2 * X11DRV OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006-2009 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
9 * Copyright 2012 Alexandre Julliard
11 * This library is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU Lesser General Public
13 * License as published by the Free Software Foundation; either
14 * version 2.1 of the License, or (at your option) any later version.
16 * This library is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 * Lesser General Public License for more details.
21 * You should have received a copy of the GNU Lesser General Public
22 * License along with this library; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
27 #include "wine/port.h"
33 #ifdef HAVE_SYS_SOCKET_H
34 #include <sys/socket.h>
42 #include "wine/library.h"
43 #include "wine/debug.h"
45 WINE_DEFAULT_DEBUG_CHANNEL(wgl
);
49 WINE_DECLARE_DEBUG_CHANNEL(winediag
);
50 WINE_DECLARE_DEBUG_CHANNEL(fps
);
67 /* Redefines the constants */
68 #define CALLBACK __stdcall
69 #define WINAPI __stdcall
70 #define APIENTRY WINAPI
74 /* For compatibility with old Mesa headers */
75 #ifndef GLX_SAMPLE_BUFFERS_ARB
76 # define GLX_SAMPLE_BUFFERS_ARB 100000
78 #ifndef GLX_SAMPLES_ARB
79 # define GLX_SAMPLES_ARB 100001
81 #ifndef GL_TEXTURE_CUBE_MAP
82 # define GL_TEXTURE_CUBE_MAP 0x8513
84 #ifndef GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT
85 # define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2
87 #ifndef GLX_EXT_fbconfig_packed_float
88 # define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1
89 # define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008
91 #ifndef GLX_ARB_create_context
92 # define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
93 # define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
94 # define GLX_CONTEXT_FLAGS_ARB 0x2094
96 #ifndef GLX_ARB_create_context_profile
97 # define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
99 /** GLX_ATI_pixel_format_float */
100 #define GLX_RGBA_FLOAT_ATI_BIT 0x00000100
101 /** GLX_ARB_pixel_format_float */
102 #define GLX_RGBA_FLOAT_BIT 0x00000004
103 #define GLX_RGBA_FLOAT_TYPE 0x20B9
104 /** GL_NV_float_buffer */
105 #define GL_FLOAT_R_NV 0x8880
106 #define GL_FLOAT_RG_NV 0x8881
107 #define GL_FLOAT_RGB_NV 0x8882
108 #define GL_FLOAT_RGBA_NV 0x8883
109 #define GL_FLOAT_R16_NV 0x8884
110 #define GL_FLOAT_R32_NV 0x8885
111 #define GL_FLOAT_RG16_NV 0x8886
112 #define GL_FLOAT_RG32_NV 0x8887
113 #define GL_FLOAT_RGB16_NV 0x8888
114 #define GL_FLOAT_RGB32_NV 0x8889
115 #define GL_FLOAT_RGBA16_NV 0x888A
116 #define GL_FLOAT_RGBA32_NV 0x888B
117 #define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
118 #define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
119 #define GL_FLOAT_RGBA_MODE_NV 0x888E
120 /** GLX_NV_float_buffer */
121 #define GLX_FLOAT_COMPONENTS_NV 0x20B0
124 typedef struct wine_glextension
{
127 const char *funcName
;
133 const char *glVersion
;
138 const char *glxServerVersion
;
139 const char *glxServerVendor
;
140 const char *glxServerExtensions
;
142 const char *glxClientVersion
;
143 const char *glxClientVendor
;
144 const char *glxClientExtensions
;
146 const char *glxExtensions
;
149 char wglExtensions
[4096];
152 typedef struct wine_glpixelformat
{
154 GLXFBConfig fbconfig
;
158 DWORD dwFlags
; /* We store some PFD_* flags in here for emulated bitmap formats */
164 BOOL has_been_current
;
168 WineGLPixelFormat
*fmt
;
169 int numAttribs
; /* This is needed for delaying wglCreateContextAttribsARB */
170 int attribList
[16]; /* This is needed for delaying wglCreateContextAttribsARB */
173 Drawable drawables
[2];
174 BOOL refresh_drawables
;
175 Pixmap pixmap
; /* pixmap for memory DCs */
176 GLXPixmap glxpixmap
; /* GLX pixmap for memory DCs */
177 SIZE pixmap_size
; /* pixmap size for memory DCs */
181 typedef struct wine_glpbuffer
{
184 WineGLPixelFormat
* fmt
;
190 int use_render_texture
; /* This is also the internal texture format */
191 int texture_bind_target
;
193 GLint texture_format
;
194 GLuint texture_target
;
202 struct gdi_physdev dev
;
203 X11DRV_PDEVICE
*x11dev
;
204 enum dc_gl_type type
; /* type of GL device context */
207 Pixmap pixmap
; /* pixmap for a DL_GL_PIXMAP_WIN drawable */
210 static const struct wgl_funcs glxdrv_wgl_funcs
;
211 static const struct gdi_dc_funcs glxdrv_funcs
;
213 static inline struct glx_physdev
*get_glxdrv_dev( PHYSDEV dev
)
215 return (struct glx_physdev
*)dev
;
218 static struct list context_list
= LIST_INIT( context_list
);
219 static struct WineGLInfo WineGLInfo
= { 0 };
220 static int use_render_texture_emulation
= 1;
221 static BOOL has_swap_control
;
222 static int swap_interval
= 1;
224 #define MAX_EXTENSIONS 16
225 static const WineGLExtension
*WineGLExtensionList
[MAX_EXTENSIONS
];
226 static int WineGLExtensionListSize
;
228 static void X11DRV_WineGL_LoadExtensions(void);
229 static WineGLPixelFormat
* ConvertPixelFormatWGLtoGLX(Display
*display
, int iPixelFormat
, BOOL AllowOffscreen
, int *fmt_count
);
230 static BOOL
glxRequireVersion(int requiredVersion
);
231 static BOOL
glxRequireExtension(const char *requiredExtension
);
233 static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR
*ppfd
) {
234 TRACE(" - size / version : %d / %d\n", ppfd
->nSize
, ppfd
->nVersion
);
235 TRACE(" - dwFlags : ");
236 #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
237 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DEPTH_DONTCARE
);
238 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DOUBLEBUFFER
);
239 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DOUBLEBUFFER_DONTCARE
);
240 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DRAW_TO_WINDOW
);
241 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DRAW_TO_BITMAP
);
242 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_GENERIC_ACCELERATED
);
243 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_GENERIC_FORMAT
);
244 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_NEED_PALETTE
);
245 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_NEED_SYSTEM_PALETTE
);
246 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_STEREO
);
247 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_STEREO_DONTCARE
);
248 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_GDI
);
249 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_OPENGL
);
250 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_COPY
);
251 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_EXCHANGE
);
252 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_LAYER_BUFFERS
);
253 /* PFD_SUPPORT_COMPOSITION is new in Vista, it is similar to composition
254 * under X e.g. COMPOSITE + GLX_EXT_TEXTURE_FROM_PIXMAP. */
255 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_COMPOSITION
);
259 TRACE(" - iPixelType : ");
260 switch (ppfd
->iPixelType
) {
261 case PFD_TYPE_RGBA
: TRACE("PFD_TYPE_RGBA"); break;
262 case PFD_TYPE_COLORINDEX
: TRACE("PFD_TYPE_COLORINDEX"); break;
266 TRACE(" - Color : %d\n", ppfd
->cColorBits
);
267 TRACE(" - Red : %d\n", ppfd
->cRedBits
);
268 TRACE(" - Green : %d\n", ppfd
->cGreenBits
);
269 TRACE(" - Blue : %d\n", ppfd
->cBlueBits
);
270 TRACE(" - Alpha : %d\n", ppfd
->cAlphaBits
);
271 TRACE(" - Accum : %d\n", ppfd
->cAccumBits
);
272 TRACE(" - Depth : %d\n", ppfd
->cDepthBits
);
273 TRACE(" - Stencil : %d\n", ppfd
->cStencilBits
);
274 TRACE(" - Aux : %d\n", ppfd
->cAuxBuffers
);
276 TRACE(" - iLayerType : ");
277 switch (ppfd
->iLayerType
) {
278 case PFD_MAIN_PLANE
: TRACE("PFD_MAIN_PLANE"); break;
279 case PFD_OVERLAY_PLANE
: TRACE("PFD_OVERLAY_PLANE"); break;
280 case (BYTE
)PFD_UNDERLAY_PLANE
: TRACE("PFD_UNDERLAY_PLANE"); break;
285 #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
286 #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
288 #define MAKE_FUNCPTR(f) static typeof(f) * p##f;
290 MAKE_FUNCPTR(glXChooseVisual
)
291 MAKE_FUNCPTR(glXCopyContext
)
292 MAKE_FUNCPTR(glXCreateContext
)
293 MAKE_FUNCPTR(glXCreateGLXPixmap
)
294 MAKE_FUNCPTR(glXGetCurrentContext
)
295 MAKE_FUNCPTR(glXGetCurrentDrawable
)
296 MAKE_FUNCPTR(glXDestroyContext
)
297 MAKE_FUNCPTR(glXDestroyGLXPixmap
)
298 MAKE_FUNCPTR(glXGetConfig
)
299 MAKE_FUNCPTR(glXIsDirect
)
300 MAKE_FUNCPTR(glXMakeCurrent
)
301 MAKE_FUNCPTR(glXSwapBuffers
)
302 MAKE_FUNCPTR(glXQueryExtension
)
303 MAKE_FUNCPTR(glXQueryVersion
)
306 MAKE_FUNCPTR(glXGetClientString
)
307 MAKE_FUNCPTR(glXQueryExtensionsString
)
308 MAKE_FUNCPTR(glXQueryServerString
)
311 MAKE_FUNCPTR(glXGetFBConfigs
)
312 MAKE_FUNCPTR(glXChooseFBConfig
)
313 MAKE_FUNCPTR(glXCreatePbuffer
)
314 MAKE_FUNCPTR(glXCreateNewContext
)
315 MAKE_FUNCPTR(glXDestroyPbuffer
)
316 MAKE_FUNCPTR(glXGetFBConfigAttrib
)
317 MAKE_FUNCPTR(glXGetVisualFromFBConfig
)
318 MAKE_FUNCPTR(glXMakeContextCurrent
)
319 MAKE_FUNCPTR(glXQueryDrawable
)
320 MAKE_FUNCPTR(glXGetCurrentReadDrawable
)
323 static GLXContext (*pglXCreateContextAttribsARB
)(Display
*dpy
, GLXFBConfig config
, GLXContext share_context
, Bool direct
, const int *attrib_list
);
324 static void* (*pglXGetProcAddressARB
)(const GLubyte
*);
325 static int (*pglXSwapIntervalSGI
)(int);
327 /* NV GLX Extension */
328 static void* (*pglXAllocateMemoryNV
)(GLsizei size
, GLfloat readfreq
, GLfloat writefreq
, GLfloat priority
);
329 static void (*pglXFreeMemoryNV
)(GLvoid
*pointer
);
331 /* MESA GLX Extensions */
332 static void (*pglXCopySubBufferMESA
)(Display
*dpy
, GLXDrawable drawable
, int x
, int y
, int width
, int height
);
334 /* Standard OpenGL */
335 MAKE_FUNCPTR(glBindTexture
)
336 MAKE_FUNCPTR(glBitmap
)
337 MAKE_FUNCPTR(glCopyTexSubImage1D
)
338 MAKE_FUNCPTR(glCopyTexImage2D
)
339 MAKE_FUNCPTR(glCopyTexSubImage2D
)
340 MAKE_FUNCPTR(glDrawBuffer
)
341 MAKE_FUNCPTR(glEndList
)
342 MAKE_FUNCPTR(glGetError
)
343 MAKE_FUNCPTR(glGetIntegerv
)
344 MAKE_FUNCPTR(glGetString
)
345 MAKE_FUNCPTR(glNewList
)
346 MAKE_FUNCPTR(glPixelStorei
)
347 MAKE_FUNCPTR(glReadPixels
)
348 MAKE_FUNCPTR(glTexImage2D
)
349 MAKE_FUNCPTR(glFinish
)
350 MAKE_FUNCPTR(glFlush
)
353 static int GLXErrorHandler(Display
*dpy
, XErrorEvent
*event
, void *arg
)
355 /* In the future we might want to find the exact X or GLX error to report back to the app */
359 static BOOL infoInitialized
= FALSE
;
360 static BOOL
X11DRV_WineGL_InitOpenglInfo(void)
362 int screen
= DefaultScreen(gdi_display
);
363 Window win
= 0, root
= 0;
364 const char *gl_renderer
;
367 GLXContext ctx
= NULL
;
368 XSetWindowAttributes attr
;
370 int attribList
[] = {GLX_RGBA
, GLX_DOUBLEBUFFER
, None
};
374 infoInitialized
= TRUE
;
376 attr
.override_redirect
= True
;
377 attr
.colormap
= None
;
378 attr
.border_pixel
= 0;
382 vis
= pglXChooseVisual(gdi_display
, screen
, attribList
);
385 WORD old_fs
= wine_get_fs();
386 /* Create a GLX Context. Without one we can't query GL information */
387 ctx
= pglXCreateContext(gdi_display
, vis
, None
, GL_TRUE
);
388 if (wine_get_fs() != old_fs
)
390 wine_set_fs( old_fs
);
391 ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
392 ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
396 ctx
= pglXCreateContext(gdi_display
, vis
, None
, GL_TRUE
);
401 root
= RootWindow( gdi_display
, vis
->screen
);
402 if (vis
->visual
!= DefaultVisual( gdi_display
, vis
->screen
))
403 attr
.colormap
= XCreateColormap( gdi_display
, root
, vis
->visual
, AllocNone
);
404 if ((win
= XCreateWindow( gdi_display
, root
, -1, -1, 1, 1, 0, vis
->depth
, InputOutput
,
405 vis
->visual
, CWBorderPixel
| CWOverrideRedirect
| CWColormap
, &attr
)))
406 XMapWindow( gdi_display
, win
);
410 if(pglXMakeCurrent(gdi_display
, win
, ctx
) == 0)
412 ERR_(winediag
)( "Unable to activate OpenGL context, most likely your OpenGL drivers haven't been installed correctly\n" );
415 gl_renderer
= (const char *)pglGetString(GL_RENDERER
);
416 WineGLInfo
.glVersion
= (const char *) pglGetString(GL_VERSION
);
417 str
= (const char *) pglGetString(GL_EXTENSIONS
);
418 WineGLInfo
.glExtensions
= HeapAlloc(GetProcessHeap(), 0, strlen(str
)+1);
419 strcpy(WineGLInfo
.glExtensions
, str
);
421 /* Get the common GLX version supported by GLX client and server ( major/minor) */
422 pglXQueryVersion(gdi_display
, &WineGLInfo
.glxVersion
[0], &WineGLInfo
.glxVersion
[1]);
424 WineGLInfo
.glxServerVersion
= pglXQueryServerString(gdi_display
, screen
, GLX_VERSION
);
425 WineGLInfo
.glxServerVendor
= pglXQueryServerString(gdi_display
, screen
, GLX_VENDOR
);
426 WineGLInfo
.glxServerExtensions
= pglXQueryServerString(gdi_display
, screen
, GLX_EXTENSIONS
);
428 WineGLInfo
.glxClientVersion
= pglXGetClientString(gdi_display
, GLX_VERSION
);
429 WineGLInfo
.glxClientVendor
= pglXGetClientString(gdi_display
, GLX_VENDOR
);
430 WineGLInfo
.glxClientExtensions
= pglXGetClientString(gdi_display
, GLX_EXTENSIONS
);
432 WineGLInfo
.glxExtensions
= pglXQueryExtensionsString(gdi_display
, screen
);
433 WineGLInfo
.glxDirect
= pglXIsDirect(gdi_display
, ctx
);
435 TRACE("GL version : %s.\n", WineGLInfo
.glVersion
);
436 TRACE("GL renderer : %s.\n", gl_renderer
);
437 TRACE("GLX version : %d.%d.\n", WineGLInfo
.glxVersion
[0], WineGLInfo
.glxVersion
[1]);
438 TRACE("Server GLX version : %s.\n", WineGLInfo
.glxServerVersion
);
439 TRACE("Server GLX vendor: : %s.\n", WineGLInfo
.glxServerVendor
);
440 TRACE("Client GLX version : %s.\n", WineGLInfo
.glxClientVersion
);
441 TRACE("Client GLX vendor: : %s.\n", WineGLInfo
.glxClientVendor
);
442 TRACE("Direct rendering enabled: %s\n", WineGLInfo
.glxDirect
? "True" : "False");
444 if(!WineGLInfo
.glxDirect
)
446 int fd
= ConnectionNumber(gdi_display
);
447 struct sockaddr_un uaddr
;
448 unsigned int uaddrlen
= sizeof(struct sockaddr_un
);
450 /* In general indirect rendering on a local X11 server indicates a driver problem.
451 * Detect a local X11 server by checking whether the X11 socket is a Unix socket.
453 if(!getsockname(fd
, (struct sockaddr
*)&uaddr
, &uaddrlen
) && uaddr
.sun_family
== AF_UNIX
)
454 ERR_(winediag
)("Direct rendering is disabled, most likely your OpenGL drivers "
455 "haven't been installed correctly (using GL renderer %s, version %s).\n",
456 debugstr_a(gl_renderer
), debugstr_a(WineGLInfo
.glVersion
));
460 /* In general you would expect that if direct rendering is returned, that you receive hardware
461 * accelerated OpenGL rendering. The definition of direct rendering is that rendering is performed
462 * client side without sending all GL commands to X using the GLX protocol. When Mesa falls back to
463 * software rendering, it shows direct rendering.
465 * Depending on the cause of software rendering a different rendering string is shown. In case Mesa fails
466 * to load a DRI module 'Software Rasterizer' is returned. When Mesa is compiled as a OpenGL reference driver
467 * it shows 'Mesa X11'.
469 if(!strcmp(gl_renderer
, "Software Rasterizer") || !strcmp(gl_renderer
, "Mesa X11"))
470 ERR_(winediag
)("The Mesa OpenGL driver is using software rendering, most likely your OpenGL "
471 "drivers haven't been installed correctly (using GL renderer %s, version %s).\n",
472 debugstr_a(gl_renderer
), debugstr_a(WineGLInfo
.glVersion
));
479 pglXMakeCurrent(gdi_display
, None
, NULL
);
480 pglXDestroyContext(gdi_display
, ctx
);
482 if (win
!= root
) XDestroyWindow( gdi_display
, win
);
483 if (attr
.colormap
) XFreeColormap( gdi_display
, attr
.colormap
);
485 if (!ret
) ERR(" couldn't initialize OpenGL, expect problems\n");
489 static BOOL
has_opengl(void)
491 static int init_done
;
492 static void *opengl_handle
;
495 int error_base
, event_base
;
497 if (init_done
) return (opengl_handle
!= NULL
);
500 /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
501 and include all dependencies */
502 opengl_handle
= wine_dlopen(SONAME_LIBGL
, RTLD_NOW
|RTLD_GLOBAL
, buffer
, sizeof(buffer
));
503 if (opengl_handle
== NULL
)
505 ERR( "Failed to load libGL: %s\n", buffer
);
506 ERR( "OpenGL support is disabled.\n");
510 pglXGetProcAddressARB
= wine_dlsym(opengl_handle
, "glXGetProcAddressARB", NULL
, 0);
511 if (pglXGetProcAddressARB
== NULL
) {
512 ERR("Could not find glXGetProcAddressARB in libGL, disabling OpenGL.\n");
516 #define LOAD_FUNCPTR(f) do if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) \
518 ERR( "%s not found in libGL, disabling OpenGL.\n", #f ); \
523 LOAD_FUNCPTR(glXChooseVisual
);
524 LOAD_FUNCPTR(glXCopyContext
);
525 LOAD_FUNCPTR(glXCreateContext
);
526 LOAD_FUNCPTR(glXCreateGLXPixmap
);
527 LOAD_FUNCPTR(glXGetCurrentContext
);
528 LOAD_FUNCPTR(glXGetCurrentDrawable
);
529 LOAD_FUNCPTR(glXDestroyContext
);
530 LOAD_FUNCPTR(glXDestroyGLXPixmap
);
531 LOAD_FUNCPTR(glXGetConfig
);
532 LOAD_FUNCPTR(glXIsDirect
);
533 LOAD_FUNCPTR(glXMakeCurrent
);
534 LOAD_FUNCPTR(glXSwapBuffers
);
535 LOAD_FUNCPTR(glXQueryExtension
);
536 LOAD_FUNCPTR(glXQueryVersion
);
539 LOAD_FUNCPTR(glXGetClientString
);
540 LOAD_FUNCPTR(glXQueryExtensionsString
);
541 LOAD_FUNCPTR(glXQueryServerString
);
544 LOAD_FUNCPTR(glXCreatePbuffer
);
545 LOAD_FUNCPTR(glXCreateNewContext
);
546 LOAD_FUNCPTR(glXDestroyPbuffer
);
547 LOAD_FUNCPTR(glXMakeContextCurrent
);
548 LOAD_FUNCPTR(glXGetCurrentReadDrawable
);
549 LOAD_FUNCPTR(glXGetFBConfigs
);
551 /* Standard OpenGL calls */
552 LOAD_FUNCPTR(glBindTexture
);
553 LOAD_FUNCPTR(glBitmap
);
554 LOAD_FUNCPTR(glCopyTexSubImage1D
);
555 LOAD_FUNCPTR(glCopyTexImage2D
);
556 LOAD_FUNCPTR(glCopyTexSubImage2D
);
557 LOAD_FUNCPTR(glDrawBuffer
);
558 LOAD_FUNCPTR(glEndList
);
559 LOAD_FUNCPTR(glGetError
);
560 LOAD_FUNCPTR(glGetIntegerv
);
561 LOAD_FUNCPTR(glGetString
);
562 LOAD_FUNCPTR(glNewList
);
563 LOAD_FUNCPTR(glPixelStorei
);
564 LOAD_FUNCPTR(glReadPixels
);
565 LOAD_FUNCPTR(glTexImage2D
);
566 LOAD_FUNCPTR(glFinish
);
567 LOAD_FUNCPTR(glFlush
);
570 /* It doesn't matter if these fail. They'll only be used if the driver reports
571 the associated extension is available (and if a driver reports the extension
572 is available but fails to provide the functions, it's quite broken) */
573 #define LOAD_FUNCPTR(f) p##f = pglXGetProcAddressARB((const GLubyte *)#f)
574 /* ARB GLX Extension */
575 LOAD_FUNCPTR(glXCreateContextAttribsARB
);
576 /* SGI GLX Extension */
577 LOAD_FUNCPTR(glXSwapIntervalSGI
);
578 /* NV GLX Extension */
579 LOAD_FUNCPTR(glXAllocateMemoryNV
);
580 LOAD_FUNCPTR(glXFreeMemoryNV
);
583 if(!X11DRV_WineGL_InitOpenglInfo()) goto failed
;
586 if (pglXQueryExtension(gdi_display
, &error_base
, &event_base
)) {
587 TRACE("GLX is up and running error_base = %d\n", error_base
);
590 ERR( "GLX extension is missing, disabling OpenGL.\n" );
594 /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
595 * as in general only that is hardware accelerated. In some cases like in case of remote X indirect
598 * The main problem for our OpenGL code is that we need certain GLX calls but their presence
599 * depends on the reported GLX client / server version and on the client / server extension list.
600 * Those don't have to be the same.
602 * In general the server GLX information lists the capabilities in case of indirect rendering.
603 * When direct rendering is used, the OpenGL client library is responsible for which GLX calls are
604 * available and in that case the client GLX informat can be used.
605 * OpenGL programs should use the 'intersection' of both sets of information which is advertised
606 * in the GLX version/extension list. When a program does this it works for certain for both
607 * direct and indirect rendering.
609 * The problem we are having in this area is that ATI's Linux drivers are broken. For some reason
610 * they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client
611 * extension list which causes this extension not to be listed. (Wine requires this extension).
612 * ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among
613 * pbuffers is around.
615 * In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect
616 * the ATI drivers and from then on use GLX client information for them.
619 if(glxRequireVersion(3)) {
620 pglXChooseFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfig");
621 pglXGetFBConfigAttrib
= pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttrib");
622 pglXGetVisualFromFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfig");
623 pglXQueryDrawable
= pglXGetProcAddressARB((const GLubyte
*) "glXQueryDrawable");
624 } else if(glxRequireExtension("GLX_SGIX_fbconfig")) {
625 pglXChooseFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfigSGIX");
626 pglXGetFBConfigAttrib
= pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttribSGIX");
627 pglXGetVisualFromFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfigSGIX");
629 /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
630 * enable this function when the Xserver understand GLX 1.3 or newer
632 pglXQueryDrawable
= NULL
;
633 } else if(strcmp("ATI", WineGLInfo
.glxClientVendor
) == 0) {
634 TRACE("Overriding ATI GLX capabilities!\n");
635 pglXChooseFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfig");
636 pglXGetFBConfigAttrib
= pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttrib");
637 pglXGetVisualFromFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfig");
638 pglXQueryDrawable
= pglXGetProcAddressARB((const GLubyte
*) "glXQueryDrawable");
640 /* Use client GLX information in case of the ATI drivers. We override the
641 * capabilities over here and not somewhere else as ATI might better their
642 * life in the future. In case they release proper drivers this block of
643 * code won't be called. */
644 WineGLInfo
.glxExtensions
= WineGLInfo
.glxClientExtensions
;
646 ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo
.glxServerVersion
);
649 if(glxRequireExtension("GLX_MESA_copy_sub_buffer")) {
650 pglXCopySubBufferMESA
= pglXGetProcAddressARB((const GLubyte
*) "glXCopySubBufferMESA");
653 X11DRV_WineGL_LoadExtensions();
659 wine_dlclose(opengl_handle
, NULL
, 0);
660 opengl_handle
= NULL
;
664 static int describeContext( struct wgl_context
*ctx
) {
667 TRACE(" Context %p have (vis:%p):\n", ctx
, ctx
->vis
);
668 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_FBCONFIG_ID
, &tmp
);
669 TRACE(" - FBCONFIG_ID 0x%x\n", tmp
);
670 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_VISUAL_ID
, &tmp
);
671 TRACE(" - VISUAL_ID 0x%x\n", tmp
);
676 static int ConvertAttribWGLtoGLX(const int* iWGLAttr
, int* oGLXAttr
, Wine_GLPBuffer
* pbuf
) {
681 int nvfloatattrib
= GLX_DONT_CARE
;
682 int pixelattrib
= GLX_DONT_CARE
;
684 /* The list of WGL attributes is allowed to be NULL. We don't return here for NULL
685 * because we need to do fixups for GLX_DRAWABLE_TYPE/GLX_RENDER_TYPE/GLX_FLOAT_COMPONENTS_NV. */
686 while (iWGLAttr
&& 0 != iWGLAttr
[cur
]) {
687 TRACE("pAttr[%d] = %x\n", cur
, iWGLAttr
[cur
]);
689 switch (iWGLAttr
[cur
]) {
690 case WGL_AUX_BUFFERS_ARB
:
691 pop
= iWGLAttr
[++cur
];
692 PUSH2(oGLXAttr
, GLX_AUX_BUFFERS
, pop
);
693 TRACE("pAttr[%d] = GLX_AUX_BUFFERS: %d\n", cur
, pop
);
695 case WGL_COLOR_BITS_ARB
:
696 pop
= iWGLAttr
[++cur
];
697 PUSH2(oGLXAttr
, GLX_BUFFER_SIZE
, pop
);
698 TRACE("pAttr[%d] = GLX_BUFFER_SIZE: %d\n", cur
, pop
);
700 case WGL_BLUE_BITS_ARB
:
701 pop
= iWGLAttr
[++cur
];
702 PUSH2(oGLXAttr
, GLX_BLUE_SIZE
, pop
);
703 TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur
, pop
);
705 case WGL_RED_BITS_ARB
:
706 pop
= iWGLAttr
[++cur
];
707 PUSH2(oGLXAttr
, GLX_RED_SIZE
, pop
);
708 TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur
, pop
);
710 case WGL_GREEN_BITS_ARB
:
711 pop
= iWGLAttr
[++cur
];
712 PUSH2(oGLXAttr
, GLX_GREEN_SIZE
, pop
);
713 TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur
, pop
);
715 case WGL_ALPHA_BITS_ARB
:
716 pop
= iWGLAttr
[++cur
];
717 PUSH2(oGLXAttr
, GLX_ALPHA_SIZE
, pop
);
718 TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur
, pop
);
720 case WGL_DEPTH_BITS_ARB
:
721 pop
= iWGLAttr
[++cur
];
722 PUSH2(oGLXAttr
, GLX_DEPTH_SIZE
, pop
);
723 TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur
, pop
);
725 case WGL_STENCIL_BITS_ARB
:
726 pop
= iWGLAttr
[++cur
];
727 PUSH2(oGLXAttr
, GLX_STENCIL_SIZE
, pop
);
728 TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur
, pop
);
730 case WGL_DOUBLE_BUFFER_ARB
:
731 pop
= iWGLAttr
[++cur
];
732 PUSH2(oGLXAttr
, GLX_DOUBLEBUFFER
, pop
);
733 TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur
, pop
);
736 pop
= iWGLAttr
[++cur
];
737 PUSH2(oGLXAttr
, GLX_STEREO
, pop
);
738 TRACE("pAttr[%d] = GLX_STEREO: %d\n", cur
, pop
);
741 case WGL_PIXEL_TYPE_ARB
:
742 pop
= iWGLAttr
[++cur
];
743 TRACE("pAttr[%d] = WGL_PIXEL_TYPE_ARB: %d\n", cur
, pop
);
745 case WGL_TYPE_COLORINDEX_ARB
: pixelattrib
= GLX_COLOR_INDEX_BIT
; break ;
746 case WGL_TYPE_RGBA_ARB
: pixelattrib
= GLX_RGBA_BIT
; break ;
747 /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
748 case WGL_TYPE_RGBA_FLOAT_ATI
: pixelattrib
= GLX_RGBA_FLOAT_BIT
; break ;
749 case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT
: pixelattrib
= GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT
; break ;
751 ERR("unexpected PixelType(%x)\n", pop
);
756 case WGL_SUPPORT_GDI_ARB
:
757 /* This flag is set in a WineGLPixelFormat */
758 pop
= iWGLAttr
[++cur
];
759 TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur
, pop
);
762 case WGL_DRAW_TO_BITMAP_ARB
:
763 /* This flag is set in a WineGLPixelFormat */
764 pop
= iWGLAttr
[++cur
];
765 TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur
, pop
);
768 case WGL_DRAW_TO_WINDOW_ARB
:
769 pop
= iWGLAttr
[++cur
];
770 TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur
, pop
);
771 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
773 drawattrib
|= GLX_WINDOW_BIT
;
777 case WGL_DRAW_TO_PBUFFER_ARB
:
778 pop
= iWGLAttr
[++cur
];
779 TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur
, pop
);
780 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
782 drawattrib
|= GLX_PBUFFER_BIT
;
786 case WGL_ACCELERATION_ARB
:
787 /* This flag is set in a WineGLPixelFormat */
788 pop
= iWGLAttr
[++cur
];
789 TRACE("pAttr[%d] = WGL_ACCELERATION_ARB: %d\n", cur
, pop
);
792 case WGL_SUPPORT_OPENGL_ARB
:
793 pop
= iWGLAttr
[++cur
];
794 /** nothing to do, if we are here, supposing support Accelerated OpenGL */
795 TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur
, pop
);
798 case WGL_SWAP_METHOD_ARB
:
799 pop
= iWGLAttr
[++cur
];
800 /* For now we ignore this and just return SWAP_EXCHANGE */
801 TRACE("pAttr[%d] = WGL_SWAP_METHOD_ARB: %#x\n", cur
, pop
);
804 case WGL_PBUFFER_LARGEST_ARB
:
805 pop
= iWGLAttr
[++cur
];
806 PUSH2(oGLXAttr
, GLX_LARGEST_PBUFFER
, pop
);
807 TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur
, pop
);
810 case WGL_SAMPLE_BUFFERS_ARB
:
811 pop
= iWGLAttr
[++cur
];
812 PUSH2(oGLXAttr
, GLX_SAMPLE_BUFFERS_ARB
, pop
);
813 TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur
, pop
);
816 case WGL_SAMPLES_ARB
:
817 pop
= iWGLAttr
[++cur
];
818 PUSH2(oGLXAttr
, GLX_SAMPLES_ARB
, pop
);
819 TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur
, pop
);
822 case WGL_TEXTURE_FORMAT_ARB
:
823 case WGL_TEXTURE_TARGET_ARB
:
824 case WGL_MIPMAP_TEXTURE_ARB
:
825 TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr
[cur
], iWGLAttr
[cur
+ 1]);
826 pop
= iWGLAttr
[++cur
];
828 ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr
[cur
]);
830 if (!use_render_texture_emulation
) {
831 if (WGL_NO_TEXTURE_ARB
!= pop
) {
832 ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr
[cur
]);
833 return -1; /** error: don't support it */
835 drawattrib
|= GLX_PBUFFER_BIT
;
839 case WGL_FLOAT_COMPONENTS_NV
:
840 nvfloatattrib
= iWGLAttr
[++cur
];
841 TRACE("pAttr[%d] = WGL_FLOAT_COMPONENTS_NV: %x\n", cur
, nvfloatattrib
);
843 case WGL_BIND_TO_TEXTURE_DEPTH_NV
:
844 case WGL_BIND_TO_TEXTURE_RGB_ARB
:
845 case WGL_BIND_TO_TEXTURE_RGBA_ARB
:
846 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV
:
847 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV
:
848 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV
:
849 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV
:
850 pop
= iWGLAttr
[++cur
];
851 /** cannot be converted, see direct handling on
852 * - wglGetPixelFormatAttribivARB
853 * TODO: wglChoosePixelFormat
856 case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT
:
857 pop
= iWGLAttr
[++cur
];
858 PUSH2(oGLXAttr
, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT
, pop
);
859 TRACE("pAttr[%d] = GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT: %x\n", cur
, pop
);
862 case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT
:
863 pop
= iWGLAttr
[++cur
];
864 PUSH2(oGLXAttr
, GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT
, pop
);
865 TRACE("pAttr[%d] = GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT: %x\n", cur
, pop
);
868 FIXME("unsupported %x WGL Attribute\n", iWGLAttr
[cur
]);
874 /* By default glXChooseFBConfig defaults to GLX_WINDOW_BIT. wglChoosePixelFormatARB searches through
875 * all formats. Unless drawattrib is set to a non-zero value override it with GLX_DONT_CARE, so that
876 * pixmap and pbuffer formats appear as well. */
877 if (!drawattrib
) drawattrib
= GLX_DONT_CARE
;
878 PUSH2(oGLXAttr
, GLX_DRAWABLE_TYPE
, drawattrib
);
879 TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib
);
881 /* By default glXChooseFBConfig uses GLX_RGBA_BIT as the default value. Since wglChoosePixelFormatARB
882 * searches in all formats we have to do the same. For this reason we set GLX_RENDER_TYPE to
883 * GLX_DONT_CARE unless it is overridden. */
884 PUSH2(oGLXAttr
, GLX_RENDER_TYPE
, pixelattrib
);
885 TRACE("pAttr[?] = GLX_RENDER_TYPE: %#x\n", pixelattrib
);
887 /* Set GLX_FLOAT_COMPONENTS_NV all the time */
888 if(strstr(WineGLInfo
.glxExtensions
, "GLX_NV_float_buffer")) {
889 PUSH2(oGLXAttr
, GLX_FLOAT_COMPONENTS_NV
, nvfloatattrib
);
890 TRACE("pAttr[?] = GLX_FLOAT_COMPONENTS_NV: %#x\n", nvfloatattrib
);
896 static int get_render_type_from_fbconfig(Display
*display
, GLXFBConfig fbconfig
)
898 int render_type
=0, render_type_bit
;
899 pglXGetFBConfigAttrib(display
, fbconfig
, GLX_RENDER_TYPE
, &render_type_bit
);
900 switch(render_type_bit
)
903 render_type
= GLX_RGBA_TYPE
;
905 case GLX_COLOR_INDEX_BIT
:
906 render_type
= GLX_COLOR_INDEX_TYPE
;
908 case GLX_RGBA_FLOAT_BIT
:
909 render_type
= GLX_RGBA_FLOAT_TYPE
;
911 case GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT
:
912 render_type
= GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT
;
915 ERR("Unknown render_type: %x\n", render_type_bit
);
920 /* Check whether a fbconfig is suitable for Windows-style bitmap rendering */
921 static BOOL
check_fbconfig_bitmap_capability(Display
*display
, GLXFBConfig fbconfig
)
924 pglXGetFBConfigAttrib(display
, fbconfig
, GLX_DOUBLEBUFFER
, &dbuf
);
925 pglXGetFBConfigAttrib(gdi_display
, fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
927 /* Windows only supports bitmap rendering on single buffered formats, further the fbconfig needs to have
928 * the GLX_PIXMAP_BIT set. */
929 return !dbuf
&& (value
& GLX_PIXMAP_BIT
);
932 static WineGLPixelFormat
*get_formats(Display
*display
, int *size_ret
, int *onscreen_size_ret
)
934 static WineGLPixelFormat
*list
;
935 static int size
, onscreen_size
;
937 int fmt_id
, nCfgs
, i
, run
, bmp_formats
;
939 XVisualInfo
*visinfo
;
944 cfgs
= pglXGetFBConfigs(display
, DefaultScreen(display
), &nCfgs
);
945 if (NULL
== cfgs
|| 0 == nCfgs
) {
946 if(cfgs
!= NULL
) XFree(cfgs
);
948 ERR("glXChooseFBConfig returns NULL\n");
952 /* Bitmap rendering on Windows implies the use of the Microsoft GDI software renderer.
953 * Further most GLX drivers only offer pixmap rendering using indirect rendering (except for modern drivers which support 'AIGLX' / composite).
954 * Indirect rendering can indicate software rendering (on Nvidia it is hw accelerated)
955 * Since bitmap rendering implies the use of software rendering we can safely use indirect rendering for bitmaps.
957 * Below we count the number of formats which are suitable for bitmap rendering. Windows restricts bitmap rendering to single buffered formats.
959 for(i
=0, bmp_formats
=0; i
<nCfgs
; i
++)
961 if(check_fbconfig_bitmap_capability(display
, cfgs
[i
]))
964 TRACE("Found %d bitmap capable fbconfigs\n", bmp_formats
);
966 list
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, (nCfgs
+ bmp_formats
)*sizeof(WineGLPixelFormat
));
968 /* Fill the pixel format list. Put onscreen formats at the top and offscreen ones at the bottom.
969 * Do this as GLX doesn't guarantee that the list is sorted */
970 for(run
=0; run
< 2; run
++)
972 for(i
=0; i
<nCfgs
; i
++) {
973 pglXGetFBConfigAttrib(display
, cfgs
[i
], GLX_FBCONFIG_ID
, &fmt_id
);
974 visinfo
= pglXGetVisualFromFBConfig(display
, cfgs
[i
]);
976 /* The first run we only add onscreen formats (ones which have an associated X Visual).
977 * The second run we only set offscreen formats. */
980 /* We implement child window rendering using offscreen buffers (using composite or an XPixmap).
981 * The contents is copied to the destination using XCopyArea. For the copying to work
982 * the depth of the source and destination window should be the same. In general this should
983 * not be a problem for OpenGL as drivers only advertise formats with a similar depth (or no depth).
984 * As of the introduction of composition managers at least Nvidia now also offers ARGB visuals
985 * with a depth of 32 in addition to the default 24 bit. In order to prevent BadMatch errors we only
986 * list formats with the same depth. */
987 if(visinfo
->depth
!= screen_depth
)
993 TRACE("Found onscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id
, size
+1, i
);
994 list
[size
].iPixelFormat
= size
+1; /* The index starts at 1 */
995 list
[size
].fbconfig
= cfgs
[i
];
996 list
[size
].fmt_id
= fmt_id
;
997 list
[size
].render_type
= get_render_type_from_fbconfig(display
, cfgs
[i
]);
998 list
[size
].offscreenOnly
= FALSE
;
999 list
[size
].dwFlags
= 0;
1003 /* Clone a format if it is bitmap capable for indirect rendering to bitmaps */
1004 if(check_fbconfig_bitmap_capability(display
, cfgs
[i
]))
1006 TRACE("Found bitmap capable format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id
, size
+1, i
);
1007 list
[size
].iPixelFormat
= size
+1; /* The index starts at 1 */
1008 list
[size
].fbconfig
= cfgs
[i
];
1009 list
[size
].fmt_id
= fmt_id
;
1010 list
[size
].render_type
= get_render_type_from_fbconfig(display
, cfgs
[i
]);
1011 list
[size
].offscreenOnly
= FALSE
;
1012 list
[size
].dwFlags
= PFD_DRAW_TO_BITMAP
| PFD_SUPPORT_GDI
| PFD_GENERIC_FORMAT
;
1016 } else if(run
&& !visinfo
) {
1017 int window_drawable
=0;
1018 pglXGetFBConfigAttrib(gdi_display
, cfgs
[i
], GLX_DRAWABLE_TYPE
, &window_drawable
);
1020 /* Recent Nvidia drivers and DRI drivers offer window drawable formats without a visual.
1021 * This are formats like 16-bit rgb on a 24-bit desktop. In order to support these formats
1022 * onscreen we would have to use glXCreateWindow instead of XCreateWindow. Further it will
1023 * likely make our child window opengl rendering more complicated since likely you can't use
1024 * XCopyArea on a GLX Window.
1025 * For now ignore fbconfigs which are window drawable but lack a visual. */
1026 if(window_drawable
& GLX_WINDOW_BIT
)
1028 TRACE("Skipping FBCONFIG_ID 0x%x as an offscreen format because it is window_drawable\n", fmt_id
);
1032 TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id
, size
+1, i
);
1033 list
[size
].iPixelFormat
= size
+1; /* The index starts at 1 */
1034 list
[size
].fbconfig
= cfgs
[i
];
1035 list
[size
].fmt_id
= fmt_id
;
1036 list
[size
].render_type
= get_render_type_from_fbconfig(display
, cfgs
[i
]);
1037 list
[size
].offscreenOnly
= TRUE
;
1038 list
[size
].dwFlags
= 0;
1042 if (visinfo
) XFree(visinfo
);
1049 if (size_ret
) *size_ret
= size
;
1050 if (onscreen_size_ret
) *onscreen_size_ret
= onscreen_size
;
1051 wine_tsx11_unlock();
1055 /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
1056 * In our WGL implementation we only support a subset of these formats namely the format of
1057 * Wine's main visual and offscreen formats (if they are available).
1058 * This function converts a WGL format to its corresponding GLX one. It returns a WineGLPixelFormat
1059 * and it returns the number of supported WGL formats in fmt_count.
1061 static WineGLPixelFormat
* ConvertPixelFormatWGLtoGLX(Display
*display
, int iPixelFormat
, BOOL AllowOffscreen
, int *fmt_count
)
1063 WineGLPixelFormat
*list
, *res
= NULL
;
1064 int size
, onscreen_size
;
1066 if (!(list
= get_formats(display
, &size
, &onscreen_size
))) return NULL
;
1068 /* Check if the pixelformat is valid. Note that it is legal to pass an invalid
1069 * iPixelFormat in case of probing the number of pixelformats.
1071 if((iPixelFormat
> 0) && (iPixelFormat
<= size
) &&
1072 (!list
[iPixelFormat
-1].offscreenOnly
|| AllowOffscreen
)) {
1073 res
= &list
[iPixelFormat
-1];
1074 TRACE("Returning fmt_id=%#x for iPixelFormat=%d\n", res
->fmt_id
, iPixelFormat
);
1080 *fmt_count
= onscreen_size
;
1082 TRACE("Number of returned pixelformats=%d\n", *fmt_count
);
1087 /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */
1088 static WineGLPixelFormat
* ConvertPixelFormatGLXtoWGL(Display
*display
, int fmt_id
, DWORD dwFlags
)
1090 WineGLPixelFormat
*list
;
1093 if (!(list
= get_formats(display
, &size
, NULL
))) return NULL
;
1095 for(i
=0; i
<size
; i
++) {
1096 /* A GLX format can appear multiple times in the pixel format list due to fake formats for bitmap rendering.
1097 * Fake formats might get selected when the user passes the proper flags using the dwFlags parameter. */
1098 if( (list
[i
].fmt_id
== fmt_id
) && ((list
[i
].dwFlags
& dwFlags
) == dwFlags
) ) {
1099 TRACE("Returning iPixelFormat %d for fmt_id 0x%x\n", list
[i
].iPixelFormat
, fmt_id
);
1103 TRACE("No compatible format found for fmt_id 0x%x\n", fmt_id
);
1107 static int pixelformat_from_fbconfig_id(XID fbconfig_id
)
1109 WineGLPixelFormat
*fmt
;
1111 if (!fbconfig_id
) return 0;
1113 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fbconfig_id
, 0 /* no flags */);
1115 return fmt
->iPixelFormat
;
1116 /* This will happen on hwnds without a pixel format set; it's ok */
1121 /* Mark any allocated context using the glx drawable 'old' to use 'new' */
1122 void mark_drawable_dirty(Drawable old
, Drawable
new)
1124 struct wgl_context
*ctx
;
1125 LIST_FOR_EACH_ENTRY( ctx
, &context_list
, struct wgl_context
, entry
)
1127 if (old
== ctx
->drawables
[0]) {
1128 ctx
->drawables
[0] = new;
1129 ctx
->refresh_drawables
= TRUE
;
1131 if (old
== ctx
->drawables
[1]) {
1132 ctx
->drawables
[1] = new;
1133 ctx
->refresh_drawables
= TRUE
;
1138 /* Given the current context, make sure its drawable is sync'd */
1139 static inline void sync_context(struct wgl_context
*context
)
1141 if(context
&& context
->refresh_drawables
) {
1142 if (glxRequireVersion(3))
1143 pglXMakeContextCurrent(gdi_display
, context
->drawables
[0],
1144 context
->drawables
[1], context
->ctx
);
1146 pglXMakeCurrent(gdi_display
, context
->drawables
[0], context
->ctx
);
1147 context
->refresh_drawables
= FALSE
;
1152 static GLXContext
create_glxcontext(Display
*display
, struct wgl_context
*context
, GLXContext shareList
)
1156 /* We use indirect rendering for rendering to bitmaps. See get_formats for a comment about this. */
1157 BOOL indirect
= (context
->fmt
->dwFlags
& PFD_DRAW_TO_BITMAP
) ? FALSE
: TRUE
;
1159 if(context
->gl3_context
)
1161 if(context
->numAttribs
)
1162 ctx
= pglXCreateContextAttribsARB(gdi_display
, context
->fmt
->fbconfig
, shareList
, indirect
, context
->attribList
);
1164 ctx
= pglXCreateContextAttribsARB(gdi_display
, context
->fmt
->fbconfig
, shareList
, indirect
, NULL
);
1166 else if(context
->vis
)
1167 ctx
= pglXCreateContext(gdi_display
, context
->vis
, shareList
, indirect
);
1168 else /* Create a GLX Context for a pbuffer */
1169 ctx
= pglXCreateNewContext(gdi_display
, context
->fmt
->fbconfig
, context
->fmt
->render_type
, shareList
, TRUE
);
1175 Drawable
create_glxpixmap(Display
*display
, XVisualInfo
*vis
, Pixmap parent
)
1177 return pglXCreateGLXPixmap(display
, vis
, parent
);
1182 * glxdrv_DescribePixelFormat
1184 * Get the pixel-format descriptor associated to the given id
1186 static int glxdrv_DescribePixelFormat(PHYSDEV dev
, int iPixelFormat
,
1187 UINT nBytes
, PIXELFORMATDESCRIPTOR
*ppfd
)
1189 /*XVisualInfo *vis;*/
1192 WineGLPixelFormat
*fmt
;
1196 if (!has_opengl()) return 0;
1198 TRACE("(%p,%d,%d,%p)\n", dev
->hdc
, iPixelFormat
, nBytes
, ppfd
);
1200 /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
1201 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, FALSE
/* Offscreen */, &fmt_count
);
1203 /* The application is only querying the number of pixelformats */
1205 } else if(fmt
== NULL
) {
1206 WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat
, fmt_count
);
1210 if (nBytes
< sizeof(PIXELFORMATDESCRIPTOR
)) {
1211 ERR("Wrong structure size !\n");
1212 /* Should set error */
1218 memset(ppfd
, 0, sizeof(PIXELFORMATDESCRIPTOR
));
1219 ppfd
->nSize
= sizeof(PIXELFORMATDESCRIPTOR
);
1222 /* These flags are always the same... */
1223 ppfd
->dwFlags
= PFD_SUPPORT_OPENGL
;
1224 /* Now the flags extracted from the Visual */
1228 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1229 if(value
& GLX_WINDOW_BIT
)
1230 ppfd
->dwFlags
|= PFD_DRAW_TO_WINDOW
;
1232 /* On Windows bitmap rendering is only offered using the GDI Software renderer. We reserve some formats (see get_formats for more info)
1233 * for bitmap rendering since we require indirect rendering for this. Further pixel format logs of a GeforceFX, Geforce8800GT, Radeon HD3400 and a
1234 * Radeon 9000 indicated that all bitmap formats have PFD_SUPPORT_GDI. Except for 2 formats on the Radeon 9000 none of the hw accelerated formats
1235 * offered the GDI bit either. */
1236 ppfd
->dwFlags
|= fmt
->dwFlags
& (PFD_DRAW_TO_BITMAP
| PFD_SUPPORT_GDI
);
1238 /* PFD_GENERIC_FORMAT - gdi software rendering
1239 * PFD_GENERIC_ACCELERATED - some parts are accelerated by a display driver (MCD e.g. 3dfx minigl)
1240 * none set - full hardware accelerated by a ICD
1242 * We only set PFD_GENERIC_FORMAT on bitmap formats (see get_formats) as that's what ATI and Nvidia Windows drivers do */
1243 ppfd
->dwFlags
|= fmt
->dwFlags
& (PFD_GENERIC_FORMAT
| PFD_GENERIC_ACCELERATED
);
1245 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DOUBLEBUFFER
, &value
);
1247 ppfd
->dwFlags
|= PFD_DOUBLEBUFFER
;
1248 ppfd
->dwFlags
&= ~PFD_SUPPORT_GDI
;
1250 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STEREO
, &value
); if (value
) ppfd
->dwFlags
|= PFD_STEREO
;
1253 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RENDER_TYPE
, &value
);
1254 if (value
& GLX_RGBA_BIT
)
1255 ppfd
->iPixelType
= PFD_TYPE_RGBA
;
1257 ppfd
->iPixelType
= PFD_TYPE_COLORINDEX
;
1260 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BUFFER_SIZE
, &value
);
1261 ppfd
->cColorBits
= value
;
1263 /* Red, green, blue and alpha bits / shifts */
1264 if (ppfd
->iPixelType
== PFD_TYPE_RGBA
) {
1265 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RED_SIZE
, &rb
);
1266 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_GREEN_SIZE
, &gb
);
1267 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BLUE_SIZE
, &bb
);
1268 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ALPHA_SIZE
, &ab
);
1270 ppfd
->cRedBits
= rb
;
1271 ppfd
->cRedShift
= gb
+ bb
+ ab
;
1272 ppfd
->cBlueBits
= bb
;
1273 ppfd
->cBlueShift
= ab
;
1274 ppfd
->cGreenBits
= gb
;
1275 ppfd
->cGreenShift
= bb
+ ab
;
1276 ppfd
->cAlphaBits
= ab
;
1277 ppfd
->cAlphaShift
= 0;
1280 ppfd
->cRedShift
= 0;
1281 ppfd
->cBlueBits
= 0;
1282 ppfd
->cBlueShift
= 0;
1283 ppfd
->cGreenBits
= 0;
1284 ppfd
->cGreenShift
= 0;
1285 ppfd
->cAlphaBits
= 0;
1286 ppfd
->cAlphaShift
= 0;
1289 /* Accum RGBA bits */
1290 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_RED_SIZE
, &rb
);
1291 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_GREEN_SIZE
, &gb
);
1292 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_BLUE_SIZE
, &bb
);
1293 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_ALPHA_SIZE
, &ab
);
1295 ppfd
->cAccumBits
= rb
+gb
+bb
+ab
;
1296 ppfd
->cAccumRedBits
= rb
;
1297 ppfd
->cAccumGreenBits
= gb
;
1298 ppfd
->cAccumBlueBits
= bb
;
1299 ppfd
->cAccumAlphaBits
= ab
;
1302 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_AUX_BUFFERS
, &value
);
1303 ppfd
->cAuxBuffers
= value
;
1306 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DEPTH_SIZE
, &value
);
1307 ppfd
->cDepthBits
= value
;
1310 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STENCIL_SIZE
, &value
);
1311 ppfd
->cStencilBits
= value
;
1313 wine_tsx11_unlock();
1315 ppfd
->iLayerType
= PFD_MAIN_PLANE
;
1317 if (TRACE_ON(wgl
)) {
1318 dump_PIXELFORMATDESCRIPTOR(ppfd
);
1324 /***********************************************************************
1325 * glxdrv_GetPixelFormat
1327 static int glxdrv_GetPixelFormat( HDC hdc
)
1329 struct x11drv_escape_get_drawable escape
;
1330 WineGLPixelFormat
*fmt
;
1333 TRACE( "(%p)\n", hdc
);
1335 escape
.code
= X11DRV_GET_DRAWABLE
;
1336 if (!ExtEscape( hdc
, X11DRV_ESCAPE
, sizeof(escape
.code
), (LPCSTR
)&escape
.code
,
1337 sizeof(escape
), (LPSTR
)&escape
))
1340 if (!escape
.pixel_format
) return 0; /* not set yet */
1342 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, escape
.pixel_format
, TRUE
, &tmp
);
1345 ERR("Unable to find a WineGLPixelFormat for iPixelFormat=%d\n", escape
.pixel_format
);
1348 if (fmt
->offscreenOnly
)
1350 /* Offscreen formats can't be used with traditional WGL calls.
1351 * As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */
1352 TRACE("Returning iPixelFormat=1 for offscreen format: %d\n", fmt
->iPixelFormat
);
1355 TRACE("(%p): returns %d\n", hdc
, escape
.pixel_format
);
1356 return escape
.pixel_format
;
1359 /***********************************************************************
1360 * glxdrv_SetPixelFormat
1362 static BOOL
glxdrv_SetPixelFormat(PHYSDEV dev
, int iPixelFormat
, const PIXELFORMATDESCRIPTOR
*ppfd
)
1364 struct glx_physdev
*physdev
= get_glxdrv_dev( dev
);
1365 WineGLPixelFormat
*fmt
;
1369 TRACE("(%p,%d,%p)\n", dev
->hdc
, iPixelFormat
, ppfd
);
1371 if (!has_opengl()) return FALSE
;
1373 if(physdev
->pixel_format
) /* cannot change it if already set */
1374 return (physdev
->pixel_format
== iPixelFormat
);
1376 /* SetPixelFormat is not allowed on the X root_window e.g. GetDC(0) */
1377 if(physdev
->x11dev
->drawable
== root_window
)
1379 ERR("Invalid operation on root_window\n");
1383 /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
1384 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, FALSE
/* Offscreen */, &value
);
1386 ERR("Invalid iPixelFormat: %d\n", iPixelFormat
);
1391 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1392 wine_tsx11_unlock();
1394 hwnd
= WindowFromDC(physdev
->dev
.hdc
);
1396 if(!(value
&GLX_WINDOW_BIT
)) {
1397 WARN("Pixel format %d is not compatible for window rendering\n", iPixelFormat
);
1401 if(!SendMessageW(hwnd
, WM_X11DRV_SET_WIN_FORMAT
, fmt
->fmt_id
, 0)) {
1402 ERR("Couldn't set format of the window, returning failure\n");
1405 /* physDev->current_pf will be set by the DCE update */
1407 else if (GetObjectType( physdev
->dev
.hdc
) == OBJ_MEMDC
) {
1408 if(!(value
&GLX_PIXMAP_BIT
)) {
1409 WARN("Pixel format %d is not compatible for bitmap rendering\n", iPixelFormat
);
1413 physdev
->pixel_format
= iPixelFormat
;
1414 physdev
->type
= DC_GL_BITMAP
;
1417 FIXME("called on a non-window, non-bitmap object?\n");
1420 if (TRACE_ON(wgl
)) {
1424 gl_test
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_FBCONFIG_ID
, &value
);
1426 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1428 TRACE(" FBConfig have :\n");
1429 TRACE(" - FBCONFIG_ID 0x%x\n", value
);
1430 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_VISUAL_ID
, &value
);
1431 TRACE(" - VISUAL_ID 0x%x\n", value
);
1432 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1433 TRACE(" - DRAWABLE_TYPE 0x%x\n", value
);
1435 wine_tsx11_unlock();
1440 /***********************************************************************
1441 * glxdrv_wglCopyContext
1443 static BOOL
glxdrv_wglCopyContext(struct wgl_context
*src
, struct wgl_context
*dst
, UINT mask
)
1445 TRACE("%p -> %p mask %#x\n", src
, dst
, mask
);
1448 pglXCopyContext(gdi_display
, src
->ctx
, dst
->ctx
, mask
);
1449 wine_tsx11_unlock();
1451 /* As opposed to wglCopyContext, glXCopyContext doesn't return anything, so hopefully we passed */
1455 /***********************************************************************
1456 * glxdrv_wglCreateContext
1458 static struct wgl_context
*glxdrv_wglCreateContext( HDC hdc
)
1460 struct x11drv_escape_get_drawable escape
;
1461 struct wgl_context
*ret
;
1462 WineGLPixelFormat
*fmt
;
1465 TRACE( "(%p)\n", hdc
);
1467 escape
.code
= X11DRV_GET_DRAWABLE
;
1468 if (!ExtEscape( hdc
, X11DRV_ESCAPE
, sizeof(escape
.code
), (LPCSTR
)&escape
.code
,
1469 sizeof(escape
), (LPSTR
)&escape
))
1472 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, escape
.pixel_format
, TRUE
/* Offscreen */, &fmt_count
);
1473 /* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats.
1474 * Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers
1475 * use a sort of 'proxy' HDC (wglGetPbufferDCARB).
1476 * If this fails something is very wrong on the system. */
1478 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", escape
.pixel_format
);
1479 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
1483 if (!(ret
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*ret
)))) return 0;
1487 ret
->has_been_current
= FALSE
;
1488 ret
->sharing
= FALSE
;
1491 ret
->vis
= pglXGetVisualFromFBConfig(gdi_display
, fmt
->fbconfig
);
1492 ret
->ctx
= create_glxcontext(gdi_display
, ret
, NULL
);
1493 list_add_head( &context_list
, &ret
->entry
);
1494 wine_tsx11_unlock();
1496 TRACE(" creating context %p (GL context creation delayed)\n", ret
);
1500 /***********************************************************************
1501 * glxdrv_wglDeleteContext
1503 static void glxdrv_wglDeleteContext(struct wgl_context
*ctx
)
1505 TRACE("(%p)\n", ctx
);
1508 list_remove( &ctx
->entry
);
1509 if (ctx
->ctx
) pglXDestroyContext( gdi_display
, ctx
->ctx
);
1510 if (ctx
->glxpixmap
) pglXDestroyGLXPixmap( gdi_display
, ctx
->glxpixmap
);
1511 if (ctx
->pixmap
) XFreePixmap( gdi_display
, ctx
->pixmap
);
1512 if (ctx
->vis
) XFree( ctx
->vis
);
1513 wine_tsx11_unlock();
1515 HeapFree( GetProcessHeap(), 0, ctx
);
1519 * X11DRV_wglGetCurrentReadDCARB
1521 * For OpenGL32 wglGetCurrentReadDCARB.
1523 static HDC WINAPI
X11DRV_wglGetCurrentReadDCARB(void)
1526 struct wgl_context
*ctx
= NtCurrentTeb()->glContext
;
1528 if (ctx
) ret
= ctx
->read_hdc
;
1530 TRACE(" returning %p (GL drawable %lu)\n", ret
, ctx
? ctx
->drawables
[1] : 0);
1534 /***********************************************************************
1535 * glxdrv_wglGetProcAddress
1537 static PROC
glxdrv_wglGetProcAddress(LPCSTR lpszProc
)
1540 const WineGLExtension
*ext
;
1542 int padding
= 32 - strlen(lpszProc
);
1546 /* Check the table of WGL extensions to see if we need to return a WGL extension
1547 * or a function pointer to a native OpenGL function. */
1548 if(strncmp(lpszProc
, "wgl", 3) != 0) {
1549 return pglXGetProcAddressARB((const GLubyte
*)lpszProc
);
1551 TRACE("('%s'):%*s", lpszProc
, padding
, " ");
1552 for (i
= 0; i
< WineGLExtensionListSize
; ++i
) {
1553 ext
= WineGLExtensionList
[i
];
1554 for (j
= 0; ext
->extEntryPoints
[j
].funcName
; ++j
) {
1555 if (strcmp(ext
->extEntryPoints
[j
].funcName
, lpszProc
) == 0) {
1556 TRACE("(%p) - WineGL\n", ext
->extEntryPoints
[j
].funcAddress
);
1557 return ext
->extEntryPoints
[j
].funcAddress
;
1563 WARN("(%s) - not found\n", lpszProc
);
1567 static GLXPixmap
get_context_pixmap( HDC hdc
, struct wgl_context
*ctx
)
1573 GetObjectW( GetCurrentObject( hdc
, OBJ_BITMAP
), sizeof(bmp
), &bmp
);
1576 ctx
->pixmap
= XCreatePixmap( gdi_display
, root_window
,
1577 bmp
.bmWidth
, bmp
.bmHeight
, ctx
->vis
->depth
);
1578 ctx
->glxpixmap
= pglXCreateGLXPixmap( gdi_display
, ctx
->vis
, ctx
->pixmap
);
1579 wine_tsx11_unlock();
1580 ctx
->pixmap_size
.cx
= bmp
.bmWidth
;
1581 ctx
->pixmap_size
.cy
= bmp
.bmHeight
;
1583 return ctx
->glxpixmap
;
1586 /***********************************************************************
1587 * glxdrv_wglMakeCurrent
1589 static BOOL
glxdrv_wglMakeCurrent(HDC hdc
, struct wgl_context
*ctx
)
1592 struct x11drv_escape_get_drawable escape
;
1594 TRACE("(%p,%p)\n", hdc
, ctx
);
1599 ret
= pglXMakeCurrent(gdi_display
, None
, NULL
);
1600 wine_tsx11_unlock();
1601 NtCurrentTeb()->glContext
= NULL
;
1605 escape
.code
= X11DRV_GET_DRAWABLE
;
1606 if (!ExtEscape( hdc
, X11DRV_ESCAPE
, sizeof(escape
.code
), (LPCSTR
)&escape
.code
,
1607 sizeof(escape
), (LPSTR
)&escape
))
1610 if (!escape
.pixel_format
)
1612 WARN("Trying to use an invalid drawable\n");
1613 SetLastError(ERROR_INVALID_HANDLE
);
1616 if (ctx
->fmt
->iPixelFormat
!= escape
.pixel_format
)
1618 WARN( "mismatched pixel format hdc %p %u ctx %p %u\n",
1619 hdc
, escape
.pixel_format
, ctx
, ctx
->fmt
->iPixelFormat
);
1620 SetLastError( ERROR_INVALID_PIXEL_FORMAT
);
1625 if (escape
.gl_type
== DC_GL_BITMAP
) escape
.drawable
= get_context_pixmap( hdc
, ctx
);
1629 if (TRACE_ON(wgl
)) {
1631 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_VISUAL_ID
, &vis_id
);
1632 describeContext(ctx
);
1633 TRACE("hdc %p drawable %lx fmt %u vis %x ctx %p\n", hdc
,
1634 escape
.drawable
, escape
.pixel_format
, vis_id
, ctx
->ctx
);
1637 ret
= pglXMakeCurrent(gdi_display
, escape
.drawable
, ctx
->ctx
);
1641 NtCurrentTeb()->glContext
= ctx
;
1643 ctx
->has_been_current
= TRUE
;
1645 ctx
->read_hdc
= hdc
;
1646 ctx
->drawables
[0] = escape
.drawable
;
1647 ctx
->drawables
[1] = escape
.drawable
;
1648 ctx
->refresh_drawables
= FALSE
;
1650 if (escape
.gl_type
== DC_GL_BITMAP
) pglDrawBuffer(GL_FRONT_LEFT
);
1653 SetLastError(ERROR_INVALID_HANDLE
);
1654 wine_tsx11_unlock();
1656 TRACE(" returning %s\n", (ret
? "True" : "False"));
1660 /***********************************************************************
1661 * glxdrv_wglMakeContextCurrentARB
1663 static BOOL
glxdrv_wglMakeContextCurrentARB( HDC draw_hdc
, HDC read_hdc
, struct wgl_context
*ctx
)
1665 struct x11drv_escape_get_drawable escape_draw
, escape_read
;
1668 TRACE("(%p,%p,%p)\n", draw_hdc
, read_hdc
, ctx
);
1673 ret
= pglXMakeCurrent(gdi_display
, None
, NULL
);
1674 wine_tsx11_unlock();
1675 NtCurrentTeb()->glContext
= NULL
;
1679 escape_draw
.code
= X11DRV_GET_DRAWABLE
;
1680 if (!ExtEscape( draw_hdc
, X11DRV_ESCAPE
, sizeof(escape_draw
.code
), (LPCSTR
)&escape_draw
.code
,
1681 sizeof(escape_draw
), (LPSTR
)&escape_draw
))
1684 escape_read
.code
= X11DRV_GET_DRAWABLE
;
1685 if (!ExtEscape( read_hdc
, X11DRV_ESCAPE
, sizeof(escape_read
.code
), (LPCSTR
)&escape_read
.code
,
1686 sizeof(escape_read
), (LPSTR
)&escape_read
))
1689 if (!escape_draw
.pixel_format
)
1691 WARN("Trying to use an invalid drawable\n");
1692 SetLastError(ERROR_INVALID_HANDLE
);
1697 if (!pglXMakeContextCurrent
) return FALSE
;
1699 if (escape_draw
.gl_type
== DC_GL_BITMAP
) escape_draw
.drawable
= get_context_pixmap( draw_hdc
, ctx
);
1700 if (escape_read
.gl_type
== DC_GL_BITMAP
) escape_read
.drawable
= get_context_pixmap( read_hdc
, ctx
);
1703 ret
= pglXMakeContextCurrent(gdi_display
, escape_draw
.drawable
, escape_read
.drawable
, ctx
->ctx
);
1706 ctx
->has_been_current
= TRUE
;
1707 ctx
->hdc
= draw_hdc
;
1708 ctx
->read_hdc
= read_hdc
;
1709 ctx
->drawables
[0] = escape_draw
.drawable
;
1710 ctx
->drawables
[1] = escape_read
.drawable
;
1711 ctx
->refresh_drawables
= FALSE
;
1712 NtCurrentTeb()->glContext
= ctx
;
1715 SetLastError(ERROR_INVALID_HANDLE
);
1716 wine_tsx11_unlock();
1719 TRACE(" returning %s\n", (ret
? "True" : "False"));
1723 /***********************************************************************
1724 * glxdrv_wglShareLists
1726 static BOOL
glxdrv_wglShareLists(struct wgl_context
*org
, struct wgl_context
*dest
)
1728 TRACE("(%p, %p)\n", org
, dest
);
1730 /* Sharing of display lists works differently in GLX and WGL. In case of GLX it is done
1731 * at context creation time but in case of WGL it is done using wglShareLists.
1732 * In the past we tried to emulate wglShareLists by delaying GLX context creation until
1733 * either a wglMakeCurrent or wglShareLists. This worked fine for most apps but it causes
1734 * issues for OpenGL 3 because there wglCreateContextAttribsARB can fail in a lot of cases,
1735 * so there delaying context creation doesn't work.
1737 * The new approach is to create a GLX context in wglCreateContext / wglCreateContextAttribsARB
1738 * and when a program requests sharing we recreate the destination context if it hasn't been made
1739 * current or when it hasn't shared display lists before.
1742 if((org
->has_been_current
&& dest
->has_been_current
) || dest
->has_been_current
)
1744 ERR("Could not share display lists, one of the contexts has been current already !\n");
1747 else if(dest
->sharing
)
1749 ERR("Could not share display lists because hglrc2 has already shared lists before\n");
1754 if((GetObjectType(org
->hdc
) == OBJ_MEMDC
) ^ (GetObjectType(dest
->hdc
) == OBJ_MEMDC
))
1756 WARN("Attempting to share a context between a direct and indirect rendering context, expect issues!\n");
1760 describeContext(org
);
1761 describeContext(dest
);
1763 /* Re-create the GLX context and share display lists */
1764 pglXDestroyContext(gdi_display
, dest
->ctx
);
1765 dest
->ctx
= create_glxcontext(gdi_display
, dest
, org
->ctx
);
1766 wine_tsx11_unlock();
1767 TRACE(" re-created an OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest
->ctx
, dest
, org
->ctx
);
1769 org
->sharing
= TRUE
;
1770 dest
->sharing
= TRUE
;
1776 /***********************************************************************
1777 * glxdrv_wglGetCurrentDC
1779 static HDC
glxdrv_wglGetCurrentDC( struct wgl_context
*ctx
)
1781 TRACE("hdc %p\n", ctx
->hdc
);
1785 /* WGL helper function which handles differences in glGetIntegerv from WGL and GLX */
1786 static void WINAPI
X11DRV_wglGetIntegerv(GLenum pname
, GLint
* params
)
1793 struct wgl_context
*ctx
= NtCurrentTeb()->glContext
;
1795 pglGetIntegerv(pname
, params
);
1797 * if we cannot find a Wine Context
1798 * we only have the default wine desktop context,
1799 * so if we have only a 24 depth say we have 32
1801 if (!ctx
&& *params
== 24) {
1804 TRACE("returns GL_DEPTH_BITS as '%d'\n", *params
);
1809 struct wgl_context
*ctx
= NtCurrentTeb()->glContext
;
1811 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_ALPHA_SIZE
, params
);
1812 TRACE("returns GL_ALPHA_BITS as '%d'\n", *params
);
1816 pglGetIntegerv(pname
, params
);
1819 wine_tsx11_unlock();
1822 static void flush_pixmap( struct wgl_context
*ctx
)
1824 char buffer
[FIELD_OFFSET( BITMAPINFO
, bmiColors
[256] )];
1825 BITMAPINFO
*info
= (BITMAPINFO
*)buffer
;
1826 struct gdi_image_bits bits
;
1828 if (!get_pixmap_image( ctx
->pixmap
, ctx
->pixmap_size
.cx
, ctx
->pixmap_size
.cy
, ctx
->vis
, info
, &bits
))
1830 HBITMAP bitmap
= GetCurrentObject( ctx
->hdc
, OBJ_BITMAP
);
1831 SetDIBits( 0, bitmap
, 0, ctx
->pixmap_size
.cy
, bits
.ptr
, info
, DIB_RGB_COLORS
);
1832 if (bits
.free
) bits
.free( &bits
);
1836 static void flush_gl_drawable( struct glx_physdev
*physdev
)
1839 int w
= physdev
->x11dev
->dc_rect
.right
- physdev
->x11dev
->dc_rect
.left
;
1840 int h
= physdev
->x11dev
->dc_rect
.bottom
- physdev
->x11dev
->dc_rect
.top
;
1841 Drawable src
= physdev
->drawable
;
1843 if (w
<= 0 || h
<= 0) return;
1845 switch (physdev
->type
)
1847 case DC_GL_PIXMAP_WIN
:
1848 src
= physdev
->pixmap
;
1850 case DC_GL_CHILD_WIN
:
1851 /* The GL drawable may be lagged behind if we don't flush first, so
1852 * flush the display make sure we copy up-to-date data */
1854 XFlush(gdi_display
);
1855 XSetFunction(gdi_display
, physdev
->x11dev
->gc
, GXcopy
);
1856 XCopyArea(gdi_display
, src
, physdev
->x11dev
->drawable
, physdev
->x11dev
->gc
, 0, 0, w
, h
,
1857 physdev
->x11dev
->dc_rect
.left
, physdev
->x11dev
->dc_rect
.top
);
1858 wine_tsx11_unlock();
1859 SetRect( &rect
, 0, 0, w
, h
);
1860 add_device_bounds( physdev
->x11dev
, &rect
);
1867 static void WINAPI
X11DRV_wglFinish(void)
1869 struct wgl_context
*ctx
= NtCurrentTeb()->glContext
;
1870 enum x11drv_escape_codes code
= X11DRV_FLUSH_GL_DRAWABLE
;
1875 wine_tsx11_unlock();
1878 if (ctx
->pixmap
) flush_pixmap( ctx
);
1879 else ExtEscape( ctx
->hdc
, X11DRV_ESCAPE
, sizeof(code
), (LPSTR
)&code
, 0, NULL
);
1883 static void WINAPI
X11DRV_wglFlush(void)
1885 struct wgl_context
*ctx
= NtCurrentTeb()->glContext
;
1886 enum x11drv_escape_codes code
= X11DRV_FLUSH_GL_DRAWABLE
;
1891 wine_tsx11_unlock();
1894 if (ctx
->pixmap
) flush_pixmap( ctx
);
1895 else ExtEscape( ctx
->hdc
, X11DRV_ESCAPE
, sizeof(code
), (LPSTR
)&code
, 0, NULL
);
1899 /***********************************************************************
1900 * glxdrv_wglCreateContextAttribsARB
1902 static struct wgl_context
*glxdrv_wglCreateContextAttribsARB( HDC hdc
, struct wgl_context
*hShareContext
,
1903 const int* attribList
)
1905 struct x11drv_escape_get_drawable escape
;
1906 struct wgl_context
*ret
;
1907 WineGLPixelFormat
*fmt
;
1910 TRACE("(%p %p %p)\n", hdc
, hShareContext
, attribList
);
1912 escape
.code
= X11DRV_GET_DRAWABLE
;
1913 if (!ExtEscape( hdc
, X11DRV_ESCAPE
, sizeof(escape
.code
), (LPCSTR
)&escape
.code
,
1914 sizeof(escape
), (LPSTR
)&escape
))
1917 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, escape
.pixel_format
, TRUE
/* Offscreen */, &fmt_count
);
1918 /* wglCreateContextAttribsARB supports ALL pixel formats, so also offscreen ones.
1919 * If this fails something is very wrong on the system. */
1922 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", escape
.pixel_format
);
1923 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
1927 if (!(ret
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*ret
)))) return 0;
1931 ret
->vis
= NULL
; /* glXCreateContextAttribsARB requires a fbconfig instead of a visual */
1932 ret
->gl3_context
= TRUE
;
1934 ret
->numAttribs
= 0;
1937 int *pAttribList
= (int*)attribList
;
1938 int *pContextAttribList
= &ret
->attribList
[0];
1939 /* attribList consists of pairs {token, value] terminated with 0 */
1940 while(pAttribList
[0] != 0)
1942 TRACE("%#x %#x\n", pAttribList
[0], pAttribList
[1]);
1943 switch(pAttribList
[0])
1945 case WGL_CONTEXT_MAJOR_VERSION_ARB
:
1946 pContextAttribList
[0] = GLX_CONTEXT_MAJOR_VERSION_ARB
;
1947 pContextAttribList
[1] = pAttribList
[1];
1949 case WGL_CONTEXT_MINOR_VERSION_ARB
:
1950 pContextAttribList
[0] = GLX_CONTEXT_MINOR_VERSION_ARB
;
1951 pContextAttribList
[1] = pAttribList
[1];
1953 case WGL_CONTEXT_LAYER_PLANE_ARB
:
1955 case WGL_CONTEXT_FLAGS_ARB
:
1956 pContextAttribList
[0] = GLX_CONTEXT_FLAGS_ARB
;
1957 pContextAttribList
[1] = pAttribList
[1];
1959 case WGL_CONTEXT_PROFILE_MASK_ARB
:
1960 pContextAttribList
[0] = GLX_CONTEXT_PROFILE_MASK_ARB
;
1961 pContextAttribList
[1] = pAttribList
[1];
1964 ERR("Unhandled attribList pair: %#x %#x\n", pAttribList
[0], pAttribList
[1]);
1969 pContextAttribList
+= 2;
1974 X11DRV_expect_error(gdi_display
, GLXErrorHandler
, NULL
);
1975 ret
->ctx
= create_glxcontext(gdi_display
, ret
, NULL
);
1977 XSync(gdi_display
, False
);
1978 if(X11DRV_check_error() || !ret
->ctx
)
1980 /* In the future we should convert the GLX error to a win32 one here if needed */
1981 ERR("Context creation failed\n");
1982 HeapFree( GetProcessHeap(), 0, ret
);
1983 wine_tsx11_unlock();
1987 list_add_head( &context_list
, &ret
->entry
);
1988 wine_tsx11_unlock();
1989 TRACE(" creating context %p\n", ret
);
1994 * X11DRV_wglGetExtensionsStringARB
1996 * WGL_ARB_extensions_string: wglGetExtensionsStringARB
1998 static const char * WINAPI
X11DRV_wglGetExtensionsStringARB(HDC hdc
) {
1999 TRACE("() returning \"%s\"\n", WineGLInfo
.wglExtensions
);
2000 return WineGLInfo
.wglExtensions
;
2004 * X11DRV_wglCreatePbufferARB
2006 * WGL_ARB_pbuffer: wglCreatePbufferARB
2008 static HPBUFFERARB WINAPI
X11DRV_wglCreatePbufferARB(HDC hdc
, int iPixelFormat
, int iWidth
, int iHeight
, const int *piAttribList
)
2010 Wine_GLPBuffer
* object
= NULL
;
2011 WineGLPixelFormat
*fmt
= NULL
;
2016 TRACE("(%p, %d, %d, %d, %p)\n", hdc
, iPixelFormat
, iWidth
, iHeight
, piAttribList
);
2018 if (0 >= iPixelFormat
) {
2019 ERR("(%p): unexpected iPixelFormat(%d) <= 0, returns NULL\n", hdc
, iPixelFormat
);
2020 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
2021 return NULL
; /* unexpected error */
2024 /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
2025 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, TRUE
/* Offscreen */, &nCfgs
);
2027 ERR("(%p): unexpected iPixelFormat(%d) > nFormats(%d), returns NULL\n", hdc
, iPixelFormat
, nCfgs
);
2028 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
2029 goto create_failed
; /* unexpected error */
2032 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(Wine_GLPBuffer
));
2033 if (NULL
== object
) {
2034 SetLastError(ERROR_NO_SYSTEM_RESOURCES
);
2035 goto create_failed
; /* unexpected error */
2038 object
->display
= gdi_display
;
2039 object
->width
= iWidth
;
2040 object
->height
= iHeight
;
2043 PUSH2(attribs
, GLX_PBUFFER_WIDTH
, iWidth
);
2044 PUSH2(attribs
, GLX_PBUFFER_HEIGHT
, iHeight
);
2045 while (piAttribList
&& 0 != *piAttribList
) {
2047 switch (*piAttribList
) {
2048 case WGL_PBUFFER_LARGEST_ARB
: {
2050 attr_v
= *piAttribList
;
2051 TRACE("WGL_LARGEST_PBUFFER_ARB = %d\n", attr_v
);
2052 PUSH2(attribs
, GLX_LARGEST_PBUFFER
, attr_v
);
2056 case WGL_TEXTURE_FORMAT_ARB
: {
2058 attr_v
= *piAttribList
;
2059 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v
);
2060 if (WGL_NO_TEXTURE_ARB
== attr_v
) {
2061 object
->use_render_texture
= 0;
2063 if (!use_render_texture_emulation
) {
2064 SetLastError(ERROR_INVALID_DATA
);
2068 case WGL_TEXTURE_RGB_ARB
:
2069 object
->use_render_texture
= GL_RGB
;
2070 object
->texture_bpp
= 3;
2071 object
->texture_format
= GL_RGB
;
2072 object
->texture_type
= GL_UNSIGNED_BYTE
;
2074 case WGL_TEXTURE_RGBA_ARB
:
2075 object
->use_render_texture
= GL_RGBA
;
2076 object
->texture_bpp
= 4;
2077 object
->texture_format
= GL_RGBA
;
2078 object
->texture_type
= GL_UNSIGNED_BYTE
;
2081 /* WGL_FLOAT_COMPONENTS_NV */
2082 case WGL_TEXTURE_FLOAT_R_NV
:
2083 object
->use_render_texture
= GL_FLOAT_R_NV
;
2084 object
->texture_bpp
= 4;
2085 object
->texture_format
= GL_RED
;
2086 object
->texture_type
= GL_FLOAT
;
2088 case WGL_TEXTURE_FLOAT_RG_NV
:
2089 object
->use_render_texture
= GL_FLOAT_RG_NV
;
2090 object
->texture_bpp
= 8;
2091 object
->texture_format
= GL_LUMINANCE_ALPHA
;
2092 object
->texture_type
= GL_FLOAT
;
2094 case WGL_TEXTURE_FLOAT_RGB_NV
:
2095 object
->use_render_texture
= GL_FLOAT_RGB_NV
;
2096 object
->texture_bpp
= 12;
2097 object
->texture_format
= GL_RGB
;
2098 object
->texture_type
= GL_FLOAT
;
2100 case WGL_TEXTURE_FLOAT_RGBA_NV
:
2101 object
->use_render_texture
= GL_FLOAT_RGBA_NV
;
2102 object
->texture_bpp
= 16;
2103 object
->texture_format
= GL_RGBA
;
2104 object
->texture_type
= GL_FLOAT
;
2107 ERR("Unknown texture format: %x\n", attr_v
);
2108 SetLastError(ERROR_INVALID_DATA
);
2115 case WGL_TEXTURE_TARGET_ARB
: {
2117 attr_v
= *piAttribList
;
2118 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v
);
2119 if (WGL_NO_TEXTURE_ARB
== attr_v
) {
2120 object
->texture_target
= 0;
2122 if (!use_render_texture_emulation
) {
2123 SetLastError(ERROR_INVALID_DATA
);
2127 case WGL_TEXTURE_CUBE_MAP_ARB
: {
2128 if (iWidth
!= iHeight
) {
2129 SetLastError(ERROR_INVALID_DATA
);
2132 object
->texture_target
= GL_TEXTURE_CUBE_MAP
;
2133 object
->texture_bind_target
= GL_TEXTURE_BINDING_CUBE_MAP
;
2136 case WGL_TEXTURE_1D_ARB
: {
2138 SetLastError(ERROR_INVALID_DATA
);
2141 object
->texture_target
= GL_TEXTURE_1D
;
2142 object
->texture_bind_target
= GL_TEXTURE_BINDING_1D
;
2145 case WGL_TEXTURE_2D_ARB
: {
2146 object
->texture_target
= GL_TEXTURE_2D
;
2147 object
->texture_bind_target
= GL_TEXTURE_BINDING_2D
;
2150 case WGL_TEXTURE_RECTANGLE_NV
: {
2151 object
->texture_target
= GL_TEXTURE_RECTANGLE_NV
;
2152 object
->texture_bind_target
= GL_TEXTURE_BINDING_RECTANGLE_NV
;
2156 ERR("Unknown texture target: %x\n", attr_v
);
2157 SetLastError(ERROR_INVALID_DATA
);
2164 case WGL_MIPMAP_TEXTURE_ARB
: {
2166 attr_v
= *piAttribList
;
2167 TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v
);
2168 if (!use_render_texture_emulation
) {
2169 SetLastError(ERROR_INVALID_DATA
);
2178 PUSH1(attribs
, None
);
2180 object
->drawable
= pglXCreatePbuffer(gdi_display
, fmt
->fbconfig
, attribs
);
2181 wine_tsx11_unlock();
2182 TRACE("new Pbuffer drawable as %lx\n", object
->drawable
);
2183 if (!object
->drawable
) {
2184 SetLastError(ERROR_NO_SYSTEM_RESOURCES
);
2185 goto create_failed
; /* unexpected error */
2187 TRACE("->(%p)\n", object
);
2188 return (HPBUFFERARB
)object
;
2191 HeapFree(GetProcessHeap(), 0, object
);
2192 TRACE("->(FAILED)\n");
2197 * X11DRV_wglDestroyPbufferARB
2199 * WGL_ARB_pbuffer: wglDestroyPbufferARB
2201 static GLboolean WINAPI
X11DRV_wglDestroyPbufferARB(HPBUFFERARB hPbuffer
)
2203 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*)hPbuffer
;
2204 TRACE("(%p)\n", hPbuffer
);
2205 if (NULL
== object
) {
2206 SetLastError(ERROR_INVALID_HANDLE
);
2210 pglXDestroyPbuffer(object
->display
, object
->drawable
);
2211 wine_tsx11_unlock();
2212 HeapFree(GetProcessHeap(), 0, object
);
2217 * X11DRV_wglGetPbufferDCARB
2219 * WGL_ARB_pbuffer: wglGetPbufferDCARB
2221 static HDC WINAPI
X11DRV_wglGetPbufferDCARB(HPBUFFERARB hPbuffer
)
2223 struct x11drv_escape_set_drawable escape
;
2224 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*)hPbuffer
;
2227 if (NULL
== object
) {
2228 SetLastError(ERROR_INVALID_HANDLE
);
2232 hdc
= CreateDCA( "DISPLAY", NULL
, NULL
, NULL
);
2235 escape
.code
= X11DRV_SET_DRAWABLE
;
2236 escape
.drawable
= object
->drawable
;
2237 escape
.mode
= IncludeInferiors
;
2238 SetRect( &escape
.drawable_rect
, 0, 0, object
->width
, object
->height
);
2239 escape
.dc_rect
= escape
.drawable_rect
;
2240 escape
.fbconfig_id
= object
->fmt
->fmt_id
;
2241 escape
.gl_drawable
= object
->drawable
;
2243 escape
.gl_type
= DC_GL_PBUFFER
;
2244 ExtEscape( hdc
, X11DRV_ESCAPE
, sizeof(escape
), (LPSTR
)&escape
, 0, NULL
);
2246 TRACE( "(%p)->(%p)\n", hPbuffer
, hdc
);
2251 * X11DRV_wglQueryPbufferARB
2253 * WGL_ARB_pbuffer: wglQueryPbufferARB
2255 static GLboolean WINAPI
X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer
, int iAttribute
, int *piValue
)
2257 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*)hPbuffer
;
2258 TRACE("(%p, 0x%x, %p)\n", hPbuffer
, iAttribute
, piValue
);
2259 if (NULL
== object
) {
2260 SetLastError(ERROR_INVALID_HANDLE
);
2263 switch (iAttribute
) {
2264 case WGL_PBUFFER_WIDTH_ARB
:
2266 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_WIDTH
, (unsigned int*) piValue
);
2267 wine_tsx11_unlock();
2269 case WGL_PBUFFER_HEIGHT_ARB
:
2271 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_HEIGHT
, (unsigned int*) piValue
);
2272 wine_tsx11_unlock();
2275 case WGL_PBUFFER_LOST_ARB
:
2276 /* GLX Pbuffers cannot be lost by default. We can support this by
2277 * setting GLX_PRESERVED_CONTENTS to False and using glXSelectEvent
2278 * to receive pixel buffer clobber events, however that may or may
2279 * not give any benefit */
2280 *piValue
= GL_FALSE
;
2283 case WGL_TEXTURE_FORMAT_ARB
:
2284 if (!object
->use_render_texture
) {
2285 *piValue
= WGL_NO_TEXTURE_ARB
;
2287 if (!use_render_texture_emulation
) {
2288 SetLastError(ERROR_INVALID_HANDLE
);
2291 switch(object
->use_render_texture
) {
2293 *piValue
= WGL_TEXTURE_RGB_ARB
;
2296 *piValue
= WGL_TEXTURE_RGBA_ARB
;
2298 /* WGL_FLOAT_COMPONENTS_NV */
2300 *piValue
= WGL_TEXTURE_FLOAT_R_NV
;
2302 case GL_FLOAT_RG_NV
:
2303 *piValue
= WGL_TEXTURE_FLOAT_RG_NV
;
2305 case GL_FLOAT_RGB_NV
:
2306 *piValue
= WGL_TEXTURE_FLOAT_RGB_NV
;
2308 case GL_FLOAT_RGBA_NV
:
2309 *piValue
= WGL_TEXTURE_FLOAT_RGBA_NV
;
2312 ERR("Unknown texture format: %x\n", object
->use_render_texture
);
2317 case WGL_TEXTURE_TARGET_ARB
:
2318 if (!object
->texture_target
){
2319 *piValue
= WGL_NO_TEXTURE_ARB
;
2321 if (!use_render_texture_emulation
) {
2322 SetLastError(ERROR_INVALID_DATA
);
2325 switch (object
->texture_target
) {
2326 case GL_TEXTURE_1D
: *piValue
= WGL_TEXTURE_1D_ARB
; break;
2327 case GL_TEXTURE_2D
: *piValue
= WGL_TEXTURE_2D_ARB
; break;
2328 case GL_TEXTURE_CUBE_MAP
: *piValue
= WGL_TEXTURE_CUBE_MAP_ARB
; break;
2329 case GL_TEXTURE_RECTANGLE_NV
: *piValue
= WGL_TEXTURE_RECTANGLE_NV
; break;
2334 case WGL_MIPMAP_TEXTURE_ARB
:
2335 *piValue
= GL_FALSE
; /** don't support that */
2336 FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute
);
2340 FIXME("unexpected attribute %x\n", iAttribute
);
2348 * X11DRV_wglReleasePbufferDCARB
2350 * WGL_ARB_pbuffer: wglReleasePbufferDCARB
2352 static int WINAPI
X11DRV_wglReleasePbufferDCARB(HPBUFFERARB hPbuffer
, HDC hdc
)
2354 TRACE("(%p, %p)\n", hPbuffer
, hdc
);
2355 return DeleteDC(hdc
);
2359 * X11DRV_wglSetPbufferAttribARB
2361 * WGL_ARB_pbuffer: wglSetPbufferAttribARB
2363 static GLboolean WINAPI
X11DRV_wglSetPbufferAttribARB(HPBUFFERARB hPbuffer
, const int *piAttribList
)
2365 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*)hPbuffer
;
2366 GLboolean ret
= GL_FALSE
;
2368 WARN("(%p, %p): alpha-testing, report any problem\n", hPbuffer
, piAttribList
);
2369 if (NULL
== object
) {
2370 SetLastError(ERROR_INVALID_HANDLE
);
2373 if (!object
->use_render_texture
) {
2374 SetLastError(ERROR_INVALID_HANDLE
);
2377 if (1 == use_render_texture_emulation
) {
2384 * X11DRV_wglChoosePixelFormatARB
2386 * WGL_ARB_pixel_format: wglChoosePixelFormatARB
2388 static GLboolean WINAPI
X11DRV_wglChoosePixelFormatARB(HDC hdc
, const int *piAttribIList
, const FLOAT
*pfAttribFList
, UINT nMaxFormats
, int *piFormats
, UINT
*nNumFormats
)
2393 GLXFBConfig
* cfgs
= NULL
;
2397 WineGLPixelFormat
*fmt
;
2403 TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc
, piAttribIList
, pfAttribFList
, nMaxFormats
, piFormats
, nNumFormats
);
2404 if (NULL
!= pfAttribFList
) {
2405 FIXME("unused pfAttribFList\n");
2408 nAttribs
= ConvertAttribWGLtoGLX(piAttribIList
, attribs
, NULL
);
2409 if (-1 == nAttribs
) {
2410 WARN("Cannot convert WGL to GLX attributes\n");
2413 PUSH1(attribs
, None
);
2415 /* There is no 1:1 mapping between GLX and WGL formats because we duplicate some GLX formats for bitmap rendering (see get_formats).
2416 * Flags like PFD_SUPPORT_GDI, PFD_DRAW_TO_BITMAP and others are a property of the WineGLPixelFormat. We don't query these attributes
2417 * using glXChooseFBConfig but we filter the result of glXChooseFBConfig later on by passing a dwFlags to 'ConvertPixelFormatGLXtoWGL'. */
2418 for(i
=0; piAttribIList
[i
] != 0; i
+=2)
2420 switch(piAttribIList
[i
])
2422 case WGL_DRAW_TO_BITMAP_ARB
:
2423 if(piAttribIList
[i
+1])
2424 dwFlags
|= PFD_DRAW_TO_BITMAP
;
2426 case WGL_ACCELERATION_ARB
:
2427 switch(piAttribIList
[i
+1])
2429 case WGL_NO_ACCELERATION_ARB
:
2430 dwFlags
|= PFD_GENERIC_FORMAT
;
2432 case WGL_GENERIC_ACCELERATION_ARB
:
2433 dwFlags
|= PFD_GENERIC_ACCELERATED
;
2435 case WGL_FULL_ACCELERATION_ARB
:
2440 case WGL_SUPPORT_GDI_ARB
:
2441 if(piAttribIList
[i
+1])
2442 dwFlags
|= PFD_SUPPORT_GDI
;
2447 /* Search for FB configurations matching the requirements in attribs */
2449 cfgs
= pglXChooseFBConfig(gdi_display
, DefaultScreen(gdi_display
), attribs
, &nCfgs
);
2451 wine_tsx11_unlock();
2452 WARN("Compatible Pixel Format not found\n");
2456 /* Loop through all matching formats and check if they are suitable.
2457 * Note that this function should at max return nMaxFormats different formats */
2458 for(run
=0; run
< 2; run
++)
2460 for (it
= 0; it
< nCfgs
&& pfmt_it
< nMaxFormats
; ++it
)
2462 gl_test
= pglXGetFBConfigAttrib(gdi_display
, cfgs
[it
], GLX_FBCONFIG_ID
, &fmt_id
);
2464 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
2468 /* Search for the format in our list of compatible formats */
2469 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fmt_id
, dwFlags
);
2473 /* During the first run we only want onscreen formats and during the second only offscreen 'XOR' */
2474 if( ((run
== 0) && fmt
->offscreenOnly
) || ((run
== 1) && !fmt
->offscreenOnly
) )
2477 piFormats
[pfmt_it
] = fmt
->iPixelFormat
;
2478 TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d)\n", it
+ 1, nCfgs
, fmt_id
, piFormats
[pfmt_it
]);
2483 *nNumFormats
= pfmt_it
;
2486 wine_tsx11_unlock();
2491 * X11DRV_wglGetPixelFormatAttribivARB
2493 * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
2495 static GLboolean WINAPI
X11DRV_wglGetPixelFormatAttribivARB(HDC hdc
, int iPixelFormat
, int iLayerPlane
, UINT nAttributes
, const int *piAttributes
, int *piValues
)
2498 WineGLPixelFormat
*fmt
= NULL
;
2502 int nWGLFormats
= 0;
2504 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, piValues
);
2506 if (0 < iLayerPlane
) {
2507 FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane
);
2511 /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supported.
2512 * We don't have to fail yet as a program can specify an invalid iPixelFormat (lets say 0) if it wants to query
2513 * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
2514 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, TRUE
/* Offscreen */, &nWGLFormats
);
2516 WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat
);
2520 for (i
= 0; i
< nAttributes
; ++i
) {
2521 const int curWGLAttr
= piAttributes
[i
];
2522 TRACE("pAttr[%d] = %x\n", i
, curWGLAttr
);
2524 switch (curWGLAttr
) {
2525 case WGL_NUMBER_PIXEL_FORMATS_ARB
:
2526 piValues
[i
] = nWGLFormats
;
2529 case WGL_SUPPORT_OPENGL_ARB
:
2530 piValues
[i
] = GL_TRUE
;
2533 case WGL_ACCELERATION_ARB
:
2534 curGLXAttr
= GLX_CONFIG_CAVEAT
;
2535 if (!fmt
) goto pix_error
;
2536 if(fmt
->dwFlags
& PFD_GENERIC_FORMAT
)
2537 piValues
[i
] = WGL_NO_ACCELERATION_ARB
;
2538 else if(fmt
->dwFlags
& PFD_GENERIC_ACCELERATED
)
2539 piValues
[i
] = WGL_GENERIC_ACCELERATION_ARB
;
2541 piValues
[i
] = WGL_FULL_ACCELERATION_ARB
;
2544 case WGL_TRANSPARENT_ARB
:
2545 curGLXAttr
= GLX_TRANSPARENT_TYPE
;
2546 if (!fmt
) goto pix_error
;
2547 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2548 if (hTest
) goto get_error
;
2549 piValues
[i
] = GL_FALSE
;
2550 if (GLX_NONE
!= tmp
) piValues
[i
] = GL_TRUE
;
2553 case WGL_PIXEL_TYPE_ARB
:
2554 curGLXAttr
= GLX_RENDER_TYPE
;
2555 if (!fmt
) goto pix_error
;
2556 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2557 if (hTest
) goto get_error
;
2558 TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp
);
2559 if (tmp
& GLX_RGBA_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_ARB
; }
2560 else if (tmp
& GLX_COLOR_INDEX_BIT
) { piValues
[i
] = WGL_TYPE_COLORINDEX_ARB
; }
2561 else if (tmp
& GLX_RGBA_FLOAT_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_FLOAT_ATI
; }
2562 else if (tmp
& GLX_RGBA_FLOAT_ATI_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_FLOAT_ATI
; }
2563 else if (tmp
& GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT
) { piValues
[i
] = WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT
; }
2565 ERR("unexpected RenderType(%x)\n", tmp
);
2566 piValues
[i
] = WGL_TYPE_RGBA_ARB
;
2570 case WGL_COLOR_BITS_ARB
:
2571 curGLXAttr
= GLX_BUFFER_SIZE
;
2574 case WGL_BIND_TO_TEXTURE_RGB_ARB
:
2575 case WGL_BIND_TO_TEXTURE_RGBA_ARB
:
2576 if (!use_render_texture_emulation
) {
2577 piValues
[i
] = GL_FALSE
;
2580 curGLXAttr
= GLX_RENDER_TYPE
;
2581 if (!fmt
) goto pix_error
;
2582 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2583 if (hTest
) goto get_error
;
2584 if (GLX_COLOR_INDEX_BIT
== tmp
) {
2585 piValues
[i
] = GL_FALSE
;
2588 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &tmp
);
2589 if (hTest
) goto get_error
;
2590 piValues
[i
] = (tmp
& GLX_PBUFFER_BIT
) ? GL_TRUE
: GL_FALSE
;
2593 case WGL_BLUE_BITS_ARB
:
2594 curGLXAttr
= GLX_BLUE_SIZE
;
2596 case WGL_RED_BITS_ARB
:
2597 curGLXAttr
= GLX_RED_SIZE
;
2599 case WGL_GREEN_BITS_ARB
:
2600 curGLXAttr
= GLX_GREEN_SIZE
;
2602 case WGL_ALPHA_BITS_ARB
:
2603 curGLXAttr
= GLX_ALPHA_SIZE
;
2605 case WGL_DEPTH_BITS_ARB
:
2606 curGLXAttr
= GLX_DEPTH_SIZE
;
2608 case WGL_STENCIL_BITS_ARB
:
2609 curGLXAttr
= GLX_STENCIL_SIZE
;
2611 case WGL_DOUBLE_BUFFER_ARB
:
2612 curGLXAttr
= GLX_DOUBLEBUFFER
;
2614 case WGL_STEREO_ARB
:
2615 curGLXAttr
= GLX_STEREO
;
2617 case WGL_AUX_BUFFERS_ARB
:
2618 curGLXAttr
= GLX_AUX_BUFFERS
;
2621 case WGL_SUPPORT_GDI_ARB
:
2622 if (!fmt
) goto pix_error
;
2623 piValues
[i
] = (fmt
->dwFlags
& PFD_SUPPORT_GDI
) ? TRUE
: FALSE
;
2626 case WGL_DRAW_TO_BITMAP_ARB
:
2627 if (!fmt
) goto pix_error
;
2628 piValues
[i
] = (fmt
->dwFlags
& PFD_DRAW_TO_BITMAP
) ? TRUE
: FALSE
;
2631 case WGL_DRAW_TO_WINDOW_ARB
:
2632 case WGL_DRAW_TO_PBUFFER_ARB
:
2633 if (!fmt
) goto pix_error
;
2634 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &tmp
);
2635 if (hTest
) goto get_error
;
2636 if((curWGLAttr
== WGL_DRAW_TO_WINDOW_ARB
&& (tmp
&GLX_WINDOW_BIT
)) ||
2637 (curWGLAttr
== WGL_DRAW_TO_PBUFFER_ARB
&& (tmp
&GLX_PBUFFER_BIT
)))
2638 piValues
[i
] = GL_TRUE
;
2640 piValues
[i
] = GL_FALSE
;
2643 case WGL_SWAP_METHOD_ARB
:
2644 /* For now return SWAP_EXCHANGE_ARB which is the best type of buffer switch available.
2645 * Later on we can also use GLX_OML_swap_method on drivers which support this. At this
2646 * point only ATI offers this.
2648 piValues
[i
] = WGL_SWAP_EXCHANGE_ARB
;
2651 case WGL_PBUFFER_LARGEST_ARB
:
2652 curGLXAttr
= GLX_LARGEST_PBUFFER
;
2655 case WGL_SAMPLE_BUFFERS_ARB
:
2656 curGLXAttr
= GLX_SAMPLE_BUFFERS_ARB
;
2659 case WGL_SAMPLES_ARB
:
2660 curGLXAttr
= GLX_SAMPLES_ARB
;
2663 case WGL_FLOAT_COMPONENTS_NV
:
2664 curGLXAttr
= GLX_FLOAT_COMPONENTS_NV
;
2667 case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT
:
2668 curGLXAttr
= GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT
;
2671 case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT
:
2672 curGLXAttr
= GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT
;
2675 case WGL_ACCUM_RED_BITS_ARB
:
2676 curGLXAttr
= GLX_ACCUM_RED_SIZE
;
2678 case WGL_ACCUM_GREEN_BITS_ARB
:
2679 curGLXAttr
= GLX_ACCUM_GREEN_SIZE
;
2681 case WGL_ACCUM_BLUE_BITS_ARB
:
2682 curGLXAttr
= GLX_ACCUM_BLUE_SIZE
;
2684 case WGL_ACCUM_ALPHA_BITS_ARB
:
2685 curGLXAttr
= GLX_ACCUM_ALPHA_SIZE
;
2687 case WGL_ACCUM_BITS_ARB
:
2688 if (!fmt
) goto pix_error
;
2689 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_RED_SIZE
, &tmp
);
2690 if (hTest
) goto get_error
;
2692 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_GREEN_SIZE
, &tmp
);
2693 if (hTest
) goto get_error
;
2695 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_BLUE_SIZE
, &tmp
);
2696 if (hTest
) goto get_error
;
2698 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_ALPHA_SIZE
, &tmp
);
2699 if (hTest
) goto get_error
;
2704 FIXME("unsupported %x WGL Attribute\n", curWGLAttr
);
2707 /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
2708 * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
2709 * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
2711 * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
2712 * and check which options can work using iPixelFormat=0 and which not.
2713 * A problem would be that this function is an extension. This would
2714 * mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
2716 if (0 != curGLXAttr
&& iPixelFormat
!= 0) {
2717 if (!fmt
) goto pix_error
;
2718 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, piValues
+ i
);
2719 if (hTest
) goto get_error
;
2722 piValues
[i
] = GL_FALSE
;
2725 wine_tsx11_unlock();
2729 wine_tsx11_unlock();
2730 ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc
, curGLXAttr
);
2734 wine_tsx11_unlock();
2735 ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc
, iPixelFormat
, nWGLFormats
);
2740 * X11DRV_wglGetPixelFormatAttribfvARB
2742 * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
2744 static GLboolean WINAPI
X11DRV_wglGetPixelFormatAttribfvARB(HDC hdc
, int iPixelFormat
, int iLayerPlane
, UINT nAttributes
, const int *piAttributes
, FLOAT
*pfValues
)
2750 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, pfValues
);
2752 /* Allocate a temporary array to store integer values */
2753 attr
= HeapAlloc(GetProcessHeap(), 0, nAttributes
* sizeof(int));
2755 ERR("couldn't allocate %d array\n", nAttributes
);
2759 /* Piggy-back on wglGetPixelFormatAttribivARB */
2760 ret
= X11DRV_wglGetPixelFormatAttribivARB(hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, attr
);
2762 /* Convert integer values to float. Should also check for attributes
2763 that can give decimal values here */
2764 for (i
=0; i
<nAttributes
;i
++) {
2765 pfValues
[i
] = attr
[i
];
2769 HeapFree(GetProcessHeap(), 0, attr
);
2774 * X11DRV_wglBindTexImageARB
2776 * WGL_ARB_render_texture: wglBindTexImageARB
2778 static GLboolean WINAPI
X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer
, int iBuffer
)
2780 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*)hPbuffer
;
2781 GLboolean ret
= GL_FALSE
;
2783 TRACE("(%p, %d)\n", hPbuffer
, iBuffer
);
2784 if (NULL
== object
) {
2785 SetLastError(ERROR_INVALID_HANDLE
);
2788 if (!object
->use_render_texture
) {
2789 SetLastError(ERROR_INVALID_HANDLE
);
2793 if (1 == use_render_texture_emulation
) {
2794 static int init
= 0;
2795 int prev_binded_texture
= 0;
2796 GLXContext prev_context
;
2797 Drawable prev_drawable
;
2798 GLXContext tmp_context
;
2801 prev_context
= pglXGetCurrentContext();
2802 prev_drawable
= pglXGetCurrentDrawable();
2804 /* Our render_texture emulation is basic and lacks some features (1D/Cube support).
2805 This is mostly due to lack of demos/games using them. Further the use of glReadPixels
2806 isn't ideal performance wise but I wasn't able to get other ways working.
2809 init
= 1; /* Only show the FIXME once for performance reasons */
2810 FIXME("partial stub!\n");
2813 TRACE("drawable=%lx, context=%p\n", object
->drawable
, prev_context
);
2814 tmp_context
= pglXCreateNewContext(gdi_display
, object
->fmt
->fbconfig
, object
->fmt
->render_type
, prev_context
, True
);
2816 pglGetIntegerv(object
->texture_bind_target
, &prev_binded_texture
);
2818 /* Switch to our pbuffer */
2819 pglXMakeCurrent(gdi_display
, object
->drawable
, tmp_context
);
2821 /* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts.
2822 * After that upload the pbuffer texture data. */
2823 pglBindTexture(object
->texture_target
, prev_binded_texture
);
2824 pglCopyTexImage2D(object
->texture_target
, 0, object
->use_render_texture
, 0, 0, object
->width
, object
->height
, 0);
2826 /* Switch back to the original drawable and upload the pbuffer-texture */
2827 pglXMakeCurrent(object
->display
, prev_drawable
, prev_context
);
2828 pglXDestroyContext(gdi_display
, tmp_context
);
2829 wine_tsx11_unlock();
2837 * X11DRV_wglReleaseTexImageARB
2839 * WGL_ARB_render_texture: wglReleaseTexImageARB
2841 static GLboolean WINAPI
X11DRV_wglReleaseTexImageARB(HPBUFFERARB hPbuffer
, int iBuffer
)
2843 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*)hPbuffer
;
2844 GLboolean ret
= GL_FALSE
;
2846 TRACE("(%p, %d)\n", hPbuffer
, iBuffer
);
2847 if (NULL
== object
) {
2848 SetLastError(ERROR_INVALID_HANDLE
);
2851 if (!object
->use_render_texture
) {
2852 SetLastError(ERROR_INVALID_HANDLE
);
2855 if (1 == use_render_texture_emulation
) {
2862 * X11DRV_wglGetExtensionsStringEXT
2864 * WGL_EXT_extensions_string: wglGetExtensionsStringEXT
2866 static const char * WINAPI
X11DRV_wglGetExtensionsStringEXT(void) {
2867 TRACE("() returning \"%s\"\n", WineGLInfo
.wglExtensions
);
2868 return WineGLInfo
.wglExtensions
;
2872 * X11DRV_wglGetSwapIntervalEXT
2874 * WGL_EXT_swap_control: wglGetSwapIntervalEXT
2876 static int WINAPI
X11DRV_wglGetSwapIntervalEXT(VOID
) {
2877 /* GLX_SGI_swap_control doesn't have any provisions for getting the swap
2878 * interval, so the swap interval has to be tracked. */
2880 return swap_interval
;
2884 * X11DRV_wglSwapIntervalEXT
2886 * WGL_EXT_swap_control: wglSwapIntervalEXT
2888 static BOOL WINAPI
X11DRV_wglSwapIntervalEXT(int interval
) {
2891 TRACE("(%d)\n", interval
);
2895 SetLastError(ERROR_INVALID_DATA
);
2898 else if (!has_swap_control
&& interval
== 0)
2900 /* wglSwapIntervalEXT considers an interval value of zero to mean that
2901 * vsync should be disabled, but glXSwapIntervalSGI considers such a
2902 * value to be an error. Just silently ignore the request for now. */
2903 WARN("Request to disable vertical sync is not handled\n");
2908 if (pglXSwapIntervalSGI
)
2911 ret
= !pglXSwapIntervalSGI(interval
);
2912 wine_tsx11_unlock();
2915 WARN("GLX_SGI_swap_control extension is not available\n");
2918 swap_interval
= interval
;
2920 SetLastError(ERROR_DC_NOT_FOUND
);
2927 * X11DRV_wglAllocateMemoryNV
2929 * WGL_NV_vertex_array_range: wglAllocateMemoryNV
2931 static void* WINAPI
X11DRV_wglAllocateMemoryNV(GLsizei size
, GLfloat readfreq
, GLfloat writefreq
, GLfloat priority
) {
2933 TRACE("(%d, %f, %f, %f)\n", size
, readfreq
, writefreq
, priority
);
2935 if (pglXAllocateMemoryNV
)
2938 ret
= pglXAllocateMemoryNV(size
, readfreq
, writefreq
, priority
);
2939 wine_tsx11_unlock();
2945 * X11DRV_wglFreeMemoryNV
2947 * WGL_NV_vertex_array_range: wglFreeMemoryNV
2949 static void WINAPI
X11DRV_wglFreeMemoryNV(GLvoid
* pointer
) {
2950 TRACE("(%p)\n", pointer
);
2951 if (pglXFreeMemoryNV
== NULL
)
2955 pglXFreeMemoryNV(pointer
);
2956 wine_tsx11_unlock();
2960 * X11DRV_wglSetPixelFormatWINE
2962 * WGL_WINE_pixel_format_passthrough: wglSetPixelFormatWINE
2963 * This is a WINE-specific wglSetPixelFormat which can set the pixel format multiple times.
2965 static BOOL WINAPI
X11DRV_wglSetPixelFormatWINE(HDC hdc
, int format
)
2967 WineGLPixelFormat
*fmt
;
2971 TRACE("(%p,%d)\n", hdc
, format
);
2973 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, format
, FALSE
/* Offscreen */, &value
);
2976 ERR( "Invalid format %d\n", format
);
2980 hwnd
= WindowFromDC( hdc
);
2981 if (!hwnd
|| hwnd
== GetDesktopWindow())
2983 ERR( "not a valid window DC %p\n", hdc
);
2988 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
2989 wine_tsx11_unlock();
2991 if (!(value
& GLX_WINDOW_BIT
))
2993 WARN( "Pixel format %d is not compatible for window rendering\n", format
);
2997 return SendMessageW(hwnd
, WM_X11DRV_SET_WIN_FORMAT
, fmt
->fmt_id
, 0);
2998 /* DC pixel format will be set by the DCE update */
3002 * glxRequireVersion (internal)
3004 * Check if the supported GLX version matches requiredVersion.
3006 static BOOL
glxRequireVersion(int requiredVersion
)
3008 /* Both requiredVersion and glXVersion[1] contains the minor GLX version */
3009 if(requiredVersion
<= WineGLInfo
.glxVersion
[1])
3015 static BOOL
glxRequireExtension(const char *requiredExtension
)
3017 if (strstr(WineGLInfo
.glxExtensions
, requiredExtension
) == NULL
) {
3024 static void register_extension_string(const char *ext
)
3026 if (WineGLInfo
.wglExtensions
[0])
3027 strcat(WineGLInfo
.wglExtensions
, " ");
3028 strcat(WineGLInfo
.wglExtensions
, ext
);
3030 TRACE("'%s'\n", ext
);
3033 static BOOL
register_extension(const WineGLExtension
* ext
)
3037 assert( WineGLExtensionListSize
< MAX_EXTENSIONS
);
3038 WineGLExtensionList
[WineGLExtensionListSize
++] = ext
;
3040 register_extension_string(ext
->extName
);
3042 for (i
= 0; ext
->extEntryPoints
[i
].funcName
; ++i
)
3043 TRACE(" - '%s'\n", ext
->extEntryPoints
[i
].funcName
);
3048 static const WineGLExtension WGL_internal_functions
=
3052 { "wglFinish", X11DRV_wglFinish
},
3053 { "wglFlush", X11DRV_wglFlush
},
3054 { "wglGetIntegerv", X11DRV_wglGetIntegerv
},
3059 static const WineGLExtension WGL_ARB_create_context
=
3061 "WGL_ARB_create_context",
3063 { "wglCreateContextAttribsARB", (void *)1 /* called through the glxdrv_wgl_funcs driver */ },
3067 static const WineGLExtension WGL_ARB_extensions_string
=
3069 "WGL_ARB_extensions_string",
3071 { "wglGetExtensionsStringARB", X11DRV_wglGetExtensionsStringARB
},
3075 static const WineGLExtension WGL_ARB_make_current_read
=
3077 "WGL_ARB_make_current_read",
3079 { "wglGetCurrentReadDCARB", X11DRV_wglGetCurrentReadDCARB
},
3080 { "wglMakeContextCurrentARB", (void *)1 /* called through the glxdrv_wgl_funcs driver */ },
3084 static const WineGLExtension WGL_ARB_multisample
=
3086 "WGL_ARB_multisample",
3089 static const WineGLExtension WGL_ARB_pbuffer
=
3093 { "wglCreatePbufferARB", X11DRV_wglCreatePbufferARB
},
3094 { "wglDestroyPbufferARB", X11DRV_wglDestroyPbufferARB
},
3095 { "wglGetPbufferDCARB", X11DRV_wglGetPbufferDCARB
},
3096 { "wglQueryPbufferARB", X11DRV_wglQueryPbufferARB
},
3097 { "wglReleasePbufferDCARB", X11DRV_wglReleasePbufferDCARB
},
3098 { "wglSetPbufferAttribARB", X11DRV_wglSetPbufferAttribARB
},
3102 static const WineGLExtension WGL_ARB_pixel_format
=
3104 "WGL_ARB_pixel_format",
3106 { "wglChoosePixelFormatARB", X11DRV_wglChoosePixelFormatARB
},
3107 { "wglGetPixelFormatAttribfvARB", X11DRV_wglGetPixelFormatAttribfvARB
},
3108 { "wglGetPixelFormatAttribivARB", X11DRV_wglGetPixelFormatAttribivARB
},
3112 static const WineGLExtension WGL_ARB_render_texture
=
3114 "WGL_ARB_render_texture",
3116 { "wglBindTexImageARB", X11DRV_wglBindTexImageARB
},
3117 { "wglReleaseTexImageARB", X11DRV_wglReleaseTexImageARB
},
3121 static const WineGLExtension WGL_EXT_extensions_string
=
3123 "WGL_EXT_extensions_string",
3125 { "wglGetExtensionsStringEXT", X11DRV_wglGetExtensionsStringEXT
},
3129 static const WineGLExtension WGL_EXT_swap_control
=
3131 "WGL_EXT_swap_control",
3133 { "wglSwapIntervalEXT", X11DRV_wglSwapIntervalEXT
},
3134 { "wglGetSwapIntervalEXT", X11DRV_wglGetSwapIntervalEXT
},
3138 static const WineGLExtension WGL_NV_vertex_array_range
=
3140 "WGL_NV_vertex_array_range",
3142 { "wglAllocateMemoryNV", X11DRV_wglAllocateMemoryNV
},
3143 { "wglFreeMemoryNV", X11DRV_wglFreeMemoryNV
},
3147 static const WineGLExtension WGL_WINE_pixel_format_passthrough
=
3149 "WGL_WINE_pixel_format_passthrough",
3151 { "wglSetPixelFormatWINE", X11DRV_wglSetPixelFormatWINE
},
3156 * X11DRV_WineGL_LoadExtensions
3158 static void X11DRV_WineGL_LoadExtensions(void)
3160 WineGLInfo
.wglExtensions
[0] = 0;
3162 /* Load Wine internal functions */
3163 register_extension(&WGL_internal_functions
);
3165 /* ARB Extensions */
3167 if(glxRequireExtension("GLX_ARB_create_context"))
3169 register_extension(&WGL_ARB_create_context
);
3171 if(glxRequireExtension("GLX_ARB_create_context_profile"))
3172 register_extension_string("WGL_ARB_create_context_profile");
3175 if(glxRequireExtension("GLX_ARB_fbconfig_float"))
3177 register_extension_string("WGL_ARB_pixel_format_float");
3178 register_extension_string("WGL_ATI_pixel_format_float");
3181 register_extension(&WGL_ARB_extensions_string
);
3183 if (glxRequireVersion(3))
3184 register_extension(&WGL_ARB_make_current_read
);
3186 if (glxRequireExtension("GLX_ARB_multisample"))
3187 register_extension(&WGL_ARB_multisample
);
3189 /* In general pbuffer functionality requires support in the X-server. The functionality is
3190 * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3.
3192 if ( glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer") )
3193 register_extension(&WGL_ARB_pbuffer
);
3195 register_extension(&WGL_ARB_pixel_format
);
3197 /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
3198 if (glxRequireExtension("GLX_ARB_render_texture") ||
3199 (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer") && use_render_texture_emulation
))
3201 register_extension(&WGL_ARB_render_texture
);
3203 /* The WGL version of GLX_NV_float_buffer requires render_texture */
3204 if(glxRequireExtension("GLX_NV_float_buffer"))
3205 register_extension_string("WGL_NV_float_buffer");
3207 /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
3208 if(strstr(WineGLInfo
.glExtensions
, "GL_NV_texture_rectangle") != NULL
)
3209 register_extension_string("WGL_NV_texture_rectangle");
3212 /* EXT Extensions */
3214 register_extension(&WGL_EXT_extensions_string
);
3216 /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
3217 * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
3218 register_extension(&WGL_EXT_swap_control
);
3220 if(glxRequireExtension("GLX_EXT_framebuffer_sRGB"))
3221 register_extension_string("WGL_EXT_framebuffer_sRGB");
3223 if(glxRequireExtension("GLX_EXT_fbconfig_packed_float"))
3224 register_extension_string("WGL_EXT_pixel_format_packed_float");
3226 if (glxRequireExtension("GLX_EXT_swap_control"))
3227 has_swap_control
= TRUE
;
3229 /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
3230 if(strstr(WineGLInfo
.glExtensions
, "GL_NV_vertex_array_range") != NULL
)
3231 register_extension(&WGL_NV_vertex_array_range
);
3233 /* WINE-specific WGL Extensions */
3235 /* In WineD3D we need the ability to set the pixel format more than once (e.g. after a device reset).
3236 * The default wglSetPixelFormat doesn't allow this, so add our own which allows it.
3238 register_extension(&WGL_WINE_pixel_format_passthrough
);
3242 BOOL
destroy_glxpixmap(Display
*display
, XID glxpixmap
)
3245 pglXDestroyGLXPixmap(display
, glxpixmap
);
3246 wine_tsx11_unlock();
3251 * glxdrv_SwapBuffers
3253 * Swap the buffers of this DC
3255 static BOOL
glxdrv_SwapBuffers(PHYSDEV dev
)
3257 struct glx_physdev
*physdev
= get_glxdrv_dev( dev
);
3258 struct wgl_context
*ctx
= NtCurrentTeb()->glContext
;
3260 TRACE("(%p)\n", dev
->hdc
);
3264 WARN("Using a NULL context, skipping\n");
3265 SetLastError(ERROR_INVALID_HANDLE
);
3269 if (!physdev
->drawable
)
3271 WARN("Using an invalid drawable, skipping\n");
3272 SetLastError(ERROR_INVALID_HANDLE
);
3278 switch (physdev
->type
)
3280 case DC_GL_PIXMAP_WIN
:
3281 if(pglXCopySubBufferMESA
) {
3282 int w
= physdev
->x11dev
->dc_rect
.right
- physdev
->x11dev
->dc_rect
.left
;
3283 int h
= physdev
->x11dev
->dc_rect
.bottom
- physdev
->x11dev
->dc_rect
.top
;
3285 /* (glX)SwapBuffers has an implicit glFlush effect, however
3286 * GLX_MESA_copy_sub_buffer doesn't. Make sure GL is flushed before
3290 pglXCopySubBufferMESA(gdi_display
, physdev
->drawable
, 0, 0, w
, h
);
3295 pglXSwapBuffers(gdi_display
, physdev
->drawable
);
3299 flush_gl_drawable( physdev
);
3300 wine_tsx11_unlock();
3305 static long prev_time
, start_time
;
3306 static unsigned long frames
, frames_total
;
3308 DWORD time
= GetTickCount();
3311 /* every 1.5 seconds */
3312 if (time
- prev_time
> 1500) {
3313 TRACE_(fps
)("@ approx %.2ffps, total %.2ffps\n",
3314 1000.0*frames
/(time
- prev_time
), 1000.0*frames_total
/(time
- start_time
));
3317 if(start_time
== 0) start_time
= time
;
3324 XVisualInfo
*visual_from_fbconfig_id( XID fbconfig_id
)
3326 WineGLPixelFormat
*fmt
;
3329 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fbconfig_id
, 0 /* no flags */);
3334 ret
= pglXGetVisualFromFBConfig(gdi_display
, fmt
->fbconfig
);
3335 wine_tsx11_unlock();
3339 static BOOL
create_glx_dc( PHYSDEV
*pdev
)
3341 /* assume that only the main x11 device implements GetDeviceCaps */
3342 X11DRV_PDEVICE
*x11dev
= get_x11drv_dev( GET_NEXT_PHYSDEV( *pdev
, pGetDeviceCaps
));
3343 struct glx_physdev
*physdev
= HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*physdev
) );
3345 if (!physdev
) return FALSE
;
3346 physdev
->x11dev
= x11dev
;
3347 push_dc_driver( pdev
, &physdev
->dev
, &glxdrv_funcs
);
3351 /**********************************************************************
3354 static BOOL
glxdrv_CreateDC( PHYSDEV
*pdev
, LPCWSTR driver
, LPCWSTR device
,
3355 LPCWSTR output
, const DEVMODEW
* initData
)
3357 return create_glx_dc( pdev
);
3360 /**********************************************************************
3361 * glxdrv_CreateCompatibleDC
3363 static BOOL
glxdrv_CreateCompatibleDC( PHYSDEV orig
, PHYSDEV
*pdev
)
3365 if (orig
) /* chain to next driver first */
3367 orig
= GET_NEXT_PHYSDEV( orig
, pCreateCompatibleDC
);
3368 if (!orig
->funcs
->pCreateCompatibleDC( orig
, pdev
)) return FALSE
;
3370 /* otherwise we have been called by x11drv */
3371 return create_glx_dc( pdev
);
3374 /**********************************************************************
3377 static BOOL
glxdrv_DeleteDC( PHYSDEV dev
)
3379 struct glx_physdev
*physdev
= get_glxdrv_dev( dev
);
3380 HeapFree( GetProcessHeap(), 0, physdev
);
3384 /**********************************************************************
3387 static INT
glxdrv_ExtEscape( PHYSDEV dev
, INT escape
, INT in_count
, LPCVOID in_data
,
3388 INT out_count
, LPVOID out_data
)
3390 struct glx_physdev
*physdev
= get_glxdrv_dev( dev
);
3392 dev
= GET_NEXT_PHYSDEV( dev
, pExtEscape
);
3394 if (escape
== X11DRV_ESCAPE
&& in_data
&& in_count
>= sizeof(enum x11drv_escape_codes
))
3396 switch (*(const enum x11drv_escape_codes
*)in_data
)
3398 case X11DRV_SET_DRAWABLE
:
3399 if (in_count
>= sizeof(struct x11drv_escape_set_drawable
))
3401 const struct x11drv_escape_set_drawable
*data
= in_data
;
3402 physdev
->pixel_format
= pixelformat_from_fbconfig_id( data
->fbconfig_id
);
3403 physdev
->type
= data
->gl_type
;
3404 physdev
->drawable
= data
->gl_drawable
;
3405 physdev
->pixmap
= data
->pixmap
;
3406 TRACE( "SET_DRAWABLE hdc %p drawable %lx pf %u type %u\n",
3407 dev
->hdc
, physdev
->drawable
, physdev
->pixel_format
, physdev
->type
);
3410 case X11DRV_GET_DRAWABLE
:
3411 if (out_count
>= sizeof(struct x11drv_escape_get_drawable
))
3413 struct x11drv_escape_get_drawable
*data
= out_data
;
3414 data
->pixel_format
= physdev
->pixel_format
;
3415 data
->gl_type
= physdev
->type
;
3416 data
->gl_drawable
= physdev
->drawable
;
3417 data
->pixmap
= physdev
->pixmap
;
3420 case X11DRV_FLUSH_GL_DRAWABLE
:
3421 flush_gl_drawable( physdev
);
3427 return dev
->funcs
->pExtEscape( dev
, escape
, in_count
, in_data
, out_count
, out_data
);
3430 /**********************************************************************
3431 * glxdrv_wine_get_wgl_driver
3433 static const struct wgl_funcs
* glxdrv_wine_get_wgl_driver( PHYSDEV dev
, UINT version
)
3435 if (version
!= WINE_GDI_DRIVER_VERSION
)
3437 ERR( "version mismatch, opengl32 wants %u but driver has %u\n", version
, WINE_GDI_DRIVER_VERSION
);
3441 if (has_opengl()) return &glxdrv_wgl_funcs
;
3443 dev
= GET_NEXT_PHYSDEV( dev
, wine_get_wgl_driver
);
3444 return dev
->funcs
->wine_get_wgl_driver( dev
, version
);
3447 static const struct gdi_dc_funcs glxdrv_funcs
=
3449 NULL
, /* pAbortDoc */
3450 NULL
, /* pAbortPath */
3451 NULL
, /* pAlphaBlend */
3452 NULL
, /* pAngleArc */
3455 NULL
, /* pBeginPath */
3456 NULL
, /* pBlendImage */
3458 NULL
, /* pCloseFigure */
3459 glxdrv_CreateCompatibleDC
, /* pCreateCompatibleDC */
3460 glxdrv_CreateDC
, /* pCreateDC */
3461 glxdrv_DeleteDC
, /* pDeleteDC */
3462 NULL
, /* pDeleteObject */
3463 glxdrv_DescribePixelFormat
, /* pDescribePixelFormat */
3464 NULL
, /* pDeviceCapabilities */
3465 NULL
, /* pEllipse */
3467 NULL
, /* pEndPage */
3468 NULL
, /* pEndPath */
3469 NULL
, /* pEnumFonts */
3470 NULL
, /* pEnumICMProfiles */
3471 NULL
, /* pExcludeClipRect */
3472 NULL
, /* pExtDeviceMode */
3473 glxdrv_ExtEscape
, /* pExtEscape */
3474 NULL
, /* pExtFloodFill */
3475 NULL
, /* pExtSelectClipRgn */
3476 NULL
, /* pExtTextOut */
3477 NULL
, /* pFillPath */
3478 NULL
, /* pFillRgn */
3479 NULL
, /* pFlattenPath */
3480 NULL
, /* pFontIsLinked */
3481 NULL
, /* pFrameRgn */
3482 NULL
, /* pGdiComment */
3483 NULL
, /* pGdiRealizationInfo */
3484 NULL
, /* pGetBoundsRect */
3485 NULL
, /* pGetCharABCWidths */
3486 NULL
, /* pGetCharABCWidthsI */
3487 NULL
, /* pGetCharWidth */
3488 NULL
, /* pGetDeviceCaps */
3489 NULL
, /* pGetDeviceGammaRamp */
3490 NULL
, /* pGetFontData */
3491 NULL
, /* pGetFontUnicodeRanges */
3492 NULL
, /* pGetGlyphIndices */
3493 NULL
, /* pGetGlyphOutline */
3494 NULL
, /* pGetICMProfile */
3495 NULL
, /* pGetImage */
3496 NULL
, /* pGetKerningPairs */
3497 NULL
, /* pGetNearestColor */
3498 NULL
, /* pGetOutlineTextMetrics */
3499 NULL
, /* pGetPixel */
3500 NULL
, /* pGetSystemPaletteEntries */
3501 NULL
, /* pGetTextCharsetInfo */
3502 NULL
, /* pGetTextExtentExPoint */
3503 NULL
, /* pGetTextExtentExPointI */
3504 NULL
, /* pGetTextFace */
3505 NULL
, /* pGetTextMetrics */
3506 NULL
, /* pGradientFill */
3507 NULL
, /* pIntersectClipRect */
3508 NULL
, /* pInvertRgn */
3510 NULL
, /* pModifyWorldTransform */
3512 NULL
, /* pOffsetClipRgn */
3513 NULL
, /* pOffsetViewportOrg */
3514 NULL
, /* pOffsetWindowOrg */
3515 NULL
, /* pPaintRgn */
3518 NULL
, /* pPolyBezier */
3519 NULL
, /* pPolyBezierTo */
3520 NULL
, /* pPolyDraw */
3521 NULL
, /* pPolyPolygon */
3522 NULL
, /* pPolyPolyline */
3523 NULL
, /* pPolygon */
3524 NULL
, /* pPolyline */
3525 NULL
, /* pPolylineTo */
3526 NULL
, /* pPutImage */
3527 NULL
, /* pRealizeDefaultPalette */
3528 NULL
, /* pRealizePalette */
3529 NULL
, /* pRectangle */
3530 NULL
, /* pResetDC */
3531 NULL
, /* pRestoreDC */
3532 NULL
, /* pRoundRect */
3534 NULL
, /* pScaleViewportExt */
3535 NULL
, /* pScaleWindowExt */
3536 NULL
, /* pSelectBitmap */
3537 NULL
, /* pSelectBrush */
3538 NULL
, /* pSelectClipPath */
3539 NULL
, /* pSelectFont */
3540 NULL
, /* pSelectPalette */
3541 NULL
, /* pSelectPen */
3542 NULL
, /* pSetArcDirection */
3543 NULL
, /* pSetBkColor */
3544 NULL
, /* pSetBkMode */
3545 NULL
, /* pSetBoundsRect */
3546 NULL
, /* pSetDCBrushColor */
3547 NULL
, /* pSetDCPenColor */
3548 NULL
, /* pSetDIBitsToDevice */
3549 NULL
, /* pSetDeviceClipping */
3550 NULL
, /* pSetDeviceGammaRamp */
3551 NULL
, /* pSetLayout */
3552 NULL
, /* pSetMapMode */
3553 NULL
, /* pSetMapperFlags */
3554 NULL
, /* pSetPixel */
3555 glxdrv_SetPixelFormat
, /* pSetPixelFormat */
3556 NULL
, /* pSetPolyFillMode */
3557 NULL
, /* pSetROP2 */
3558 NULL
, /* pSetRelAbs */
3559 NULL
, /* pSetStretchBltMode */
3560 NULL
, /* pSetTextAlign */
3561 NULL
, /* pSetTextCharacterExtra */
3562 NULL
, /* pSetTextColor */
3563 NULL
, /* pSetTextJustification */
3564 NULL
, /* pSetViewportExt */
3565 NULL
, /* pSetViewportOrg */
3566 NULL
, /* pSetWindowExt */
3567 NULL
, /* pSetWindowOrg */
3568 NULL
, /* pSetWorldTransform */
3569 NULL
, /* pStartDoc */
3570 NULL
, /* pStartPage */
3571 NULL
, /* pStretchBlt */
3572 NULL
, /* pStretchDIBits */
3573 NULL
, /* pStrokeAndFillPath */
3574 NULL
, /* pStrokePath */
3575 glxdrv_SwapBuffers
, /* pSwapBuffers */
3576 NULL
, /* pUnrealizePalette */
3577 NULL
, /* pWidenPath */
3578 glxdrv_wine_get_wgl_driver
, /* wine_get_wgl_driver */
3579 GDI_PRIORITY_GRAPHICS_DRV
+ 20 /* priority */
3582 static const struct wgl_funcs glxdrv_wgl_funcs
=
3584 glxdrv_GetPixelFormat
, /* p_GetPixelFormat */
3585 glxdrv_wglCopyContext
, /* p_wglCopyContext */
3586 glxdrv_wglCreateContext
, /* p_wglCreateContext */
3587 glxdrv_wglCreateContextAttribsARB
, /* p_wglCreateContextAttribsARB */
3588 glxdrv_wglDeleteContext
, /* p_wglDeleteContext */
3589 glxdrv_wglGetCurrentDC
, /* p_wglGetCurrentDC */
3590 glxdrv_wglGetProcAddress
, /* p_wglGetProcAddress */
3591 glxdrv_wglMakeContextCurrentARB
, /* p_wglMakeContextCurrentARB */
3592 glxdrv_wglMakeCurrent
, /* p_wglMakeCurrent */
3593 glxdrv_wglShareLists
, /* p_wglShareLists */
3596 const struct gdi_dc_funcs
*get_glx_driver(void)
3598 return &glxdrv_funcs
;
3601 #else /* no OpenGL includes */
3603 const struct gdi_dc_funcs
*get_glx_driver(void)
3608 void mark_drawable_dirty(Drawable old
, Drawable
new)
3612 Drawable
create_glxpixmap(Display
*display
, XVisualInfo
*vis
, Pixmap parent
)
3618 BOOL
destroy_glxpixmap(Display
*display
, XID glxpixmap
)
3623 XVisualInfo
*visual_from_fbconfig_id( XID fbconfig_id
)
3628 #endif /* defined(SONAME_LIBGL) */