- add vertex Declaration support (using wined3d)
[wine.git] / server / queue.c
blob0c9b23f60e2372a1d5f2d255db4561c0066f8875
1 /*
2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #include "config.h"
22 #include "wine/port.h"
24 #include <assert.h>
25 #include <stdarg.h>
26 #include <stdio.h>
27 #include <stdlib.h>
29 #include "windef.h"
30 #include "winbase.h"
31 #include "wingdi.h"
32 #include "winuser.h"
34 #include "handle.h"
35 #include "file.h"
36 #include "thread.h"
37 #include "process.h"
38 #include "request.h"
39 #include "user.h"
41 enum message_kind { SEND_MESSAGE, POST_MESSAGE };
42 #define NB_MSG_KINDS (POST_MESSAGE+1)
45 struct message_result
47 struct list sender_entry; /* entry in sender list */
48 struct message_result *recv_next; /* next in receiver list */
49 struct msg_queue *sender; /* sender queue */
50 struct msg_queue *receiver; /* receiver queue */
51 int replied; /* has it been replied to? */
52 unsigned int result; /* reply result */
53 unsigned int error; /* error code to pass back to sender */
54 struct message *callback_msg; /* message to queue for callback */
55 void *data; /* message reply data */
56 unsigned int data_size; /* size of message reply data */
57 struct timeout_user *timeout; /* result timeout */
60 struct message
62 struct message *next; /* next message in list */
63 struct message *prev; /* prev message in list */
64 enum message_type type; /* message type */
65 user_handle_t win; /* window handle */
66 unsigned int msg; /* message code */
67 unsigned int wparam; /* parameters */
68 unsigned int lparam; /* parameters */
69 int x; /* x position */
70 int y; /* y position */
71 unsigned int time; /* message time */
72 unsigned int info; /* extra info */
73 void *data; /* message data for sent messages */
74 unsigned int data_size; /* size of message data */
75 struct message_result *result; /* result in sender queue */
78 struct message_list
80 struct message *first; /* head of list */
81 struct message *last; /* tail of list */
84 struct timer
86 struct list entry; /* entry in timer list */
87 struct timeval when; /* next expiration */
88 unsigned int rate; /* timer rate in ms */
89 user_handle_t win; /* window handle */
90 unsigned int msg; /* message to post */
91 unsigned int id; /* timer id */
92 unsigned int lparam; /* lparam for message */
95 struct thread_input
97 struct object obj; /* object header */
98 user_handle_t focus; /* focus window */
99 user_handle_t capture; /* capture window */
100 user_handle_t active; /* active window */
101 user_handle_t menu_owner; /* current menu owner window */
102 user_handle_t move_size; /* current moving/resizing window */
103 user_handle_t caret; /* caret window */
104 rectangle_t caret_rect; /* caret rectangle */
105 int caret_hide; /* caret hide count */
106 int caret_state; /* caret on/off state */
107 struct message *msg; /* message currently processed */
108 struct thread *msg_thread; /* thread processing the message */
109 struct message_list msg_list; /* list of hardware messages */
110 unsigned char keystate[256]; /* state of each key */
113 struct msg_queue
115 struct object obj; /* object header */
116 unsigned int wake_bits; /* wakeup bits */
117 unsigned int wake_mask; /* wakeup mask */
118 unsigned int changed_bits; /* changed wakeup bits */
119 unsigned int changed_mask; /* changed wakeup mask */
120 int paint_count; /* pending paint messages count */
121 struct message_list msg_list[NB_MSG_KINDS]; /* lists of messages */
122 struct list send_result; /* stack of sent messages waiting for result */
123 struct list callback_result; /* list of callback messages waiting for result */
124 struct message_result *recv_result; /* stack of received messages waiting for result */
125 struct list pending_timers; /* list of pending timers */
126 struct list expired_timers; /* list of expired timers */
127 unsigned int next_timer_id; /* id for the next timer with a 0 window */
128 struct timeout_user *timeout; /* timeout for next timer to expire */
129 struct thread_input *input; /* thread input descriptor */
130 struct hook_table *hooks; /* hook table */
131 struct timeval last_get_msg; /* time of last get message call */
134 static void msg_queue_dump( struct object *obj, int verbose );
135 static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry );
136 static void msg_queue_remove_queue( struct object *obj, struct wait_queue_entry *entry );
137 static int msg_queue_signaled( struct object *obj, struct thread *thread );
138 static int msg_queue_satisfied( struct object *obj, struct thread *thread );
139 static void msg_queue_destroy( struct object *obj );
140 static void thread_input_dump( struct object *obj, int verbose );
141 static void thread_input_destroy( struct object *obj );
142 static void timer_callback( void *private );
144 static const struct object_ops msg_queue_ops =
146 sizeof(struct msg_queue), /* size */
147 msg_queue_dump, /* dump */
148 msg_queue_add_queue, /* add_queue */
149 msg_queue_remove_queue, /* remove_queue */
150 msg_queue_signaled, /* signaled */
151 msg_queue_satisfied, /* satisfied */
152 no_get_fd, /* get_fd */
153 msg_queue_destroy /* destroy */
157 static const struct object_ops thread_input_ops =
159 sizeof(struct thread_input), /* size */
160 thread_input_dump, /* dump */
161 no_add_queue, /* add_queue */
162 NULL, /* remove_queue */
163 NULL, /* signaled */
164 NULL, /* satisfied */
165 no_get_fd, /* get_fd */
166 thread_input_destroy /* destroy */
169 /* pointer to input structure of foreground thread */
170 static struct thread_input *foreground_input;
173 /* set the caret window in a given thread input */
174 static void set_caret_window( struct thread_input *input, user_handle_t win )
176 input->caret = win;
177 input->caret_rect.left = 0;
178 input->caret_rect.top = 0;
179 input->caret_rect.right = 0;
180 input->caret_rect.bottom = 0;
181 input->caret_hide = 1;
182 input->caret_state = 0;
185 /* create a thread input object */
186 static struct thread_input *create_thread_input(void)
188 struct thread_input *input;
190 if ((input = alloc_object( &thread_input_ops )))
192 input->focus = 0;
193 input->capture = 0;
194 input->active = 0;
195 input->menu_owner = 0;
196 input->move_size = 0;
197 input->msg = NULL;
198 input->msg_thread = NULL;
199 input->msg_list.first = input->msg_list.last = NULL;
200 set_caret_window( input, 0 );
201 memset( input->keystate, 0, sizeof(input->keystate) );
203 return input;
206 /* release the thread input data of a given thread */
207 static void release_thread_input( struct thread *thread )
209 struct thread_input *input = thread->queue->input;
211 if (!input) return;
212 if (input->msg_thread == thread)
214 release_object( input->msg_thread );
215 input->msg_thread = NULL;
216 input->msg = NULL;
218 release_object( input );
219 thread->queue->input = NULL;
222 /* create a message queue object */
223 static struct msg_queue *create_msg_queue( struct thread *thread, struct thread_input *input )
225 struct msg_queue *queue;
226 int i;
228 if (!input && !(input = create_thread_input())) return NULL;
229 if ((queue = alloc_object( &msg_queue_ops )))
231 queue->wake_bits = 0;
232 queue->wake_mask = 0;
233 queue->changed_bits = 0;
234 queue->changed_mask = 0;
235 queue->paint_count = 0;
236 queue->recv_result = NULL;
237 queue->next_timer_id = 1;
238 queue->timeout = NULL;
239 queue->input = (struct thread_input *)grab_object( input );
240 queue->hooks = NULL;
241 gettimeofday( &queue->last_get_msg, NULL );
242 list_init( &queue->send_result );
243 list_init( &queue->callback_result );
244 list_init( &queue->pending_timers );
245 list_init( &queue->expired_timers );
246 for (i = 0; i < NB_MSG_KINDS; i++)
247 queue->msg_list[i].first = queue->msg_list[i].last = NULL;
249 thread->queue = queue;
250 if (!thread->process->queue)
251 thread->process->queue = (struct msg_queue *)grab_object( queue );
253 release_object( input );
254 return queue;
257 /* free the message queue of a thread at thread exit */
258 void free_msg_queue( struct thread *thread )
260 struct process *process = thread->process;
262 remove_thread_hooks( thread );
263 if (!thread->queue) return;
264 if (process->queue == thread->queue) /* is it the process main queue? */
266 release_object( process->queue );
267 process->queue = NULL;
268 if (process->idle_event)
270 set_event( process->idle_event );
271 release_object( process->idle_event );
272 process->idle_event = NULL;
275 release_thread_input( thread );
276 release_object( thread->queue );
277 thread->queue = NULL;
280 /* get the hook table for a given thread */
281 struct hook_table *get_queue_hooks( struct thread *thread )
283 if (!thread->queue) return NULL;
284 return thread->queue->hooks;
287 /* set the hook table for a given thread, allocating the queue if needed */
288 void set_queue_hooks( struct thread *thread, struct hook_table *hooks )
290 struct msg_queue *queue = thread->queue;
291 if (!queue) queue = create_msg_queue( thread, NULL );
292 if (queue->hooks) release_object( queue->hooks );
293 queue->hooks = hooks;
296 /* check the queue status */
297 inline static int is_signaled( struct msg_queue *queue )
299 return ((queue->wake_bits & queue->wake_mask) || (queue->changed_bits & queue->changed_mask));
302 /* set some queue bits */
303 inline static void set_queue_bits( struct msg_queue *queue, unsigned int bits )
305 queue->wake_bits |= bits;
306 queue->changed_bits |= bits;
307 if (is_signaled( queue )) wake_up( &queue->obj, 0 );
310 /* clear some queue bits */
311 inline static void clear_queue_bits( struct msg_queue *queue, unsigned int bits )
313 queue->wake_bits &= ~bits;
314 queue->changed_bits &= ~bits;
317 /* check whether msg is a keyboard message */
318 inline static int is_keyboard_msg( struct message *msg )
320 return (msg->msg >= WM_KEYFIRST && msg->msg <= WM_KEYLAST);
323 /* get the QS_* bit corresponding to a given hardware message */
324 inline static int get_hardware_msg_bit( struct message *msg )
326 if (msg->msg == WM_MOUSEMOVE || msg->msg == WM_NCMOUSEMOVE) return QS_MOUSEMOVE;
327 if (is_keyboard_msg( msg )) return QS_KEY;
328 return QS_MOUSEBUTTON;
331 /* get the current thread queue, creating it if needed */
332 inline static struct msg_queue *get_current_queue(void)
334 struct msg_queue *queue = current->queue;
335 if (!queue) queue = create_msg_queue( current, NULL );
336 return queue;
339 /* append a message to the end of a list */
340 inline static void append_message( struct message_list *list, struct message *msg )
342 msg->next = NULL;
343 if ((msg->prev = list->last)) msg->prev->next = msg;
344 else list->first = msg;
345 list->last = msg;
348 /* unlink a message from a list it */
349 inline static void unlink_message( struct message_list *list, struct message *msg )
351 if (msg->next) msg->next->prev = msg->prev;
352 else list->last = msg->prev;
353 if (msg->prev) msg->prev->next = msg->next;
354 else list->first = msg->next;
357 /* try to merge a message with the last in the list; return 1 if successful */
358 static int merge_message( struct thread_input *input, const struct message *msg )
360 struct message *prev = input->msg_list.last;
362 if (!prev) return 0;
363 if (input->msg == prev) return 0;
364 if (prev->result) return 0;
365 if (prev->win != msg->win) return 0;
366 if (prev->msg != msg->msg) return 0;
367 if (prev->type != msg->type) return 0;
368 /* now we can merge it */
369 prev->wparam = msg->wparam;
370 prev->lparam = msg->lparam;
371 prev->x = msg->x;
372 prev->y = msg->y;
373 prev->time = msg->time;
374 prev->info = msg->info;
375 return 1;
378 /* free a result structure */
379 static void free_result( struct message_result *result )
381 if (result->timeout) remove_timeout_user( result->timeout );
382 if (result->data) free( result->data );
383 if (result->callback_msg) free( result->callback_msg );
384 free( result );
387 /* remove the result from the sender list it is on */
388 static inline void remove_result_from_sender( struct message_result *result )
390 assert( result->sender );
392 list_remove( &result->sender_entry );
393 result->sender = NULL;
394 if (!result->receiver) free_result( result );
397 /* store the message result in the appropriate structure */
398 static void store_message_result( struct message_result *res, unsigned int result,
399 unsigned int error )
401 res->result = result;
402 res->error = error;
403 res->replied = 1;
404 if (res->timeout)
406 remove_timeout_user( res->timeout );
407 res->timeout = NULL;
409 if (res->sender)
411 if (res->callback_msg)
413 /* queue the callback message in the sender queue */
414 res->callback_msg->lparam = result;
415 append_message( &res->sender->msg_list[SEND_MESSAGE], res->callback_msg );
416 set_queue_bits( res->sender, QS_SENDMESSAGE );
417 res->callback_msg = NULL;
418 remove_result_from_sender( res );
420 else
422 /* wake sender queue if waiting on this result */
423 if (list_head(&res->sender->send_result) == &res->sender_entry)
424 set_queue_bits( res->sender, QS_SMRESULT );
430 /* free a message when deleting a queue or window */
431 static void free_message( struct message *msg )
433 struct message_result *result = msg->result;
434 if (result)
436 if (result->sender)
438 result->receiver = NULL;
439 store_message_result( result, 0, STATUS_ACCESS_DENIED /*FIXME*/ );
441 else free_result( result );
443 if (msg->data) free( msg->data );
444 free( msg );
447 /* remove (and free) a message from a message list */
448 static void remove_queue_message( struct msg_queue *queue, struct message *msg,
449 enum message_kind kind )
451 unlink_message( &queue->msg_list[kind], msg );
452 switch(kind)
454 case SEND_MESSAGE:
455 if (!queue->msg_list[kind].first) clear_queue_bits( queue, QS_SENDMESSAGE );
456 break;
457 case POST_MESSAGE:
458 if (!queue->msg_list[kind].first) clear_queue_bits( queue, QS_POSTMESSAGE );
459 break;
461 free_message( msg );
464 /* message timed out without getting a reply */
465 static void result_timeout( void *private )
467 struct message_result *result = private;
469 assert( !result->replied );
471 result->timeout = NULL;
472 store_message_result( result, 0, STATUS_TIMEOUT );
475 /* allocate and fill a message result structure */
476 static struct message_result *alloc_message_result( struct msg_queue *send_queue,
477 struct msg_queue *recv_queue,
478 struct message *msg, unsigned int timeout,
479 void *callback, unsigned int callback_data )
481 struct message_result *result = mem_alloc( sizeof(*result) );
482 if (result)
484 result->sender = send_queue;
485 result->receiver = recv_queue;
486 result->replied = 0;
487 result->data = NULL;
488 result->data_size = 0;
489 result->timeout = NULL;
491 if (msg->type == MSG_CALLBACK)
493 struct message *callback_msg = mem_alloc( sizeof(*callback_msg) );
494 if (!callback_msg)
496 free( result );
497 return NULL;
499 callback_msg->type = MSG_CALLBACK_RESULT;
500 callback_msg->win = msg->win;
501 callback_msg->msg = msg->msg;
502 callback_msg->wparam = (unsigned int)callback;
503 callback_msg->lparam = 0;
504 callback_msg->time = get_tick_count();
505 callback_msg->x = 0;
506 callback_msg->y = 0;
507 callback_msg->info = callback_data;
508 callback_msg->result = NULL;
509 callback_msg->data = NULL;
510 callback_msg->data_size = 0;
512 result->callback_msg = callback_msg;
513 list_add_head( &send_queue->callback_result, &result->sender_entry );
515 else
517 result->callback_msg = NULL;
518 list_add_head( &send_queue->send_result, &result->sender_entry );
521 if (timeout != -1)
523 struct timeval when;
524 gettimeofday( &when, 0 );
525 add_timeout( &when, timeout );
526 result->timeout = add_timeout_user( &when, result_timeout, result );
529 return result;
532 /* receive a message, removing it from the sent queue */
533 static void receive_message( struct msg_queue *queue, struct message *msg,
534 struct get_message_reply *reply )
536 struct message_result *result = msg->result;
538 reply->total = msg->data_size;
539 if (msg->data_size > get_reply_max_size())
541 set_error( STATUS_BUFFER_OVERFLOW );
542 return;
544 reply->type = msg->type;
545 reply->win = msg->win;
546 reply->msg = msg->msg;
547 reply->wparam = msg->wparam;
548 reply->lparam = msg->lparam;
549 reply->x = msg->x;
550 reply->y = msg->y;
551 reply->time = msg->time;
552 reply->info = msg->info;
554 if (msg->data) set_reply_data_ptr( msg->data, msg->data_size );
556 unlink_message( &queue->msg_list[SEND_MESSAGE], msg );
557 /* put the result on the receiver result stack */
558 if (result)
560 result->recv_next = queue->recv_result;
561 queue->recv_result = result;
563 free( msg );
564 if (!queue->msg_list[SEND_MESSAGE].first) clear_queue_bits( queue, QS_SENDMESSAGE );
567 /* set the result of the current received message */
568 static void reply_message( struct msg_queue *queue, unsigned int result,
569 unsigned int error, int remove, const void *data, size_t len )
571 struct message_result *res = queue->recv_result;
573 if (remove)
575 queue->recv_result = res->recv_next;
576 res->receiver = NULL;
577 if (!res->sender) /* no one waiting for it */
579 free_result( res );
580 return;
583 if (!res->replied)
585 if (len && (res->data = memdup( data, len ))) res->data_size = len;
586 store_message_result( res, result, error );
590 /* retrieve a posted message */
591 static int get_posted_message( struct msg_queue *queue, user_handle_t win,
592 unsigned int first, unsigned int last, unsigned int flags,
593 struct get_message_reply *reply )
595 struct message *msg;
596 struct message_list *list = &queue->msg_list[POST_MESSAGE];
598 /* check against the filters */
599 for (msg = list->first; msg; msg = msg->next)
601 if (msg->msg == WM_QUIT) break; /* WM_QUIT is never filtered */
602 if (win && msg->win && msg->win != win && !is_child_window( win, msg->win )) continue;
603 if (msg->msg < first) continue;
604 if (msg->msg > last) continue;
605 break; /* found one */
607 if (!msg) return 0;
609 /* return it to the app */
611 reply->total = msg->data_size;
612 if (msg->data_size > get_reply_max_size())
614 set_error( STATUS_BUFFER_OVERFLOW );
615 return 1;
617 reply->type = msg->type;
618 reply->win = msg->win;
619 reply->msg = msg->msg;
620 reply->wparam = msg->wparam;
621 reply->lparam = msg->lparam;
622 reply->x = msg->x;
623 reply->y = msg->y;
624 reply->time = msg->time;
625 reply->info = msg->info;
627 if (flags & GET_MSG_REMOVE)
629 if (msg->data)
631 set_reply_data_ptr( msg->data, msg->data_size );
632 msg->data = NULL;
633 msg->data_size = 0;
635 remove_queue_message( queue, msg, POST_MESSAGE );
637 else if (msg->data) set_reply_data( msg->data, msg->data_size );
639 return 1;
642 /* empty a message list and free all the messages */
643 static void empty_msg_list( struct message_list *list )
645 struct message *msg = list->first;
646 while (msg)
648 struct message *next = msg->next;
649 free_message( msg );
650 msg = next;
654 /* cleanup all pending results when deleting a queue */
655 static void cleanup_results( struct msg_queue *queue )
657 struct list *entry;
659 while ((entry = list_head( &queue->send_result )) != NULL)
661 remove_result_from_sender( LIST_ENTRY( entry, struct message_result, sender_entry ) );
664 while ((entry = list_head( &queue->callback_result )) != NULL)
666 remove_result_from_sender( LIST_ENTRY( entry, struct message_result, sender_entry ) );
669 while (queue->recv_result)
670 reply_message( queue, 0, STATUS_ACCESS_DENIED /*FIXME*/, 1, NULL, 0 );
673 /* check if the thread owning the queue is hung (not checking for messages) */
674 static int is_queue_hung( struct msg_queue *queue )
676 struct timeval now;
677 struct wait_queue_entry *entry;
679 gettimeofday( &now, NULL );
680 if (now.tv_sec - queue->last_get_msg.tv_sec <= 5)
681 return 0; /* less than 5 seconds since last get message -> not hung */
683 for (entry = queue->obj.head; entry; entry = entry->next)
685 if (entry->thread->queue == queue)
686 return 0; /* thread is waiting on queue -> not hung */
688 return 1;
691 static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry )
693 struct msg_queue *queue = (struct msg_queue *)obj;
694 struct process *process = entry->thread->process;
696 /* a thread can only wait on its own queue */
697 if (entry->thread->queue != queue)
699 set_error( STATUS_ACCESS_DENIED );
700 return 0;
702 /* if waiting on the main process queue, set the idle event */
703 if (process->queue == queue)
705 if (process->idle_event) set_event( process->idle_event );
707 add_queue( obj, entry );
708 return 1;
711 static void msg_queue_remove_queue(struct object *obj, struct wait_queue_entry *entry )
713 struct msg_queue *queue = (struct msg_queue *)obj;
714 struct process *process = entry->thread->process;
716 remove_queue( obj, entry );
718 assert( entry->thread->queue == queue );
720 /* if waiting on the main process queue, reset the idle event */
721 if (process->queue == queue)
723 if (process->idle_event) reset_event( process->idle_event );
727 static void msg_queue_dump( struct object *obj, int verbose )
729 struct msg_queue *queue = (struct msg_queue *)obj;
730 fprintf( stderr, "Msg queue bits=%x mask=%x\n",
731 queue->wake_bits, queue->wake_mask );
734 static int msg_queue_signaled( struct object *obj, struct thread *thread )
736 struct msg_queue *queue = (struct msg_queue *)obj;
737 return is_signaled( queue );
740 static int msg_queue_satisfied( struct object *obj, struct thread *thread )
742 struct msg_queue *queue = (struct msg_queue *)obj;
743 queue->wake_mask = 0;
744 queue->changed_mask = 0;
745 return 0; /* Not abandoned */
748 static void msg_queue_destroy( struct object *obj )
750 struct msg_queue *queue = (struct msg_queue *)obj;
751 struct list *ptr;
752 int i;
754 cleanup_results( queue );
755 for (i = 0; i < NB_MSG_KINDS; i++) empty_msg_list( &queue->msg_list[i] );
757 while ((ptr = list_head( &queue->pending_timers )))
759 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
760 list_remove( &timer->entry );
761 free( timer );
763 while ((ptr = list_head( &queue->expired_timers )))
765 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
766 list_remove( &timer->entry );
767 free( timer );
769 if (queue->timeout) remove_timeout_user( queue->timeout );
770 if (queue->input) release_object( queue->input );
771 if (queue->hooks) release_object( queue->hooks );
774 static void thread_input_dump( struct object *obj, int verbose )
776 struct thread_input *input = (struct thread_input *)obj;
777 fprintf( stderr, "Thread input focus=%p capture=%p active=%p\n",
778 input->focus, input->capture, input->active );
781 static void thread_input_destroy( struct object *obj )
783 struct thread_input *input = (struct thread_input *)obj;
785 if (foreground_input == input) foreground_input = NULL;
786 if (input->msg_thread) release_object( input->msg_thread );
787 empty_msg_list( &input->msg_list );
790 /* fix the thread input data when a window is destroyed */
791 inline static void thread_input_cleanup_window( struct msg_queue *queue, user_handle_t window )
793 struct thread_input *input = queue->input;
795 if (window == input->focus) input->focus = 0;
796 if (window == input->capture) input->capture = 0;
797 if (window == input->active) input->active = 0;
798 if (window == input->menu_owner) input->menu_owner = 0;
799 if (window == input->move_size) input->move_size = 0;
800 if (window == input->caret) set_caret_window( input, 0 );
803 /* check if the specified window can be set in the input data of a given queue */
804 static int check_queue_input_window( struct msg_queue *queue, user_handle_t window )
806 struct thread *thread;
807 int ret = 0;
809 if (!window) return 1; /* we can always clear the data */
811 if ((thread = get_window_thread( window )))
813 ret = (queue->input == thread->queue->input);
814 if (!ret) set_error( STATUS_ACCESS_DENIED );
815 release_object( thread );
817 else set_error( STATUS_INVALID_HANDLE );
819 return ret;
822 /* attach two thread input data structures */
823 int attach_thread_input( struct thread *thread_from, struct thread *thread_to )
825 struct thread_input *input;
827 if (!thread_to->queue && !(thread_to->queue = create_msg_queue( thread_to, NULL ))) return 0;
828 input = (struct thread_input *)grab_object( thread_to->queue->input );
830 if (thread_from->queue)
832 release_thread_input( thread_from );
833 thread_from->queue->input = input;
835 else
837 if (!(thread_from->queue = create_msg_queue( thread_from, input ))) return 0;
839 memset( input->keystate, 0, sizeof(input->keystate) );
840 return 1;
843 /* detach two thread input data structures */
844 static void detach_thread_input( struct thread *thread_from, struct thread *thread_to )
846 struct thread_input *input;
848 if (!thread_from->queue || !thread_to->queue ||
849 thread_from->queue->input != thread_to->queue->input)
851 set_error( STATUS_ACCESS_DENIED );
852 return;
854 if ((input = create_thread_input()))
856 release_thread_input( thread_from );
857 thread_from->queue->input = input;
862 /* set the next timer to expire */
863 static void set_next_timer( struct msg_queue *queue )
865 struct list *ptr;
867 if (queue->timeout)
869 remove_timeout_user( queue->timeout );
870 queue->timeout = NULL;
872 if ((ptr = list_head( &queue->pending_timers )))
874 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
875 queue->timeout = add_timeout_user( &timer->when, timer_callback, queue );
877 /* set/clear QS_TIMER bit */
878 if (list_empty( &queue->expired_timers ))
879 clear_queue_bits( queue, QS_TIMER );
880 else
881 set_queue_bits( queue, QS_TIMER );
884 /* find a timer from its window and id */
885 static struct timer *find_timer( struct msg_queue *queue, user_handle_t win,
886 unsigned int msg, unsigned int id )
888 struct list *ptr;
890 /* we need to search both lists */
892 LIST_FOR_EACH( ptr, &queue->pending_timers )
894 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
895 if (timer->win == win && timer->msg == msg && timer->id == id) return timer;
897 LIST_FOR_EACH( ptr, &queue->expired_timers )
899 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
900 if (timer->win == win && timer->msg == msg && timer->id == id) return timer;
902 return NULL;
905 /* callback for the next timer expiration */
906 static void timer_callback( void *private )
908 struct msg_queue *queue = private;
909 struct list *ptr;
911 queue->timeout = NULL;
912 /* move on to the next timer */
913 ptr = list_head( &queue->pending_timers );
914 list_remove( ptr );
915 list_add_tail( &queue->expired_timers, ptr );
916 set_next_timer( queue );
919 /* link a timer at its rightful place in the queue list */
920 static void link_timer( struct msg_queue *queue, struct timer *timer )
922 struct list *ptr;
924 for (ptr = queue->pending_timers.next; ptr != &queue->pending_timers; ptr = ptr->next)
926 struct timer *t = LIST_ENTRY( ptr, struct timer, entry );
927 if (!time_before( &t->when, &timer->when )) break;
929 list_add_before( ptr, &timer->entry );
932 /* remove a timer from the queue timer list and free it */
933 static void free_timer( struct msg_queue *queue, struct timer *timer )
935 list_remove( &timer->entry );
936 free( timer );
937 set_next_timer( queue );
940 /* restart an expired timer */
941 static void restart_timer( struct msg_queue *queue, struct timer *timer )
943 struct timeval now;
945 list_remove( &timer->entry );
946 gettimeofday( &now, 0 );
947 while (!time_before( &now, &timer->when )) add_timeout( &timer->when, timer->rate );
948 link_timer( queue, timer );
949 set_next_timer( queue );
952 /* find an expired timer matching the filtering parameters */
953 static struct timer *find_expired_timer( struct msg_queue *queue, user_handle_t win,
954 unsigned int get_first, unsigned int get_last,
955 int remove )
957 struct list *ptr;
959 LIST_FOR_EACH( ptr, &queue->expired_timers )
961 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
962 if (win && timer->win != win) continue;
963 if (timer->msg >= get_first && timer->msg <= get_last)
965 if (remove) restart_timer( queue, timer );
966 return timer;
969 return NULL;
972 /* add a timer */
973 static struct timer *set_timer( struct msg_queue *queue, unsigned int rate )
975 struct timer *timer = mem_alloc( sizeof(*timer) );
976 if (timer)
978 timer->rate = max( rate, 1 );
979 gettimeofday( &timer->when, 0 );
980 add_timeout( &timer->when, rate );
981 link_timer( queue, timer );
982 /* check if we replaced the next timer */
983 if (list_head( &queue->pending_timers ) == &timer->entry) set_next_timer( queue );
985 return timer;
988 /* change the input key state for a given key */
989 static void set_input_key_state( struct thread_input *input, unsigned char key, int down )
991 if (down)
993 if (!(input->keystate[key] & 0x80)) input->keystate[key] ^= 0x01;
994 input->keystate[key] |= 0x80;
996 else input->keystate[key] &= ~0x80;
999 /* update the input key state for a keyboard message */
1000 static void update_input_key_state( struct thread_input *input, const struct message *msg )
1002 unsigned char key;
1003 int down = 0, extended;
1005 switch (msg->msg)
1007 case WM_LBUTTONDOWN:
1008 down = 1;
1009 /* fall through */
1010 case WM_LBUTTONUP:
1011 set_input_key_state( input, VK_LBUTTON, down );
1012 break;
1013 case WM_MBUTTONDOWN:
1014 down = 1;
1015 /* fall through */
1016 case WM_MBUTTONUP:
1017 set_input_key_state( input, VK_MBUTTON, down );
1018 break;
1019 case WM_RBUTTONDOWN:
1020 down = 1;
1021 /* fall through */
1022 case WM_RBUTTONUP:
1023 set_input_key_state( input, VK_RBUTTON, down );
1024 break;
1025 case WM_KEYDOWN:
1026 case WM_SYSKEYDOWN:
1027 down = 1;
1028 /* fall through */
1029 case WM_KEYUP:
1030 case WM_SYSKEYUP:
1031 key = (unsigned char)msg->wparam;
1032 extended = ((msg->lparam >> 16) & KF_EXTENDED) != 0;
1033 set_input_key_state( input, key, down );
1034 switch(key)
1036 case VK_SHIFT:
1037 set_input_key_state( input, extended ? VK_RSHIFT : VK_LSHIFT, down );
1038 break;
1039 case VK_CONTROL:
1040 set_input_key_state( input, extended ? VK_RCONTROL : VK_LCONTROL, down );
1041 break;
1042 case VK_MENU:
1043 set_input_key_state( input, extended ? VK_RMENU : VK_LMENU, down );
1044 break;
1046 break;
1050 /* release the hardware message currently being processed by the given thread */
1051 static void release_hardware_message( struct thread *thread, int remove )
1053 struct thread_input *input = thread->queue->input;
1055 if (input->msg_thread != thread) return;
1056 if (remove)
1058 struct message *other;
1059 int clr_bit;
1061 update_input_key_state( input, input->msg );
1062 unlink_message( &input->msg_list, input->msg );
1063 clr_bit = get_hardware_msg_bit( input->msg );
1064 for (other = input->msg_list.first; other; other = other->next)
1065 if (get_hardware_msg_bit( other ) == clr_bit) break;
1066 if (!other) clear_queue_bits( thread->queue, clr_bit );
1067 free_message( input->msg );
1069 release_object( input->msg_thread );
1070 input->msg = NULL;
1071 input->msg_thread = NULL;
1074 /* find the window that should receive a given hardware message */
1075 static user_handle_t find_hardware_message_window( struct thread_input *input, struct message *msg,
1076 unsigned int *msg_code )
1078 user_handle_t win = 0;
1080 *msg_code = msg->msg;
1081 if (is_keyboard_msg( msg ))
1083 if (input && !(win = input->focus))
1085 win = input->active;
1086 if (*msg_code < WM_SYSKEYDOWN) *msg_code += WM_SYSKEYDOWN - WM_KEYDOWN;
1089 else /* mouse message */
1091 if (!input || !(win = input->capture))
1093 if (!(win = msg->win) || !is_window_visible( win ))
1094 win = window_from_point( msg->x, msg->y );
1097 return win;
1100 /* queue a hardware message into a given thread input */
1101 static void queue_hardware_message( struct msg_queue *queue, struct message *msg )
1103 user_handle_t win;
1104 struct thread *thread;
1105 struct thread_input *input;
1106 unsigned int msg_code;
1108 win = find_hardware_message_window( queue ? queue->input : foreground_input, msg, &msg_code );
1109 if (!win || !(thread = get_window_thread(win)))
1111 free( msg );
1112 return;
1114 input = thread->queue->input;
1116 if (msg->msg == WM_MOUSEMOVE && merge_message( input, msg )) free( msg );
1117 else
1119 append_message( &input->msg_list, msg );
1120 set_queue_bits( thread->queue, get_hardware_msg_bit(msg) );
1122 release_object( thread );
1125 /* find a hardware message for the given queue */
1126 static int get_hardware_message( struct thread *thread, struct message *first,
1127 user_handle_t filter_win, struct get_message_reply *reply )
1129 struct thread_input *input = thread->queue->input;
1130 struct thread *win_thread;
1131 struct message *msg;
1132 user_handle_t win;
1133 int clear_bits, got_one = 0;
1134 unsigned int msg_code;
1136 if (input->msg_thread && input->msg_thread != thread)
1137 return 0; /* locked by another thread */
1139 if (!first)
1141 msg = input->msg_list.first;
1142 clear_bits = QS_KEY | QS_MOUSEMOVE | QS_MOUSEBUTTON;
1144 else
1146 msg = first->next;
1147 clear_bits = 0; /* don't clear bits if we don't go through the whole list */
1150 while (msg)
1152 win = find_hardware_message_window( input, msg, &msg_code );
1153 if (!win || !(win_thread = get_window_thread( win )))
1155 /* no window at all, remove it */
1156 struct message *next = msg->next;
1157 update_input_key_state( input, msg );
1158 unlink_message( &input->msg_list, msg );
1159 free_message( msg );
1160 msg = next;
1161 continue;
1163 if (win_thread != thread)
1165 /* wake the other thread */
1166 set_queue_bits( win_thread->queue, get_hardware_msg_bit(msg) );
1167 release_object( win_thread );
1168 got_one = 1;
1169 msg = msg->next;
1170 continue;
1172 /* if we already got a message for another thread, or if it doesn't
1173 * match the filter we skip it (filter is only checked for keyboard
1174 * messages since the dest window for a mouse message depends on hittest)
1176 if (got_one ||
1177 (filter_win && is_keyboard_msg(msg) &&
1178 win != filter_win && !is_child_window( filter_win, win )))
1180 clear_bits &= ~get_hardware_msg_bit( msg );
1181 release_object( win_thread );
1182 msg = msg->next;
1183 continue;
1185 /* now we can return it */
1186 if (!input->msg_thread) input->msg_thread = win_thread;
1187 else release_object( win_thread );
1188 input->msg = msg;
1190 reply->type = MSG_HARDWARE;
1191 reply->win = win;
1192 reply->msg = msg_code;
1193 reply->wparam = msg->wparam;
1194 reply->lparam = msg->lparam;
1195 reply->x = msg->x;
1196 reply->y = msg->y;
1197 reply->time = msg->time;
1198 reply->info = msg->info;
1199 return 1;
1201 /* nothing found, clear the hardware queue bits */
1202 clear_queue_bits( thread->queue, clear_bits );
1203 if (input->msg_thread) release_object( input->msg_thread );
1204 input->msg = NULL;
1205 input->msg_thread = NULL;
1206 return 0;
1209 /* increment (or decrement if 'incr' is negative) the queue paint count */
1210 void inc_queue_paint_count( struct thread *thread, int incr )
1212 struct msg_queue *queue = thread->queue;
1214 assert( queue );
1216 if ((queue->paint_count += incr) < 0) queue->paint_count = 0;
1218 if (queue->paint_count)
1219 set_queue_bits( queue, QS_PAINT );
1220 else
1221 clear_queue_bits( queue, QS_PAINT );
1225 /* remove all messages and timers belonging to a certain window */
1226 void queue_cleanup_window( struct thread *thread, user_handle_t win )
1228 struct msg_queue *queue = thread->queue;
1229 struct list *ptr;
1230 struct message *msg;
1231 int i;
1233 if (!queue) return;
1235 /* remove timers */
1237 ptr = list_head( &queue->pending_timers );
1238 while (ptr)
1240 struct list *next = list_next( &queue->pending_timers, ptr );
1241 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
1242 if (timer->win == win) free_timer( queue, timer );
1243 ptr = next;
1245 ptr = list_head( &queue->expired_timers );
1246 while (ptr)
1248 struct list *next = list_next( &queue->expired_timers, ptr );
1249 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
1250 if (timer->win == win) free_timer( queue, timer );
1251 ptr = next;
1254 /* remove messages */
1255 for (i = 0; i < NB_MSG_KINDS; i++)
1257 msg = queue->msg_list[i].first;
1258 while (msg)
1260 struct message *next = msg->next;
1261 if (msg->win == win) remove_queue_message( queue, msg, i );
1262 msg = next;
1266 thread_input_cleanup_window( queue, win );
1269 /* post a message to a window; used by socket handling */
1270 void post_message( user_handle_t win, unsigned int message,
1271 unsigned int wparam, unsigned int lparam )
1273 struct message *msg;
1274 struct thread *thread = get_window_thread( win );
1276 if (!thread) return;
1278 if (thread->queue && (msg = mem_alloc( sizeof(*msg) )))
1280 msg->type = MSG_POSTED;
1281 msg->win = get_user_full_handle( win );
1282 msg->msg = message;
1283 msg->wparam = wparam;
1284 msg->lparam = lparam;
1285 msg->time = get_tick_count();
1286 msg->x = 0;
1287 msg->y = 0;
1288 msg->info = 0;
1289 msg->result = NULL;
1290 msg->data = NULL;
1291 msg->data_size = 0;
1293 append_message( &thread->queue->msg_list[POST_MESSAGE], msg );
1294 set_queue_bits( thread->queue, QS_POSTMESSAGE );
1296 release_object( thread );
1300 /* get the message queue of the current thread */
1301 DECL_HANDLER(get_msg_queue)
1303 struct msg_queue *queue = get_current_queue();
1305 reply->handle = 0;
1306 if (queue) reply->handle = alloc_handle( current->process, queue, SYNCHRONIZE, 0 );
1310 /* set the current message queue wakeup mask */
1311 DECL_HANDLER(set_queue_mask)
1313 struct msg_queue *queue = get_current_queue();
1315 if (queue)
1317 queue->wake_mask = req->wake_mask;
1318 queue->changed_mask = req->changed_mask;
1319 reply->wake_bits = queue->wake_bits;
1320 reply->changed_bits = queue->changed_bits;
1321 if (is_signaled( queue ))
1323 /* if skip wait is set, do what would have been done in the subsequent wait */
1324 if (req->skip_wait) msg_queue_satisfied( &queue->obj, current );
1325 else wake_up( &queue->obj, 0 );
1331 /* get the current message queue status */
1332 DECL_HANDLER(get_queue_status)
1334 struct msg_queue *queue = current->queue;
1335 if (queue)
1337 reply->wake_bits = queue->wake_bits;
1338 reply->changed_bits = queue->changed_bits;
1339 if (req->clear) queue->changed_bits = 0;
1341 else reply->wake_bits = reply->changed_bits = 0;
1345 /* send a message to a thread queue */
1346 DECL_HANDLER(send_message)
1348 struct message *msg;
1349 struct msg_queue *send_queue = get_current_queue();
1350 struct msg_queue *recv_queue = NULL;
1351 struct thread *thread = NULL;
1353 if (req->id)
1355 if (!(thread = get_thread_from_id( req->id ))) return;
1357 else if (req->type != MSG_HARDWARE)
1359 /* only hardware messages are allowed without destination thread */
1360 set_error( STATUS_INVALID_PARAMETER );
1361 return;
1364 if (thread && !(recv_queue = thread->queue))
1366 set_error( STATUS_INVALID_PARAMETER );
1367 release_object( thread );
1368 return;
1370 if (recv_queue && (req->flags & SEND_MSG_ABORT_IF_HUNG) && is_queue_hung(recv_queue))
1372 set_error( STATUS_TIMEOUT );
1373 release_object( thread );
1374 return;
1377 if ((msg = mem_alloc( sizeof(*msg) )))
1379 msg->type = req->type;
1380 msg->win = get_user_full_handle( req->win );
1381 msg->msg = req->msg;
1382 msg->wparam = req->wparam;
1383 msg->lparam = req->lparam;
1384 msg->time = req->time;
1385 msg->x = req->x;
1386 msg->y = req->y;
1387 msg->info = req->info;
1388 msg->result = NULL;
1389 msg->data = NULL;
1390 msg->data_size = 0;
1392 switch(msg->type)
1394 case MSG_OTHER_PROCESS:
1395 msg->data_size = get_req_data_size();
1396 if (msg->data_size && !(msg->data = memdup( get_req_data(), msg->data_size )))
1398 free( msg );
1399 break;
1401 /* fall through */
1402 case MSG_ASCII:
1403 case MSG_UNICODE:
1404 case MSG_CALLBACK:
1405 if (!(msg->result = alloc_message_result( send_queue, recv_queue, msg,
1406 req->timeout, req->callback, req->info )))
1408 free_message( msg );
1409 break;
1411 /* fall through */
1412 case MSG_NOTIFY:
1413 append_message( &recv_queue->msg_list[SEND_MESSAGE], msg );
1414 set_queue_bits( recv_queue, QS_SENDMESSAGE );
1415 break;
1416 case MSG_POSTED:
1417 /* needed for posted DDE messages */
1418 msg->data_size = get_req_data_size();
1419 if (msg->data_size && !(msg->data = memdup( get_req_data(), msg->data_size )))
1421 free( msg );
1422 break;
1424 append_message( &recv_queue->msg_list[POST_MESSAGE], msg );
1425 set_queue_bits( recv_queue, QS_POSTMESSAGE );
1426 break;
1427 case MSG_HARDWARE:
1428 queue_hardware_message( recv_queue, msg );
1429 break;
1430 case MSG_CALLBACK_RESULT: /* cannot send this one */
1431 default:
1432 set_error( STATUS_INVALID_PARAMETER );
1433 free( msg );
1434 break;
1437 if (thread) release_object( thread );
1441 /* get a message from the current queue */
1442 DECL_HANDLER(get_message)
1444 struct timer *timer;
1445 struct message *msg;
1446 struct message *first_hw_msg = NULL;
1447 struct msg_queue *queue = get_current_queue();
1448 user_handle_t get_win = get_user_full_handle( req->get_win );
1450 if (!queue) return;
1451 gettimeofday( &queue->last_get_msg, NULL );
1453 /* first of all release the hardware input lock if we own it */
1454 /* we'll grab it again if we find a hardware message */
1455 if (queue->input->msg_thread == current)
1457 first_hw_msg = queue->input->msg;
1458 release_hardware_message( current, 0 );
1461 /* first check for sent messages */
1462 if ((msg = queue->msg_list[SEND_MESSAGE].first))
1464 receive_message( queue, msg, reply );
1465 return;
1467 if (req->flags & GET_MSG_SENT_ONLY) goto done; /* nothing else to check */
1469 /* clear changed bits so we can wait on them if we don't find a message */
1470 queue->changed_bits = 0;
1472 /* then check for posted messages */
1473 if (get_posted_message( queue, get_win, req->get_first, req->get_last, req->flags, reply ))
1474 return;
1476 /* then check for any raw hardware message */
1477 if (get_hardware_message( current, first_hw_msg, get_win, reply ))
1478 return;
1480 /* now check for WM_PAINT */
1481 if (queue->paint_count &&
1482 (WM_PAINT >= req->get_first) && (WM_PAINT <= req->get_last) &&
1483 (reply->win = find_window_to_repaint( get_win, current )))
1485 reply->type = MSG_POSTED;
1486 reply->msg = WM_PAINT;
1487 reply->wparam = 0;
1488 reply->lparam = 0;
1489 reply->x = 0;
1490 reply->y = 0;
1491 reply->time = get_tick_count();
1492 reply->info = 0;
1493 return;
1496 /* now check for timer */
1497 if ((timer = find_expired_timer( queue, get_win, req->get_first,
1498 req->get_last, (req->flags & GET_MSG_REMOVE) )))
1500 reply->type = MSG_POSTED;
1501 reply->win = timer->win;
1502 reply->msg = timer->msg;
1503 reply->wparam = timer->id;
1504 reply->lparam = timer->lparam;
1505 reply->x = 0;
1506 reply->y = 0;
1507 reply->time = get_tick_count();
1508 reply->info = 0;
1509 return;
1512 done:
1513 set_error( STATUS_PENDING ); /* FIXME */
1517 /* reply to a sent message */
1518 DECL_HANDLER(reply_message)
1520 if (!current->queue)
1522 set_error( STATUS_ACCESS_DENIED );
1523 return;
1525 if (req->type == MSG_HARDWARE)
1527 struct thread_input *input = current->queue->input;
1528 if (input->msg_thread == current) release_hardware_message( current, req->remove );
1529 else set_error( STATUS_ACCESS_DENIED );
1531 else if (current->queue->recv_result)
1532 reply_message( current->queue, req->result, 0, req->remove,
1533 get_req_data(), get_req_data_size() );
1537 /* retrieve the reply for the last message sent */
1538 DECL_HANDLER(get_message_reply)
1540 struct message_result *result;
1541 struct list *entry;
1542 struct msg_queue *queue = current->queue;
1544 if (queue)
1546 set_error( STATUS_PENDING );
1547 reply->result = 0;
1549 if (!(entry = list_head( &queue->send_result ))) return; /* no reply ready */
1551 result = LIST_ENTRY( entry, struct message_result, sender_entry );
1552 if (result->replied || req->cancel)
1554 if (result->replied)
1556 reply->result = result->result;
1557 set_error( result->error );
1558 if (result->data)
1560 size_t data_len = min( result->data_size, get_reply_max_size() );
1561 set_reply_data_ptr( result->data, data_len );
1562 result->data = NULL;
1563 result->data_size = 0;
1566 remove_result_from_sender( result );
1568 entry = list_head( &queue->send_result );
1569 if (!entry) clear_queue_bits( queue, QS_SMRESULT );
1570 else
1572 result = LIST_ENTRY( entry, struct message_result, sender_entry );
1573 if (!result->replied) clear_queue_bits( queue, QS_SMRESULT );
1577 else set_error( STATUS_ACCESS_DENIED );
1581 /* set a window timer */
1582 DECL_HANDLER(set_win_timer)
1584 struct timer *timer;
1585 struct msg_queue *queue;
1586 struct thread *thread = NULL;
1587 user_handle_t win = 0;
1588 unsigned int id = req->id;
1590 if (req->win)
1592 if (!(win = get_user_full_handle( req->win )) || !(thread = get_window_thread( win )))
1594 set_error( STATUS_INVALID_HANDLE );
1595 return;
1597 if (thread->process != current->process)
1599 release_object( thread );
1600 set_error( STATUS_ACCESS_DENIED );
1601 return;
1603 queue = thread->queue;
1604 /* remove it if it existed already */
1605 if ((timer = find_timer( queue, win, req->msg, id ))) free_timer( queue, timer );
1607 else
1609 queue = get_current_queue();
1610 /* find a free id for it */
1613 id = queue->next_timer_id;
1614 if (++queue->next_timer_id >= 0x10000) queue->next_timer_id = 1;
1616 while (find_timer( queue, 0, req->msg, id ));
1619 if ((timer = set_timer( queue, req->rate )))
1621 timer->win = win;
1622 timer->msg = req->msg;
1623 timer->id = id;
1624 timer->lparam = req->lparam;
1625 reply->id = id;
1627 if (thread) release_object( thread );
1630 /* kill a window timer */
1631 DECL_HANDLER(kill_win_timer)
1633 struct timer *timer;
1634 struct thread *thread;
1635 user_handle_t win = 0;
1637 if (req->win)
1639 if (!(win = get_user_full_handle( req->win )) || !(thread = get_window_thread( win )))
1641 set_error( STATUS_INVALID_HANDLE );
1642 return;
1644 if (thread->process != current->process)
1646 release_object( thread );
1647 set_error( STATUS_ACCESS_DENIED );
1648 return;
1651 else thread = (struct thread *)grab_object( current );
1653 if (thread->queue && (timer = find_timer( thread->queue, win, req->msg, req->id )))
1654 free_timer( thread->queue, timer );
1655 else
1656 set_error( STATUS_INVALID_PARAMETER );
1658 release_object( thread );
1662 /* attach (or detach) thread inputs */
1663 DECL_HANDLER(attach_thread_input)
1665 struct thread *thread_from = get_thread_from_id( req->tid_from );
1666 struct thread *thread_to = get_thread_from_id( req->tid_to );
1668 if (!thread_from || !thread_to)
1670 if (thread_from) release_object( thread_from );
1671 if (thread_to) release_object( thread_to );
1672 return;
1674 if (thread_from != thread_to)
1676 if (req->attach) attach_thread_input( thread_from, thread_to );
1677 else detach_thread_input( thread_from, thread_to );
1679 else set_error( STATUS_ACCESS_DENIED );
1680 release_object( thread_from );
1681 release_object( thread_to );
1685 /* get thread input data */
1686 DECL_HANDLER(get_thread_input)
1688 struct thread *thread = NULL;
1689 struct thread_input *input;
1691 if (req->tid)
1693 if (!(thread = get_thread_from_id( req->tid ))) return;
1694 input = thread->queue ? thread->queue->input : NULL;
1696 else input = foreground_input; /* get the foreground thread info */
1698 if (input)
1700 reply->focus = input->focus;
1701 reply->capture = input->capture;
1702 reply->active = input->active;
1703 reply->menu_owner = input->menu_owner;
1704 reply->move_size = input->move_size;
1705 reply->caret = input->caret;
1706 reply->rect = input->caret_rect;
1708 else
1710 reply->focus = 0;
1711 reply->capture = 0;
1712 reply->active = 0;
1713 reply->menu_owner = 0;
1714 reply->move_size = 0;
1715 reply->caret = 0;
1716 reply->rect.left = reply->rect.top = reply->rect.right = reply->rect.bottom = 0;
1718 /* foreground window is active window of foreground thread */
1719 reply->foreground = foreground_input ? foreground_input->active : 0;
1720 if (thread) release_object( thread );
1724 /* retrieve queue keyboard state for a given thread */
1725 DECL_HANDLER(get_key_state)
1727 struct thread *thread;
1728 struct thread_input *input;
1730 if (!(thread = get_thread_from_id( req->tid ))) return;
1731 input = thread->queue ? thread->queue->input : NULL;
1732 if (input)
1734 if (req->key >= 0) reply->state = input->keystate[req->key & 0xff];
1735 set_reply_data( input->keystate, min( get_reply_max_size(), sizeof(input->keystate) ));
1737 release_object( thread );
1741 /* set queue keyboard state for a given thread */
1742 DECL_HANDLER(set_key_state)
1744 struct thread *thread = NULL;
1745 struct thread_input *input;
1747 if (!(thread = get_thread_from_id( req->tid ))) return;
1748 input = thread->queue ? thread->queue->input : NULL;
1749 if (input)
1751 size_t size = min( sizeof(input->keystate), get_req_data_size() );
1752 if (size) memcpy( input->keystate, get_req_data(), size );
1754 release_object( thread );
1758 /* set the system foreground window */
1759 DECL_HANDLER(set_foreground_window)
1761 struct msg_queue *queue = get_current_queue();
1763 reply->previous = foreground_input ? foreground_input->active : 0;
1764 reply->send_msg_old = (reply->previous && foreground_input != queue->input);
1765 reply->send_msg_new = FALSE;
1767 if (req->handle)
1769 struct thread *thread;
1771 if (is_top_level_window( req->handle ) &&
1772 ((thread = get_window_thread( req->handle ))))
1774 foreground_input = thread->queue->input;
1775 reply->send_msg_new = (foreground_input != queue->input);
1776 release_object( thread );
1778 else set_error( STATUS_INVALID_HANDLE );
1780 else foreground_input = NULL;
1784 /* set the current thread focus window */
1785 DECL_HANDLER(set_focus_window)
1787 struct msg_queue *queue = get_current_queue();
1789 reply->previous = 0;
1790 if (queue && check_queue_input_window( queue, req->handle ))
1792 reply->previous = queue->input->focus;
1793 queue->input->focus = get_user_full_handle( req->handle );
1798 /* set the current thread active window */
1799 DECL_HANDLER(set_active_window)
1801 struct msg_queue *queue = get_current_queue();
1803 reply->previous = 0;
1804 if (queue && check_queue_input_window( queue, req->handle ))
1806 if (!req->handle || make_window_active( req->handle ))
1808 reply->previous = queue->input->active;
1809 queue->input->active = get_user_full_handle( req->handle );
1811 else set_error( STATUS_INVALID_HANDLE );
1816 /* set the current thread capture window */
1817 DECL_HANDLER(set_capture_window)
1819 struct msg_queue *queue = get_current_queue();
1821 reply->previous = reply->full_handle = 0;
1822 if (queue && check_queue_input_window( queue, req->handle ))
1824 struct thread_input *input = queue->input;
1826 reply->previous = input->capture;
1827 input->capture = get_user_full_handle( req->handle );
1828 input->menu_owner = (req->flags & CAPTURE_MENU) ? input->capture : 0;
1829 input->move_size = (req->flags & CAPTURE_MOVESIZE) ? input->capture : 0;
1830 reply->full_handle = input->capture;
1835 /* Set the current thread caret window */
1836 DECL_HANDLER(set_caret_window)
1838 struct msg_queue *queue = get_current_queue();
1840 reply->previous = 0;
1841 if (queue && check_queue_input_window( queue, req->handle ))
1843 struct thread_input *input = queue->input;
1845 reply->previous = input->caret;
1846 reply->old_rect = input->caret_rect;
1847 reply->old_hide = input->caret_hide;
1848 reply->old_state = input->caret_state;
1850 set_caret_window( input, get_user_full_handle(req->handle) );
1851 input->caret_rect.right = req->width;
1852 input->caret_rect.bottom = req->height;
1857 /* Set the current thread caret information */
1858 DECL_HANDLER(set_caret_info)
1860 struct msg_queue *queue = get_current_queue();
1861 struct thread_input *input;
1863 if (!queue) return;
1864 input = queue->input;
1865 reply->full_handle = input->caret;
1866 reply->old_rect = input->caret_rect;
1867 reply->old_hide = input->caret_hide;
1868 reply->old_state = input->caret_state;
1870 if (req->handle && get_user_full_handle(req->handle) != input->caret)
1872 set_error( STATUS_ACCESS_DENIED );
1873 return;
1875 if (req->flags & SET_CARET_POS)
1877 input->caret_rect.right += req->x - input->caret_rect.left;
1878 input->caret_rect.bottom += req->y - input->caret_rect.top;
1879 input->caret_rect.left = req->x;
1880 input->caret_rect.top = req->y;
1882 if (req->flags & SET_CARET_HIDE)
1884 input->caret_hide += req->hide;
1885 if (input->caret_hide < 0) input->caret_hide = 0;
1887 if (req->flags & SET_CARET_STATE)
1889 if (req->state == -1) input->caret_state = !input->caret_state;
1890 else input->caret_state = !!req->state;