2 * Copyright 2009 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include "d3d11_private.h"
22 WINE_DEFAULT_DEBUG_CHANNEL(d3d11
);
24 /* ID3D11Buffer methods */
26 static inline struct d3d_buffer
*impl_from_ID3D11Buffer(ID3D11Buffer
*iface
)
28 return CONTAINING_RECORD(iface
, struct d3d_buffer
, ID3D11Buffer_iface
);
31 static HRESULT STDMETHODCALLTYPE
d3d11_buffer_QueryInterface(ID3D11Buffer
*iface
, REFIID riid
, void **out
)
33 struct d3d_buffer
*buffer
= impl_from_ID3D11Buffer(iface
);
35 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
37 if (IsEqualGUID(riid
, &IID_ID3D11Buffer
)
38 || IsEqualGUID(riid
, &IID_ID3D11Resource
)
39 || IsEqualGUID(riid
, &IID_ID3D11DeviceChild
)
40 || IsEqualGUID(riid
, &IID_IUnknown
))
42 ID3D11Buffer_AddRef(iface
);
47 if (IsEqualGUID(riid
, &IID_ID3D10Buffer
)
48 || IsEqualGUID(riid
, &IID_ID3D10Resource
)
49 || IsEqualGUID(riid
, &IID_ID3D10DeviceChild
))
51 ID3D10Buffer_AddRef(&buffer
->ID3D10Buffer_iface
);
52 *out
= &buffer
->ID3D10Buffer_iface
;
56 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
62 static ULONG STDMETHODCALLTYPE
d3d11_buffer_AddRef(ID3D11Buffer
*iface
)
64 struct d3d_buffer
*buffer
= impl_from_ID3D11Buffer(iface
);
65 ULONG refcount
= InterlockedIncrement(&buffer
->refcount
);
67 TRACE("%p increasing refcount to %u.\n", buffer
, refcount
);
71 ID3D11Device2_AddRef(buffer
->device
);
73 wined3d_buffer_incref(buffer
->wined3d_buffer
);
74 wined3d_mutex_unlock();
80 static ULONG STDMETHODCALLTYPE
d3d11_buffer_Release(ID3D11Buffer
*iface
)
82 struct d3d_buffer
*buffer
= impl_from_ID3D11Buffer(iface
);
83 ULONG refcount
= InterlockedDecrement(&buffer
->refcount
);
85 TRACE("%p decreasing refcount to %u.\n", buffer
, refcount
);
89 ID3D11Device2
*device
= buffer
->device
;
92 wined3d_buffer_decref(buffer
->wined3d_buffer
);
93 wined3d_mutex_unlock();
94 /* Release the device last, it may cause the wined3d device to be
96 ID3D11Device2_Release(device
);
102 static void STDMETHODCALLTYPE
d3d11_buffer_GetDevice(ID3D11Buffer
*iface
, ID3D11Device
**device
)
104 struct d3d_buffer
*buffer
= impl_from_ID3D11Buffer(iface
);
106 TRACE("iface %p, device %p.\n", iface
, device
);
108 *device
= (ID3D11Device
*)buffer
->device
;
109 ID3D11Device_AddRef(*device
);
112 static HRESULT STDMETHODCALLTYPE
d3d11_buffer_GetPrivateData(ID3D11Buffer
*iface
,
113 REFGUID guid
, UINT
*data_size
, void *data
)
115 struct d3d_buffer
*buffer
= impl_from_ID3D11Buffer(iface
);
117 TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface
, debugstr_guid(guid
), data_size
, data
);
119 return d3d_get_private_data(&buffer
->private_store
, guid
, data_size
, data
);
122 static HRESULT STDMETHODCALLTYPE
d3d11_buffer_SetPrivateData(ID3D11Buffer
*iface
,
123 REFGUID guid
, UINT data_size
, const void *data
)
125 struct d3d_buffer
*buffer
= impl_from_ID3D11Buffer(iface
);
127 TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface
, debugstr_guid(guid
), data_size
, data
);
129 return d3d_set_private_data(&buffer
->private_store
, guid
, data_size
, data
);
132 static HRESULT STDMETHODCALLTYPE
d3d11_buffer_SetPrivateDataInterface(ID3D11Buffer
*iface
,
133 REFGUID guid
, const IUnknown
*data
)
135 struct d3d_buffer
*buffer
= impl_from_ID3D11Buffer(iface
);
137 TRACE("iface %p, guid %s, data %p.\n", iface
, debugstr_guid(guid
), data
);
139 return d3d_set_private_data_interface(&buffer
->private_store
, guid
, data
);
142 static void STDMETHODCALLTYPE
d3d11_buffer_GetType(ID3D11Buffer
*iface
,
143 D3D11_RESOURCE_DIMENSION
*resource_dimension
)
145 TRACE("iface %p, resource_dimension %p.\n", iface
, resource_dimension
);
147 *resource_dimension
= D3D11_RESOURCE_DIMENSION_BUFFER
;
150 static void STDMETHODCALLTYPE
d3d11_buffer_SetEvictionPriority(ID3D11Buffer
*iface
, UINT eviction_priority
)
152 FIXME("iface %p, eviction_priority %#x stub!\n", iface
, eviction_priority
);
155 static UINT STDMETHODCALLTYPE
d3d11_buffer_GetEvictionPriority(ID3D11Buffer
*iface
)
157 FIXME("iface %p stub!\n", iface
);
162 static void STDMETHODCALLTYPE
d3d11_buffer_GetDesc(ID3D11Buffer
*iface
, D3D11_BUFFER_DESC
*desc
)
164 struct d3d_buffer
*buffer
= impl_from_ID3D11Buffer(iface
);
166 TRACE("iface %p, desc %p.\n", iface
, desc
);
168 *desc
= buffer
->desc
;
171 static const struct ID3D11BufferVtbl d3d11_buffer_vtbl
=
173 /* IUnknown methods */
174 d3d11_buffer_QueryInterface
,
176 d3d11_buffer_Release
,
177 /* ID3D11DeviceChild methods */
178 d3d11_buffer_GetDevice
,
179 d3d11_buffer_GetPrivateData
,
180 d3d11_buffer_SetPrivateData
,
181 d3d11_buffer_SetPrivateDataInterface
,
182 /* ID3D11Resource methods */
183 d3d11_buffer_GetType
,
184 d3d11_buffer_SetEvictionPriority
,
185 d3d11_buffer_GetEvictionPriority
,
186 /* ID3D11Buffer methods */
187 d3d11_buffer_GetDesc
,
190 struct d3d_buffer
*unsafe_impl_from_ID3D11Buffer(ID3D11Buffer
*iface
)
194 assert(iface
->lpVtbl
== &d3d11_buffer_vtbl
);
195 return CONTAINING_RECORD(iface
, struct d3d_buffer
, ID3D11Buffer_iface
);
198 /* ID3D10Buffer methods */
200 static inline struct d3d_buffer
*impl_from_ID3D10Buffer(ID3D10Buffer
*iface
)
202 return CONTAINING_RECORD(iface
, struct d3d_buffer
, ID3D10Buffer_iface
);
205 /* IUnknown methods */
207 static HRESULT STDMETHODCALLTYPE
d3d10_buffer_QueryInterface(ID3D10Buffer
*iface
, REFIID riid
, void **out
)
209 struct d3d_buffer
*buffer
= impl_from_ID3D10Buffer(iface
);
211 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
213 return d3d11_buffer_QueryInterface(&buffer
->ID3D11Buffer_iface
, riid
, out
);
216 static ULONG STDMETHODCALLTYPE
d3d10_buffer_AddRef(ID3D10Buffer
*iface
)
218 struct d3d_buffer
*buffer
= impl_from_ID3D10Buffer(iface
);
220 TRACE("iface %p.\n", iface
);
222 return d3d11_buffer_AddRef(&buffer
->ID3D11Buffer_iface
);
225 static ULONG STDMETHODCALLTYPE
d3d10_buffer_Release(ID3D10Buffer
*iface
)
227 struct d3d_buffer
*buffer
= impl_from_ID3D10Buffer(iface
);
229 TRACE("iface %p.\n", iface
);
231 return d3d11_buffer_Release(&buffer
->ID3D11Buffer_iface
);
234 /* ID3D10DeviceChild methods */
236 static void STDMETHODCALLTYPE
d3d10_buffer_GetDevice(ID3D10Buffer
*iface
, ID3D10Device
**device
)
238 struct d3d_buffer
*buffer
= impl_from_ID3D10Buffer(iface
);
240 TRACE("iface %p, device %p.\n", iface
, device
);
242 ID3D11Device2_QueryInterface(buffer
->device
, &IID_ID3D10Device
, (void **)device
);
245 static HRESULT STDMETHODCALLTYPE
d3d10_buffer_GetPrivateData(ID3D10Buffer
*iface
,
246 REFGUID guid
, UINT
*data_size
, void *data
)
248 struct d3d_buffer
*buffer
= impl_from_ID3D10Buffer(iface
);
250 TRACE("iface %p, guid %s, data_size %p, data %p.\n",
251 iface
, debugstr_guid(guid
), data_size
, data
);
253 return d3d_get_private_data(&buffer
->private_store
, guid
, data_size
, data
);
256 static HRESULT STDMETHODCALLTYPE
d3d10_buffer_SetPrivateData(ID3D10Buffer
*iface
,
257 REFGUID guid
, UINT data_size
, const void *data
)
259 struct d3d_buffer
*buffer
= impl_from_ID3D10Buffer(iface
);
261 TRACE("iface %p, guid %s, data_size %u, data %p.\n",
262 iface
, debugstr_guid(guid
), data_size
, data
);
264 return d3d_set_private_data(&buffer
->private_store
, guid
, data_size
, data
);
267 static HRESULT STDMETHODCALLTYPE
d3d10_buffer_SetPrivateDataInterface(ID3D10Buffer
*iface
,
268 REFGUID guid
, const IUnknown
*data
)
270 struct d3d_buffer
*buffer
= impl_from_ID3D10Buffer(iface
);
272 TRACE("iface %p, guid %s, data %p.\n", iface
, debugstr_guid(guid
), data
);
274 return d3d_set_private_data_interface(&buffer
->private_store
, guid
, data
);
277 /* ID3D10Resource methods */
279 static void STDMETHODCALLTYPE
d3d10_buffer_GetType(ID3D10Buffer
*iface
, D3D10_RESOURCE_DIMENSION
*resource_dimension
)
281 TRACE("iface %p, resource_dimension %p\n", iface
, resource_dimension
);
283 *resource_dimension
= D3D10_RESOURCE_DIMENSION_BUFFER
;
286 static void STDMETHODCALLTYPE
d3d10_buffer_SetEvictionPriority(ID3D10Buffer
*iface
, UINT eviction_priority
)
288 FIXME("iface %p, eviction_priority %u stub!\n", iface
, eviction_priority
);
291 static UINT STDMETHODCALLTYPE
d3d10_buffer_GetEvictionPriority(ID3D10Buffer
*iface
)
293 FIXME("iface %p stub!\n", iface
);
298 /* ID3D10Buffer methods */
300 static HRESULT STDMETHODCALLTYPE
d3d10_buffer_Map(ID3D10Buffer
*iface
, D3D10_MAP map_type
, UINT map_flags
, void **data
)
302 struct d3d_buffer
*buffer
= impl_from_ID3D10Buffer(iface
);
303 struct wined3d_map_desc wined3d_map_desc
;
306 TRACE("iface %p, map_type %u, map_flags %#x, data %p.\n", iface
, map_type
, map_flags
, data
);
309 FIXME("Ignoring map_flags %#x.\n", map_flags
);
311 wined3d_mutex_lock();
312 hr
= wined3d_resource_map(wined3d_buffer_get_resource(buffer
->wined3d_buffer
), 0,
313 &wined3d_map_desc
, NULL
, wined3d_map_flags_from_d3d11_map_type(map_type
));
314 *data
= wined3d_map_desc
.data
;
315 wined3d_mutex_unlock();
320 static void STDMETHODCALLTYPE
d3d10_buffer_Unmap(ID3D10Buffer
*iface
)
322 struct d3d_buffer
*buffer
= impl_from_ID3D10Buffer(iface
);
324 TRACE("iface %p.\n", iface
);
326 wined3d_mutex_lock();
327 wined3d_resource_unmap(wined3d_buffer_get_resource(buffer
->wined3d_buffer
), 0);
328 wined3d_mutex_unlock();
331 static void STDMETHODCALLTYPE
d3d10_buffer_GetDesc(ID3D10Buffer
*iface
, D3D10_BUFFER_DESC
*desc
)
333 struct d3d_buffer
*buffer
= impl_from_ID3D10Buffer(iface
);
334 const D3D11_BUFFER_DESC
*d3d11_desc
= &buffer
->desc
;
336 TRACE("iface %p, desc %p.\n", iface
, desc
);
338 desc
->ByteWidth
= d3d11_desc
->ByteWidth
;
339 desc
->Usage
= d3d10_usage_from_d3d11_usage(d3d11_desc
->Usage
);
340 desc
->BindFlags
= d3d10_bind_flags_from_d3d11_bind_flags(d3d11_desc
->BindFlags
);
341 desc
->CPUAccessFlags
= d3d10_cpu_access_flags_from_d3d11_cpu_access_flags(d3d11_desc
->CPUAccessFlags
);
342 desc
->MiscFlags
= d3d10_resource_misc_flags_from_d3d11_resource_misc_flags(d3d11_desc
->MiscFlags
);
345 static const struct ID3D10BufferVtbl d3d10_buffer_vtbl
=
347 /* IUnknown methods */
348 d3d10_buffer_QueryInterface
,
350 d3d10_buffer_Release
,
351 /* ID3D10DeviceChild methods */
352 d3d10_buffer_GetDevice
,
353 d3d10_buffer_GetPrivateData
,
354 d3d10_buffer_SetPrivateData
,
355 d3d10_buffer_SetPrivateDataInterface
,
356 /* ID3D10Resource methods */
357 d3d10_buffer_GetType
,
358 d3d10_buffer_SetEvictionPriority
,
359 d3d10_buffer_GetEvictionPriority
,
360 /* ID3D10Buffer methods */
363 d3d10_buffer_GetDesc
,
366 struct d3d_buffer
*unsafe_impl_from_ID3D10Buffer(ID3D10Buffer
*iface
)
370 assert(iface
->lpVtbl
== &d3d10_buffer_vtbl
);
371 return CONTAINING_RECORD(iface
, struct d3d_buffer
, ID3D10Buffer_iface
);
374 static void STDMETHODCALLTYPE
d3d_buffer_wined3d_object_released(void *parent
)
376 struct d3d_buffer
*buffer
= parent
;
378 wined3d_private_store_cleanup(&buffer
->private_store
);
382 static const struct wined3d_parent_ops d3d_buffer_wined3d_parent_ops
=
384 d3d_buffer_wined3d_object_released
,
387 static BOOL
validate_buffer_desc(D3D11_BUFFER_DESC
*desc
, D3D_FEATURE_LEVEL feature_level
)
389 if (!validate_d3d11_resource_access_flags(D3D11_RESOURCE_DIMENSION_BUFFER
,
390 desc
->Usage
, desc
->BindFlags
, desc
->CPUAccessFlags
, feature_level
))
393 if (desc
->MiscFlags
& D3D11_RESOURCE_MISC_BUFFER_ALLOW_RAW_VIEWS
)
395 if (desc
->MiscFlags
& D3D11_RESOURCE_MISC_BUFFER_STRUCTURED
)
397 WARN("Raw and structure buffers are mutually exclusive.\n");
400 if (!(desc
->BindFlags
& (D3D11_BIND_SHADER_RESOURCE
| D3D11_BIND_UNORDERED_ACCESS
)))
402 WARN("Invalid bind flags %#x for raw buffer.\n", desc
->BindFlags
);
407 if (desc
->MiscFlags
& D3D11_RESOURCE_MISC_BUFFER_STRUCTURED
)
409 if (!desc
->StructureByteStride
|| desc
->StructureByteStride
% 4)
411 WARN("Invalid structure byte stride %u.\n", desc
->StructureByteStride
);
414 if (desc
->ByteWidth
% desc
->StructureByteStride
)
416 WARN("Byte width %u is not divisible by structure byte stride %u.\n",
417 desc
->ByteWidth
, desc
->StructureByteStride
);
423 desc
->StructureByteStride
= 0;
426 if (desc
->MiscFlags
& D3D11_RESOURCE_MISC_GENERATE_MIPS
)
428 WARN("Buffer with the D3D11_RESOURCE_MISC_GENERATE_MIPS flag.\n");
435 static HRESULT
d3d_buffer_init(struct d3d_buffer
*buffer
, struct d3d_device
*device
,
436 const D3D11_BUFFER_DESC
*desc
, const D3D11_SUBRESOURCE_DATA
*data
)
438 struct wined3d_buffer_desc wined3d_desc
;
441 buffer
->ID3D11Buffer_iface
.lpVtbl
= &d3d11_buffer_vtbl
;
442 buffer
->ID3D10Buffer_iface
.lpVtbl
= &d3d10_buffer_vtbl
;
443 buffer
->refcount
= 1;
444 buffer
->desc
= *desc
;
446 if (!validate_buffer_desc(&buffer
->desc
, device
->feature_level
))
449 wined3d_desc
.byte_width
= buffer
->desc
.ByteWidth
;
450 wined3d_desc
.usage
= wined3d_usage_from_d3d11(buffer
->desc
.Usage
);
451 wined3d_desc
.bind_flags
= wined3d_bind_flags_from_d3d11(buffer
->desc
.BindFlags
, buffer
->desc
.MiscFlags
);
452 wined3d_desc
.access
= wined3d_access_from_d3d11(buffer
->desc
.Usage
, buffer
->desc
.CPUAccessFlags
);
453 wined3d_desc
.misc_flags
= buffer
->desc
.MiscFlags
;
454 wined3d_desc
.structure_byte_stride
= buffer
->desc
.StructureByteStride
;
456 wined3d_mutex_lock();
457 wined3d_private_store_init(&buffer
->private_store
);
459 if (FAILED(hr
= wined3d_buffer_create(device
->wined3d_device
, &wined3d_desc
,
460 (const struct wined3d_sub_resource_data
*)data
, buffer
,
461 &d3d_buffer_wined3d_parent_ops
, &buffer
->wined3d_buffer
)))
463 WARN("Failed to create wined3d buffer, hr %#x.\n", hr
);
464 wined3d_private_store_cleanup(&buffer
->private_store
);
465 wined3d_mutex_unlock();
468 wined3d_mutex_unlock();
470 ID3D11Device2_AddRef(buffer
->device
= &device
->ID3D11Device2_iface
);
475 HRESULT
d3d_buffer_create(struct d3d_device
*device
, const D3D11_BUFFER_DESC
*desc
,
476 const D3D11_SUBRESOURCE_DATA
*data
, struct d3d_buffer
**buffer
)
478 struct d3d_buffer
*object
;
481 if (!(object
= heap_alloc_zero(sizeof(*object
))))
482 return E_OUTOFMEMORY
;
484 if (FAILED(hr
= d3d_buffer_init(object
, device
, desc
, data
)))
486 WARN("Failed to initialize buffer, hr %#x.\n", hr
);
491 TRACE("Created buffer %p.\n", object
);