2 * IDirect3D9 implementation
4 * Copyright 2002 Jason Edmeades
5 * Copyright 2005 Oliver Stieber
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "d3d9_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d9
);
27 static inline struct d3d9
*impl_from_IDirect3D9Ex(IDirect3D9Ex
*iface
)
29 return CONTAINING_RECORD(iface
, struct d3d9
, IDirect3D9Ex_iface
);
32 static HRESULT WINAPI
d3d9_QueryInterface(IDirect3D9Ex
*iface
, REFIID riid
, void **out
)
34 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
36 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
38 if (IsEqualGUID(riid
, &IID_IDirect3D9
)
39 || IsEqualGUID(riid
, &IID_IUnknown
))
41 IDirect3D9Ex_AddRef(&d3d9
->IDirect3D9Ex_iface
);
42 *out
= &d3d9
->IDirect3D9Ex_iface
;
46 if (IsEqualGUID(riid
, &IID_IDirect3D9Ex
))
50 WARN("Application asks for IDirect3D9Ex, but this instance wasn't created with Direct3DCreate9Ex.\n");
55 IDirect3D9Ex_AddRef(&d3d9
->IDirect3D9Ex_iface
);
56 *out
= &d3d9
->IDirect3D9Ex_iface
;
60 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
66 static ULONG WINAPI
d3d9_AddRef(IDirect3D9Ex
*iface
)
68 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
69 ULONG refcount
= InterlockedIncrement(&d3d9
->refcount
);
71 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
76 static ULONG WINAPI
d3d9_Release(IDirect3D9Ex
*iface
)
78 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
79 ULONG refcount
= InterlockedDecrement(&d3d9
->refcount
);
81 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
86 wined3d_decref(d3d9
->wined3d
);
87 wined3d_mutex_unlock();
89 HeapFree(GetProcessHeap(), 0, d3d9
);
95 static HRESULT WINAPI
d3d9_RegisterSoftwareDevice(IDirect3D9Ex
*iface
, void *init_function
)
97 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
100 TRACE("iface %p, init_function %p.\n", iface
, init_function
);
102 wined3d_mutex_lock();
103 hr
= wined3d_register_software_device(d3d9
->wined3d
, init_function
);
104 wined3d_mutex_unlock();
109 static UINT WINAPI
d3d9_GetAdapterCount(IDirect3D9Ex
*iface
)
111 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
114 TRACE("iface %p.\n", iface
);
116 wined3d_mutex_lock();
117 ret
= wined3d_get_adapter_count(d3d9
->wined3d
);
118 wined3d_mutex_unlock();
123 static HRESULT WINAPI
d3d9_GetAdapterIdentifier(IDirect3D9Ex
*iface
, UINT adapter
,
124 DWORD flags
, D3DADAPTER_IDENTIFIER9
*identifier
)
126 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
127 struct wined3d_adapter_identifier adapter_id
;
130 TRACE("iface %p, adapter %u, flags %#x, identifier %p.\n",
131 iface
, adapter
, flags
, identifier
);
133 adapter_id
.driver
= identifier
->Driver
;
134 adapter_id
.driver_size
= sizeof(identifier
->Driver
);
135 adapter_id
.description
= identifier
->Description
;
136 adapter_id
.description_size
= sizeof(identifier
->Description
);
137 adapter_id
.device_name
= identifier
->DeviceName
;
138 adapter_id
.device_name_size
= sizeof(identifier
->DeviceName
);
140 wined3d_mutex_lock();
141 hr
= wined3d_get_adapter_identifier(d3d9
->wined3d
, adapter
, flags
, &adapter_id
);
142 wined3d_mutex_unlock();
144 identifier
->DriverVersion
= adapter_id
.driver_version
;
145 identifier
->VendorId
= adapter_id
.vendor_id
;
146 identifier
->DeviceId
= adapter_id
.device_id
;
147 identifier
->SubSysId
= adapter_id
.subsystem_id
;
148 identifier
->Revision
= adapter_id
.revision
;
149 memcpy(&identifier
->DeviceIdentifier
, &adapter_id
.device_identifier
, sizeof(identifier
->DeviceIdentifier
));
150 identifier
->WHQLLevel
= adapter_id
.whql_level
;
155 static UINT WINAPI
d3d9_GetAdapterModeCount(IDirect3D9Ex
*iface
, UINT adapter
, D3DFORMAT format
)
157 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
160 TRACE("iface %p, adapter %u, format %#x.\n", iface
, adapter
, format
);
162 /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out. */
163 if (format
!= D3DFMT_X8R8G8B8
&& format
!= D3DFMT_R5G6B5
)
166 wined3d_mutex_lock();
167 ret
= wined3d_get_adapter_mode_count(d3d9
->wined3d
, adapter
,
168 wined3dformat_from_d3dformat(format
), WINED3D_SCANLINE_ORDERING_UNKNOWN
);
169 wined3d_mutex_unlock();
174 static HRESULT WINAPI
d3d9_EnumAdapterModes(IDirect3D9Ex
*iface
, UINT adapter
,
175 D3DFORMAT format
, UINT mode_idx
, D3DDISPLAYMODE
*mode
)
177 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
178 struct wined3d_display_mode wined3d_mode
;
181 TRACE("iface %p, adapter %u, format %#x, mode_idx %u, mode %p.\n",
182 iface
, adapter
, format
, mode_idx
, mode
);
184 if (format
!= D3DFMT_X8R8G8B8
&& format
!= D3DFMT_R5G6B5
)
185 return D3DERR_INVALIDCALL
;
187 wined3d_mutex_lock();
188 hr
= wined3d_enum_adapter_modes(d3d9
->wined3d
, adapter
, wined3dformat_from_d3dformat(format
),
189 WINED3D_SCANLINE_ORDERING_UNKNOWN
, mode_idx
, &wined3d_mode
);
190 wined3d_mutex_unlock();
194 mode
->Width
= wined3d_mode
.width
;
195 mode
->Height
= wined3d_mode
.height
;
196 mode
->RefreshRate
= wined3d_mode
.refresh_rate
;
197 mode
->Format
= d3dformat_from_wined3dformat(wined3d_mode
.format_id
);
203 static HRESULT WINAPI
d3d9_GetAdapterDisplayMode(IDirect3D9Ex
*iface
, UINT adapter
, D3DDISPLAYMODE
*mode
)
205 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
206 struct wined3d_display_mode wined3d_mode
;
209 TRACE("iface %p, adapter %u, mode %p.\n", iface
, adapter
, mode
);
211 wined3d_mutex_lock();
212 hr
= wined3d_get_adapter_display_mode(d3d9
->wined3d
, adapter
, &wined3d_mode
, NULL
);
213 wined3d_mutex_unlock();
217 mode
->Width
= wined3d_mode
.width
;
218 mode
->Height
= wined3d_mode
.height
;
219 mode
->RefreshRate
= wined3d_mode
.refresh_rate
;
220 mode
->Format
= d3dformat_from_wined3dformat(wined3d_mode
.format_id
);
226 static HRESULT WINAPI
d3d9_CheckDeviceType(IDirect3D9Ex
*iface
, UINT adapter
, D3DDEVTYPE device_type
,
227 D3DFORMAT display_format
, D3DFORMAT backbuffer_format
, BOOL windowed
)
229 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
232 TRACE("iface %p, adapter %u, device_type %#x, display_format %#x, backbuffer_format %#x, windowed %#x.\n",
233 iface
, adapter
, device_type
, display_format
, backbuffer_format
, windowed
);
235 wined3d_mutex_lock();
236 hr
= wined3d_check_device_type(d3d9
->wined3d
, adapter
, device_type
, wined3dformat_from_d3dformat(display_format
),
237 wined3dformat_from_d3dformat(backbuffer_format
), windowed
);
238 wined3d_mutex_unlock();
243 static HRESULT WINAPI
d3d9_CheckDeviceFormat(IDirect3D9Ex
*iface
, UINT adapter
, D3DDEVTYPE device_type
,
244 D3DFORMAT adapter_format
, DWORD usage
, D3DRESOURCETYPE resource_type
, D3DFORMAT format
)
246 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
247 enum wined3d_resource_type wined3d_rtype
;
250 TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, usage %#x, resource_type %#x, format %#x.\n",
251 iface
, adapter
, device_type
, adapter_format
, usage
, resource_type
, format
);
253 switch (resource_type
)
255 case D3DRTYPE_VERTEXBUFFER
:
256 case D3DRTYPE_INDEXBUFFER
:
257 wined3d_rtype
= WINED3D_RTYPE_BUFFER
;
261 wined3d_rtype
= resource_type
;
265 wined3d_mutex_lock();
266 hr
= wined3d_check_device_format(d3d9
->wined3d
, adapter
, device_type
, wined3dformat_from_d3dformat(adapter_format
),
267 usage
, wined3d_rtype
, wined3dformat_from_d3dformat(format
));
268 wined3d_mutex_unlock();
273 static HRESULT WINAPI
d3d9_CheckDeviceMultiSampleType(IDirect3D9Ex
*iface
, UINT adapter
, D3DDEVTYPE device_type
,
274 D3DFORMAT format
, BOOL windowed
, D3DMULTISAMPLE_TYPE multisample_type
, DWORD
*levels
)
276 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
279 TRACE("iface %p, adapter %u, device_type %#x, format %#x, windowed %#x, multisample_type %#x, levels %p.\n",
280 iface
, adapter
, device_type
, format
, windowed
, multisample_type
, levels
);
282 wined3d_mutex_lock();
283 hr
= wined3d_check_device_multisample_type(d3d9
->wined3d
, adapter
, device_type
,
284 wined3dformat_from_d3dformat(format
), windowed
, multisample_type
, levels
);
285 wined3d_mutex_unlock();
290 static HRESULT WINAPI
d3d9_CheckDepthStencilMatch(IDirect3D9Ex
*iface
, UINT adapter
, D3DDEVTYPE device_type
,
291 D3DFORMAT adapter_format
, D3DFORMAT rt_format
, D3DFORMAT ds_format
)
293 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
296 TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, rt_format %#x, ds_format %#x.\n",
297 iface
, adapter
, device_type
, adapter_format
, rt_format
, ds_format
);
299 wined3d_mutex_lock();
300 hr
= wined3d_check_depth_stencil_match(d3d9
->wined3d
, adapter
, device_type
,
301 wined3dformat_from_d3dformat(adapter_format
), wined3dformat_from_d3dformat(rt_format
),
302 wined3dformat_from_d3dformat(ds_format
));
303 wined3d_mutex_unlock();
308 static HRESULT WINAPI
d3d9_CheckDeviceFormatConversion(IDirect3D9Ex
*iface
, UINT adapter
,
309 D3DDEVTYPE device_type
, D3DFORMAT src_format
, D3DFORMAT dst_format
)
311 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
314 TRACE("iface %p, adapter %u, device_type %#x, src_format %#x, dst_format %#x.\n",
315 iface
, adapter
, device_type
, src_format
, dst_format
);
317 wined3d_mutex_lock();
318 hr
= wined3d_check_device_format_conversion(d3d9
->wined3d
, adapter
, device_type
,
319 wined3dformat_from_d3dformat(src_format
), wined3dformat_from_d3dformat(dst_format
));
320 wined3d_mutex_unlock();
325 void filter_caps(D3DCAPS9
* pCaps
)
327 DWORD ps_minor_version
[] = {0, 4, 0, 0};
328 DWORD vs_minor_version
[] = {0, 1, 0, 0};
329 DWORD textureFilterCaps
=
330 D3DPTFILTERCAPS_MINFPOINT
| D3DPTFILTERCAPS_MINFLINEAR
| D3DPTFILTERCAPS_MINFANISOTROPIC
|
331 D3DPTFILTERCAPS_MINFPYRAMIDALQUAD
| D3DPTFILTERCAPS_MINFGAUSSIANQUAD
|
332 D3DPTFILTERCAPS_MIPFPOINT
| D3DPTFILTERCAPS_MIPFLINEAR
| D3DPTFILTERCAPS_MAGFPOINT
|
333 D3DPTFILTERCAPS_MAGFLINEAR
|D3DPTFILTERCAPS_MAGFANISOTROPIC
|D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD
|
334 D3DPTFILTERCAPS_MAGFGAUSSIANQUAD
;
335 pCaps
->TextureFilterCaps
&= textureFilterCaps
;
336 pCaps
->CubeTextureFilterCaps
&= textureFilterCaps
;
337 pCaps
->VolumeTextureFilterCaps
&= textureFilterCaps
;
340 D3DDEVCAPS_EXECUTESYSTEMMEMORY
| D3DDEVCAPS_EXECUTEVIDEOMEMORY
| D3DDEVCAPS_TLVERTEXSYSTEMMEMORY
|
341 D3DDEVCAPS_TLVERTEXVIDEOMEMORY
| D3DDEVCAPS_TEXTURESYSTEMMEMORY
| D3DDEVCAPS_TEXTUREVIDEOMEMORY
|
342 D3DDEVCAPS_DRAWPRIMTLVERTEX
| D3DDEVCAPS_CANRENDERAFTERFLIP
| D3DDEVCAPS_TEXTURENONLOCALVIDMEM
|
343 D3DDEVCAPS_DRAWPRIMITIVES2
| D3DDEVCAPS_SEPARATETEXTUREMEMORIES
|
344 D3DDEVCAPS_DRAWPRIMITIVES2EX
| D3DDEVCAPS_HWTRANSFORMANDLIGHT
| D3DDEVCAPS_CANBLTSYSTONONLOCAL
|
345 D3DDEVCAPS_HWRASTERIZATION
| D3DDEVCAPS_PUREDEVICE
| D3DDEVCAPS_QUINTICRTPATCHES
|
346 D3DDEVCAPS_RTPATCHES
| D3DDEVCAPS_RTPATCHHANDLEZERO
| D3DDEVCAPS_NPATCHES
;
349 D3DPSHADECAPS_COLORGOURAUDRGB
| D3DPSHADECAPS_SPECULARGOURAUDRGB
|
350 D3DPSHADECAPS_ALPHAGOURAUDBLEND
| D3DPSHADECAPS_FOGGOURAUD
;
353 D3DPRASTERCAPS_DITHER
| D3DPRASTERCAPS_ZTEST
| D3DPRASTERCAPS_FOGVERTEX
|
354 D3DPRASTERCAPS_FOGTABLE
| D3DPRASTERCAPS_MIPMAPLODBIAS
| D3DPRASTERCAPS_ZBUFFERLESSHSR
|
355 D3DPRASTERCAPS_FOGRANGE
| D3DPRASTERCAPS_ANISOTROPY
| D3DPRASTERCAPS_WBUFFER
|
356 D3DPRASTERCAPS_WFOG
| D3DPRASTERCAPS_ZFOG
| D3DPRASTERCAPS_COLORPERSPECTIVE
|
357 D3DPRASTERCAPS_SCISSORTEST
| D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS
|
358 D3DPRASTERCAPS_DEPTHBIAS
| D3DPRASTERCAPS_MULTISAMPLE_TOGGLE
;
361 D3DDEVCAPS2_STREAMOFFSET
| D3DDEVCAPS2_DMAPNPATCH
| D3DDEVCAPS2_ADAPTIVETESSRTPATCH
|
362 D3DDEVCAPS2_ADAPTIVETESSNPATCH
| D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES
|
363 D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH
| D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET
;
366 D3DCAPS2_FULLSCREENGAMMA
| D3DCAPS2_CANCALIBRATEGAMMA
| D3DCAPS2_RESERVED
|
367 D3DCAPS2_CANMANAGERESOURCE
| D3DCAPS2_DYNAMICTEXTURES
| D3DCAPS2_CANAUTOGENMIPMAP
;
369 pCaps
->VertexProcessingCaps
&=
370 D3DVTXPCAPS_TEXGEN
| D3DVTXPCAPS_MATERIALSOURCE7
| D3DVTXPCAPS_DIRECTIONALLIGHTS
|
371 D3DVTXPCAPS_POSITIONALLIGHTS
| D3DVTXPCAPS_LOCALVIEWER
| D3DVTXPCAPS_TWEENING
|
372 D3DVTXPCAPS_TEXGEN_SPHEREMAP
| D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER
;
374 pCaps
->TextureCaps
&=
375 D3DPTEXTURECAPS_PERSPECTIVE
| D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_ALPHA
|
376 D3DPTEXTURECAPS_SQUAREONLY
| D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
|
377 D3DPTEXTURECAPS_ALPHAPALETTE
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
|
378 D3DPTEXTURECAPS_PROJECTED
| D3DPTEXTURECAPS_CUBEMAP
| D3DPTEXTURECAPS_VOLUMEMAP
|
379 D3DPTEXTURECAPS_MIPMAP
| D3DPTEXTURECAPS_MIPVOLUMEMAP
| D3DPTEXTURECAPS_MIPCUBEMAP
|
380 D3DPTEXTURECAPS_CUBEMAP_POW2
| D3DPTEXTURECAPS_VOLUMEMAP_POW2
| D3DPTEXTURECAPS_NOPROJECTEDBUMPENV
;
382 pCaps
->MaxVertexShaderConst
= min(D3D9_MAX_VERTEX_SHADER_CONSTANTF
, pCaps
->MaxVertexShaderConst
);
383 pCaps
->NumSimultaneousRTs
= min(D3D9_MAX_SIMULTANEOUS_RENDERTARGETS
, pCaps
->NumSimultaneousRTs
);
385 if (pCaps
->PixelShaderVersion
> 3)
386 pCaps
->PixelShaderVersion
= D3DPS_VERSION(3,0);
389 DWORD major
= pCaps
->PixelShaderVersion
;
390 pCaps
->PixelShaderVersion
= D3DPS_VERSION(major
,ps_minor_version
[major
]);
393 if (pCaps
->VertexShaderVersion
> 3)
394 pCaps
->VertexShaderVersion
= D3DVS_VERSION(3,0);
397 DWORD major
= pCaps
->VertexShaderVersion
;
398 pCaps
->VertexShaderVersion
= D3DVS_VERSION(major
,vs_minor_version
[major
]);
402 static HRESULT WINAPI
d3d9_GetDeviceCaps(IDirect3D9Ex
*iface
, UINT adapter
, D3DDEVTYPE device_type
, D3DCAPS9
*caps
)
404 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
405 WINED3DCAPS
*wined3d_caps
;
408 TRACE("iface %p, adapter %u, device_type %#x, caps %p.\n", iface
, adapter
, device_type
, caps
);
411 return D3DERR_INVALIDCALL
;
413 if (!(wined3d_caps
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(WINED3DCAPS
))))
414 return D3DERR_INVALIDCALL
; /*well this is what MSDN says to return*/
415 memset(caps
, 0, sizeof(*caps
));
417 wined3d_mutex_lock();
418 hr
= wined3d_get_device_caps(d3d9
->wined3d
, adapter
, device_type
, wined3d_caps
);
419 wined3d_mutex_unlock();
421 WINECAPSTOD3D9CAPS(caps
, wined3d_caps
)
422 HeapFree(GetProcessHeap(), 0, wined3d_caps
);
424 /* Some functionality is implemented in d3d9.dll, not wined3d.dll. Add the needed caps */
425 caps
->DevCaps2
|= D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES
;
432 static HMONITOR WINAPI
d3d9_GetAdapterMonitor(IDirect3D9Ex
*iface
, UINT adapter
)
434 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
437 TRACE("iface %p, adapter %u.\n", iface
, adapter
);
439 wined3d_mutex_lock();
440 ret
= wined3d_get_adapter_monitor(d3d9
->wined3d
, adapter
);
441 wined3d_mutex_unlock();
446 static HRESULT WINAPI DECLSPEC_HOTPATCH
d3d9_CreateDevice(IDirect3D9Ex
*iface
, UINT adapter
,
447 D3DDEVTYPE device_type
, HWND focus_window
, DWORD flags
, D3DPRESENT_PARAMETERS
*parameters
,
448 IDirect3DDevice9
**device
)
450 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
451 struct d3d9_device
*object
;
454 TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, device %p.\n",
455 iface
, adapter
, device_type
, focus_window
, flags
, parameters
, device
);
457 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
460 ERR("Failed to allocate device memory.\n");
461 return E_OUTOFMEMORY
;
464 hr
= device_init(object
, d3d9
, d3d9
->wined3d
, adapter
, device_type
, focus_window
, flags
, parameters
, NULL
);
467 WARN("Failed to initialize device, hr %#x.\n", hr
);
468 HeapFree(GetProcessHeap(), 0, object
);
472 TRACE("Created device %p.\n", object
);
473 *device
= (IDirect3DDevice9
*)object
;
478 static UINT WINAPI
d3d9_GetAdapterModeCountEx(IDirect3D9Ex
*iface
,
479 UINT adapter
, const D3DDISPLAYMODEFILTER
*filter
)
481 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
484 TRACE("iface %p, adapter %u, filter %p.\n", iface
, adapter
, filter
);
486 if (filter
->Format
!= D3DFMT_X8R8G8B8
&& filter
->Format
!= D3DFMT_R5G6B5
)
489 wined3d_mutex_lock();
490 ret
= wined3d_get_adapter_mode_count(d3d9
->wined3d
, adapter
,
491 wined3dformat_from_d3dformat(filter
->Format
), filter
->ScanLineOrdering
);
492 wined3d_mutex_unlock();
497 static HRESULT WINAPI
d3d9_EnumAdapterModesEx(IDirect3D9Ex
*iface
,
498 UINT adapter
, const D3DDISPLAYMODEFILTER
*filter
, UINT mode_idx
, D3DDISPLAYMODEEX
*mode
)
500 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
501 struct wined3d_display_mode wined3d_mode
;
504 TRACE("iface %p, adapter %u, filter %p, mode_idx %u, mode %p.\n",
505 iface
, adapter
, filter
, mode_idx
, mode
);
507 if (filter
->Format
!= D3DFMT_X8R8G8B8
&& filter
->Format
!= D3DFMT_R5G6B5
)
508 return D3DERR_INVALIDCALL
;
510 wined3d_mutex_lock();
511 hr
= wined3d_enum_adapter_modes(d3d9
->wined3d
, adapter
, wined3dformat_from_d3dformat(filter
->Format
),
512 filter
->ScanLineOrdering
, mode_idx
, &wined3d_mode
);
513 wined3d_mutex_unlock();
517 mode
->Width
= wined3d_mode
.width
;
518 mode
->Height
= wined3d_mode
.height
;
519 mode
->RefreshRate
= wined3d_mode
.refresh_rate
;
520 mode
->Format
= d3dformat_from_wined3dformat(wined3d_mode
.format_id
);
521 mode
->ScanLineOrdering
= wined3d_mode
.scanline_ordering
;
527 static HRESULT WINAPI
d3d9_GetAdapterDisplayModeEx(IDirect3D9Ex
*iface
,
528 UINT adapter
, D3DDISPLAYMODEEX
*mode
, D3DDISPLAYROTATION
*rotation
)
530 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
531 struct wined3d_display_mode wined3d_mode
;
534 TRACE("iface %p, adapter %u, mode %p, rotation %p.\n",
535 iface
, adapter
, mode
, rotation
);
537 if (mode
->Size
!= sizeof(*mode
))
538 return D3DERR_INVALIDCALL
;
540 wined3d_mutex_lock();
541 hr
= wined3d_get_adapter_display_mode(d3d9
->wined3d
, adapter
, &wined3d_mode
,
542 (enum wined3d_display_rotation
*)rotation
);
543 wined3d_mutex_unlock();
547 mode
->Width
= wined3d_mode
.width
;
548 mode
->Height
= wined3d_mode
.height
;
549 mode
->RefreshRate
= wined3d_mode
.refresh_rate
;
550 mode
->Format
= d3dformat_from_wined3dformat(wined3d_mode
.format_id
);
551 mode
->ScanLineOrdering
= wined3d_mode
.scanline_ordering
;
557 static HRESULT WINAPI DECLSPEC_HOTPATCH
d3d9_CreateDeviceEx(IDirect3D9Ex
*iface
,
558 UINT adapter
, D3DDEVTYPE device_type
, HWND focus_window
, DWORD flags
,
559 D3DPRESENT_PARAMETERS
*parameters
, D3DDISPLAYMODEEX
*mode
, IDirect3DDevice9Ex
**device
)
561 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
562 struct d3d9_device
*object
;
565 TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, mode %p, device %p.\n",
566 iface
, adapter
, device_type
, focus_window
, flags
, parameters
, mode
, device
);
568 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
571 ERR("Failed to allocate device memory.\n");
572 return E_OUTOFMEMORY
;
575 hr
= device_init(object
, d3d9
, d3d9
->wined3d
, adapter
, device_type
, focus_window
, flags
, parameters
, mode
);
578 WARN("Failed to initialize device, hr %#x.\n", hr
);
579 HeapFree(GetProcessHeap(), 0, object
);
583 TRACE("Created device %p.\n", object
);
584 *device
= &object
->IDirect3DDevice9Ex_iface
;
589 static HRESULT WINAPI
d3d9_GetAdapterLUID(IDirect3D9Ex
*iface
, UINT adapter
, LUID
*luid
)
591 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
592 struct wined3d_adapter_identifier adapter_id
;
595 TRACE("iface %p, adapter %u, luid %p.\n", iface
, adapter
, luid
);
597 adapter_id
.driver_size
= 0;
598 adapter_id
.description_size
= 0;
599 adapter_id
.device_name_size
= 0;
601 wined3d_mutex_lock();
602 hr
= wined3d_get_adapter_identifier(d3d9
->wined3d
, adapter
, 0, &adapter_id
);
603 wined3d_mutex_unlock();
605 memcpy(luid
, &adapter_id
.adapter_luid
, sizeof(*luid
));
610 static const struct IDirect3D9ExVtbl d3d9_vtbl
=
617 d3d9_RegisterSoftwareDevice
,
618 d3d9_GetAdapterCount
,
619 d3d9_GetAdapterIdentifier
,
620 d3d9_GetAdapterModeCount
,
621 d3d9_EnumAdapterModes
,
622 d3d9_GetAdapterDisplayMode
,
623 d3d9_CheckDeviceType
,
624 d3d9_CheckDeviceFormat
,
625 d3d9_CheckDeviceMultiSampleType
,
626 d3d9_CheckDepthStencilMatch
,
627 d3d9_CheckDeviceFormatConversion
,
629 d3d9_GetAdapterMonitor
,
632 d3d9_GetAdapterModeCountEx
,
633 d3d9_EnumAdapterModesEx
,
634 d3d9_GetAdapterDisplayModeEx
,
639 BOOL
d3d9_init(struct d3d9
*d3d9
, BOOL extended
)
641 d3d9
->IDirect3D9Ex_iface
.lpVtbl
= &d3d9_vtbl
;
644 wined3d_mutex_lock();
645 d3d9
->wined3d
= wined3d_create(9, 0);
646 wined3d_mutex_unlock();
649 d3d9
->extended
= extended
;