server: Removed no longer needed user_arg from irp_call struct.
[wine.git] / dlls / dplayx / dplay.c
blobcf6bd4a5f3ec28f577b68ca230a098a799c85e99
1 /* Direct Play 2,3,4 Implementation
3 * Copyright 1998,1999,2000,2001 - Peter Hunnisett
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #define COBJMACROS
21 #include "config.h"
22 #include "wine/port.h"
24 #include <stdarg.h>
25 #include <string.h>
27 #define NONAMELESSUNION
29 #include "windef.h"
30 #include "winerror.h"
31 #include "winbase.h"
32 #include "winnt.h"
33 #include "winreg.h"
34 #include "winnls.h"
35 #include "wine/unicode.h"
36 #include "wine/debug.h"
38 #include "dplayx_global.h"
39 #include "name_server.h"
40 #include "dplayx_queue.h"
41 #include "wine/dplaysp.h"
42 #include "dplay_global.h"
44 WINE_DEFAULT_DEBUG_CHANNEL(dplay);
46 /* FIXME: Should this be externed? */
47 extern HRESULT DPL_CreateCompoundAddress
48 ( LPCDPCOMPOUNDADDRESSELEMENT lpElements, DWORD dwElementCount,
49 LPVOID lpAddress, LPDWORD lpdwAddressSize, BOOL bAnsiInterface );
52 /* Local function prototypes */
53 static lpPlayerList DP_FindPlayer( IDirectPlayImpl *This, DPID dpid );
54 static BOOL DP_CopyDPNAMEStruct( LPDPNAME lpDst, const DPNAME *lpSrc, BOOL bAnsi );
55 static void DP_SetGroupData( lpGroupData lpGData, DWORD dwFlags,
56 LPVOID lpData, DWORD dwDataSize );
57 static void DP_DeleteDPNameStruct( LPDPNAME lpDPName );
58 static BOOL CALLBACK cbDeletePlayerFromAllGroups( DPID dpId,
59 DWORD dwPlayerType,
60 LPCDPNAME lpName,
61 DWORD dwFlags,
62 LPVOID lpContext );
63 static lpGroupData DP_FindAnyGroup( IDirectPlayImpl *This, DPID dpid );
65 /* Helper methods for player/group interfaces */
66 static HRESULT DP_SetSessionDesc( IDirectPlayImpl *This, const DPSESSIONDESC2 *lpSessDesc,
67 DWORD dwFlags, BOOL bInitial, BOOL bAnsi );
68 static HRESULT DP_SP_SendEx( IDirectPlayImpl *This, DWORD dwFlags, void *lpData, DWORD dwDataSize,
69 DWORD dwPriority, DWORD dwTimeout, void *lpContext, DWORD *lpdwMsgID );
70 static BOOL DP_BuildSPCompoundAddr( LPGUID lpcSpGuid, LPVOID* lplpAddrBuf,
71 LPDWORD lpdwBufSize );
73 static DPID DP_GetRemoteNextObjectId(void);
75 static DWORD DP_CalcSessionDescSize( LPCDPSESSIONDESC2 lpSessDesc, BOOL bAnsi );
76 static void DP_CopySessionDesc( LPDPSESSIONDESC2 destSessionDesc,
77 LPCDPSESSIONDESC2 srcSessDesc, BOOL bAnsi );
80 #define DPID_NOPARENT_GROUP 0 /* Magic number to indicate no parent of group */
81 #define DPID_SYSTEM_GROUP DPID_NOPARENT_GROUP /* If system group is supported
82 we don't have to change much */
83 #define DPID_NAME_SERVER 0x19a9d65b /* Don't ask me why */
85 /* Strip out dwFlag values which cannot be sent in the CREATEGROUP msg */
86 #define DPMSG_CREATEGROUP_DWFLAGS(x) ( (x) & DPGROUP_HIDDEN )
88 /* Strip out all dwFlags values for CREATEPLAYER msg */
89 #define DPMSG_CREATEPLAYER_DWFLAGS(x) 0
91 static LONG kludgePlayerGroupId = 1000;
94 static inline IDirectPlayImpl *impl_from_IDirectPlay( IDirectPlay *iface )
96 return CONTAINING_RECORD( iface, IDirectPlayImpl, IDirectPlay_iface );
99 static inline IDirectPlayImpl *impl_from_IDirectPlay2( IDirectPlay2 *iface )
101 return CONTAINING_RECORD( iface, IDirectPlayImpl, IDirectPlay2_iface );
104 static inline IDirectPlayImpl *impl_from_IDirectPlay2A( IDirectPlay2A *iface )
106 return CONTAINING_RECORD( iface, IDirectPlayImpl, IDirectPlay2A_iface );
109 static inline IDirectPlayImpl *impl_from_IDirectPlay3A( IDirectPlay3A *iface )
111 return CONTAINING_RECORD( iface, IDirectPlayImpl, IDirectPlay3A_iface );
114 static inline IDirectPlayImpl *impl_from_IDirectPlay3( IDirectPlay3 *iface )
116 return CONTAINING_RECORD( iface, IDirectPlayImpl, IDirectPlay3_iface );
119 static inline IDirectPlayImpl *impl_from_IDirectPlay4A( IDirectPlay4A *iface )
121 return CONTAINING_RECORD( iface, IDirectPlayImpl, IDirectPlay4A_iface );
124 static inline IDirectPlayImpl *impl_from_IDirectPlay4( IDirectPlay4 *iface )
126 return CONTAINING_RECORD( iface, IDirectPlayImpl, IDirectPlay4_iface );
129 static BOOL DP_CreateDirectPlay2( LPVOID lpDP )
131 IDirectPlayImpl *This = lpDP;
133 This->dp2 = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *(This->dp2) ) );
134 if ( This->dp2 == NULL )
136 return FALSE;
139 This->dp2->bConnectionOpen = FALSE;
141 This->dp2->hEnumSessionThread = INVALID_HANDLE_VALUE;
142 This->dp2->dwEnumSessionLock = 0;
144 This->dp2->bHostInterface = FALSE;
146 DPQ_INIT(This->dp2->receiveMsgs);
147 DPQ_INIT(This->dp2->sendMsgs);
148 DPQ_INIT(This->dp2->repliesExpected);
150 if( !NS_InitializeSessionCache( &This->dp2->lpNameServerData ) )
152 /* FIXME: Memory leak */
153 return FALSE;
156 /* Provide an initial session desc with nothing in it */
157 This->dp2->lpSessionDesc = HeapAlloc( GetProcessHeap(),
158 HEAP_ZERO_MEMORY,
159 sizeof( *This->dp2->lpSessionDesc ) );
160 if( This->dp2->lpSessionDesc == NULL )
162 /* FIXME: Memory leak */
163 return FALSE;
165 This->dp2->lpSessionDesc->dwSize = sizeof( *This->dp2->lpSessionDesc );
167 /* We are emulating a dp 6 implementation */
168 This->dp2->spData.dwSPVersion = DPSP_MAJORVERSION;
170 This->dp2->spData.lpCB = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY,
171 sizeof( *This->dp2->spData.lpCB ) );
172 This->dp2->spData.lpCB->dwSize = sizeof( *This->dp2->spData.lpCB );
173 This->dp2->spData.lpCB->dwVersion = DPSP_MAJORVERSION;
175 /* This is the pointer to the service provider */
176 if ( FAILED( dplaysp_create( &IID_IDirectPlaySP, (void**)&This->dp2->spData.lpISP, This ) ) )
178 /* FIXME: Memory leak */
179 return FALSE;
182 /* Setup lobby provider information */
183 This->dp2->dplspData.dwSPVersion = DPSP_MAJORVERSION;
184 This->dp2->dplspData.lpCB = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY,
185 sizeof( *This->dp2->dplspData.lpCB ) );
186 This->dp2->dplspData.lpCB->dwSize = sizeof( *This->dp2->dplspData.lpCB );
188 if( FAILED( dplobbysp_create( &IID_IDPLobbySP, (void**)&This->dp2->dplspData.lpISP, This ) )
191 /* FIXME: Memory leak */
192 return FALSE;
195 return TRUE;
198 /* Definition of the global function in dplayx_queue.h. #
199 * FIXME: Would it be better to have a dplayx_queue.c for this function? */
200 DPQ_DECL_DELETECB( cbDeleteElemFromHeap, LPVOID )
202 HeapFree( GetProcessHeap(), 0, elem );
205 static BOOL DP_DestroyDirectPlay2( LPVOID lpDP )
207 IDirectPlayImpl *This = lpDP;
209 if( This->dp2->hEnumSessionThread != INVALID_HANDLE_VALUE )
211 TerminateThread( This->dp2->hEnumSessionThread, 0 );
212 CloseHandle( This->dp2->hEnumSessionThread );
215 /* Finish with the SP - have it shutdown */
216 if( This->dp2->spData.lpCB->ShutdownEx )
218 DPSP_SHUTDOWNDATA data;
220 TRACE( "Calling SP ShutdownEx\n" );
222 data.lpISP = This->dp2->spData.lpISP;
224 (*This->dp2->spData.lpCB->ShutdownEx)( &data );
226 else if (This->dp2->spData.lpCB->Shutdown ) /* obsolete interface */
228 TRACE( "Calling obsolete SP Shutdown\n" );
229 (*This->dp2->spData.lpCB->Shutdown)();
232 /* Unload the SP (if it exists) */
233 if( This->dp2->hServiceProvider != 0 )
235 FreeLibrary( This->dp2->hServiceProvider );
238 /* Unload the Lobby Provider (if it exists) */
239 if( This->dp2->hDPLobbyProvider != 0 )
241 FreeLibrary( This->dp2->hDPLobbyProvider );
244 /* FIXME: Need to delete receive and send msgs queue contents */
246 NS_DeleteSessionCache( This->dp2->lpNameServerData );
248 HeapFree( GetProcessHeap(), 0, This->dp2->lpSessionDesc );
250 IDirectPlaySP_Release( This->dp2->spData.lpISP );
252 /* Delete the contents */
253 HeapFree( GetProcessHeap(), 0, This->dp2 );
255 return TRUE;
258 static void dplay_destroy(IDirectPlayImpl *obj)
260 DP_DestroyDirectPlay2( obj );
261 obj->lock.DebugInfo->Spare[0] = 0;
262 DeleteCriticalSection( &obj->lock );
263 HeapFree( GetProcessHeap(), 0, obj );
266 static inline DPID DP_NextObjectId(void)
268 return (DPID)InterlockedIncrement( &kludgePlayerGroupId );
271 /* *lplpReply will be non NULL iff there is something to reply */
272 HRESULT DP_HandleMessage( IDirectPlayImpl *This, const void *lpcMessageBody,
273 DWORD dwMessageBodySize, const void *lpcMessageHeader, WORD wCommandId, WORD wVersion,
274 void **lplpReply, DWORD *lpdwMsgSize )
276 TRACE( "(%p)->(%p,0x%08x,%p,%u,%u)\n",
277 This, lpcMessageBody, dwMessageBodySize, lpcMessageHeader, wCommandId,
278 wVersion );
280 switch( wCommandId )
282 /* Name server needs to handle this request */
283 case DPMSGCMD_ENUMSESSIONSREQUEST:
284 /* Reply expected */
285 NS_ReplyToEnumSessionsRequest( lpcMessageBody, lplpReply, lpdwMsgSize, This );
286 break;
288 /* Name server needs to handle this request */
289 case DPMSGCMD_ENUMSESSIONSREPLY:
290 /* No reply expected */
291 NS_AddRemoteComputerAsNameServer( lpcMessageHeader,
292 This->dp2->spData.dwSPHeaderSize,
293 lpcMessageBody,
294 This->dp2->lpNameServerData );
295 break;
297 case DPMSGCMD_REQUESTNEWPLAYERID:
299 LPCDPMSG_REQUESTNEWPLAYERID lpcMsg = lpcMessageBody;
301 LPDPMSG_NEWPLAYERIDREPLY lpReply;
303 *lpdwMsgSize = This->dp2->spData.dwSPHeaderSize + sizeof( *lpReply );
305 *lplpReply = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, *lpdwMsgSize );
307 FIXME( "Ignoring dwFlags 0x%08x in request msg\n",
308 lpcMsg->dwFlags );
310 /* Setup the reply */
311 lpReply = (LPDPMSG_NEWPLAYERIDREPLY)( (BYTE*)(*lplpReply) +
312 This->dp2->spData.dwSPHeaderSize );
314 lpReply->envelope.dwMagic = DPMSGMAGIC_DPLAYMSG;
315 lpReply->envelope.wCommandId = DPMSGCMD_NEWPLAYERIDREPLY;
316 lpReply->envelope.wVersion = DPMSGVER_DP6;
318 lpReply->dpidNewPlayerId = DP_NextObjectId();
320 TRACE( "Allocating new playerid 0x%08x from remote request\n",
321 lpReply->dpidNewPlayerId );
322 break;
325 case DPMSGCMD_GETNAMETABLEREPLY:
326 case DPMSGCMD_NEWPLAYERIDREPLY:
327 DP_MSG_ReplyReceived( This, wCommandId, lpcMessageBody, dwMessageBodySize );
328 break;
330 case DPMSGCMD_JUSTENVELOPE:
331 TRACE( "GOT THE SELF MESSAGE: %p -> 0x%08x\n", lpcMessageHeader, ((const DWORD *)lpcMessageHeader)[1] );
332 NS_SetLocalAddr( This->dp2->lpNameServerData, lpcMessageHeader, 20 );
333 DP_MSG_ReplyReceived( This, wCommandId, lpcMessageBody, dwMessageBodySize );
335 case DPMSGCMD_FORWARDADDPLAYER:
336 TRACE( "Sending message to self to get my addr\n" );
337 DP_MSG_ToSelf( This, 1 ); /* This is a hack right now */
338 break;
340 case DPMSGCMD_FORWARDADDPLAYERNACK:
341 DP_MSG_ErrorReceived( This, wCommandId, lpcMessageBody, dwMessageBodySize );
342 break;
344 default:
345 FIXME( "Unknown wCommandId %u. Ignoring message\n", wCommandId );
346 DebugBreak();
347 break;
350 /* FIXME: There is code in dplaysp.c to handle dplay commands. Move to here. */
352 return DP_OK;
356 static HRESULT WINAPI IDirectPlayImpl_QueryInterface( IDirectPlay *iface, REFIID riid, void **ppv )
358 IDirectPlayImpl *This = impl_from_IDirectPlay( iface );
359 return IDirectPlayX_QueryInterface( &This->IDirectPlay4_iface, riid, ppv );
362 static ULONG WINAPI IDirectPlayImpl_AddRef( IDirectPlay *iface )
364 IDirectPlayImpl *This = impl_from_IDirectPlay( iface );
365 ULONG ref = InterlockedIncrement( &This->ref );
367 TRACE( "(%p) ref=%d\n", This, ref );
369 if ( ref == 1 )
370 InterlockedIncrement( &This->numIfaces );
372 return ref;
375 static ULONG WINAPI IDirectPlayImpl_Release( IDirectPlay *iface )
377 IDirectPlayImpl *This = impl_from_IDirectPlay( iface );
378 ULONG ref = InterlockedDecrement( &This->ref );
380 TRACE( "(%p) ref=%d\n", This, ref );
382 if ( !ref && !InterlockedDecrement( &This->numIfaces ) )
383 dplay_destroy( This );
385 return ref;
388 static HRESULT WINAPI IDirectPlayImpl_AddPlayerToGroup( IDirectPlay *iface, DPID group,
389 DPID player )
391 IDirectPlayImpl *This = impl_from_IDirectPlay( iface );
392 FIXME( "(%p)->(0x%08x,0x%08x): stub\n", This, group, player );
393 return E_NOTIMPL;
396 static HRESULT WINAPI IDirectPlayImpl_Close( IDirectPlay *iface )
398 IDirectPlayImpl *This = impl_from_IDirectPlay( iface );
399 FIXME( "(%p): stub\n", This );
400 return E_NOTIMPL;
403 static HRESULT WINAPI IDirectPlayImpl_CreatePlayer( IDirectPlay *iface, DPID *player,
404 LPSTR name, LPSTR fullname, HANDLE *event )
406 IDirectPlayImpl *This = impl_from_IDirectPlay( iface );
407 FIXME( "(%p)->(%p,%s,%s,%p): stub\n", This, player, debugstr_a( name ), debugstr_a( fullname ),
408 event );
409 return E_NOTIMPL;
412 static HRESULT WINAPI IDirectPlayImpl_CreateGroup( IDirectPlay *iface, DPID *group, LPSTR name,
413 LPSTR fullname )
415 IDirectPlayImpl *This = impl_from_IDirectPlay( iface );
416 FIXME( "(%p)->(%p,%s,%s): stub\n", This, group, debugstr_a( name ), debugstr_a( fullname ) );
417 return E_NOTIMPL;
420 static HRESULT WINAPI IDirectPlayImpl_DeletePlayerFromGroup( IDirectPlay *iface, DPID group,
421 DPID player )
423 IDirectPlayImpl *This = impl_from_IDirectPlay( iface );
424 FIXME( "(%p)->(0x%08x,0x%08x): stub\n", This, group, player );
425 return E_NOTIMPL;
428 static HRESULT WINAPI IDirectPlayImpl_DestroyPlayer( IDirectPlay *iface, DPID player )
430 IDirectPlayImpl *This = impl_from_IDirectPlay( iface );
431 FIXME( "(%p)->(0x%08x): stub\n", This, player );
432 return E_NOTIMPL;
435 static HRESULT WINAPI IDirectPlayImpl_DestroyGroup( IDirectPlay *iface, DPID group )
437 IDirectPlayImpl *This = impl_from_IDirectPlay( iface );
438 FIXME( "(%p)->(0x%08x): stub\n", This, group );
439 return E_NOTIMPL;
442 static HRESULT WINAPI IDirectPlayImpl_EnableNewPlayers( IDirectPlay *iface, BOOL enable )
444 IDirectPlayImpl *This = impl_from_IDirectPlay( iface );
445 FIXME( "(%p)->(%d): stub\n", This, enable );
446 return E_NOTIMPL;
449 static HRESULT WINAPI IDirectPlayImpl_EnumGroupPlayers( IDirectPlay *iface, DPID group,
450 LPDPENUMPLAYERSCALLBACK enumplayercb, void *context, DWORD flags )
452 IDirectPlayImpl *This = impl_from_IDirectPlay( iface );
453 FIXME( "(%p)->(0x%08x,%p,%p,0x%08x): stub\n", This, group, enumplayercb, context, flags );
454 return E_NOTIMPL;
457 static HRESULT WINAPI IDirectPlayImpl_EnumGroups( IDirectPlay *iface, DWORD session,
458 LPDPENUMPLAYERSCALLBACK enumplayercb, void *context, DWORD flags )
460 IDirectPlayImpl *This = impl_from_IDirectPlay( iface );
461 FIXME( "(%p)->(0x%08x,%p,%p,0x%08x): stub\n", This, session, enumplayercb, context, flags );
462 return E_NOTIMPL;
465 static HRESULT WINAPI IDirectPlayImpl_EnumPlayers( IDirectPlay *iface, DWORD session,
466 LPDPENUMPLAYERSCALLBACK enumplayercb, void *context, DWORD flags )
468 IDirectPlayImpl *This = impl_from_IDirectPlay( iface );
469 FIXME( "(%p)->(0x%08x,%p,%p,0x%08x): stub\n", This, session, enumplayercb, context, flags );
470 return E_NOTIMPL;
473 static HRESULT WINAPI IDirectPlayImpl_EnumSessions( IDirectPlay *iface, DPSESSIONDESC *sdesc,
474 DWORD timeout, LPDPENUMSESSIONSCALLBACK enumsessioncb, void *context, DWORD flags )
476 IDirectPlayImpl *This = impl_from_IDirectPlay( iface );
477 FIXME( "(%p)->(%p,%u,%p,%p,0x%08x): stub\n", This, sdesc, timeout, enumsessioncb, context,
478 flags );
479 return E_NOTIMPL;
482 static HRESULT WINAPI IDirectPlayImpl_GetCaps( IDirectPlay *iface, DPCAPS *caps )
484 IDirectPlayImpl *This = impl_from_IDirectPlay( iface );
485 FIXME( "(%p)->(%p): stub\n", This, caps );
486 return E_NOTIMPL;
489 static HRESULT WINAPI IDirectPlayImpl_GetMessageCount( IDirectPlay *iface, DPID player,
490 DWORD *count )
492 IDirectPlayImpl *This = impl_from_IDirectPlay( iface );
493 FIXME( "(%p)->(0x%08x,%p): stub\n", This, player, count );
494 return E_NOTIMPL;
497 static HRESULT WINAPI IDirectPlayImpl_GetPlayerCaps( IDirectPlay *iface, DPID player, DPCAPS *caps )
499 IDirectPlayImpl *This = impl_from_IDirectPlay( iface );
500 FIXME( "(%p)->(0x%08x,%p): stub\n", This, player, caps );
501 return E_NOTIMPL;
504 static HRESULT WINAPI IDirectPlayImpl_GetPlayerName( IDirectPlay *iface, DPID player, LPSTR name,
505 DWORD *size_name, LPSTR fullname, DWORD *size_fullname )
507 IDirectPlayImpl *This = impl_from_IDirectPlay( iface );
508 FIXME( "(%p)->(0x%08x,%p,%p,%p,%p): stub\n", This, player, name, size_name, fullname,
509 size_fullname );
510 return E_NOTIMPL;
513 static HRESULT WINAPI IDirectPlayImpl_Initialize( IDirectPlay *iface, GUID *guid )
515 IDirectPlayImpl *This = impl_from_IDirectPlay( iface );
516 FIXME( "(%p)->(%p): stub\n", This, guid );
517 return E_NOTIMPL;
520 static HRESULT WINAPI IDirectPlayImpl_Open( IDirectPlay *iface, DPSESSIONDESC *sdesc )
522 IDirectPlayImpl *This = impl_from_IDirectPlay( iface );
523 FIXME( "(%p)->(%p): stub\n", This, sdesc );
524 return E_NOTIMPL;
527 static HRESULT WINAPI IDirectPlayImpl_Receive( IDirectPlay *iface, DPID *from, DPID *to,
528 DWORD flags, void *data, DWORD *size )
530 IDirectPlayImpl *This = impl_from_IDirectPlay( iface );
531 FIXME( "(%p)->(%p,%p,0x%08x,%p,%p): stub\n", This, from, to, flags, data, size );
532 return E_NOTIMPL;
535 static HRESULT WINAPI IDirectPlayImpl_SaveSession( IDirectPlay *iface, LPSTR reserved )
537 IDirectPlayImpl *This = impl_from_IDirectPlay( iface );
538 FIXME( "(%p)->(%p): stub\n", This, reserved );
539 return E_NOTIMPL;
542 static HRESULT WINAPI IDirectPlayImpl_Send( IDirectPlay *iface, DPID from, DPID to, DWORD flags,
543 void *data, DWORD size )
545 IDirectPlayImpl *This = impl_from_IDirectPlay( iface );
546 FIXME( "(%p)->(0x%08x,0x%08x,0x%08x,%p,%u): stub\n", This, from, to, flags, data, size );
547 return E_NOTIMPL;
550 static HRESULT WINAPI IDirectPlayImpl_SetPlayerName( IDirectPlay *iface, DPID player, LPSTR name,
551 LPSTR fullname )
553 IDirectPlayImpl *This = impl_from_IDirectPlay( iface );
554 FIXME( "(%p)->(0x%08x,%s,%s): stub\n", This, player, debugstr_a( name ),
555 debugstr_a ( fullname ) );
556 return E_NOTIMPL;
559 static const IDirectPlayVtbl dp_vt =
561 IDirectPlayImpl_QueryInterface,
562 IDirectPlayImpl_AddRef,
563 IDirectPlayImpl_Release,
564 IDirectPlayImpl_AddPlayerToGroup,
565 IDirectPlayImpl_Close,
566 IDirectPlayImpl_CreatePlayer,
567 IDirectPlayImpl_CreateGroup,
568 IDirectPlayImpl_DeletePlayerFromGroup,
569 IDirectPlayImpl_DestroyPlayer,
570 IDirectPlayImpl_DestroyGroup,
571 IDirectPlayImpl_EnableNewPlayers,
572 IDirectPlayImpl_EnumGroupPlayers,
573 IDirectPlayImpl_EnumGroups,
574 IDirectPlayImpl_EnumPlayers,
575 IDirectPlayImpl_EnumSessions,
576 IDirectPlayImpl_GetCaps,
577 IDirectPlayImpl_GetMessageCount,
578 IDirectPlayImpl_GetPlayerCaps,
579 IDirectPlayImpl_GetPlayerName,
580 IDirectPlayImpl_Initialize,
581 IDirectPlayImpl_Open,
582 IDirectPlayImpl_Receive,
583 IDirectPlayImpl_SaveSession,
584 IDirectPlayImpl_Send,
585 IDirectPlayImpl_SetPlayerName,
589 static HRESULT WINAPI IDirectPlay2AImpl_QueryInterface( IDirectPlay2A *iface, REFIID riid,
590 void **ppv )
592 IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface );
593 return IDirectPlayX_QueryInterface( &This->IDirectPlay4_iface, riid, ppv );
596 static HRESULT WINAPI IDirectPlay2Impl_QueryInterface( IDirectPlay2 *iface, REFIID riid,
597 void **ppv )
599 IDirectPlayImpl *This = impl_from_IDirectPlay2( iface );
600 return IDirectPlayX_QueryInterface( &This->IDirectPlay4_iface, riid, ppv );
603 static HRESULT WINAPI IDirectPlay3AImpl_QueryInterface( IDirectPlay3A *iface, REFIID riid,
604 void **ppv )
606 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
607 return IDirectPlayX_QueryInterface( &This->IDirectPlay4_iface, riid, ppv );
610 static HRESULT WINAPI IDirectPlay3Impl_QueryInterface( IDirectPlay3 *iface, REFIID riid,
611 void **ppv )
613 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
614 return IDirectPlayX_QueryInterface( &This->IDirectPlay4_iface, riid, ppv );
617 static HRESULT WINAPI IDirectPlay4AImpl_QueryInterface( IDirectPlay4A *iface, REFIID riid,
618 void **ppv )
620 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
621 return IDirectPlayX_QueryInterface( &This->IDirectPlay4_iface, riid, ppv );
624 static HRESULT WINAPI IDirectPlay4Impl_QueryInterface( IDirectPlay4 *iface, REFIID riid,
625 void **ppv )
627 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
629 if ( IsEqualGUID( &IID_IUnknown, riid ) )
631 TRACE( "(%p)->(IID_IUnknown %p)\n", This, ppv );
632 *ppv = &This->IDirectPlay_iface;
634 else if ( IsEqualGUID( &IID_IDirectPlay, riid ) )
636 TRACE( "(%p)->(IID_IDirectPlay %p)\n", This, ppv );
637 *ppv = &This->IDirectPlay_iface;
639 else if ( IsEqualGUID( &IID_IDirectPlay2A, riid ) )
641 TRACE( "(%p)->(IID_IDirectPlay2A %p)\n", This, ppv );
642 *ppv = &This->IDirectPlay2A_iface;
644 else if ( IsEqualGUID( &IID_IDirectPlay2, riid ) )
646 TRACE( "(%p)->(IID_IDirectPlay2 %p)\n", This, ppv );
647 *ppv = &This->IDirectPlay2_iface;
649 else if ( IsEqualGUID( &IID_IDirectPlay3A, riid ) )
651 TRACE( "(%p)->(IID_IDirectPlay3A %p)\n", This, ppv );
652 *ppv = &This->IDirectPlay3A_iface;
654 else if ( IsEqualGUID( &IID_IDirectPlay3, riid ) )
656 TRACE( "(%p)->(IID_IDirectPlay3 %p)\n", This, ppv );
657 *ppv = &This->IDirectPlay3_iface;
659 else if ( IsEqualGUID( &IID_IDirectPlay4A, riid ) )
661 TRACE( "(%p)->(IID_IDirectPlay4A %p)\n", This, ppv );
662 *ppv = &This->IDirectPlay4A_iface;
664 else if ( IsEqualGUID( &IID_IDirectPlay4, riid ) )
666 TRACE( "(%p)->(IID_IDirectPlay4 %p)\n", This, ppv );
667 *ppv = &This->IDirectPlay4_iface;
669 else
671 WARN("(%p)->(%s %p)\n", This, debugstr_guid(riid), ppv);
672 *ppv = NULL;
673 return E_NOINTERFACE;
676 IUnknown_AddRef((IUnknown*)*ppv);
677 return S_OK;
680 static ULONG WINAPI IDirectPlay2AImpl_AddRef( IDirectPlay2A *iface )
682 IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface );
683 ULONG ref = InterlockedIncrement( &This->ref2A );
685 TRACE( "(%p) ref2A=%d\n", This, ref );
687 if ( ref == 1 )
688 InterlockedIncrement( &This->numIfaces );
690 return ref;
693 static ULONG WINAPI IDirectPlay2Impl_AddRef( IDirectPlay2 *iface )
695 IDirectPlayImpl *This = impl_from_IDirectPlay2( iface );
696 ULONG ref = InterlockedIncrement( &This->ref2 );
698 TRACE( "(%p) ref2=%d\n", This, ref );
700 if ( ref == 1 )
701 InterlockedIncrement( &This->numIfaces );
703 return ref;
706 static ULONG WINAPI IDirectPlay3AImpl_AddRef( IDirectPlay3A *iface )
708 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
709 ULONG ref = InterlockedIncrement( &This->ref3A );
711 TRACE( "(%p) ref3A=%d\n", This, ref );
713 if ( ref == 1 )
714 InterlockedIncrement( &This->numIfaces );
716 return ref;
719 static ULONG WINAPI IDirectPlay3Impl_AddRef( IDirectPlay3 *iface )
721 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
722 ULONG ref = InterlockedIncrement( &This->ref3 );
724 TRACE( "(%p) ref3=%d\n", This, ref );
726 if ( ref == 1 )
727 InterlockedIncrement( &This->numIfaces );
729 return ref;
732 static ULONG WINAPI IDirectPlay4AImpl_AddRef(IDirectPlay4A *iface)
734 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
735 ULONG ref = InterlockedIncrement( &This->ref4A );
737 TRACE( "(%p) ref4A=%d\n", This, ref );
739 if ( ref == 1 )
740 InterlockedIncrement( &This->numIfaces );
742 return ref;
745 static ULONG WINAPI IDirectPlay4Impl_AddRef(IDirectPlay4 *iface)
747 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
748 ULONG ref = InterlockedIncrement( &This->ref4 );
750 TRACE( "(%p) ref4=%d\n", This, ref );
752 if ( ref == 1 )
753 InterlockedIncrement( &This->numIfaces );
755 return ref;
758 static ULONG WINAPI IDirectPlay2AImpl_Release( IDirectPlay2A *iface )
760 IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface );
761 ULONG ref = InterlockedDecrement( &This->ref2A );
763 TRACE( "(%p) ref2A=%d\n", This, ref );
765 if ( !ref && !InterlockedDecrement( &This->numIfaces ) )
766 dplay_destroy( This );
768 return ref;
771 static ULONG WINAPI IDirectPlay2Impl_Release( IDirectPlay2 *iface )
773 IDirectPlayImpl *This = impl_from_IDirectPlay2( iface );
774 ULONG ref = InterlockedDecrement( &This->ref2 );
776 TRACE( "(%p) ref2=%d\n", This, ref );
778 if ( !ref && !InterlockedDecrement( &This->numIfaces ) )
779 dplay_destroy( This );
781 return ref;
784 static ULONG WINAPI IDirectPlay3AImpl_Release( IDirectPlay3A *iface )
786 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
787 ULONG ref = InterlockedDecrement( &This->ref3A );
789 TRACE( "(%p) ref3A=%d\n", This, ref );
791 if ( !ref && !InterlockedDecrement( &This->numIfaces ) )
792 dplay_destroy( This );
794 return ref;
797 static ULONG WINAPI IDirectPlay3Impl_Release( IDirectPlay3 *iface )
799 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
800 ULONG ref = InterlockedDecrement( &This->ref3 );
802 TRACE( "(%p) ref3=%d\n", This, ref );
804 if ( !ref && !InterlockedDecrement( &This->numIfaces ) )
805 dplay_destroy( This );
807 return ref;
810 static ULONG WINAPI IDirectPlay4AImpl_Release(IDirectPlay4A *iface)
812 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
813 ULONG ref = InterlockedDecrement( &This->ref4A );
815 TRACE( "(%p) ref4A=%d\n", This, ref );
817 if ( !ref && !InterlockedDecrement( &This->numIfaces ) )
818 dplay_destroy( This );
820 return ref;
823 static ULONG WINAPI IDirectPlay4Impl_Release(IDirectPlay4 *iface)
825 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
826 ULONG ref = InterlockedDecrement( &This->ref4 );
828 TRACE( "(%p) ref4=%d\n", This, ref );
830 if ( !ref && !InterlockedDecrement( &This->numIfaces ) )
831 dplay_destroy( This );
833 return ref;
836 static HRESULT WINAPI IDirectPlay2AImpl_AddPlayerToGroup( IDirectPlay2A *iface, DPID group,
837 DPID player )
839 IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface );
840 return IDirectPlayX_AddPlayerToGroup( &This->IDirectPlay4A_iface, group, player );
843 static HRESULT WINAPI IDirectPlay2Impl_AddPlayerToGroup( IDirectPlay2 *iface, DPID group,
844 DPID player )
846 IDirectPlayImpl *This = impl_from_IDirectPlay2( iface );
847 return IDirectPlayX_AddPlayerToGroup( &This->IDirectPlay4_iface, group, player );
850 static HRESULT WINAPI IDirectPlay3AImpl_AddPlayerToGroup( IDirectPlay3A *iface, DPID group,
851 DPID player )
853 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
854 return IDirectPlayX_AddPlayerToGroup( &This->IDirectPlay4_iface, group, player );
857 static HRESULT WINAPI IDirectPlay3Impl_AddPlayerToGroup( IDirectPlay3 *iface, DPID group,
858 DPID player )
860 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
861 return IDirectPlayX_AddPlayerToGroup( &This->IDirectPlay4_iface, group, player );
864 static HRESULT WINAPI IDirectPlay4AImpl_AddPlayerToGroup( IDirectPlay4A *iface, DPID group,
865 DPID player )
867 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
868 return IDirectPlayX_AddPlayerToGroup( &This->IDirectPlay4_iface, group, player );
871 static HRESULT WINAPI IDirectPlay4Impl_AddPlayerToGroup( IDirectPlay4 *iface, DPID group,
872 DPID player )
874 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
875 lpGroupData gdata;
876 lpPlayerList plist;
877 lpPlayerList newplist;
879 TRACE( "(%p)->(0x%08x,0x%08x)\n", This, group, player );
881 if ( This->dp2->connectionInitialized == NO_PROVIDER )
882 return DPERR_UNINITIALIZED;
884 /* Find the group */
885 if ( ( gdata = DP_FindAnyGroup( This, group ) ) == NULL )
886 return DPERR_INVALIDGROUP;
888 /* Find the player */
889 if ( ( plist = DP_FindPlayer( This, player ) ) == NULL )
890 return DPERR_INVALIDPLAYER;
892 /* Create a player list (ie "shortcut" ) */
893 newplist = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *newplist ) );
894 if ( !newplist )
895 return DPERR_CANTADDPLAYER;
897 /* Add the shortcut */
898 plist->lpPData->uRef++;
899 newplist->lpPData = plist->lpPData;
901 /* Add the player to the list of players for this group */
902 DPQ_INSERT(gdata->players, newplist, players);
904 /* Let the SP know that we've added a player to the group */
905 if ( This->dp2->spData.lpCB->AddPlayerToGroup )
907 DPSP_ADDPLAYERTOGROUPDATA data;
909 TRACE( "Calling SP AddPlayerToGroup\n" );
911 data.idPlayer = player;
912 data.idGroup = group;
913 data.lpISP = This->dp2->spData.lpISP;
915 (*This->dp2->spData.lpCB->AddPlayerToGroup)( &data );
918 /* Inform all other peers of the addition of player to the group. If there are
919 * no peers keep this event quiet.
920 * Also, if this event was the result of another machine sending it to us,
921 * don't bother rebroadcasting it.
923 if ( This->dp2->lpSessionDesc &&
924 ( This->dp2->lpSessionDesc->dwFlags & DPSESSION_MULTICASTSERVER ) )
926 DPMSG_ADDPLAYERTOGROUP msg;
927 msg.dwType = DPSYS_ADDPLAYERTOGROUP;
929 msg.dpIdGroup = group;
930 msg.dpIdPlayer = player;
932 /* FIXME: Correct to just use send effectively? */
933 /* FIXME: Should size include data w/ message or just message "header" */
934 /* FIXME: Check return code */
935 IDirectPlayX_SendEx( iface, DPID_SERVERPLAYER, DPID_ALLPLAYERS, 0, &msg, sizeof( msg ),
936 0, 0, NULL, NULL );
939 return DP_OK;
942 static HRESULT WINAPI IDirectPlay2AImpl_Close( IDirectPlay2A *iface )
944 IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface );
945 return IDirectPlayX_Close( &This->IDirectPlay4A_iface );
948 static HRESULT WINAPI IDirectPlay2Impl_Close( IDirectPlay2 *iface )
950 IDirectPlayImpl *This = impl_from_IDirectPlay2( iface );
951 return IDirectPlayX_Close( &This->IDirectPlay4_iface );
954 static HRESULT WINAPI IDirectPlay3AImpl_Close( IDirectPlay3A *iface )
956 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
957 return IDirectPlayX_Close( &This->IDirectPlay4_iface );
960 static HRESULT WINAPI IDirectPlay3Impl_Close( IDirectPlay3 *iface )
962 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
963 return IDirectPlayX_Close( &This->IDirectPlay4_iface );
966 static HRESULT WINAPI IDirectPlay4AImpl_Close( IDirectPlay4A *iface )
968 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
969 return IDirectPlayX_Close( &This->IDirectPlay4_iface);
972 static HRESULT WINAPI IDirectPlay4Impl_Close( IDirectPlay4 *iface )
974 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
975 HRESULT hr = DP_OK;
977 TRACE( "(%p)\n", This );
979 /* FIXME: Need to find a new host I assume (how?) */
980 /* FIXME: Need to destroy all local groups */
981 /* FIXME: Need to migrate all remotely visible players to the new host */
983 /* Invoke the SP callback to inform of session close */
984 if( This->dp2->spData.lpCB->CloseEx )
986 DPSP_CLOSEDATA data;
988 TRACE( "Calling SP CloseEx\n" );
989 data.lpISP = This->dp2->spData.lpISP;
990 hr = (*This->dp2->spData.lpCB->CloseEx)( &data );
992 else if ( This->dp2->spData.lpCB->Close ) /* Try obsolete version */
994 TRACE( "Calling SP Close (obsolete interface)\n" );
995 hr = (*This->dp2->spData.lpCB->Close)();
998 return hr;
1001 static lpGroupData DP_CreateGroup( IDirectPlayImpl *This, const DPID *lpid, const DPNAME *lpName,
1002 DWORD dwFlags, DPID idParent, BOOL bAnsi )
1004 lpGroupData lpGData;
1006 /* Allocate the new space and add to end of high level group list */
1007 lpGData = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *lpGData ) );
1009 if( lpGData == NULL )
1011 return NULL;
1014 DPQ_INIT(lpGData->groups);
1015 DPQ_INIT(lpGData->players);
1017 /* Set the desired player ID - no sanity checking to see if it exists */
1018 lpGData->dpid = *lpid;
1020 DP_CopyDPNAMEStruct( &lpGData->name, lpName, bAnsi );
1022 /* FIXME: Should we check that the parent exists? */
1023 lpGData->parent = idParent;
1025 /* FIXME: Should we validate the dwFlags? */
1026 lpGData->dwFlags = dwFlags;
1028 TRACE( "Created group id 0x%08x\n", *lpid );
1030 return lpGData;
1033 /* This method assumes that all links to it are already deleted */
1034 static void DP_DeleteGroup( IDirectPlayImpl *This, DPID dpid )
1036 lpGroupList lpGList;
1038 TRACE( "(%p)->(0x%08x)\n", This, dpid );
1040 DPQ_REMOVE_ENTRY( This->dp2->lpSysGroup->groups, groups, lpGData->dpid, ==, dpid, lpGList );
1042 if( lpGList == NULL )
1044 ERR( "DPID 0x%08x not found\n", dpid );
1045 return;
1048 if( --(lpGList->lpGData->uRef) )
1050 FIXME( "Why is this not the last reference to group?\n" );
1051 DebugBreak();
1054 /* Delete player */
1055 DP_DeleteDPNameStruct( &lpGList->lpGData->name );
1056 HeapFree( GetProcessHeap(), 0, lpGList->lpGData );
1058 /* Remove and Delete Player List object */
1059 HeapFree( GetProcessHeap(), 0, lpGList );
1063 static lpGroupData DP_FindAnyGroup( IDirectPlayImpl *This, DPID dpid )
1065 lpGroupList lpGroups;
1067 TRACE( "(%p)->(0x%08x)\n", This, dpid );
1069 if( dpid == DPID_SYSTEM_GROUP )
1071 return This->dp2->lpSysGroup;
1073 else
1075 DPQ_FIND_ENTRY( This->dp2->lpSysGroup->groups, groups, lpGData->dpid, ==, dpid, lpGroups );
1078 if( lpGroups == NULL )
1080 return NULL;
1083 return lpGroups->lpGData;
1086 static HRESULT DP_IF_CreateGroup( IDirectPlayImpl *This, void *lpMsgHdr, DPID *lpidGroup,
1087 DPNAME *lpGroupName, void *lpData, DWORD dwDataSize, DWORD dwFlags, BOOL bAnsi )
1089 lpGroupData lpGData;
1091 TRACE( "(%p)->(%p,%p,%p,%p,0x%08x,0x%08x,%u)\n",
1092 This, lpMsgHdr, lpidGroup, lpGroupName, lpData, dwDataSize,
1093 dwFlags, bAnsi );
1095 if( This->dp2->connectionInitialized == NO_PROVIDER )
1097 return DPERR_UNINITIALIZED;
1100 /* If the name is not specified, we must provide one */
1101 if( DPID_UNKNOWN == *lpidGroup )
1103 /* If we are the name server, we decide on the group ids. If not, we
1104 * must ask for one before attempting a creation.
1106 if( This->dp2->bHostInterface )
1108 *lpidGroup = DP_NextObjectId();
1110 else
1112 *lpidGroup = DP_GetRemoteNextObjectId();
1116 lpGData = DP_CreateGroup( This, lpidGroup, lpGroupName, dwFlags,
1117 DPID_NOPARENT_GROUP, bAnsi );
1119 if( lpGData == NULL )
1121 return DPERR_CANTADDPLAYER; /* yes player not group */
1124 if( DPID_SYSTEM_GROUP == *lpidGroup )
1126 This->dp2->lpSysGroup = lpGData;
1127 TRACE( "Inserting system group\n" );
1129 else
1131 /* Insert into the system group */
1132 lpGroupList lpGroup = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *lpGroup ) );
1133 lpGroup->lpGData = lpGData;
1135 DPQ_INSERT( This->dp2->lpSysGroup->groups, lpGroup, groups );
1138 /* Something is now referencing this data */
1139 lpGData->uRef++;
1141 /* Set all the important stuff for the group */
1142 DP_SetGroupData( lpGData, DPSET_REMOTE, lpData, dwDataSize );
1144 /* FIXME: We should only create the system group if GetCaps returns
1145 * DPCAPS_GROUPOPTIMIZED.
1148 /* Let the SP know that we've created this group */
1149 if( This->dp2->spData.lpCB->CreateGroup )
1151 DPSP_CREATEGROUPDATA data;
1152 DWORD dwCreateFlags = 0;
1154 TRACE( "Calling SP CreateGroup\n" );
1156 if( *lpidGroup == DPID_NOPARENT_GROUP )
1157 dwCreateFlags |= DPLAYI_GROUP_SYSGROUP;
1159 if( lpMsgHdr == NULL )
1160 dwCreateFlags |= DPLAYI_PLAYER_PLAYERLOCAL;
1162 if( dwFlags & DPGROUP_HIDDEN )
1163 dwCreateFlags |= DPLAYI_GROUP_HIDDEN;
1165 data.idGroup = *lpidGroup;
1166 data.dwFlags = dwCreateFlags;
1167 data.lpSPMessageHeader = lpMsgHdr;
1168 data.lpISP = This->dp2->spData.lpISP;
1170 (*This->dp2->spData.lpCB->CreateGroup)( &data );
1173 /* Inform all other peers of the creation of a new group. If there are
1174 * no peers keep this event quiet.
1175 * Also if this message was sent to us, don't rebroadcast.
1177 if( ( lpMsgHdr == NULL ) &&
1178 This->dp2->lpSessionDesc &&
1179 ( This->dp2->lpSessionDesc->dwFlags & DPSESSION_MULTICASTSERVER ) )
1181 DPMSG_CREATEPLAYERORGROUP msg;
1182 msg.dwType = DPSYS_CREATEPLAYERORGROUP;
1184 msg.dwPlayerType = DPPLAYERTYPE_GROUP;
1185 msg.dpId = *lpidGroup;
1186 msg.dwCurrentPlayers = 0; /* FIXME: Incorrect? */
1187 msg.lpData = lpData;
1188 msg.dwDataSize = dwDataSize;
1189 msg.dpnName = *lpGroupName;
1190 msg.dpIdParent = DPID_NOPARENT_GROUP;
1191 msg.dwFlags = DPMSG_CREATEGROUP_DWFLAGS( dwFlags );
1193 /* FIXME: Correct to just use send effectively? */
1194 /* FIXME: Should size include data w/ message or just message "header" */
1195 /* FIXME: Check return code */
1196 IDirectPlayX_SendEx( &This->IDirectPlay4_iface, DPID_SERVERPLAYER, DPID_ALLPLAYERS, 0, &msg,
1197 sizeof( msg ), 0, 0, NULL, NULL );
1200 return DP_OK;
1203 static HRESULT WINAPI IDirectPlay2AImpl_CreateGroup( IDirectPlay2A *iface, DPID *lpidGroup,
1204 DPNAME *name, void *data, DWORD size, DWORD flags )
1206 IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface );
1207 return IDirectPlayX_CreateGroup( &This->IDirectPlay4A_iface, lpidGroup, name, data, size,
1208 flags );
1211 static HRESULT WINAPI IDirectPlay2Impl_CreateGroup( IDirectPlay2 *iface, DPID *lpidGroup,
1212 DPNAME *name, void *data, DWORD size, DWORD flags )
1214 IDirectPlayImpl *This = impl_from_IDirectPlay2( iface );
1215 return IDirectPlayX_CreateGroup( &This->IDirectPlay4_iface, lpidGroup, name, data, size,
1216 flags );
1219 static HRESULT WINAPI IDirectPlay3AImpl_CreateGroup( IDirectPlay3A *iface, DPID *group,
1220 DPNAME *name, void *data, DWORD size, DWORD flags )
1222 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
1223 return IDirectPlayX_CreateGroup( &This->IDirectPlay4_iface, group, name, data, size,
1224 flags );
1227 static HRESULT WINAPI IDirectPlay3Impl_CreateGroup( IDirectPlay3 *iface, DPID *lpidGroup,
1228 DPNAME *name, void *data, DWORD size, DWORD flags )
1230 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
1231 return IDirectPlayX_CreateGroup( &This->IDirectPlay4_iface, lpidGroup, name, data, size,
1232 flags );
1235 static HRESULT WINAPI IDirectPlay4AImpl_CreateGroup( IDirectPlay4A *iface, DPID *lpidGroup,
1236 DPNAME *lpGroupName, void *lpData, DWORD dwDataSize, DWORD dwFlags )
1238 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
1240 *lpidGroup = DPID_UNKNOWN;
1242 return DP_IF_CreateGroup( This, NULL, lpidGroup, lpGroupName, lpData, dwDataSize, dwFlags,
1243 TRUE );
1246 static HRESULT WINAPI IDirectPlay4Impl_CreateGroup( IDirectPlay4 *iface, DPID *lpidGroup,
1247 DPNAME *lpGroupName, void *lpData, DWORD dwDataSize, DWORD dwFlags )
1249 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
1251 *lpidGroup = DPID_UNKNOWN;
1253 return DP_IF_CreateGroup( This, NULL, lpidGroup, lpGroupName, lpData, dwDataSize, dwFlags,
1254 FALSE );
1258 static void
1259 DP_SetGroupData( lpGroupData lpGData, DWORD dwFlags,
1260 LPVOID lpData, DWORD dwDataSize )
1262 /* Clear out the data with this player */
1263 if( dwFlags & DPSET_LOCAL )
1265 if ( lpGData->dwLocalDataSize != 0 )
1267 HeapFree( GetProcessHeap(), 0, lpGData->lpLocalData );
1268 lpGData->lpLocalData = NULL;
1269 lpGData->dwLocalDataSize = 0;
1272 else
1274 if( lpGData->dwRemoteDataSize != 0 )
1276 HeapFree( GetProcessHeap(), 0, lpGData->lpRemoteData );
1277 lpGData->lpRemoteData = NULL;
1278 lpGData->dwRemoteDataSize = 0;
1282 /* Reallocate for new data */
1283 if( lpData != NULL )
1285 if( dwFlags & DPSET_LOCAL )
1287 lpGData->lpLocalData = lpData;
1288 lpGData->dwLocalDataSize = dwDataSize;
1290 else
1292 lpGData->lpRemoteData = HeapAlloc( GetProcessHeap(), 0, dwDataSize );
1293 CopyMemory( lpGData->lpRemoteData, lpData, dwDataSize );
1294 lpGData->dwRemoteDataSize = dwDataSize;
1300 /* This function will just create the storage for the new player. */
1301 static lpPlayerData DP_CreatePlayer( IDirectPlayImpl *This, DPID *lpid, DPNAME *lpName,
1302 DWORD dwFlags, HANDLE hEvent, BOOL bAnsi )
1304 lpPlayerData lpPData;
1306 TRACE( "(%p)->(%p,%p,%u)\n", This, lpid, lpName, bAnsi );
1308 /* Allocate the storage for the player and associate it with list element */
1309 lpPData = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *lpPData ) );
1310 if( lpPData == NULL )
1312 return NULL;
1315 /* Set the desired player ID */
1316 lpPData->dpid = *lpid;
1318 DP_CopyDPNAMEStruct( &lpPData->name, lpName, bAnsi );
1320 lpPData->dwFlags = dwFlags;
1322 /* If we were given an event handle, duplicate it */
1323 if( hEvent != 0 )
1325 if( !DuplicateHandle( GetCurrentProcess(), hEvent,
1326 GetCurrentProcess(), &lpPData->hEvent,
1327 0, FALSE, DUPLICATE_SAME_ACCESS )
1330 /* FIXME: Memory leak */
1331 ERR( "Can't duplicate player msg handle %p\n", hEvent );
1335 /* Initialize the SP data section */
1336 lpPData->lpSPPlayerData = DPSP_CreateSPPlayerData();
1338 TRACE( "Created player id 0x%08x\n", *lpid );
1340 if( ~dwFlags & DPLAYI_PLAYER_SYSPLAYER )
1341 This->dp2->lpSessionDesc->dwCurrentPlayers++;
1343 return lpPData;
1346 /* Delete the contents of the DPNAME struct */
1347 static void
1348 DP_DeleteDPNameStruct( LPDPNAME lpDPName )
1350 HeapFree( GetProcessHeap(), HEAP_ZERO_MEMORY, lpDPName->u1.lpszShortNameA );
1351 HeapFree( GetProcessHeap(), HEAP_ZERO_MEMORY, lpDPName->u2.lpszLongNameA );
1354 /* This method assumes that all links to it are already deleted */
1355 static void DP_DeletePlayer( IDirectPlayImpl *This, DPID dpid )
1357 lpPlayerList lpPList;
1359 TRACE( "(%p)->(0x%08x)\n", This, dpid );
1361 DPQ_REMOVE_ENTRY( This->dp2->lpSysGroup->players, players, lpPData->dpid, ==, dpid, lpPList );
1363 if( lpPList == NULL )
1365 ERR( "DPID 0x%08x not found\n", dpid );
1366 return;
1369 /* Verify that this is the last reference to the data */
1370 if( --(lpPList->lpPData->uRef) )
1372 FIXME( "Why is this not the last reference to player?\n" );
1373 DebugBreak();
1376 /* Delete player */
1377 DP_DeleteDPNameStruct( &lpPList->lpPData->name );
1379 CloseHandle( lpPList->lpPData->hEvent );
1380 HeapFree( GetProcessHeap(), 0, lpPList->lpPData );
1382 /* Delete Player List object */
1383 HeapFree( GetProcessHeap(), 0, lpPList );
1386 static lpPlayerList DP_FindPlayer( IDirectPlayImpl *This, DPID dpid )
1388 lpPlayerList lpPlayers;
1390 TRACE( "(%p)->(0x%08x)\n", This, dpid );
1392 if(This->dp2->lpSysGroup == NULL)
1393 return NULL;
1395 DPQ_FIND_ENTRY( This->dp2->lpSysGroup->players, players, lpPData->dpid, ==, dpid, lpPlayers );
1397 return lpPlayers;
1400 /* Basic area for Dst must already be allocated */
1401 static BOOL DP_CopyDPNAMEStruct( LPDPNAME lpDst, const DPNAME *lpSrc, BOOL bAnsi )
1403 if( lpSrc == NULL )
1405 ZeroMemory( lpDst, sizeof( *lpDst ) );
1406 lpDst->dwSize = sizeof( *lpDst );
1407 return TRUE;
1410 if( lpSrc->dwSize != sizeof( *lpSrc) )
1412 return FALSE;
1415 /* Delete any existing pointers */
1416 HeapFree( GetProcessHeap(), 0, lpDst->u1.lpszShortNameA );
1417 HeapFree( GetProcessHeap(), 0, lpDst->u2.lpszLongNameA );
1419 /* Copy as required */
1420 CopyMemory( lpDst, lpSrc, lpSrc->dwSize );
1422 if( bAnsi )
1424 if( lpSrc->u1.lpszShortNameA )
1426 lpDst->u1.lpszShortNameA = HeapAlloc( GetProcessHeap(), 0,
1427 strlen(lpSrc->u1.lpszShortNameA)+1 );
1428 strcpy( lpDst->u1.lpszShortNameA, lpSrc->u1.lpszShortNameA );
1430 if( lpSrc->u2.lpszLongNameA )
1432 lpDst->u2.lpszLongNameA = HeapAlloc( GetProcessHeap(), 0,
1433 strlen(lpSrc->u2.lpszLongNameA)+1 );
1434 strcpy( lpDst->u2.lpszLongNameA, lpSrc->u2.lpszLongNameA );
1437 else
1439 if( lpSrc->u1.lpszShortNameA )
1441 lpDst->u1.lpszShortName = HeapAlloc( GetProcessHeap(), 0,
1442 (strlenW(lpSrc->u1.lpszShortName)+1)*sizeof(WCHAR) );
1443 strcpyW( lpDst->u1.lpszShortName, lpSrc->u1.lpszShortName );
1445 if( lpSrc->u2.lpszLongNameA )
1447 lpDst->u2.lpszLongName = HeapAlloc( GetProcessHeap(), 0,
1448 (strlenW(lpSrc->u2.lpszLongName)+1)*sizeof(WCHAR) );
1449 strcpyW( lpDst->u2.lpszLongName, lpSrc->u2.lpszLongName );
1453 return TRUE;
1456 static void
1457 DP_SetPlayerData( lpPlayerData lpPData, DWORD dwFlags,
1458 LPVOID lpData, DWORD dwDataSize )
1460 /* Clear out the data with this player */
1461 if( dwFlags & DPSET_LOCAL )
1463 if ( lpPData->dwLocalDataSize != 0 )
1465 HeapFree( GetProcessHeap(), 0, lpPData->lpLocalData );
1466 lpPData->lpLocalData = NULL;
1467 lpPData->dwLocalDataSize = 0;
1470 else
1472 if( lpPData->dwRemoteDataSize != 0 )
1474 HeapFree( GetProcessHeap(), 0, lpPData->lpRemoteData );
1475 lpPData->lpRemoteData = NULL;
1476 lpPData->dwRemoteDataSize = 0;
1480 /* Reallocate for new data */
1481 if( lpData != NULL )
1484 if( dwFlags & DPSET_LOCAL )
1486 lpPData->lpLocalData = lpData;
1487 lpPData->dwLocalDataSize = dwDataSize;
1489 else
1491 lpPData->lpRemoteData = HeapAlloc( GetProcessHeap(), 0, dwDataSize );
1492 CopyMemory( lpPData->lpRemoteData, lpData, dwDataSize );
1493 lpPData->dwRemoteDataSize = dwDataSize;
1499 /* Note: lpMsgHdr is NULL for local creation, non NULL for remote creation */
1500 static HRESULT DP_IF_CreatePlayer( IDirectPlayImpl *This, void *lpMsgHdr, DPID *lpidPlayer,
1501 DPNAME *lpPlayerName, HANDLE hEvent, void *lpData, DWORD dwDataSize, DWORD dwFlags,
1502 BOOL bAnsi )
1504 HRESULT hr = DP_OK;
1505 lpPlayerData lpPData;
1506 lpPlayerList lpPList;
1507 DWORD dwCreateFlags = 0;
1509 TRACE( "(%p)->(%p,%p,%p,%p,0x%08x,0x%08x,%u)\n",
1510 This, lpidPlayer, lpPlayerName, hEvent, lpData,
1511 dwDataSize, dwFlags, bAnsi );
1512 if( This->dp2->connectionInitialized == NO_PROVIDER )
1514 return DPERR_UNINITIALIZED;
1517 if( dwFlags == 0 )
1519 dwFlags = DPPLAYER_SPECTATOR;
1522 if( lpidPlayer == NULL )
1524 return DPERR_INVALIDPARAMS;
1528 /* Determine the creation flags for the player. These will be passed
1529 * to the name server if requesting a player id and to the SP when
1530 * informing it of the player creation
1533 if( dwFlags & DPPLAYER_SERVERPLAYER )
1535 if( *lpidPlayer == DPID_SERVERPLAYER )
1537 /* Server player for the host interface */
1538 dwCreateFlags |= DPLAYI_PLAYER_APPSERVER;
1540 else if( *lpidPlayer == DPID_NAME_SERVER )
1542 /* Name server - master of everything */
1543 dwCreateFlags |= (DPLAYI_PLAYER_NAMESRVR|DPLAYI_PLAYER_SYSPLAYER);
1545 else
1547 /* Server player for a non host interface */
1548 dwCreateFlags |= DPLAYI_PLAYER_SYSPLAYER;
1552 if( lpMsgHdr == NULL )
1553 dwCreateFlags |= DPLAYI_PLAYER_PLAYERLOCAL;
1556 /* Verify we know how to handle all the flags */
1557 if( !( ( dwFlags & DPPLAYER_SERVERPLAYER ) ||
1558 ( dwFlags & DPPLAYER_SPECTATOR )
1562 /* Assume non fatal failure */
1563 ERR( "unknown dwFlags = 0x%08x\n", dwFlags );
1566 /* If the name is not specified, we must provide one */
1567 if( *lpidPlayer == DPID_UNKNOWN )
1569 /* If we are the session master, we dish out the group/player ids */
1570 if( This->dp2->bHostInterface )
1572 *lpidPlayer = DP_NextObjectId();
1574 else
1576 hr = DP_MSG_SendRequestPlayerId( This, dwCreateFlags, lpidPlayer );
1578 if( FAILED(hr) )
1580 ERR( "Request for ID failed: %s\n", DPLAYX_HresultToString( hr ) );
1581 return hr;
1585 else
1587 /* FIXME: Would be nice to perhaps verify that we don't already have
1588 * this player.
1592 /* We pass creation flags, so we can distinguish sysplayers and not count them in the current
1593 player total */
1594 lpPData = DP_CreatePlayer( This, lpidPlayer, lpPlayerName, dwCreateFlags,
1595 hEvent, bAnsi );
1596 /* Create the list object and link it in */
1597 lpPList = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *lpPList ) );
1598 if( !lpPData || !lpPList )
1600 HeapFree( GetProcessHeap(), 0, lpPData );
1601 HeapFree( GetProcessHeap(), 0, lpPList );
1602 return DPERR_CANTADDPLAYER;
1605 lpPData->uRef = 1;
1606 lpPList->lpPData = lpPData;
1608 /* Add the player to the system group */
1609 DPQ_INSERT( This->dp2->lpSysGroup->players, lpPList, players );
1611 /* Update the information and send it to all players in the session */
1612 DP_SetPlayerData( lpPData, DPSET_REMOTE, lpData, dwDataSize );
1614 /* Let the SP know that we've created this player */
1615 if( This->dp2->spData.lpCB->CreatePlayer )
1617 DPSP_CREATEPLAYERDATA data;
1619 data.idPlayer = *lpidPlayer;
1620 data.dwFlags = dwCreateFlags;
1621 data.lpSPMessageHeader = lpMsgHdr;
1622 data.lpISP = This->dp2->spData.lpISP;
1624 TRACE( "Calling SP CreatePlayer 0x%08x: dwFlags: 0x%08x lpMsgHdr: %p\n",
1625 *lpidPlayer, data.dwFlags, data.lpSPMessageHeader );
1627 hr = (*This->dp2->spData.lpCB->CreatePlayer)( &data );
1630 if( FAILED(hr) )
1632 ERR( "Failed to create player with sp: %s\n", DPLAYX_HresultToString(hr) );
1633 return hr;
1636 /* Now let the SP know that this player is a member of the system group */
1637 if( This->dp2->spData.lpCB->AddPlayerToGroup )
1639 DPSP_ADDPLAYERTOGROUPDATA data;
1641 data.idPlayer = *lpidPlayer;
1642 data.idGroup = DPID_SYSTEM_GROUP;
1643 data.lpISP = This->dp2->spData.lpISP;
1645 TRACE( "Calling SP AddPlayerToGroup (sys group)\n" );
1647 hr = (*This->dp2->spData.lpCB->AddPlayerToGroup)( &data );
1650 if( FAILED(hr) )
1652 ERR( "Failed to add player to sys group with sp: %s\n",
1653 DPLAYX_HresultToString(hr) );
1654 return hr;
1657 #if 1
1658 if( !This->dp2->bHostInterface )
1660 /* Let the name server know about the creation of this player */
1661 /* FIXME: Is this only to be done for the creation of a server player or
1662 * is this used for regular players? If only for server players, move
1663 * this call to DP_SecureOpen(...);
1665 #if 0
1666 TRACE( "Sending message to self to get my addr\n" );
1667 DP_MSG_ToSelf( This, *lpidPlayer ); /* This is a hack right now */
1668 #endif
1670 hr = DP_MSG_ForwardPlayerCreation( This, *lpidPlayer);
1672 #else
1673 /* Inform all other peers of the creation of a new player. If there are
1674 * no peers keep this quiet.
1675 * Also, if this was a remote event, no need to rebroadcast it.
1677 if( ( lpMsgHdr == NULL ) &&
1678 This->dp2->lpSessionDesc &&
1679 ( This->dp2->lpSessionDesc->dwFlags & DPSESSION_MULTICASTSERVER ) )
1681 DPMSG_CREATEPLAYERORGROUP msg;
1682 msg.dwType = DPSYS_CREATEPLAYERORGROUP;
1684 msg.dwPlayerType = DPPLAYERTYPE_PLAYER;
1685 msg.dpId = *lpidPlayer;
1686 msg.dwCurrentPlayers = 0; /* FIXME: Incorrect */
1687 msg.lpData = lpData;
1688 msg.dwDataSize = dwDataSize;
1689 msg.dpnName = *lpPlayerName;
1690 msg.dpIdParent = DPID_NOPARENT_GROUP;
1691 msg.dwFlags = DPMSG_CREATEPLAYER_DWFLAGS( dwFlags );
1693 /* FIXME: Correct to just use send effectively? */
1694 /* FIXME: Should size include data w/ message or just message "header" */
1695 /* FIXME: Check return code */
1696 hr = IDirectPlayX_SendEx( &This->IDirectPlay4_iface, DPID_SERVERPLAYER, DPID_ALLPLAYERS, 0,
1697 &msg, sizeof( msg ), 0, 0, NULL, NULL );
1699 #endif
1701 return hr;
1704 static HRESULT WINAPI IDirectPlay2AImpl_CreatePlayer( IDirectPlay2A *iface, DPID *lpidPlayer,
1705 DPNAME *name, HANDLE event, void *data, DWORD size, DWORD flags )
1707 IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface );
1708 return IDirectPlayX_CreatePlayer( &This->IDirectPlay4A_iface, lpidPlayer, name, event, data,
1709 size, flags );
1712 static HRESULT WINAPI IDirectPlay2Impl_CreatePlayer( IDirectPlay2 *iface, DPID *lpidPlayer,
1713 DPNAME *name, HANDLE event, void *data, DWORD size, DWORD flags )
1715 IDirectPlayImpl *This = impl_from_IDirectPlay2( iface );
1716 return IDirectPlayX_CreatePlayer( &This->IDirectPlay4_iface, lpidPlayer, name, event, data,
1717 size, flags );
1720 static HRESULT WINAPI IDirectPlay3AImpl_CreatePlayer( IDirectPlay3A *iface, DPID *lpidPlayer,
1721 DPNAME *name, HANDLE event, void *data, DWORD size, DWORD flags )
1723 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
1724 return IDirectPlayX_CreatePlayer( &This->IDirectPlay4_iface, lpidPlayer, name, event, data,
1725 size, flags );
1728 static HRESULT WINAPI IDirectPlay3Impl_CreatePlayer( IDirectPlay3 *iface, DPID *lpidPlayer,
1729 DPNAME *name, HANDLE event, void *data, DWORD size, DWORD flags )
1731 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
1732 return IDirectPlayX_CreatePlayer( &This->IDirectPlay4_iface, lpidPlayer, name, event, data,
1733 size, flags );
1736 static HRESULT WINAPI IDirectPlay4AImpl_CreatePlayer( IDirectPlay4A *iface, DPID *lpidPlayer,
1737 DPNAME *lpPlayerName, HANDLE hEvent, void *lpData, DWORD dwDataSize, DWORD dwFlags )
1739 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
1741 if( lpidPlayer == NULL )
1743 return DPERR_INVALIDPARAMS;
1746 if( dwFlags & DPPLAYER_SERVERPLAYER )
1748 *lpidPlayer = DPID_SERVERPLAYER;
1750 else
1752 *lpidPlayer = DPID_UNKNOWN;
1755 return DP_IF_CreatePlayer( This, NULL, lpidPlayer, lpPlayerName, hEvent,
1756 lpData, dwDataSize, dwFlags, TRUE );
1759 static HRESULT WINAPI IDirectPlay4Impl_CreatePlayer( IDirectPlay4 *iface, DPID *lpidPlayer,
1760 DPNAME *lpPlayerName, HANDLE hEvent, void *lpData, DWORD dwDataSize, DWORD dwFlags )
1762 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
1764 if( lpidPlayer == NULL )
1766 return DPERR_INVALIDPARAMS;
1769 if( dwFlags & DPPLAYER_SERVERPLAYER )
1771 *lpidPlayer = DPID_SERVERPLAYER;
1773 else
1775 *lpidPlayer = DPID_UNKNOWN;
1778 return DP_IF_CreatePlayer( This, NULL, lpidPlayer, lpPlayerName, hEvent,
1779 lpData, dwDataSize, dwFlags, FALSE );
1782 static DPID DP_GetRemoteNextObjectId(void)
1784 FIXME( ":stub\n" );
1786 /* Hack solution */
1787 return DP_NextObjectId();
1790 static HRESULT WINAPI IDirectPlay2AImpl_DeletePlayerFromGroup( IDirectPlay2A *iface, DPID group,
1791 DPID player )
1793 IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface );
1794 return IDirectPlayX_DeletePlayerFromGroup( &This->IDirectPlay4A_iface, group, player );
1797 static HRESULT WINAPI IDirectPlay2Impl_DeletePlayerFromGroup( IDirectPlay2 *iface, DPID group,
1798 DPID player )
1800 IDirectPlayImpl *This = impl_from_IDirectPlay2( iface );
1801 return IDirectPlayX_DeletePlayerFromGroup( &This->IDirectPlay4_iface, group, player );
1804 static HRESULT WINAPI IDirectPlay3AImpl_DeletePlayerFromGroup( IDirectPlay3A *iface, DPID group,
1805 DPID player )
1807 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
1808 return IDirectPlayX_DeletePlayerFromGroup( &This->IDirectPlay4_iface, group, player );
1811 static HRESULT WINAPI IDirectPlay3Impl_DeletePlayerFromGroup( IDirectPlay3 *iface, DPID group,
1812 DPID player )
1814 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
1815 return IDirectPlayX_DeletePlayerFromGroup( &This->IDirectPlay4_iface, group, player );
1818 static HRESULT WINAPI IDirectPlay4AImpl_DeletePlayerFromGroup( IDirectPlay4A *iface, DPID group,
1819 DPID player )
1821 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
1822 return IDirectPlayX_DeletePlayerFromGroup( &This->IDirectPlay4_iface, group, player );
1825 static HRESULT WINAPI IDirectPlay4Impl_DeletePlayerFromGroup( IDirectPlay4 *iface, DPID group,
1826 DPID player )
1828 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
1829 HRESULT hr = DP_OK;
1831 lpGroupData gdata;
1832 lpPlayerList plist;
1834 TRACE( "(%p)->(0x%08x,0x%08x)\n", This, group, player );
1836 /* Find the group */
1837 if ( ( gdata = DP_FindAnyGroup( This, group ) ) == NULL )
1838 return DPERR_INVALIDGROUP;
1840 /* Find the player */
1841 if ( DP_FindPlayer( This, player ) == NULL )
1842 return DPERR_INVALIDPLAYER;
1844 /* Remove the player shortcut from the group */
1845 DPQ_REMOVE_ENTRY( gdata->players, players, lpPData->dpid, ==, player, plist );
1847 if ( !plist )
1848 return DPERR_INVALIDPLAYER;
1850 /* One less reference */
1851 plist->lpPData->uRef--;
1853 /* Delete the Player List element */
1854 HeapFree( GetProcessHeap(), 0, plist );
1856 /* Inform the SP if they care */
1857 if ( This->dp2->spData.lpCB->RemovePlayerFromGroup )
1859 DPSP_REMOVEPLAYERFROMGROUPDATA data;
1861 TRACE( "Calling SP RemovePlayerFromGroup\n" );
1862 data.idPlayer = player;
1863 data.idGroup = group;
1864 data.lpISP = This->dp2->spData.lpISP;
1865 hr = (*This->dp2->spData.lpCB->RemovePlayerFromGroup)( &data );
1868 /* Need to send a DELETEPLAYERFROMGROUP message */
1869 FIXME( "Need to send a message\n" );
1871 return hr;
1874 typedef struct _DPRGOPContext
1876 IDirectPlayImpl *This;
1877 BOOL bAnsi;
1878 DPID idGroup;
1879 } DPRGOPContext, *lpDPRGOPContext;
1881 static BOOL CALLBACK
1882 cbRemoveGroupOrPlayer(
1883 DPID dpId,
1884 DWORD dwPlayerType,
1885 LPCDPNAME lpName,
1886 DWORD dwFlags,
1887 LPVOID lpContext )
1889 lpDPRGOPContext lpCtxt = (lpDPRGOPContext)lpContext;
1891 TRACE( "Removing element:0x%08x (type:0x%08x) from element:0x%08x\n",
1892 dpId, dwPlayerType, lpCtxt->idGroup );
1894 if( dwPlayerType == DPPLAYERTYPE_GROUP )
1896 if ( FAILED( IDirectPlayX_DeleteGroupFromGroup( &lpCtxt->This->IDirectPlay4_iface,
1897 lpCtxt->idGroup, dpId ) ) )
1898 ERR( "Unable to delete group 0x%08x from group 0x%08x\n", dpId, lpCtxt->idGroup );
1900 else if ( FAILED( IDirectPlayX_DeletePlayerFromGroup( &lpCtxt->This->IDirectPlay4_iface,
1901 lpCtxt->idGroup, dpId ) ) )
1902 ERR( "Unable to delete player 0x%08x from grp 0x%08x\n", dpId, lpCtxt->idGroup );
1904 return TRUE; /* Continue enumeration */
1907 static HRESULT DP_IF_DestroyGroup( IDirectPlayImpl *This, void *lpMsgHdr, DPID idGroup, BOOL bAnsi )
1909 lpGroupData lpGData;
1910 DPRGOPContext context;
1912 FIXME( "(%p)->(%p,0x%08x,%u): semi stub\n",
1913 This, lpMsgHdr, idGroup, bAnsi );
1915 /* Find the group */
1916 if( ( lpGData = DP_FindAnyGroup( This, idGroup ) ) == NULL )
1918 return DPERR_INVALIDPLAYER; /* yes player */
1921 context.This = This;
1922 context.bAnsi = bAnsi;
1923 context.idGroup = idGroup;
1925 /* Remove all players that this group has */
1926 IDirectPlayX_EnumGroupPlayers( &This->IDirectPlay4_iface, idGroup, NULL, cbRemoveGroupOrPlayer,
1927 &context, 0 );
1929 /* Remove all links to groups that this group has since this is dp3 */
1930 IDirectPlayX_EnumGroupsInGroup( &This->IDirectPlay4_iface, idGroup, NULL, cbRemoveGroupOrPlayer,
1931 (void*)&context, 0 );
1933 /* Remove this group from the parent group - if it has one */
1934 if( ( idGroup != DPID_SYSTEM_GROUP ) && ( lpGData->parent != DPID_SYSTEM_GROUP ) )
1935 IDirectPlayX_DeleteGroupFromGroup( &This->IDirectPlay4_iface, lpGData->parent, idGroup );
1937 /* Now delete this group data and list from the system group */
1938 DP_DeleteGroup( This, idGroup );
1940 /* Let the SP know that we've destroyed this group */
1941 if( This->dp2->spData.lpCB->DeleteGroup )
1943 DPSP_DELETEGROUPDATA data;
1945 FIXME( "data.dwFlags is incorrect\n" );
1947 data.idGroup = idGroup;
1948 data.dwFlags = 0;
1949 data.lpISP = This->dp2->spData.lpISP;
1951 (*This->dp2->spData.lpCB->DeleteGroup)( &data );
1954 FIXME( "Send out a DESTORYPLAYERORGROUP message\n" );
1956 return DP_OK;
1959 static HRESULT WINAPI IDirectPlay2AImpl_DestroyGroup( IDirectPlay2A *iface, DPID group )
1961 IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface );
1962 return IDirectPlayX_DestroyGroup( &This->IDirectPlay4A_iface, group );
1965 static HRESULT WINAPI IDirectPlay2Impl_DestroyGroup( IDirectPlay2 *iface, DPID group )
1967 IDirectPlayImpl *This = impl_from_IDirectPlay2( iface );
1968 return IDirectPlayX_DestroyGroup( &This->IDirectPlay4_iface, group );
1971 static HRESULT WINAPI IDirectPlay3AImpl_DestroyGroup( IDirectPlay3A *iface, DPID group )
1973 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
1974 return IDirectPlayX_DestroyGroup( &This->IDirectPlay4_iface, group );
1977 static HRESULT WINAPI IDirectPlay3Impl_DestroyGroup( IDirectPlay3 *iface, DPID group )
1979 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
1980 return IDirectPlayX_DestroyGroup( &This->IDirectPlay4_iface, group );
1983 static HRESULT WINAPI IDirectPlay4AImpl_DestroyGroup( IDirectPlay4A *iface, DPID idGroup )
1985 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
1986 return DP_IF_DestroyGroup( This, NULL, idGroup, TRUE );
1989 static HRESULT WINAPI IDirectPlay4Impl_DestroyGroup( IDirectPlay4 *iface, DPID idGroup )
1991 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
1992 return DP_IF_DestroyGroup( This, NULL, idGroup, FALSE );
1995 typedef struct _DPFAGContext
1997 IDirectPlayImpl *This;
1998 DPID idPlayer;
1999 BOOL bAnsi;
2000 } DPFAGContext, *lpDPFAGContext;
2002 static HRESULT DP_IF_DestroyPlayer( IDirectPlayImpl *This, void *lpMsgHdr, DPID idPlayer,
2003 BOOL bAnsi )
2005 DPFAGContext cbContext;
2007 FIXME( "(%p)->(%p,0x%08x,%u): semi stub\n",
2008 This, lpMsgHdr, idPlayer, bAnsi );
2010 if( This->dp2->connectionInitialized == NO_PROVIDER )
2012 return DPERR_UNINITIALIZED;
2015 if( DP_FindPlayer( This, idPlayer ) == NULL )
2017 return DPERR_INVALIDPLAYER;
2020 /* FIXME: If the player is remote, we must be the host to delete this */
2022 cbContext.This = This;
2023 cbContext.idPlayer = idPlayer;
2024 cbContext.bAnsi = bAnsi;
2026 /* Find each group and call DeletePlayerFromGroup if the player is a
2027 member of the group */
2028 IDirectPlayX_EnumGroups( &This->IDirectPlay4_iface, NULL, cbDeletePlayerFromAllGroups, &cbContext,
2029 DPENUMGROUPS_ALL );
2031 /* Now delete player and player list from the sys group */
2032 DP_DeletePlayer( This, idPlayer );
2034 /* Let the SP know that we've destroyed this group */
2035 if( This->dp2->spData.lpCB->DeletePlayer )
2037 DPSP_DELETEPLAYERDATA data;
2039 FIXME( "data.dwFlags is incorrect\n" );
2041 data.idPlayer = idPlayer;
2042 data.dwFlags = 0;
2043 data.lpISP = This->dp2->spData.lpISP;
2045 (*This->dp2->spData.lpCB->DeletePlayer)( &data );
2048 FIXME( "Send a DELETEPLAYERORGROUP msg\n" );
2050 return DP_OK;
2053 static BOOL CALLBACK
2054 cbDeletePlayerFromAllGroups(
2055 DPID dpId,
2056 DWORD dwPlayerType,
2057 LPCDPNAME lpName,
2058 DWORD dwFlags,
2059 LPVOID lpContext )
2061 lpDPFAGContext lpCtxt = (lpDPFAGContext)lpContext;
2063 if( dwPlayerType == DPPLAYERTYPE_GROUP )
2065 IDirectPlayX_DeletePlayerFromGroup( &lpCtxt->This->IDirectPlay4_iface, dpId, lpCtxt->idPlayer );
2067 /* Enumerate all groups in this group since this will normally only
2068 * be called for top level groups
2070 IDirectPlayX_EnumGroupsInGroup( &lpCtxt->This->IDirectPlay4_iface, dpId, NULL,
2071 cbDeletePlayerFromAllGroups, lpContext, DPENUMGROUPS_ALL);
2074 else
2076 ERR( "Group callback has dwPlayerType = 0x%08x\n", dwPlayerType );
2079 return TRUE;
2082 static HRESULT WINAPI IDirectPlay2AImpl_DestroyPlayer( IDirectPlay2A *iface, DPID player )
2084 IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface );
2085 return IDirectPlayX_DestroyPlayer( &This->IDirectPlay4A_iface, player );
2088 static HRESULT WINAPI IDirectPlay2Impl_DestroyPlayer( IDirectPlay2 *iface, DPID player )
2090 IDirectPlayImpl *This = impl_from_IDirectPlay2( iface );
2091 return IDirectPlayX_DestroyPlayer( &This->IDirectPlay4_iface, player );
2094 static HRESULT WINAPI IDirectPlay3AImpl_DestroyPlayer( IDirectPlay3A *iface, DPID player )
2096 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
2097 return IDirectPlayX_DestroyPlayer( &This->IDirectPlay4_iface, player );
2100 static HRESULT WINAPI IDirectPlay3Impl_DestroyPlayer( IDirectPlay3 *iface, DPID player )
2102 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
2103 return IDirectPlayX_DestroyPlayer( &This->IDirectPlay4_iface, player );
2106 static HRESULT WINAPI IDirectPlay4AImpl_DestroyPlayer( IDirectPlay4A *iface, DPID idPlayer )
2108 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
2109 return DP_IF_DestroyPlayer( This, NULL, idPlayer, TRUE );
2112 static HRESULT WINAPI IDirectPlay4Impl_DestroyPlayer( IDirectPlay4 *iface, DPID idPlayer )
2114 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
2115 return DP_IF_DestroyPlayer( This, NULL, idPlayer, FALSE );
2118 static HRESULT WINAPI IDirectPlay2AImpl_EnumGroupPlayers( IDirectPlay2A *iface, DPID group,
2119 GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags )
2121 IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface );
2122 return IDirectPlayX_EnumGroupPlayers( &This->IDirectPlay4A_iface, group, instance,
2123 enumplayercb, context, flags );
2126 static HRESULT WINAPI IDirectPlay2Impl_EnumGroupPlayers( IDirectPlay2 *iface, DPID group,
2127 GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags )
2129 IDirectPlayImpl *This = impl_from_IDirectPlay2( iface );
2130 return IDirectPlayX_EnumGroupPlayers( &This->IDirectPlay4_iface, group, instance,
2131 enumplayercb, context, flags );
2134 static HRESULT WINAPI IDirectPlay3AImpl_EnumGroupPlayers( IDirectPlay3A *iface, DPID group,
2135 GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags )
2137 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
2138 return IDirectPlayX_EnumGroupPlayers( &This->IDirectPlay4_iface, group, instance,
2139 enumplayercb, context, flags );
2142 static HRESULT WINAPI IDirectPlay3Impl_EnumGroupPlayers( IDirectPlay3 *iface, DPID group,
2143 GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags )
2145 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
2146 return IDirectPlayX_EnumGroupPlayers( &This->IDirectPlay4_iface, group, instance,
2147 enumplayercb, context, flags );
2150 static HRESULT WINAPI IDirectPlay4AImpl_EnumGroupPlayers( IDirectPlay4A *iface, DPID group,
2151 GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags )
2153 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
2154 return IDirectPlayX_EnumGroupPlayers( &This->IDirectPlay4_iface, group, instance, enumplayercb,
2155 context, flags );
2158 static HRESULT WINAPI IDirectPlay4Impl_EnumGroupPlayers( IDirectPlay4 *iface, DPID group,
2159 GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags )
2161 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
2162 lpGroupData gdata;
2163 lpPlayerList plist;
2165 FIXME( "(%p)->(0x%08x,%p,%p,%p,0x%08x): semi stub\n", This, group, instance, enumplayercb,
2166 context, flags );
2168 if ( This->dp2->connectionInitialized == NO_PROVIDER )
2169 return DPERR_UNINITIALIZED;
2171 /* Find the group */
2172 if ( ( gdata = DP_FindAnyGroup( This, group ) ) == NULL )
2173 return DPERR_INVALIDGROUP;
2175 if ( DPQ_IS_EMPTY( gdata->players ) )
2176 return DP_OK;
2178 /* Walk the players in this group */
2179 for( plist = DPQ_FIRST( gdata->players ); ; plist = DPQ_NEXT( plist->players ) )
2181 /* We do not enum the name server or app server as they are of no
2182 * consequence to the end user.
2184 if ( ( plist->lpPData->dpid != DPID_NAME_SERVER ) &&
2185 ( plist->lpPData->dpid != DPID_SERVERPLAYER ) )
2187 /* FIXME: Need to add stuff for flags checking */
2188 if ( !enumplayercb( plist->lpPData->dpid, DPPLAYERTYPE_PLAYER,
2189 &plist->lpPData->name, plist->lpPData->dwFlags, context ) )
2190 /* User requested break */
2191 return DP_OK;
2194 if ( DPQ_IS_ENDOFLIST( plist->players ) )
2195 break;
2197 return DP_OK;
2200 /* NOTE: This only enumerates top level groups (created with CreateGroup) */
2201 static HRESULT WINAPI IDirectPlay2AImpl_EnumGroups( IDirectPlay2A *iface, GUID *instance,
2202 LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags )
2204 IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface );
2205 return IDirectPlayX_EnumGroups( &This->IDirectPlay4A_iface, instance, enumplayercb, context,
2206 flags );
2209 static HRESULT WINAPI IDirectPlay2Impl_EnumGroups( IDirectPlay2 *iface, GUID *instance,
2210 LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags )
2212 IDirectPlayImpl *This = impl_from_IDirectPlay2( iface );
2213 return IDirectPlayX_EnumGroups( &This->IDirectPlay4_iface, instance, enumplayercb, context,
2214 flags );
2217 static HRESULT WINAPI IDirectPlay3AImpl_EnumGroups( IDirectPlay3A *iface, GUID *instance,
2218 LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags )
2220 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
2221 return IDirectPlayX_EnumGroups( &This->IDirectPlay4_iface, instance, enumplayercb, context,
2222 flags );
2225 static HRESULT WINAPI IDirectPlay3Impl_EnumGroups( IDirectPlay3 *iface, GUID *instance,
2226 LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags )
2228 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
2229 return IDirectPlayX_EnumGroups( &This->IDirectPlay4_iface, instance, enumplayercb, context,
2230 flags );
2233 static HRESULT WINAPI IDirectPlay4AImpl_EnumGroups( IDirectPlay4A *iface, GUID *instance,
2234 LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags )
2236 return IDirectPlayX_EnumGroupsInGroup( iface, DPID_SYSTEM_GROUP, instance, enumplayercb,
2237 context, flags );
2240 static HRESULT WINAPI IDirectPlay4Impl_EnumGroups ( IDirectPlay4 *iface, GUID *instance,
2241 LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags )
2243 return IDirectPlayX_EnumGroupsInGroup( iface, DPID_SYSTEM_GROUP, instance, enumplayercb,
2244 context, flags );
2247 static HRESULT WINAPI IDirectPlay2AImpl_EnumPlayers( IDirectPlay2A *iface, GUID *instance,
2248 LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags )
2250 IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface );
2251 return IDirectPlayX_EnumPlayers( &This->IDirectPlay4A_iface, instance, enumplayercb, context,
2252 flags );
2255 static HRESULT WINAPI IDirectPlay2Impl_EnumPlayers( IDirectPlay2 *iface, GUID *instance,
2256 LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags )
2258 IDirectPlayImpl *This = impl_from_IDirectPlay2( iface );
2259 return IDirectPlayX_EnumPlayers( &This->IDirectPlay4_iface, instance, enumplayercb, context,
2260 flags );
2263 static HRESULT WINAPI IDirectPlay3AImpl_EnumPlayers( IDirectPlay3A *iface, GUID *instance,
2264 LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags )
2266 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
2267 return IDirectPlayX_EnumPlayers( &This->IDirectPlay4_iface, instance, enumplayercb, context,
2268 flags );
2271 static HRESULT WINAPI IDirectPlay3Impl_EnumPlayers( IDirectPlay3 *iface, GUID *instance,
2272 LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags )
2274 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
2275 return IDirectPlayX_EnumPlayers( &This->IDirectPlay4_iface, instance, enumplayercb, context,
2276 flags );
2279 static HRESULT WINAPI IDirectPlay4AImpl_EnumPlayers( IDirectPlay4A *iface, GUID *instance,
2280 LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags )
2282 return IDirectPlayX_EnumGroupPlayers( iface, DPID_SYSTEM_GROUP, instance, enumplayercb,
2283 context, flags );
2286 static HRESULT WINAPI IDirectPlay4Impl_EnumPlayers( IDirectPlay4 *iface, GUID *instance,
2287 LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags )
2289 return IDirectPlayX_EnumGroupPlayers( iface, DPID_SYSTEM_GROUP, instance, enumplayercb,
2290 context, flags );
2293 /* This function should call the registered callback function that the user
2294 passed into EnumSessions for each entry available.
2296 static void DP_InvokeEnumSessionCallbacks
2297 ( LPDPENUMSESSIONSCALLBACK2 lpEnumSessionsCallback2,
2298 LPVOID lpNSInfo,
2299 DWORD dwTimeout,
2300 LPVOID lpContext )
2302 LPDPSESSIONDESC2 lpSessionDesc;
2304 FIXME( ": not checking for conditions\n" );
2306 /* Not sure if this should be pruning but it's convenient */
2307 NS_PruneSessionCache( lpNSInfo );
2309 NS_ResetSessionEnumeration( lpNSInfo );
2311 /* Enumerate all sessions */
2312 /* FIXME: Need to indicate ANSI */
2313 while( (lpSessionDesc = NS_WalkSessions( lpNSInfo ) ) != NULL )
2315 TRACE( "EnumSessionsCallback2 invoked\n" );
2316 if( !lpEnumSessionsCallback2( lpSessionDesc, &dwTimeout, 0, lpContext ) )
2318 return;
2322 /* Invoke one last time to indicate that there is no more to come */
2323 lpEnumSessionsCallback2( NULL, &dwTimeout, DPESC_TIMEDOUT, lpContext );
2326 static DWORD CALLBACK DP_EnumSessionsSendAsyncRequestThread( LPVOID lpContext )
2328 EnumSessionAsyncCallbackData* data = lpContext;
2329 HANDLE hSuicideRequest = data->hSuicideRequest;
2330 DWORD dwTimeout = data->dwTimeout;
2332 TRACE( "Thread started with timeout = 0x%08x\n", dwTimeout );
2334 for( ;; )
2336 HRESULT hr;
2338 /* Sleep up to dwTimeout waiting for request to terminate thread */
2339 if( WaitForSingleObject( hSuicideRequest, dwTimeout ) == WAIT_OBJECT_0 )
2341 TRACE( "Thread terminating on terminate request\n" );
2342 break;
2345 /* Now resend the enum request */
2346 hr = NS_SendSessionRequestBroadcast( &data->requestGuid,
2347 data->dwEnumSessionFlags,
2348 data->lpSpData );
2350 if( FAILED(hr) )
2352 ERR( "Enum broadcase request failed: %s\n", DPLAYX_HresultToString(hr) );
2353 /* FIXME: Should we kill this thread? How to inform the main thread? */
2358 TRACE( "Thread terminating\n" );
2360 /* Clean up the thread data */
2361 CloseHandle( hSuicideRequest );
2362 HeapFree( GetProcessHeap(), 0, lpContext );
2364 /* FIXME: Need to have some notification to main app thread that this is
2365 * dead. It would serve two purposes. 1) allow sync on termination
2366 * so that we don't actually send something to ourselves when we
2367 * become name server (race condition) and 2) so that if we die
2368 * abnormally something else will be able to tell.
2371 return 1;
2374 static void DP_KillEnumSessionThread( IDirectPlayImpl *This )
2376 /* Does a thread exist? If so we were doing an async enum session */
2377 if( This->dp2->hEnumSessionThread != INVALID_HANDLE_VALUE )
2379 TRACE( "Killing EnumSession thread %p\n",
2380 This->dp2->hEnumSessionThread );
2382 /* Request that the thread kill itself nicely */
2383 SetEvent( This->dp2->hKillEnumSessionThreadEvent );
2384 CloseHandle( This->dp2->hKillEnumSessionThreadEvent );
2386 /* We no longer need to know about the thread */
2387 CloseHandle( This->dp2->hEnumSessionThread );
2389 This->dp2->hEnumSessionThread = INVALID_HANDLE_VALUE;
2393 static HRESULT WINAPI IDirectPlay2AImpl_EnumSessions( IDirectPlay2A *iface, DPSESSIONDESC2 *sdesc,
2394 DWORD timeout, LPDPENUMSESSIONSCALLBACK2 enumsessioncb, void *context, DWORD flags )
2396 IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface );
2397 return IDirectPlayX_EnumSessions( &This->IDirectPlay4A_iface, sdesc, timeout, enumsessioncb,
2398 context, flags );
2401 static HRESULT WINAPI IDirectPlay2Impl_EnumSessions( IDirectPlay2 *iface, DPSESSIONDESC2 *sdesc,
2402 DWORD timeout, LPDPENUMSESSIONSCALLBACK2 enumsessioncb, void *context, DWORD flags )
2404 IDirectPlayImpl *This = impl_from_IDirectPlay2( iface );
2405 return IDirectPlayX_EnumSessions( &This->IDirectPlay4_iface, sdesc, timeout, enumsessioncb,
2406 context, flags );
2409 static HRESULT WINAPI IDirectPlay3AImpl_EnumSessions( IDirectPlay3A *iface, DPSESSIONDESC2 *sdesc,
2410 DWORD timeout, LPDPENUMSESSIONSCALLBACK2 enumsessioncb, void *context, DWORD flags )
2412 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
2413 return IDirectPlayX_EnumSessions( &This->IDirectPlay4_iface, sdesc, timeout, enumsessioncb,
2414 context, flags );
2417 static HRESULT WINAPI IDirectPlay3Impl_EnumSessions( IDirectPlay3 *iface, DPSESSIONDESC2 *sdesc,
2418 DWORD timeout, LPDPENUMSESSIONSCALLBACK2 enumsessioncb, void *context, DWORD flags )
2420 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
2421 return IDirectPlayX_EnumSessions( &This->IDirectPlay4_iface, sdesc, timeout, enumsessioncb,
2422 context, flags );
2425 static HRESULT WINAPI IDirectPlay4AImpl_EnumSessions( IDirectPlay4A *iface, DPSESSIONDESC2 *sdesc,
2426 DWORD timeout, LPDPENUMSESSIONSCALLBACK2 enumsessioncb, void *context, DWORD flags )
2428 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
2429 return IDirectPlayX_EnumSessions( &This->IDirectPlay4_iface, sdesc, timeout, enumsessioncb,
2430 context, flags );
2433 static HRESULT WINAPI IDirectPlay4Impl_EnumSessions( IDirectPlay4 *iface, DPSESSIONDESC2 *sdesc,
2434 DWORD timeout, LPDPENUMSESSIONSCALLBACK2 enumsessioncb, void *context, DWORD flags )
2436 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
2437 void *connection;
2438 DWORD size;
2439 HRESULT hr = DP_OK;
2441 TRACE( "(%p)->(%p,0x%08x,%p,%p,0x%08x)\n", This, sdesc, timeout, enumsessioncb,
2442 context, flags );
2444 if ( This->dp2->connectionInitialized == NO_PROVIDER )
2445 return DPERR_UNINITIALIZED;
2447 /* Can't enumerate if the interface is already open */
2448 if ( This->dp2->bConnectionOpen )
2449 return DPERR_GENERIC;
2451 /* The loading of a lobby provider _seems_ to require a backdoor loading
2452 * of the service provider to also associate with this DP object. This is
2453 * because the app doesn't seem to have to call EnumConnections and
2454 * InitializeConnection for the SP before calling this method. As such
2455 * we'll do their dirty work for them with a quick hack so as to always
2456 * load the TCP/IP service provider.
2458 * The correct solution would seem to involve creating a dialog box which
2459 * contains the possible SPs. These dialog boxes most likely follow SDK
2460 * examples.
2462 if ( This->dp2->bDPLSPInitialized && !This->dp2->bSPInitialized )
2464 WARN( "Hack providing TCP/IP SP for lobby provider activated\n" );
2466 if ( !DP_BuildSPCompoundAddr( (GUID*)&DPSPGUID_TCPIP, &connection, &size ) )
2468 ERR( "Can't build compound addr\n" );
2469 return DPERR_GENERIC;
2472 hr = IDirectPlayX_InitializeConnection( &This->IDirectPlay4_iface, connection, 0 );
2473 if ( FAILED(hr) )
2474 return hr;
2476 HeapFree( GetProcessHeap(), 0, connection );
2477 This->dp2->bSPInitialized = TRUE;
2481 /* Use the service provider default? */
2482 if ( !timeout )
2484 DPCAPS caps;
2485 caps.dwSize = sizeof( caps );
2487 IDirectPlayX_GetCaps( &This->IDirectPlay4_iface, &caps, 0 );
2488 timeout = caps.dwTimeout;
2489 if ( !timeout )
2490 timeout = DPMSG_WAIT_5_SECS; /* Provide the TCP/IP default */
2493 if ( flags & DPENUMSESSIONS_STOPASYNC )
2495 DP_KillEnumSessionThread( This );
2496 return hr;
2499 if ( flags & DPENUMSESSIONS_ASYNC )
2501 /* Enumerate everything presently in the local session cache */
2502 DP_InvokeEnumSessionCallbacks( enumsessioncb, This->dp2->lpNameServerData, timeout,
2503 context );
2505 if ( This->dp2->dwEnumSessionLock )
2506 return DPERR_CONNECTING;
2508 /* See if we've already created a thread to service this interface */
2509 if ( This->dp2->hEnumSessionThread == INVALID_HANDLE_VALUE )
2511 DWORD tid;
2512 This->dp2->dwEnumSessionLock++;
2514 /* Send the first enum request inline since the user may cancel a dialog
2515 * if one is presented. Also, may also have a connecting return code.
2517 hr = NS_SendSessionRequestBroadcast( &sdesc->guidApplication, flags,
2518 &This->dp2->spData );
2520 if ( SUCCEEDED(hr) )
2522 EnumSessionAsyncCallbackData* data = HeapAlloc( GetProcessHeap(),
2523 HEAP_ZERO_MEMORY, sizeof( *data ) );
2524 /* FIXME: need to kill the thread on object deletion */
2525 data->lpSpData = &This->dp2->spData;
2526 data->requestGuid = sdesc->guidApplication;
2527 data->dwEnumSessionFlags = flags;
2528 data->dwTimeout = timeout;
2530 This->dp2->hKillEnumSessionThreadEvent = CreateEventW( NULL, TRUE, FALSE, NULL );
2531 if ( !DuplicateHandle( GetCurrentProcess(), This->dp2->hKillEnumSessionThreadEvent,
2532 GetCurrentProcess(), &data->hSuicideRequest, 0, FALSE,
2533 DUPLICATE_SAME_ACCESS ) )
2534 ERR( "Can't duplicate thread killing handle\n" );
2536 TRACE( ": creating EnumSessionsRequest thread\n" );
2537 This->dp2->hEnumSessionThread = CreateThread( NULL, 0,
2538 DP_EnumSessionsSendAsyncRequestThread, data, 0, &tid );
2540 This->dp2->dwEnumSessionLock--;
2543 else
2545 /* Invalidate the session cache for the interface */
2546 NS_InvalidateSessionCache( This->dp2->lpNameServerData );
2547 /* Send the broadcast for session enumeration */
2548 hr = NS_SendSessionRequestBroadcast( &sdesc->guidApplication, flags, &This->dp2->spData );
2549 SleepEx( timeout, FALSE );
2550 DP_InvokeEnumSessionCallbacks( enumsessioncb, This->dp2->lpNameServerData, timeout,
2551 context );
2554 return hr;
2557 static HRESULT WINAPI IDirectPlay2AImpl_GetCaps( IDirectPlay2A *iface, DPCAPS *caps, DWORD flags )
2559 IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface );
2560 return IDirectPlayX_GetCaps( &This->IDirectPlay4A_iface, caps, flags );
2563 static HRESULT WINAPI IDirectPlay2Impl_GetCaps( IDirectPlay2 *iface, DPCAPS *caps, DWORD flags )
2565 IDirectPlayImpl *This = impl_from_IDirectPlay2( iface );
2566 return IDirectPlayX_GetCaps( &This->IDirectPlay4_iface, caps, flags );
2569 static HRESULT WINAPI IDirectPlay3AImpl_GetCaps( IDirectPlay3A *iface, DPCAPS *caps, DWORD flags )
2571 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
2572 return IDirectPlayX_GetCaps( &This->IDirectPlay4_iface, caps, flags );
2575 static HRESULT WINAPI IDirectPlay3Impl_GetCaps( IDirectPlay3 *iface, DPCAPS *caps, DWORD flags )
2577 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
2578 return IDirectPlayX_GetCaps( &This->IDirectPlay4_iface, caps, flags );
2581 static HRESULT WINAPI IDirectPlay4AImpl_GetCaps( IDirectPlay4A *iface, DPCAPS *caps, DWORD flags )
2583 return IDirectPlayX_GetPlayerCaps( iface, DPID_ALLPLAYERS, caps, flags );
2586 static HRESULT WINAPI IDirectPlay4Impl_GetCaps( IDirectPlay4 *iface, DPCAPS *caps, DWORD flags )
2588 return IDirectPlayX_GetPlayerCaps( iface, DPID_ALLPLAYERS, caps, flags );
2591 static HRESULT WINAPI IDirectPlay2AImpl_GetGroupData( IDirectPlay2A *iface, DPID group, void *data,
2592 DWORD *size, DWORD flags )
2594 IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface );
2595 return IDirectPlayX_GetGroupData( &This->IDirectPlay4A_iface, group, data, size, flags );
2598 static HRESULT WINAPI IDirectPlay2Impl_GetGroupData( IDirectPlay2 *iface, DPID group, void *data,
2599 DWORD *size, DWORD flags )
2601 IDirectPlayImpl *This = impl_from_IDirectPlay2( iface );
2602 return IDirectPlayX_GetGroupData( &This->IDirectPlay4_iface, group, data, size, flags );
2605 static HRESULT WINAPI IDirectPlay3AImpl_GetGroupData( IDirectPlay3A *iface, DPID group, void *data,
2606 DWORD *size, DWORD flags )
2608 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
2609 return IDirectPlayX_GetGroupData( &This->IDirectPlay4_iface, group, data, size, flags );
2612 static HRESULT WINAPI IDirectPlay3Impl_GetGroupData( IDirectPlay3 *iface, DPID group, void *data,
2613 DWORD *size, DWORD flags )
2615 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
2616 return IDirectPlayX_GetGroupData( &This->IDirectPlay4_iface, group, data, size, flags );
2619 static HRESULT WINAPI IDirectPlay4AImpl_GetGroupData( IDirectPlay4A *iface, DPID group,
2620 void *data, DWORD *size, DWORD flags )
2622 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
2623 return IDirectPlayX_GetGroupData( &This->IDirectPlay4_iface, group, data, size, flags );
2626 static HRESULT WINAPI IDirectPlay4Impl_GetGroupData( IDirectPlay4 *iface, DPID group,
2627 void *data, DWORD *size, DWORD flags )
2629 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
2630 lpGroupData gdata;
2631 DWORD bufsize;
2632 void *src;
2634 TRACE( "(%p)->(0x%08x,%p,%p,0x%08x)\n", This, group, data, size, flags );
2636 if ( ( gdata = DP_FindAnyGroup( This, group ) ) == NULL )
2637 return DPERR_INVALIDGROUP;
2639 /* How much buffer is required? */
2640 if ( flags & DPSET_LOCAL )
2642 bufsize = gdata->dwLocalDataSize;
2643 src = gdata->lpLocalData;
2645 else
2647 bufsize = gdata->dwRemoteDataSize;
2648 src = gdata->lpRemoteData;
2651 /* Is the user requesting to know how big a buffer is required? */
2652 if ( !data || *size < bufsize )
2654 *size = bufsize;
2655 return DPERR_BUFFERTOOSMALL;
2658 CopyMemory( data, src, bufsize );
2660 return DP_OK;
2663 static HRESULT DP_IF_GetGroupName( IDirectPlayImpl *This, DPID idGroup, void *lpData,
2664 DWORD *lpdwDataSize, BOOL bAnsi )
2666 lpGroupData lpGData;
2667 LPDPNAME lpName = lpData;
2668 DWORD dwRequiredDataSize;
2670 FIXME("(%p)->(0x%08x,%p,%p,%u) ANSI ignored\n",
2671 This, idGroup, lpData, lpdwDataSize, bAnsi );
2673 if( ( lpGData = DP_FindAnyGroup( This, idGroup ) ) == NULL )
2675 return DPERR_INVALIDGROUP;
2678 dwRequiredDataSize = lpGData->name.dwSize;
2680 if( lpGData->name.u1.lpszShortNameA )
2682 dwRequiredDataSize += strlen( lpGData->name.u1.lpszShortNameA ) + 1;
2685 if( lpGData->name.u2.lpszLongNameA )
2687 dwRequiredDataSize += strlen( lpGData->name.u2.lpszLongNameA ) + 1;
2690 if( ( lpData == NULL ) ||
2691 ( *lpdwDataSize < dwRequiredDataSize )
2694 *lpdwDataSize = dwRequiredDataSize;
2695 return DPERR_BUFFERTOOSMALL;
2698 /* Copy the structure */
2699 CopyMemory( lpName, &lpGData->name, lpGData->name.dwSize );
2701 if( lpGData->name.u1.lpszShortNameA )
2703 strcpy( ((char*)lpName)+lpGData->name.dwSize,
2704 lpGData->name.u1.lpszShortNameA );
2706 else
2708 lpName->u1.lpszShortNameA = NULL;
2711 if( lpGData->name.u1.lpszShortNameA )
2713 strcpy( ((char*)lpName)+lpGData->name.dwSize,
2714 lpGData->name.u2.lpszLongNameA );
2716 else
2718 lpName->u2.lpszLongNameA = NULL;
2721 return DP_OK;
2724 static HRESULT WINAPI IDirectPlay2AImpl_GetGroupName( IDirectPlay2A *iface, DPID group, void *data,
2725 DWORD *size )
2727 IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface );
2728 return IDirectPlayX_GetGroupName( &This->IDirectPlay4A_iface, group, data, size );
2731 static HRESULT WINAPI IDirectPlay2Impl_GetGroupName( IDirectPlay2 *iface, DPID group, void *data,
2732 DWORD *size )
2734 IDirectPlayImpl *This = impl_from_IDirectPlay2( iface );
2735 return IDirectPlayX_GetGroupName( &This->IDirectPlay4_iface, group, data, size );
2738 static HRESULT WINAPI IDirectPlay3AImpl_GetGroupName( IDirectPlay3A *iface, DPID group, void *data,
2739 DWORD *size )
2741 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
2742 return IDirectPlayX_GetGroupName( &This->IDirectPlay4_iface, group, data, size );
2745 static HRESULT WINAPI IDirectPlay3Impl_GetGroupName( IDirectPlay3 *iface, DPID group, void *data,
2746 DWORD *size )
2748 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
2749 return IDirectPlayX_GetGroupName( &This->IDirectPlay4_iface, group, data, size );
2752 static HRESULT WINAPI IDirectPlay4AImpl_GetGroupName( IDirectPlay4A *iface, DPID idGroup,
2753 void *lpData, DWORD *lpdwDataSize )
2755 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
2756 return DP_IF_GetGroupName( This, idGroup, lpData, lpdwDataSize, TRUE );
2759 static HRESULT WINAPI IDirectPlay4Impl_GetGroupName( IDirectPlay4 *iface, DPID idGroup,
2760 void *lpData, DWORD *lpdwDataSize )
2762 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
2763 return DP_IF_GetGroupName( This, idGroup, lpData, lpdwDataSize, FALSE );
2766 static HRESULT WINAPI IDirectPlay2AImpl_GetMessageCount( IDirectPlay2A *iface, DPID player,
2767 DWORD *count )
2769 IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface );
2770 return IDirectPlayX_GetMessageCount( &This->IDirectPlay4A_iface, player, count );
2773 static HRESULT WINAPI IDirectPlay2Impl_GetMessageCount( IDirectPlay2 *iface, DPID player,
2774 DWORD *count )
2776 IDirectPlayImpl *This = impl_from_IDirectPlay2( iface );
2777 return IDirectPlayX_GetMessageCount( &This->IDirectPlay4_iface, player, count );
2780 static HRESULT WINAPI IDirectPlay3AImpl_GetMessageCount( IDirectPlay3A *iface, DPID player,
2781 DWORD *count )
2783 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
2784 return IDirectPlayX_GetMessageCount( &This->IDirectPlay4_iface, player, count );
2787 static HRESULT WINAPI IDirectPlay3Impl_GetMessageCount( IDirectPlay3 *iface, DPID player,
2788 DWORD *count )
2790 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
2791 return IDirectPlayX_GetMessageCount( &This->IDirectPlay4_iface, player, count );
2794 static HRESULT WINAPI IDirectPlay4AImpl_GetMessageCount( IDirectPlay4A *iface, DPID player,
2795 DWORD *count )
2797 return IDirectPlayX_GetMessageQueue( iface, 0, player, DPMESSAGEQUEUE_RECEIVE, count, NULL );
2800 static HRESULT WINAPI IDirectPlay4Impl_GetMessageCount( IDirectPlay4 *iface, DPID player,
2801 DWORD *count )
2803 return IDirectPlayX_GetMessageQueue( iface, 0, player, DPMESSAGEQUEUE_RECEIVE, count, NULL );
2806 static HRESULT WINAPI IDirectPlay2AImpl_GetPlayerAddress( IDirectPlay2A *iface, DPID player,
2807 void *data, DWORD *size )
2809 IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface );
2810 return IDirectPlayX_GetPlayerAddress( &This->IDirectPlay4A_iface, player, data, size );
2813 static HRESULT WINAPI IDirectPlay2Impl_GetPlayerAddress( IDirectPlay2 *iface, DPID player,
2814 void *data, DWORD *size )
2816 IDirectPlayImpl *This = impl_from_IDirectPlay2( iface );
2817 return IDirectPlayX_GetPlayerAddress( &This->IDirectPlay4_iface, player, data, size );
2820 static HRESULT WINAPI IDirectPlay3AImpl_GetPlayerAddress( IDirectPlay3A *iface, DPID player,
2821 void *data, DWORD *size )
2823 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
2824 return IDirectPlayX_GetPlayerAddress( &This->IDirectPlay4_iface, player, data, size );
2827 static HRESULT WINAPI IDirectPlay3Impl_GetPlayerAddress( IDirectPlay3 *iface, DPID player,
2828 void *data, DWORD *size )
2830 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
2831 return IDirectPlayX_GetPlayerAddress( &This->IDirectPlay4_iface, player, data, size );
2834 static HRESULT WINAPI IDirectPlay4AImpl_GetPlayerAddress( IDirectPlay4A *iface, DPID player,
2835 void *data, DWORD *size )
2837 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
2838 FIXME("(%p)->(0x%08x,%p,%p): stub\n", This, player, data, size );
2839 return DP_OK;
2842 static HRESULT WINAPI IDirectPlay4Impl_GetPlayerAddress( IDirectPlay4 *iface, DPID player,
2843 void *data, DWORD *size )
2845 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
2846 FIXME( "(%p)->(0x%08x,%p,%p): stub\n", This, player, data, size );
2847 return DP_OK;
2850 static HRESULT WINAPI IDirectPlay2AImpl_GetPlayerCaps( IDirectPlay2A *iface, DPID player,
2851 DPCAPS *caps, DWORD flags )
2853 IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface );
2854 return IDirectPlayX_GetPlayerCaps( &This->IDirectPlay4A_iface, player, caps, flags );
2857 static HRESULT WINAPI IDirectPlay2Impl_GetPlayerCaps( IDirectPlay2 *iface, DPID player,
2858 DPCAPS *caps, DWORD flags )
2860 IDirectPlayImpl *This = impl_from_IDirectPlay2( iface );
2861 return IDirectPlayX_GetPlayerCaps( &This->IDirectPlay4_iface, player, caps, flags );
2864 static HRESULT WINAPI IDirectPlay3AImpl_GetPlayerCaps( IDirectPlay3A *iface, DPID player,
2865 DPCAPS *caps, DWORD flags )
2867 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
2868 return IDirectPlayX_GetPlayerCaps( &This->IDirectPlay4_iface, player, caps, flags );
2871 static HRESULT WINAPI IDirectPlay3Impl_GetPlayerCaps( IDirectPlay3 *iface, DPID player,
2872 DPCAPS *caps, DWORD flags )
2874 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
2875 return IDirectPlayX_GetPlayerCaps( &This->IDirectPlay4_iface, player, caps, flags );
2878 static HRESULT WINAPI IDirectPlay4AImpl_GetPlayerCaps( IDirectPlay4A *iface, DPID player,
2879 DPCAPS *caps, DWORD flags )
2881 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
2882 return IDirectPlayX_GetPlayerCaps( &This->IDirectPlay4_iface, player, caps, flags );
2885 static HRESULT WINAPI IDirectPlay4Impl_GetPlayerCaps( IDirectPlay4 *iface, DPID player,
2886 DPCAPS *caps, DWORD flags )
2888 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
2889 DPSP_GETCAPSDATA data;
2891 TRACE( "(%p)->(0x%08x,%p,0x%08x)\n", This, player, caps, flags);
2893 if ( This->dp2->connectionInitialized == NO_PROVIDER )
2894 return DPERR_UNINITIALIZED;
2896 /* Query the service provider */
2897 data.idPlayer = player;
2898 data.dwFlags = flags;
2899 data.lpCaps = caps;
2900 data.lpISP = This->dp2->spData.lpISP;
2902 return (*This->dp2->spData.lpCB->GetCaps)( &data );
2905 static HRESULT WINAPI IDirectPlay2AImpl_GetPlayerData( IDirectPlay2A *iface, DPID player,
2906 void *data, DWORD *size, DWORD flags )
2908 IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface );
2909 return IDirectPlayX_GetPlayerData( &This->IDirectPlay4A_iface, player, data, size, flags );
2912 static HRESULT WINAPI IDirectPlay2Impl_GetPlayerData( IDirectPlay2 *iface, DPID player,
2913 void *data, DWORD *size, DWORD flags )
2915 IDirectPlayImpl *This = impl_from_IDirectPlay2( iface );
2916 return IDirectPlayX_GetPlayerData( &This->IDirectPlay4_iface, player, data, size, flags );
2919 static HRESULT WINAPI IDirectPlay3AImpl_GetPlayerData( IDirectPlay3A *iface, DPID player,
2920 void *data, DWORD *size, DWORD flags )
2922 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
2923 return IDirectPlayX_GetPlayerData( &This->IDirectPlay4_iface, player, data, size, flags );
2926 static HRESULT WINAPI IDirectPlay3Impl_GetPlayerData( IDirectPlay3 *iface, DPID player,
2927 void *data, DWORD *size, DWORD flags )
2929 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
2930 return IDirectPlayX_GetPlayerData( &This->IDirectPlay4_iface, player, data, size, flags );
2933 static HRESULT WINAPI IDirectPlay4AImpl_GetPlayerData( IDirectPlay4A *iface, DPID player,
2934 void *data, DWORD *size, DWORD flags )
2936 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
2937 return IDirectPlayX_GetPlayerData( &This->IDirectPlay4_iface, player, data, size, flags );
2940 static HRESULT WINAPI IDirectPlay4Impl_GetPlayerData( IDirectPlay4 *iface, DPID player,
2941 void *data, DWORD *size, DWORD flags )
2943 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
2944 lpPlayerList plist;
2945 DWORD bufsize;
2946 void *src;
2948 TRACE( "(%p)->(0x%08x,%p,%p,0x%08x)\n", This, player, data, size, flags );
2950 if ( This->dp2->connectionInitialized == NO_PROVIDER )
2951 return DPERR_UNINITIALIZED;
2953 if ( ( plist = DP_FindPlayer( This, player ) ) == NULL )
2954 return DPERR_INVALIDPLAYER;
2956 if ( flags & DPSET_LOCAL )
2958 bufsize = plist->lpPData->dwLocalDataSize;
2959 src = plist->lpPData->lpLocalData;
2961 else
2963 bufsize = plist->lpPData->dwRemoteDataSize;
2964 src = plist->lpPData->lpRemoteData;
2967 /* Is the user requesting to know how big a buffer is required? */
2968 if ( !data || *size < bufsize )
2970 *size = bufsize;
2971 return DPERR_BUFFERTOOSMALL;
2974 CopyMemory( data, src, bufsize );
2976 return DP_OK;
2979 static HRESULT DP_IF_GetPlayerName( IDirectPlayImpl *This, DPID idPlayer, void *lpData,
2980 DWORD *lpdwDataSize, BOOL bAnsi )
2982 lpPlayerList lpPList;
2983 LPDPNAME lpName = lpData;
2984 DWORD dwRequiredDataSize;
2986 FIXME( "(%p)->(0x%08x,%p,%p,%u): ANSI\n",
2987 This, idPlayer, lpData, lpdwDataSize, bAnsi );
2989 if( This->dp2->connectionInitialized == NO_PROVIDER )
2991 return DPERR_UNINITIALIZED;
2994 if( ( lpPList = DP_FindPlayer( This, idPlayer ) ) == NULL )
2996 return DPERR_INVALIDPLAYER;
2999 dwRequiredDataSize = lpPList->lpPData->name.dwSize;
3001 if( lpPList->lpPData->name.u1.lpszShortNameA )
3003 dwRequiredDataSize += strlen( lpPList->lpPData->name.u1.lpszShortNameA ) + 1;
3006 if( lpPList->lpPData->name.u2.lpszLongNameA )
3008 dwRequiredDataSize += strlen( lpPList->lpPData->name.u2.lpszLongNameA ) + 1;
3011 if( ( lpData == NULL ) ||
3012 ( *lpdwDataSize < dwRequiredDataSize )
3015 *lpdwDataSize = dwRequiredDataSize;
3016 return DPERR_BUFFERTOOSMALL;
3019 /* Copy the structure */
3020 CopyMemory( lpName, &lpPList->lpPData->name, lpPList->lpPData->name.dwSize );
3022 if( lpPList->lpPData->name.u1.lpszShortNameA )
3024 strcpy( ((char*)lpName)+lpPList->lpPData->name.dwSize,
3025 lpPList->lpPData->name.u1.lpszShortNameA );
3027 else
3029 lpName->u1.lpszShortNameA = NULL;
3032 if( lpPList->lpPData->name.u1.lpszShortNameA )
3034 strcpy( ((char*)lpName)+lpPList->lpPData->name.dwSize,
3035 lpPList->lpPData->name.u2.lpszLongNameA );
3037 else
3039 lpName->u2.lpszLongNameA = NULL;
3042 return DP_OK;
3045 static HRESULT WINAPI IDirectPlay2AImpl_GetPlayerName( IDirectPlay2A *iface, DPID player,
3046 void *data, DWORD *size )
3048 IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface );
3049 return IDirectPlayX_GetPlayerName( &This->IDirectPlay4A_iface, player, data, size );
3052 static HRESULT WINAPI IDirectPlay2Impl_GetPlayerName( IDirectPlay2 *iface, DPID player,
3053 void *data, DWORD *size )
3055 IDirectPlayImpl *This = impl_from_IDirectPlay2( iface );
3056 return IDirectPlayX_GetPlayerName( &This->IDirectPlay4_iface, player, data, size );
3059 static HRESULT WINAPI IDirectPlay3AImpl_GetPlayerName( IDirectPlay3A *iface, DPID player,
3060 void *data, DWORD *size )
3062 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
3063 return IDirectPlayX_GetPlayerName( &This->IDirectPlay4_iface, player, data, size );
3066 static HRESULT WINAPI IDirectPlay3Impl_GetPlayerName( IDirectPlay3 *iface, DPID player,
3067 void *data, DWORD *size )
3069 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
3070 return IDirectPlayX_GetPlayerName( &This->IDirectPlay4_iface, player, data, size );
3073 static HRESULT WINAPI IDirectPlay4AImpl_GetPlayerName( IDirectPlay4A *iface, DPID idPlayer,
3074 void *lpData, DWORD *lpdwDataSize )
3076 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
3077 return DP_IF_GetPlayerName( This, idPlayer, lpData, lpdwDataSize, TRUE );
3080 static HRESULT WINAPI IDirectPlay4Impl_GetPlayerName( IDirectPlay4 *iface, DPID idPlayer,
3081 void *lpData, DWORD *lpdwDataSize )
3083 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
3084 return DP_IF_GetPlayerName( This, idPlayer, lpData, lpdwDataSize, FALSE );
3087 static HRESULT DP_GetSessionDesc( IDirectPlayImpl *This, void *lpData, DWORD *lpdwDataSize,
3088 BOOL bAnsi )
3090 DWORD dwRequiredSize;
3092 TRACE( "(%p)->(%p,%p,%u)\n", This, lpData, lpdwDataSize, bAnsi );
3094 if( This->dp2->connectionInitialized == NO_PROVIDER )
3096 return DPERR_UNINITIALIZED;
3099 if( ( lpData == NULL ) && ( lpdwDataSize == NULL ) )
3101 return DPERR_INVALIDPARAMS;
3104 /* FIXME: Get from This->dp2->lpSessionDesc */
3105 dwRequiredSize = DP_CalcSessionDescSize( This->dp2->lpSessionDesc, bAnsi );
3107 if ( ( lpData == NULL ) ||
3108 ( *lpdwDataSize < dwRequiredSize )
3111 *lpdwDataSize = dwRequiredSize;
3112 return DPERR_BUFFERTOOSMALL;
3115 DP_CopySessionDesc( lpData, This->dp2->lpSessionDesc, bAnsi );
3117 return DP_OK;
3120 static HRESULT WINAPI IDirectPlay2AImpl_GetSessionDesc( IDirectPlay2A *iface, void *data,
3121 DWORD *size )
3123 IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface );
3124 return IDirectPlayX_GetSessionDesc( &This->IDirectPlay4A_iface, data, size );
3127 static HRESULT WINAPI IDirectPlay2Impl_GetSessionDesc( IDirectPlay2 *iface, void *data,
3128 DWORD *size )
3130 IDirectPlayImpl *This = impl_from_IDirectPlay2( iface );
3131 return IDirectPlayX_GetSessionDesc( &This->IDirectPlay4_iface, data, size );
3134 static HRESULT WINAPI IDirectPlay3AImpl_GetSessionDesc( IDirectPlay3A *iface, void *data,
3135 DWORD *size )
3137 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
3138 return IDirectPlayX_GetSessionDesc( &This->IDirectPlay4_iface, data, size );
3141 static HRESULT WINAPI IDirectPlay3Impl_GetSessionDesc( IDirectPlay3 *iface, void *data,
3142 DWORD *size )
3144 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
3145 return IDirectPlayX_GetSessionDesc( &This->IDirectPlay4_iface, data, size );
3148 static HRESULT WINAPI IDirectPlay4AImpl_GetSessionDesc( IDirectPlay4A *iface, void *lpData,
3149 DWORD *lpdwDataSize )
3151 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
3152 return DP_GetSessionDesc( This, lpData, lpdwDataSize, TRUE );
3155 static HRESULT WINAPI IDirectPlay4Impl_GetSessionDesc( IDirectPlay4 *iface, void *lpData,
3156 DWORD *lpdwDataSize )
3158 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
3159 return DP_GetSessionDesc( This, lpData, lpdwDataSize, TRUE );
3162 static HRESULT WINAPI IDirectPlay2AImpl_Initialize( IDirectPlay2A *iface, GUID *guid )
3164 IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface );
3165 return IDirectPlayX_Initialize( &This->IDirectPlay4A_iface, guid );
3168 static HRESULT WINAPI IDirectPlay2Impl_Initialize( IDirectPlay2 *iface, GUID *guid )
3170 IDirectPlayImpl *This = impl_from_IDirectPlay2( iface );
3171 return IDirectPlayX_Initialize( &This->IDirectPlay4_iface, guid );
3174 static HRESULT WINAPI IDirectPlay3AImpl_Initialize( IDirectPlay3A *iface, GUID *guid )
3176 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
3177 return IDirectPlayX_Initialize( &This->IDirectPlay4_iface, guid );
3180 static HRESULT WINAPI IDirectPlay3Impl_Initialize( IDirectPlay3 *iface, GUID *guid )
3182 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
3183 return IDirectPlayX_Initialize( &This->IDirectPlay4_iface, guid );
3186 /* Intended only for COM compatibility. Always returns an error. */
3187 static HRESULT WINAPI IDirectPlay4AImpl_Initialize( IDirectPlay4A *iface, GUID *guid )
3189 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
3190 TRACE("(%p)->(%p): no-op\n", This, guid );
3191 return DPERR_ALREADYINITIALIZED;
3194 static HRESULT WINAPI IDirectPlay4Impl_Initialize( IDirectPlay4 *iface, GUID *guid )
3196 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
3197 TRACE( "(%p)->(%p): no-op\n", This, guid );
3198 return DPERR_ALREADYINITIALIZED;
3202 static HRESULT DP_SecureOpen( IDirectPlayImpl *This, const DPSESSIONDESC2 *lpsd, DWORD dwFlags,
3203 const DPSECURITYDESC *lpSecurity, const DPCREDENTIALS *lpCredentials, BOOL bAnsi )
3205 HRESULT hr = DP_OK;
3207 FIXME( "(%p)->(%p,0x%08x,%p,%p): partial stub\n",
3208 This, lpsd, dwFlags, lpSecurity, lpCredentials );
3210 if( This->dp2->connectionInitialized == NO_PROVIDER )
3212 return DPERR_UNINITIALIZED;
3215 if( lpsd->dwSize != sizeof(DPSESSIONDESC2) )
3217 TRACE( ": rejecting invalid dpsd size (%d).\n", lpsd->dwSize );
3218 return DPERR_INVALIDPARAMS;
3221 if( This->dp2->bConnectionOpen )
3223 TRACE( ": rejecting already open connection.\n" );
3224 return DPERR_ALREADYINITIALIZED;
3227 /* If we're enumerating, kill the thread */
3228 DP_KillEnumSessionThread( This );
3230 if( dwFlags & DPOPEN_CREATE )
3232 /* Rightoo - this computer is the host and the local computer needs to be
3233 the name server so that others can join this session */
3234 NS_SetLocalComputerAsNameServer( lpsd, This->dp2->lpNameServerData );
3236 This->dp2->bHostInterface = TRUE;
3238 hr = DP_SetSessionDesc( This, lpsd, 0, TRUE, bAnsi );
3239 if( FAILED( hr ) )
3241 ERR( "Unable to set session desc: %s\n", DPLAYX_HresultToString( hr ) );
3242 return hr;
3246 /* Invoke the conditional callback for the service provider */
3247 if( This->dp2->spData.lpCB->Open )
3249 DPSP_OPENDATA data;
3251 FIXME( "Not all data fields are correct. Need new parameter\n" );
3253 data.bCreate = (dwFlags & DPOPEN_CREATE ) != 0;
3254 data.lpSPMessageHeader = (dwFlags & DPOPEN_CREATE ) ? NULL
3255 : NS_GetNSAddr( This->dp2->lpNameServerData );
3256 data.lpISP = This->dp2->spData.lpISP;
3257 data.bReturnStatus = (dwFlags & DPOPEN_RETURNSTATUS) != 0;
3258 data.dwOpenFlags = dwFlags;
3259 data.dwSessionFlags = This->dp2->lpSessionDesc->dwFlags;
3261 hr = (*This->dp2->spData.lpCB->Open)(&data);
3262 if( FAILED( hr ) )
3264 ERR( "Unable to open session: %s\n", DPLAYX_HresultToString( hr ) );
3265 return hr;
3270 /* Create the system group of which everything is a part of */
3271 DPID systemGroup = DPID_SYSTEM_GROUP;
3273 hr = DP_IF_CreateGroup( This, NULL, &systemGroup, NULL,
3274 NULL, 0, 0, TRUE );
3278 if( dwFlags & DPOPEN_JOIN )
3280 DPID dpidServerId = DPID_UNKNOWN;
3282 /* Create the server player for this interface. This way we can receive
3283 * messages for this session.
3285 /* FIXME: I suppose that we should be setting an event for a receive
3286 * type of thing. That way the messaging thread could know to wake
3287 * up. DPlay would then trigger the hEvent for the player the
3288 * message is directed to.
3290 hr = DP_IF_CreatePlayer( This, NULL, &dpidServerId, NULL, 0, NULL,
3292 DPPLAYER_SERVERPLAYER | DPPLAYER_LOCAL , bAnsi );
3295 else if( dwFlags & DPOPEN_CREATE )
3297 DPID dpidNameServerId = DPID_NAME_SERVER;
3299 hr = DP_IF_CreatePlayer( This, NULL, &dpidNameServerId, NULL, 0, NULL,
3300 0, DPPLAYER_SERVERPLAYER, bAnsi );
3303 if( FAILED(hr) )
3305 ERR( "Couldn't create name server/system player: %s\n",
3306 DPLAYX_HresultToString(hr) );
3309 return hr;
3312 static HRESULT WINAPI IDirectPlay2AImpl_Open( IDirectPlay2A *iface, DPSESSIONDESC2 *sdesc,
3313 DWORD flags )
3315 IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface );
3316 return IDirectPlayX_Open( &This->IDirectPlay4A_iface, sdesc, flags );
3319 static HRESULT WINAPI IDirectPlay2Impl_Open( IDirectPlay2 *iface, DPSESSIONDESC2 *sdesc,
3320 DWORD flags )
3322 IDirectPlayImpl *This = impl_from_IDirectPlay2( iface );
3323 return IDirectPlayX_Open( &This->IDirectPlay4_iface, sdesc, flags );
3326 static HRESULT WINAPI IDirectPlay3AImpl_Open( IDirectPlay3A *iface, DPSESSIONDESC2 *sdesc,
3327 DWORD flags )
3329 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
3330 return IDirectPlayX_Open( &This->IDirectPlay4_iface, sdesc, flags );
3333 static HRESULT WINAPI IDirectPlay3Impl_Open( IDirectPlay3 *iface, DPSESSIONDESC2 *sdesc,
3334 DWORD flags )
3336 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
3337 return IDirectPlayX_Open( &This->IDirectPlay4_iface, sdesc, flags );
3340 static HRESULT WINAPI IDirectPlay4AImpl_Open( IDirectPlay4A *iface, DPSESSIONDESC2 *sdesc,
3341 DWORD flags )
3343 return IDirectPlayX_SecureOpen( iface, sdesc, flags, NULL, NULL );
3346 static HRESULT WINAPI IDirectPlay4Impl_Open( IDirectPlay4 *iface, DPSESSIONDESC2 *sdesc,
3347 DWORD flags )
3349 return IDirectPlayX_SecureOpen( iface, sdesc, flags, NULL, NULL );
3352 static HRESULT DP_IF_Receive( IDirectPlayImpl *This, DPID *lpidFrom, DPID *lpidTo, DWORD dwFlags,
3353 void *lpData, DWORD *lpdwDataSize, BOOL bAnsi )
3355 LPDPMSG lpMsg = NULL;
3357 FIXME( "(%p)->(%p,%p,0x%08x,%p,%p,%u): stub\n",
3358 This, lpidFrom, lpidTo, dwFlags, lpData, lpdwDataSize, bAnsi );
3360 if( This->dp2->connectionInitialized == NO_PROVIDER )
3362 return DPERR_UNINITIALIZED;
3365 if( dwFlags == 0 )
3367 dwFlags = DPRECEIVE_ALL;
3370 /* If the lpData is NULL, we must be peeking the message */
3371 if( ( lpData == NULL ) &&
3372 !( dwFlags & DPRECEIVE_PEEK )
3375 return DPERR_INVALIDPARAMS;
3378 if( dwFlags & DPRECEIVE_ALL )
3380 lpMsg = This->dp2->receiveMsgs.lpQHFirst;
3382 if( !( dwFlags & DPRECEIVE_PEEK ) )
3384 FIXME( "Remove from queue\n" );
3387 else if( ( dwFlags & DPRECEIVE_TOPLAYER ) ||
3388 ( dwFlags & DPRECEIVE_FROMPLAYER )
3391 FIXME( "Find matching message 0x%08x\n", dwFlags );
3393 else
3395 ERR( "Hmmm..dwFlags 0x%08x\n", dwFlags );
3398 if( lpMsg == NULL )
3400 return DPERR_NOMESSAGES;
3403 /* Copy into the provided buffer */
3404 if (lpData) CopyMemory( lpData, lpMsg->msg, *lpdwDataSize );
3406 return DP_OK;
3409 static HRESULT WINAPI IDirectPlay2AImpl_Receive( IDirectPlay2A *iface, DPID *from, DPID *to,
3410 DWORD flags, void *data, DWORD *size )
3412 IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface );
3413 return IDirectPlayX_Receive( &This->IDirectPlay4A_iface, from, to, flags, data, size );
3416 static HRESULT WINAPI IDirectPlay2Impl_Receive( IDirectPlay2 *iface, DPID *from, DPID *to,
3417 DWORD flags, void *data, DWORD *size )
3419 IDirectPlayImpl *This = impl_from_IDirectPlay2( iface );
3420 return IDirectPlayX_Receive( &This->IDirectPlay4_iface, from, to, flags, data, size );
3423 static HRESULT WINAPI IDirectPlay3AImpl_Receive( IDirectPlay3A *iface, DPID *from, DPID *to,
3424 DWORD flags, void *data, DWORD *size )
3426 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
3427 return IDirectPlayX_Receive( &This->IDirectPlay4_iface, from, to, flags, data, size );
3430 static HRESULT WINAPI IDirectPlay3Impl_Receive( IDirectPlay3 *iface, DPID *from, DPID *to,
3431 DWORD flags, void *data, DWORD *size )
3433 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
3434 return IDirectPlayX_Receive( &This->IDirectPlay4_iface, from, to, flags, data, size );
3437 static HRESULT WINAPI IDirectPlay4AImpl_Receive( IDirectPlay4A *iface, DPID *lpidFrom,
3438 DPID *lpidTo, DWORD dwFlags, void *lpData, DWORD *lpdwDataSize )
3440 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
3441 return DP_IF_Receive( This, lpidFrom, lpidTo, dwFlags, lpData, lpdwDataSize, TRUE );
3444 static HRESULT WINAPI IDirectPlay4Impl_Receive( IDirectPlay4 *iface, DPID *lpidFrom,
3445 DPID *lpidTo, DWORD dwFlags, void *lpData, DWORD *lpdwDataSize )
3447 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
3448 return DP_IF_Receive( This, lpidFrom, lpidTo, dwFlags, lpData, lpdwDataSize, FALSE );
3451 static HRESULT WINAPI IDirectPlay2AImpl_Send( IDirectPlay2A *iface, DPID from, DPID to,
3452 DWORD flags, void *data, DWORD size )
3454 IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface );
3455 return IDirectPlayX_Send( &This->IDirectPlay4A_iface, from, to, flags, data, size );
3458 static HRESULT WINAPI IDirectPlay2Impl_Send( IDirectPlay2 *iface, DPID from, DPID to,
3459 DWORD flags, void *data, DWORD size )
3461 IDirectPlayImpl *This = impl_from_IDirectPlay2( iface );
3462 return IDirectPlayX_Send( &This->IDirectPlay4_iface, from, to, flags, data, size );
3465 static HRESULT WINAPI IDirectPlay3AImpl_Send( IDirectPlay3A *iface, DPID from, DPID to,
3466 DWORD flags, void *data, DWORD size )
3468 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
3469 return IDirectPlayX_Send( &This->IDirectPlay4_iface, from, to, flags, data, size );
3472 static HRESULT WINAPI IDirectPlay3Impl_Send( IDirectPlay3 *iface, DPID from, DPID to,
3473 DWORD flags, void *data, DWORD size )
3475 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
3476 return IDirectPlayX_Send( &This->IDirectPlay4_iface, from, to, flags, data, size );
3479 static HRESULT WINAPI IDirectPlay4AImpl_Send( IDirectPlay4A *iface, DPID from, DPID to,
3480 DWORD flags, void *data, DWORD size )
3482 return IDirectPlayX_SendEx( iface, from, to, flags, data, size, 0, 0, NULL, NULL );
3485 static HRESULT WINAPI IDirectPlay4Impl_Send( IDirectPlay4 *iface, DPID from, DPID to,
3486 DWORD flags, void *data, DWORD size )
3488 return IDirectPlayX_SendEx( iface, from, to, flags, data, size, 0, 0, NULL, NULL );
3491 static HRESULT WINAPI IDirectPlay2AImpl_SetGroupData( IDirectPlay2A *iface, DPID group, void *data,
3492 DWORD size, DWORD flags )
3494 IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface );
3495 return IDirectPlayX_SetGroupData( &This->IDirectPlay4A_iface, group, data, size, flags );
3498 static HRESULT WINAPI IDirectPlay2Impl_SetGroupData( IDirectPlay2 *iface, DPID group, void *data,
3499 DWORD size, DWORD flags )
3501 IDirectPlayImpl *This = impl_from_IDirectPlay2( iface );
3502 return IDirectPlayX_SetGroupData( &This->IDirectPlay4_iface, group, data, size, flags );
3505 static HRESULT WINAPI IDirectPlay3AImpl_SetGroupData( IDirectPlay3A *iface, DPID group, void *data,
3506 DWORD size, DWORD flags )
3508 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
3509 return IDirectPlayX_SetGroupData( &This->IDirectPlay4_iface, group, data, size, flags );
3512 static HRESULT WINAPI IDirectPlay3Impl_SetGroupData( IDirectPlay3 *iface, DPID group, void *data,
3513 DWORD size, DWORD flags )
3515 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
3516 return IDirectPlayX_SetGroupData( &This->IDirectPlay4_iface, group, data, size, flags );
3519 static HRESULT WINAPI IDirectPlay4AImpl_SetGroupData( IDirectPlay4A *iface, DPID group, void *data,
3520 DWORD size, DWORD flags )
3522 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
3523 return IDirectPlayX_SetGroupData( &This->IDirectPlay4_iface, group, data, size, flags );
3526 static HRESULT WINAPI IDirectPlay4Impl_SetGroupData( IDirectPlay4 *iface, DPID group, void *data,
3527 DWORD size, DWORD flags )
3529 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
3530 lpGroupData gdata;
3532 TRACE( "(%p)->(0x%08x,%p,0x%08x,0x%08x)\n", This, group, data, size, flags );
3534 /* Parameter check */
3535 if ( !data && size )
3536 return DPERR_INVALIDPARAMS;
3538 /* Find the pointer to the data for this player */
3539 if ( ( gdata = DP_FindAnyGroup( This, group ) ) == NULL )
3540 return DPERR_INVALIDOBJECT;
3542 if ( !(flags & DPSET_LOCAL) )
3544 FIXME( "Was this group created by this interface?\n" );
3545 /* FIXME: If this is a remote update need to allow it but not
3546 * send a message.
3550 DP_SetGroupData( gdata, flags, data, size );
3552 /* FIXME: Only send a message if this group is local to the session otherwise
3553 * it will have been rejected above
3555 if ( !(flags & DPSET_LOCAL) )
3556 FIXME( "Send msg?\n" );
3558 return DP_OK;
3561 static HRESULT DP_IF_SetGroupName( IDirectPlayImpl *This, DPID idGroup, DPNAME *lpGroupName,
3562 DWORD dwFlags, BOOL bAnsi )
3564 lpGroupData lpGData;
3566 TRACE( "(%p)->(0x%08x,%p,0x%08x,%u)\n", This, idGroup,
3567 lpGroupName, dwFlags, bAnsi );
3569 if( ( lpGData = DP_FindAnyGroup( This, idGroup ) ) == NULL )
3571 return DPERR_INVALIDGROUP;
3574 DP_CopyDPNAMEStruct( &lpGData->name, lpGroupName, bAnsi );
3576 /* Should send a DPMSG_SETPLAYERORGROUPNAME message */
3577 FIXME( "Message not sent and dwFlags ignored\n" );
3579 return DP_OK;
3582 static HRESULT WINAPI IDirectPlay2AImpl_SetGroupName( IDirectPlay2A *iface, DPID group,
3583 DPNAME *name, DWORD flags )
3585 IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface );
3586 return IDirectPlayX_SetGroupName( &This->IDirectPlay4A_iface, group, name, flags );
3589 static HRESULT WINAPI IDirectPlay2Impl_SetGroupName( IDirectPlay2 *iface, DPID group,
3590 DPNAME *name, DWORD flags )
3592 IDirectPlayImpl *This = impl_from_IDirectPlay2( iface );
3593 return IDirectPlayX_SetGroupName( &This->IDirectPlay4_iface, group, name, flags );
3596 static HRESULT WINAPI IDirectPlay3AImpl_SetGroupName( IDirectPlay3A *iface, DPID group,
3597 DPNAME *name, DWORD flags )
3599 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
3600 return IDirectPlayX_SetGroupName( &This->IDirectPlay4_iface, group, name, flags );
3603 static HRESULT WINAPI IDirectPlay3Impl_SetGroupName( IDirectPlay3 *iface, DPID group,
3604 DPNAME *name, DWORD flags )
3606 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
3607 return IDirectPlayX_SetGroupName( &This->IDirectPlay4_iface, group, name, flags );
3610 static HRESULT WINAPI IDirectPlay4AImpl_SetGroupName( IDirectPlay4A *iface, DPID idGroup,
3611 DPNAME *lpGroupName, DWORD dwFlags )
3613 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
3614 return DP_IF_SetGroupName( This, idGroup, lpGroupName, dwFlags, TRUE );
3617 static HRESULT WINAPI IDirectPlay4Impl_SetGroupName( IDirectPlay4 *iface, DPID idGroup,
3618 DPNAME *lpGroupName, DWORD dwFlags )
3620 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
3621 return DP_IF_SetGroupName( This, idGroup, lpGroupName, dwFlags, FALSE );
3624 static HRESULT WINAPI IDirectPlay2AImpl_SetPlayerData( IDirectPlay2A *iface, DPID player,
3625 void *data, DWORD size, DWORD flags )
3627 IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface );
3628 return IDirectPlayX_SetPlayerData( &This->IDirectPlay4A_iface, player, data, size, flags );
3631 static HRESULT WINAPI IDirectPlay2Impl_SetPlayerData( IDirectPlay2 *iface, DPID player,
3632 void *data, DWORD size, DWORD flags )
3634 IDirectPlayImpl *This = impl_from_IDirectPlay2( iface );
3635 return IDirectPlayX_SetPlayerData( &This->IDirectPlay4_iface, player, data, size, flags );
3638 static HRESULT WINAPI IDirectPlay3AImpl_SetPlayerData( IDirectPlay3A *iface, DPID player,
3639 void *data, DWORD size, DWORD flags )
3641 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
3642 return IDirectPlayX_SetPlayerData( &This->IDirectPlay4_iface, player, data, size, flags );
3645 static HRESULT WINAPI IDirectPlay3Impl_SetPlayerData( IDirectPlay3 *iface, DPID player,
3646 void *data, DWORD size, DWORD flags )
3648 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
3649 return IDirectPlayX_SetPlayerData( &This->IDirectPlay4_iface, player, data, size, flags );
3652 static HRESULT WINAPI IDirectPlay4AImpl_SetPlayerData( IDirectPlay4A *iface, DPID player,
3653 void *data, DWORD size, DWORD flags )
3655 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
3656 return IDirectPlayX_SetPlayerData( &This->IDirectPlay4_iface, player, data, size, flags );
3659 static HRESULT WINAPI IDirectPlay4Impl_SetPlayerData( IDirectPlay4 *iface, DPID player,
3660 void *data, DWORD size, DWORD flags )
3662 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
3663 lpPlayerList plist;
3665 TRACE( "(%p)->(0x%08x,%p,0x%08x,0x%08x)\n", This, player, data, size, flags );
3667 if ( This->dp2->connectionInitialized == NO_PROVIDER )
3668 return DPERR_UNINITIALIZED;
3670 /* Parameter check */
3671 if ( !data && size )
3672 return DPERR_INVALIDPARAMS;
3674 /* Find the pointer to the data for this player */
3675 if ( (plist = DP_FindPlayer( This, player )) == NULL )
3676 return DPERR_INVALIDPLAYER;
3678 if ( !(flags & DPSET_LOCAL) )
3680 FIXME( "Was this group created by this interface?\n" );
3681 /* FIXME: If this is a remote update need to allow it but not
3682 * send a message.
3686 DP_SetPlayerData( plist->lpPData, flags, data, size );
3688 if ( !(flags & DPSET_LOCAL) )
3689 FIXME( "Send msg?\n" );
3691 return DP_OK;
3694 static HRESULT DP_IF_SetPlayerName( IDirectPlayImpl *This, DPID idPlayer, DPNAME *lpPlayerName,
3695 DWORD dwFlags, BOOL bAnsi )
3697 lpPlayerList lpPList;
3699 TRACE( "(%p)->(0x%08x,%p,0x%08x,%u)\n",
3700 This, idPlayer, lpPlayerName, dwFlags, bAnsi );
3702 if( This->dp2->connectionInitialized == NO_PROVIDER )
3704 return DPERR_UNINITIALIZED;
3707 if( ( lpPList = DP_FindPlayer( This, idPlayer ) ) == NULL )
3709 return DPERR_INVALIDGROUP;
3712 DP_CopyDPNAMEStruct( &lpPList->lpPData->name, lpPlayerName, bAnsi );
3714 /* Should send a DPMSG_SETPLAYERORGROUPNAME message */
3715 FIXME( "Message not sent and dwFlags ignored\n" );
3717 return DP_OK;
3720 static HRESULT WINAPI IDirectPlay2AImpl_SetPlayerName( IDirectPlay2A *iface, DPID player,
3721 DPNAME *name, DWORD flags )
3723 IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface );
3724 return IDirectPlayX_SetPlayerName( &This->IDirectPlay4A_iface, player, name, flags );
3727 static HRESULT WINAPI IDirectPlay2Impl_SetPlayerName( IDirectPlay2 *iface, DPID player,
3728 DPNAME *name, DWORD flags )
3730 IDirectPlayImpl *This = impl_from_IDirectPlay2( iface );
3731 return IDirectPlayX_SetPlayerName( &This->IDirectPlay4_iface, player, name, flags );
3734 static HRESULT WINAPI IDirectPlay3AImpl_SetPlayerName( IDirectPlay3A *iface, DPID player,
3735 DPNAME *name, DWORD flags )
3737 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
3738 return IDirectPlayX_SetPlayerName( &This->IDirectPlay4_iface, player, name, flags );
3741 static HRESULT WINAPI IDirectPlay3Impl_SetPlayerName( IDirectPlay3 *iface, DPID player,
3742 DPNAME *name, DWORD flags )
3744 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
3745 return IDirectPlayX_SetPlayerName( &This->IDirectPlay4_iface, player, name, flags );
3748 static HRESULT WINAPI IDirectPlay4AImpl_SetPlayerName( IDirectPlay4A *iface, DPID idPlayer,
3749 DPNAME *lpPlayerName, DWORD dwFlags )
3751 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
3752 return DP_IF_SetPlayerName( This, idPlayer, lpPlayerName, dwFlags, TRUE );
3755 static HRESULT WINAPI IDirectPlay4Impl_SetPlayerName( IDirectPlay4 *iface, DPID idPlayer,
3756 DPNAME *lpPlayerName, DWORD dwFlags )
3758 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
3759 return DP_IF_SetPlayerName( This, idPlayer, lpPlayerName, dwFlags, FALSE );
3762 static HRESULT DP_SetSessionDesc( IDirectPlayImpl *This, const DPSESSIONDESC2 *lpSessDesc,
3763 DWORD dwFlags, BOOL bInitial, BOOL bAnsi )
3765 DWORD dwRequiredSize;
3766 LPDPSESSIONDESC2 lpTempSessDesc;
3768 TRACE( "(%p)->(%p,0x%08x,%u,%u)\n",
3769 This, lpSessDesc, dwFlags, bInitial, bAnsi );
3771 if( This->dp2->connectionInitialized == NO_PROVIDER )
3773 return DPERR_UNINITIALIZED;
3776 if( dwFlags )
3778 return DPERR_INVALIDPARAMS;
3781 /* Only the host is allowed to update the session desc */
3782 if( !This->dp2->bHostInterface )
3784 return DPERR_ACCESSDENIED;
3787 /* FIXME: Copy into This->dp2->lpSessionDesc */
3788 dwRequiredSize = DP_CalcSessionDescSize( lpSessDesc, bAnsi );
3789 lpTempSessDesc = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, dwRequiredSize );
3791 if( lpTempSessDesc == NULL )
3793 return DPERR_OUTOFMEMORY;
3796 /* Free the old */
3797 HeapFree( GetProcessHeap(), 0, This->dp2->lpSessionDesc );
3799 This->dp2->lpSessionDesc = lpTempSessDesc;
3800 /* Set the new */
3801 DP_CopySessionDesc( This->dp2->lpSessionDesc, lpSessDesc, bAnsi );
3802 if( bInitial )
3804 /*Initializing session GUID*/
3805 CoCreateGuid( &(This->dp2->lpSessionDesc->guidInstance) );
3807 /* If this is an external invocation of the interface, we should be
3808 * letting everyone know that things have changed. Otherwise this is
3809 * just an initialization and it doesn't need to be propagated.
3811 if( !bInitial )
3813 FIXME( "Need to send a DPMSG_SETSESSIONDESC msg to everyone\n" );
3816 return DP_OK;
3819 static HRESULT WINAPI IDirectPlay2AImpl_SetSessionDesc( IDirectPlay2A *iface, DPSESSIONDESC2 *sdesc,
3820 DWORD flags )
3822 IDirectPlayImpl *This = impl_from_IDirectPlay2A( iface );
3823 return IDirectPlayX_SetSessionDesc( &This->IDirectPlay4A_iface, sdesc, flags );
3826 static HRESULT WINAPI IDirectPlay2Impl_SetSessionDesc( IDirectPlay2 *iface, DPSESSIONDESC2 *sdesc,
3827 DWORD flags )
3829 IDirectPlayImpl *This = impl_from_IDirectPlay2( iface );
3830 return IDirectPlayX_SetSessionDesc( &This->IDirectPlay4_iface, sdesc, flags );
3833 static HRESULT WINAPI IDirectPlay3AImpl_SetSessionDesc( IDirectPlay3A *iface, DPSESSIONDESC2 *sdesc,
3834 DWORD flags )
3836 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
3837 return IDirectPlayX_SetSessionDesc( &This->IDirectPlay4_iface, sdesc, flags );
3840 static HRESULT WINAPI IDirectPlay3Impl_SetSessionDesc( IDirectPlay3 *iface, DPSESSIONDESC2 *sdesc,
3841 DWORD flags )
3843 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
3844 return IDirectPlayX_SetSessionDesc( &This->IDirectPlay4_iface, sdesc, flags );
3847 static HRESULT WINAPI IDirectPlay4AImpl_SetSessionDesc( IDirectPlay4A *iface,
3848 DPSESSIONDESC2 *lpSessDesc, DWORD dwFlags )
3850 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
3851 return DP_SetSessionDesc( This, lpSessDesc, dwFlags, FALSE, TRUE );
3854 static HRESULT WINAPI IDirectPlay4Impl_SetSessionDesc( IDirectPlay4 *iface,
3855 DPSESSIONDESC2 *lpSessDesc, DWORD dwFlags )
3857 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
3858 return DP_SetSessionDesc( This, lpSessDesc, dwFlags, FALSE, TRUE );
3861 /* FIXME: See about merging some of this stuff with dplayx_global.c stuff */
3862 static DWORD DP_CalcSessionDescSize( LPCDPSESSIONDESC2 lpSessDesc, BOOL bAnsi )
3864 DWORD dwSize = 0;
3866 if( lpSessDesc == NULL )
3868 /* Hmmm..don't need any size? */
3869 ERR( "NULL lpSessDesc\n" );
3870 return dwSize;
3873 dwSize += sizeof( *lpSessDesc );
3875 if( bAnsi )
3877 if( lpSessDesc->u1.lpszSessionNameA )
3879 dwSize += lstrlenA( lpSessDesc->u1.lpszSessionNameA ) + 1;
3882 if( lpSessDesc->u2.lpszPasswordA )
3884 dwSize += lstrlenA( lpSessDesc->u2.lpszPasswordA ) + 1;
3887 else /* UNICODE */
3889 if( lpSessDesc->u1.lpszSessionName )
3891 dwSize += sizeof( WCHAR ) *
3892 ( lstrlenW( lpSessDesc->u1.lpszSessionName ) + 1 );
3895 if( lpSessDesc->u2.lpszPassword )
3897 dwSize += sizeof( WCHAR ) *
3898 ( lstrlenW( lpSessDesc->u2.lpszPassword ) + 1 );
3902 return dwSize;
3905 /* Assumes that contiguous buffers are already allocated. */
3906 static void DP_CopySessionDesc( LPDPSESSIONDESC2 lpSessionDest,
3907 LPCDPSESSIONDESC2 lpSessionSrc, BOOL bAnsi )
3909 BYTE* lpStartOfFreeSpace;
3911 if( lpSessionDest == NULL )
3913 ERR( "NULL lpSessionDest\n" );
3914 return;
3917 CopyMemory( lpSessionDest, lpSessionSrc, sizeof( *lpSessionSrc ) );
3919 lpStartOfFreeSpace = ((BYTE*)lpSessionDest) + sizeof( *lpSessionSrc );
3921 if( bAnsi )
3923 if( lpSessionSrc->u1.lpszSessionNameA )
3925 lstrcpyA( (LPSTR)lpStartOfFreeSpace,
3926 lpSessionDest->u1.lpszSessionNameA );
3927 lpSessionDest->u1.lpszSessionNameA = (LPSTR)lpStartOfFreeSpace;
3928 lpStartOfFreeSpace +=
3929 lstrlenA( lpSessionDest->u1.lpszSessionNameA ) + 1;
3932 if( lpSessionSrc->u2.lpszPasswordA )
3934 lstrcpyA( (LPSTR)lpStartOfFreeSpace,
3935 lpSessionDest->u2.lpszPasswordA );
3936 lpSessionDest->u2.lpszPasswordA = (LPSTR)lpStartOfFreeSpace;
3939 else /* UNICODE */
3941 if( lpSessionSrc->u1.lpszSessionName )
3943 lstrcpyW( (LPWSTR)lpStartOfFreeSpace,
3944 lpSessionDest->u1.lpszSessionName );
3945 lpSessionDest->u1.lpszSessionName = (LPWSTR)lpStartOfFreeSpace;
3946 lpStartOfFreeSpace += sizeof(WCHAR) *
3947 ( lstrlenW( lpSessionDest->u1.lpszSessionName ) + 1 );
3950 if( lpSessionSrc->u2.lpszPassword )
3952 lstrcpyW( (LPWSTR)lpStartOfFreeSpace,
3953 lpSessionDest->u2.lpszPassword );
3954 lpSessionDest->u2.lpszPassword = (LPWSTR)lpStartOfFreeSpace;
3959 static HRESULT WINAPI IDirectPlay3AImpl_AddGroupToGroup( IDirectPlay3A *iface, DPID parent,
3960 DPID group )
3962 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
3963 return IDirectPlayX_AddGroupToGroup( &This->IDirectPlay4A_iface, parent, group );
3966 static HRESULT WINAPI IDirectPlay3Impl_AddGroupToGroup( IDirectPlay3 *iface, DPID parent,
3967 DPID group )
3969 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
3970 return IDirectPlayX_AddGroupToGroup( &This->IDirectPlay4_iface, parent, group );
3973 static HRESULT WINAPI IDirectPlay4AImpl_AddGroupToGroup( IDirectPlay4A *iface, DPID parent,
3974 DPID group )
3976 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
3977 return IDirectPlayX_AddGroupToGroup( &This->IDirectPlay4_iface, parent, group );
3980 static HRESULT WINAPI IDirectPlay4Impl_AddGroupToGroup( IDirectPlay4 *iface, DPID parent,
3981 DPID group )
3983 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
3984 lpGroupData gdata;
3985 lpGroupList glist;
3987 TRACE( "(%p)->(0x%08x,0x%08x)\n", This, parent, group );
3989 if ( This->dp2->connectionInitialized == NO_PROVIDER )
3990 return DPERR_UNINITIALIZED;
3992 if ( !DP_FindAnyGroup(This, parent ) )
3993 return DPERR_INVALIDGROUP;
3995 if ( ( gdata = DP_FindAnyGroup(This, group ) ) == NULL )
3996 return DPERR_INVALIDGROUP;
3998 /* Create a player list (ie "shortcut" ) */
3999 glist = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *glist ) );
4000 if ( !glist )
4001 return DPERR_CANTADDPLAYER;
4003 /* Add the shortcut */
4004 gdata->uRef++;
4005 glist->lpGData = gdata;
4007 /* Add the player to the list of players for this group */
4008 DPQ_INSERT( gdata->groups, glist, groups );
4010 /* Send a ADDGROUPTOGROUP message */
4011 FIXME( "Not sending message\n" );
4013 return DP_OK;
4016 static HRESULT DP_IF_CreateGroupInGroup( IDirectPlayImpl *This, void *lpMsgHdr, DPID idParentGroup,
4017 DPID *lpidGroup, DPNAME *lpGroupName, void *lpData, DWORD dwDataSize, DWORD dwFlags,
4018 BOOL bAnsi )
4020 lpGroupData lpGParentData;
4021 lpGroupList lpGList;
4022 lpGroupData lpGData;
4024 TRACE( "(%p)->(0x%08x,%p,%p,%p,0x%08x,0x%08x,%u)\n",
4025 This, idParentGroup, lpidGroup, lpGroupName, lpData,
4026 dwDataSize, dwFlags, bAnsi );
4028 if( This->dp2->connectionInitialized == NO_PROVIDER )
4030 return DPERR_UNINITIALIZED;
4033 /* Verify that the specified parent is valid */
4034 if( ( lpGParentData = DP_FindAnyGroup(This, idParentGroup ) ) == NULL )
4035 return DPERR_INVALIDGROUP;
4037 lpGData = DP_CreateGroup(This, lpidGroup, lpGroupName, dwFlags, idParentGroup, bAnsi );
4039 if( lpGData == NULL )
4041 return DPERR_CANTADDPLAYER; /* yes player not group */
4044 /* Something else is referencing this data */
4045 lpGData->uRef++;
4047 DP_SetGroupData( lpGData, DPSET_REMOTE, lpData, dwDataSize );
4049 /* The list has now been inserted into the interface group list. We now
4050 need to put a "shortcut" to this group in the parent group */
4051 lpGList = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *lpGList ) );
4052 if( lpGList == NULL )
4054 FIXME( "Memory leak\n" );
4055 return DPERR_CANTADDPLAYER; /* yes player not group */
4058 lpGList->lpGData = lpGData;
4060 DPQ_INSERT( lpGParentData->groups, lpGList, groups );
4062 /* Let the SP know that we've created this group */
4063 if( This->dp2->spData.lpCB->CreateGroup )
4065 DPSP_CREATEGROUPDATA data;
4067 TRACE( "Calling SP CreateGroup\n" );
4069 data.idGroup = *lpidGroup;
4070 data.dwFlags = dwFlags;
4071 data.lpSPMessageHeader = lpMsgHdr;
4072 data.lpISP = This->dp2->spData.lpISP;
4074 (*This->dp2->spData.lpCB->CreateGroup)( &data );
4077 /* Inform all other peers of the creation of a new group. If there are
4078 * no peers keep this quiet.
4080 if( This->dp2->lpSessionDesc &&
4081 ( This->dp2->lpSessionDesc->dwFlags & DPSESSION_MULTICASTSERVER ) )
4083 DPMSG_CREATEPLAYERORGROUP msg;
4085 msg.dwType = DPSYS_CREATEPLAYERORGROUP;
4086 msg.dwPlayerType = DPPLAYERTYPE_GROUP;
4087 msg.dpId = *lpidGroup;
4088 msg.dwCurrentPlayers = idParentGroup; /* FIXME: Incorrect? */
4089 msg.lpData = lpData;
4090 msg.dwDataSize = dwDataSize;
4091 msg.dpnName = *lpGroupName;
4093 /* FIXME: Correct to just use send effectively? */
4094 /* FIXME: Should size include data w/ message or just message "header" */
4095 /* FIXME: Check return code */
4096 IDirectPlayX_SendEx( &This->IDirectPlay4_iface, DPID_SERVERPLAYER, DPID_ALLPLAYERS, 0, &msg,
4097 sizeof( msg ), 0, 0, NULL, NULL );
4100 return DP_OK;
4103 static HRESULT WINAPI IDirectPlay3AImpl_CreateGroupInGroup( IDirectPlay3A *iface, DPID parent,
4104 DPID *group, DPNAME *name, void *data, DWORD size, DWORD flags )
4106 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
4107 return IDirectPlayX_CreateGroupInGroup( &This->IDirectPlay4A_iface, parent, group, name,
4108 data, size, flags );
4111 static HRESULT WINAPI IDirectPlay3Impl_CreateGroupInGroup( IDirectPlay3 *iface, DPID parent,
4112 DPID *group, DPNAME *name, void *data, DWORD size, DWORD flags )
4114 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
4115 return IDirectPlayX_CreateGroupInGroup( &This->IDirectPlay4_iface, parent, group, name,
4116 data, size, flags );
4119 static HRESULT WINAPI IDirectPlay4AImpl_CreateGroupInGroup( IDirectPlay4A *iface,
4120 DPID idParentGroup, DPID *lpidGroup, DPNAME *lpGroupName, void *lpData, DWORD dwDataSize,
4121 DWORD dwFlags )
4123 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
4125 *lpidGroup = DPID_UNKNOWN;
4127 return DP_IF_CreateGroupInGroup( This, NULL, idParentGroup, lpidGroup, lpGroupName, lpData,
4128 dwDataSize, dwFlags, TRUE );
4131 static HRESULT WINAPI IDirectPlay4Impl_CreateGroupInGroup( IDirectPlay4 *iface, DPID idParentGroup,
4132 DPID *lpidGroup, DPNAME *lpGroupName, void *lpData, DWORD dwDataSize, DWORD dwFlags )
4134 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
4136 *lpidGroup = DPID_UNKNOWN;
4138 return DP_IF_CreateGroupInGroup( This, NULL, idParentGroup, lpidGroup, lpGroupName, lpData,
4139 dwDataSize, dwFlags, FALSE );
4142 static HRESULT WINAPI IDirectPlay3AImpl_DeleteGroupFromGroup( IDirectPlay3A *iface, DPID parent,
4143 DPID group )
4145 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
4146 return IDirectPlayX_DeleteGroupFromGroup( &This->IDirectPlay4A_iface, parent, group );
4149 static HRESULT WINAPI IDirectPlay3Impl_DeleteGroupFromGroup( IDirectPlay3 *iface, DPID parent,
4150 DPID group )
4152 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
4153 return IDirectPlayX_DeleteGroupFromGroup( &This->IDirectPlay4_iface, parent, group );
4156 static HRESULT WINAPI IDirectPlay4AImpl_DeleteGroupFromGroup( IDirectPlay4A *iface, DPID parent,
4157 DPID group )
4159 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
4160 return IDirectPlayX_DeleteGroupFromGroup( &This->IDirectPlay4_iface, parent, group );
4163 static HRESULT WINAPI IDirectPlay4Impl_DeleteGroupFromGroup( IDirectPlay4 *iface, DPID parent,
4164 DPID group )
4166 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
4167 lpGroupList glist;
4168 lpGroupData parentdata;
4170 TRACE("(%p)->(0x%08x,0x%08x)\n", This, parent, group );
4172 /* Is the parent group valid? */
4173 if ( ( parentdata = DP_FindAnyGroup(This, parent ) ) == NULL )
4174 return DPERR_INVALIDGROUP;
4176 /* Remove the group from the parent group queue */
4177 DPQ_REMOVE_ENTRY( parentdata->groups, groups, lpGData->dpid, ==, group, glist );
4179 if ( glist == NULL )
4180 return DPERR_INVALIDGROUP;
4182 /* Decrement the ref count */
4183 glist->lpGData->uRef--;
4185 /* Free up the list item */
4186 HeapFree( GetProcessHeap(), 0, glist );
4188 /* Should send a DELETEGROUPFROMGROUP message */
4189 FIXME( "message not sent\n" );
4191 return DP_OK;
4194 static BOOL DP_BuildSPCompoundAddr( LPGUID lpcSpGuid, LPVOID* lplpAddrBuf,
4195 LPDWORD lpdwBufSize )
4197 DPCOMPOUNDADDRESSELEMENT dpCompoundAddress;
4198 HRESULT hr;
4200 dpCompoundAddress.dwDataSize = sizeof( GUID );
4201 dpCompoundAddress.guidDataType = DPAID_ServiceProvider;
4202 dpCompoundAddress.lpData = lpcSpGuid;
4204 *lplpAddrBuf = NULL;
4205 *lpdwBufSize = 0;
4207 hr = DPL_CreateCompoundAddress( &dpCompoundAddress, 1, *lplpAddrBuf,
4208 lpdwBufSize, TRUE );
4210 if( hr != DPERR_BUFFERTOOSMALL )
4212 ERR( "can't get buffer size: %s\n", DPLAYX_HresultToString( hr ) );
4213 return FALSE;
4216 /* Now allocate the buffer */
4217 *lplpAddrBuf = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY,
4218 *lpdwBufSize );
4220 hr = DPL_CreateCompoundAddress( &dpCompoundAddress, 1, *lplpAddrBuf,
4221 lpdwBufSize, TRUE );
4222 if( FAILED(hr) )
4224 ERR( "can't create address: %s\n", DPLAYX_HresultToString( hr ) );
4225 return FALSE;
4228 return TRUE;
4231 static HRESULT WINAPI IDirectPlay3AImpl_EnumConnections( IDirectPlay3A *iface,
4232 const GUID *application, LPDPENUMCONNECTIONSCALLBACK enumcb, void *context, DWORD flags )
4234 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
4235 return IDirectPlayX_EnumConnections( &This->IDirectPlay4A_iface, application, enumcb, context,
4236 flags );
4239 static HRESULT WINAPI IDirectPlay3Impl_EnumConnections( IDirectPlay3 *iface,
4240 const GUID *application, LPDPENUMCONNECTIONSCALLBACK enumcb, void *context, DWORD flags )
4242 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
4243 return IDirectPlayX_EnumConnections( &This->IDirectPlay4_iface, application, enumcb, context,
4244 flags );
4247 static HRESULT WINAPI IDirectPlay4AImpl_EnumConnections( IDirectPlay4A *iface,
4248 const GUID *lpguidApplication, LPDPENUMCONNECTIONSCALLBACK lpEnumCallback, void *lpContext,
4249 DWORD dwFlags )
4251 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
4252 TRACE("(%p)->(%p,%p,%p,0x%08x)\n", This, lpguidApplication, lpEnumCallback, lpContext, dwFlags );
4254 /* A default dwFlags (0) is backwards compatible -- DPCONNECTION_DIRECTPLAY */
4255 if( dwFlags == 0 )
4257 dwFlags = DPCONNECTION_DIRECTPLAY;
4260 if( ! ( ( dwFlags & DPCONNECTION_DIRECTPLAY ) ||
4261 ( dwFlags & DPCONNECTION_DIRECTPLAYLOBBY ) )
4264 return DPERR_INVALIDFLAGS;
4267 if( !lpEnumCallback )
4269 return DPERR_INVALIDPARAMS;
4272 /* Enumerate DirectPlay service providers */
4273 if( dwFlags & DPCONNECTION_DIRECTPLAY )
4275 HKEY hkResult;
4276 LPCSTR searchSubKey = "SOFTWARE\\Microsoft\\DirectPlay\\Service Providers";
4277 LPCSTR guidDataSubKey = "Guid";
4278 char subKeyName[51];
4279 DWORD dwIndex, sizeOfSubKeyName=50;
4280 FILETIME filetime;
4282 /* Need to loop over the service providers in the registry */
4283 if( RegOpenKeyExA( HKEY_LOCAL_MACHINE, searchSubKey,
4284 0, KEY_READ, &hkResult ) != ERROR_SUCCESS )
4286 /* Hmmm. Does this mean that there are no service providers? */
4287 ERR(": no service providers?\n");
4288 return DP_OK;
4292 /* Traverse all the service providers we have available */
4293 for( dwIndex=0;
4294 RegEnumKeyExA( hkResult, dwIndex, subKeyName, &sizeOfSubKeyName,
4295 NULL, NULL, NULL, &filetime ) != ERROR_NO_MORE_ITEMS;
4296 ++dwIndex, sizeOfSubKeyName=51 )
4299 HKEY hkServiceProvider;
4300 GUID serviceProviderGUID;
4301 DWORD returnTypeGUID, sizeOfReturnBuffer = 50;
4302 char returnBuffer[51];
4303 WCHAR buff[51];
4304 DPNAME dpName;
4305 BOOL bBuildPass;
4307 LPVOID lpAddressBuffer = NULL;
4308 DWORD dwAddressBufferSize = 0;
4310 TRACE(" this time through: %s\n", subKeyName );
4312 /* Get a handle for this particular service provider */
4313 if( RegOpenKeyExA( hkResult, subKeyName, 0, KEY_READ,
4314 &hkServiceProvider ) != ERROR_SUCCESS )
4316 ERR(": what the heck is going on?\n" );
4317 continue;
4320 if( RegQueryValueExA( hkServiceProvider, guidDataSubKey,
4321 NULL, &returnTypeGUID, (LPBYTE)returnBuffer,
4322 &sizeOfReturnBuffer ) != ERROR_SUCCESS )
4324 ERR(": missing GUID registry data members\n" );
4325 RegCloseKey(hkServiceProvider);
4326 continue;
4328 RegCloseKey(hkServiceProvider);
4330 /* FIXME: Check return types to ensure we're interpreting data right */
4331 MultiByteToWideChar( CP_ACP, 0, returnBuffer, -1, buff, sizeof(buff)/sizeof(WCHAR) );
4332 CLSIDFromString( buff, &serviceProviderGUID );
4333 /* FIXME: Have I got a memory leak on the serviceProviderGUID? */
4335 /* Fill in the DPNAME struct for the service provider */
4336 dpName.dwSize = sizeof( dpName );
4337 dpName.dwFlags = 0;
4338 dpName.u1.lpszShortNameA = subKeyName;
4339 dpName.u2.lpszLongNameA = NULL;
4341 /* Create the compound address for the service provider.
4342 * NOTE: This is a gruesome architectural scar right now. DP
4343 * uses DPL and DPL uses DP. Nasty stuff. This may be why the
4344 * native dll just gets around this little bit by allocating an
4345 * 80 byte buffer which isn't even filled with a valid compound
4346 * address. Oh well. Creating a proper compound address is the
4347 * way to go anyways despite this method taking slightly more
4348 * heap space and realtime :) */
4350 bBuildPass = DP_BuildSPCompoundAddr( &serviceProviderGUID,
4351 &lpAddressBuffer,
4352 &dwAddressBufferSize );
4353 if( !bBuildPass )
4355 ERR( "Can't build compound addr\n" );
4356 return DPERR_GENERIC;
4359 /* The enumeration will return FALSE if we are not to continue */
4360 if( !lpEnumCallback( &serviceProviderGUID, lpAddressBuffer, dwAddressBufferSize,
4361 &dpName, dwFlags, lpContext ) )
4363 return DP_OK;
4368 /* Enumerate DirectPlayLobby service providers */
4369 if( dwFlags & DPCONNECTION_DIRECTPLAYLOBBY )
4371 HKEY hkResult;
4372 LPCSTR searchSubKey = "SOFTWARE\\Microsoft\\DirectPlay\\Lobby Providers";
4373 LPCSTR guidDataSubKey = "Guid";
4374 char subKeyName[51];
4375 DWORD dwIndex, sizeOfSubKeyName=50;
4376 FILETIME filetime;
4378 /* Need to loop over the service providers in the registry */
4379 if( RegOpenKeyExA( HKEY_LOCAL_MACHINE, searchSubKey,
4380 0, KEY_READ, &hkResult ) != ERROR_SUCCESS )
4382 TRACE("No Lobby Providers have been registered.\n");
4383 return DP_OK;
4387 /* Traverse all the lobby providers we have available */
4388 for( dwIndex=0;
4389 RegEnumKeyExA( hkResult, dwIndex, subKeyName, &sizeOfSubKeyName,
4390 NULL, NULL, NULL, &filetime ) != ERROR_NO_MORE_ITEMS;
4391 ++dwIndex, sizeOfSubKeyName=51 )
4394 HKEY hkServiceProvider;
4395 GUID serviceProviderGUID;
4396 DWORD returnTypeGUID, sizeOfReturnBuffer = 50;
4397 char returnBuffer[51];
4398 WCHAR buff[51];
4399 DPNAME dpName;
4400 HRESULT hr;
4402 DPCOMPOUNDADDRESSELEMENT dpCompoundAddress;
4403 LPVOID lpAddressBuffer = NULL;
4404 DWORD dwAddressBufferSize = 0;
4406 TRACE(" this time through: %s\n", subKeyName );
4408 /* Get a handle for this particular service provider */
4409 if( RegOpenKeyExA( hkResult, subKeyName, 0, KEY_READ,
4410 &hkServiceProvider ) != ERROR_SUCCESS )
4412 ERR(": what the heck is going on?\n" );
4413 continue;
4416 if( RegQueryValueExA( hkServiceProvider, guidDataSubKey,
4417 NULL, &returnTypeGUID, (LPBYTE)returnBuffer,
4418 &sizeOfReturnBuffer ) != ERROR_SUCCESS )
4420 ERR(": missing GUID registry data members\n" );
4421 RegCloseKey(hkServiceProvider);
4422 continue;
4424 RegCloseKey(hkServiceProvider);
4426 /* FIXME: Check return types to ensure we're interpreting data right */
4427 MultiByteToWideChar( CP_ACP, 0, returnBuffer, -1, buff, sizeof(buff)/sizeof(WCHAR) );
4428 CLSIDFromString( buff, &serviceProviderGUID );
4429 /* FIXME: Have I got a memory leak on the serviceProviderGUID? */
4431 /* Fill in the DPNAME struct for the service provider */
4432 dpName.dwSize = sizeof( dpName );
4433 dpName.dwFlags = 0;
4434 dpName.u1.lpszShortNameA = subKeyName;
4435 dpName.u2.lpszLongNameA = NULL;
4437 /* Create the compound address for the service provider.
4438 NOTE: This is a gruesome architectural scar right now. DP uses DPL and DPL uses DP
4439 nast stuff. This may be why the native dll just gets around this little bit by
4440 allocating an 80 byte buffer which isn't even a filled with a valid compound
4441 address. Oh well. Creating a proper compound address is the way to go anyways
4442 despite this method taking slightly more heap space and realtime :) */
4444 dpCompoundAddress.guidDataType = DPAID_LobbyProvider;
4445 dpCompoundAddress.dwDataSize = sizeof( GUID );
4446 dpCompoundAddress.lpData = &serviceProviderGUID;
4448 if( ( hr = DPL_CreateCompoundAddress( &dpCompoundAddress, 1, lpAddressBuffer,
4449 &dwAddressBufferSize, TRUE ) ) != DPERR_BUFFERTOOSMALL )
4451 ERR( "can't get buffer size: %s\n", DPLAYX_HresultToString( hr ) );
4452 return hr;
4455 /* Now allocate the buffer */
4456 lpAddressBuffer = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, dwAddressBufferSize );
4458 if( ( hr = DPL_CreateCompoundAddress( &dpCompoundAddress, 1, lpAddressBuffer,
4459 &dwAddressBufferSize, TRUE ) ) != DP_OK )
4461 ERR( "can't create address: %s\n", DPLAYX_HresultToString( hr ) );
4462 HeapFree( GetProcessHeap(), 0, lpAddressBuffer );
4463 return hr;
4466 /* The enumeration will return FALSE if we are not to continue */
4467 if( !lpEnumCallback( &serviceProviderGUID, lpAddressBuffer, dwAddressBufferSize,
4468 &dpName, dwFlags, lpContext ) )
4470 HeapFree( GetProcessHeap(), 0, lpAddressBuffer );
4471 return DP_OK;
4473 HeapFree( GetProcessHeap(), 0, lpAddressBuffer );
4477 return DP_OK;
4480 static HRESULT WINAPI IDirectPlay4Impl_EnumConnections( IDirectPlay4 *iface,
4481 const GUID *application, LPDPENUMCONNECTIONSCALLBACK enumcb, void *context, DWORD flags )
4483 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
4484 FIXME( "(%p)->(%p,%p,%p,0x%08x): stub\n", This, application, enumcb, context, flags );
4485 return DP_OK;
4488 static HRESULT WINAPI IDirectPlay3AImpl_EnumGroupsInGroup( IDirectPlay3A *iface, DPID group,
4489 GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags )
4491 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
4492 return IDirectPlayX_EnumGroupsInGroup( &This->IDirectPlay4A_iface, group, instance,
4493 enumplayercb, context, flags );
4496 static HRESULT WINAPI IDirectPlay3Impl_EnumGroupsInGroup( IDirectPlay3 *iface, DPID group,
4497 GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags )
4499 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
4500 return IDirectPlayX_EnumGroupsInGroup( &This->IDirectPlay4_iface, group, instance,
4501 enumplayercb, context, flags );
4504 static HRESULT WINAPI IDirectPlay4AImpl_EnumGroupsInGroup( IDirectPlay4A *iface, DPID group,
4505 GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags )
4507 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
4508 return IDirectPlayX_EnumGroupsInGroup( &This->IDirectPlay4_iface, group, instance,
4509 enumplayercb, context, flags );
4512 static HRESULT WINAPI IDirectPlay4Impl_EnumGroupsInGroup( IDirectPlay4 *iface, DPID group,
4513 GUID *instance, LPDPENUMPLAYERSCALLBACK2 enumplayercb, void *context, DWORD flags )
4515 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
4516 lpGroupList glist;
4517 lpGroupData gdata;
4519 FIXME( "(%p)->(0x%08x,%p,%p,%p,0x%08x): semi stub\n", This, group, instance, enumplayercb,
4520 context, flags );
4522 if ( This->dp2->connectionInitialized == NO_PROVIDER )
4523 return DPERR_UNINITIALIZED;
4525 if ( ( gdata = DP_FindAnyGroup(This, group ) ) == NULL )
4526 return DPERR_INVALIDGROUP;
4528 if ( DPQ_IS_EMPTY( gdata->groups ) )
4529 return DP_OK;
4532 for( glist = DPQ_FIRST( gdata->groups ); ; glist = DPQ_NEXT( glist->groups ) )
4534 /* FIXME: Should check flags for match here */
4535 if ( !(*enumplayercb)( glist->lpGData->dpid, DPPLAYERTYPE_GROUP, &glist->lpGData->name,
4536 flags, context ) )
4537 return DP_OK; /* User requested break */
4539 if ( DPQ_IS_ENDOFLIST( glist->groups ) )
4540 break;
4543 return DP_OK;
4546 static HRESULT WINAPI IDirectPlay3AImpl_GetGroupConnectionSettings( IDirectPlay3A *iface,
4547 DWORD flags, DPID group, void *data, DWORD *size )
4549 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
4550 return IDirectPlayX_GetGroupConnectionSettings( &This->IDirectPlay4A_iface, flags, group,
4551 data, size );
4554 static HRESULT WINAPI IDirectPlay3Impl_GetGroupConnectionSettings( IDirectPlay3 *iface,
4555 DWORD flags, DPID group, void *data, DWORD *size )
4557 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
4558 return IDirectPlayX_GetGroupConnectionSettings( &This->IDirectPlay4_iface, flags, group,
4559 data, size );
4562 static HRESULT WINAPI IDirectPlay4AImpl_GetGroupConnectionSettings( IDirectPlay4A *iface,
4563 DWORD flags, DPID group, void *data, DWORD *size )
4565 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
4566 FIXME("(%p)->(0x%08x,0x%08x,%p,%p): stub\n", This, flags, group, data, size );
4567 return DP_OK;
4570 static HRESULT WINAPI IDirectPlay4Impl_GetGroupConnectionSettings( IDirectPlay4 *iface, DWORD flags,
4571 DPID group, void *data, DWORD *size )
4573 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
4574 FIXME( "(%p)->(0x%08x,0x%08x,%p,%p): stub\n", This, flags, group, data, size );
4575 return DP_OK;
4578 static BOOL CALLBACK DP_GetSpLpGuidFromCompoundAddress(
4579 REFGUID guidDataType,
4580 DWORD dwDataSize,
4581 LPCVOID lpData,
4582 LPVOID lpContext )
4584 /* Looking for the GUID of the provider to load */
4585 if( ( IsEqualGUID( guidDataType, &DPAID_ServiceProvider ) ) ||
4586 ( IsEqualGUID( guidDataType, &DPAID_LobbyProvider ) )
4589 TRACE( "Found SP/LP (%s) %s (data size = 0x%08x)\n",
4590 debugstr_guid( guidDataType ), debugstr_guid( lpData ), dwDataSize );
4592 if( dwDataSize != sizeof( GUID ) )
4594 ERR( "Invalid sp/lp guid size 0x%08x\n", dwDataSize );
4597 memcpy( lpContext, lpData, dwDataSize );
4599 /* There shouldn't be more than 1 GUID/compound address */
4600 return FALSE;
4603 /* Still waiting for what we want */
4604 return TRUE;
4608 /* Find and perform a LoadLibrary on the requested SP or LP GUID */
4609 static HMODULE DP_LoadSP( LPCGUID lpcGuid, LPSPINITDATA lpSpData, LPBOOL lpbIsDpSp )
4611 UINT i;
4612 LPCSTR spSubKey = "SOFTWARE\\Microsoft\\DirectPlay\\Service Providers";
4613 LPCSTR lpSubKey = "SOFTWARE\\Microsoft\\DirectPlay\\Lobby Providers";
4614 LPCSTR guidDataSubKey = "Guid";
4615 LPCSTR majVerDataSubKey = "dwReserved1";
4616 LPCSTR minVerDataSubKey = "dwReserved2";
4617 LPCSTR pathSubKey = "Path";
4619 TRACE( " request to load %s\n", debugstr_guid( lpcGuid ) );
4621 /* FIXME: Cloned code with a quick hack. */
4622 for( i=0; i<2; i++ )
4624 HKEY hkResult;
4625 LPCSTR searchSubKey;
4626 char subKeyName[51];
4627 DWORD dwIndex, sizeOfSubKeyName=50;
4628 FILETIME filetime;
4630 (i == 0) ? (searchSubKey = spSubKey ) : (searchSubKey = lpSubKey );
4631 *lpbIsDpSp = (i == 0);
4634 /* Need to loop over the service providers in the registry */
4635 if( RegOpenKeyExA( HKEY_LOCAL_MACHINE, searchSubKey,
4636 0, KEY_READ, &hkResult ) != ERROR_SUCCESS )
4638 /* Hmmm. Does this mean that there are no service providers? */
4639 ERR(": no service providers?\n");
4640 return 0;
4643 /* Traverse all the service providers we have available */
4644 for( dwIndex=0;
4645 RegEnumKeyExA( hkResult, dwIndex, subKeyName, &sizeOfSubKeyName,
4646 NULL, NULL, NULL, &filetime ) != ERROR_NO_MORE_ITEMS;
4647 ++dwIndex, sizeOfSubKeyName=51 )
4650 HKEY hkServiceProvider;
4651 GUID serviceProviderGUID;
4652 DWORD returnType, sizeOfReturnBuffer = 255;
4653 char returnBuffer[256];
4654 WCHAR buff[51];
4655 DWORD dwTemp, len;
4657 TRACE(" this time through: %s\n", subKeyName );
4659 /* Get a handle for this particular service provider */
4660 if( RegOpenKeyExA( hkResult, subKeyName, 0, KEY_READ,
4661 &hkServiceProvider ) != ERROR_SUCCESS )
4663 ERR(": what the heck is going on?\n" );
4664 continue;
4667 if( RegQueryValueExA( hkServiceProvider, guidDataSubKey,
4668 NULL, &returnType, (LPBYTE)returnBuffer,
4669 &sizeOfReturnBuffer ) != ERROR_SUCCESS )
4671 ERR(": missing GUID registry data members\n" );
4672 continue;
4675 /* FIXME: Check return types to ensure we're interpreting data right */
4676 MultiByteToWideChar( CP_ACP, 0, returnBuffer, -1, buff, sizeof(buff)/sizeof(WCHAR) );
4677 CLSIDFromString( buff, &serviceProviderGUID );
4678 /* FIXME: Have I got a memory leak on the serviceProviderGUID? */
4680 /* Determine if this is the Service Provider that the user asked for */
4681 if( !IsEqualGUID( &serviceProviderGUID, lpcGuid ) )
4683 continue;
4686 if( i == 0 ) /* DP SP */
4688 len = MultiByteToWideChar( CP_ACP, 0, subKeyName, -1, NULL, 0 );
4689 lpSpData->lpszName = HeapAlloc( GetProcessHeap(), 0, len*sizeof(WCHAR) );
4690 MultiByteToWideChar( CP_ACP, 0, subKeyName, -1, lpSpData->lpszName, len );
4693 sizeOfReturnBuffer = 255;
4695 /* Get dwReserved1 */
4696 if( RegQueryValueExA( hkServiceProvider, majVerDataSubKey,
4697 NULL, &returnType, (LPBYTE)returnBuffer,
4698 &sizeOfReturnBuffer ) != ERROR_SUCCESS )
4700 ERR(": missing dwReserved1 registry data members\n") ;
4701 continue;
4704 if( i == 0 )
4705 memcpy( &lpSpData->dwReserved1, returnBuffer, sizeof(lpSpData->dwReserved1) );
4707 sizeOfReturnBuffer = 255;
4709 /* Get dwReserved2 */
4710 if( RegQueryValueExA( hkServiceProvider, minVerDataSubKey,
4711 NULL, &returnType, (LPBYTE)returnBuffer,
4712 &sizeOfReturnBuffer ) != ERROR_SUCCESS )
4714 ERR(": missing dwReserved1 registry data members\n") ;
4715 continue;
4718 if( i == 0 )
4719 memcpy( &lpSpData->dwReserved2, returnBuffer, sizeof(lpSpData->dwReserved2) );
4721 sizeOfReturnBuffer = 255;
4723 /* Get the path for this service provider */
4724 if( ( dwTemp = RegQueryValueExA( hkServiceProvider, pathSubKey,
4725 NULL, NULL, (LPBYTE)returnBuffer,
4726 &sizeOfReturnBuffer ) ) != ERROR_SUCCESS )
4728 ERR(": missing PATH registry data members: 0x%08x\n", dwTemp );
4729 continue;
4732 TRACE( "Loading %s\n", returnBuffer );
4733 return LoadLibraryA( returnBuffer );
4737 return 0;
4740 static HRESULT DP_InitializeDPSP( IDirectPlayImpl *This, HMODULE hServiceProvider )
4742 HRESULT hr;
4743 LPDPSP_SPINIT SPInit;
4745 /* Initialize the service provider by calling SPInit */
4746 SPInit = (LPDPSP_SPINIT)GetProcAddress( hServiceProvider, "SPInit" );
4748 if( SPInit == NULL )
4750 ERR( "Service provider doesn't provide SPInit interface?\n" );
4751 FreeLibrary( hServiceProvider );
4752 return DPERR_UNAVAILABLE;
4755 TRACE( "Calling SPInit (DP SP entry point)\n" );
4757 hr = (*SPInit)( &This->dp2->spData );
4759 if( FAILED(hr) )
4761 ERR( "DP SP Initialization failed: %s\n", DPLAYX_HresultToString(hr) );
4762 FreeLibrary( hServiceProvider );
4763 return hr;
4766 /* FIXME: Need to verify the sanity of the returned callback table
4767 * using IsBadCodePtr */
4768 This->dp2->bSPInitialized = TRUE;
4770 /* This interface is now initialized as a DP object */
4771 This->dp2->connectionInitialized = DP_SERVICE_PROVIDER;
4773 /* Store the handle of the module so that we can unload it later */
4774 This->dp2->hServiceProvider = hServiceProvider;
4776 return hr;
4779 static HRESULT DP_InitializeDPLSP( IDirectPlayImpl *This, HMODULE hLobbyProvider )
4781 HRESULT hr;
4782 LPSP_INIT DPLSPInit;
4784 /* Initialize the service provider by calling SPInit */
4785 DPLSPInit = (LPSP_INIT)GetProcAddress( hLobbyProvider, "DPLSPInit" );
4787 if( DPLSPInit == NULL )
4789 ERR( "Service provider doesn't provide DPLSPInit interface?\n" );
4790 FreeLibrary( hLobbyProvider );
4791 return DPERR_UNAVAILABLE;
4794 TRACE( "Calling DPLSPInit (DPL SP entry point)\n" );
4796 hr = (*DPLSPInit)( &This->dp2->dplspData );
4798 if( FAILED(hr) )
4800 ERR( "DPL SP Initialization failed: %s\n", DPLAYX_HresultToString(hr) );
4801 FreeLibrary( hLobbyProvider );
4802 return hr;
4805 /* FIXME: Need to verify the sanity of the returned callback table
4806 * using IsBadCodePtr */
4808 This->dp2->bDPLSPInitialized = TRUE;
4810 /* This interface is now initialized as a lobby object */
4811 This->dp2->connectionInitialized = DP_LOBBY_PROVIDER;
4813 /* Store the handle of the module so that we can unload it later */
4814 This->dp2->hDPLobbyProvider = hLobbyProvider;
4816 return hr;
4819 static HRESULT WINAPI IDirectPlay3AImpl_InitializeConnection( IDirectPlay3A *iface,
4820 void *connection, DWORD flags )
4822 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
4823 return IDirectPlayX_InitializeConnection( &This->IDirectPlay4A_iface, connection, flags );
4826 static HRESULT WINAPI IDirectPlay3Impl_InitializeConnection( IDirectPlay3 *iface,
4827 void *connection, DWORD flags )
4829 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
4830 return IDirectPlayX_InitializeConnection( &This->IDirectPlay4_iface, connection, flags );
4833 static HRESULT WINAPI IDirectPlay4AImpl_InitializeConnection( IDirectPlay4A *iface,
4834 void *connection, DWORD flags )
4836 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
4837 return IDirectPlayX_InitializeConnection( &This->IDirectPlay4_iface, connection, flags );
4840 static HRESULT WINAPI IDirectPlay4Impl_InitializeConnection( IDirectPlay4 *iface,
4841 void *connection, DWORD flags )
4843 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
4844 HMODULE servprov;
4845 GUID sp;
4846 const DWORD size = 80; /* FIXME: Need to calculate it correctly */
4847 BOOL is_dp_sp; /* TRUE if Direct Play SP, FALSE if Direct Play Lobby SP */
4848 HRESULT hr;
4850 TRACE( "(%p)->(%p,0x%08x)\n", This, connection, flags );
4852 if ( !connection )
4853 return DPERR_INVALIDPARAMS;
4855 if ( flags )
4856 return DPERR_INVALIDFLAGS;
4858 if ( This->dp2->connectionInitialized != NO_PROVIDER )
4859 return DPERR_ALREADYINITIALIZED;
4861 /* Find out what the requested SP is and how large this buffer is */
4862 hr = DPL_EnumAddress( DP_GetSpLpGuidFromCompoundAddress, connection, size, &sp );
4864 if ( FAILED(hr) )
4866 ERR( "Invalid compound address?\n" );
4867 return DPERR_UNAVAILABLE;
4870 /* Load the service provider */
4871 servprov = DP_LoadSP( &sp, &This->dp2->spData, &is_dp_sp );
4873 if ( !servprov )
4875 ERR( "Unable to load service provider %s\n", debugstr_guid(&sp) );
4876 return DPERR_UNAVAILABLE;
4879 if ( is_dp_sp )
4881 /* Fill in what we can of the Service Provider required information.
4882 * The rest was be done in DP_LoadSP
4884 This->dp2->spData.lpAddress = connection;
4885 This->dp2->spData.dwAddressSize = size;
4886 This->dp2->spData.lpGuid = &sp;
4887 hr = DP_InitializeDPSP( This, servprov );
4889 else
4891 This->dp2->dplspData.lpAddress = connection;
4892 hr = DP_InitializeDPLSP( This, servprov );
4895 if ( FAILED(hr) )
4896 return hr;
4898 return DP_OK;
4901 static HRESULT WINAPI IDirectPlay3AImpl_SecureOpen( IDirectPlay3A *iface,
4902 const DPSESSIONDESC2 *sdesc, DWORD flags, const DPSECURITYDESC *security,
4903 const DPCREDENTIALS *credentials )
4905 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
4906 return IDirectPlayX_SecureOpen( &This->IDirectPlay4A_iface, sdesc, flags, security,
4907 credentials );
4910 static HRESULT WINAPI IDirectPlay3Impl_SecureOpen( IDirectPlay3 *iface,
4911 const DPSESSIONDESC2 *sdesc, DWORD flags, const DPSECURITYDESC *security,
4912 const DPCREDENTIALS *credentials )
4914 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
4915 return IDirectPlayX_SecureOpen( &This->IDirectPlay4_iface, sdesc, flags, security,
4916 credentials );
4919 static HRESULT WINAPI IDirectPlay4AImpl_SecureOpen( IDirectPlay4A *iface,
4920 const DPSESSIONDESC2 *lpsd, DWORD dwFlags, const DPSECURITYDESC *lpSecurity,
4921 const DPCREDENTIALS *lpCredentials )
4923 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
4924 return DP_SecureOpen( This, lpsd, dwFlags, lpSecurity, lpCredentials, TRUE );
4927 static HRESULT WINAPI IDirectPlay4Impl_SecureOpen( IDirectPlay4 *iface,
4928 const DPSESSIONDESC2 *lpsd, DWORD dwFlags, const DPSECURITYDESC *lpSecurity,
4929 const DPCREDENTIALS *lpCredentials )
4931 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
4932 return DP_SecureOpen( This, lpsd, dwFlags, lpSecurity, lpCredentials, FALSE );
4935 static HRESULT WINAPI IDirectPlay3AImpl_SendChatMessage( IDirectPlay3A *iface, DPID from, DPID to,
4936 DWORD flags, DPCHAT *chatmsg )
4938 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
4939 return IDirectPlayX_SendChatMessage( &This->IDirectPlay4A_iface, from, to, flags, chatmsg );
4942 static HRESULT WINAPI IDirectPlay3Impl_SendChatMessage( IDirectPlay3 *iface, DPID from, DPID to,
4943 DWORD flags, DPCHAT *chatmsg )
4945 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
4946 return IDirectPlayX_SendChatMessage( &This->IDirectPlay4_iface, from, to, flags, chatmsg );
4949 static HRESULT WINAPI IDirectPlay4AImpl_SendChatMessage( IDirectPlay4A *iface, DPID from,
4950 DPID to, DWORD flags, DPCHAT *chatmsg )
4952 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
4953 FIXME("(%p)->(0x%08x,0x%08x,0x%08x,%p): stub\n", This, from, to, flags, chatmsg );
4954 return DP_OK;
4957 static HRESULT WINAPI IDirectPlay4Impl_SendChatMessage( IDirectPlay4 *iface, DPID from, DPID to,
4958 DWORD flags, DPCHAT *chatmsg )
4960 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
4961 FIXME( "(%p)->(0x%08x,0x%08x,0x%08x,%p): stub\n", This, from, to, flags, chatmsg );
4962 return DP_OK;
4965 static HRESULT WINAPI IDirectPlay3AImpl_SetGroupConnectionSettings( IDirectPlay3A *iface,
4966 DWORD flags, DPID group, DPLCONNECTION *connection )
4968 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
4969 return IDirectPlayX_SetGroupConnectionSettings( &This->IDirectPlay4A_iface, flags, group,
4970 connection );
4973 static HRESULT WINAPI IDirectPlay3Impl_SetGroupConnectionSettings( IDirectPlay3 *iface,
4974 DWORD flags, DPID group, DPLCONNECTION *connection )
4976 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
4977 return IDirectPlayX_SetGroupConnectionSettings( &This->IDirectPlay4_iface, flags, group,
4978 connection );
4981 static HRESULT WINAPI IDirectPlay4AImpl_SetGroupConnectionSettings( IDirectPlay4A *iface,
4982 DWORD flags, DPID group, DPLCONNECTION *connection )
4984 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
4985 FIXME("(%p)->(0x%08x,0x%08x,%p): stub\n", This, flags, group, connection );
4986 return DP_OK;
4989 static HRESULT WINAPI IDirectPlay4Impl_SetGroupConnectionSettings( IDirectPlay4 *iface, DWORD flags,
4990 DPID group, DPLCONNECTION *connection )
4992 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
4993 FIXME( "(%p)->(0x%08x,0x%08x,%p): stub\n", This, flags, group, connection );
4994 return DP_OK;
4997 static HRESULT WINAPI IDirectPlay3AImpl_StartSession( IDirectPlay3A *iface, DWORD flags,
4998 DPID group )
5000 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
5001 return IDirectPlayX_StartSession( &This->IDirectPlay4A_iface, flags, group );
5004 static HRESULT WINAPI IDirectPlay3Impl_StartSession( IDirectPlay3 *iface, DWORD flags,
5005 DPID group )
5007 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
5008 return IDirectPlayX_StartSession( &This->IDirectPlay4_iface, flags, group );
5011 static HRESULT WINAPI IDirectPlay4AImpl_StartSession( IDirectPlay4A *iface, DWORD flags,
5012 DPID group )
5014 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
5015 return IDirectPlayX_StartSession( &This->IDirectPlay4_iface, flags, group );
5018 static HRESULT WINAPI IDirectPlay4Impl_StartSession( IDirectPlay4 *iface, DWORD flags, DPID group )
5020 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
5021 FIXME( "(%p)->(0x%08x,0x%08x): stub\n", This, flags, group );
5022 return DP_OK;
5025 static HRESULT WINAPI IDirectPlay3AImpl_GetGroupFlags( IDirectPlay3A *iface, DPID group,
5026 DWORD *flags )
5028 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
5029 return IDirectPlayX_GetGroupFlags( &This->IDirectPlay4A_iface, group, flags );
5032 static HRESULT WINAPI IDirectPlay3Impl_GetGroupFlags( IDirectPlay3 *iface, DPID group,
5033 DWORD *flags )
5035 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
5036 return IDirectPlayX_GetGroupFlags( &This->IDirectPlay4_iface, group, flags );
5039 static HRESULT WINAPI IDirectPlay4AImpl_GetGroupFlags( IDirectPlay4A *iface, DPID group,
5040 DWORD *flags )
5042 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
5043 return IDirectPlayX_GetGroupFlags( &This->IDirectPlay4_iface, group, flags );
5046 static HRESULT WINAPI IDirectPlay4Impl_GetGroupFlags( IDirectPlay4 *iface, DPID group,
5047 DWORD *flags )
5049 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
5050 FIXME( "(%p)->(0x%08x,%p): stub\n", This, group, flags );
5051 return DP_OK;
5054 static HRESULT WINAPI IDirectPlay3AImpl_GetGroupParent( IDirectPlay3A *iface, DPID group,
5055 DPID *parent )
5057 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
5058 return IDirectPlayX_GetGroupParent( &This->IDirectPlay4A_iface, group, parent );
5061 static HRESULT WINAPI IDirectPlay3Impl_GetGroupParent( IDirectPlay3 *iface, DPID group,
5062 DPID *parent )
5064 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
5065 return IDirectPlayX_GetGroupParent( &This->IDirectPlay4_iface, group, parent );
5068 static HRESULT WINAPI IDirectPlay4AImpl_GetGroupParent( IDirectPlay4A *iface, DPID group,
5069 DPID *parent )
5071 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
5072 return IDirectPlayX_GetGroupParent( &This->IDirectPlay4_iface, group, parent );
5075 static HRESULT WINAPI IDirectPlay4Impl_GetGroupParent( IDirectPlay4 *iface, DPID group,
5076 DPID *parent )
5078 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
5079 lpGroupData gdata;
5081 TRACE( "(%p)->(0x%08x,%p)\n", This, group, parent );
5083 if ( ( gdata = DP_FindAnyGroup( This, group ) ) == NULL )
5084 return DPERR_INVALIDGROUP;
5086 *parent = gdata->dpid;
5088 return DP_OK;
5091 static HRESULT WINAPI IDirectPlay3AImpl_GetPlayerAccount( IDirectPlay3A *iface, DPID player,
5092 DWORD flags, void *data, DWORD *size )
5094 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
5095 return IDirectPlayX_GetPlayerAccount( &This->IDirectPlay4A_iface, player, flags, data, size );
5098 static HRESULT WINAPI IDirectPlay3Impl_GetPlayerAccount( IDirectPlay3 *iface, DPID player,
5099 DWORD flags, void *data, DWORD *size )
5101 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
5102 return IDirectPlayX_GetPlayerAccount( &This->IDirectPlay4_iface, player, flags, data, size );
5105 static HRESULT WINAPI IDirectPlay4AImpl_GetPlayerAccount( IDirectPlay4A *iface, DPID player,
5106 DWORD flags, void *data, DWORD *size )
5108 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
5109 FIXME("(%p)->(0x%08x,0x%08x,%p,%p): stub\n", This, player, flags, data, size );
5110 return DP_OK;
5113 static HRESULT WINAPI IDirectPlay4Impl_GetPlayerAccount( IDirectPlay4 *iface, DPID player,
5114 DWORD flags, void *data, DWORD *size )
5116 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
5117 FIXME( "(%p)->(0x%08x,0x%08x,%p,%p): stub\n", This, player, flags, data, size );
5118 return DP_OK;
5121 static HRESULT WINAPI IDirectPlay3AImpl_GetPlayerFlags( IDirectPlay3A *iface, DPID player,
5122 DWORD *flags )
5124 IDirectPlayImpl *This = impl_from_IDirectPlay3A( iface );
5125 return IDirectPlayX_GetPlayerFlags( &This->IDirectPlay4A_iface, player, flags );
5128 static HRESULT WINAPI IDirectPlay3Impl_GetPlayerFlags( IDirectPlay3 *iface, DPID player,
5129 DWORD *flags )
5131 IDirectPlayImpl *This = impl_from_IDirectPlay3( iface );
5132 return IDirectPlayX_GetPlayerFlags( &This->IDirectPlay4_iface, player, flags );
5135 static HRESULT WINAPI IDirectPlay4AImpl_GetPlayerFlags( IDirectPlay4A *iface, DPID player,
5136 DWORD *flags )
5138 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
5139 return IDirectPlayX_GetPlayerFlags( &This->IDirectPlay4_iface, player, flags );
5142 static HRESULT WINAPI IDirectPlay4Impl_GetPlayerFlags( IDirectPlay4 *iface, DPID player,
5143 DWORD *flags )
5145 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
5146 FIXME( "(%p)->(0x%08x,%p): stub\n", This, player, flags );
5147 return DP_OK;
5150 static HRESULT WINAPI IDirectPlay4AImpl_GetGroupOwner( IDirectPlay4A *iface, DPID group,
5151 DPID *owner )
5153 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
5154 return IDirectPlayX_GetGroupOwner( &This->IDirectPlay4_iface, group, owner );
5157 static HRESULT WINAPI IDirectPlay4Impl_GetGroupOwner( IDirectPlay4 *iface, DPID group,
5158 DPID *owner )
5160 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
5161 FIXME( "(%p)->(0x%08x,%p): stub\n", This, group, owner );
5162 return DP_OK;
5165 static HRESULT WINAPI IDirectPlay4AImpl_SetGroupOwner( IDirectPlay4A *iface, DPID group,
5166 DPID owner )
5168 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
5169 return IDirectPlayX_SetGroupOwner( &This->IDirectPlay4_iface, group, owner );
5172 static HRESULT WINAPI IDirectPlay4Impl_SetGroupOwner( IDirectPlay4 *iface, DPID group ,
5173 DPID owner )
5175 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
5176 FIXME( "(%p)->(0x%08x,0x%08x): stub\n", This, group, owner );
5177 return DP_OK;
5180 static HRESULT WINAPI IDirectPlay4AImpl_SendEx( IDirectPlay4A *iface, DPID from, DPID to,
5181 DWORD flags, void *data, DWORD size, DWORD priority, DWORD timeout, void *context,
5182 DWORD *msgid )
5184 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
5185 return IDirectPlayX_SendEx( &This->IDirectPlay4_iface, from, to, flags, data, size, priority,
5186 timeout, context, msgid );
5189 static HRESULT WINAPI IDirectPlay4Impl_SendEx( IDirectPlay4 *iface, DPID from, DPID to,
5190 DWORD flags, void *data, DWORD size, DWORD priority, DWORD timeout, void *context,
5191 DWORD *msgid )
5193 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
5195 FIXME( "(%p)->(0x%08x,0x%08x,0x%08x,%p,0x%08x,0x%08x,0x%08x,%p,%p): semi-stub\n",
5196 This, from, to, flags, data, size, priority, timeout, context, msgid );
5198 if ( This->dp2->connectionInitialized == NO_PROVIDER )
5199 return DPERR_UNINITIALIZED;
5201 /* FIXME: Add parameter checking */
5202 /* FIXME: First call to this needs to acquire a message id which will be
5203 * used for multiple sends
5206 /* NOTE: Can't send messages to yourself - this will be trapped in receive */
5208 /* Verify that the message is being sent from a valid local player. The
5209 * from player may be anonymous DPID_UNKNOWN
5211 if ( from != DPID_UNKNOWN && !DP_FindPlayer( This, from ) )
5213 WARN( "INFO: Invalid from player 0x%08x\n", from );
5214 return DPERR_INVALIDPLAYER;
5217 /* Verify that the message is being sent to a valid player, group or to
5218 * everyone. If it's valid, send it to those players.
5220 if ( to == DPID_ALLPLAYERS )
5222 /* See if SP has the ability to multicast. If so, use it */
5223 if ( This->dp2->spData.lpCB->SendToGroupEx )
5224 FIXME( "Use group sendex to group 0\n" );
5225 else if ( This->dp2->spData.lpCB->SendToGroup ) /* obsolete interface */
5226 FIXME( "Use obsolete group send to group 0\n" );
5227 else /* No multicast, multiplicate */
5228 FIXME( "Send to all players using EnumPlayersInGroup\n" );
5230 else if ( DP_FindPlayer( This, to ) )
5232 /* Have the service provider send this message */
5233 /* FIXME: Could optimize for local interface sends */
5234 return DP_SP_SendEx( This, flags, data, size, priority, timeout, context, msgid );
5236 else if ( DP_FindAnyGroup( This, to ) )
5238 /* See if SP has the ability to multicast. If so, use it */
5239 if ( This->dp2->spData.lpCB->SendToGroupEx )
5240 FIXME( "Use group sendex\n" );
5241 else if ( This->dp2->spData.lpCB->SendToGroup ) /* obsolete interface */
5242 FIXME( "Use obsolete group send to group\n" );
5243 else /* No multicast, multiplicate */
5244 FIXME( "Send to all players using EnumPlayersInGroup\n" );
5247 else
5248 return DPERR_INVALIDPLAYER;
5250 /* FIXME: Should return what the send returned */
5251 return DP_OK;
5254 static HRESULT DP_SP_SendEx( IDirectPlayImpl *This, DWORD dwFlags, void *lpData, DWORD dwDataSize,
5255 DWORD dwPriority, DWORD dwTimeout, void *lpContext, DWORD *lpdwMsgID )
5257 LPDPMSG lpMElem;
5259 FIXME( ": stub\n" );
5261 /* FIXME: This queuing should only be for async messages */
5263 lpMElem = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *lpMElem ) );
5264 lpMElem->msg = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, dwDataSize );
5266 CopyMemory( lpMElem->msg, lpData, dwDataSize );
5268 /* FIXME: Need to queue based on priority */
5269 DPQ_INSERT( This->dp2->sendMsgs, lpMElem, msgs );
5271 return DP_OK;
5274 static HRESULT WINAPI IDirectPlay4AImpl_GetMessageQueue( IDirectPlay4A *iface, DPID from, DPID to,
5275 DWORD flags, DWORD *msgs, DWORD *bytes )
5277 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
5278 return IDirectPlayX_GetMessageQueue( &This->IDirectPlay4_iface, from, to, flags, msgs, bytes );
5281 static HRESULT WINAPI IDirectPlay4Impl_GetMessageQueue( IDirectPlay4 *iface, DPID from, DPID to,
5282 DWORD flags, DWORD *msgs, DWORD *bytes )
5284 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
5285 HRESULT hr = DP_OK;
5287 FIXME( "(%p)->(0x%08x,0x%08x,0x%08x,%p,%p): semi-stub\n", This, from, to, flags, msgs, bytes );
5289 /* FIXME: Do we need to do from and to sanity checking here? */
5290 /* FIXME: What about sends which are not immediate? */
5292 if ( This->dp2->spData.lpCB->GetMessageQueue )
5294 DPSP_GETMESSAGEQUEUEDATA data;
5296 FIXME( "Calling SP GetMessageQueue - is it right?\n" );
5298 /* FIXME: None of this is documented :( */
5299 data.lpISP = This->dp2->spData.lpISP;
5300 data.dwFlags = flags;
5301 data.idFrom = from;
5302 data.idTo = to;
5303 data.lpdwNumMsgs = msgs;
5304 data.lpdwNumBytes = bytes;
5306 hr = (*This->dp2->spData.lpCB->GetMessageQueue)( &data );
5308 else
5309 FIXME( "No SP for GetMessageQueue - fake some data\n" );
5311 return hr;
5314 static HRESULT dplay_cancelmsg ( IDirectPlayImpl* This, DWORD msgid, DWORD flags, DWORD minprio,
5315 DWORD maxprio )
5317 HRESULT hr = DP_OK;
5319 FIXME( "(%p)->(0x%08x,0x%08x): semi stub\n", This, msgid, flags );
5321 if ( This->dp2->spData.lpCB->Cancel )
5323 DPSP_CANCELDATA data;
5325 TRACE( "Calling SP Cancel\n" );
5327 /* FIXME: Undocumented callback */
5329 data.lpISP = This->dp2->spData.lpISP;
5330 data.dwFlags = flags;
5331 data.lprglpvSPMsgID = NULL;
5332 data.cSPMsgID = msgid;
5333 data.dwMinPriority = minprio;
5334 data.dwMaxPriority = maxprio;
5336 hr = (*This->dp2->spData.lpCB->Cancel)( &data );
5338 else
5339 FIXME( "SP doesn't implement Cancel\n" );
5341 return hr;
5344 static HRESULT WINAPI IDirectPlay4AImpl_CancelMessage( IDirectPlay4A *iface, DWORD msgid,
5345 DWORD flags )
5347 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
5348 return IDirectPlayX_CancelMessage( &This->IDirectPlay4_iface, msgid, flags );
5351 static HRESULT WINAPI IDirectPlay4Impl_CancelMessage( IDirectPlay4 *iface, DWORD msgid,
5352 DWORD flags )
5354 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
5356 if ( flags != 0 )
5357 return DPERR_INVALIDFLAGS;
5359 if ( msgid == 0 )
5360 flags |= DPCANCELSEND_ALL;
5362 return dplay_cancelmsg( This, msgid, flags, 0, 0 );
5365 static HRESULT WINAPI IDirectPlay4AImpl_CancelPriority( IDirectPlay4A *iface, DWORD minprio,
5366 DWORD maxprio, DWORD flags )
5368 IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
5369 return IDirectPlayX_CancelPriority( &This->IDirectPlay4_iface, minprio, maxprio, flags );
5372 static HRESULT WINAPI IDirectPlay4Impl_CancelPriority( IDirectPlay4 *iface, DWORD minprio,
5373 DWORD maxprio, DWORD flags )
5375 IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
5377 if ( flags != 0 )
5378 return DPERR_INVALIDFLAGS;
5380 return dplay_cancelmsg( This, 0, DPCANCELSEND_PRIORITY, minprio, maxprio );
5383 static const IDirectPlay2Vtbl dp2_vt =
5385 IDirectPlay2Impl_QueryInterface,
5386 IDirectPlay2Impl_AddRef,
5387 IDirectPlay2Impl_Release,
5388 IDirectPlay2Impl_AddPlayerToGroup,
5389 IDirectPlay2Impl_Close,
5390 IDirectPlay2Impl_CreateGroup,
5391 IDirectPlay2Impl_CreatePlayer,
5392 IDirectPlay2Impl_DeletePlayerFromGroup,
5393 IDirectPlay2Impl_DestroyGroup,
5394 IDirectPlay2Impl_DestroyPlayer,
5395 IDirectPlay2Impl_EnumGroupPlayers,
5396 IDirectPlay2Impl_EnumGroups,
5397 IDirectPlay2Impl_EnumPlayers,
5398 IDirectPlay2Impl_EnumSessions,
5399 IDirectPlay2Impl_GetCaps,
5400 IDirectPlay2Impl_GetGroupData,
5401 IDirectPlay2Impl_GetGroupName,
5402 IDirectPlay2Impl_GetMessageCount,
5403 IDirectPlay2Impl_GetPlayerAddress,
5404 IDirectPlay2Impl_GetPlayerCaps,
5405 IDirectPlay2Impl_GetPlayerData,
5406 IDirectPlay2Impl_GetPlayerName,
5407 IDirectPlay2Impl_GetSessionDesc,
5408 IDirectPlay2Impl_Initialize,
5409 IDirectPlay2Impl_Open,
5410 IDirectPlay2Impl_Receive,
5411 IDirectPlay2Impl_Send,
5412 IDirectPlay2Impl_SetGroupData,
5413 IDirectPlay2Impl_SetGroupName,
5414 IDirectPlay2Impl_SetPlayerData,
5415 IDirectPlay2Impl_SetPlayerName,
5416 IDirectPlay2Impl_SetSessionDesc
5419 static const IDirectPlay2Vtbl dp2A_vt =
5421 IDirectPlay2AImpl_QueryInterface,
5422 IDirectPlay2AImpl_AddRef,
5423 IDirectPlay2AImpl_Release,
5424 IDirectPlay2AImpl_AddPlayerToGroup,
5425 IDirectPlay2AImpl_Close,
5426 IDirectPlay2AImpl_CreateGroup,
5427 IDirectPlay2AImpl_CreatePlayer,
5428 IDirectPlay2AImpl_DeletePlayerFromGroup,
5429 IDirectPlay2AImpl_DestroyGroup,
5430 IDirectPlay2AImpl_DestroyPlayer,
5431 IDirectPlay2AImpl_EnumGroupPlayers,
5432 IDirectPlay2AImpl_EnumGroups,
5433 IDirectPlay2AImpl_EnumPlayers,
5434 IDirectPlay2AImpl_EnumSessions,
5435 IDirectPlay2AImpl_GetCaps,
5436 IDirectPlay2AImpl_GetGroupData,
5437 IDirectPlay2AImpl_GetGroupName,
5438 IDirectPlay2AImpl_GetMessageCount,
5439 IDirectPlay2AImpl_GetPlayerAddress,
5440 IDirectPlay2AImpl_GetPlayerCaps,
5441 IDirectPlay2AImpl_GetPlayerData,
5442 IDirectPlay2AImpl_GetPlayerName,
5443 IDirectPlay2AImpl_GetSessionDesc,
5444 IDirectPlay2AImpl_Initialize,
5445 IDirectPlay2AImpl_Open,
5446 IDirectPlay2AImpl_Receive,
5447 IDirectPlay2AImpl_Send,
5448 IDirectPlay2AImpl_SetGroupData,
5449 IDirectPlay2AImpl_SetGroupName,
5450 IDirectPlay2AImpl_SetPlayerData,
5451 IDirectPlay2AImpl_SetPlayerName,
5452 IDirectPlay2AImpl_SetSessionDesc
5455 static const IDirectPlay3Vtbl dp3_vt =
5457 IDirectPlay3Impl_QueryInterface,
5458 IDirectPlay3Impl_AddRef,
5459 IDirectPlay3Impl_Release,
5460 IDirectPlay3Impl_AddPlayerToGroup,
5461 IDirectPlay3Impl_Close,
5462 IDirectPlay3Impl_CreateGroup,
5463 IDirectPlay3Impl_CreatePlayer,
5464 IDirectPlay3Impl_DeletePlayerFromGroup,
5465 IDirectPlay3Impl_DestroyGroup,
5466 IDirectPlay3Impl_DestroyPlayer,
5467 IDirectPlay3Impl_EnumGroupPlayers,
5468 IDirectPlay3Impl_EnumGroups,
5469 IDirectPlay3Impl_EnumPlayers,
5470 IDirectPlay3Impl_EnumSessions,
5471 IDirectPlay3Impl_GetCaps,
5472 IDirectPlay3Impl_GetGroupData,
5473 IDirectPlay3Impl_GetGroupName,
5474 IDirectPlay3Impl_GetMessageCount,
5475 IDirectPlay3Impl_GetPlayerAddress,
5476 IDirectPlay3Impl_GetPlayerCaps,
5477 IDirectPlay3Impl_GetPlayerData,
5478 IDirectPlay3Impl_GetPlayerName,
5479 IDirectPlay3Impl_GetSessionDesc,
5480 IDirectPlay3Impl_Initialize,
5481 IDirectPlay3Impl_Open,
5482 IDirectPlay3Impl_Receive,
5483 IDirectPlay3Impl_Send,
5484 IDirectPlay3Impl_SetGroupData,
5485 IDirectPlay3Impl_SetGroupName,
5486 IDirectPlay3Impl_SetPlayerData,
5487 IDirectPlay3Impl_SetPlayerName,
5488 IDirectPlay3Impl_SetSessionDesc,
5489 IDirectPlay3Impl_AddGroupToGroup,
5490 IDirectPlay3Impl_CreateGroupInGroup,
5491 IDirectPlay3Impl_DeleteGroupFromGroup,
5492 IDirectPlay3Impl_EnumConnections,
5493 IDirectPlay3Impl_EnumGroupsInGroup,
5494 IDirectPlay3Impl_GetGroupConnectionSettings,
5495 IDirectPlay3Impl_InitializeConnection,
5496 IDirectPlay3Impl_SecureOpen,
5497 IDirectPlay3Impl_SendChatMessage,
5498 IDirectPlay3Impl_SetGroupConnectionSettings,
5499 IDirectPlay3Impl_StartSession,
5500 IDirectPlay3Impl_GetGroupFlags,
5501 IDirectPlay3Impl_GetGroupParent,
5502 IDirectPlay3Impl_GetPlayerAccount,
5503 IDirectPlay3Impl_GetPlayerFlags
5506 static const IDirectPlay3Vtbl dp3A_vt =
5508 IDirectPlay3AImpl_QueryInterface,
5509 IDirectPlay3AImpl_AddRef,
5510 IDirectPlay3AImpl_Release,
5511 IDirectPlay3AImpl_AddPlayerToGroup,
5512 IDirectPlay3AImpl_Close,
5513 IDirectPlay3AImpl_CreateGroup,
5514 IDirectPlay3AImpl_CreatePlayer,
5515 IDirectPlay3AImpl_DeletePlayerFromGroup,
5516 IDirectPlay3AImpl_DestroyGroup,
5517 IDirectPlay3AImpl_DestroyPlayer,
5518 IDirectPlay3AImpl_EnumGroupPlayers,
5519 IDirectPlay3AImpl_EnumGroups,
5520 IDirectPlay3AImpl_EnumPlayers,
5521 IDirectPlay3AImpl_EnumSessions,
5522 IDirectPlay3AImpl_GetCaps,
5523 IDirectPlay3AImpl_GetGroupData,
5524 IDirectPlay3AImpl_GetGroupName,
5525 IDirectPlay3AImpl_GetMessageCount,
5526 IDirectPlay3AImpl_GetPlayerAddress,
5527 IDirectPlay3AImpl_GetPlayerCaps,
5528 IDirectPlay3AImpl_GetPlayerData,
5529 IDirectPlay3AImpl_GetPlayerName,
5530 IDirectPlay3AImpl_GetSessionDesc,
5531 IDirectPlay3AImpl_Initialize,
5532 IDirectPlay3AImpl_Open,
5533 IDirectPlay3AImpl_Receive,
5534 IDirectPlay3AImpl_Send,
5535 IDirectPlay3AImpl_SetGroupData,
5536 IDirectPlay3AImpl_SetGroupName,
5537 IDirectPlay3AImpl_SetPlayerData,
5538 IDirectPlay3AImpl_SetPlayerName,
5539 IDirectPlay3AImpl_SetSessionDesc,
5540 IDirectPlay3AImpl_AddGroupToGroup,
5541 IDirectPlay3AImpl_CreateGroupInGroup,
5542 IDirectPlay3AImpl_DeleteGroupFromGroup,
5543 IDirectPlay3AImpl_EnumConnections,
5544 IDirectPlay3AImpl_EnumGroupsInGroup,
5545 IDirectPlay3AImpl_GetGroupConnectionSettings,
5546 IDirectPlay3AImpl_InitializeConnection,
5547 IDirectPlay3AImpl_SecureOpen,
5548 IDirectPlay3AImpl_SendChatMessage,
5549 IDirectPlay3AImpl_SetGroupConnectionSettings,
5550 IDirectPlay3AImpl_StartSession,
5551 IDirectPlay3AImpl_GetGroupFlags,
5552 IDirectPlay3AImpl_GetGroupParent,
5553 IDirectPlay3AImpl_GetPlayerAccount,
5554 IDirectPlay3AImpl_GetPlayerFlags
5557 static const IDirectPlay4Vtbl dp4_vt =
5559 IDirectPlay4Impl_QueryInterface,
5560 IDirectPlay4Impl_AddRef,
5561 IDirectPlay4Impl_Release,
5562 IDirectPlay4Impl_AddPlayerToGroup,
5563 IDirectPlay4Impl_Close,
5564 IDirectPlay4Impl_CreateGroup,
5565 IDirectPlay4Impl_CreatePlayer,
5566 IDirectPlay4Impl_DeletePlayerFromGroup,
5567 IDirectPlay4Impl_DestroyGroup,
5568 IDirectPlay4Impl_DestroyPlayer,
5569 IDirectPlay4Impl_EnumGroupPlayers,
5570 IDirectPlay4Impl_EnumGroups,
5571 IDirectPlay4Impl_EnumPlayers,
5572 IDirectPlay4Impl_EnumSessions,
5573 IDirectPlay4Impl_GetCaps,
5574 IDirectPlay4Impl_GetGroupData,
5575 IDirectPlay4Impl_GetGroupName,
5576 IDirectPlay4Impl_GetMessageCount,
5577 IDirectPlay4Impl_GetPlayerAddress,
5578 IDirectPlay4Impl_GetPlayerCaps,
5579 IDirectPlay4Impl_GetPlayerData,
5580 IDirectPlay4Impl_GetPlayerName,
5581 IDirectPlay4Impl_GetSessionDesc,
5582 IDirectPlay4Impl_Initialize,
5583 IDirectPlay4Impl_Open,
5584 IDirectPlay4Impl_Receive,
5585 IDirectPlay4Impl_Send,
5586 IDirectPlay4Impl_SetGroupData,
5587 IDirectPlay4Impl_SetGroupName,
5588 IDirectPlay4Impl_SetPlayerData,
5589 IDirectPlay4Impl_SetPlayerName,
5590 IDirectPlay4Impl_SetSessionDesc,
5591 IDirectPlay4Impl_AddGroupToGroup,
5592 IDirectPlay4Impl_CreateGroupInGroup,
5593 IDirectPlay4Impl_DeleteGroupFromGroup,
5594 IDirectPlay4Impl_EnumConnections,
5595 IDirectPlay4Impl_EnumGroupsInGroup,
5596 IDirectPlay4Impl_GetGroupConnectionSettings,
5597 IDirectPlay4Impl_InitializeConnection,
5598 IDirectPlay4Impl_SecureOpen,
5599 IDirectPlay4Impl_SendChatMessage,
5600 IDirectPlay4Impl_SetGroupConnectionSettings,
5601 IDirectPlay4Impl_StartSession,
5602 IDirectPlay4Impl_GetGroupFlags,
5603 IDirectPlay4Impl_GetGroupParent,
5604 IDirectPlay4Impl_GetPlayerAccount,
5605 IDirectPlay4Impl_GetPlayerFlags,
5606 IDirectPlay4Impl_GetGroupOwner,
5607 IDirectPlay4Impl_SetGroupOwner,
5608 IDirectPlay4Impl_SendEx,
5609 IDirectPlay4Impl_GetMessageQueue,
5610 IDirectPlay4Impl_CancelMessage,
5611 IDirectPlay4Impl_CancelPriority
5614 static const IDirectPlay4Vtbl dp4A_vt =
5616 IDirectPlay4AImpl_QueryInterface,
5617 IDirectPlay4AImpl_AddRef,
5618 IDirectPlay4AImpl_Release,
5619 IDirectPlay4AImpl_AddPlayerToGroup,
5620 IDirectPlay4AImpl_Close,
5621 IDirectPlay4AImpl_CreateGroup,
5622 IDirectPlay4AImpl_CreatePlayer,
5623 IDirectPlay4AImpl_DeletePlayerFromGroup,
5624 IDirectPlay4AImpl_DestroyGroup,
5625 IDirectPlay4AImpl_DestroyPlayer,
5626 IDirectPlay4AImpl_EnumGroupPlayers,
5627 IDirectPlay4AImpl_EnumGroups,
5628 IDirectPlay4AImpl_EnumPlayers,
5629 IDirectPlay4AImpl_EnumSessions,
5630 IDirectPlay4AImpl_GetCaps,
5631 IDirectPlay4AImpl_GetGroupData,
5632 IDirectPlay4AImpl_GetGroupName,
5633 IDirectPlay4AImpl_GetMessageCount,
5634 IDirectPlay4AImpl_GetPlayerAddress,
5635 IDirectPlay4AImpl_GetPlayerCaps,
5636 IDirectPlay4AImpl_GetPlayerData,
5637 IDirectPlay4AImpl_GetPlayerName,
5638 IDirectPlay4AImpl_GetSessionDesc,
5639 IDirectPlay4AImpl_Initialize,
5640 IDirectPlay4AImpl_Open,
5641 IDirectPlay4AImpl_Receive,
5642 IDirectPlay4AImpl_Send,
5643 IDirectPlay4AImpl_SetGroupData,
5644 IDirectPlay4AImpl_SetGroupName,
5645 IDirectPlay4AImpl_SetPlayerData,
5646 IDirectPlay4AImpl_SetPlayerName,
5647 IDirectPlay4AImpl_SetSessionDesc,
5648 IDirectPlay4AImpl_AddGroupToGroup,
5649 IDirectPlay4AImpl_CreateGroupInGroup,
5650 IDirectPlay4AImpl_DeleteGroupFromGroup,
5651 IDirectPlay4AImpl_EnumConnections,
5652 IDirectPlay4AImpl_EnumGroupsInGroup,
5653 IDirectPlay4AImpl_GetGroupConnectionSettings,
5654 IDirectPlay4AImpl_InitializeConnection,
5655 IDirectPlay4AImpl_SecureOpen,
5656 IDirectPlay4AImpl_SendChatMessage,
5657 IDirectPlay4AImpl_SetGroupConnectionSettings,
5658 IDirectPlay4AImpl_StartSession,
5659 IDirectPlay4AImpl_GetGroupFlags,
5660 IDirectPlay4AImpl_GetGroupParent,
5661 IDirectPlay4AImpl_GetPlayerAccount,
5662 IDirectPlay4AImpl_GetPlayerFlags,
5663 IDirectPlay4AImpl_GetGroupOwner,
5664 IDirectPlay4AImpl_SetGroupOwner,
5665 IDirectPlay4AImpl_SendEx,
5666 IDirectPlay4AImpl_GetMessageQueue,
5667 IDirectPlay4AImpl_CancelMessage,
5668 IDirectPlay4AImpl_CancelPriority
5671 HRESULT dplay_create( REFIID riid, void **ppv )
5673 IDirectPlayImpl *obj;
5674 HRESULT hr;
5676 TRACE( "(%s, %p)\n", debugstr_guid( riid ), ppv );
5678 *ppv = NULL;
5679 obj = HeapAlloc( GetProcessHeap(), 0, sizeof( *obj ) );
5680 if ( !obj )
5681 return DPERR_OUTOFMEMORY;
5683 obj->IDirectPlay_iface.lpVtbl = &dp_vt;
5684 obj->IDirectPlay2A_iface.lpVtbl = &dp2A_vt;
5685 obj->IDirectPlay2_iface.lpVtbl = &dp2_vt;
5686 obj->IDirectPlay3A_iface.lpVtbl = &dp3A_vt;
5687 obj->IDirectPlay3_iface.lpVtbl = &dp3_vt;
5688 obj->IDirectPlay4A_iface.lpVtbl = &dp4A_vt;
5689 obj->IDirectPlay4_iface.lpVtbl = &dp4_vt;
5690 obj->numIfaces = 1;
5691 obj->ref = 0;
5692 obj->ref2A = 0;
5693 obj->ref2 = 0;
5694 obj->ref3A = 0;
5695 obj->ref3 = 0;
5696 obj->ref4A = 0;
5697 obj->ref4 = 1;
5699 InitializeCriticalSection( &obj->lock );
5700 obj->lock.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": IDirectPlayImpl.lock");
5702 if ( DP_CreateDirectPlay2( obj ) )
5703 hr = IDirectPlayX_QueryInterface( &obj->IDirectPlay4_iface, riid, ppv );
5704 else
5705 hr = DPERR_NOMEMORY;
5706 IDirectPlayX_Release( &obj->IDirectPlay4_iface );
5708 return hr;
5712 HRESULT DP_GetSPPlayerData( IDirectPlayImpl *lpDP, DPID idPlayer, void **lplpData )
5714 lpPlayerList lpPlayer = DP_FindPlayer( lpDP, idPlayer );
5716 if( lpPlayer == NULL )
5718 return DPERR_INVALIDPLAYER;
5721 *lplpData = lpPlayer->lpPData->lpSPPlayerData;
5723 return DP_OK;
5726 HRESULT DP_SetSPPlayerData( IDirectPlayImpl *lpDP, DPID idPlayer, void *lpData )
5728 lpPlayerList lpPlayer = DP_FindPlayer( lpDP, idPlayer );
5730 if( lpPlayer == NULL )
5732 return DPERR_INVALIDPLAYER;
5735 lpPlayer->lpPData->lpSPPlayerData = lpData;
5737 return DP_OK;
5740 /***************************************************************************
5741 * DirectPlayEnumerateAW
5743 * The pointer to the structure lpContext will be filled with the
5744 * appropriate data for each service offered by the OS. These services are
5745 * not necessarily available on this particular machine but are defined
5746 * as simple service providers under the "Service Providers" registry key.
5747 * This structure is then passed to lpEnumCallback for each of the different
5748 * services.
5750 * This API is useful only for applications written using DirectX3 or
5751 * worse. It is superseded by IDirectPlay3::EnumConnections which also
5752 * gives information on the actual connections.
5754 * defn of a service provider:
5755 * A dynamic-link library used by DirectPlay to communicate over a network.
5756 * The service provider contains all the network-specific code required
5757 * to send and receive messages. Online services and network operators can
5758 * supply service providers to use specialized hardware, protocols, communications
5759 * media, and network resources.
5762 static HRESULT DirectPlayEnumerateAW(LPDPENUMDPCALLBACKA lpEnumCallbackA,
5763 LPDPENUMDPCALLBACKW lpEnumCallbackW,
5764 LPVOID lpContext)
5766 HKEY hkResult;
5767 static const WCHAR searchSubKey[] = {
5768 'S', 'O', 'F', 'T', 'W', 'A', 'R', 'E', '\\',
5769 'M', 'i', 'c', 'r', 'o', 's', 'o', 'f', 't', '\\',
5770 'D', 'i', 'r', 'e', 'c', 't', 'P', 'l', 'a', 'y', '\\',
5771 'S', 'e', 'r', 'v', 'i', 'c', 'e', ' ', 'P', 'r', 'o', 'v', 'i', 'd', 'e', 'r', 's', 0 };
5772 static const WCHAR guidKey[] = { 'G', 'u', 'i', 'd', 0 };
5773 static const WCHAR descW[] = { 'D', 'e', 's', 'c', 'r', 'i', 'p', 't', 'i', 'o', 'n', 'W', 0 };
5775 DWORD dwIndex;
5776 FILETIME filetime;
5778 char *descriptionA = NULL;
5779 DWORD max_sizeOfDescriptionA = 0;
5780 WCHAR *descriptionW = NULL;
5781 DWORD max_sizeOfDescriptionW = 0;
5782 DWORD sizeOfSubKeyName;
5783 WCHAR subKeyName[255]; /* 255 is the maximum key size according to MSDN */
5784 LONG ret_value;
5785 static GUID *guid_cache;
5786 static int cache_count;
5788 if (!lpEnumCallbackA && !lpEnumCallbackW)
5790 return DPERR_INVALIDPARAMS;
5793 /* Need to loop over the service providers in the registry */
5794 if (RegOpenKeyExW(HKEY_LOCAL_MACHINE, searchSubKey,
5795 0, KEY_READ, &hkResult) != ERROR_SUCCESS)
5797 /* Hmmm. Does this mean that there are no service providers? */
5798 ERR(": no service provider key in the registry - check your Wine installation !!!\n");
5799 return DPERR_GENERIC;
5802 dwIndex = 0;
5805 sizeOfSubKeyName = sizeof(subKeyName) / sizeof(WCHAR);
5806 ret_value = RegEnumKeyW(hkResult, dwIndex, subKeyName, sizeOfSubKeyName);
5807 dwIndex++;
5809 while (ret_value == ERROR_SUCCESS);
5810 /* The game Swing from bug 37185 expects GUID values to persist after
5811 * the end of the enumeration. */
5812 if (cache_count < dwIndex)
5814 HeapFree(GetProcessHeap(), 0, guid_cache);
5815 guid_cache = HeapAlloc(GetProcessHeap(), 0, sizeof(GUID) * dwIndex);
5816 if (!guid_cache)
5818 ERR(": failed to allocate required memory.\n");
5819 return DPERR_EXCEPTION;
5821 cache_count = dwIndex;
5823 /* Traverse all the service providers we have available */
5824 dwIndex = 0;
5825 while (1)
5827 HKEY hkServiceProvider;
5828 WCHAR guidKeyContent[(2 * 16) + 1 + 6 /* This corresponds to '{....-..-..-..-......}' */ ];
5829 DWORD sizeOfGuidKeyContent = sizeof(guidKeyContent);
5831 sizeOfSubKeyName = sizeof(subKeyName) / sizeof(WCHAR);
5832 ret_value = RegEnumKeyExW(hkResult, dwIndex, subKeyName, &sizeOfSubKeyName,
5833 NULL, NULL, NULL, &filetime);
5834 if (ret_value == ERROR_NO_MORE_ITEMS)
5835 break;
5836 else if (ret_value != ERROR_SUCCESS)
5838 ERR(": could not enumerate on service provider key.\n");
5839 return DPERR_EXCEPTION;
5841 TRACE(" this time through sub-key %s.\n", debugstr_w(subKeyName));
5843 /* Open the key for this service provider */
5844 if (RegOpenKeyExW(hkResult, subKeyName, 0, KEY_READ, &hkServiceProvider) != ERROR_SUCCESS)
5846 ERR(": could not open registry key for service provider %s.\n", debugstr_w(subKeyName));
5847 continue;
5850 /* Get the GUID from the registry */
5851 if (RegQueryValueExW(hkServiceProvider, guidKey,
5852 NULL, NULL, (LPBYTE) guidKeyContent, &sizeOfGuidKeyContent) != ERROR_SUCCESS)
5854 ERR(": missing GUID registry data member for service provider %s.\n", debugstr_w(subKeyName));
5855 continue;
5857 if (sizeOfGuidKeyContent != sizeof(guidKeyContent))
5859 ERR(": invalid format for the GUID registry data member for service provider %s (%s).\n", debugstr_w(subKeyName), debugstr_w(guidKeyContent));
5860 continue;
5862 CLSIDFromString(guidKeyContent, &guid_cache[dwIndex]);
5864 /* The enumeration will return FALSE if we are not to continue.
5866 * Note: on my windows box, major / minor version is 6 / 0 for all service providers
5867 * and have no relation to any of the two dwReserved1 and dwReserved2 keys.
5868 * I think that it simply means that they are in-line with DirectX 6.0
5870 if (lpEnumCallbackA)
5872 DWORD sizeOfDescription = 0;
5874 /* Note that this is the A case of this function, so use the A variant to get the description string */
5875 if (RegQueryValueExA(hkServiceProvider, "DescriptionA",
5876 NULL, NULL, NULL, &sizeOfDescription) != ERROR_SUCCESS)
5878 ERR(": missing 'DescriptionA' registry data member for service provider %s.\n", debugstr_w(subKeyName));
5879 continue;
5881 if (sizeOfDescription > max_sizeOfDescriptionA)
5883 HeapFree(GetProcessHeap(), 0, descriptionA);
5884 max_sizeOfDescriptionA = sizeOfDescription;
5886 descriptionA = HeapAlloc(GetProcessHeap(), 0, sizeOfDescription);
5887 RegQueryValueExA(hkServiceProvider, "DescriptionA",
5888 NULL, NULL, (LPBYTE) descriptionA, &sizeOfDescription);
5890 if (!lpEnumCallbackA(&guid_cache[dwIndex], descriptionA, 6, 0, lpContext))
5891 goto end;
5893 else
5895 DWORD sizeOfDescription = 0;
5897 if (RegQueryValueExW(hkServiceProvider, descW,
5898 NULL, NULL, NULL, &sizeOfDescription) != ERROR_SUCCESS)
5900 ERR(": missing 'DescriptionW' registry data member for service provider %s.\n", debugstr_w(subKeyName));
5901 continue;
5903 if (sizeOfDescription > max_sizeOfDescriptionW)
5905 HeapFree(GetProcessHeap(), 0, descriptionW);
5906 max_sizeOfDescriptionW = sizeOfDescription;
5908 descriptionW = HeapAlloc(GetProcessHeap(), 0, sizeOfDescription);
5909 RegQueryValueExW(hkServiceProvider, descW,
5910 NULL, NULL, (LPBYTE) descriptionW, &sizeOfDescription);
5912 if (!lpEnumCallbackW(&guid_cache[dwIndex], descriptionW, 6, 0, lpContext))
5913 goto end;
5916 dwIndex++;
5919 end:
5920 HeapFree(GetProcessHeap(), 0, descriptionA);
5921 HeapFree(GetProcessHeap(), 0, descriptionW);
5923 return DP_OK;
5926 /***************************************************************************
5927 * DirectPlayEnumerate [DPLAYX.9]
5928 * DirectPlayEnumerateA [DPLAYX.2]
5930 HRESULT WINAPI DirectPlayEnumerateA(LPDPENUMDPCALLBACKA lpEnumCallback, LPVOID lpContext )
5932 TRACE("(%p,%p)\n", lpEnumCallback, lpContext);
5934 return DirectPlayEnumerateAW(lpEnumCallback, NULL, lpContext);
5937 /***************************************************************************
5938 * DirectPlayEnumerateW [DPLAYX.3]
5940 HRESULT WINAPI DirectPlayEnumerateW(LPDPENUMDPCALLBACKW lpEnumCallback, LPVOID lpContext )
5942 TRACE("(%p,%p)\n", lpEnumCallback, lpContext);
5944 return DirectPlayEnumerateAW(NULL, lpEnumCallback, lpContext);
5947 typedef struct tagCreateEnum
5949 LPVOID lpConn;
5950 LPCGUID lpGuid;
5951 } CreateEnumData, *lpCreateEnumData;
5953 /* Find and copy the matching connection for the SP guid */
5954 static BOOL CALLBACK cbDPCreateEnumConnections(
5955 LPCGUID lpguidSP,
5956 LPVOID lpConnection,
5957 DWORD dwConnectionSize,
5958 LPCDPNAME lpName,
5959 DWORD dwFlags,
5960 LPVOID lpContext)
5962 lpCreateEnumData lpData = (lpCreateEnumData)lpContext;
5964 if( IsEqualGUID( lpguidSP, lpData->lpGuid ) )
5966 TRACE( "Found SP entry with guid %s\n", debugstr_guid(lpData->lpGuid) );
5968 lpData->lpConn = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY,
5969 dwConnectionSize );
5970 CopyMemory( lpData->lpConn, lpConnection, dwConnectionSize );
5972 /* Found the record that we were looking for */
5973 return FALSE;
5976 /* Haven't found what were looking for yet */
5977 return TRUE;
5981 /***************************************************************************
5982 * DirectPlayCreate [DPLAYX.1]
5985 HRESULT WINAPI DirectPlayCreate
5986 ( LPGUID lpGUID, LPDIRECTPLAY *lplpDP, IUnknown *pUnk )
5988 HRESULT hr;
5989 LPDIRECTPLAY3A lpDP3A;
5990 CreateEnumData cbData;
5992 TRACE( "lpGUID=%s lplpDP=%p pUnk=%p\n", debugstr_guid(lpGUID), lplpDP, pUnk );
5994 if( pUnk != NULL )
5996 return CLASS_E_NOAGGREGATION;
5999 if( (lplpDP == NULL) || (lpGUID == NULL) )
6001 return DPERR_INVALIDPARAMS;
6004 if ( dplay_create( &IID_IDirectPlay, (void**)lplpDP ) != DP_OK )
6005 return DPERR_UNAVAILABLE;
6007 if( IsEqualGUID( &GUID_NULL, lpGUID ) )
6009 /* The GUID_NULL means don't bind a service provider. Just return the
6010 interface as is */
6011 return DP_OK;
6014 /* Bind the desired service provider since lpGUID is non NULL */
6015 TRACE( "Service Provider binding for %s\n", debugstr_guid(lpGUID) );
6017 /* We're going to use a DP3 interface */
6018 hr = IDirectPlayX_QueryInterface( *lplpDP, &IID_IDirectPlay3A,
6019 (LPVOID*)&lpDP3A );
6020 if( FAILED(hr) )
6022 ERR( "Failed to get DP3 interface: %s\n", DPLAYX_HresultToString(hr) );
6023 return hr;
6026 cbData.lpConn = NULL;
6027 cbData.lpGuid = lpGUID;
6029 /* We were given a service provider, find info about it... */
6030 hr = IDirectPlayX_EnumConnections( lpDP3A, NULL, cbDPCreateEnumConnections,
6031 &cbData, DPCONNECTION_DIRECTPLAY );
6032 if( ( FAILED(hr) ) ||
6033 ( cbData.lpConn == NULL )
6036 ERR( "Failed to get Enum for SP: %s\n", DPLAYX_HresultToString(hr) );
6037 IDirectPlayX_Release( lpDP3A );
6038 return DPERR_UNAVAILABLE;
6041 /* Initialize the service provider */
6042 hr = IDirectPlayX_InitializeConnection( lpDP3A, cbData.lpConn, 0 );
6043 if( FAILED(hr) )
6045 ERR( "Failed to Initialize SP: %s\n", DPLAYX_HresultToString(hr) );
6046 HeapFree( GetProcessHeap(), 0, cbData.lpConn );
6047 IDirectPlayX_Release( lpDP3A );
6048 return hr;
6051 /* Release our version of the interface now that we're done with it */
6052 IDirectPlayX_Release( lpDP3A );
6053 HeapFree( GetProcessHeap(), 0, cbData.lpConn );
6055 return DP_OK;