= D3DXFloat32To16Array(&half
, &single
, 0);
2271 ok(out
== &half
, "Got %p, expected %p.\n", out
, &half
);
2273 out
= D3DXFloat16To32Array(&single
, &half
, 0);
2274 ok(out
== &single
, "Got %p, expected %p.\n", out
, &single
);
2276 for (i
= 0; i
< sizeof(testdata
)/sizeof(testdata
[0]); i
++)
2278 out
= D3DXFloat32To16Array(&half
, &testdata
[i
].single_in
, 1);
2279 ok(out
== &half
, "Got %p, expected %p.\n", out
, &half
);
2280 ok(half
.value
== testdata
[i
].half_ver1
|| half
.value
== testdata
[i
].half_ver2
,
2281 "Got %x, expected %x or %x for index %d.\n", half
.value
, testdata
[i
].half_ver1
,
2282 testdata
[i
].half_ver2
, i
);
2284 out
= D3DXFloat16To32Array(&single
, (D3DXFLOAT16
*)&testdata
[i
].half_ver1
, 1);
2285 ok(out
== &single
, "Got %p, expected %p.\n", out
, &single
);
2286 ok(relative_error(single
, testdata
[i
].single_out_ver1
) < admitted_error
,
2287 "Got %g, expected %g for index %d.\n", single
, testdata
[i
].single_out_ver1
, i
);
2289 out
= D3DXFloat16To32Array(&single
, (D3DXFLOAT16
*)&testdata
[i
].half_ver2
, 1);
2290 ok(out
== &single
, "Got %p, expected %p.\n", out
, &single
);
2291 ok(relative_error(single
, testdata
[i
].single_out_ver2
) < admitted_error
,
2292 "Got %g, expected %g for index %d.\n", single
, testdata
[i
].single_out_ver2
, i
);
2302 D3DXQuaternionTest();
2306 test_matrix_stack();
2307 test_Matrix_AffineTransformation2D();
2308 test_Matrix_Decompose();
2309 test_Matrix_Transformation2D();
2310 test_D3DXVec_Array();
2311 test_D3DXFloat_Array();