2 * IDirect3DStateBlock9 implementation
4 * Copyright 2002-2003 Raphael Junqueira
5 * Copyright 2002-2003 Jason Edmeades
6 * Copyright 2005 Oliver Stieber
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "d3d9_private.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(d3d9
);
28 static inline struct d3d9_stateblock
*impl_from_IDirect3DStateBlock9(IDirect3DStateBlock9
*iface
)
30 return CONTAINING_RECORD(iface
, struct d3d9_stateblock
, IDirect3DStateBlock9_iface
);
33 static HRESULT WINAPI
d3d9_stateblock_QueryInterface(IDirect3DStateBlock9
*iface
, REFIID riid
, void **out
)
35 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
37 if (IsEqualGUID(riid
, &IID_IDirect3DStateBlock9
)
38 || IsEqualGUID(riid
, &IID_IUnknown
))
40 IDirect3DStateBlock9_AddRef(iface
);
45 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
51 static ULONG WINAPI
d3d9_stateblock_AddRef(IDirect3DStateBlock9
*iface
)
53 struct d3d9_stateblock
*stateblock
= impl_from_IDirect3DStateBlock9(iface
);
54 ULONG refcount
= InterlockedIncrement(&stateblock
->refcount
);
56 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
61 static ULONG WINAPI
d3d9_stateblock_Release(IDirect3DStateBlock9
*iface
)
63 struct d3d9_stateblock
*stateblock
= impl_from_IDirect3DStateBlock9(iface
);
64 ULONG refcount
= InterlockedDecrement(&stateblock
->refcount
);
66 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
71 wined3d_stateblock_decref(stateblock
->wined3d_stateblock
);
72 wined3d_mutex_unlock();
74 IDirect3DDevice9Ex_Release(stateblock
->parent_device
);
75 HeapFree(GetProcessHeap(), 0, stateblock
);
81 static HRESULT WINAPI
d3d9_stateblock_GetDevice(IDirect3DStateBlock9
*iface
, IDirect3DDevice9
**device
)
83 struct d3d9_stateblock
*stateblock
= impl_from_IDirect3DStateBlock9(iface
);
85 TRACE("iface %p, device %p.\n", iface
, device
);
87 *device
= (IDirect3DDevice9
*)stateblock
->parent_device
;
88 IDirect3DDevice9_AddRef(*device
);
90 TRACE("Returning device %p.\n", *device
);
95 static HRESULT WINAPI
d3d9_stateblock_Capture(IDirect3DStateBlock9
*iface
)
97 struct d3d9_stateblock
*stateblock
= impl_from_IDirect3DStateBlock9(iface
);
100 TRACE("iface %p.\n", iface
);
102 wined3d_mutex_lock();
103 hr
= wined3d_stateblock_capture(stateblock
->wined3d_stateblock
);
104 wined3d_mutex_unlock();
109 static HRESULT WINAPI
d3d9_stateblock_Apply(IDirect3DStateBlock9
*iface
)
111 struct d3d9_stateblock
*stateblock
= impl_from_IDirect3DStateBlock9(iface
);
114 TRACE("iface %p.\n", iface
);
116 wined3d_mutex_lock();
117 hr
= wined3d_stateblock_apply(stateblock
->wined3d_stateblock
);
118 wined3d_mutex_unlock();
124 static const struct IDirect3DStateBlock9Vtbl d3d9_stateblock_vtbl
=
127 d3d9_stateblock_QueryInterface
,
128 d3d9_stateblock_AddRef
,
129 d3d9_stateblock_Release
,
130 /* IDirect3DStateBlock9 */
131 d3d9_stateblock_GetDevice
,
132 d3d9_stateblock_Capture
,
133 d3d9_stateblock_Apply
,
136 HRESULT
stateblock_init(struct d3d9_stateblock
*stateblock
, struct d3d9_device
*device
,
137 D3DSTATEBLOCKTYPE type
, struct wined3d_stateblock
*wined3d_stateblock
)
141 stateblock
->IDirect3DStateBlock9_iface
.lpVtbl
= &d3d9_stateblock_vtbl
;
142 stateblock
->refcount
= 1;
144 if (wined3d_stateblock
)
146 stateblock
->wined3d_stateblock
= wined3d_stateblock
;
150 wined3d_mutex_lock();
151 hr
= wined3d_stateblock_create(device
->wined3d_device
,
152 (enum wined3d_stateblock_type
)type
, &stateblock
->wined3d_stateblock
);
153 wined3d_mutex_unlock();
156 WARN("Failed to create wined3d stateblock, hr %#x.\n", hr
);
161 stateblock
->parent_device
= &device
->IDirect3DDevice9Ex_iface
;
162 IDirect3DDevice9Ex_AddRef(stateblock
->parent_device
);