wined3d: Use the texture dimension helpers in surface_load_texture().
[wine.git] / programs / sc / Makefile.in
blob5e4a58b7b5762e213d1b13de3323242fdcc4a394
1 MODULE = sc.exe
2 APPMODE = -mconsole -municode
3 IMPORTS = advapi32
5 C_SRCS = sc.c