2 * IDirect3DSwapChain8 implementation
4 * Copyright 2005 Oliver Stieber
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "d3d8_private.h"
23 WINE_DEFAULT_DEBUG_CHANNEL(d3d8
);
25 static inline struct d3d8_swapchain
*impl_from_IDirect3DSwapChain8(IDirect3DSwapChain8
*iface
)
27 return CONTAINING_RECORD(iface
, struct d3d8_swapchain
, IDirect3DSwapChain8_iface
);
30 static HRESULT WINAPI
d3d8_swapchain_QueryInterface(IDirect3DSwapChain8
*iface
, REFIID riid
, void **out
)
32 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
34 if (IsEqualGUID(riid
, &IID_IDirect3DSwapChain8
)
35 || IsEqualGUID(riid
, &IID_IUnknown
))
37 IDirect3DSwapChain8_AddRef(iface
);
42 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
48 static ULONG WINAPI
d3d8_swapchain_AddRef(IDirect3DSwapChain8
*iface
)
50 struct d3d8_swapchain
*swapchain
= impl_from_IDirect3DSwapChain8(iface
);
51 ULONG ref
= InterlockedIncrement(&swapchain
->refcount
);
53 TRACE("%p increasing refcount to %lu.\n", iface
, ref
);
57 if (swapchain
->parent_device
)
58 IDirect3DDevice8_AddRef(swapchain
->parent_device
);
59 wined3d_swapchain_incref(swapchain
->wined3d_swapchain
);
65 static ULONG WINAPI
d3d8_swapchain_Release(IDirect3DSwapChain8
*iface
)
67 struct d3d8_swapchain
*swapchain
= impl_from_IDirect3DSwapChain8(iface
);
68 ULONG ref
= InterlockedDecrement(&swapchain
->refcount
);
70 TRACE("%p decreasing refcount to %lu.\n", iface
, ref
);
74 IDirect3DDevice8
*parent_device
= swapchain
->parent_device
;
76 wined3d_swapchain_decref(swapchain
->wined3d_swapchain
);
79 IDirect3DDevice8_Release(parent_device
);
84 static HRESULT WINAPI DECLSPEC_HOTPATCH
d3d8_swapchain_Present(IDirect3DSwapChain8
*iface
,
85 const RECT
*src_rect
, const RECT
*dst_rect
, HWND dst_window_override
,
86 const RGNDATA
*dirty_region
)
88 struct d3d8_swapchain
*swapchain
= impl_from_IDirect3DSwapChain8(iface
);
89 struct d3d8_device
*device
= impl_from_IDirect3DDevice8(swapchain
->parent_device
);
91 TRACE("iface %p, src_rect %s, dst_rect %s, dst_window_override %p, dirty_region %p.\n",
92 iface
, wine_dbgstr_rect(src_rect
), wine_dbgstr_rect(dst_rect
), dst_window_override
, dirty_region
);
94 if (device
->device_state
!= D3D8_DEVICE_STATE_OK
)
95 return D3DERR_DEVICELOST
;
98 FIXME("Ignoring dirty_region %p.\n", dirty_region
);
100 return wined3d_swapchain_present(swapchain
->wined3d_swapchain
,
101 src_rect
, dst_rect
, dst_window_override
, swapchain
->swap_interval
, 0);
104 static HRESULT WINAPI
d3d8_swapchain_GetBackBuffer(IDirect3DSwapChain8
*iface
,
105 UINT backbuffer_idx
, D3DBACKBUFFER_TYPE backbuffer_type
, IDirect3DSurface8
**backbuffer
)
107 struct d3d8_swapchain
*swapchain
= impl_from_IDirect3DSwapChain8(iface
);
108 struct wined3d_texture
*wined3d_texture
;
109 struct d3d8_surface
*surface_impl
;
112 TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
113 iface
, backbuffer_idx
, backbuffer_type
, backbuffer
);
115 /* backbuffer_type is ignored by native. */
119 WARN("The output pointer is NULL, returning D3DERR_INVALIDCALL.\n");
120 return D3DERR_INVALIDCALL
;
123 wined3d_mutex_lock();
124 if ((wined3d_texture
= wined3d_swapchain_get_back_buffer(swapchain
->wined3d_swapchain
, backbuffer_idx
)))
126 surface_impl
= wined3d_texture_get_sub_resource_parent(wined3d_texture
, 0);
127 *backbuffer
= &surface_impl
->IDirect3DSurface8_iface
;
128 IDirect3DSurface8_AddRef(*backbuffer
);
132 /* Do not set *backbuffer = NULL, see tests/device.c, test_swapchain(). */
133 hr
= D3DERR_INVALIDCALL
;
135 wined3d_mutex_unlock();
140 static const IDirect3DSwapChain8Vtbl d3d8_swapchain_vtbl
=
142 d3d8_swapchain_QueryInterface
,
143 d3d8_swapchain_AddRef
,
144 d3d8_swapchain_Release
,
145 d3d8_swapchain_Present
,
146 d3d8_swapchain_GetBackBuffer
149 static void STDMETHODCALLTYPE
d3d8_swapchain_wined3d_object_released(void *parent
)
154 static const struct wined3d_parent_ops d3d8_swapchain_wined3d_parent_ops
=
156 d3d8_swapchain_wined3d_object_released
,
159 static void CDECL
d3d8_swapchain_windowed_state_changed(struct wined3d_swapchain_state_parent
*parent
,
162 TRACE("parent %p, windowed %d.\n", parent
, windowed
);
165 static const struct wined3d_swapchain_state_parent_ops d3d8_swapchain_state_parent_ops
=
167 d3d8_swapchain_windowed_state_changed
,
170 static HRESULT
swapchain_init(struct d3d8_swapchain
*swapchain
, struct d3d8_device
*device
,
171 struct wined3d_swapchain_desc
*desc
, unsigned int swap_interval
)
175 swapchain
->refcount
= 1;
176 swapchain
->IDirect3DSwapChain8_iface
.lpVtbl
= &d3d8_swapchain_vtbl
;
177 swapchain
->state_parent
.ops
= &d3d8_swapchain_state_parent_ops
;
178 swapchain
->swap_interval
= swap_interval
;
180 if (FAILED(hr
= wined3d_swapchain_create(device
->wined3d_device
, desc
, &swapchain
->state_parent
,
181 swapchain
, &d3d8_swapchain_wined3d_parent_ops
, &swapchain
->wined3d_swapchain
)))
183 WARN("Failed to create wined3d swapchain, hr %#lx.\n", hr
);
187 swapchain
->parent_device
= &device
->IDirect3DDevice8_iface
;
188 IDirect3DDevice8_AddRef(swapchain
->parent_device
);
193 HRESULT
d3d8_swapchain_create(struct d3d8_device
*device
, struct wined3d_swapchain_desc
*desc
,
194 unsigned int swap_interval
, struct d3d8_swapchain
**swapchain
)
196 struct wined3d_rendertarget_view
*wined3d_dsv
;
197 struct d3d8_swapchain
*object
;
198 struct d3d8_surface
*surface
;
202 if (!(object
= calloc(1, sizeof(*object
))))
203 return E_OUTOFMEMORY
;
205 if (FAILED(hr
= swapchain_init(object
, device
, desc
, swap_interval
)))
207 WARN("Failed to initialize swapchain, hr %#lx.\n", hr
);
212 for (i
= 0; i
< desc
->backbuffer_count
; ++i
)
214 if (!(surface
= d3d8_surface_create(wined3d_swapchain_get_back_buffer(object
->wined3d_swapchain
, i
), 0,
215 (IUnknown
*)&device
->IDirect3DDevice8_iface
)))
217 IDirect3DSwapChain8_Release(&object
->IDirect3DSwapChain8_iface
);
218 return E_OUTOFMEMORY
;
220 surface
->parent_device
= &device
->IDirect3DDevice8_iface
;
223 if ((desc
->flags
& WINED3D_SWAPCHAIN_IMPLICIT
)
224 && (wined3d_dsv
= wined3d_device_context_get_depth_stencil_view(device
->immediate_context
)))
226 struct wined3d_resource
*resource
= wined3d_rendertarget_view_get_resource(wined3d_dsv
);
228 if (!(surface
= d3d8_surface_create(wined3d_texture_from_resource(resource
), 0,
229 (IUnknown
*)&device
->IDirect3DDevice8_iface
)))
231 IDirect3DSwapChain8_Release(&object
->IDirect3DSwapChain8_iface
);
232 return E_OUTOFMEMORY
;
234 surface
->parent_device
= &device
->IDirect3DDevice8_iface
;
237 TRACE("Created swapchain %p.\n", object
);