2 * Copyright 2008 Stefan Dösinger
3 * Copyright 2009 Matteo Bruni
4 * Copyright 2010 Rico Schüller
5 * Copyright 2012 Matteo Bruni for CodeWeavers
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #ifndef __WINE_D3DCOMPILER_PRIVATE_H
23 #define __WINE_D3DCOMPILER_PRIVATE_H
25 #include "wine/debug.h"
26 #include "wine/list.h"
27 #include "wine/rbtree.h"
28 #include "wine/heap.h"
35 #include "d3dcompiler.h"
41 #include <vkd3d_shader.h>
44 * This doesn't belong here, but for some functions it is possible to return that value,
45 * see http://msdn.microsoft.com/en-us/library/bb205278%28v=VS.85%29.aspx
46 * The original definition is in D3DX10core.h.
48 #define D3DERR_INVALIDCALL 0x8876086c
50 /* TRACE helper functions */
51 const char *debug_d3dcompiler_d3d_blob_part(D3D_BLOB_PART part
);
52 const char *debug_d3dcompiler_shader_variable_class(D3D_SHADER_VARIABLE_CLASS c
);
53 const char *debug_d3dcompiler_shader_variable_type(D3D_SHADER_VARIABLE_TYPE t
);
62 enum bwriter_comparison_type
64 BWRITER_COMPARISON_NONE
,
65 BWRITER_COMPARISON_GT
,
66 BWRITER_COMPARISON_EQ
,
67 BWRITER_COMPARISON_GE
,
68 BWRITER_COMPARISON_LT
,
69 BWRITER_COMPARISON_NE
,
89 struct shader_reg
*rel_reg
;
103 enum bwriter_comparison_type comptype
;
105 struct shader_reg dst
;
106 struct shader_reg
*src
;
107 unsigned int num_srcs
; /* For freeing the rel_regs */
109 struct shader_reg predicate
;
115 uint32_t usage
, usage_idx
;
129 struct bwriter_shader
131 enum shader_type type
;
132 unsigned char major_version
, minor_version
;
134 /* Local constants. Every constant that is not defined below is loaded from
135 * the global constant set at shader runtime
137 struct constant
**constF
;
138 struct constant
**constI
;
139 struct constant
**constB
;
140 unsigned int num_cf
, num_ci
, num_cb
;
142 /* Declared input and output varyings */
143 struct declaration
*inputs
, *outputs
;
144 unsigned int num_inputs
, num_outputs
;
145 struct samplerdecl
*samplers
;
146 unsigned int num_samplers
;
148 /* Are special pixel shader 3.0 registers declared? */
151 /* Array of shader instructions - The shader code itself */
152 struct instruction
**instr
;
153 unsigned int num_instrs
, instr_alloc_size
;
156 static inline void *d3dcompiler_alloc(SIZE_T size
)
158 return HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, size
);
161 static inline void *d3dcompiler_realloc(void *ptr
, SIZE_T size
)
164 return d3dcompiler_alloc(size
);
165 return HeapReAlloc(GetProcessHeap(), 0, ptr
, size
);
168 static inline BOOL
d3dcompiler_free(void *ptr
)
170 return HeapFree(GetProcessHeap(), 0, ptr
);
175 /* This structure is only used in asmshader.y, but since the .l file accesses the semantic types
176 * too it has to know it as well
182 uint32_t additional_offset
;
187 #define MAX_SRC_REGS 4
191 struct shader_reg reg
[MAX_SRC_REGS
];
195 struct asmparser_backend
197 void (*constF
)(struct asm_parser
*This
, uint32_t reg
, float x
, float y
, float z
, float w
);
198 void (*constI
)(struct asm_parser
*This
, uint32_t reg
, int x
, int y
, int z
, int w
);
199 void (*constB
)(struct asm_parser
*This
, uint32_t reg
, BOOL x
);
201 void (*dstreg
)(struct asm_parser
*This
, struct instruction
*instr
,
202 const struct shader_reg
*dst
);
203 void (*srcreg
)(struct asm_parser
*This
, struct instruction
*instr
, int num
,
204 const struct shader_reg
*src
);
206 void (*predicate
)(struct asm_parser
*This
,
207 const struct shader_reg
*predicate
);
208 void (*coissue
)(struct asm_parser
*This
);
210 void (*dcl_output
)(struct asm_parser
*This
, uint32_t usage
, uint32_t num
,
211 const struct shader_reg
*reg
);
212 void (*dcl_input
)(struct asm_parser
*This
, uint32_t usage
, uint32_t num
,
213 uint32_t mod
, const struct shader_reg
*reg
);
214 void (*dcl_sampler
)(struct asm_parser
*This
, uint32_t samptype
, uint32_t mod
,
215 uint32_t regnum
, unsigned int line_no
);
217 void (*end
)(struct asm_parser
*This
);
219 void (*instr
)(struct asm_parser
*parser
, uint32_t opcode
, uint32_t mod
, uint32_t shift
,
220 enum bwriter_comparison_type comp
, const struct shader_reg
*dst
,
221 const struct src_regs
*srcs
, int expectednsrcs
);
224 struct instruction
*alloc_instr(unsigned int srcs
);
225 BOOL
add_instruction(struct bwriter_shader
*shader
, struct instruction
*instr
);
226 BOOL
add_constF(struct bwriter_shader
*shader
, uint32_t reg
, float x
, float y
, float z
, float w
);
227 BOOL
add_constI(struct bwriter_shader
*shader
, uint32_t reg
, int x
, int y
, int z
, int w
);
228 BOOL
add_constB(struct bwriter_shader
*shader
, uint32_t reg
, BOOL x
);
229 BOOL
record_declaration(struct bwriter_shader
*shader
, uint32_t usage
, uint32_t usage_idx
,
230 uint32_t mod
, BOOL output
, uint32_t regnum
, uint32_t writemask
, BOOL builtin
);
231 BOOL
record_sampler(struct bwriter_shader
*shader
, uint32_t samptype
, uint32_t mod
, uint32_t regnum
);
233 #define MESSAGEBUFFER_INITIAL_SIZE 256
242 struct compilation_messages
246 unsigned int capacity
;
251 /* The function table of the parser implementation */
252 const struct asmparser_backend
*funcs
;
254 /* Private data follows */
255 struct bwriter_shader
*shader
;
256 unsigned int m3x3pad_count
;
258 enum parse_status status
;
259 struct compilation_messages messages
;
260 unsigned int line_no
;
263 extern struct asm_parser asm_ctx
;
265 void create_vs10_parser(struct asm_parser
*ret
);
266 void create_vs11_parser(struct asm_parser
*ret
);
267 void create_vs20_parser(struct asm_parser
*ret
);
268 void create_vs2x_parser(struct asm_parser
*ret
);
269 void create_vs30_parser(struct asm_parser
*ret
);
270 void create_ps10_parser(struct asm_parser
*ret
);
271 void create_ps11_parser(struct asm_parser
*ret
);
272 void create_ps12_parser(struct asm_parser
*ret
);
273 void create_ps13_parser(struct asm_parser
*ret
);
274 void create_ps14_parser(struct asm_parser
*ret
);
275 void create_ps20_parser(struct asm_parser
*ret
);
276 void create_ps2x_parser(struct asm_parser
*ret
);
277 void create_ps30_parser(struct asm_parser
*ret
);
279 struct bwriter_shader
*parse_asm_shader(char **messages
);
282 #define PRINTF_ATTR(fmt,args) __attribute__((format (printf,fmt,args)))
284 #define PRINTF_ATTR(fmt,args)
287 void compilation_message(struct compilation_messages
*msg
, const char *fmt
, va_list args
);
288 void WINAPIV
asmparser_message(struct asm_parser
*ctx
, const char *fmt
, ...) PRINTF_ATTR(2,3);
289 static inline void set_parse_status(enum parse_status
*current
, enum parse_status update
)
291 if (update
== PARSE_ERR
)
292 *current
= PARSE_ERR
;
293 else if (update
== PARSE_WARN
&& *current
== PARSE_SUCCESS
)
294 *current
= PARSE_WARN
;
297 /* Debug utility routines */
298 const char *debug_print_srcmod(uint32_t mod
);
299 const char *debug_print_dstmod(uint32_t mod
);
300 const char *debug_print_shift(uint32_t shift
);
301 const char *debug_print_dstreg(const struct shader_reg
*reg
);
302 const char *debug_print_srcreg(const struct shader_reg
*reg
);
303 const char *debug_print_comp(uint32_t comp
);
304 const char *debug_print_opcode(uint32_t opcode
);
306 /* Used to signal an incorrect swizzle/writemask */
307 #define SWIZZLE_ERR ~0U
309 /* Enumerations and defines used in the bytecode writer intermediate
311 enum bwritershader_instruction_opcode_type
368 BWRITERSIO_TEXREG2AR
,
369 BWRITERSIO_TEXREG2GB
,
370 BWRITERSIO_TEXM3x2PAD
,
371 BWRITERSIO_TEXM3x2TEX
,
372 BWRITERSIO_TEXM3x3PAD
,
373 BWRITERSIO_TEXM3x3TEX
,
374 BWRITERSIO_TEXM3x3SPEC
,
375 BWRITERSIO_TEXM3x3VSPEC
,
380 BWRITERSIO_TEXREG2RGB
,
381 BWRITERSIO_TEXDP3TEX
,
382 BWRITERSIO_TEXM3x2DEPTH
,
403 enum bwritershader_param_register_type
412 BWRITERSPR_TEXCRDOUT
,
418 BWRITERSPR_CONSTBOOL
,
425 enum bwritervs_rastout_offsets
429 BWRITERSRO_POINT_SIZE
432 #define BWRITERSP_WRITEMASK_0 0x1 /* .x r */
433 #define BWRITERSP_WRITEMASK_1 0x2 /* .y g */
434 #define BWRITERSP_WRITEMASK_2 0x4 /* .z b */
435 #define BWRITERSP_WRITEMASK_3 0x8 /* .w a */
436 #define BWRITERSP_WRITEMASK_ALL 0xf /* all */
438 enum bwritershader_param_dstmod_type
440 BWRITERSPDM_NONE
= 0,
441 BWRITERSPDM_SATURATE
= 1,
442 BWRITERSPDM_PARTIALPRECISION
= 2,
443 BWRITERSPDM_MSAMPCENTROID
= 4,
446 enum bwritersampler_texture_type
448 BWRITERSTT_UNKNOWN
= 0,
452 BWRITERSTT_VOLUME
= 4,
455 #define BWRITERSI_TEXLD_PROJECT 1
456 #define BWRITERSI_TEXLD_BIAS 2
458 enum bwritershader_param_srcmod_type
460 BWRITERSPSM_NONE
= 0,
476 #define BWRITER_SM1_VS 0xfffeu
477 #define BWRITER_SM1_PS 0xffffu
479 #define BWRITERPS_VERSION(major, minor) ((BWRITER_SM1_PS << 16) | ((major) << 8) | (minor))
480 #define BWRITERVS_VERSION(major, minor) ((BWRITER_SM1_VS << 16) | ((major) << 8) | (minor))
482 #define BWRITERVS_X_X (0)
483 #define BWRITERVS_X_Y (1)
484 #define BWRITERVS_X_Z (2)
485 #define BWRITERVS_X_W (3)
487 #define BWRITERVS_Y_X (0 << 2)
488 #define BWRITERVS_Y_Y (1 << 2)
489 #define BWRITERVS_Y_Z (2 << 2)
490 #define BWRITERVS_Y_W (3 << 2)
492 #define BWRITERVS_Z_X (0 << 4)
493 #define BWRITERVS_Z_Y (1 << 4)
494 #define BWRITERVS_Z_Z (2 << 4)
495 #define BWRITERVS_Z_W (3 << 4)
497 #define BWRITERVS_W_X (0 << 6)
498 #define BWRITERVS_W_Y (1 << 6)
499 #define BWRITERVS_W_Z (2 << 6)
500 #define BWRITERVS_W_W (3 << 6)
502 #define BWRITERVS_NOSWIZZLE (BWRITERVS_X_X | BWRITERVS_Y_Y | BWRITERVS_Z_Z | BWRITERVS_W_W)
504 #define BWRITERVS_SWIZZLE_X (BWRITERVS_X_X | BWRITERVS_Y_X | BWRITERVS_Z_X | BWRITERVS_W_X)
505 #define BWRITERVS_SWIZZLE_Y (BWRITERVS_X_Y | BWRITERVS_Y_Y | BWRITERVS_Z_Y | BWRITERVS_W_Y)
506 #define BWRITERVS_SWIZZLE_Z (BWRITERVS_X_Z | BWRITERVS_Y_Z | BWRITERVS_Z_Z | BWRITERVS_W_Z)
507 #define BWRITERVS_SWIZZLE_W (BWRITERVS_X_W | BWRITERVS_Y_W | BWRITERVS_Z_W | BWRITERVS_W_W)
509 enum bwriterdeclusage
511 BWRITERDECLUSAGE_POSITION
,
512 BWRITERDECLUSAGE_BLENDWEIGHT
,
513 BWRITERDECLUSAGE_BLENDINDICES
,
514 BWRITERDECLUSAGE_NORMAL
,
515 BWRITERDECLUSAGE_PSIZE
,
516 BWRITERDECLUSAGE_TEXCOORD
,
517 BWRITERDECLUSAGE_TANGENT
,
518 BWRITERDECLUSAGE_BINORMAL
,
519 BWRITERDECLUSAGE_TESSFACTOR
,
520 BWRITERDECLUSAGE_POSITIONT
,
521 BWRITERDECLUSAGE_COLOR
,
522 BWRITERDECLUSAGE_FOG
,
523 BWRITERDECLUSAGE_DEPTH
,
524 BWRITERDECLUSAGE_SAMPLE
527 /* ps 1.x texture registers mappings */
533 struct bwriter_shader
*SlAssembleShader(const char *text
, char **messages
);
534 HRESULT
shader_write_bytecode(const struct bwriter_shader
*shader
, uint32_t **result
, uint32_t *size
);
535 void SlDeleteShader(struct bwriter_shader
*shader
);
537 #define DXBC_HEADER_SIZE (8 * sizeof(uint32_t))
539 #define MAKE_TAG(ch0, ch1, ch2, ch3) \
540 ((DWORD)(ch0) | ((DWORD)(ch1) << 8) | \
541 ((DWORD)(ch2) << 16) | ((DWORD)(ch3) << 24 ))
542 #define TAG_Aon9 MAKE_TAG('A', 'o', 'n', '9')
543 #define TAG_DXBC MAKE_TAG('D', 'X', 'B', 'C')
544 #define TAG_ISGN MAKE_TAG('I', 'S', 'G', 'N')
545 #define TAG_OSGN MAKE_TAG('O', 'S', 'G', 'N')
546 #define TAG_OSG5 MAKE_TAG('O', 'S', 'G', '5')
547 #define TAG_PCSG MAKE_TAG('P', 'C', 'S', 'G')
548 #define TAG_RDEF MAKE_TAG('R', 'D', 'E', 'F')
549 #define TAG_SDBG MAKE_TAG('S', 'D', 'B', 'G')
550 #define TAG_SHDR MAKE_TAG('S', 'H', 'D', 'R')
551 #define TAG_SHEX MAKE_TAG('S', 'H', 'E', 'X')
552 #define TAG_STAT MAKE_TAG('S', 'T', 'A', 'T')
553 #define TAG_XNAP MAKE_TAG('X', 'N', 'A', 'P')
554 #define TAG_XNAS MAKE_TAG('X', 'N', 'A', 'S')
556 #endif /* __WINE_D3DCOMPILER_PRIVATE_H */