2 * Copyright 2008 David Adam
3 * Copyright 2008 Luis Busquets
4 * Copyright 2008 Philip Nilsson
5 * Copyright 2008 Henri Verbeet
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/test.h"
27 #define admitted_error 0.0001f
29 #define relative_error(exp, out) ((exp == 0.0f) ? fabs(exp - out) : (fabs(1.0f - out/ exp) ))
31 #define expect_color(expectedcolor,gotcolor) ok((relative_error(expectedcolor.r, gotcolor.r)<admitted_error)&&(relative_error(expectedcolor.g, gotcolor.g)<admitted_error)&&(relative_error(expectedcolor.b, gotcolor.b)<admitted_error)&&(relative_error(expectedcolor.a, gotcolor.a)<admitted_error),"Expected Color= (%f, %f, %f, %f)\n , Got Color= (%f, %f, %f, %f)\n", expectedcolor.r, expectedcolor.g, expectedcolor.b, expectedcolor.a, gotcolor.r, gotcolor.g, gotcolor.b, gotcolor.a);
33 static inline BOOL
compare_matrix(const D3DXMATRIX
*m1
, const D3DXMATRIX
*m2
)
37 for (i
= 0; i
< 4; ++i
)
39 for (j
= 0; j
< 4; ++j
)
41 if (relative_error(U(*m1
).m
[i
][j
], U(*m2
).m
[i
][j
]) > admitted_error
)
49 #define expect_mat(expectedmat, gotmat) \
51 const D3DXMATRIX *__m1 = (expectedmat); \
52 const D3DXMATRIX *__m2 = (gotmat); \
53 ok(compare_matrix(__m1, __m2), "Expected matrix=\n(%f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n)\n\n" \
54 "Got matrix=\n(%f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f)\n", \
55 U(*__m1).m[0][0], U(*__m1).m[0][1], U(*__m1).m[0][2], U(*__m1).m[0][3], \
56 U(*__m1).m[1][0], U(*__m1).m[1][1], U(*__m1).m[1][2], U(*__m1).m[1][3], \
57 U(*__m1).m[2][0], U(*__m1).m[2][1], U(*__m1).m[2][2], U(*__m1).m[2][3], \
58 U(*__m1).m[3][0], U(*__m1).m[3][1], U(*__m1).m[3][2], U(*__m1).m[3][3], \
59 U(*__m2).m[0][0], U(*__m2).m[0][1], U(*__m2).m[0][2], U(*__m2).m[0][3], \
60 U(*__m2).m[1][0], U(*__m2).m[1][1], U(*__m2).m[1][2], U(*__m2).m[1][3], \
61 U(*__m2).m[2][0], U(*__m2).m[2][1], U(*__m2).m[2][2], U(*__m2).m[2][3], \
62 U(*__m2).m[3][0], U(*__m2).m[3][1], U(*__m2).m[3][2], U(*__m2).m[3][3]); \
65 #define compare_rotation(exp, got) \
66 ok(relative_error(exp.w, got.w) < admitted_error && \
67 relative_error(exp.x, got.x) < admitted_error && \
68 relative_error(exp.y, got.y) < admitted_error && \
69 relative_error(exp.z, got.z) < admitted_error, \
70 "Expected rotation = (%f, %f, %f, %f), \
71 got rotation = (%f, %f, %f, %f)\n", \
72 exp.w, exp.x, exp.y, exp.z, got.w, got.x, got.y, got.z)
74 #define compare_scale(exp, got) \
75 ok(relative_error(exp.x, got.x) < admitted_error && \
76 relative_error(exp.y, got.y) < admitted_error && \
77 relative_error(exp.z, got.z) < admitted_error, \
78 "Expected scale = (%f, %f, %f), \
79 got scale = (%f, %f, %f)\n", \
80 exp.x, exp.y, exp.z, got.x, got.y, got.z)
82 #define compare_translation(exp, got) \
83 ok(relative_error(exp.x, got.x) < admitted_error && \
84 relative_error(exp.y, got.y) < admitted_error && \
85 relative_error(exp.z, got.z) < admitted_error, \
86 "Expected translation = (%f, %f, %f), \
87 got translation = (%f, %f, %f)\n", \
88 exp.x, exp.y, exp.z, got.x, got.y, got.z)
90 #define compare_vectors(exp, out) \
91 for (i = 0; i < ARRAY_SIZE + 2; ++i) { \
92 ok(relative_error(exp[i].x, out[i].x) < admitted_error && \
93 relative_error(exp[i].y, out[i].y) < admitted_error && \
94 relative_error(exp[i].z, out[i].z) < admitted_error && \
95 relative_error(exp[i].w, out[i].w) < admitted_error, \
96 "Got (%f, %f, %f, %f), expected (%f, %f, %f, %f) for index %d.\n", \
97 out[i].x, out[i].y, out[i].z, out[i].w, \
98 exp[i].x, exp[i].y, exp[i].z, exp[i].w, \
102 #define compare_planes(exp, out) \
103 for (i = 0; i < ARRAY_SIZE + 2; ++i) { \
104 ok(relative_error(exp[i].a, out[i].a) < admitted_error && \
105 relative_error(exp[i].b, out[i].b) < admitted_error && \
106 relative_error(exp[i].c, out[i].c) < admitted_error && \
107 relative_error(exp[i].d, out[i].d) < admitted_error, \
108 "Got (%f, %f, %f, %f), expected (%f, %f, %f, %f) for index %d.\n", \
109 out[i].a, out[i].b, out[i].c, out[i].d, \
110 exp[i].a, exp[i].b, exp[i].c, exp[i].d, \
114 #define expect_plane(expectedplane,gotplane) ok((relative_error(expectedplane.a, gotplane.a)<admitted_error)&&(relative_error(expectedplane.b, gotplane.b)<admitted_error)&&(relative_error(expectedplane.c, gotplane.c)<admitted_error)&&(relative_error(expectedplane.d, gotplane.d)<admitted_error),"Expected Plane= (%f, %f, %f, %f)\n , Got Plane= (%f, %f, %f, %f)\n", expectedplane.a, expectedplane.b, expectedplane.c, expectedplane.d, gotplane.a, gotplane.b, gotplane.c, gotplane.d);
116 #define expect_vec(expectedvec,gotvec) ok((relative_error(expectedvec.x, gotvec.x)<admitted_error)&&(relative_error(expectedvec.y, gotvec.y)<admitted_error),"Expected Vector= (%f, %f)\n , Got Vector= (%f, %f)\n", expectedvec.x, expectedvec.y, gotvec.x, gotvec.y);
118 #define expect_vec3(expectedvec,gotvec) ok((relative_error(expectedvec.x, gotvec.x)<admitted_error)&&(relative_error(expectedvec.y, gotvec.y)<admitted_error)&&(relative_error(expectedvec.z, gotvec.z)<admitted_error),"Expected Vector= (%f, %f, %f)\n , Got Vector= (%f, %f, %f)\n", expectedvec.x, expectedvec.y, expectedvec.z, gotvec.x, gotvec.y, gotvec.z);
120 #define expect_vec4(expectedvec,gotvec) ok((relative_error(expectedvec.x, gotvec.x)<admitted_error)&&(relative_error(expectedvec.y, gotvec.y)<admitted_error)&&(relative_error(expectedvec.z, gotvec.z)<admitted_error)&&(relative_error(expectedvec.w, gotvec.w)<admitted_error),"Expected Vector= (%f, %f, %f, %f)\n , Got Vector= (%f, %f, %f, %f)\n", expectedvec.x, expectedvec.y, expectedvec.z, expectedvec.w, gotvec.x, gotvec.y, gotvec.z, gotvec.w);
123 static void D3DXColorTest(void)
125 D3DXCOLOR color
, color1
, color2
, expected
, got
;
126 LPD3DXCOLOR funcpointer
;
129 color
.r
= 0.2f
; color
.g
= 0.75f
; color
.b
= 0.41f
; color
.a
= 0.93f
;
130 color1
.r
= 0.6f
; color1
.g
= 0.55f
; color1
.b
= 0.23f
; color1
.a
= 0.82f
;
131 color2
.r
= 0.3f
; color2
.g
= 0.5f
; color2
.b
= 0.76f
; color2
.a
= 0.11f
;
135 /*_______________D3DXColorAdd________________*/
136 expected
.r
= 0.9f
; expected
.g
= 1.05f
; expected
.b
= 0.99f
, expected
.a
= 0.93f
;
137 D3DXColorAdd(&got
,&color1
,&color2
);
138 expect_color(expected
,got
);
139 /* Test the NULL case */
140 funcpointer
= D3DXColorAdd(&got
,NULL
,&color2
);
141 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
142 funcpointer
= D3DXColorAdd(NULL
,NULL
,&color2
);
143 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
144 funcpointer
= D3DXColorAdd(NULL
,NULL
,NULL
);
145 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
147 /*_______________D3DXColorAdjustContrast______*/
148 expected
.r
= 0.41f
; expected
.g
= 0.575f
; expected
.b
= 0.473f
, expected
.a
= 0.93f
;
149 D3DXColorAdjustContrast(&got
,&color
,scale
);
150 expect_color(expected
,got
);
152 /*_______________D3DXColorAdjustSaturation______*/
153 expected
.r
= 0.486028f
; expected
.g
= 0.651028f
; expected
.b
= 0.549028f
, expected
.a
= 0.93f
;
154 D3DXColorAdjustSaturation(&got
,&color
,scale
);
155 expect_color(expected
,got
);
157 /*_______________D3DXColorLerp________________*/
158 expected
.r
= 0.32f
; expected
.g
= 0.69f
; expected
.b
= 0.356f
; expected
.a
= 0.897f
;
159 D3DXColorLerp(&got
,&color
,&color1
,scale
);
160 expect_color(expected
,got
);
161 /* Test the NULL case */
162 funcpointer
= D3DXColorLerp(&got
,NULL
,&color1
,scale
);
163 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
164 funcpointer
= D3DXColorLerp(NULL
,NULL
,&color1
,scale
);
165 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
166 funcpointer
= D3DXColorLerp(NULL
,NULL
,NULL
,scale
);
167 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
169 /*_______________D3DXColorModulate________________*/
170 expected
.r
= 0.18f
; expected
.g
= 0.275f
; expected
.b
= 0.1748f
; expected
.a
= 0.0902f
;
171 D3DXColorModulate(&got
,&color1
,&color2
);
172 expect_color(expected
,got
);
173 /* Test the NULL case */
174 funcpointer
= D3DXColorModulate(&got
,NULL
,&color2
);
175 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
176 funcpointer
= D3DXColorModulate(NULL
,NULL
,&color2
);
177 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
178 funcpointer
= D3DXColorModulate(NULL
,NULL
,NULL
);
179 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
181 /*_______________D3DXColorNegative________________*/
182 expected
.r
= 0.8f
; expected
.g
= 0.25f
; expected
.b
= 0.59f
; expected
.a
= 0.93f
;
183 D3DXColorNegative(&got
,&color
);
184 expect_color(got
,expected
);
185 /* Test the greater than 1 case */
186 color1
.r
= 0.2f
; color1
.g
= 1.75f
; color1
.b
= 0.41f
; color1
.a
= 0.93f
;
187 expected
.r
= 0.8f
; expected
.g
= -0.75f
; expected
.b
= 0.59f
; expected
.a
= 0.93f
;
188 D3DXColorNegative(&got
,&color1
);
189 expect_color(got
,expected
);
190 /* Test the negative case */
191 color1
.r
= 0.2f
; color1
.g
= -0.75f
; color1
.b
= 0.41f
; color1
.a
= 0.93f
;
192 expected
.r
= 0.8f
; expected
.g
= 1.75f
; expected
.b
= 0.59f
; expected
.a
= 0.93f
;
193 D3DXColorNegative(&got
,&color1
);
194 expect_color(got
,expected
);
195 /* Test the NULL case */
196 funcpointer
= D3DXColorNegative(&got
,NULL
);
197 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
198 funcpointer
= D3DXColorNegative(NULL
,NULL
);
199 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
201 /*_______________D3DXColorScale________________*/
202 expected
.r
= 0.06f
; expected
.g
= 0.225f
; expected
.b
= 0.123f
; expected
.a
= 0.279f
;
203 D3DXColorScale(&got
,&color
,scale
);
204 expect_color(expected
,got
);
205 /* Test the NULL case */
206 funcpointer
= D3DXColorScale(&got
,NULL
,scale
);
207 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
208 funcpointer
= D3DXColorScale(NULL
,NULL
,scale
);
209 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
211 /*_______________D3DXColorSubtract_______________*/
212 expected
.r
= -0.1f
; expected
.g
= 0.25f
; expected
.b
= -0.35f
, expected
.a
= 0.82f
;
213 D3DXColorSubtract(&got
,&color
,&color2
);
214 expect_color(expected
,got
);
215 /* Test the NULL case */
216 funcpointer
= D3DXColorSubtract(&got
,NULL
,&color2
);
217 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
218 funcpointer
= D3DXColorSubtract(NULL
,NULL
,&color2
);
219 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
220 funcpointer
= D3DXColorSubtract(NULL
,NULL
,NULL
);
221 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
224 static void D3DXFresnelTest(void)
229 got
= D3DXFresnelTerm(0.5f
,1.5);
230 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
233 static void D3DXMatrixTest(void)
235 D3DXMATRIX expectedmat
, gotmat
, mat
, mat2
, mat3
;
236 LPD3DXMATRIX funcpointer
;
239 D3DXVECTOR3 at
, axis
, eye
, last
;
242 FLOAT angle
, determinant
, expectedfloat
, gotfloat
;
244 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
245 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
246 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
247 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
248 U(mat
).m
[0][0] = 10.0f
; U(mat
).m
[1][1] = 20.0f
; U(mat
).m
[2][2] = 30.0f
;
249 U(mat
).m
[3][3] = -40.0f
;
251 U(mat2
).m
[0][0] = 1.0f
; U(mat2
).m
[1][0] = 2.0f
; U(mat2
).m
[2][0] = 3.0f
;
252 U(mat2
).m
[3][0] = 4.0f
; U(mat2
).m
[0][1] = 5.0f
; U(mat2
).m
[1][1] = 6.0f
;
253 U(mat2
).m
[2][1] = 7.0f
; U(mat2
).m
[3][1] = 8.0f
; U(mat2
).m
[0][2] = -8.0f
;
254 U(mat2
).m
[1][2] = -7.0f
; U(mat2
).m
[2][2] = -6.0f
; U(mat2
).m
[3][2] = -5.0f
;
255 U(mat2
).m
[0][3] = -4.0f
; U(mat2
).m
[1][3] = -3.0f
; U(mat2
).m
[2][3] = -2.0f
;
256 U(mat2
).m
[3][3] = -1.0f
;
258 plane
.a
= -3.0f
; plane
.b
= -1.0f
; plane
.c
= 4.0f
; plane
.d
= 7.0f
;
260 q
.x
= 1.0f
; q
.y
= -4.0f
; q
.z
=7.0f
; q
.w
= -11.0f
;
261 r
.x
= 0.87f
; r
.y
= 0.65f
; r
.z
=0.43f
; r
.w
= 0.21f
;
263 at
.x
= -2.0f
; at
.y
= 13.0f
; at
.z
= -9.0f
;
264 axis
.x
= 1.0f
; axis
.y
= -3.0f
; axis
.z
= 7.0f
;
265 eye
.x
= 8.0f
; eye
.y
= -5.0f
; eye
.z
= 5.75f
;
266 last
.x
= 9.7f
; last
.y
= -8.6; last
.z
= 1.3f
;
268 light
.x
= 9.6f
; light
.y
= 8.5f
; light
.z
= 7.4; light
.w
= 6.3;
270 angle
= D3DX_PI
/3.0f
;
272 /*____________D3DXMatrixAffineTransformation______*/
273 U(expectedmat
).m
[0][0] = -459.239990f
; U(expectedmat
).m
[0][1] = -576.719971f
; U(expectedmat
).m
[0][2] = -263.440002f
; U(expectedmat
).m
[0][3] = 0.0f
;
274 U(expectedmat
).m
[1][0] = 519.760010f
; U(expectedmat
).m
[1][1] = -352.440002f
; U(expectedmat
).m
[1][2] = -277.679993f
; U(expectedmat
).m
[1][3] = 0.0f
;
275 U(expectedmat
).m
[2][0] = 363.119995f
; U(expectedmat
).m
[2][1] = -121.040001f
; U(expectedmat
).m
[2][2] = -117.479996f
; U(expectedmat
).m
[2][3] = 0.0f
;
276 U(expectedmat
).m
[3][0] = -1239.0f
; U(expectedmat
).m
[3][1] = 667.0f
; U(expectedmat
).m
[3][2] = 567.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
277 D3DXMatrixAffineTransformation(&gotmat
,3.56f
,&at
,&q
,&axis
);
278 expect_mat(&expectedmat
, &gotmat
);
279 /* Test the NULL case */
280 U(expectedmat
).m
[0][0] = -459.239990f
; U(expectedmat
).m
[0][1] = -576.719971f
; U(expectedmat
).m
[0][2] = -263.440002f
; U(expectedmat
).m
[0][3] = 0.0f
;
281 U(expectedmat
).m
[1][0] = 519.760010f
; U(expectedmat
).m
[1][1] = -352.440002f
; U(expectedmat
).m
[1][2] = -277.679993f
; U(expectedmat
).m
[1][3] = 0.0f
;
282 U(expectedmat
).m
[2][0] = 363.119995f
; U(expectedmat
).m
[2][1] = -121.040001f
; U(expectedmat
).m
[2][2] = -117.479996f
; U(expectedmat
).m
[2][3] = 0.0f
;
283 U(expectedmat
).m
[3][0] = 1.0f
; U(expectedmat
).m
[3][1] = -3.0f
; U(expectedmat
).m
[3][2] = 7.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
284 D3DXMatrixAffineTransformation(&gotmat
,3.56f
,NULL
,&q
,&axis
);
285 expect_mat(&expectedmat
, &gotmat
);
287 /*____________D3DXMatrixfDeterminant_____________*/
288 expectedfloat
= -147888.0f
;
289 gotfloat
= D3DXMatrixDeterminant(&mat
);
290 ok(relative_error(gotfloat
, expectedfloat
) < admitted_error
, "Expected: %f, Got: %f\n", expectedfloat
, gotfloat
);
292 /*____________D3DXMatrixInverse______________*/
293 U(expectedmat
).m
[0][0] = 16067.0f
/73944.0f
; U(expectedmat
).m
[0][1] = -10165.0f
/147888.0f
; U(expectedmat
).m
[0][2] = -2729.0f
/147888.0f
; U(expectedmat
).m
[0][3] = -1631.0f
/49296.0f
;
294 U(expectedmat
).m
[1][0] = -565.0f
/36972.0f
; U(expectedmat
).m
[1][1] = 2723.0f
/73944.0f
; U(expectedmat
).m
[1][2] = -1073.0f
/73944.0f
; U(expectedmat
).m
[1][3] = 289.0f
/24648.0f
;
295 U(expectedmat
).m
[2][0] = -389.0f
/2054.0f
; U(expectedmat
).m
[2][1] = 337.0f
/4108.0f
; U(expectedmat
).m
[2][2] = 181.0f
/4108.0f
; U(expectedmat
).m
[2][3] = 317.0f
/4108.0f
;
296 U(expectedmat
).m
[3][0] = 163.0f
/5688.0f
; U(expectedmat
).m
[3][1] = -101.0f
/11376.0f
; U(expectedmat
).m
[3][2] = -73.0f
/11376.0f
; U(expectedmat
).m
[3][3] = -127.0f
/3792.0f
;
297 expectedfloat
= -147888.0f
;
298 D3DXMatrixInverse(&gotmat
,&determinant
,&mat
);
299 expect_mat(&expectedmat
, &gotmat
);
300 ok(relative_error( determinant
, expectedfloat
) < admitted_error
, "Expected: %f, Got: %f\n", expectedfloat
, determinant
);
301 funcpointer
= D3DXMatrixInverse(&gotmat
,NULL
,&mat2
);
302 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
304 /*____________D3DXMatrixIsIdentity______________*/
306 memset(&mat3
, 0, sizeof(mat3
));
307 got
= D3DXMatrixIsIdentity(&mat3
);
308 ok(expected
== got
, "Expected : %d, Got : %d\n", expected
, got
);
309 D3DXMatrixIdentity(&mat3
);
311 got
= D3DXMatrixIsIdentity(&mat3
);
312 ok(expected
== got
, "Expected : %d, Got : %d\n", expected
, got
);
313 U(mat3
).m
[0][0] = 0.000009f
;
315 got
= D3DXMatrixIsIdentity(&mat3
);
316 ok(expected
== got
, "Expected : %d, Got : %d\n", expected
, got
);
317 /* Test the NULL case */
319 got
= D3DXMatrixIsIdentity(NULL
);
320 ok(expected
== got
, "Expected : %d, Got : %d\n", expected
, got
);
322 /*____________D3DXMatrixLookatLH_______________*/
323 U(expectedmat
).m
[0][0] = -0.822465f
; U(expectedmat
).m
[0][1] = -0.409489f
; U(expectedmat
).m
[0][2] = -0.394803f
; U(expectedmat
).m
[0][3] = 0.0f
;
324 U(expectedmat
).m
[1][0] = -0.555856f
; U(expectedmat
).m
[1][1] = 0.431286f
; U(expectedmat
).m
[1][2] = 0.710645f
; U(expectedmat
).m
[1][3] = 0.0f
;
325 U(expectedmat
).m
[2][0] = -0.120729f
; U(expectedmat
).m
[2][1] = 0.803935f
; U(expectedmat
).m
[2][2] = -0.582335f
; U(expectedmat
).m
[2][3] = 0.0f
;
326 U(expectedmat
).m
[3][0] = 4.494634f
; U(expectedmat
).m
[3][1] = 0.809719f
; U(expectedmat
).m
[3][2] = 10.060076f
; U(expectedmat
).m
[3][3] = 1.0f
;
327 D3DXMatrixLookAtLH(&gotmat
,&eye
,&at
,&axis
);
328 expect_mat(&expectedmat
, &gotmat
);
330 /*____________D3DXMatrixLookatRH_______________*/
331 U(expectedmat
).m
[0][0] = 0.822465f
; U(expectedmat
).m
[0][1] = -0.409489f
; U(expectedmat
).m
[0][2] = 0.394803f
; U(expectedmat
).m
[0][3] = 0.0f
;
332 U(expectedmat
).m
[1][0] = 0.555856f
; U(expectedmat
).m
[1][1] = 0.431286f
; U(expectedmat
).m
[1][2] = -0.710645f
; U(expectedmat
).m
[1][3] = 0.0f
;
333 U(expectedmat
).m
[2][0] = 0.120729f
; U(expectedmat
).m
[2][1] = 0.803935f
; U(expectedmat
).m
[2][2] = 0.582335f
; U(expectedmat
).m
[2][3] = 0.0f
;
334 U(expectedmat
).m
[3][0] = -4.494634f
; U(expectedmat
).m
[3][1] = 0.809719f
; U(expectedmat
).m
[3][2] = -10.060076f
; U(expectedmat
).m
[3][3] = 1.0f
;
335 D3DXMatrixLookAtRH(&gotmat
,&eye
,&at
,&axis
);
336 expect_mat(&expectedmat
, &gotmat
);
338 /*____________D3DXMatrixMultiply______________*/
339 U(expectedmat
).m
[0][0] = 73.0f
; U(expectedmat
).m
[0][1] = 193.0f
; U(expectedmat
).m
[0][2] = -197.0f
; U(expectedmat
).m
[0][3] = -77.0f
;
340 U(expectedmat
).m
[1][0] = 231.0f
; U(expectedmat
).m
[1][1] = 551.0f
; U(expectedmat
).m
[1][2] = -489.0f
; U(expectedmat
).m
[1][3] = -169.0;
341 U(expectedmat
).m
[2][0] = 239.0f
; U(expectedmat
).m
[2][1] = 523.0f
; U(expectedmat
).m
[2][2] = -400.0f
; U(expectedmat
).m
[2][3] = -116.0f
;
342 U(expectedmat
).m
[3][0] = -164.0f
; U(expectedmat
).m
[3][1] = -320.0f
; U(expectedmat
).m
[3][2] = 187.0f
; U(expectedmat
).m
[3][3] = 31.0f
;
343 D3DXMatrixMultiply(&gotmat
,&mat
,&mat2
);
344 expect_mat(&expectedmat
, &gotmat
);
346 /*____________D3DXMatrixMultiplyTranspose____*/
347 U(expectedmat
).m
[0][0] = 73.0f
; U(expectedmat
).m
[0][1] = 231.0f
; U(expectedmat
).m
[0][2] = 239.0f
; U(expectedmat
).m
[0][3] = -164.0f
;
348 U(expectedmat
).m
[1][0] = 193.0f
; U(expectedmat
).m
[1][1] = 551.0f
; U(expectedmat
).m
[1][2] = 523.0f
; U(expectedmat
).m
[1][3] = -320.0;
349 U(expectedmat
).m
[2][0] = -197.0f
; U(expectedmat
).m
[2][1] = -489.0f
; U(expectedmat
).m
[2][2] = -400.0f
; U(expectedmat
).m
[2][3] = 187.0f
;
350 U(expectedmat
).m
[3][0] = -77.0f
; U(expectedmat
).m
[3][1] = -169.0f
; U(expectedmat
).m
[3][2] = -116.0f
; U(expectedmat
).m
[3][3] = 31.0f
;
351 D3DXMatrixMultiplyTranspose(&gotmat
,&mat
,&mat2
);
352 expect_mat(&expectedmat
, &gotmat
);
354 /*____________D3DXMatrixOrthoLH_______________*/
355 U(expectedmat
).m
[0][0] = 0.8f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
356 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.270270f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
357 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = -0.151515f
; U(expectedmat
).m
[2][3] = 0.0f
;
358 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = -0.484848f
; U(expectedmat
).m
[3][3] = 1.0f
;
359 D3DXMatrixOrthoLH(&gotmat
, 2.5f
, 7.4f
, -3.2f
, -9.8f
);
360 expect_mat(&expectedmat
, &gotmat
);
362 /*____________D3DXMatrixOrthoOffCenterLH_______________*/
363 U(expectedmat
).m
[0][0] = 3.636364f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
364 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.180180f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
365 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = -0.045662f
; U(expectedmat
).m
[2][3] = 0.0f
;
366 U(expectedmat
).m
[3][0] = -1.727272f
; U(expectedmat
).m
[3][1] = -0.567568f
; U(expectedmat
).m
[3][2] = 0.424658f
; U(expectedmat
).m
[3][3] = 1.0f
;
367 D3DXMatrixOrthoOffCenterLH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
, 9.3, -12.6);
368 expect_mat(&expectedmat
, &gotmat
);
370 /*____________D3DXMatrixOrthoOffCenterRH_______________*/
371 U(expectedmat
).m
[0][0] = 3.636364f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
372 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.180180f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
373 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 0.045662f
; U(expectedmat
).m
[2][3] = 0.0f
;
374 U(expectedmat
).m
[3][0] = -1.727272f
; U(expectedmat
).m
[3][1] = -0.567568f
; U(expectedmat
).m
[3][2] = 0.424658f
; U(expectedmat
).m
[3][3] = 1.0f
;
375 D3DXMatrixOrthoOffCenterRH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
, 9.3, -12.6);
376 expect_mat(&expectedmat
, &gotmat
);
378 /*____________D3DXMatrixOrthoRH_______________*/
379 U(expectedmat
).m
[0][0] = 0.8f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
380 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.270270f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
381 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 0.151515f
; U(expectedmat
).m
[2][3] = 0.0f
;
382 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = -0.484848f
; U(expectedmat
).m
[3][3] = 1.0f
;
383 D3DXMatrixOrthoRH(&gotmat
, 2.5f
, 7.4f
, -3.2f
, -9.8f
);
384 expect_mat(&expectedmat
, &gotmat
);
386 /*____________D3DXMatrixPerspectiveFovLH_______________*/
387 U(expectedmat
).m
[0][0] = 13.288858f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
388 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 9.966644f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
389 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 0.783784f
; U(expectedmat
).m
[2][3] = 1.0f
;
390 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 1.881081f
; U(expectedmat
).m
[3][3] = 0.0f
;
391 D3DXMatrixPerspectiveFovLH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
);
392 expect_mat(&expectedmat
, &gotmat
);
394 /*____________D3DXMatrixPerspectiveFovRH_______________*/
395 U(expectedmat
).m
[0][0] = 13.288858f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
396 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 9.966644f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
397 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = -0.783784f
; U(expectedmat
).m
[2][3] = -1.0f
;
398 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 1.881081f
; U(expectedmat
).m
[3][3] = 0.0f
;
399 D3DXMatrixPerspectiveFovRH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
);
400 expect_mat(&expectedmat
, &gotmat
);
402 /*____________D3DXMatrixPerspectiveLH_______________*/
403 U(expectedmat
).m
[0][0] = -24.0f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
404 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = -6.4f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
405 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 0.783784f
; U(expectedmat
).m
[2][3] = 1.0f
;
406 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 1.881081f
; U(expectedmat
).m
[3][3] = 0.0f
;
407 D3DXMatrixPerspectiveLH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
);
408 expect_mat(&expectedmat
, &gotmat
);
410 /*____________D3DXMatrixPerspectiveOffCenterLH_______________*/
411 U(expectedmat
).m
[0][0] = 11.636364f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
412 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.576577f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
413 U(expectedmat
).m
[2][0] = -1.727273f
; U(expectedmat
).m
[2][1] = -0.567568f
; U(expectedmat
).m
[2][2] = 0.840796f
; U(expectedmat
).m
[2][3] = 1.0f
;
414 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = -2.690547f
; U(expectedmat
).m
[3][3] = 0.0f
;
415 D3DXMatrixPerspectiveOffCenterLH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
, 3.2f
, -16.9f
);
416 expect_mat(&expectedmat
, &gotmat
);
418 /*____________D3DXMatrixPerspectiveOffCenterRH_______________*/
419 U(expectedmat
).m
[0][0] = 11.636364f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
420 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.576577f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
421 U(expectedmat
).m
[2][0] = 1.727273f
; U(expectedmat
).m
[2][1] = 0.567568f
; U(expectedmat
).m
[2][2] = -0.840796f
; U(expectedmat
).m
[2][3] = -1.0f
;
422 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = -2.690547f
; U(expectedmat
).m
[3][3] = 0.0f
;
423 D3DXMatrixPerspectiveOffCenterRH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
, 3.2f
, -16.9f
);
424 expect_mat(&expectedmat
, &gotmat
);
426 /*____________D3DXMatrixPerspectiveRH_______________*/
427 U(expectedmat
).m
[0][0] = -24.0f
; U(expectedmat
).m
[0][1] = -0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
428 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = -6.4f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
429 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = -0.783784f
; U(expectedmat
).m
[2][3] = -1.0f
;
430 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 1.881081f
; U(expectedmat
).m
[3][3] = 0.0f
;
431 D3DXMatrixPerspectiveRH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
);
432 expect_mat(&expectedmat
, &gotmat
);
434 /*____________D3DXMatrixReflect______________*/
435 U(expectedmat
).m
[0][0] = 0.307692f
; U(expectedmat
).m
[0][1] = -0.230769f
; U(expectedmat
).m
[0][2] = 0.923077f
; U(expectedmat
).m
[0][3] = 0.0f
;
436 U(expectedmat
).m
[1][0] = -0.230769; U(expectedmat
).m
[1][1] = 0.923077f
; U(expectedmat
).m
[1][2] = 0.307693f
; U(expectedmat
).m
[1][3] = 0.0f
;
437 U(expectedmat
).m
[2][0] = 0.923077f
; U(expectedmat
).m
[2][1] = 0.307693f
; U(expectedmat
).m
[2][2] = -0.230769f
; U(expectedmat
).m
[2][3] = 0.0f
;
438 U(expectedmat
).m
[3][0] = 1.615385f
; U(expectedmat
).m
[3][1] = 0.538462f
; U(expectedmat
).m
[3][2] = -2.153846f
; U(expectedmat
).m
[3][3] = 1.0f
;
439 D3DXMatrixReflect(&gotmat
,&plane
);
440 expect_mat(&expectedmat
, &gotmat
);
442 /*____________D3DXMatrixRotationAxis_____*/
443 U(expectedmat
).m
[0][0] = 0.508475f
; U(expectedmat
).m
[0][1] = 0.763805f
; U(expectedmat
).m
[0][2] = 0.397563f
; U(expectedmat
).m
[0][3] = 0.0f
;
444 U(expectedmat
).m
[1][0] = -0.814652f
; U(expectedmat
).m
[1][1] = 0.576271f
; U(expectedmat
).m
[1][2] = -0.065219f
; U(expectedmat
).m
[1][3] = 0.0f
;
445 U(expectedmat
).m
[2][0] = -0.278919f
; U(expectedmat
).m
[2][1] = -0.290713f
; U(expectedmat
).m
[2][2] = 0.915254f
; U(expectedmat
).m
[2][3] = 0.0f
;
446 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
447 D3DXMatrixRotationAxis(&gotmat
,&axis
,angle
);
448 expect_mat(&expectedmat
, &gotmat
);
450 /*____________D3DXMatrixRotationQuaternion______________*/
451 U(expectedmat
).m
[0][0] = -129.0f
; U(expectedmat
).m
[0][1] = -162.0f
; U(expectedmat
).m
[0][2] = -74.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
452 U(expectedmat
).m
[1][0] = 146.0f
; U(expectedmat
).m
[1][1] = -99.0f
; U(expectedmat
).m
[1][2] = -78.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
453 U(expectedmat
).m
[2][0] = 102.0f
; U(expectedmat
).m
[2][1] = -34.0f
; U(expectedmat
).m
[2][2] = -33.0f
; U(expectedmat
).m
[2][3] = 0.0f
;
454 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
455 D3DXMatrixRotationQuaternion(&gotmat
,&q
);
456 expect_mat(&expectedmat
, &gotmat
);
458 /*____________D3DXMatrixRotationX______________*/
459 U(expectedmat
).m
[0][0] = 1.0f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
460 U(expectedmat
).m
[1][0] = 0.0; U(expectedmat
).m
[1][1] = 0.5f
; U(expectedmat
).m
[1][2] = sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
461 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = -sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[2][2] = 0.5f
; U(expectedmat
).m
[2][3] = 0.0f
;
462 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
463 D3DXMatrixRotationX(&gotmat
,angle
);
464 expect_mat(&expectedmat
, &gotmat
);
466 /*____________D3DXMatrixRotationY______________*/
467 U(expectedmat
).m
[0][0] = 0.5f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = -sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
468 U(expectedmat
).m
[1][0] = 0.0; U(expectedmat
).m
[1][1] = 1.0f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
469 U(expectedmat
).m
[2][0] = sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 0.5f
; U(expectedmat
).m
[2][3] = 0.0f
;
470 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
471 D3DXMatrixRotationY(&gotmat
,angle
);
472 expect_mat(&expectedmat
, &gotmat
);
474 /*____________D3DXMatrixRotationYawPitchRoll____*/
475 U(expectedmat
).m
[0][0] = 0.888777f
; U(expectedmat
).m
[0][1] = 0.091875f
; U(expectedmat
).m
[0][2] = -0.449037f
; U(expectedmat
).m
[0][3] = 0.0f
;
476 U(expectedmat
).m
[1][0] = 0.351713f
; U(expectedmat
).m
[1][1] = 0.491487f
; U(expectedmat
).m
[1][2] = 0.796705f
; U(expectedmat
).m
[1][3] = 0.0f
;
477 U(expectedmat
).m
[2][0] = 0.293893f
; U(expectedmat
).m
[2][1] = -0.866025f
; U(expectedmat
).m
[2][2] = 0.404509f
; U(expectedmat
).m
[2][3] = 0.0f
;
478 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
479 D3DXMatrixRotationYawPitchRoll(&gotmat
, 3.0f
*angle
/5.0f
, angle
, 3.0f
*angle
/17.0f
);
480 expect_mat(&expectedmat
, &gotmat
);
482 /*____________D3DXMatrixRotationZ______________*/
483 U(expectedmat
).m
[0][0] = 0.5f
; U(expectedmat
).m
[0][1] = sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
484 U(expectedmat
).m
[1][0] = -sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[1][1] = 0.5f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
485 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 1.0f
; U(expectedmat
).m
[2][3] = 0.0f
;
486 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
487 D3DXMatrixRotationZ(&gotmat
,angle
);
488 expect_mat(&expectedmat
, &gotmat
);
490 /*____________D3DXMatrixScaling______________*/
491 U(expectedmat
).m
[0][0] = 0.69f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
492 U(expectedmat
).m
[1][0] = 0.0; U(expectedmat
).m
[1][1] = 0.53f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
493 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 4.11f
; U(expectedmat
).m
[2][3] = 0.0f
;
494 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
495 D3DXMatrixScaling(&gotmat
,0.69f
,0.53f
,4.11f
);
496 expect_mat(&expectedmat
, &gotmat
);
498 /*____________D3DXMatrixShadow______________*/
499 U(expectedmat
).m
[0][0] = 12.786773f
; U(expectedmat
).m
[0][1] = 5.000961f
; U(expectedmat
).m
[0][2] = 4.353778f
; U(expectedmat
).m
[0][3] = 3.706595f
;
500 U(expectedmat
).m
[1][0] = 1.882715; U(expectedmat
).m
[1][1] = 8.805615f
; U(expectedmat
).m
[1][2] = 1.451259f
; U(expectedmat
).m
[1][3] = 1.235532f
;
501 U(expectedmat
).m
[2][0] = -7.530860f
; U(expectedmat
).m
[2][1] = -6.667949f
; U(expectedmat
).m
[2][2] = 1.333590f
; U(expectedmat
).m
[2][3] = -4.942127f
;
502 U(expectedmat
).m
[3][0] = -13.179006f
; U(expectedmat
).m
[3][1] = -11.668910f
; U(expectedmat
).m
[3][2] = -10.158816f
; U(expectedmat
).m
[3][3] = -1.510094f
;
503 D3DXMatrixShadow(&gotmat
,&light
,&plane
);
504 expect_mat(&expectedmat
, &gotmat
);
506 /*____________D3DXMatrixTransformation______________*/
507 U(expectedmat
).m
[0][0] = -0.2148f
; U(expectedmat
).m
[0][1] = 1.3116f
; U(expectedmat
).m
[0][2] = 0.4752f
; U(expectedmat
).m
[0][3] = 0.0f
;
508 U(expectedmat
).m
[1][0] = 0.9504f
; U(expectedmat
).m
[1][1] = -0.8836f
; U(expectedmat
).m
[1][2] = 0.9244f
; U(expectedmat
).m
[1][3] = 0.0f
;
509 U(expectedmat
).m
[2][0] = 1.0212f
; U(expectedmat
).m
[2][1] = 0.1936f
; U(expectedmat
).m
[2][2] = -1.3588f
; U(expectedmat
).m
[2][3] = 0.0f
;
510 U(expectedmat
).m
[3][0] = 18.2985f
; U(expectedmat
).m
[3][1] = -29.624001f
; U(expectedmat
).m
[3][2] = 15.683499f
; U(expectedmat
).m
[3][3] = 1.0f
;
511 D3DXMatrixTransformation(&gotmat
,&at
,&q
,NULL
,&eye
,&r
,&last
);
512 expect_mat(&expectedmat
, &gotmat
);
514 /*____________D3DXMatrixTranslation______________*/
515 U(expectedmat
).m
[0][0] = 1.0f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
516 U(expectedmat
).m
[1][0] = 0.0; U(expectedmat
).m
[1][1] = 1.0f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
517 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 1.0f
; U(expectedmat
).m
[2][3] = 0.0f
;
518 U(expectedmat
).m
[3][0] = 0.69f
; U(expectedmat
).m
[3][1] = 0.53f
; U(expectedmat
).m
[3][2] = 4.11f
; U(expectedmat
).m
[3][3] = 1.0f
;
519 D3DXMatrixTranslation(&gotmat
,0.69f
,0.53f
,4.11f
);
520 expect_mat(&expectedmat
, &gotmat
);
522 /*____________D3DXMatrixTranspose______________*/
523 U(expectedmat
).m
[0][0] = 10.0f
; U(expectedmat
).m
[0][1] = 11.0f
; U(expectedmat
).m
[0][2] = 19.0f
; U(expectedmat
).m
[0][3] = 2.0f
;
524 U(expectedmat
).m
[1][0] = 5.0; U(expectedmat
).m
[1][1] = 20.0f
; U(expectedmat
).m
[1][2] = -21.0f
; U(expectedmat
).m
[1][3] = 3.0f
;
525 U(expectedmat
).m
[2][0] = 7.0f
; U(expectedmat
).m
[2][1] = 16.0f
; U(expectedmat
).m
[2][2] = 30.f
; U(expectedmat
).m
[2][3] = -4.0f
;
526 U(expectedmat
).m
[3][0] = 8.0f
; U(expectedmat
).m
[3][1] = 33.0f
; U(expectedmat
).m
[3][2] = 43.0f
; U(expectedmat
).m
[3][3] = -40.0f
;
527 D3DXMatrixTranspose(&gotmat
,&mat
);
528 expect_mat(&expectedmat
, &gotmat
);
531 static void D3DXPlaneTest(void)
534 D3DXPLANE expectedplane
, gotplane
, nulplane
, plane
;
535 D3DXVECTOR3 expectedvec
, gotvec
, vec1
, vec2
, vec3
;
536 LPD3DXVECTOR3 funcpointer
;
540 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
541 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
542 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
543 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
544 U(mat
).m
[0][0] = 10.0f
; U(mat
).m
[1][1] = 20.0f
; U(mat
).m
[2][2] = 30.0f
;
545 U(mat
).m
[3][3] = -40.0f
;
547 plane
.a
= -3.0f
; plane
.b
= -1.0f
; plane
.c
= 4.0f
; plane
.d
= 7.0f
;
549 vec
.x
= 2.0f
; vec
.y
= 5.0f
; vec
.z
= -6.0f
; vec
.w
= 11.0f
;
551 /*_______________D3DXPlaneDot________________*/
553 got
= D3DXPlaneDot(&plane
,&vec
),
554 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
556 got
= D3DXPlaneDot(NULL
,&vec
),
557 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
559 got
= D3DXPlaneDot(NULL
,NULL
),
560 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
562 /*_______________D3DXPlaneDotCoord________________*/
564 got
= D3DXPlaneDotCoord(&plane
,&vec
),
565 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
567 got
= D3DXPlaneDotCoord(NULL
,&vec
),
568 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
570 got
= D3DXPlaneDotCoord(NULL
,NULL
),
571 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
573 /*_______________D3DXPlaneDotNormal______________*/
575 got
= D3DXPlaneDotNormal(&plane
,&vec
),
576 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
578 got
= D3DXPlaneDotNormal(NULL
,&vec
),
579 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
581 got
= D3DXPlaneDotNormal(NULL
,NULL
),
582 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
584 /*_______________D3DXPlaneFromPointNormal_______*/
585 vec1
.x
= 11.0f
; vec1
.y
= 13.0f
; vec1
.z
= 15.0f
;
586 vec2
.x
= 17.0f
; vec2
.y
= 31.0f
; vec2
.z
= 24.0f
;
587 expectedplane
.a
= 17.0f
; expectedplane
.b
= 31.0f
; expectedplane
.c
= 24.0f
; expectedplane
.d
= -950.0f
;
588 D3DXPlaneFromPointNormal(&gotplane
,&vec1
,&vec2
);
589 expect_plane(expectedplane
, gotplane
);
591 /*_______________D3DXPlaneFromPoints_______*/
592 vec1
.x
= 1.0f
; vec1
.y
= 2.0f
; vec1
.z
= 3.0f
;
593 vec2
.x
= 1.0f
; vec2
.y
= -6.0f
; vec2
.z
= -5.0f
;
594 vec3
.x
= 83.0f
; vec3
.y
= 74.0f
; vec3
.z
= 65.0f
;
595 expectedplane
.a
= 0.085914f
; expectedplane
.b
= -0.704492f
; expectedplane
.c
= 0.704492f
; expectedplane
.d
= -0.790406f
;
596 D3DXPlaneFromPoints(&gotplane
,&vec1
,&vec2
,&vec3
);
597 expect_plane(expectedplane
, gotplane
);
599 /*_______________D3DXPlaneIntersectLine___________*/
600 vec1
.x
= 9.0f
; vec1
.y
= 6.0f
; vec1
.z
= 3.0f
;
601 vec2
.x
= 2.0f
; vec2
.y
= 5.0f
; vec2
.z
= 8.0f
;
602 expectedvec
.x
= 20.0f
/3.0f
; expectedvec
.y
= 17.0f
/3.0f
; expectedvec
.z
= 14.0f
/3.0f
;
603 D3DXPlaneIntersectLine(&gotvec
,&plane
,&vec1
,&vec2
);
604 expect_vec3(expectedvec
, gotvec
);
605 /* Test a parallel line */
606 vec1
.x
= 11.0f
; vec1
.y
= 13.0f
; vec1
.z
= 15.0f
;
607 vec2
.x
= 17.0f
; vec2
.y
= 31.0f
; vec2
.z
= 24.0f
;
608 expectedvec
.x
= 20.0f
/3.0f
; expectedvec
.y
= 17.0f
/3.0f
; expectedvec
.z
= 14.0f
/3.0f
;
609 funcpointer
= D3DXPlaneIntersectLine(&gotvec
,&plane
,&vec1
,&vec2
);
610 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
612 /*_______________D3DXPlaneNormalize______________*/
613 expectedplane
.a
= -3.0f
/sqrt(26.0f
); expectedplane
.b
= -1.0f
/sqrt(26.0f
); expectedplane
.c
= 4.0f
/sqrt(26.0f
); expectedplane
.d
= 7.0/sqrt(26.0f
);
614 D3DXPlaneNormalize(&gotplane
, &plane
);
615 expect_plane(expectedplane
, gotplane
);
616 nulplane
.a
= 0.0; nulplane
.b
= 0.0f
, nulplane
.c
= 0.0f
; nulplane
.d
= 0.0f
;
617 expectedplane
.a
= 0.0f
; expectedplane
.b
= 0.0f
; expectedplane
.c
= 0.0f
; expectedplane
.d
= 0.0f
;
618 D3DXPlaneNormalize(&gotplane
, &nulplane
);
619 expect_plane(expectedplane
, gotplane
);
620 nulplane
.a
= 0.0; nulplane
.b
= 0.0f
, nulplane
.c
= 0.0f
; nulplane
.d
= 4.3f
;
621 expectedplane
.a
= 0.0f
; expectedplane
.b
= 0.0f
; expectedplane
.c
= 0.0f
; expectedplane
.d
= 0.0f
;
622 D3DXPlaneNormalize(&gotplane
, &nulplane
);
623 expect_plane(expectedplane
, gotplane
);
625 /*_______________D3DXPlaneTransform____________*/
626 expectedplane
.a
= 49.0f
; expectedplane
.b
= -98.0f
; expectedplane
.c
= 55.0f
; expectedplane
.d
= -165.0f
;
627 D3DXPlaneTransform(&gotplane
,&plane
,&mat
);
628 expect_plane(expectedplane
, gotplane
);
631 static void D3DXQuaternionTest(void)
634 D3DXQUATERNION expectedquat
, gotquat
, Nq
, Nq1
, nul
, smallq
, smallr
, q
, r
, s
, t
, u
;
635 LPD3DXQUATERNION funcpointer
;
636 D3DXVECTOR3 axis
, expectedvec
;
637 FLOAT angle
, expected
, got
, scale
, scale2
;
638 BOOL expectedbool
, gotbool
;
640 nul
.x
= 0.0f
; nul
.y
= 0.0f
; nul
.z
= 0.0f
; nul
.w
= 0.0f
;
641 q
.x
= 1.0f
, q
.y
= 2.0f
; q
.z
= 4.0f
; q
.w
= 10.0f
;
642 r
.x
= -3.0f
; r
.y
= 4.0f
; r
.z
= -5.0f
; r
.w
= 7.0;
643 t
.x
= -1111.0f
, t
.y
= 111.0f
; t
.z
= -11.0f
; t
.w
= 1.0f
;
644 u
.x
= 91.0f
; u
.y
= - 82.0f
; u
.z
= 7.3f
; u
.w
= -6.4f
;
645 smallq
.x
= 0.1f
; smallq
.y
= 0.2f
; smallq
.z
= 0.3f
; smallq
.w
= 0.4f
;
646 smallr
.x
= 0.5f
; smallr
.y
= 0.6f
; smallr
.z
= 0.7f
; smallr
.w
= 0.8f
;
651 /*_______________D3DXQuaternionBaryCentric________________________*/
652 expectedquat
.x
= -867.444458; expectedquat
.y
= 87.851111f
; expectedquat
.z
= -9.937778f
; expectedquat
.w
= 3.235555f
;
653 D3DXQuaternionBaryCentric(&gotquat
,&q
,&r
,&t
,scale
,scale2
);
654 expect_vec4(expectedquat
,gotquat
);
656 /*_______________D3DXQuaternionConjugate________________*/
657 expectedquat
.x
= -1.0f
; expectedquat
.y
= -2.0f
; expectedquat
.z
= -4.0f
; expectedquat
.w
= 10.0f
;
658 D3DXQuaternionConjugate(&gotquat
,&q
);
659 expect_vec4(expectedquat
,gotquat
);
660 /* Test the NULL case */
661 funcpointer
= D3DXQuaternionConjugate(&gotquat
,NULL
);
662 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
663 funcpointer
= D3DXQuaternionConjugate(NULL
,NULL
);
664 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
666 /*_______________D3DXQuaternionDot______________________*/
668 got
= D3DXQuaternionDot(&q
,&r
);
669 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
670 /* Tests the case NULL */
672 got
= D3DXQuaternionDot(NULL
,&r
);
673 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
675 got
= D3DXQuaternionDot(NULL
,NULL
);
676 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
678 /*_______________D3DXQuaternionExp______________________________*/
679 expectedquat
.x
= -0.216382f
; expectedquat
.y
= -0.432764f
; expectedquat
.z
= -0.8655270f
; expectedquat
.w
= -0.129449f
;
680 D3DXQuaternionExp(&gotquat
,&q
);
681 expect_vec4(expectedquat
,gotquat
);
682 /* Test the null quaternion */
683 expectedquat
.x
= 0.0f
; expectedquat
.y
= 0.0f
; expectedquat
.z
= 0.0f
; expectedquat
.w
= 1.0f
;
684 D3DXQuaternionExp(&gotquat
,&nul
);
685 expect_vec4(expectedquat
,gotquat
);
686 /* Test the case where the norm of the quaternion is <1 */
687 Nq1
.x
= 0.2f
; Nq1
.y
= 0.1f
; Nq1
.z
= 0.3; Nq1
.w
= 0.9f
;
688 expectedquat
.x
= 0.195366; expectedquat
.y
= 0.097683f
; expectedquat
.z
= 0.293049f
; expectedquat
.w
= 0.930813f
;
689 D3DXQuaternionExp(&gotquat
,&Nq1
);
690 expect_vec4(expectedquat
,gotquat
);
692 /*_______________D3DXQuaternionIdentity________________*/
693 expectedquat
.x
= 0.0f
; expectedquat
.y
= 0.0f
; expectedquat
.z
= 0.0f
; expectedquat
.w
= 1.0f
;
694 D3DXQuaternionIdentity(&gotquat
);
695 expect_vec4(expectedquat
,gotquat
);
696 /* Test the NULL case */
697 funcpointer
= D3DXQuaternionIdentity(NULL
);
698 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
700 /*_______________D3DXQuaternionInverse________________________*/
701 expectedquat
.x
= -1.0f
/121.0f
; expectedquat
.y
= -2.0f
/121.0f
; expectedquat
.z
= -4.0f
/121.0f
; expectedquat
.w
= 10.0f
/121.0f
;
702 D3DXQuaternionInverse(&gotquat
,&q
);
703 expect_vec4(expectedquat
,gotquat
);
705 expectedquat
.x
= 1.0f
; expectedquat
.y
= 2.0f
; expectedquat
.z
= 4.0f
; expectedquat
.w
= 10.0f
;
706 D3DXQuaternionInverse(&gotquat
,&gotquat
);
707 expect_vec4(expectedquat
,gotquat
);
710 /*_______________D3DXQuaternionIsIdentity________________*/
711 s
.x
= 0.0f
; s
.y
= 0.0f
; s
.z
= 0.0f
; s
.w
= 1.0f
;
713 gotbool
= D3DXQuaternionIsIdentity(&s
);
714 ok( expectedbool
== gotbool
, "Expected boolean : %d, Got bool : %d\n", expectedbool
, gotbool
);
715 s
.x
= 2.3f
; s
.y
= -4.2f
; s
.z
= 1.2f
; s
.w
=0.2f
;
716 expectedbool
= FALSE
;
717 gotbool
= D3DXQuaternionIsIdentity(&q
);
718 ok( expectedbool
== gotbool
, "Expected boolean : %d, Got bool : %d\n", expectedbool
, gotbool
);
719 /* Test the NULL case */
720 gotbool
= D3DXQuaternionIsIdentity(NULL
);
721 ok(gotbool
== FALSE
, "Expected boolean: %d, Got boolean: %d\n", FALSE
, gotbool
);
723 /*_______________D3DXQuaternionLength__________________________*/
725 got
= D3DXQuaternionLength(&q
);
726 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
727 /* Tests the case NULL */
729 got
= D3DXQuaternionLength(NULL
);
730 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
732 /*_______________D3DXQuaternionLengthSq________________________*/
734 got
= D3DXQuaternionLengthSq(&q
);
735 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
736 /* Tests the case NULL */
738 got
= D3DXQuaternionLengthSq(NULL
);
739 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
741 /*_______________D3DXQuaternionLn______________________________*/
742 expectedquat
.x
= 1.0f
; expectedquat
.y
= 2.0f
; expectedquat
.z
= 4.0f
; expectedquat
.w
= 0.0f
;
743 D3DXQuaternionLn(&gotquat
,&q
);
744 expect_vec4(expectedquat
,gotquat
);
745 expectedquat
.x
= -3.0f
; expectedquat
.y
= 4.0f
; expectedquat
.z
= -5.0f
; expectedquat
.w
= 0.0f
;
746 D3DXQuaternionLn(&gotquat
,&r
);
747 expect_vec4(expectedquat
,gotquat
);
748 Nq
.x
= 1.0f
/11.0f
; Nq
.y
= 2.0f
/11.0f
; Nq
.z
= 4.0f
/11.0f
; Nq
.w
=10.0f
/11.0f
;
749 expectedquat
.x
= 0.093768f
; expectedquat
.y
= 0.187536f
; expectedquat
.z
= 0.375073f
; expectedquat
.w
= 0.0f
;
750 D3DXQuaternionLn(&gotquat
,&Nq
);
751 expect_vec4(expectedquat
,gotquat
);
752 /* Test the cas where the norm of the quaternion is <1 */
753 Nq1
.x
= 0.2f
; Nq1
.y
= 0.1f
; Nq1
.z
= 0.3; Nq1
.w
= 0.9f
;
754 expectedquat
.x
= 0.206945f
; expectedquat
.y
= 0.103473f
; expectedquat
.z
= 0.310418f
; expectedquat
.w
= 0.0f
;
755 D3DXQuaternionLn(&gotquat
,&Nq1
);
756 todo_wine
{ expect_vec4(expectedquat
,gotquat
) };
758 /*_______________D3DXQuaternionMultiply________________________*/
759 expectedquat
.x
= 3.0f
; expectedquat
.y
= 61.0f
; expectedquat
.z
= -32.0f
; expectedquat
.w
= 85.0f
;
760 D3DXQuaternionMultiply(&gotquat
,&q
,&r
);
761 expect_vec4(expectedquat
,gotquat
);
763 /*_______________D3DXQuaternionNormalize________________________*/
764 expectedquat
.x
= 1.0f
/11.0f
; expectedquat
.y
= 2.0f
/11.0f
; expectedquat
.z
= 4.0f
/11.0f
; expectedquat
.w
= 10.0f
/11.0f
;
765 D3DXQuaternionNormalize(&gotquat
,&q
);
766 expect_vec4(expectedquat
,gotquat
);
768 /*_______________D3DXQuaternionRotationAxis___________________*/
769 axis
.x
= 2.0f
; axis
.y
= 7.0; axis
.z
= 13.0f
;
770 angle
= D3DX_PI
/3.0f
;
771 expectedquat
.x
= 0.067116; expectedquat
.y
= 0.234905f
; expectedquat
.z
= 0.436251f
; expectedquat
.w
= 0.866025f
;
772 D3DXQuaternionRotationAxis(&gotquat
,&axis
,angle
);
773 expect_vec4(expectedquat
,gotquat
);
774 /* Test the nul quaternion */
775 axis
.x
= 0.0f
; axis
.y
= 0.0; axis
.z
= 0.0f
;
776 expectedquat
.x
= 0.0f
; expectedquat
.y
= 0.0f
; expectedquat
.z
= 0.0f
; expectedquat
.w
= 0.866025f
;
777 D3DXQuaternionRotationAxis(&gotquat
,&axis
,angle
);
778 expect_vec4(expectedquat
,gotquat
);
780 /*_______________D3DXQuaternionRotationMatrix___________________*/
781 /* test when the trace is >0 */
782 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
783 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
784 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
785 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
786 U(mat
).m
[0][0] = 10.0f
; U(mat
).m
[1][1] = 20.0f
; U(mat
).m
[2][2] = 30.0f
;
787 U(mat
).m
[3][3] = 48.0f
;
788 expectedquat
.x
= 2.368682f
; expectedquat
.y
= 0.768221f
; expectedquat
.z
= -0.384111f
; expectedquat
.w
= 3.905125f
;
789 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
790 expect_vec4(expectedquat
,gotquat
);
791 /* test the case when the greater element is (2,2) */
792 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
793 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
794 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
795 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
796 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = -60.0f
; U(mat
).m
[2][2] = 40.0f
;
797 U(mat
).m
[3][3] = 48.0f
;
798 expectedquat
.x
= 1.233905f
; expectedquat
.y
= -0.237290f
; expectedquat
.z
= 5.267827f
; expectedquat
.w
= -0.284747f
;
799 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
800 expect_vec4(expectedquat
,gotquat
);
801 /* test the case when the greater element is (1,1) */
802 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
803 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
804 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
805 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
806 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 60.0f
; U(mat
).m
[2][2] = -80.0f
;
807 U(mat
).m
[3][3] = 48.0f
;
808 expectedquat
.x
= 0.651031f
; expectedquat
.y
= 6.144103f
; expectedquat
.z
= -0.203447f
; expectedquat
.w
= 0.488273f
;
809 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
810 expect_vec4(expectedquat
,gotquat
);
811 /* test the case when the trace is near 0 in a matrix which is not a rotation */
812 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
813 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
814 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
815 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
816 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = -0.9f
;
817 U(mat
).m
[3][3] = 48.0f
;
818 expectedquat
.x
= 1.709495f
; expectedquat
.y
= 2.339872f
; expectedquat
.z
= -0.534217f
; expectedquat
.w
= 1.282122f
;
819 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
820 expect_vec4(expectedquat
,gotquat
);
821 /* test the case when the trace is 0.49 in a matrix which is not a rotation */
822 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
823 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
824 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
825 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
826 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = -0.51f
;
827 U(mat
).m
[3][3] = 48.0f
;
828 expectedquat
.x
= 1.724923f
; expectedquat
.y
= 2.318944f
; expectedquat
.z
= -0.539039f
; expectedquat
.w
= 1.293692f
;
829 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
830 expect_vec4(expectedquat
,gotquat
);
831 /* test the case when the trace is 0.51 in a matrix which is not a rotation */
832 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
833 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
834 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
835 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
836 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = -0.49f
;
837 U(mat
).m
[3][3] = 48.0f
;
838 expectedquat
.x
= 1.725726f
; expectedquat
.y
= 2.317865f
; expectedquat
.z
= -0.539289f
; expectedquat
.w
= 1.294294f
;
839 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
840 expect_vec4(expectedquat
,gotquat
);
841 /* test the case when the trace is 0.99 in a matrix which is not a rotation */
842 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
843 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
844 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
845 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
846 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = -0.01f
;
847 U(mat
).m
[3][3] = 48.0f
;
848 expectedquat
.x
= 1.745328f
; expectedquat
.y
= 2.291833f
; expectedquat
.z
= -0.545415f
; expectedquat
.w
= 1.308996f
;
849 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
850 expect_vec4(expectedquat
,gotquat
);
851 /* test the case when the trace is 1.0 in a matrix which is not a rotation */
852 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
853 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
854 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
855 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
856 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 0.0f
;
857 U(mat
).m
[3][3] = 48.0f
;
858 expectedquat
.x
= 1.745743f
; expectedquat
.y
= 2.291288f
; expectedquat
.z
= -0.545545f
; expectedquat
.w
= 1.309307f
;
859 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
860 expect_vec4(expectedquat
,gotquat
);
861 /* test the case when the trace is 1.01 in a matrix which is not a rotation */
862 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
863 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
864 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
865 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
866 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 0.01f
;
867 U(mat
).m
[3][3] = 48.0f
;
868 expectedquat
.x
= 18.408188f
; expectedquat
.y
= 5.970223f
; expectedquat
.z
= -2.985111f
; expectedquat
.w
= 0.502494f
;
869 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
870 expect_vec4(expectedquat
,gotquat
);
871 /* test the case when the trace is 1.5 in a matrix which is not a rotation */
872 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
873 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
874 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
875 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
876 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 0.5f
;
877 U(mat
).m
[3][3] = 48.0f
;
878 expectedquat
.x
= 15.105186f
; expectedquat
.y
= 4.898980f
; expectedquat
.z
= -2.449490f
; expectedquat
.w
= 0.612372f
;
879 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
880 expect_vec4(expectedquat
,gotquat
);
881 /* test the case when the trace is 1.7 in a matrix which is not a rotation */
882 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
883 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
884 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
885 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
886 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 0.70f
;
887 U(mat
).m
[3][3] = 48.0f
;
888 expectedquat
.x
= 14.188852f
; expectedquat
.y
= 4.601790f
; expectedquat
.z
= -2.300895f
; expectedquat
.w
= 0.651920f
;
889 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
890 expect_vec4(expectedquat
,gotquat
);
891 /* test the case when the trace is 1.99 in a matrix which is not a rotation */
892 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
893 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
894 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
895 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
896 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 0.99f
;
897 U(mat
).m
[3][3] = 48.0f
;
898 expectedquat
.x
= 13.114303f
; expectedquat
.y
= 4.253287f
; expectedquat
.z
= -2.126644f
; expectedquat
.w
= 0.705337f
;
899 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
900 expect_vec4(expectedquat
,gotquat
);
901 /* test the case when the trace is 2.0 in a matrix which is not a rotation */
902 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
903 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
904 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
905 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
906 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 2.0f
;
907 U(mat
).m
[3][3] = 48.0f
;
908 expectedquat
.x
= 10.680980f
; expectedquat
.y
= 3.464102f
; expectedquat
.z
= -1.732051f
; expectedquat
.w
= 0.866025f
;
909 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
910 expect_vec4(expectedquat
,gotquat
);
912 /*_______________D3DXQuaternionRotationYawPitchRoll__________*/
913 expectedquat
.x
= 0.303261f
; expectedquat
.y
= 0.262299f
; expectedquat
.z
= 0.410073f
; expectedquat
.w
= 0.819190f
;
914 D3DXQuaternionRotationYawPitchRoll(&gotquat
,D3DX_PI
/4.0f
,D3DX_PI
/11.0f
,D3DX_PI
/3.0f
);
915 expect_vec4(expectedquat
,gotquat
);
917 /*_______________D3DXQuaternionSlerp________________________*/
918 expectedquat
.x
= -0.2f
; expectedquat
.y
= 2.6f
; expectedquat
.z
= 1.3f
; expectedquat
.w
= 9.1f
;
919 D3DXQuaternionSlerp(&gotquat
,&q
,&r
,scale
);
920 expect_vec4(expectedquat
,gotquat
);
921 expectedquat
.x
= 334.0f
; expectedquat
.y
= -31.9f
; expectedquat
.z
= 6.1f
; expectedquat
.w
= 6.7f
;
922 D3DXQuaternionSlerp(&gotquat
,&q
,&t
,scale
);
923 expect_vec4(expectedquat
,gotquat
);
924 expectedquat
.x
= 0.239485f
; expectedquat
.y
= 0.346580f
; expectedquat
.z
= 0.453676f
; expectedquat
.w
= 0.560772f
;
925 D3DXQuaternionSlerp(&gotquat
,&smallq
,&smallr
,scale
);
926 expect_vec4(expectedquat
,gotquat
);
928 /*_______________D3DXQuaternionSquad________________________*/
929 expectedquat
.x
= -156.296f
; expectedquat
.y
= 30.242f
; expectedquat
.z
= -2.5022f
; expectedquat
.w
= 7.3576f
;
930 D3DXQuaternionSquad(&gotquat
,&q
,&r
,&t
,&u
,scale
);
931 expect_vec4(expectedquat
,gotquat
);
933 /*_______________D3DXQuaternionToAxisAngle__________________*/
934 Nq
.x
= 1.0f
/22.0f
; Nq
.y
= 2.0f
/22.0f
; Nq
.z
= 4.0f
/22.0f
; Nq
.w
= 10.0f
/22.0f
;
935 expectedvec
.x
= 1.0f
/22.0f
; expectedvec
.y
= 2.0f
/22.0f
; expectedvec
.z
= 4.0f
/22.0f
;
936 expected
= 2.197869f
;
937 D3DXQuaternionToAxisAngle(&Nq
,&axis
,&angle
);
938 expect_vec3(expectedvec
,axis
);
939 ok(relative_error(angle
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, angle
);
940 /* Test if |w|>1.0f */
941 expectedvec
.x
= 1.0f
; expectedvec
.y
= 2.0f
; expectedvec
.z
= 4.0f
;
943 D3DXQuaternionToAxisAngle(&q
,&axis
,&angle
);
944 expect_vec3(expectedvec
,axis
);
945 /* Test the null quaternion */
946 expectedvec
.x
= 0.0f
; expectedvec
.y
= 0.0f
; expectedvec
.z
= 0.0f
;
947 expected
= 3.141593f
;
948 D3DXQuaternionToAxisAngle(&nul
,&axis
,&angle
);
949 expect_vec3(expectedvec
,axis
);
950 ok(relative_error(angle
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, angle
);
953 static void D3DXVector2Test(void)
955 D3DXVECTOR2 expectedvec
, gotvec
, nul
, u
, v
, w
, x
;
956 LPD3DXVECTOR2 funcpointer
;
957 D3DXVECTOR4 expectedtrans
, gottrans
;
959 FLOAT coeff1
, coeff2
, expected
, got
, scale
;
961 nul
.x
= 0.0f
; nul
.y
= 0.0f
;
962 u
.x
= 3.0f
; u
.y
= 4.0f
;
963 v
.x
= -7.0f
; v
.y
= 9.0f
;
964 w
.x
= 4.0f
; w
.y
= -3.0f
;
965 x
.x
= 2.0f
; x
.y
= -11.0f
;
967 U(mat
).m
[0][0] = 1.0f
; U(mat
).m
[0][1] = 2.0f
; U(mat
).m
[0][2] = 3.0f
; U(mat
).m
[0][3] = 4.0f
;
968 U(mat
).m
[1][0] = 5.0f
; U(mat
).m
[1][1] = 6.0f
; U(mat
).m
[1][2] = 7.0f
; U(mat
).m
[1][3] = 8.0f
;
969 U(mat
).m
[2][0] = 9.0f
; U(mat
).m
[2][1] = 10.0f
; U(mat
).m
[2][2] = 11.0f
; U(mat
).m
[2][3] = 12.0f
;
970 U(mat
).m
[3][0] = 13.0f
; U(mat
).m
[3][1] = 14.0f
; U(mat
).m
[3][2] = 15.0f
; U(mat
).m
[3][3] = 16.0f
;
972 coeff1
= 2.0f
; coeff2
= 5.0f
;
975 /*_______________D3DXVec2Add__________________________*/
976 expectedvec
.x
= -4.0f
; expectedvec
.y
= 13.0f
;
977 D3DXVec2Add(&gotvec
,&u
,&v
);
978 expect_vec(expectedvec
,gotvec
);
979 /* Tests the case NULL */
980 funcpointer
= D3DXVec2Add(&gotvec
,NULL
,&v
);
981 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
982 funcpointer
= D3DXVec2Add(NULL
,NULL
,NULL
);
983 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
985 /*_______________D3DXVec2BaryCentric___________________*/
986 expectedvec
.x
= -12.0f
; expectedvec
.y
= -21.0f
;
987 D3DXVec2BaryCentric(&gotvec
,&u
,&v
,&w
,coeff1
,coeff2
);
988 expect_vec(expectedvec
,gotvec
);
990 /*_______________D3DXVec2CatmullRom____________________*/
991 expectedvec
.x
= 5820.25f
; expectedvec
.y
= -3654.5625f
;
992 D3DXVec2CatmullRom(&gotvec
,&u
,&v
,&w
,&x
,scale
);
993 expect_vec(expectedvec
,gotvec
);
995 /*_______________D3DXVec2CCW__________________________*/
997 got
= D3DXVec2CCW(&u
,&v
);
998 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
999 /* Tests the case NULL */
1001 got
= D3DXVec2CCW(NULL
,&v
);
1002 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1004 got
= D3DXVec2CCW(NULL
,NULL
);
1005 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1007 /*_______________D3DXVec2Dot__________________________*/
1009 got
= D3DXVec2Dot(&u
,&v
);
1010 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1011 /* Tests the case NULL */
1013 got
= D3DXVec2Dot(NULL
,&v
);
1014 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1016 got
= D3DXVec2Dot(NULL
,NULL
);
1017 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1019 /*_______________D3DXVec2Hermite__________________________*/
1020 expectedvec
.x
= 2604.625f
; expectedvec
.y
= -4533.0f
;
1021 D3DXVec2Hermite(&gotvec
,&u
,&v
,&w
,&x
,scale
);
1022 expect_vec(expectedvec
,gotvec
);
1024 /*_______________D3DXVec2Length__________________________*/
1026 got
= D3DXVec2Length(&u
);
1027 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1028 /* Tests the case NULL */
1030 got
= D3DXVec2Length(NULL
);
1031 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1033 /*_______________D3DXVec2LengthSq________________________*/
1035 got
= D3DXVec2LengthSq(&u
);
1036 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1037 /* Tests the case NULL */
1039 got
= D3DXVec2LengthSq(NULL
);
1040 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1042 /*_______________D3DXVec2Lerp__________________________*/
1043 expectedvec
.x
= 68.0f
; expectedvec
.y
= -28.5f
;
1044 D3DXVec2Lerp(&gotvec
,&u
,&v
,scale
);
1045 expect_vec(expectedvec
,gotvec
);
1046 /* Tests the case NULL */
1047 funcpointer
= D3DXVec2Lerp(&gotvec
,NULL
,&v
,scale
);
1048 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1049 funcpointer
= D3DXVec2Lerp(NULL
,NULL
,NULL
,scale
);
1050 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1052 /*_______________D3DXVec2Maximize__________________________*/
1053 expectedvec
.x
= 3.0f
; expectedvec
.y
= 9.0f
;
1054 D3DXVec2Maximize(&gotvec
,&u
,&v
);
1055 expect_vec(expectedvec
,gotvec
);
1056 /* Tests the case NULL */
1057 funcpointer
= D3DXVec2Maximize(&gotvec
,NULL
,&v
);
1058 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1059 funcpointer
= D3DXVec2Maximize(NULL
,NULL
,NULL
);
1060 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1062 /*_______________D3DXVec2Minimize__________________________*/
1063 expectedvec
.x
= -7.0f
; expectedvec
.y
= 4.0f
;
1064 D3DXVec2Minimize(&gotvec
,&u
,&v
);
1065 expect_vec(expectedvec
,gotvec
);
1066 /* Tests the case NULL */
1067 funcpointer
= D3DXVec2Minimize(&gotvec
,NULL
,&v
);
1068 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1069 funcpointer
= D3DXVec2Minimize(NULL
,NULL
,NULL
);
1070 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1072 /*_______________D3DXVec2Normalize_________________________*/
1073 expectedvec
.x
= 0.6f
; expectedvec
.y
= 0.8f
;
1074 D3DXVec2Normalize(&gotvec
,&u
);
1075 expect_vec(expectedvec
,gotvec
);
1076 /* Test the nul vector */
1077 expectedvec
.x
= 0.0f
; expectedvec
.y
= 0.0f
;
1078 D3DXVec2Normalize(&gotvec
,&nul
);
1079 expect_vec(expectedvec
,gotvec
);
1081 /*_______________D3DXVec2Scale____________________________*/
1082 expectedvec
.x
= -19.5f
; expectedvec
.y
= -26.0f
;
1083 D3DXVec2Scale(&gotvec
,&u
,scale
);
1084 expect_vec(expectedvec
,gotvec
);
1085 /* Tests the case NULL */
1086 funcpointer
= D3DXVec2Scale(&gotvec
,NULL
,scale
);
1087 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1088 funcpointer
= D3DXVec2Scale(NULL
,NULL
,scale
);
1089 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1091 /*_______________D3DXVec2Subtract__________________________*/
1092 expectedvec
.x
= 10.0f
; expectedvec
.y
= -5.0f
;
1093 D3DXVec2Subtract(&gotvec
,&u
,&v
);
1094 expect_vec(expectedvec
,gotvec
);
1095 /* Tests the case NULL */
1096 funcpointer
= D3DXVec2Subtract(&gotvec
,NULL
,&v
);
1097 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1098 funcpointer
= D3DXVec2Subtract(NULL
,NULL
,NULL
);
1099 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1101 /*_______________D3DXVec2Transform_______________________*/
1102 expectedtrans
.x
= 36.0f
; expectedtrans
.y
= 44.0f
; expectedtrans
.z
= 52.0f
; expectedtrans
.w
= 60.0f
;
1103 D3DXVec2Transform(&gottrans
,&u
,&mat
);
1104 expect_vec4(expectedtrans
,gottrans
);
1106 /*_______________D3DXVec2TransformCoord_______________________*/
1107 expectedvec
.x
= 0.6f
; expectedvec
.y
= 11.0f
/15.0f
;
1108 D3DXVec2TransformCoord(&gotvec
,&u
,&mat
);
1109 expect_vec(expectedvec
,gotvec
);
1111 /*_______________D3DXVec2TransformNormal______________________*/
1112 expectedvec
.x
= 23.0f
; expectedvec
.y
= 30.0f
;
1113 D3DXVec2TransformNormal(&gotvec
,&u
,&mat
);
1114 expect_vec(expectedvec
,gotvec
);
1117 static void D3DXVector3Test(void)
1119 D3DVIEWPORT9 viewport
;
1120 D3DXVECTOR3 expectedvec
, gotvec
, nul
, u
, v
, w
, x
;
1121 LPD3DXVECTOR3 funcpointer
;
1122 D3DXVECTOR4 expectedtrans
, gottrans
;
1123 D3DXMATRIX mat
, projection
, view
, world
;
1124 FLOAT coeff1
, coeff2
, expected
, got
, scale
;
1126 nul
.x
= 0.0f
; nul
.y
= 0.0f
; nul
.z
= 0.0f
;
1127 u
.x
= 9.0f
; u
.y
= 6.0f
; u
.z
= 2.0f
;
1128 v
.x
= 2.0f
; v
.y
= -3.0f
; v
.z
= -4.0;
1129 w
.x
= 3.0f
; w
.y
= -5.0f
; w
.z
= 7.0f
;
1130 x
.x
= 4.0f
; x
.y
= 1.0f
; x
.z
= 11.0f
;
1132 viewport
.Width
= 800; viewport
.MinZ
= 0.2f
; viewport
.X
= 10;
1133 viewport
.Height
= 680; viewport
.MaxZ
= 0.9f
; viewport
.Y
= 5;
1135 U(mat
).m
[0][0] = 1.0f
; U(mat
).m
[0][1] = 2.0f
; U(mat
).m
[0][2] = 3.0f
; U(mat
).m
[0][3] = 4.0f
;
1136 U(mat
).m
[1][0] = 5.0f
; U(mat
).m
[1][1] = 6.0f
; U(mat
).m
[1][2] = 7.0f
; U(mat
).m
[1][3] = 8.0f
;
1137 U(mat
).m
[2][0] = 9.0f
; U(mat
).m
[2][1] = 10.0f
; U(mat
).m
[2][2] = 11.0f
; U(mat
).m
[2][3] = 12.0f
;
1138 U(mat
).m
[3][0] = 13.0f
; U(mat
).m
[3][1] = 14.0f
; U(mat
).m
[3][2] = 15.0f
; U(mat
).m
[3][3] = 16.0f
;
1140 U(view
).m
[0][1] = 5.0f
; U(view
).m
[0][2] = 7.0f
; U(view
).m
[0][3] = 8.0f
;
1141 U(view
).m
[1][0] = 11.0f
; U(view
).m
[1][2] = 16.0f
; U(view
).m
[1][3] = 33.0f
;
1142 U(view
).m
[2][0] = 19.0f
; U(view
).m
[2][1] = -21.0f
; U(view
).m
[2][3] = 43.0f
;
1143 U(view
).m
[3][0] = 2.0f
; U(view
).m
[3][1] = 3.0f
; U(view
).m
[3][2] = -4.0f
;
1144 U(view
).m
[0][0] = 10.0f
; U(view
).m
[1][1] = 20.0f
; U(view
).m
[2][2] = 30.0f
;
1145 U(view
).m
[3][3] = -40.0f
;
1147 U(world
).m
[0][0] = 21.0f
; U(world
).m
[0][1] = 2.0f
; U(world
).m
[0][2] = 3.0f
; U(world
).m
[0][3] = 4.0;
1148 U(world
).m
[1][0] = 5.0f
; U(world
).m
[1][1] = 23.0f
; U(world
).m
[1][2] = 7.0f
; U(world
).m
[1][3] = 8.0f
;
1149 U(world
).m
[2][0] = -8.0f
; U(world
).m
[2][1] = -7.0f
; U(world
).m
[2][2] = 25.0f
; U(world
).m
[2][3] = -5.0f
;
1150 U(world
).m
[3][0] = -4.0f
; U(world
).m
[3][1] = -3.0f
; U(world
).m
[3][2] = -2.0f
; U(world
).m
[3][3] = 27.0f
;
1152 coeff1
= 2.0f
; coeff2
= 5.0f
;
1155 /*_______________D3DXVec3Add__________________________*/
1156 expectedvec
.x
= 11.0f
; expectedvec
.y
= 3.0f
; expectedvec
.z
= -2.0f
;
1157 D3DXVec3Add(&gotvec
,&u
,&v
);
1158 expect_vec3(expectedvec
,gotvec
);
1159 /* Tests the case NULL */
1160 funcpointer
= D3DXVec3Add(&gotvec
,NULL
,&v
);
1161 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1162 funcpointer
= D3DXVec3Add(NULL
,NULL
,NULL
);
1163 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1165 /*_______________D3DXVec3BaryCentric___________________*/
1166 expectedvec
.x
= -35.0f
; expectedvec
.y
= -67.0; expectedvec
.z
= 15.0f
;
1167 D3DXVec3BaryCentric(&gotvec
,&u
,&v
,&w
,coeff1
,coeff2
);
1169 expect_vec3(expectedvec
,gotvec
);
1171 /*_______________D3DXVec3CatmullRom____________________*/
1172 expectedvec
.x
= 1458.0f
; expectedvec
.y
= 22.1875f
; expectedvec
.z
= 4141.375f
;
1173 D3DXVec3CatmullRom(&gotvec
,&u
,&v
,&w
,&x
,scale
);
1174 expect_vec3(expectedvec
,gotvec
);
1176 /*_______________D3DXVec3Cross________________________*/
1177 expectedvec
.x
= -18.0f
; expectedvec
.y
= 40.0f
; expectedvec
.z
= -39.0f
;
1178 D3DXVec3Cross(&gotvec
,&u
,&v
);
1179 expect_vec3(expectedvec
,gotvec
);
1180 /* Tests the case NULL */
1181 funcpointer
= D3DXVec3Cross(&gotvec
,NULL
,&v
);
1182 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1183 funcpointer
= D3DXVec3Cross(NULL
,NULL
,NULL
);
1184 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1186 /*_______________D3DXVec3Dot__________________________*/
1188 got
= D3DXVec3Dot(&u
,&v
);
1189 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1190 /* Tests the case NULL */
1192 got
= D3DXVec3Dot(NULL
,&v
);
1193 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1195 got
= D3DXVec3Dot(NULL
,NULL
);
1196 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1198 /*_______________D3DXVec3Hermite__________________________*/
1199 expectedvec
.x
= -6045.75f
; expectedvec
.y
= -6650.0f
; expectedvec
.z
= 1358.875f
;
1200 D3DXVec3Hermite(&gotvec
,&u
,&v
,&w
,&x
,scale
);
1201 expect_vec3(expectedvec
,gotvec
);
1203 /*_______________D3DXVec3Length__________________________*/
1205 got
= D3DXVec3Length(&u
);
1206 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1207 /* Tests the case NULL */
1209 got
= D3DXVec3Length(NULL
);
1210 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1212 /*_______________D3DXVec3LengthSq________________________*/
1214 got
= D3DXVec3LengthSq(&u
);
1215 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1216 /* Tests the case NULL */
1218 got
= D3DXVec3LengthSq(NULL
);
1219 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1221 /*_______________D3DXVec3Lerp__________________________*/
1222 expectedvec
.x
= 54.5f
; expectedvec
.y
= 64.5f
, expectedvec
.z
= 41.0f
;
1223 D3DXVec3Lerp(&gotvec
,&u
,&v
,scale
);
1224 expect_vec3(expectedvec
,gotvec
);
1225 /* Tests the case NULL */
1226 funcpointer
= D3DXVec3Lerp(&gotvec
,NULL
,&v
,scale
);
1227 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1228 funcpointer
= D3DXVec3Lerp(NULL
,NULL
,NULL
,scale
);
1229 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1231 /*_______________D3DXVec3Maximize__________________________*/
1232 expectedvec
.x
= 9.0f
; expectedvec
.y
= 6.0f
; expectedvec
.z
= 2.0f
;
1233 D3DXVec3Maximize(&gotvec
,&u
,&v
);
1234 expect_vec3(expectedvec
,gotvec
);
1235 /* Tests the case NULL */
1236 funcpointer
= D3DXVec3Maximize(&gotvec
,NULL
,&v
);
1237 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1238 funcpointer
= D3DXVec3Maximize(NULL
,NULL
,NULL
);
1239 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1241 /*_______________D3DXVec3Minimize__________________________*/
1242 expectedvec
.x
= 2.0f
; expectedvec
.y
= -3.0f
; expectedvec
.z
= -4.0f
;
1243 D3DXVec3Minimize(&gotvec
,&u
,&v
);
1244 expect_vec3(expectedvec
,gotvec
);
1245 /* Tests the case NULL */
1246 funcpointer
= D3DXVec3Minimize(&gotvec
,NULL
,&v
);
1247 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1248 funcpointer
= D3DXVec3Minimize(NULL
,NULL
,NULL
);
1249 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1251 /*_______________D3DXVec3Normalize_________________________*/
1252 expectedvec
.x
= 9.0f
/11.0f
; expectedvec
.y
= 6.0f
/11.0f
; expectedvec
.z
= 2.0f
/11.0f
;
1253 D3DXVec3Normalize(&gotvec
,&u
);
1254 expect_vec3(expectedvec
,gotvec
);
1255 /* Test the nul vector */
1256 expectedvec
.x
= 0.0f
; expectedvec
.y
= 0.0f
; expectedvec
.z
= 0.0f
;
1257 D3DXVec3Normalize(&gotvec
,&nul
);
1258 expect_vec3(expectedvec
,gotvec
);
1260 /*_______________D3DXVec3Project_________________________*/
1261 expectedvec
.x
= 1135.721924f
; expectedvec
.y
= 147.086914f
; expectedvec
.z
= 0.153412f
;
1262 D3DXMatrixPerspectiveFovLH(&projection
,D3DX_PI
/4.0f
,20.0f
/17.0f
,1.0f
,1000.0f
);
1263 D3DXVec3Project(&gotvec
,&u
,&viewport
,&projection
,&view
,&world
);
1264 expect_vec3(expectedvec
,gotvec
);
1266 /*_______________D3DXVec3Scale____________________________*/
1267 expectedvec
.x
= -58.5f
; expectedvec
.y
= -39.0f
; expectedvec
.z
= -13.0f
;
1268 D3DXVec3Scale(&gotvec
,&u
,scale
);
1269 expect_vec3(expectedvec
,gotvec
);
1270 /* Tests the case NULL */
1271 funcpointer
= D3DXVec3Scale(&gotvec
,NULL
,scale
);
1272 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1273 funcpointer
= D3DXVec3Scale(NULL
,NULL
,scale
);
1274 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1276 /*_______________D3DXVec3Subtract_______________________*/
1277 expectedvec
.x
= 7.0f
; expectedvec
.y
= 9.0f
; expectedvec
.z
= 6.0f
;
1278 D3DXVec3Subtract(&gotvec
,&u
,&v
);
1279 expect_vec3(expectedvec
,gotvec
);
1280 /* Tests the case NULL */
1281 funcpointer
= D3DXVec3Subtract(&gotvec
,NULL
,&v
);
1282 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1283 funcpointer
= D3DXVec3Subtract(NULL
,NULL
,NULL
);
1284 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1286 /*_______________D3DXVec3Transform_______________________*/
1287 expectedtrans
.x
= 70.0f
; expectedtrans
.y
= 88.0f
; expectedtrans
.z
= 106.0f
; expectedtrans
.w
= 124.0f
;
1288 D3DXVec3Transform(&gottrans
,&u
,&mat
);
1289 expect_vec4(expectedtrans
,gottrans
);
1291 /*_______________D3DXVec3TransformCoord_______________________*/
1292 expectedvec
.x
= 70.0f
/124.0f
; expectedvec
.y
= 88.0f
/124.0f
; expectedvec
.z
= 106.0f
/124.0f
;
1293 D3DXVec3TransformCoord(&gotvec
,&u
,&mat
);
1294 expect_vec3(expectedvec
,gotvec
);
1296 /*_______________D3DXVec3TransformNormal______________________*/
1297 expectedvec
.x
= 57.0f
; expectedvec
.y
= 74.0f
; expectedvec
.z
= 91.0f
;
1298 D3DXVec3TransformNormal(&gotvec
,&u
,&mat
);
1299 expect_vec3(expectedvec
,gotvec
);
1301 /*_______________D3DXVec3Unproject_________________________*/
1302 expectedvec
.x
= -2.913411f
; expectedvec
.y
= 1.593215f
; expectedvec
.z
= 0.380724f
;
1303 D3DXMatrixPerspectiveFovLH(&projection
,D3DX_PI
/4.0f
,20.0f
/17.0f
,1.0f
,1000.0f
);
1304 D3DXVec3Unproject(&gotvec
,&u
,&viewport
,&projection
,&view
,&world
);
1305 expect_vec3(expectedvec
,gotvec
);
1308 static void D3DXVector4Test(void)
1310 D3DXVECTOR4 expectedvec
, gotvec
, u
, v
, w
, x
;
1311 LPD3DXVECTOR4 funcpointer
;
1312 D3DXVECTOR4 expectedtrans
, gottrans
;
1314 FLOAT coeff1
, coeff2
, expected
, got
, scale
;
1316 u
.x
= 1.0f
; u
.y
= 2.0f
; u
.z
= 4.0f
; u
.w
= 10.0;
1317 v
.x
= -3.0f
; v
.y
= 4.0f
; v
.z
= -5.0f
; v
.w
= 7.0;
1318 w
.x
= 4.0f
; w
.y
=6.0f
; w
.z
= -2.0f
; w
.w
= 1.0f
;
1319 x
.x
= 6.0f
; x
.y
= -7.0f
; x
.z
=8.0f
; x
.w
= -9.0f
;
1321 U(mat
).m
[0][0] = 1.0f
; U(mat
).m
[0][1] = 2.0f
; U(mat
).m
[0][2] = 3.0f
; U(mat
).m
[0][3] = 4.0f
;
1322 U(mat
).m
[1][0] = 5.0f
; U(mat
).m
[1][1] = 6.0f
; U(mat
).m
[1][2] = 7.0f
; U(mat
).m
[1][3] = 8.0f
;
1323 U(mat
).m
[2][0] = 9.0f
; U(mat
).m
[2][1] = 10.0f
; U(mat
).m
[2][2] = 11.0f
; U(mat
).m
[2][3] = 12.0f
;
1324 U(mat
).m
[3][0] = 13.0f
; U(mat
).m
[3][1] = 14.0f
; U(mat
).m
[3][2] = 15.0f
; U(mat
).m
[3][3] = 16.0f
;
1326 coeff1
= 2.0f
; coeff2
= 5.0;
1329 /*_______________D3DXVec4Add__________________________*/
1330 expectedvec
.x
= -2.0f
; expectedvec
.y
= 6.0f
; expectedvec
.z
= -1.0f
; expectedvec
.w
= 17.0f
;
1331 D3DXVec4Add(&gotvec
,&u
,&v
);
1332 expect_vec4(expectedvec
,gotvec
);
1333 /* Tests the case NULL */
1334 funcpointer
= D3DXVec4Add(&gotvec
,NULL
,&v
);
1335 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1336 funcpointer
= D3DXVec4Add(NULL
,NULL
,NULL
);
1337 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1339 /*_______________D3DXVec4BaryCentric____________________*/
1340 expectedvec
.x
= 8.0f
; expectedvec
.y
= 26.0; expectedvec
.z
= -44.0f
; expectedvec
.w
= -41.0f
;
1341 D3DXVec4BaryCentric(&gotvec
,&u
,&v
,&w
,coeff1
,coeff2
);
1342 expect_vec4(expectedvec
,gotvec
);
1344 /*_______________D3DXVec4CatmullRom____________________*/
1345 expectedvec
.x
= 2754.625f
; expectedvec
.y
= 2367.5625f
; expectedvec
.z
= 1060.1875f
; expectedvec
.w
= 131.3125f
;
1346 D3DXVec4CatmullRom(&gotvec
,&u
,&v
,&w
,&x
,scale
);
1347 expect_vec4(expectedvec
,gotvec
);
1349 /*_______________D3DXVec4Cross_________________________*/
1350 expectedvec
.x
= 390.0f
; expectedvec
.y
= -393.0f
; expectedvec
.z
= -316.0f
; expectedvec
.w
= 166.0f
;
1351 D3DXVec4Cross(&gotvec
,&u
,&v
,&w
);
1352 expect_vec4(expectedvec
,gotvec
);
1354 /*_______________D3DXVec4Dot__________________________*/
1356 got
= D3DXVec4Dot(&u
,&v
);
1357 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1358 /* Tests the case NULL */
1360 got
= D3DXVec4Dot(NULL
,&v
);
1361 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1363 got
= D3DXVec4Dot(NULL
,NULL
);
1364 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1366 /*_______________D3DXVec4Hermite_________________________*/
1367 expectedvec
.x
= 1224.625f
; expectedvec
.y
= 3461.625f
; expectedvec
.z
= -4758.875f
; expectedvec
.w
= -5781.5f
;
1368 D3DXVec4Hermite(&gotvec
,&u
,&v
,&w
,&x
,scale
);
1369 expect_vec4(expectedvec
,gotvec
);
1371 /*_______________D3DXVec4Length__________________________*/
1373 got
= D3DXVec4Length(&u
);
1374 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1375 /* Tests the case NULL */
1377 got
= D3DXVec4Length(NULL
);
1378 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1380 /*_______________D3DXVec4LengthSq________________________*/
1382 got
= D3DXVec4LengthSq(&u
);
1383 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1384 /* Tests the case NULL */
1386 got
= D3DXVec4LengthSq(NULL
);
1387 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1389 /*_______________D3DXVec4Lerp__________________________*/
1390 expectedvec
.x
= 27.0f
; expectedvec
.y
= -11.0f
; expectedvec
.z
= 62.5; expectedvec
.w
= 29.5;
1391 D3DXVec4Lerp(&gotvec
,&u
,&v
,scale
);
1392 expect_vec4(expectedvec
,gotvec
);
1393 /* Tests the case NULL */
1394 funcpointer
= D3DXVec4Lerp(&gotvec
,NULL
,&v
,scale
);
1395 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1396 funcpointer
= D3DXVec4Lerp(NULL
,NULL
,NULL
,scale
);
1397 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1399 /*_______________D3DXVec4Maximize__________________________*/
1400 expectedvec
.x
= 1.0f
; expectedvec
.y
= 4.0f
; expectedvec
.z
= 4.0f
; expectedvec
.w
= 10.0;
1401 D3DXVec4Maximize(&gotvec
,&u
,&v
);
1402 expect_vec4(expectedvec
,gotvec
);
1403 /* Tests the case NULL */
1404 funcpointer
= D3DXVec4Maximize(&gotvec
,NULL
,&v
);
1405 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1406 funcpointer
= D3DXVec4Maximize(NULL
,NULL
,NULL
);
1407 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1409 /*_______________D3DXVec4Minimize__________________________*/
1410 expectedvec
.x
= -3.0f
; expectedvec
.y
= 2.0f
; expectedvec
.z
= -5.0f
; expectedvec
.w
= 7.0;
1411 D3DXVec4Minimize(&gotvec
,&u
,&v
);
1412 expect_vec4(expectedvec
,gotvec
);
1413 /* Tests the case NULL */
1414 funcpointer
= D3DXVec4Minimize(&gotvec
,NULL
,&v
);
1415 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1416 funcpointer
= D3DXVec4Minimize(NULL
,NULL
,NULL
);
1417 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1419 /*_______________D3DXVec4Normalize_________________________*/
1420 expectedvec
.x
= 1.0f
/11.0f
; expectedvec
.y
= 2.0f
/11.0f
; expectedvec
.z
= 4.0f
/11.0f
; expectedvec
.w
= 10.0f
/11.0f
;
1421 D3DXVec4Normalize(&gotvec
,&u
);
1422 expect_vec4(expectedvec
,gotvec
);
1424 /*_______________D3DXVec4Scale____________________________*/
1425 expectedvec
.x
= -6.5f
; expectedvec
.y
= -13.0f
; expectedvec
.z
= -26.0f
; expectedvec
.w
= -65.0f
;
1426 D3DXVec4Scale(&gotvec
,&u
,scale
);
1427 expect_vec4(expectedvec
,gotvec
);
1428 /* Tests the case NULL */
1429 funcpointer
= D3DXVec4Scale(&gotvec
,NULL
,scale
);
1430 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1431 funcpointer
= D3DXVec4Scale(NULL
,NULL
,scale
);
1432 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1434 /*_______________D3DXVec4Subtract__________________________*/
1435 expectedvec
.x
= 4.0f
; expectedvec
.y
= -2.0f
; expectedvec
.z
= 9.0f
; expectedvec
.w
= 3.0f
;
1436 D3DXVec4Subtract(&gotvec
,&u
,&v
);
1437 expect_vec4(expectedvec
,gotvec
);
1438 /* Tests the case NULL */
1439 funcpointer
= D3DXVec4Subtract(&gotvec
,NULL
,&v
);
1440 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1441 funcpointer
= D3DXVec4Subtract(NULL
,NULL
,NULL
);
1442 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1444 /*_______________D3DXVec4Transform_______________________*/
1445 expectedtrans
.x
= 177.0f
; expectedtrans
.y
= 194.0f
; expectedtrans
.z
= 211.0f
; expectedtrans
.w
= 228.0f
;
1446 D3DXVec4Transform(&gottrans
,&u
,&mat
);
1447 expect_vec4(expectedtrans
,gottrans
);
1450 static void test_matrix_stack(void)
1452 ID3DXMatrixStack
*stack
;
1456 const D3DXMATRIX mat1
= {{{
1457 1.0f
, 2.0f
, 3.0f
, 4.0f
,
1458 5.0f
, 6.0f
, 7.0f
, 8.0f
,
1459 9.0f
, 10.0f
, 11.0f
, 12.0f
,
1460 13.0f
, 14.0f
, 15.0f
, 16.0f
1463 const D3DXMATRIX mat2
= {{{
1464 17.0f
, 18.0f
, 19.0f
, 20.0f
,
1465 21.0f
, 22.0f
, 23.0f
, 24.0f
,
1466 25.0f
, 26.0f
, 27.0f
, 28.0f
,
1467 29.0f
, 30.0f
, 31.0f
, 32.0f
1470 hr
= D3DXCreateMatrixStack(0, &stack
);
1471 ok(SUCCEEDED(hr
), "Failed to create a matrix stack, hr %#x\n", hr
);
1472 if (FAILED(hr
)) return;
1474 ok(D3DXMatrixIsIdentity(ID3DXMatrixStack_GetTop(stack
)),
1475 "The top of an empty matrix stack should be an identity matrix\n");
1477 hr
= ID3DXMatrixStack_Pop(stack
);
1478 ok(SUCCEEDED(hr
), "Pop failed, hr %#x\n", hr
);
1480 hr
= ID3DXMatrixStack_Push(stack
);
1481 ok(SUCCEEDED(hr
), "Push failed, hr %#x\n", hr
);
1482 ok(D3DXMatrixIsIdentity(ID3DXMatrixStack_GetTop(stack
)), "The top should be an identity matrix\n");
1484 hr
= ID3DXMatrixStack_Push(stack
);
1485 ok(SUCCEEDED(hr
), "Push failed, hr %#x\n", hr
);
1487 hr
= ID3DXMatrixStack_LoadMatrix(stack
, &mat1
);
1488 ok(SUCCEEDED(hr
), "LoadMatrix failed, hr %#x\n", hr
);
1489 expect_mat(&mat1
, ID3DXMatrixStack_GetTop(stack
));
1491 hr
= ID3DXMatrixStack_Push(stack
);
1492 ok(SUCCEEDED(hr
), "Push failed, hr %#x\n", hr
);
1493 expect_mat(&mat1
, ID3DXMatrixStack_GetTop(stack
));
1495 hr
= ID3DXMatrixStack_LoadMatrix(stack
, &mat2
);
1496 ok(SUCCEEDED(hr
), "LoadMatrix failed, hr %#x\n", hr
);
1497 expect_mat(&mat2
, ID3DXMatrixStack_GetTop(stack
));
1499 hr
= ID3DXMatrixStack_Push(stack
);
1500 ok(SUCCEEDED(hr
), "Push failed, hr %#x\n", hr
);
1501 expect_mat(&mat2
, ID3DXMatrixStack_GetTop(stack
));
1503 hr
= ID3DXMatrixStack_LoadIdentity(stack
);
1504 ok(SUCCEEDED(hr
), "LoadIdentity failed, hr %#x\n", hr
);
1505 ok(D3DXMatrixIsIdentity(ID3DXMatrixStack_GetTop(stack
)), "The top should be an identity matrix\n");
1507 hr
= ID3DXMatrixStack_Pop(stack
);
1508 ok(SUCCEEDED(hr
), "Pop failed, hr %#x\n", hr
);
1509 expect_mat(&mat2
, ID3DXMatrixStack_GetTop(stack
));
1511 hr
= ID3DXMatrixStack_Pop(stack
);
1512 ok(SUCCEEDED(hr
), "Pop failed, hr %#x\n", hr
);
1513 expect_mat(&mat1
, ID3DXMatrixStack_GetTop(stack
));
1515 hr
= ID3DXMatrixStack_Pop(stack
);
1516 ok(SUCCEEDED(hr
), "Pop failed, hr %#x\n", hr
);
1517 ok(D3DXMatrixIsIdentity(ID3DXMatrixStack_GetTop(stack
)), "The top should be an identity matrix\n");
1519 hr
= ID3DXMatrixStack_Pop(stack
);
1520 ok(SUCCEEDED(hr
), "Pop failed, hr %#x\n", hr
);
1521 ok(D3DXMatrixIsIdentity(ID3DXMatrixStack_GetTop(stack
)), "The top should be an identity matrix\n");
1523 refcount
= ID3DXMatrixStack_Release(stack
);
1524 ok(!refcount
, "Matrix stack has %u references left.\n", refcount
);
1527 static void test_Matrix_AffineTransformation2D(void)
1529 D3DXMATRIX exp_mat
, got_mat
;
1530 D3DXVECTOR2 center
, position
;
1539 angle
= D3DX_PI
/3.0f
;
1543 U(exp_mat
).m
[0][0] = 10.0f
;
1544 U(exp_mat
).m
[1][0] = -17.320507f
;
1545 U(exp_mat
).m
[2][0] = 0.0f
;
1546 U(exp_mat
).m
[3][0] = -1.035898f
;
1547 U(exp_mat
).m
[0][1] = 17.320507f
;
1548 U(exp_mat
).m
[1][1] = 10.0f
;
1549 U(exp_mat
).m
[2][1] = 0.0f
;
1550 U(exp_mat
).m
[3][1] = 6.401924f
;
1551 U(exp_mat
).m
[0][2] = 0.0f
;
1552 U(exp_mat
).m
[1][2] = 0.0f
;
1553 U(exp_mat
).m
[2][2] = 1.0f
;
1554 U(exp_mat
).m
[3][2] = 0.0f
;
1555 U(exp_mat
).m
[0][3] = 0.0f
;
1556 U(exp_mat
).m
[1][3] = 0.0f
;
1557 U(exp_mat
).m
[2][3] = 0.0f
;
1558 U(exp_mat
).m
[3][3] = 1.0f
;
1560 D3DXMatrixAffineTransformation2D(&got_mat
, scale
, ¢er
, angle
, &position
);
1562 expect_mat(&exp_mat
, &got_mat
);
1569 angle
= D3DX_PI
/3.0f
;
1573 U(exp_mat
).m
[0][0] = 10.0f
;
1574 U(exp_mat
).m
[1][0] = -17.320507f
;
1575 U(exp_mat
).m
[2][0] = 0.0f
;
1576 U(exp_mat
).m
[3][0] = 4.964102f
;
1577 U(exp_mat
).m
[0][1] = 17.320507f
;
1578 U(exp_mat
).m
[1][1] = 10.0f
;
1579 U(exp_mat
).m
[2][1] = 0.0f
;
1580 U(exp_mat
).m
[3][1] = -0.598076f
;
1581 U(exp_mat
).m
[0][2] = 0.0f
;
1582 U(exp_mat
).m
[1][2] = 0.0f
;
1583 U(exp_mat
).m
[2][2] = 1.0f
;
1584 U(exp_mat
).m
[3][2] = 0.0f
;
1585 U(exp_mat
).m
[0][3] = 0.0f
;
1586 U(exp_mat
).m
[1][3] = 0.0f
;
1587 U(exp_mat
).m
[2][3] = 0.0f
;
1588 U(exp_mat
).m
[3][3] = 1.0f
;
1590 D3DXMatrixAffineTransformation2D(&got_mat
, scale
, ¢er
, angle
, NULL
);
1592 expect_mat(&exp_mat
, &got_mat
);
1599 angle
= D3DX_PI
/3.0f
;
1603 U(exp_mat
).m
[0][0] = 10.0f
;
1604 U(exp_mat
).m
[1][0] = -17.320507f
;
1605 U(exp_mat
).m
[2][0] = 0.0f
;
1606 U(exp_mat
).m
[3][0] = -6.0f
;
1607 U(exp_mat
).m
[0][1] = 17.320507f
;
1608 U(exp_mat
).m
[1][1] = 10.0f
;
1609 U(exp_mat
).m
[2][1] = 0.0f
;
1610 U(exp_mat
).m
[3][1] = 7.0f
;
1611 U(exp_mat
).m
[0][2] = 0.0f
;
1612 U(exp_mat
).m
[1][2] = 0.0f
;
1613 U(exp_mat
).m
[2][2] = 1.0f
;
1614 U(exp_mat
).m
[3][2] = 0.0f
;
1615 U(exp_mat
).m
[0][3] = 0.0f
;
1616 U(exp_mat
).m
[1][3] = 0.0f
;
1617 U(exp_mat
).m
[2][3] = 0.0f
;
1618 U(exp_mat
).m
[3][3] = 1.0f
;
1620 D3DXMatrixAffineTransformation2D(&got_mat
, scale
, NULL
, angle
, &position
);
1622 expect_mat(&exp_mat
, &got_mat
);
1626 angle
= 5.0f
* D3DX_PI
/4.0f
;
1630 U(exp_mat
).m
[0][0] = 14.142133f
;
1631 U(exp_mat
).m
[1][0] = -14.142133f
;
1632 U(exp_mat
).m
[2][0] = 0.0f
;
1633 U(exp_mat
).m
[3][0] = 0.0f
;
1634 U(exp_mat
).m
[0][1] = 14.142133;
1635 U(exp_mat
).m
[1][1] = 14.142133f
;
1636 U(exp_mat
).m
[2][1] = 0.0f
;
1637 U(exp_mat
).m
[3][1] = 0.0f
;
1638 U(exp_mat
).m
[0][2] = 0.0f
;
1639 U(exp_mat
).m
[1][2] = 0.0f
;
1640 U(exp_mat
).m
[2][2] = 1.0f
;
1641 U(exp_mat
).m
[3][2] = 0.0f
;
1642 U(exp_mat
).m
[0][3] = 0.0f
;
1643 U(exp_mat
).m
[1][3] = 0.0f
;
1644 U(exp_mat
).m
[2][3] = 0.0f
;
1645 U(exp_mat
).m
[3][3] = 1.0f
;
1647 D3DXMatrixAffineTransformation2D(&got_mat
, scale
, NULL
, angle
, NULL
);
1649 expect_mat(&exp_mat
, &got_mat
);
1652 static void test_Matrix_Decompose(void)
1655 D3DXQUATERNION exp_rotation
, got_rotation
;
1656 D3DXVECTOR3 exp_scale
, got_scale
, exp_translation
, got_translation
;
1661 U(pm
).m
[0][0] = -0.9238790f
;
1662 U(pm
).m
[1][0] = -0.2705984f
;
1663 U(pm
).m
[2][0] = 0.2705984f
;
1664 U(pm
).m
[3][0] = -5.0f
;
1665 U(pm
).m
[0][1] = 0.2705984f
;
1666 U(pm
).m
[1][1] = 0.03806049f
;
1667 U(pm
).m
[2][1] = 0.9619395f
;
1668 U(pm
).m
[3][1] = 0.0f
;
1669 U(pm
).m
[0][2] = -0.2705984f
;
1670 U(pm
).m
[1][2] = 0.9619395f
;
1671 U(pm
).m
[2][2] = 0.03806049f
;
1672 U(pm
).m
[3][2] = 10.0f
;
1673 U(pm
).m
[0][3] = 0.0f
;
1674 U(pm
).m
[1][3] = 0.0f
;
1675 U(pm
).m
[2][3] = 0.0f
;
1676 U(pm
).m
[3][3] = 1.0f
;
1682 exp_rotation
.w
= 0.195091f
;
1683 exp_rotation
.x
= 0.0f
;
1684 exp_rotation
.y
= 0.693520f
;
1685 exp_rotation
.z
= 0.693520f
;
1687 exp_translation
.x
= -5.0f
;
1688 exp_translation
.y
= 0.0f
;
1689 exp_translation
.z
= 10.0f
;
1691 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
1693 compare_scale(exp_scale
, got_scale
);
1694 compare_rotation(exp_rotation
, got_rotation
);
1695 compare_translation(exp_translation
, got_translation
);
1699 U(pm
).m
[0][0] = -2.255813f
;
1700 U(pm
).m
[1][0] = 1.302324f
;
1701 U(pm
).m
[2][0] = 1.488373f
;
1702 U(pm
).m
[3][0] = 1.0f
;
1703 U(pm
).m
[0][1] = 1.302327f
;
1704 U(pm
).m
[1][1] = -0.7209296f
;
1705 U(pm
).m
[2][1] = 2.60465f
;
1706 U(pm
).m
[3][1] = 2.0f
;
1707 U(pm
).m
[0][2] = 1.488371f
;
1708 U(pm
).m
[1][2] = 2.604651f
;
1709 U(pm
).m
[2][2] = -0.02325551f
;
1710 U(pm
).m
[3][2] = 3.0f
;
1711 U(pm
).m
[0][3] = 0.0f
;
1712 U(pm
).m
[1][3] = 0.0f
;
1713 U(pm
).m
[2][3] = 0.0f
;
1714 U(pm
).m
[3][3] = 1.0f
;
1720 exp_rotation
.w
= 0.0;
1721 exp_rotation
.x
= 0.352180f
;
1722 exp_rotation
.y
= 0.616316f
;
1723 exp_rotation
.z
= 0.704361f
;
1725 exp_translation
.x
= 1.0f
;
1726 exp_translation
.y
= 2.0f
;
1727 exp_translation
.z
= 3.0f
;
1729 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
1731 compare_scale(exp_scale
, got_scale
);
1732 compare_rotation(exp_rotation
, got_rotation
);
1733 compare_translation(exp_translation
, got_translation
);
1737 U(pm
).m
[0][0] = 2.427051f
;
1738 U(pm
).m
[1][0] = 0.0f
;
1739 U(pm
).m
[2][0] = 1.763355f
;
1740 U(pm
).m
[3][0] = 5.0f
;
1741 U(pm
).m
[0][1] = 0.0f
;
1742 U(pm
).m
[1][1] = 3.0f
;
1743 U(pm
).m
[2][1] = 0.0f
;
1744 U(pm
).m
[3][1] = 5.0f
;
1745 U(pm
).m
[0][2] = -1.763355f
;
1746 U(pm
).m
[1][2] = 0.0f
;
1747 U(pm
).m
[2][2] = 2.427051f
;
1748 U(pm
).m
[3][2] = 5.0f
;
1749 U(pm
).m
[0][3] = 0.0f
;
1750 U(pm
).m
[1][3] = 0.0f
;
1751 U(pm
).m
[2][3] = 0.0f
;
1752 U(pm
).m
[3][3] = 1.0f
;
1758 exp_rotation
.w
= 0.951057f
;
1759 exp_rotation
.x
= 0.0f
;
1760 exp_rotation
.y
= 0.309017f
;
1761 exp_rotation
.z
= 0.0f
;
1763 exp_translation
.x
= 5.0f
;
1764 exp_translation
.y
= 5.0f
;
1765 exp_translation
.z
= 5.0f
;
1767 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
1769 compare_scale(exp_scale
, got_scale
);
1770 compare_rotation(exp_rotation
, got_rotation
);
1771 compare_translation(exp_translation
, got_translation
);
1775 U(pm
).m
[0][0] = -0.9238790f
;
1776 U(pm
).m
[1][0] = -0.2705984f
;
1777 U(pm
).m
[2][0] = 0.2705984f
;
1778 U(pm
).m
[3][0] = -5.0f
;
1779 U(pm
).m
[0][1] = 0.2705984f
;
1780 U(pm
).m
[1][1] = 0.03806049f
;
1781 U(pm
).m
[2][1] = 0.9619395f
;
1782 U(pm
).m
[3][1] = 0.0f
;
1783 U(pm
).m
[0][2] = -0.2705984f
;
1784 U(pm
).m
[1][2] = 0.9619395f
;
1785 U(pm
).m
[2][2] = 0.03806049f
;
1786 U(pm
).m
[3][2] = 10.0f
;
1787 U(pm
).m
[0][3] = 0.0f
;
1788 U(pm
).m
[1][3] = 0.0f
;
1789 U(pm
).m
[2][3] = 0.0f
;
1790 U(pm
).m
[3][3] = 1.0f
;
1796 exp_rotation
.w
= 0.195091f
;
1797 exp_rotation
.x
= 0.0f
;
1798 exp_rotation
.y
= 0.693520f
;
1799 exp_rotation
.z
= 0.693520f
;
1801 exp_translation
.x
= -5.0f
;
1802 exp_translation
.y
= 0.0f
;
1803 exp_translation
.z
= 10.0f
;
1805 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
1807 compare_scale(exp_scale
, got_scale
);
1808 compare_rotation(exp_rotation
, got_rotation
);
1809 compare_translation(exp_translation
, got_translation
);
1813 U(pm
).m
[0][0] = -0.9238790f
;
1814 U(pm
).m
[1][0] = -0.5411968f
;
1815 U(pm
).m
[2][0] = 0.8117952f
;
1816 U(pm
).m
[3][0] = -5.0f
;
1817 U(pm
).m
[0][1] = 0.2705984f
;
1818 U(pm
).m
[1][1] = 0.07612098f
;
1819 U(pm
).m
[2][1] = 2.8858185f
;
1820 U(pm
).m
[3][1] = 0.0f
;
1821 U(pm
).m
[0][2] = -0.2705984f
;
1822 U(pm
).m
[1][2] = 1.9238790f
;
1823 U(pm
).m
[2][2] = 0.11418147f
;
1824 U(pm
).m
[3][2] = 10.0f
;
1825 U(pm
).m
[0][3] = 0.0f
;
1826 U(pm
).m
[1][3] = 0.0f
;
1827 U(pm
).m
[2][3] = 0.0f
;
1828 U(pm
).m
[3][3] = 1.0f
;
1834 exp_rotation
.w
= 0.195091f
;
1835 exp_rotation
.x
= 0.0f
;
1836 exp_rotation
.y
= 0.693520f
;
1837 exp_rotation
.z
= 0.693520f
;
1839 exp_translation
.x
= -5.0f
;
1840 exp_translation
.y
= 0.0f
;
1841 exp_translation
.z
= 10.0f
;
1843 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
1845 compare_scale(exp_scale
, got_scale
);
1846 compare_rotation(exp_rotation
, got_rotation
);
1847 compare_translation(exp_translation
, got_translation
);
1851 U(pm
).m
[0][0] = 0.7156004f
;
1852 U(pm
).m
[1][0] = -0.5098283f
;
1853 U(pm
).m
[2][0] = -0.4774843f
;
1854 U(pm
).m
[3][0] = -5.0f
;
1855 U(pm
).m
[0][1] = -0.6612288f
;
1856 U(pm
).m
[1][1] = -0.7147621f
;
1857 U(pm
).m
[2][1] = -0.2277977f
;
1858 U(pm
).m
[3][1] = 0.0f
;
1859 U(pm
).m
[0][2] = -0.2251499f
;
1860 U(pm
).m
[1][2] = 0.4787385f
;
1861 U(pm
).m
[2][2] = -0.8485972f
;
1862 U(pm
).m
[3][2] = 10.0f
;
1863 U(pm
).m
[0][3] = 0.0f
;
1864 U(pm
).m
[1][3] = 0.0f
;
1865 U(pm
).m
[2][3] = 0.0f
;
1866 U(pm
).m
[3][3] = 1.0f
;
1872 exp_rotation
.w
= 0.195091f
;
1873 exp_rotation
.x
= 0.905395f
;
1874 exp_rotation
.y
= -0.323355f
;
1875 exp_rotation
.z
= -0.194013f
;
1877 exp_translation
.x
= -5.0f
;
1878 exp_translation
.y
= 0.0f
;
1879 exp_translation
.z
= 10.0f
;
1881 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
1883 compare_scale(exp_scale
, got_scale
);
1884 compare_rotation(exp_rotation
, got_rotation
);
1885 compare_translation(exp_translation
, got_translation
);
1889 U(pm
).m
[0][0] = 0.06554436f
;
1890 U(pm
).m
[1][0] = -0.6873012f
;
1891 U(pm
).m
[2][0] = 0.7234092f
;
1892 U(pm
).m
[3][0] = -5.0f
;
1893 U(pm
).m
[0][1] = -0.9617381f
;
1894 U(pm
).m
[1][1] = -0.2367795f
;
1895 U(pm
).m
[2][1] = -0.1378230f
;
1896 U(pm
).m
[3][1] = 0.0f
;
1897 U(pm
).m
[0][2] = 0.2660144f
;
1898 U(pm
).m
[1][2] = -0.6866967f
;
1899 U(pm
).m
[2][2] = -0.6765233f
;
1900 U(pm
).m
[3][2] = 10.0f
;
1901 U(pm
).m
[0][3] = 0.0f
;
1902 U(pm
).m
[1][3] = 0.0f
;
1903 U(pm
).m
[2][3] = 0.0f
;
1904 U(pm
).m
[3][3] = 1.0f
;
1910 exp_rotation
.w
= -0.195091f
;
1911 exp_rotation
.x
= 0.703358f
;
1912 exp_rotation
.y
= -0.586131f
;
1913 exp_rotation
.z
= 0.351679f
;
1915 exp_translation
.x
= -5.0f
;
1916 exp_translation
.y
= 0.0f
;
1917 exp_translation
.z
= 10.0f
;
1919 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
1921 compare_scale(exp_scale
, got_scale
);
1922 compare_rotation(exp_rotation
, got_rotation
);
1923 compare_translation(exp_translation
, got_translation
);
1927 U(pm
).m
[0][0] = 7.121047f
;
1928 U(pm
).m
[1][0] = -5.883487f
;
1929 U(pm
).m
[2][0] = 11.81843f
;
1930 U(pm
).m
[3][0] = -5.0f
;
1931 U(pm
).m
[0][1] = 5.883487f
;
1932 U(pm
).m
[1][1] = -10.60660f
;
1933 U(pm
).m
[2][1] = -8.825232f
;
1934 U(pm
).m
[3][1] = 0.0f
;
1935 U(pm
).m
[0][2] = 11.81843f
;
1936 U(pm
).m
[1][2] = 8.8252320f
;
1937 U(pm
).m
[2][2] = -2.727645f
;
1938 U(pm
).m
[3][2] = 2.0f
;
1939 U(pm
).m
[0][3] = 0.0f
;
1940 U(pm
).m
[1][3] = 0.0f
;
1941 U(pm
).m
[2][3] = 0.0f
;
1942 U(pm
).m
[3][3] = 1.0f
;
1944 exp_scale
.x
= 15.0f
;
1945 exp_scale
.y
= 15.0f
;
1946 exp_scale
.z
= 15.0f
;
1948 exp_rotation
.w
= 0.382684f
;
1949 exp_rotation
.x
= 0.768714f
;
1950 exp_rotation
.y
= 0.0f
;
1951 exp_rotation
.z
= 0.512476f
;
1953 exp_translation
.x
= -5.0f
;
1954 exp_translation
.y
= 0.0f
;
1955 exp_translation
.z
= 2.0f
;
1957 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
1959 compare_scale(exp_scale
, got_scale
);
1960 compare_rotation(exp_rotation
, got_rotation
);
1961 compare_translation(exp_translation
, got_translation
);
1965 U(pm
).m
[0][0] = 0.0f
;
1966 U(pm
).m
[1][0] = 4.0f
;
1967 U(pm
).m
[2][0] = 5.0f
;
1968 U(pm
).m
[3][0] = -5.0f
;
1969 U(pm
).m
[0][1] = 0.0f
;
1970 U(pm
).m
[1][1] = -10.60660f
;
1971 U(pm
).m
[2][1] = -8.825232f
;
1972 U(pm
).m
[3][1] = 6.0f
;
1973 U(pm
).m
[0][2] = 0.0f
;
1974 U(pm
).m
[1][2] = 8.8252320f
;
1975 U(pm
).m
[2][2] = 2.727645;
1976 U(pm
).m
[3][2] = 3.0f
;
1977 U(pm
).m
[0][3] = 0.0f
;
1978 U(pm
).m
[1][3] = 0.0f
;
1979 U(pm
).m
[2][3] = 0.0f
;
1980 U(pm
).m
[3][3] = 1.0f
;
1982 hr
= D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
1983 ok(hr
== D3DERR_INVALIDCALL
, "Expected D3DERR_INVALIDCALL, got %x\n", hr
);
1986 static void test_Matrix_Transformation2D(void)
1988 D3DXMATRIX exp_mat
, got_mat
;
1989 D3DXVECTOR2 rot_center
, sca
, sca_center
, trans
;
1992 rot_center
.x
= 3.0f
;
1993 rot_center
.y
= 4.0f
;
1998 sca_center
.x
= 9.0f
;
1999 sca_center
.y
= -5.0f
;
2006 sca_rot
= 5.0f
*D3DX_PI
/4.0f
;
2008 U(exp_mat
).m
[0][0] = -4.245192f
;
2009 U(exp_mat
).m
[1][0] = -0.147116f
;
2010 U(exp_mat
).m
[2][0] = 0.0f
;
2011 U(exp_mat
).m
[3][0] = 45.265373f
;
2012 U(exp_mat
).m
[0][1] = 7.647113f
;
2013 U(exp_mat
).m
[1][1] = 8.745192f
;
2014 U(exp_mat
).m
[2][1] = 0.0f
;
2015 U(exp_mat
).m
[3][1] = -13.401899f
;
2016 U(exp_mat
).m
[0][2] = 0.0f
;
2017 U(exp_mat
).m
[1][2] = 0.0f
;
2018 U(exp_mat
).m
[2][2] = 1.0f
;
2019 U(exp_mat
).m
[3][2] = 0.0f
;
2020 U(exp_mat
).m
[0][3] = 0.0f
;
2021 U(exp_mat
).m
[1][3] = 0.0f
;
2022 U(exp_mat
).m
[2][3] = 0.0f
;
2023 U(exp_mat
).m
[3][3] = 1.0f
;
2025 D3DXMatrixTransformation2D(&got_mat
, &sca_center
, sca_rot
, &sca
, &rot_center
, rot
, &trans
);
2027 expect_mat(&exp_mat
, &got_mat
);
2031 sca_center
.x
= 9.0f
;
2032 sca_center
.y
= -5.0f
;
2039 sca_rot
= 5.0f
*D3DX_PI
/4.0f
;
2041 U(exp_mat
).m
[0][0] = 0.50f
;
2042 U(exp_mat
).m
[1][0] = -0.866025f
;
2043 U(exp_mat
).m
[2][0] = 0.0f
;
2044 U(exp_mat
).m
[3][0] = -6.0f
;
2045 U(exp_mat
).m
[0][1] = 0.866025f
;
2046 U(exp_mat
).m
[1][1] = 0.50f
;
2047 U(exp_mat
).m
[2][1] = 0.0f
;
2048 U(exp_mat
).m
[3][1] = 7.0f
;
2049 U(exp_mat
).m
[0][2] = 0.0f
;
2050 U(exp_mat
).m
[1][2] = 0.0f
;
2051 U(exp_mat
).m
[2][2] = 1.0f
;
2052 U(exp_mat
).m
[3][2] = 0.0f
;
2053 U(exp_mat
).m
[0][3] = 0.0f
;
2054 U(exp_mat
).m
[1][3] = 0.0f
;
2055 U(exp_mat
).m
[2][3] = 0.0f
;
2056 U(exp_mat
).m
[3][3] = 1.0f
;
2058 D3DXMatrixTransformation2D(&got_mat
, &sca_center
, sca_rot
, NULL
, NULL
, rot
, &trans
);
2060 expect_mat(&exp_mat
, &got_mat
);
2064 U(exp_mat
).m
[0][0] = 0.50f
;
2065 U(exp_mat
).m
[1][0] = -0.866025f
;
2066 U(exp_mat
).m
[2][0] = 0.0f
;
2067 U(exp_mat
).m
[3][0] = 0.0f
;
2068 U(exp_mat
).m
[0][1] = 0.866025f
;
2069 U(exp_mat
).m
[1][1] = 0.50f
;
2070 U(exp_mat
).m
[2][1] = 0.0f
;
2071 U(exp_mat
).m
[3][1] = 0.0f
;
2072 U(exp_mat
).m
[0][2] = 0.0f
;
2073 U(exp_mat
).m
[1][2] = 0.0f
;
2074 U(exp_mat
).m
[2][2] = 1.0f
;
2075 U(exp_mat
).m
[3][2] = 0.0f
;
2076 U(exp_mat
).m
[0][3] = 0.0f
;
2077 U(exp_mat
).m
[1][3] = 0.0f
;
2078 U(exp_mat
).m
[2][3] = 0.0f
;
2079 U(exp_mat
).m
[3][3] = 1.0f
;
2081 D3DXMatrixTransformation2D(&got_mat
, NULL
, sca_rot
, NULL
, NULL
, rot
, NULL
);
2083 expect_mat(&exp_mat
, &got_mat
);
2086 static void test_D3DXVec_Array(void)
2089 D3DVIEWPORT9 viewport
;
2090 D3DXMATRIX mat
, projection
, view
, world
;
2091 D3DXVECTOR4 inp_vec
[ARRAY_SIZE
];
2092 D3DXVECTOR4 out_vec
[ARRAY_SIZE
+ 2];
2093 D3DXVECTOR4 exp_vec
[ARRAY_SIZE
+ 2];
2094 D3DXPLANE inp_plane
[ARRAY_SIZE
];
2095 D3DXPLANE out_plane
[ARRAY_SIZE
+ 2];
2096 D3DXPLANE exp_plane
[ARRAY_SIZE
+ 2];
2098 viewport
.Width
= 800; viewport
.MinZ
= 0.2f
; viewport
.X
= 10;
2099 viewport
.Height
= 680; viewport
.MaxZ
= 0.9f
; viewport
.Y
= 5;
2101 for (i
= 0; i
< ARRAY_SIZE
+ 2; ++i
) {
2102 out_vec
[i
].x
= out_vec
[i
].y
= out_vec
[i
].z
= out_vec
[i
].w
= 0.0f
;
2103 exp_vec
[i
].x
= exp_vec
[i
].y
= exp_vec
[i
].z
= exp_vec
[i
].w
= 0.0f
;
2104 out_plane
[i
].a
= out_plane
[i
].b
= out_plane
[i
].c
= out_plane
[i
].d
= 0.0f
;
2105 exp_plane
[i
].a
= exp_plane
[i
].b
= exp_plane
[i
].c
= exp_plane
[i
].d
= 0.0f
;
2108 for (i
= 0; i
< ARRAY_SIZE
; ++i
) {
2109 inp_plane
[i
].a
= inp_plane
[i
].c
= inp_vec
[i
].x
= inp_vec
[i
].z
= i
;
2110 inp_plane
[i
].b
= inp_plane
[i
].d
= inp_vec
[i
].y
= inp_vec
[i
].w
= ARRAY_SIZE
- i
;
2113 U(mat
).m
[0][0] = 1.0f
; U(mat
).m
[0][1] = 2.0f
; U(mat
).m
[0][2] = 3.0f
; U(mat
).m
[0][3] = 4.0f
;
2114 U(mat
).m
[1][0] = 5.0f
; U(mat
).m
[1][1] = 6.0f
; U(mat
).m
[1][2] = 7.0f
; U(mat
).m
[1][3] = 8.0f
;
2115 U(mat
).m
[2][0] = 9.0f
; U(mat
).m
[2][1] = 10.0f
; U(mat
).m
[2][2] = 11.0f
; U(mat
).m
[2][3] = 12.0f
;
2116 U(mat
).m
[3][0] = 13.0f
; U(mat
).m
[3][1] = 14.0f
; U(mat
).m
[3][2] = 15.0f
; U(mat
).m
[3][3] = 16.0f
;
2118 D3DXMatrixPerspectiveFovLH(&projection
,D3DX_PI
/4.0f
,20.0f
/17.0f
,1.0f
,1000.0f
);
2120 U(view
).m
[0][1] = 5.0f
; U(view
).m
[0][2] = 7.0f
; U(view
).m
[0][3] = 8.0f
;
2121 U(view
).m
[1][0] = 11.0f
; U(view
).m
[1][2] = 16.0f
; U(view
).m
[1][3] = 33.0f
;
2122 U(view
).m
[2][0] = 19.0f
; U(view
).m
[2][1] = -21.0f
; U(view
).m
[2][3] = 43.0f
;
2123 U(view
).m
[3][0] = 2.0f
; U(view
).m
[3][1] = 3.0f
; U(view
).m
[3][2] = -4.0f
;
2124 U(view
).m
[0][0] = 10.0f
; U(view
).m
[1][1] = 20.0f
; U(view
).m
[2][2] = 30.0f
;
2125 U(view
).m
[3][3] = -40.0f
;
2127 U(world
).m
[0][0] = 21.0f
; U(world
).m
[0][1] = 2.0f
; U(world
).m
[0][2] = 3.0f
; U(world
).m
[0][3] = 4.0;
2128 U(world
).m
[1][0] = 5.0f
; U(world
).m
[1][1] = 23.0f
; U(world
).m
[1][2] = 7.0f
; U(world
).m
[1][3] = 8.0f
;
2129 U(world
).m
[2][0] = -8.0f
; U(world
).m
[2][1] = -7.0f
; U(world
).m
[2][2] = 25.0f
; U(world
).m
[2][3] = -5.0f
;
2130 U(world
).m
[3][0] = -4.0f
; U(world
).m
[3][1] = -3.0f
; U(world
).m
[3][2] = -2.0f
; U(world
).m
[3][3] = 27.0f
;
2132 /* D3DXVec2TransformCoordArray */
2133 exp_vec
[1].x
= 0.678571f
; exp_vec
[1].y
= 0.785714f
;
2134 exp_vec
[2].x
= 0.653846f
; exp_vec
[2].y
= 0.769231f
;
2135 exp_vec
[3].x
= 0.625f
; exp_vec
[3].y
= 0.75f
;
2136 exp_vec
[4].x
= 0.590909f
; exp_vec
[4].y
= 8.0f
/11.0f
;
2137 exp_vec
[5].x
= 0.55f
; exp_vec
[5].y
= 0.7f
;
2138 D3DXVec2TransformCoordArray((D3DXVECTOR2
*)(out_vec
+ 1), sizeof(D3DXVECTOR4
), (D3DXVECTOR2
*)inp_vec
, sizeof(D3DXVECTOR4
), &mat
, ARRAY_SIZE
);
2139 compare_vectors(exp_vec
, out_vec
);
2141 /* D3DXVec2TransformNormalArray */
2142 exp_vec
[1].x
= 25.0f
; exp_vec
[1].y
= 30.0f
;
2143 exp_vec
[2].x
= 21.0f
; exp_vec
[2].y
= 26.0f
;
2144 exp_vec
[3].x
= 17.0f
; exp_vec
[3].y
= 22.0f
;
2145 exp_vec
[4].x
= 13.0f
; exp_vec
[4].y
= 18.0f
;
2146 exp_vec
[5].x
= 9.0f
; exp_vec
[5].y
= 14.0f
;
2147 D3DXVec2TransformNormalArray((D3DXVECTOR2
*)(out_vec
+ 1), sizeof(D3DXVECTOR4
), (D3DXVECTOR2
*)inp_vec
, sizeof(D3DXVECTOR4
), &mat
, ARRAY_SIZE
);
2148 compare_vectors(exp_vec
, out_vec
);
2150 /* D3DXVec3TransformCoordArray */
2151 exp_vec
[1].x
= 0.678571f
; exp_vec
[1].y
= 0.785714f
; exp_vec
[1].z
= 0.892857f
;
2152 exp_vec
[2].x
= 0.671875f
; exp_vec
[2].y
= 0.78125f
; exp_vec
[2].z
= 0.890625f
;
2153 exp_vec
[3].x
= 6.0f
/9.0f
; exp_vec
[3].y
= 7.0f
/9.0f
; exp_vec
[3].z
= 8.0f
/9.0f
;
2154 exp_vec
[4].x
= 0.6625f
; exp_vec
[4].y
= 0.775f
; exp_vec
[4].z
= 0.8875f
;
2155 exp_vec
[5].x
= 0.659091f
; exp_vec
[5].y
= 0.772727f
; exp_vec
[5].z
= 0.886364f
;
2156 D3DXVec3TransformCoordArray((D3DXVECTOR3
*)(out_vec
+ 1), sizeof(D3DXVECTOR4
), (D3DXVECTOR3
*)inp_vec
, sizeof(D3DXVECTOR4
), &mat
, ARRAY_SIZE
);
2157 compare_vectors(exp_vec
, out_vec
);
2159 /* D3DXVec3TransformNormalArray */
2160 exp_vec
[1].x
= 25.0f
; exp_vec
[1].y
= 30.0f
; exp_vec
[1].z
= 35.0f
;
2161 exp_vec
[2].x
= 30.0f
; exp_vec
[2].y
= 36.0f
; exp_vec
[2].z
= 42.0f
;
2162 exp_vec
[3].x
= 35.0f
; exp_vec
[3].y
= 42.0f
; exp_vec
[3].z
= 49.0f
;
2163 exp_vec
[4].x
= 40.0f
; exp_vec
[4].y
= 48.0f
; exp_vec
[4].z
= 56.0f
;
2164 exp_vec
[5].x
= 45.0f
; exp_vec
[5].y
= 54.0f
; exp_vec
[5].z
= 63.0f
;
2165 D3DXVec3TransformNormalArray((D3DXVECTOR3
*)(out_vec
+ 1), sizeof(D3DXVECTOR4
), (D3DXVECTOR3
*)inp_vec
, sizeof(D3DXVECTOR4
), &mat
, ARRAY_SIZE
);
2166 compare_vectors(exp_vec
, out_vec
);
2168 /* D3DXVec3ProjectArray */
2169 exp_vec
[1].x
= 1089.554199f
; exp_vec
[1].y
= -226.590622f
; exp_vec
[1].z
= 0.215273f
;
2170 exp_vec
[2].x
= 1068.903320f
; exp_vec
[2].y
= 103.085129f
; exp_vec
[2].z
= 0.183050f
;
2171 exp_vec
[3].x
= 1051.778931f
; exp_vec
[3].y
= 376.462250f
; exp_vec
[3].z
= 0.156329f
;
2172 exp_vec
[4].x
= 1037.348877f
; exp_vec
[4].y
= 606.827393f
; exp_vec
[4].z
= 0.133813f
;
2173 exp_vec
[5].x
= 1025.023560f
; exp_vec
[5].y
= 803.591248f
; exp_vec
[5].z
= 0.114581f
;
2174 D3DXVec3ProjectArray((D3DXVECTOR3
*)(out_vec
+ 1), sizeof(D3DXVECTOR4
), (CONST D3DXVECTOR3
*)inp_vec
, sizeof(D3DXVECTOR4
), &viewport
, &projection
, &view
, &world
, ARRAY_SIZE
);
2175 compare_vectors(exp_vec
, out_vec
);
2177 /* D3DXVec3UnprojectArray */
2178 exp_vec
[1].x
= -6.124031f
; exp_vec
[1].y
= 3.225360f
; exp_vec
[1].z
= 0.620571f
;
2179 exp_vec
[2].x
= -3.807109f
; exp_vec
[2].y
= 2.046579f
; exp_vec
[2].z
= 0.446894f
;
2180 exp_vec
[3].x
= -2.922839f
; exp_vec
[3].y
= 1.596689f
; exp_vec
[3].z
= 0.380609f
;
2181 exp_vec
[4].x
= -2.456225f
; exp_vec
[4].y
= 1.359290f
; exp_vec
[4].z
= 0.345632f
;
2182 exp_vec
[5].x
= -2.167897f
; exp_vec
[5].y
= 1.212597f
; exp_vec
[5].z
= 0.324019f
;
2183 D3DXVec3UnprojectArray((D3DXVECTOR3
*)(out_vec
+ 1), sizeof(D3DXVECTOR4
), (CONST D3DXVECTOR3
*)inp_vec
, sizeof(D3DXVECTOR4
), &viewport
, &projection
, &view
, &world
, ARRAY_SIZE
);
2184 compare_vectors(exp_vec
, out_vec
);
2186 /* D3DXVec2TransformArray */
2187 exp_vec
[1].x
= 38.0f
; exp_vec
[1].y
= 44.0f
; exp_vec
[1].z
= 50.0f
; exp_vec
[1].w
= 56.0f
;
2188 exp_vec
[2].x
= 34.0f
; exp_vec
[2].y
= 40.0f
; exp_vec
[2].z
= 46.0f
; exp_vec
[2].w
= 52.0f
;
2189 exp_vec
[3].x
= 30.0f
; exp_vec
[3].y
= 36.0f
; exp_vec
[3].z
= 42.0f
; exp_vec
[3].w
= 48.0f
;
2190 exp_vec
[4].x
= 26.0f
; exp_vec
[4].y
= 32.0f
; exp_vec
[4].z
= 38.0f
; exp_vec
[4].w
= 44.0f
;
2191 exp_vec
[5].x
= 22.0f
; exp_vec
[5].y
= 28.0f
; exp_vec
[5].z
= 34.0f
; exp_vec
[5].w
= 40.0f
;
2192 D3DXVec2TransformArray(out_vec
+ 1, sizeof(D3DXVECTOR4
), (D3DXVECTOR2
*)inp_vec
, sizeof(D3DXVECTOR4
), &mat
, ARRAY_SIZE
);
2193 compare_vectors(exp_vec
, out_vec
);
2195 /* D3DXVec3TransformArray */
2196 exp_vec
[1].x
= 38.0f
; exp_vec
[1].y
= 44.0f
; exp_vec
[1].z
= 50.0f
; exp_vec
[1].w
= 56.0f
;
2197 exp_vec
[2].x
= 43.0f
; exp_vec
[2].y
= 50.0f
; exp_vec
[2].z
= 57.0f
; exp_vec
[2].w
= 64.0f
;
2198 exp_vec
[3].x
= 48.0f
; exp_vec
[3].y
= 56.0f
; exp_vec
[3].z
= 64.0f
; exp_vec
[3].w
= 72.0f
;
2199 exp_vec
[4].x
= 53.0f
; exp_vec
[4].y
= 62.0f
; exp_vec
[4].z
= 71.0f
; exp_vec
[4].w
= 80.0f
;
2200 exp_vec
[5].x
= 58.0f
; exp_vec
[5].y
= 68.0f
; exp_vec
[5].z
= 78.0f
; exp_vec
[5].w
= 88.0f
;
2201 D3DXVec3TransformArray(out_vec
+ 1, sizeof(D3DXVECTOR4
), (D3DXVECTOR3
*)inp_vec
, sizeof(D3DXVECTOR4
), &mat
, ARRAY_SIZE
);
2202 compare_vectors(exp_vec
, out_vec
);
2204 /* D3DXVec4TransformArray */
2205 exp_vec
[1].x
= 90.0f
; exp_vec
[1].y
= 100.0f
; exp_vec
[1].z
= 110.0f
; exp_vec
[1].w
= 120.0f
;
2206 exp_vec
[2].x
= 82.0f
; exp_vec
[2].y
= 92.0f
; exp_vec
[2].z
= 102.0f
; exp_vec
[2].w
= 112.0f
;
2207 exp_vec
[3].x
= 74.0f
; exp_vec
[3].y
= 84.0f
; exp_vec
[3].z
= 94.0f
; exp_vec
[3].w
= 104.0f
;
2208 exp_vec
[4].x
= 66.0f
; exp_vec
[4].y
= 76.0f
; exp_vec
[4].z
= 86.0f
; exp_vec
[4].w
= 96.0f
;
2209 exp_vec
[5].x
= 58.0f
; exp_vec
[5].y
= 68.0f
; exp_vec
[5].z
= 78.0f
; exp_vec
[5].w
= 88.0f
;
2210 D3DXVec4TransformArray(out_vec
+ 1, sizeof(D3DXVECTOR4
), inp_vec
, sizeof(D3DXVECTOR4
), &mat
, ARRAY_SIZE
);
2211 compare_vectors(exp_vec
, out_vec
);
2213 /* D3DXPlaneTransformArray */
2214 exp_plane
[1].a
= 90.0f
; exp_plane
[1].b
= 100.0f
; exp_plane
[1].c
= 110.0f
; exp_plane
[1].d
= 120.0f
;
2215 exp_plane
[2].a
= 82.0f
; exp_plane
[2].b
= 92.0f
; exp_plane
[2].c
= 102.0f
; exp_plane
[2].d
= 112.0f
;
2216 exp_plane
[3].a
= 74.0f
; exp_plane
[3].b
= 84.0f
; exp_plane
[3].c
= 94.0f
; exp_plane
[3].d
= 104.0f
;
2217 exp_plane
[4].a
= 66.0f
; exp_plane
[4].b
= 76.0f
; exp_plane
[4].c
= 86.0f
; exp_plane
[4].d
= 96.0f
;
2218 exp_plane
[5].a
= 58.0f
; exp_plane
[5].b
= 68.0f
; exp_plane
[5].c
= 78.0f
; exp_plane
[5].d
= 88.0f
;
2219 D3DXPlaneTransformArray(out_plane
+ 1, sizeof(D3DXPLANE
), inp_plane
, sizeof(D3DXPLANE
), &mat
, ARRAY_SIZE
);
2220 compare_planes(exp_plane
, out_plane
);
2229 D3DXQuaternionTest();
2233 test_matrix_stack();
2234 test_Matrix_AffineTransformation2D();
2235 test_Matrix_Decompose();
2236 test_Matrix_Transformation2D();
2237 test_D3DXVec_Array();