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[wine.git] / include / d3dx9tex.h
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1 /*
2 * Copyright (C) 2008 Tony Wasserka
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #include <d3dx9.h>
21 #ifndef __WINE_D3DX9TEX_H
22 #define __WINE_D3DX9TEX_H
24 /**********************************************
25 ***************** Definitions ****************
26 **********************************************/
27 #define D3DX_FILTER_NONE 0x00000001
28 #define D3DX_FILTER_POINT 0x00000002
29 #define D3DX_FILTER_LINEAR 0x00000003
30 #define D3DX_FILTER_TRIANGLE 0x00000004
31 #define D3DX_FILTER_BOX 0x00000005
32 #define D3DX_FILTER_MIRROR_U 0x00010000
33 #define D3DX_FILTER_MIRROR_V 0x00020000
34 #define D3DX_FILTER_MIRROR_W 0x00040000
35 #define D3DX_FILTER_MIRROR 0x00070000
36 #define D3DX_FILTER_DITHER 0x00080000
37 #define D3DX_FILTER_DITHER_DIFFUSION 0x00100000
38 #define D3DX_FILTER_SRGB_IN 0x00200000
39 #define D3DX_FILTER_SRGB_OUT 0x00400000
40 #define D3DX_FILTER_SRGB 0x00600000
42 #define D3DX_NORMALMAP_MIRROR_U 0x00010000
43 #define D3DX_NORMALMAP_MIRROR_V 0x00020000
44 #define D3DX_NORMALMAP_MIRROR 0x00030000
45 #define D3DX_NORMALMAP_INVERTSIGN 0x00080000
46 #define D3DX_NORMALMAP_COMPUTE_OCCLUSION 0x00100000
48 #define D3DX_CHANNEL_RED 0x00000001
49 #define D3DX_CHANNEL_BLUE 0x00000002
50 #define D3DX_CHANNEL_GREEN 0x00000004
51 #define D3DX_CHANNEL_ALPHA 0x00000008
52 #define D3DX_CHANNEL_LUMINANCE 0x00000010
54 /**********************************************
55 ****************** Typedefs ******************
56 **********************************************/
57 typedef enum _D3DXIMAGE_FILEFORMAT
59 D3DXIFF_BMP,
60 D3DXIFF_JPG,
61 D3DXIFF_TGA,
62 D3DXIFF_PNG,
63 D3DXIFF_DDS,
64 D3DXIFF_PPM,
65 D3DXIFF_DIB,
66 D3DXIFF_HDR,
67 D3DXIFF_PFM,
68 D3DXIFF_FORCE_DWORD = 0x7fffffff
69 } D3DXIMAGE_FILEFORMAT;
71 typedef struct _D3DXIMAGE_INFO
73 UINT Width;
74 UINT Height;
75 UINT Depth;
76 UINT MipLevels;
77 D3DFORMAT Format;
78 D3DRESOURCETYPE ResourceType;
79 D3DXIMAGE_FILEFORMAT ImageFileFormat;
80 } D3DXIMAGE_INFO;
82 /**********************************************
83 ****************** Functions *****************
84 **********************************************/
85 /* Typedefs for callback functions */
86 typedef VOID (WINAPI *LPD3DXFILL2D)(D3DXVECTOR4 *out, CONST D3DXVECTOR2 *texcoord, CONST D3DXVECTOR2 *texelsize, LPVOID data);
87 typedef VOID (WINAPI *LPD3DXFILL3D)(D3DXVECTOR4 *out, CONST D3DXVECTOR3 *texcoord, CONST D3DXVECTOR3 *texelsize, LPVOID data);
89 #ifdef __cplusplus
90 extern "C" {
91 #endif
94 /* Image Information */
95 HRESULT WINAPI D3DXGetImageInfoFromFileA(LPCSTR file, D3DXIMAGE_INFO *info);
96 HRESULT WINAPI D3DXGetImageInfoFromFileW(LPCWSTR file, D3DXIMAGE_INFO *info);
97 #define D3DXGetImageInfoFromFile WINELIB_NAME_AW(D3DXGetImageInfoFromFile)
99 HRESULT WINAPI D3DXGetImageInfoFromResourceA(HMODULE module, LPCSTR resource, D3DXIMAGE_INFO *info);
100 HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE module, LPCWSTR resource, D3DXIMAGE_INFO *info);
101 #define D3DXGetImageInfoFromResource WINELIB_NAME_AW(D3DXGetImageInfoFromResource)
103 HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(LPCVOID data, UINT datasize, D3DXIMAGE_INFO *info);
106 /* Surface Loading/Saving */
107 HRESULT WINAPI D3DXLoadSurfaceFromFileA( LPDIRECT3DSURFACE9 destsurface,
108 CONST PALETTEENTRY *destpalette,
109 CONST RECT *destrect,
110 LPCSTR srcfile,
111 CONST RECT *srcrect,
112 DWORD filter,
113 D3DCOLOR colorkey,
114 D3DXIMAGE_INFO *srcinfo);
116 HRESULT WINAPI D3DXLoadSurfaceFromFileW( LPDIRECT3DSURFACE9 destsurface,
117 CONST PALETTEENTRY *destpalette,
118 CONST RECT *destrect,
119 LPCWSTR srcfile,
120 CONST RECT *srcrect,
121 DWORD filter,
122 D3DCOLOR colorkey,
123 D3DXIMAGE_INFO *srcinfo);
124 #define D3DXLoadSurfaceFromFile WINELIB_NAME_AW(D3DXLoadSurfaceFromFile)
126 HRESULT WINAPI D3DXLoadSurfaceFromResourceA( LPDIRECT3DSURFACE9 destsurface,
127 CONST PALETTEENTRY *destpalette,
128 CONST RECT *destrect,
129 HMODULE srcmodule,
130 LPCSTR resource,
131 CONST RECT *srcrect,
132 DWORD filter,
133 D3DCOLOR colorkey,
134 D3DXIMAGE_INFO *srcinfo);
136 HRESULT WINAPI D3DXLoadSurfaceFromResourceW( LPDIRECT3DSURFACE9 destsurface,
137 CONST PALETTEENTRY *destpalette,
138 CONST RECT *destrect,
139 HMODULE srcmodule,
140 LPCWSTR resource,
141 CONST RECT *srcrect,
142 DWORD filter,
143 D3DCOLOR colorkey,
144 D3DXIMAGE_INFO *srcinfo);
145 #define D3DXLoadSurfaceFromResource WINELIB_NAME_AW(D3DXLoadSurfaceFromResource)
147 HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(LPDIRECT3DSURFACE9 destsurface,
148 CONST PALETTEENTRY *destpalette,
149 CONST RECT*destrect,
150 LPCVOID srcdata,
151 UINT srcdatasize,
152 CONST RECT *srcrect,
153 DWORD filter,
154 D3DCOLOR colorkey,
155 D3DXIMAGE_INFO *srcinfo);
157 HRESULT WINAPI D3DXLoadSurfaceFromSurface( LPDIRECT3DSURFACE9 destsurface,
158 CONST PALETTEENTRY *destpalette,
159 CONST RECT *destrect,
160 LPDIRECT3DSURFACE9 srcsurface,
161 CONST PALETTEENTRY *srcpalette,
162 CONST RECT *srcrect,
163 DWORD filter,
164 D3DCOLOR colorkey);
166 HRESULT WINAPI D3DXLoadSurfaceFromMemory( LPDIRECT3DSURFACE9 destsurface,
167 CONST PALETTEENTRY *destpalette,
168 CONST RECT *destrect,
169 LPCVOID srcmemory,
170 D3DFORMAT srcformat,
171 UINT srcpitch,
172 CONST PALETTEENTRY *srcpalette,
173 CONST RECT *srcrect,
174 DWORD filter,
175 D3DCOLOR colorkey);
177 HRESULT WINAPI D3DXSaveSurfaceToFileA( LPCSTR destfile,
178 D3DXIMAGE_FILEFORMAT destformat,
179 LPDIRECT3DSURFACE9 srcsurface,
180 CONST PALETTEENTRY *srcpalette,
181 CONST RECT *srcrect);
183 HRESULT WINAPI D3DXSaveSurfaceToFileW( LPCWSTR destfile,
184 D3DXIMAGE_FILEFORMAT destformat,
185 LPDIRECT3DSURFACE9 srcsurface,
186 CONST PALETTEENTRY *srcpalette,
187 CONST RECT *srcrect);
188 #define D3DXSaveSurfaceToFile WINELIB_NAME_AW(D3DXSaveSurfaceToFile)
191 /* Volume Loading/Saving */
192 HRESULT WINAPI D3DXLoadVolumeFromFileA( LPDIRECT3DVOLUME9 destvolume,
193 CONST PALETTEENTRY *destpalette,
194 CONST D3DBOX *destbox,
195 LPCSTR srcfile,
196 CONST D3DBOX *srcbox,
197 DWORD filter,
198 D3DCOLOR colorkey,
199 D3DXIMAGE_INFO *srcinfo);
201 HRESULT WINAPI D3DXLoadVolumeFromFileW( LPDIRECT3DVOLUME9 destVolume,
202 CONST PALETTEENTRY *destpalette,
203 CONST D3DBOX *destbox,
204 LPCWSTR srcfile,
205 CONST D3DBOX *srcbox,
206 DWORD filter,
207 D3DCOLOR colorkey,
208 D3DXIMAGE_INFO *srcinfo);
209 #define D3DXLoadVolumeFromFile WINELIB_NAME_AW(D3DXLoadVolumeFromFile)
211 HRESULT WINAPI D3DXLoadVolumeFromResourceA( LPDIRECT3DVOLUME9 destVolume,
212 CONST PALETTEENTRY *destpalette,
213 CONST D3DBOX *destbox,
214 HMODULE srcmodule,
215 LPCSTR resource,
216 CONST D3DBOX *srcbox,
217 DWORD filter,
218 D3DCOLOR colorkey,
219 D3DXIMAGE_INFO *srcinfo);
221 HRESULT WINAPI D3DXLoadVolumeFromResourceW( LPDIRECT3DVOLUME9 destVolume,
222 CONST PALETTEENTRY *destpalette,
223 CONST D3DBOX *destbox,
224 HMODULE srcmodule,
225 LPCWSTR resource,
226 CONST D3DBOX *srcbox,
227 DWORD filter,
228 D3DCOLOR colorkey,
229 D3DXIMAGE_INFO *srcinfo);
230 #define D3DXLoadVolumeFromResource WINELIB_NAME_AW(D3DXLoadVolumeFromResource)
232 HRESULT WINAPI D3DXLoadVolumeFromFileInMemory(LPDIRECT3DVOLUME9 destvolume,
233 CONST PALETTEENTRY *destpalette,
234 CONST D3DBOX *destbox,
235 LPCVOID srcdata,
236 UINT srcdatasize,
237 CONST D3DBOX *srcbox,
238 DWORD filter,
239 D3DCOLOR colorkey,
240 D3DXIMAGE_INFO *srcinfo);
242 HRESULT WINAPI D3DXLoadVolumeFromVolume( LPDIRECT3DVOLUME9 destvolume,
243 CONST PALETTEENTRY *destpalette,
244 CONST D3DBOX *destbox,
245 LPDIRECT3DVOLUME9 srcvolume,
246 CONST PALETTEENTRY *srcpalette,
247 CONST D3DBOX *srcbox,
248 DWORD filter,
249 D3DCOLOR colorkey);
251 HRESULT WINAPI D3DXLoadVolumeFromMemory( LPDIRECT3DVOLUME9 destvolume,
252 CONST PALETTEENTRY *destpalette,
253 CONST D3DBOX *destbox,
254 LPCVOID srcmemory,
255 D3DFORMAT srcformat,
256 UINT srcrowpitch,
257 UINT srcslicepitch,
258 CONST PALETTEENTRY *srcpalette,
259 CONST D3DBOX *srcbox,
260 DWORD filter,
261 D3DCOLOR colorkey);
263 HRESULT WINAPI D3DXSaveVolumeToFileA( LPCSTR destfile,
264 D3DXIMAGE_FILEFORMAT destformat,
265 LPDIRECT3DVOLUME9 srcvolume,
266 CONST PALETTEENTRY *srcpalette,
267 CONST D3DBOX *srcbox);
269 HRESULT WINAPI D3DXSaveVolumeToFileW( LPCWSTR destfile,
270 D3DXIMAGE_FILEFORMAT destformat,
271 LPDIRECT3DVOLUME9 srcvolume,
272 CONST PALETTEENTRY *srcpalette,
273 CONST D3DBOX *srcbox);
274 #define D3DXSaveVolumeToFile WINELIB_NAME_AW(D3DXSaveVolumeToFile)
277 /* Texture, cube texture and volume texture creation */
278 HRESULT WINAPI D3DXCheckTextureRequirements( LPDIRECT3DDEVICE9 device,
279 UINT *width,
280 UINT *height,
281 UINT *miplevels,
282 DWORD usage,
283 D3DFORMAT *format,
284 D3DPOOL pool);
285 HRESULT WINAPI D3DXCheckCubeTextureRequirements( LPDIRECT3DDEVICE9 device,
286 UINT *size,
287 UINT *miplevels,
288 DWORD usage,
289 D3DFORMAT *format,
290 D3DPOOL pool);
292 HRESULT WINAPI D3DXCheckVolumeTextureRequirements(LPDIRECT3DDEVICE9 device,
293 UINT *width,
294 UINT *height,
295 UINT *depth,
296 UINT *miplevels,
297 DWORD usage,
298 D3DFORMAT *format,
299 D3DPOOL pool);
301 HRESULT WINAPI D3DXCreateTexture( LPDIRECT3DDEVICE9 device,
302 UINT width,
303 UINT height,
304 UINT miplevels,
305 DWORD usage,
306 D3DFORMAT format,
307 D3DPOOL pool,
308 LPDIRECT3DTEXTURE9 *texture);
310 HRESULT WINAPI D3DXCreateCubeTexture( LPDIRECT3DDEVICE9 device,
311 UINT size,
312 UINT miplevels,
313 DWORD usage,
314 D3DFORMAT format,
315 D3DPOOL pool,
316 LPDIRECT3DCUBETEXTURE9 *cube);
318 HRESULT WINAPI D3DXCreateVolumeTexture(LPDIRECT3DDEVICE9 device,
319 UINT width,
320 UINT height,
321 UINT depth,
322 UINT miplevels,
323 DWORD usage,
324 D3DFORMAT format,
325 D3DPOOL pool,
326 LPDIRECT3DVOLUMETEXTURE9 *volume);
328 HRESULT WINAPI D3DXCreateTextureFromFileA( LPDIRECT3DDEVICE9 device,
329 LPCSTR srcfile,
330 LPDIRECT3DTEXTURE9 *texture);
332 HRESULT WINAPI D3DXCreateTextureFromFileW( LPDIRECT3DDEVICE9 device,
333 LPCWSTR srcfile,
334 LPDIRECT3DTEXTURE9 *texture);
335 #define D3DXCreateTextureFromFile WINELIB_NAME_AW(D3DXCreateTextureFromFile)
337 HRESULT WINAPI D3DXCreateCubeTextureFromFileA( LPDIRECT3DDEVICE9 device,
338 LPCSTR srcfile,
339 LPDIRECT3DCUBETEXTURE9 *cube);
341 HRESULT WINAPI D3DXCreateCubeTextureFromFileW( LPDIRECT3DDEVICE9 device,
342 LPCWSTR srcfile,
343 LPDIRECT3DCUBETEXTURE9 *cube);
344 #define D3DXCreateCubeTextureFromFile WINELIB_NAME_AW(D3DXCreateCubeTextureFromFile)
346 HRESULT WINAPI D3DXCreateVolumeTextureFromFileA(LPDIRECT3DDEVICE9 device,
347 LPCSTR srcfile,
348 LPDIRECT3DVOLUMETEXTURE9 *volume);
350 HRESULT WINAPI D3DXCreateVolumeTextureFromFileW(LPDIRECT3DDEVICE9 device,
351 LPCWSTR srcfile,
352 LPDIRECT3DVOLUMETEXTURE9 *volume);
353 #define D3DXCreateVolumeTextureFromFile WINELIB_NAME_AW(D3DXCreateVolumeTextureFromFile)
355 HRESULT WINAPI D3DXCreateTextureFromResourceA( LPDIRECT3DDEVICE9 device,
356 HMODULE srcmodule,
357 LPCSTR resource,
358 LPDIRECT3DTEXTURE9 *texture);
360 HRESULT WINAPI D3DXCreateTextureFromResourceW( LPDIRECT3DDEVICE9 device,
361 HMODULE srcmodule,
362 LPCWSTR resource,
363 LPDIRECT3DTEXTURE9 *texture);
364 #define D3DXCreateTextureFromResource WINELIB_NAME_AW(D3DXCreateTextureFromResource)
366 HRESULT WINAPI D3DXCreateCubeTextureFromResourceA( LPDIRECT3DDEVICE9 device,
367 HMODULE srcmodule,
368 LPCSTR resource,
369 LPDIRECT3DCUBETEXTURE9 *cube);
370 HRESULT WINAPI D3DXCreateCubeTextureFromResourceW( LPDIRECT3DDEVICE9 device,
371 HMODULE srcmodule,
372 LPCWSTR resource,
373 LPDIRECT3DCUBETEXTURE9 *cube);
374 #define D3DXCreateCubeTextureFromResource WINELIB_NAME_AW(D3DXCreateCubeTextureFromResource)
376 HRESULT WINAPI D3DXCreateVolumeTextureFromResourceA(LPDIRECT3DDEVICE9 device,
377 HMODULE srcmodule,
378 LPCSTR resource,
379 LPDIRECT3DVOLUMETEXTURE9 *volume);
380 HRESULT WINAPI D3DXCreateVolumeTextureFromResourceW(LPDIRECT3DDEVICE9 device,
381 HMODULE srcmodule,
382 LPCWSTR resource,
383 LPDIRECT3DVOLUMETEXTURE9 *volume);
384 #define D3DXCreateVolumeTextureFromResource WINELIB_NAME_AW(D3DXCreateVolumeTextureFromResource)
386 HRESULT WINAPI D3DXCreateTextureFromFileExA( LPDIRECT3DDEVICE9 device,
387 LPCSTR srcfile,
388 UINT width,
389 UINT height,
390 UINT miplevels,
391 DWORD usage,
392 D3DFORMAT format,
393 D3DPOOL pool,
394 DWORD filter,
395 DWORD mipfilter,
396 D3DCOLOR colorkey,
397 D3DXIMAGE_INFO *srcinfo,
398 PALETTEENTRY *palette,
399 LPDIRECT3DTEXTURE9 *texture);
401 HRESULT WINAPI D3DXCreateTextureFromFileExW( LPDIRECT3DDEVICE9 device,
402 LPCWSTR srcfile,
403 UINT width,
404 UINT height,
405 UINT miplevels,
406 DWORD usage,
407 D3DFORMAT format,
408 D3DPOOL pool,
409 DWORD filter,
410 DWORD mipfilter,
411 D3DCOLOR colorkey,
412 D3DXIMAGE_INFO *srcinfo,
413 PALETTEENTRY *palette,
414 LPDIRECT3DTEXTURE9 *texture);
415 #define D3DXCreateTextureFromFileEx WINELIB_NAME_AW(D3DXCreateTextureFromFileEx)
417 HRESULT WINAPI D3DXCreateCubeTextureFromFileExA( LPDIRECT3DDEVICE9 device,
418 LPCSTR srcfile,
419 UINT size,
420 UINT miplevels,
421 DWORD usage,
422 D3DFORMAT format,
423 D3DPOOL pool,
424 DWORD filter,
425 DWORD mipfilter,
426 D3DCOLOR colorkey,
427 D3DXIMAGE_INFO *srcinfo,
428 PALETTEENTRY *palette,
429 LPDIRECT3DCUBETEXTURE9 *cube);
431 HRESULT WINAPI D3DXCreateCubeTextureFromFileExW( LPDIRECT3DDEVICE9 device,
432 LPCWSTR srcfile,
433 UINT size,
434 UINT miplevels,
435 DWORD usage,
436 D3DFORMAT format,
437 D3DPOOL pool,
438 DWORD filter,
439 DWORD mipfilter,
440 D3DCOLOR colorkey,
441 D3DXIMAGE_INFO *srcinfo,
442 PALETTEENTRY *palette,
443 LPDIRECT3DCUBETEXTURE9 *cube);
444 #define D3DXCreateCubeTextureFromFileEx WINELIB_NAME_AW(D3DXCreateCubeTextureFromFileEx)
446 HRESULT WINAPI D3DXCreateVolumeTextureFromFileExA(LPDIRECT3DDEVICE9 device,
447 LPCSTR srcfile,
448 UINT width,
449 UINT height,
450 UINT depth,
451 UINT miplevels,
452 DWORD usage,
453 D3DFORMAT format,
454 D3DPOOL pool,
455 DWORD filter,
456 DWORD mipfilter,
457 D3DCOLOR colorkey,
458 D3DXIMAGE_INFO *srcinfo,
459 PALETTEENTRY *palette,
460 LPDIRECT3DVOLUMETEXTURE9 *volume);
462 HRESULT WINAPI D3DXCreateVolumeTextureFromFileExW(LPDIRECT3DDEVICE9 device,
463 LPCWSTR srcfile,
464 UINT width,
465 UINT height,
466 UINT depth,
467 UINT miplevels,
468 DWORD usage,
469 D3DFORMAT format,
470 D3DPOOL pool,
471 DWORD filter,
472 DWORD mipfilter,
473 D3DCOLOR colorkey,
474 D3DXIMAGE_INFO *srcinfo,
475 PALETTEENTRY *palette,
476 LPDIRECT3DVOLUMETEXTURE9 *volume);
477 #define D3DXCreateVolumeTextureFromFileEx WINELIB_NAME_AW(D3DXCreateVolumeTextureFromFileEx)
479 HRESULT WINAPI D3DXCreateTextureFromResourceExA( LPDIRECT3DDEVICE9 device,
480 HMODULE srcmodule,
481 LPCSTR resource,
482 UINT width,
483 UINT height,
484 UINT miplevels,
485 DWORD usage,
486 D3DFORMAT format,
487 D3DPOOL pool,
488 DWORD filter,
489 DWORD mipfilter,
490 D3DCOLOR colorkey,
491 D3DXIMAGE_INFO *srcinfo,
492 PALETTEENTRY *palette,
493 LPDIRECT3DTEXTURE9 *texture);
495 HRESULT WINAPI D3DXCreateTextureFromResourceExW( LPDIRECT3DDEVICE9 device,
496 HMODULE srcmodule,
497 LPCWSTR resource,
498 UINT width,
499 UINT height,
500 UINT miplevels,
501 DWORD usage,
502 D3DFORMAT format,
503 D3DPOOL pool,
504 DWORD filter,
505 DWORD mipfilter,
506 D3DCOLOR colorkey,
507 D3DXIMAGE_INFO *srcinfo,
508 PALETTEENTRY *palette,
509 LPDIRECT3DTEXTURE9 *texture);
510 #define D3DXCreateTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateTextureFromResourceEx)
512 HRESULT WINAPI D3DXCreateCubeTextureFromResourceExA( LPDIRECT3DDEVICE9 device,
513 HMODULE srcmodule,
514 LPCSTR resource,
515 UINT size,
516 UINT miplevels,
517 DWORD usage,
518 D3DFORMAT format,
519 D3DPOOL pool,
520 DWORD filter,
521 DWORD mipfilter,
522 D3DCOLOR colorkey,
523 D3DXIMAGE_INFO *srcinfo,
524 PALETTEENTRY *palette,
525 LPDIRECT3DCUBETEXTURE9 *cube);
527 HRESULT WINAPI D3DXCreateCubeTextureFromResourceExW( LPDIRECT3DDEVICE9 device,
528 HMODULE srcmodule,
529 LPCWSTR resource,
530 UINT size,
531 UINT miplevels,
532 DWORD usage,
533 D3DFORMAT format,
534 D3DPOOL pool,
535 DWORD filter,
536 DWORD mipfilter,
537 D3DCOLOR colorkey,
538 D3DXIMAGE_INFO *srcinfo,
539 PALETTEENTRY *palette,
540 LPDIRECT3DCUBETEXTURE9 *cube);
541 #define D3DXCreateCubeTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateCubeTextureFromResourceEx)
543 HRESULT WINAPI D3DXCreateVolumeTextureFromResourceExA(LPDIRECT3DDEVICE9 device,
544 HMODULE srcmodule,
545 LPCSTR resource,
546 UINT width,
547 UINT height,
548 UINT depth,
549 UINT miplevels,
550 DWORD usage,
551 D3DFORMAT format,
552 D3DPOOL pool,
553 DWORD filter,
554 DWORD mipfilter,
555 D3DCOLOR colorkey,
556 D3DXIMAGE_INFO *srcinfo,
557 PALETTEENTRY *palette,
558 LPDIRECT3DVOLUMETEXTURE9 *volume);
560 HRESULT WINAPI D3DXCreateVolumeTextureFromResourceExW(LPDIRECT3DDEVICE9 device,
561 HMODULE srcmodule,
562 LPCWSTR resource,
563 UINT width,
564 UINT height,
565 UINT depth,
566 UINT miplevels,
567 DWORD usage,
568 D3DFORMAT format,
569 D3DPOOL pool,
570 DWORD filter,
571 DWORD mipfilter,
572 D3DCOLOR colorkey,
573 D3DXIMAGE_INFO *srcinfo,
574 PALETTEENTRY *palette,
575 LPDIRECT3DVOLUMETEXTURE9 *volume);
576 #define D3DXCreateVolumeTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateVolumeTextureFromResourceEx)
578 HRESULT WINAPI D3DXCreateTextureFromFileInMemory( LPDIRECT3DDEVICE9 device,
579 LPCVOID srcdata,
580 UINT srcdatasize,
581 LPDIRECT3DTEXTURE9* texture);
583 HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemory( LPDIRECT3DDEVICE9 device,
584 LPCVOID srcdata,
585 UINT srcdatasize,
586 LPDIRECT3DCUBETEXTURE9* cube);
588 HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemory(LPDIRECT3DDEVICE9 device,
589 LPCVOID srcdata,
590 UINT srcdatasize,
591 LPDIRECT3DVOLUMETEXTURE9 *volume);
593 HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx( LPDIRECT3DDEVICE9 device,
594 LPCVOID srcdata,
595 UINT srcdatasize,
596 UINT width,
597 UINT height,
598 UINT miplevels,
599 DWORD usage,
600 D3DFORMAT format,
601 D3DPOOL pool,
602 DWORD filter,
603 DWORD mipfilter,
604 D3DCOLOR colorkey,
605 D3DXIMAGE_INFO *srcinfo,
606 PALETTEENTRY *palette,
607 LPDIRECT3DTEXTURE9 *texture);
609 HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemoryEx( LPDIRECT3DDEVICE9 device,
610 LPCVOID srcdata,
611 UINT srcdatasize,
612 UINT size,
613 UINT miplevels,
614 DWORD usage,
615 D3DFORMAT format,
616 D3DPOOL pool,
617 DWORD filter,
618 DWORD mipfilter,
619 D3DCOLOR colorkey,
620 D3DXIMAGE_INFO *srcinfo,
621 PALETTEENTRY *palette,
622 LPDIRECT3DCUBETEXTURE9 *cube);
624 HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemoryEx(LPDIRECT3DDEVICE9 device,
625 LPCVOID srcdata,
626 UINT srcdatasize,
627 UINT width,
628 UINT height,
629 UINT depth,
630 UINT miplevels,
631 DWORD usage,
632 D3DFORMAT format,
633 D3DPOOL pool,
634 DWORD filter,
635 DWORD mipfilter,
636 D3DCOLOR colorkey,
637 D3DXIMAGE_INFO *srcinfo,
638 PALETTEENTRY *palette,
639 LPDIRECT3DVOLUMETEXTURE9 *volume);
641 HRESULT WINAPI D3DXSaveTextureToFileA(LPCSTR destfile,
642 D3DXIMAGE_FILEFORMAT destformat,
643 LPDIRECT3DBASETEXTURE9 srctexture,
644 CONST PALETTEENTRY *srcpalette);
645 HRESULT WINAPI D3DXSaveTextureToFileW(LPCWSTR destfile,
646 D3DXIMAGE_FILEFORMAT destformat,
647 LPDIRECT3DBASETEXTURE9 srctexture,
648 CONST PALETTEENTRY *srcpalette);
649 #define D3DXSaveTextureToFile WINELIB_NAME_AW(D3DXSaveTextureToFile)
652 /* Other functions */
653 HRESULT WINAPI D3DXFilterTexture( LPDIRECT3DBASETEXTURE9 texture,
654 CONST PALETTEENTRY *palette,
655 UINT srclevel,
656 DWORD filter);
657 #define D3DXFilterCubeTexture D3DXFilterTexture
658 #define D3DXFilterVolumeTexture D3DXFilterTexture
660 HRESULT WINAPI D3DXFillTexture( LPDIRECT3DTEXTURE9 texture,
661 LPD3DXFILL2D function,
662 LPVOID data);
664 HRESULT WINAPI D3DXFillCubeTexture( LPDIRECT3DCUBETEXTURE9 cube,
665 LPD3DXFILL3D function,
666 LPVOID data);
668 HRESULT WINAPI D3DXFillVolumeTexture( LPDIRECT3DVOLUMETEXTURE9 volume,
669 LPD3DXFILL3D function,
670 LPVOID data);
672 HRESULT WINAPI D3DXFillTextureTX( LPDIRECT3DTEXTURE9 texture,
673 CONST DWORD *function,
674 CONST D3DXVECTOR4 *constants,
675 UINT numconstants);
677 HRESULT WINAPI D3DXFillCubeTextureTX( LPDIRECT3DCUBETEXTURE9 cube,
678 CONST DWORD *function,
679 CONST D3DXVECTOR4 *constants,
680 UINT numconstants);
682 HRESULT WINAPI D3DXFillVolumeTextureTX(LPDIRECT3DVOLUMETEXTURE9 volume,
683 CONST DWORD *function,
684 CONST D3DXVECTOR4 *constants,
685 UINT numconstants);
687 HRESULT WINAPI D3DXComputeNormalMap( LPDIRECT3DTEXTURE9 texture,
688 LPDIRECT3DTEXTURE9 srctexture,
689 CONST PALETTEENTRY *srcpalette,
690 DWORD flags,
691 DWORD channel,
692 FLOAT amplitude);
695 #ifdef __cplusplus
697 #endif
699 #endif /* __WINE_D3DX9TEX_H */