2 * Copyright 2002-2004 Jason Edmeades
3 * Copyright 2002-2004 Raphael Junqueira
4 * Copyright 2005 Oliver Stieber
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "d3d9_private.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d9
);
26 static inline struct d3d9_vertexbuffer
*impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9
*iface
)
28 return CONTAINING_RECORD(iface
, struct d3d9_vertexbuffer
, IDirect3DVertexBuffer9_iface
);
31 static HRESULT WINAPI
d3d9_vertexbuffer_QueryInterface(IDirect3DVertexBuffer9
*iface
, REFIID riid
, void **out
)
33 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
35 if (IsEqualGUID(riid
, &IID_IDirect3DVertexBuffer9
)
36 || IsEqualGUID(riid
, &IID_IDirect3DResource9
)
37 || IsEqualGUID(riid
, &IID_IUnknown
))
39 IDirect3DVertexBuffer9_AddRef(iface
);
44 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
50 static ULONG WINAPI
d3d9_vertexbuffer_AddRef(IDirect3DVertexBuffer9
*iface
)
52 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
53 ULONG refcount
= InterlockedIncrement(&buffer
->resource
.refcount
);
55 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
59 IDirect3DDevice9Ex_AddRef(buffer
->parent_device
);
61 wined3d_buffer_incref(buffer
->wined3d_buffer
);
62 wined3d_mutex_unlock();
68 static ULONG WINAPI
d3d9_vertexbuffer_Release(IDirect3DVertexBuffer9
*iface
)
70 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
71 ULONG refcount
= InterlockedDecrement(&buffer
->resource
.refcount
);
73 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
77 IDirect3DDevice9Ex
*device
= buffer
->parent_device
;
80 wined3d_buffer_decref(buffer
->wined3d_buffer
);
81 wined3d_mutex_unlock();
83 /* Release the device last, as it may cause the device to be destroyed. */
84 IDirect3DDevice9Ex_Release(device
);
90 static HRESULT WINAPI
d3d9_vertexbuffer_GetDevice(IDirect3DVertexBuffer9
*iface
, IDirect3DDevice9
**device
)
92 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
94 TRACE("iface %p, device %p.\n", iface
, device
);
96 *device
= (IDirect3DDevice9
*)buffer
->parent_device
;
97 IDirect3DDevice9_AddRef(*device
);
99 TRACE("Returning device %p.\n", *device
);
104 static HRESULT WINAPI
d3d9_vertexbuffer_SetPrivateData(IDirect3DVertexBuffer9
*iface
,
105 REFGUID guid
, const void *data
, DWORD data_size
, DWORD flags
)
107 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
108 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
109 iface
, debugstr_guid(guid
), data
, data_size
, flags
);
111 return d3d9_resource_set_private_data(&buffer
->resource
, guid
, data
, data_size
, flags
);
114 static HRESULT WINAPI
d3d9_vertexbuffer_GetPrivateData(IDirect3DVertexBuffer9
*iface
,
115 REFGUID guid
, void *data
, DWORD
*data_size
)
117 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
118 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
119 iface
, debugstr_guid(guid
), data
, data_size
);
121 return d3d9_resource_get_private_data(&buffer
->resource
, guid
, data
, data_size
);
124 static HRESULT WINAPI
d3d9_vertexbuffer_FreePrivateData(IDirect3DVertexBuffer9
*iface
, REFGUID guid
)
126 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
127 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
129 return d3d9_resource_free_private_data(&buffer
->resource
, guid
);
132 static DWORD WINAPI
d3d9_vertexbuffer_SetPriority(IDirect3DVertexBuffer9
*iface
, DWORD priority
)
134 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
135 struct wined3d_resource
*resource
;
138 TRACE("iface %p, priority %u.\n", iface
, priority
);
140 wined3d_mutex_lock();
141 resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
142 previous
= wined3d_resource_set_priority(resource
, priority
);
143 wined3d_mutex_unlock();
148 static DWORD WINAPI
d3d9_vertexbuffer_GetPriority(IDirect3DVertexBuffer9
*iface
)
150 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
151 const struct wined3d_resource
*resource
;
154 TRACE("iface %p.\n", iface
);
156 wined3d_mutex_lock();
157 resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
158 priority
= wined3d_resource_get_priority(resource
);
159 wined3d_mutex_unlock();
164 static void WINAPI
d3d9_vertexbuffer_PreLoad(IDirect3DVertexBuffer9
*iface
)
166 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
168 TRACE("iface %p.\n", iface
);
170 wined3d_mutex_lock();
171 wined3d_resource_preload(wined3d_buffer_get_resource(buffer
->wined3d_buffer
));
172 wined3d_mutex_unlock();
175 static D3DRESOURCETYPE WINAPI
d3d9_vertexbuffer_GetType(IDirect3DVertexBuffer9
*iface
)
177 TRACE("iface %p.\n", iface
);
179 return D3DRTYPE_VERTEXBUFFER
;
182 static HRESULT WINAPI
d3d9_vertexbuffer_Lock(IDirect3DVertexBuffer9
*iface
, UINT offset
, UINT size
,
183 void **data
, DWORD flags
)
185 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
186 struct wined3d_map_desc wined3d_map_desc
;
187 struct wined3d_box wined3d_box
= {0};
190 TRACE("iface %p, offset %u, size %u, data %p, flags %#x.\n",
191 iface
, offset
, size
, data
, flags
);
193 wined3d_box
.left
= offset
;
194 wined3d_box
.right
= offset
+ size
;
195 wined3d_mutex_lock();
196 hr
= wined3d_resource_map(wined3d_buffer_get_resource(buffer
->wined3d_buffer
),
197 0, &wined3d_map_desc
, &wined3d_box
, wined3dmapflags_from_d3dmapflags(flags
));
198 wined3d_mutex_unlock();
199 *data
= wined3d_map_desc
.data
;
204 static HRESULT WINAPI
d3d9_vertexbuffer_Unlock(IDirect3DVertexBuffer9
*iface
)
206 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
208 TRACE("iface %p.\n", iface
);
210 wined3d_mutex_lock();
211 wined3d_resource_unmap(wined3d_buffer_get_resource(buffer
->wined3d_buffer
), 0);
212 wined3d_mutex_unlock();
217 static HRESULT WINAPI
d3d9_vertexbuffer_GetDesc(IDirect3DVertexBuffer9
*iface
,
218 D3DVERTEXBUFFER_DESC
*desc
)
220 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
221 struct wined3d_resource_desc wined3d_desc
;
222 struct wined3d_resource
*wined3d_resource
;
224 TRACE("iface %p, desc %p.\n", iface
, desc
);
226 wined3d_mutex_lock();
227 wined3d_resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
228 wined3d_resource_get_desc(wined3d_resource
, &wined3d_desc
);
229 wined3d_mutex_unlock();
231 desc
->Format
= D3DFMT_VERTEXDATA
;
232 desc
->Type
= D3DRTYPE_VERTEXBUFFER
;
233 desc
->Usage
= d3dusage_from_wined3dusage(wined3d_desc
.usage
, wined3d_desc
.bind_flags
);
234 desc
->Pool
= d3dpool_from_wined3daccess(wined3d_desc
.access
, wined3d_desc
.usage
);
235 desc
->Size
= wined3d_desc
.size
;
236 desc
->FVF
= buffer
->fvf
;
241 static const IDirect3DVertexBuffer9Vtbl d3d9_vertexbuffer_vtbl
=
244 d3d9_vertexbuffer_QueryInterface
,
245 d3d9_vertexbuffer_AddRef
,
246 d3d9_vertexbuffer_Release
,
247 /* IDirect3DResource9 */
248 d3d9_vertexbuffer_GetDevice
,
249 d3d9_vertexbuffer_SetPrivateData
,
250 d3d9_vertexbuffer_GetPrivateData
,
251 d3d9_vertexbuffer_FreePrivateData
,
252 d3d9_vertexbuffer_SetPriority
,
253 d3d9_vertexbuffer_GetPriority
,
254 d3d9_vertexbuffer_PreLoad
,
255 d3d9_vertexbuffer_GetType
,
256 /* IDirect3DVertexBuffer9 */
257 d3d9_vertexbuffer_Lock
,
258 d3d9_vertexbuffer_Unlock
,
259 d3d9_vertexbuffer_GetDesc
,
262 static void STDMETHODCALLTYPE
d3d9_vertexbuffer_wined3d_object_destroyed(void *parent
)
264 struct d3d9_vertexbuffer
*buffer
= parent
;
265 d3d9_resource_cleanup(&buffer
->resource
);
269 static const struct wined3d_parent_ops d3d9_vertexbuffer_wined3d_parent_ops
=
271 d3d9_vertexbuffer_wined3d_object_destroyed
,
274 HRESULT
vertexbuffer_init(struct d3d9_vertexbuffer
*buffer
, struct d3d9_device
*device
,
275 UINT size
, UINT usage
, DWORD fvf
, D3DPOOL pool
)
277 struct wined3d_buffer_desc desc
;
280 if (pool
== D3DPOOL_SCRATCH
)
282 WARN("Vertex buffer with D3DPOOL_SCRATCH requested.\n");
283 return D3DERR_INVALIDCALL
;
286 buffer
->IDirect3DVertexBuffer9_iface
.lpVtbl
= &d3d9_vertexbuffer_vtbl
;
288 d3d9_resource_init(&buffer
->resource
);
290 desc
.byte_width
= size
;
291 desc
.usage
= usage
& WINED3DUSAGE_MASK
;
292 desc
.bind_flags
= WINED3D_BIND_VERTEX_BUFFER
;
293 desc
.access
= wined3daccess_from_d3dpool(pool
, usage
)
294 | WINED3D_RESOURCE_ACCESS_MAP_R
| WINED3D_RESOURCE_ACCESS_MAP_W
;
296 desc
.structure_byte_stride
= 0;
298 wined3d_mutex_lock();
299 hr
= wined3d_buffer_create(device
->wined3d_device
, &desc
, NULL
, buffer
,
300 &d3d9_vertexbuffer_wined3d_parent_ops
, &buffer
->wined3d_buffer
);
301 wined3d_mutex_unlock();
304 WARN("Failed to create wined3d buffer, hr %#x.\n", hr
);
308 buffer
->parent_device
= &device
->IDirect3DDevice9Ex_iface
;
309 IDirect3DDevice9Ex_AddRef(buffer
->parent_device
);
314 struct d3d9_vertexbuffer
*unsafe_impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9
*iface
)
318 assert(iface
->lpVtbl
== &d3d9_vertexbuffer_vtbl
);
320 return impl_from_IDirect3DVertexBuffer9(iface
);
323 static inline struct d3d9_indexbuffer
*impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9
*iface
)
325 return CONTAINING_RECORD(iface
, struct d3d9_indexbuffer
, IDirect3DIndexBuffer9_iface
);
328 static HRESULT WINAPI
d3d9_indexbuffer_QueryInterface(IDirect3DIndexBuffer9
*iface
, REFIID riid
, void **out
)
330 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
332 if (IsEqualGUID(riid
, &IID_IDirect3DIndexBuffer9
)
333 || IsEqualGUID(riid
, &IID_IDirect3DResource9
)
334 || IsEqualGUID(riid
, &IID_IUnknown
))
336 IDirect3DIndexBuffer9_AddRef(iface
);
341 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
344 return E_NOINTERFACE
;
347 static ULONG WINAPI
d3d9_indexbuffer_AddRef(IDirect3DIndexBuffer9
*iface
)
349 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
350 ULONG refcount
= InterlockedIncrement(&buffer
->resource
.refcount
);
352 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
356 IDirect3DDevice9Ex_AddRef(buffer
->parent_device
);
357 wined3d_mutex_lock();
358 wined3d_buffer_incref(buffer
->wined3d_buffer
);
359 wined3d_mutex_unlock();
365 static ULONG WINAPI
d3d9_indexbuffer_Release(IDirect3DIndexBuffer9
*iface
)
367 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
368 ULONG refcount
= InterlockedDecrement(&buffer
->resource
.refcount
);
370 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
374 IDirect3DDevice9Ex
*device
= buffer
->parent_device
;
376 wined3d_mutex_lock();
377 wined3d_buffer_decref(buffer
->wined3d_buffer
);
378 wined3d_mutex_unlock();
380 /* Release the device last, as it may cause the device to be destroyed. */
381 IDirect3DDevice9Ex_Release(device
);
387 static HRESULT WINAPI
d3d9_indexbuffer_GetDevice(IDirect3DIndexBuffer9
*iface
, IDirect3DDevice9
**device
)
389 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
391 TRACE("iface %p, device %p.\n", iface
, device
);
393 *device
= (IDirect3DDevice9
*)buffer
->parent_device
;
394 IDirect3DDevice9_AddRef(*device
);
396 TRACE("Returning device %p.\n", *device
);
401 static HRESULT WINAPI
d3d9_indexbuffer_SetPrivateData(IDirect3DIndexBuffer9
*iface
,
402 REFGUID guid
, const void *data
, DWORD data_size
, DWORD flags
)
404 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
405 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
406 iface
, debugstr_guid(guid
), data
, data_size
, flags
);
408 return d3d9_resource_set_private_data(&buffer
->resource
, guid
, data
, data_size
, flags
);
411 static HRESULT WINAPI
d3d9_indexbuffer_GetPrivateData(IDirect3DIndexBuffer9
*iface
,
412 REFGUID guid
, void *data
, DWORD
*data_size
)
414 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
415 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
416 iface
, debugstr_guid(guid
), data
, data_size
);
418 return d3d9_resource_get_private_data(&buffer
->resource
, guid
, data
, data_size
);
421 static HRESULT WINAPI
d3d9_indexbuffer_FreePrivateData(IDirect3DIndexBuffer9
*iface
, REFGUID guid
)
423 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
424 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
426 return d3d9_resource_free_private_data(&buffer
->resource
, guid
);
429 static DWORD WINAPI
d3d9_indexbuffer_SetPriority(IDirect3DIndexBuffer9
*iface
, DWORD priority
)
431 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
432 struct wined3d_resource
*resource
;
435 TRACE("iface %p, priority %u.\n", iface
, priority
);
437 wined3d_mutex_lock();
438 resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
439 previous
= wined3d_resource_set_priority(resource
, priority
);
440 wined3d_mutex_unlock();
445 static DWORD WINAPI
d3d9_indexbuffer_GetPriority(IDirect3DIndexBuffer9
*iface
)
447 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
448 const struct wined3d_resource
*resource
;
451 TRACE("iface %p.\n", iface
);
453 wined3d_mutex_lock();
454 resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
455 priority
= wined3d_resource_get_priority(resource
);
456 wined3d_mutex_unlock();
461 static void WINAPI
d3d9_indexbuffer_PreLoad(IDirect3DIndexBuffer9
*iface
)
463 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
465 TRACE("iface %p.\n", iface
);
467 wined3d_mutex_lock();
468 wined3d_resource_preload(wined3d_buffer_get_resource(buffer
->wined3d_buffer
));
469 wined3d_mutex_unlock();
472 static D3DRESOURCETYPE WINAPI
d3d9_indexbuffer_GetType(IDirect3DIndexBuffer9
*iface
)
474 TRACE("iface %p.\n", iface
);
476 return D3DRTYPE_INDEXBUFFER
;
479 static HRESULT WINAPI
d3d9_indexbuffer_Lock(IDirect3DIndexBuffer9
*iface
,
480 UINT offset
, UINT size
, void **data
, DWORD flags
)
482 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
483 struct wined3d_map_desc wined3d_map_desc
;
484 struct wined3d_box wined3d_box
= {0};
487 TRACE("iface %p, offset %u, size %u, data %p, flags %#x.\n",
488 iface
, offset
, size
, data
, flags
);
490 wined3d_box
.left
= offset
;
491 wined3d_box
.right
= offset
+ size
;
492 wined3d_mutex_lock();
493 hr
= wined3d_resource_map(wined3d_buffer_get_resource(buffer
->wined3d_buffer
),
494 0, &wined3d_map_desc
, &wined3d_box
, wined3dmapflags_from_d3dmapflags(flags
));
495 wined3d_mutex_unlock();
496 *data
= wined3d_map_desc
.data
;
501 static HRESULT WINAPI
d3d9_indexbuffer_Unlock(IDirect3DIndexBuffer9
*iface
)
503 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
505 TRACE("iface %p.\n", iface
);
507 wined3d_mutex_lock();
508 wined3d_resource_unmap(wined3d_buffer_get_resource(buffer
->wined3d_buffer
), 0);
509 wined3d_mutex_unlock();
514 static HRESULT WINAPI
d3d9_indexbuffer_GetDesc(IDirect3DIndexBuffer9
*iface
, D3DINDEXBUFFER_DESC
*desc
)
516 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
517 struct wined3d_resource_desc wined3d_desc
;
518 struct wined3d_resource
*wined3d_resource
;
520 TRACE("iface %p, desc %p.\n", iface
, desc
);
522 wined3d_mutex_lock();
523 wined3d_resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
524 wined3d_resource_get_desc(wined3d_resource
, &wined3d_desc
);
525 wined3d_mutex_unlock();
527 desc
->Format
= d3dformat_from_wined3dformat(buffer
->format
);
528 desc
->Type
= D3DRTYPE_INDEXBUFFER
;
529 desc
->Usage
= d3dusage_from_wined3dusage(wined3d_desc
.usage
, wined3d_desc
.bind_flags
);
530 desc
->Pool
= d3dpool_from_wined3daccess(wined3d_desc
.access
, wined3d_desc
.usage
);
531 desc
->Size
= wined3d_desc
.size
;
536 static const IDirect3DIndexBuffer9Vtbl d3d9_indexbuffer_vtbl
=
539 d3d9_indexbuffer_QueryInterface
,
540 d3d9_indexbuffer_AddRef
,
541 d3d9_indexbuffer_Release
,
542 /* IDirect3DResource9 */
543 d3d9_indexbuffer_GetDevice
,
544 d3d9_indexbuffer_SetPrivateData
,
545 d3d9_indexbuffer_GetPrivateData
,
546 d3d9_indexbuffer_FreePrivateData
,
547 d3d9_indexbuffer_SetPriority
,
548 d3d9_indexbuffer_GetPriority
,
549 d3d9_indexbuffer_PreLoad
,
550 d3d9_indexbuffer_GetType
,
551 /* IDirect3DIndexBuffer9 */
552 d3d9_indexbuffer_Lock
,
553 d3d9_indexbuffer_Unlock
,
554 d3d9_indexbuffer_GetDesc
,
557 static void STDMETHODCALLTYPE
d3d9_indexbuffer_wined3d_object_destroyed(void *parent
)
559 struct d3d9_indexbuffer
*buffer
= parent
;
560 d3d9_resource_cleanup(&buffer
->resource
);
564 static const struct wined3d_parent_ops d3d9_indexbuffer_wined3d_parent_ops
=
566 d3d9_indexbuffer_wined3d_object_destroyed
,
569 HRESULT
indexbuffer_init(struct d3d9_indexbuffer
*buffer
, struct d3d9_device
*device
,
570 UINT size
, DWORD usage
, D3DFORMAT format
, D3DPOOL pool
)
572 struct wined3d_buffer_desc desc
;
575 desc
.byte_width
= size
;
576 desc
.usage
= (usage
& WINED3DUSAGE_MASK
) | WINED3DUSAGE_STATICDECL
;
577 if (pool
== D3DPOOL_SCRATCH
)
578 desc
.usage
|= WINED3DUSAGE_SCRATCH
;
579 desc
.bind_flags
= WINED3D_BIND_INDEX_BUFFER
;
580 desc
.access
= wined3daccess_from_d3dpool(pool
, usage
)
581 | WINED3D_RESOURCE_ACCESS_MAP_R
| WINED3D_RESOURCE_ACCESS_MAP_W
;
583 desc
.structure_byte_stride
= 0;
585 buffer
->IDirect3DIndexBuffer9_iface
.lpVtbl
= &d3d9_indexbuffer_vtbl
;
586 buffer
->format
= wined3dformat_from_d3dformat(format
);
587 d3d9_resource_init(&buffer
->resource
);
589 wined3d_mutex_lock();
590 hr
= wined3d_buffer_create(device
->wined3d_device
, &desc
, NULL
, buffer
,
591 &d3d9_indexbuffer_wined3d_parent_ops
, &buffer
->wined3d_buffer
);
592 wined3d_mutex_unlock();
595 WARN("Failed to create wined3d buffer, hr %#x.\n", hr
);
599 buffer
->parent_device
= &device
->IDirect3DDevice9Ex_iface
;
600 IDirect3DDevice9Ex_AddRef(buffer
->parent_device
);
605 struct d3d9_indexbuffer
*unsafe_impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9
*iface
)
609 assert(iface
->lpVtbl
== &d3d9_indexbuffer_vtbl
);
611 return impl_from_IDirect3DIndexBuffer9(iface
);