2 * Copyright 2010 Christian Costa
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include "wine/port.h"
21 #include "wine/debug.h"
22 #include "wine/unicode.h"
25 #include "d3dx9_36_private.h"
27 WINE_DEFAULT_DEBUG_CHANNEL(d3dx
);
29 static const struct ID3DXEffectVtbl ID3DXEffect_Vtbl
;
30 static const struct ID3DXBaseEffectVtbl ID3DXBaseEffect_Vtbl
;
31 static const struct ID3DXEffectCompilerVtbl ID3DXEffectCompiler_Vtbl
;
35 struct ID3DXBaseEffectImpl
*base
;
40 D3DXPARAMETER_CLASS
class;
41 D3DXPARAMETER_TYPE type
;
45 UINT annotation_count
;
50 D3DXHANDLE
*annotation_handles
;
51 D3DXHANDLE
*member_handles
;
54 struct ID3DXBaseEffectImpl
56 ID3DXBaseEffect ID3DXBaseEffect_iface
;
59 struct ID3DXEffectImpl
*effect
;
64 D3DXHANDLE
*parameter_handles
;
67 struct ID3DXEffectImpl
69 ID3DXEffect ID3DXEffect_iface
;
72 LPDIRECT3DDEVICE9 device
;
73 LPD3DXEFFECTPOOL pool
;
75 ID3DXBaseEffect
*base_effect
;
78 struct ID3DXEffectCompilerImpl
80 ID3DXEffectCompiler ID3DXEffectCompiler_iface
;
83 ID3DXBaseEffect
*base_effect
;
86 static inline void read_dword(const char **ptr
, DWORD
*d
)
88 memcpy(d
, *ptr
, sizeof(*d
));
92 static void skip_dword_unknown(const char **ptr
, unsigned int count
)
97 FIXME("Skipping %u unknown DWORDs:\n", count
);
98 for (i
= 0; i
< count
; ++i
)
101 FIXME("\t0x%08x\n", d
);
105 static struct d3dx_parameter
*get_parameter_struct(D3DXHANDLE handle
)
107 return (struct d3dx_parameter
*) handle
;
110 static D3DXHANDLE
get_parameter_handle(struct d3dx_parameter
*parameter
)
112 return (D3DXHANDLE
) parameter
;
115 static void free_parameter(D3DXHANDLE handle
, BOOL element
, BOOL child
)
118 struct d3dx_parameter
*param
= get_parameter_struct(handle
);
120 TRACE("Free parameter %p, child %s\n", param
, child
? "yes" : "no");
129 HeapFree(GetProcessHeap(), 0, param
->data
);
132 if (param
->annotation_handles
)
134 for (i
= 0; i
< param
->annotation_count
; ++i
)
136 free_parameter(param
->annotation_handles
[i
], FALSE
, FALSE
);
138 HeapFree(GetProcessHeap(), 0, param
->annotation_handles
);
141 if (param
->member_handles
)
145 if (param
->element_count
) count
= param
->element_count
;
146 else count
= param
->member_count
;
148 for (i
= 0; i
< count
; ++i
)
150 free_parameter(param
->member_handles
[i
], param
->element_count
!= 0, TRUE
);
152 HeapFree(GetProcessHeap(), 0, param
->member_handles
);
155 /* only the parent has to release name and semantic */
158 HeapFree(GetProcessHeap(), 0, param
->name
);
159 HeapFree(GetProcessHeap(), 0, param
->semantic
);
162 HeapFree(GetProcessHeap(), 0, param
);
165 static void free_base_effect(struct ID3DXBaseEffectImpl
*base
)
169 TRACE("Free base effect %p\n", base
);
171 if (base
->parameter_handles
)
173 for (i
= 0; i
< base
->parameter_count
; ++i
)
175 free_parameter(base
->parameter_handles
[i
], FALSE
, FALSE
);
177 HeapFree(GetProcessHeap(), 0, base
->parameter_handles
);
181 static void free_effect(struct ID3DXEffectImpl
*effect
)
183 TRACE("Free effect %p\n", effect
);
185 if (effect
->base_effect
)
187 effect
->base_effect
->lpVtbl
->Release(effect
->base_effect
);
192 effect
->pool
->lpVtbl
->Release(effect
->pool
);
195 IDirect3DDevice9_Release(effect
->device
);
198 static void free_effect_compiler(struct ID3DXEffectCompilerImpl
*compiler
)
200 TRACE("Free effect compiler %p\n", compiler
);
202 if (compiler
->base_effect
)
204 compiler
->base_effect
->lpVtbl
->Release(compiler
->base_effect
);
208 static inline DWORD
d3dx9_effect_version(DWORD major
, DWORD minor
)
210 return (0xfeff0000 | ((major
) << 8) | (minor
));
213 static inline struct ID3DXBaseEffectImpl
*impl_from_ID3DXBaseEffect(ID3DXBaseEffect
*iface
)
215 return CONTAINING_RECORD(iface
, struct ID3DXBaseEffectImpl
, ID3DXBaseEffect_iface
);
218 /*** IUnknown methods ***/
219 static HRESULT WINAPI
ID3DXBaseEffectImpl_QueryInterface(ID3DXBaseEffect
*iface
, REFIID riid
, void **object
)
221 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
223 TRACE("iface %p, riid %s, object %p\n", This
, debugstr_guid(riid
), object
);
225 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
226 IsEqualGUID(riid
, &IID_ID3DXBaseEffect
))
228 This
->ID3DXBaseEffect_iface
.lpVtbl
->AddRef(iface
);
233 ERR("Interface %s not found\n", debugstr_guid(riid
));
235 return E_NOINTERFACE
;
238 static ULONG WINAPI
ID3DXBaseEffectImpl_AddRef(ID3DXBaseEffect
*iface
)
240 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
242 TRACE("iface %p: AddRef from %u\n", iface
, This
->ref
);
244 return InterlockedIncrement(&This
->ref
);
247 static ULONG WINAPI
ID3DXBaseEffectImpl_Release(ID3DXBaseEffect
*iface
)
249 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
250 ULONG ref
= InterlockedDecrement(&This
->ref
);
252 TRACE("iface %p: Release from %u\n", iface
, ref
+ 1);
256 free_base_effect(This
);
257 HeapFree(GetProcessHeap(), 0, This
);
263 /*** ID3DXBaseEffect methods ***/
264 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetDesc(ID3DXBaseEffect
*iface
, D3DXEFFECT_DESC
*desc
)
266 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
268 FIXME("iface %p, desc %p stub\n", This
, desc
);
273 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetParameterDesc(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXPARAMETER_DESC
*desc
)
275 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
277 FIXME("iface %p, parameter %p, desc %p stub\n", This
, parameter
, desc
);
282 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetTechniqueDesc(ID3DXBaseEffect
*iface
, D3DXHANDLE technique
, D3DXTECHNIQUE_DESC
*desc
)
284 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
286 FIXME("iface %p, technique %p, desc %p stub\n", This
, technique
, desc
);
291 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetPassDesc(ID3DXBaseEffect
*iface
, D3DXHANDLE pass
, D3DXPASS_DESC
*desc
)
293 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
295 FIXME("iface %p, pass %p, desc %p stub\n", This
, pass
, desc
);
300 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetFunctionDesc(ID3DXBaseEffect
*iface
, D3DXHANDLE shader
, D3DXFUNCTION_DESC
*desc
)
302 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
304 FIXME("iface %p, shader %p, desc %p stub\n", This
, shader
, desc
);
309 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetParameter(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, UINT index
)
311 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
313 FIXME("iface %p, parameter %p, index %u stub\n", This
, parameter
, index
);
318 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetParameterByName(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPCSTR name
)
320 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
322 FIXME("iface %p, parameter %p, name %s stub\n", This
, parameter
, debugstr_a(name
));
327 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetParameterBySemantic(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPCSTR semantic
)
329 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
331 FIXME("iface %p, parameter %p, semantic %s stub\n", This
, parameter
, debugstr_a(semantic
));
336 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetParameterElement(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, UINT index
)
338 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
340 FIXME("iface %p, parameter %p, index %u stub\n", This
, parameter
, index
);
345 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetTechnique(ID3DXBaseEffect
*iface
, UINT index
)
347 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
349 FIXME("iface %p, index %u stub\n", This
, index
);
354 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetTechniqueByName(ID3DXBaseEffect
*iface
, LPCSTR name
)
356 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
358 FIXME("iface %p, name %s stub\n", This
, debugstr_a(name
));
363 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetPass(ID3DXBaseEffect
*iface
, D3DXHANDLE technique
, UINT index
)
365 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
367 FIXME("iface %p, technique %p, index %u stub\n", This
, technique
, index
);
372 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetPassByName(ID3DXBaseEffect
*iface
, D3DXHANDLE technique
, LPCSTR name
)
374 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
376 FIXME("iface %p, technique %p, name %s stub\n", This
, technique
, debugstr_a(name
));
381 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetFunction(ID3DXBaseEffect
*iface
, UINT index
)
383 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
385 FIXME("iface %p, index %u stub\n", This
, index
);
390 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetFunctionByName(ID3DXBaseEffect
*iface
, LPCSTR name
)
392 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
394 FIXME("iface %p, name %s stub\n", This
, debugstr_a(name
));
399 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetAnnotation(ID3DXBaseEffect
*iface
, D3DXHANDLE object
, UINT index
)
401 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
403 FIXME("iface %p, object %p, index %u stub\n", This
, object
, index
);
408 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetAnnotationByName(ID3DXBaseEffect
*iface
, D3DXHANDLE object
, LPCSTR name
)
410 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
412 FIXME("iface %p, object %p, name %s stub\n", This
, object
, debugstr_a(name
));
417 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetValue(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPCVOID data
, UINT bytes
)
419 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
421 FIXME("iface %p, parameter %p, data %p, bytes %u stub\n", This
, parameter
, data
, bytes
);
426 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetValue(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPVOID data
, UINT bytes
)
428 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
430 FIXME("iface %p, parameter %p, data %p, bytes %u stub\n", This
, parameter
, data
, bytes
);
435 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetBool(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, BOOL b
)
437 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
439 FIXME("iface %p, parameter %p, b %u stub\n", This
, parameter
, b
);
444 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetBool(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, BOOL
*b
)
446 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
448 FIXME("iface %p, parameter %p, b %p stub\n", This
, parameter
, b
);
453 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetBoolArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST BOOL
*b
, UINT count
)
455 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
457 FIXME("iface %p, parameter %p, b %p, count %u stub\n", This
, parameter
, b
, count
);
462 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetBoolArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, BOOL
*b
, UINT count
)
464 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
466 FIXME("iface %p, parameter %p, b %p, count %u stub\n", This
, parameter
, b
, count
);
471 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetInt(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, INT n
)
473 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
475 FIXME("iface %p, parameter %p, n %u stub\n", This
, parameter
, n
);
480 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetInt(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, INT
*n
)
482 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
484 FIXME("iface %p, parameter %p, n %p stub\n", This
, parameter
, n
);
489 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetIntArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST INT
*n
, UINT count
)
491 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
493 FIXME("iface %p, parameter %p, n %p, count %u stub\n", This
, parameter
, n
, count
);
498 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetIntArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, INT
*n
, UINT count
)
500 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
502 FIXME("iface %p, parameter %p, n %p, count %u stub\n", This
, parameter
, n
, count
);
507 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetFloat(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, FLOAT f
)
509 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
511 FIXME("iface %p, parameter %p, f %f stub\n", This
, parameter
, f
);
516 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetFloat(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, FLOAT
*f
)
518 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
520 FIXME("iface %p, parameter %p, f %p stub\n", This
, parameter
, f
);
525 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetFloatArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST FLOAT
*f
, UINT count
)
527 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
529 FIXME("iface %p, parameter %p, f %p, count %u stub\n", This
, parameter
, f
, count
);
534 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetFloatArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, FLOAT
*f
, UINT count
)
536 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
538 FIXME("iface %p, parameter %p, f %p, count %u stub\n", This
, parameter
, f
, count
);
543 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetVector(ID3DXBaseEffect
* iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
* vector
)
545 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
547 FIXME("iface %p, parameter %p, vector %p stub\n", This
, parameter
, vector
);
552 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetVector(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
)
554 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
556 FIXME("iface %p, parameter %p, vector %p stub\n", This
, parameter
, vector
);
561 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetVectorArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
*vector
, UINT count
)
563 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
565 FIXME("iface %p, parameter %p, vector %p, count %u stub\n", This
, parameter
, vector
, count
);
570 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetVectorArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
, UINT count
)
572 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
574 FIXME("iface %p, parameter %p, vector %p, count %u stub\n", This
, parameter
, vector
, count
);
579 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrix(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
581 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
583 FIXME("iface %p, parameter %p, matrix %p stub\n", This
, parameter
, matrix
);
588 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrix(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
590 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
592 FIXME("iface %p, parameter %p, matrix %p stub\n", This
, parameter
, matrix
);
597 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrixArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
599 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
601 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
606 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrixArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
608 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
610 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
615 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrixPointerArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
617 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
619 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
624 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrixPointerArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
626 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
628 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
633 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrixTranspose(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
635 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
637 FIXME("iface %p, parameter %p, matrix %p stub\n", This
, parameter
, matrix
);
642 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrixTranspose(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
644 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
646 FIXME("iface %p, parameter %p, matrix %p stub\n", This
, parameter
, matrix
);
651 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrixTransposeArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
653 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
655 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
660 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrixTransposeArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
662 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
664 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
669 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrixTransposePointerArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
671 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
673 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
678 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrixTransposePointerArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
680 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
682 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
687 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetString(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPCSTR string
)
689 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
691 FIXME("iface %p, parameter %p, string %p stub\n", This
, parameter
, string
);
696 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetString(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPCSTR
*string
)
698 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
700 FIXME("iface %p, parameter %p, string %p stub\n", This
, parameter
, string
);
705 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetTexture(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9 texture
)
707 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
709 FIXME("iface %p, parameter %p, texture %p stub\n", This
, parameter
, texture
);
714 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetTexture(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9
*texture
)
716 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
718 FIXME("iface %p, parameter %p, texture %p stub\n", This
, parameter
, texture
);
723 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetPixelShader(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DPIXELSHADER9
*pshader
)
725 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
727 FIXME("iface %p, parameter %p, pshader %p stub\n", This
, parameter
, pshader
);
732 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetVertexShader(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DVERTEXSHADER9
*vshader
)
734 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
736 FIXME("iface %p, parameter %p, vshader %p stub\n", This
, parameter
, vshader
);
741 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetArrayRange(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, UINT start
, UINT end
)
743 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
745 FIXME("iface %p, parameter %p, start %u, end %u stub\n", This
, parameter
, start
, end
);
750 static const struct ID3DXBaseEffectVtbl ID3DXBaseEffect_Vtbl
=
752 /*** IUnknown methods ***/
753 ID3DXBaseEffectImpl_QueryInterface
,
754 ID3DXBaseEffectImpl_AddRef
,
755 ID3DXBaseEffectImpl_Release
,
756 /*** ID3DXBaseEffect methods ***/
757 ID3DXBaseEffectImpl_GetDesc
,
758 ID3DXBaseEffectImpl_GetParameterDesc
,
759 ID3DXBaseEffectImpl_GetTechniqueDesc
,
760 ID3DXBaseEffectImpl_GetPassDesc
,
761 ID3DXBaseEffectImpl_GetFunctionDesc
,
762 ID3DXBaseEffectImpl_GetParameter
,
763 ID3DXBaseEffectImpl_GetParameterByName
,
764 ID3DXBaseEffectImpl_GetParameterBySemantic
,
765 ID3DXBaseEffectImpl_GetParameterElement
,
766 ID3DXBaseEffectImpl_GetTechnique
,
767 ID3DXBaseEffectImpl_GetTechniqueByName
,
768 ID3DXBaseEffectImpl_GetPass
,
769 ID3DXBaseEffectImpl_GetPassByName
,
770 ID3DXBaseEffectImpl_GetFunction
,
771 ID3DXBaseEffectImpl_GetFunctionByName
,
772 ID3DXBaseEffectImpl_GetAnnotation
,
773 ID3DXBaseEffectImpl_GetAnnotationByName
,
774 ID3DXBaseEffectImpl_SetValue
,
775 ID3DXBaseEffectImpl_GetValue
,
776 ID3DXBaseEffectImpl_SetBool
,
777 ID3DXBaseEffectImpl_GetBool
,
778 ID3DXBaseEffectImpl_SetBoolArray
,
779 ID3DXBaseEffectImpl_GetBoolArray
,
780 ID3DXBaseEffectImpl_SetInt
,
781 ID3DXBaseEffectImpl_GetInt
,
782 ID3DXBaseEffectImpl_SetIntArray
,
783 ID3DXBaseEffectImpl_GetIntArray
,
784 ID3DXBaseEffectImpl_SetFloat
,
785 ID3DXBaseEffectImpl_GetFloat
,
786 ID3DXBaseEffectImpl_SetFloatArray
,
787 ID3DXBaseEffectImpl_GetFloatArray
,
788 ID3DXBaseEffectImpl_SetVector
,
789 ID3DXBaseEffectImpl_GetVector
,
790 ID3DXBaseEffectImpl_SetVectorArray
,
791 ID3DXBaseEffectImpl_GetVectorArray
,
792 ID3DXBaseEffectImpl_SetMatrix
,
793 ID3DXBaseEffectImpl_GetMatrix
,
794 ID3DXBaseEffectImpl_SetMatrixArray
,
795 ID3DXBaseEffectImpl_GetMatrixArray
,
796 ID3DXBaseEffectImpl_SetMatrixPointerArray
,
797 ID3DXBaseEffectImpl_GetMatrixPointerArray
,
798 ID3DXBaseEffectImpl_SetMatrixTranspose
,
799 ID3DXBaseEffectImpl_GetMatrixTranspose
,
800 ID3DXBaseEffectImpl_SetMatrixTransposeArray
,
801 ID3DXBaseEffectImpl_GetMatrixTransposeArray
,
802 ID3DXBaseEffectImpl_SetMatrixTransposePointerArray
,
803 ID3DXBaseEffectImpl_GetMatrixTransposePointerArray
,
804 ID3DXBaseEffectImpl_SetString
,
805 ID3DXBaseEffectImpl_GetString
,
806 ID3DXBaseEffectImpl_SetTexture
,
807 ID3DXBaseEffectImpl_GetTexture
,
808 ID3DXBaseEffectImpl_GetPixelShader
,
809 ID3DXBaseEffectImpl_GetVertexShader
,
810 ID3DXBaseEffectImpl_SetArrayRange
,
813 static inline struct ID3DXEffectImpl
*impl_from_ID3DXEffect(ID3DXEffect
*iface
)
815 return CONTAINING_RECORD(iface
, struct ID3DXEffectImpl
, ID3DXEffect_iface
);
818 /*** IUnknown methods ***/
819 static HRESULT WINAPI
ID3DXEffectImpl_QueryInterface(ID3DXEffect
*iface
, REFIID riid
, void **object
)
821 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
823 TRACE("(%p)->(%s, %p)\n", This
, debugstr_guid(riid
), object
);
825 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
826 IsEqualGUID(riid
, &IID_ID3DXEffect
))
828 This
->ID3DXEffect_iface
.lpVtbl
->AddRef(iface
);
833 ERR("Interface %s not found\n", debugstr_guid(riid
));
835 return E_NOINTERFACE
;
838 static ULONG WINAPI
ID3DXEffectImpl_AddRef(ID3DXEffect
*iface
)
840 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
842 TRACE("(%p)->(): AddRef from %u\n", This
, This
->ref
);
844 return InterlockedIncrement(&This
->ref
);
847 static ULONG WINAPI
ID3DXEffectImpl_Release(ID3DXEffect
*iface
)
849 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
850 ULONG ref
= InterlockedDecrement(&This
->ref
);
852 TRACE("(%p)->(): Release from %u\n", This
, ref
+ 1);
857 HeapFree(GetProcessHeap(), 0, This
);
863 /*** ID3DXBaseEffect methods ***/
864 static HRESULT WINAPI
ID3DXEffectImpl_GetDesc(ID3DXEffect
*iface
, D3DXEFFECT_DESC
*desc
)
866 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
867 ID3DXBaseEffect
*base
= This
->base_effect
;
869 TRACE("Forward iface %p, base %p\n", This
, base
);
871 return ID3DXBaseEffectImpl_GetDesc(base
, desc
);
874 static HRESULT WINAPI
ID3DXEffectImpl_GetParameterDesc(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXPARAMETER_DESC
*desc
)
876 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
877 ID3DXBaseEffect
*base
= This
->base_effect
;
879 TRACE("Forward iface %p, base %p\n", This
, base
);
881 return ID3DXBaseEffectImpl_GetParameterDesc(base
, parameter
, desc
);
884 static HRESULT WINAPI
ID3DXEffectImpl_GetTechniqueDesc(ID3DXEffect
*iface
, D3DXHANDLE technique
, D3DXTECHNIQUE_DESC
*desc
)
886 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
887 ID3DXBaseEffect
*base
= This
->base_effect
;
889 TRACE("Forward iface %p, base %p\n", This
, base
);
891 return ID3DXBaseEffectImpl_GetTechniqueDesc(base
, technique
, desc
);
894 static HRESULT WINAPI
ID3DXEffectImpl_GetPassDesc(ID3DXEffect
*iface
, D3DXHANDLE pass
, D3DXPASS_DESC
*desc
)
896 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
897 ID3DXBaseEffect
*base
= This
->base_effect
;
899 TRACE("Forward iface %p, base %p\n", This
, base
);
901 return ID3DXBaseEffectImpl_GetPassDesc(base
, pass
, desc
);
904 static HRESULT WINAPI
ID3DXEffectImpl_GetFunctionDesc(ID3DXEffect
*iface
, D3DXHANDLE shader
, D3DXFUNCTION_DESC
*desc
)
906 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
907 ID3DXBaseEffect
*base
= This
->base_effect
;
909 TRACE("Forward iface %p, base %p\n", This
, base
);
911 return ID3DXBaseEffectImpl_GetFunctionDesc(base
, shader
, desc
);
914 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetParameter(ID3DXEffect
*iface
, D3DXHANDLE parameter
, UINT index
)
916 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
917 ID3DXBaseEffect
*base
= This
->base_effect
;
919 TRACE("Forward iface %p, base %p\n", This
, base
);
921 return ID3DXBaseEffectImpl_GetParameter(base
, parameter
, index
);
924 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetParameterByName(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPCSTR name
)
926 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
927 ID3DXBaseEffect
*base
= This
->base_effect
;
929 TRACE("Forward iface %p, base %p\n", This
, base
);
931 return ID3DXBaseEffectImpl_GetParameterByName(base
, parameter
, name
);
934 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetParameterBySemantic(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPCSTR semantic
)
936 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
937 ID3DXBaseEffect
*base
= This
->base_effect
;
939 TRACE("Forward iface %p, base %p\n", This
, base
);
941 return ID3DXBaseEffectImpl_GetParameterBySemantic(base
, parameter
, semantic
);
944 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetParameterElement(ID3DXEffect
*iface
, D3DXHANDLE parameter
, UINT index
)
946 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
947 ID3DXBaseEffect
*base
= This
->base_effect
;
949 TRACE("Forward iface %p, base %p\n", This
, base
);
951 return ID3DXBaseEffectImpl_GetParameterElement(base
, parameter
, index
);
954 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetTechnique(ID3DXEffect
*iface
, UINT index
)
956 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
957 ID3DXBaseEffect
*base
= This
->base_effect
;
959 TRACE("Forward iface %p, base %p\n", This
, base
);
961 return ID3DXBaseEffectImpl_GetTechnique(base
, index
);
964 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetTechniqueByName(ID3DXEffect
*iface
, LPCSTR name
)
966 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
967 ID3DXBaseEffect
*base
= This
->base_effect
;
969 TRACE("Forward iface %p, base %p\n", This
, base
);
971 return ID3DXBaseEffectImpl_GetTechniqueByName(base
, name
);
974 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetPass(ID3DXEffect
*iface
, D3DXHANDLE technique
, UINT index
)
976 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
977 ID3DXBaseEffect
*base
= This
->base_effect
;
979 TRACE("Forward iface %p, base %p\n", This
, base
);
981 return ID3DXBaseEffectImpl_GetPass(base
, technique
, index
);
984 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetPassByName(ID3DXEffect
*iface
, D3DXHANDLE technique
, LPCSTR name
)
986 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
987 ID3DXBaseEffect
*base
= This
->base_effect
;
989 TRACE("Forward iface %p, base %p\n", This
, base
);
991 return ID3DXBaseEffectImpl_GetPassByName(base
, technique
, name
);
994 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetFunction(ID3DXEffect
*iface
, UINT index
)
996 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
997 ID3DXBaseEffect
*base
= This
->base_effect
;
999 TRACE("Forward iface %p, base %p\n", This
, base
);
1001 return ID3DXBaseEffectImpl_GetFunction(base
, index
);
1004 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetFunctionByName(ID3DXEffect
*iface
, LPCSTR name
)
1006 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1007 ID3DXBaseEffect
*base
= This
->base_effect
;
1009 TRACE("Forward iface %p, base %p\n", This
, base
);
1011 return ID3DXBaseEffectImpl_GetFunctionByName(base
, name
);
1014 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetAnnotation(ID3DXEffect
*iface
, D3DXHANDLE object
, UINT index
)
1016 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1017 ID3DXBaseEffect
*base
= This
->base_effect
;
1019 TRACE("Forward iface %p, base %p\n", This
, base
);
1021 return ID3DXBaseEffectImpl_GetAnnotation(base
, object
, index
);
1024 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetAnnotationByName(ID3DXEffect
*iface
, D3DXHANDLE object
, LPCSTR name
)
1026 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1027 ID3DXBaseEffect
*base
= This
->base_effect
;
1029 TRACE("Forward iface %p, base %p\n", This
, base
);
1031 return ID3DXBaseEffectImpl_GetAnnotationByName(base
, object
, name
);
1034 static HRESULT WINAPI
ID3DXEffectImpl_SetValue(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPCVOID data
, UINT bytes
)
1036 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1037 ID3DXBaseEffect
*base
= This
->base_effect
;
1039 TRACE("Forward iface %p, base %p\n", This
, base
);
1041 return ID3DXBaseEffectImpl_SetValue(base
, parameter
, data
, bytes
);
1044 static HRESULT WINAPI
ID3DXEffectImpl_GetValue(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPVOID data
, UINT bytes
)
1046 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1047 ID3DXBaseEffect
*base
= This
->base_effect
;
1049 TRACE("Forward iface %p, base %p\n", This
, base
);
1051 return ID3DXBaseEffectImpl_GetValue(base
, parameter
, data
, bytes
);
1054 static HRESULT WINAPI
ID3DXEffectImpl_SetBool(ID3DXEffect
*iface
, D3DXHANDLE parameter
, BOOL b
)
1056 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1057 ID3DXBaseEffect
*base
= This
->base_effect
;
1059 TRACE("Forward iface %p, base %p\n", This
, base
);
1061 return ID3DXBaseEffectImpl_SetBool(base
, parameter
, b
);
1064 static HRESULT WINAPI
ID3DXEffectImpl_GetBool(ID3DXEffect
*iface
, D3DXHANDLE parameter
, BOOL
*b
)
1066 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1067 ID3DXBaseEffect
*base
= This
->base_effect
;
1069 TRACE("Forward iface %p, base %p\n", This
, base
);
1071 return ID3DXBaseEffectImpl_GetBool(base
, parameter
, b
);
1074 static HRESULT WINAPI
ID3DXEffectImpl_SetBoolArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST BOOL
*b
, UINT count
)
1076 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1077 ID3DXBaseEffect
*base
= This
->base_effect
;
1079 TRACE("Forward iface %p, base %p\n", This
, base
);
1081 return ID3DXBaseEffectImpl_SetBoolArray(base
, parameter
, b
, count
);
1084 static HRESULT WINAPI
ID3DXEffectImpl_GetBoolArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, BOOL
*b
, UINT count
)
1086 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1087 ID3DXBaseEffect
*base
= This
->base_effect
;
1089 TRACE("Forward iface %p, base %p\n", This
, base
);
1091 return ID3DXBaseEffectImpl_GetBoolArray(base
, parameter
, b
, count
);
1094 static HRESULT WINAPI
ID3DXEffectImpl_SetInt(ID3DXEffect
*iface
, D3DXHANDLE parameter
, INT n
)
1096 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1097 ID3DXBaseEffect
*base
= This
->base_effect
;
1099 TRACE("Forward iface %p, base %p\n", This
, base
);
1101 return ID3DXBaseEffectImpl_SetInt(base
, parameter
, n
);
1104 static HRESULT WINAPI
ID3DXEffectImpl_GetInt(ID3DXEffect
*iface
, D3DXHANDLE parameter
, INT
*n
)
1106 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1107 ID3DXBaseEffect
*base
= This
->base_effect
;
1109 TRACE("Forward iface %p, base %p\n", This
, base
);
1111 return ID3DXBaseEffectImpl_GetInt(base
, parameter
, n
);
1114 static HRESULT WINAPI
ID3DXEffectImpl_SetIntArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST INT
*n
, UINT count
)
1116 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1117 ID3DXBaseEffect
*base
= This
->base_effect
;
1119 TRACE("Forward iface %p, base %p\n", This
, base
);
1121 return ID3DXBaseEffectImpl_SetIntArray(base
, parameter
, n
, count
);
1124 static HRESULT WINAPI
ID3DXEffectImpl_GetIntArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, INT
*n
, UINT count
)
1126 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1127 ID3DXBaseEffect
*base
= This
->base_effect
;
1129 TRACE("Forward iface %p, base %p\n", This
, base
);
1131 return ID3DXBaseEffectImpl_GetIntArray(base
, parameter
, n
, count
);
1134 static HRESULT WINAPI
ID3DXEffectImpl_SetFloat(ID3DXEffect
*iface
, D3DXHANDLE parameter
, FLOAT f
)
1136 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1137 ID3DXBaseEffect
*base
= This
->base_effect
;
1139 TRACE("Forward iface %p, base %p\n", This
, base
);
1141 return ID3DXBaseEffectImpl_SetFloat(base
, parameter
, f
);
1144 static HRESULT WINAPI
ID3DXEffectImpl_GetFloat(ID3DXEffect
*iface
, D3DXHANDLE parameter
, FLOAT
*f
)
1146 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1147 ID3DXBaseEffect
*base
= This
->base_effect
;
1149 TRACE("Forward iface %p, base %p\n", This
, base
);
1151 return ID3DXBaseEffectImpl_GetFloat(base
, parameter
, f
);
1154 static HRESULT WINAPI
ID3DXEffectImpl_SetFloatArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST FLOAT
*f
, UINT count
)
1156 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1157 ID3DXBaseEffect
*base
= This
->base_effect
;
1159 TRACE("Forward iface %p, base %p\n", This
, base
);
1161 return ID3DXBaseEffectImpl_SetFloatArray(base
, parameter
, f
, count
);
1164 static HRESULT WINAPI
ID3DXEffectImpl_GetFloatArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, FLOAT
*f
, UINT count
)
1166 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1167 ID3DXBaseEffect
*base
= This
->base_effect
;
1169 TRACE("Forward iface %p, base %p\n", This
, base
);
1171 return ID3DXBaseEffectImpl_GetFloatArray(base
, parameter
, f
, count
);
1174 static HRESULT WINAPI
ID3DXEffectImpl_SetVector(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
*vector
)
1176 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1177 ID3DXBaseEffect
*base
= This
->base_effect
;
1179 TRACE("Forward iface %p, base %p\n", This
, base
);
1181 return ID3DXBaseEffectImpl_SetVector(base
, parameter
, vector
);
1184 static HRESULT WINAPI
ID3DXEffectImpl_GetVector(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
)
1186 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1187 ID3DXBaseEffect
*base
= This
->base_effect
;
1189 TRACE("Forward iface %p, base %p\n", This
, base
);
1191 return ID3DXBaseEffectImpl_GetVector(base
, parameter
, vector
);
1194 static HRESULT WINAPI
ID3DXEffectImpl_SetVectorArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
*vector
, UINT count
)
1196 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1197 ID3DXBaseEffect
*base
= This
->base_effect
;
1199 TRACE("Forward iface %p, base %p\n", This
, base
);
1201 return ID3DXBaseEffectImpl_SetVectorArray(base
, parameter
, vector
, count
);
1204 static HRESULT WINAPI
ID3DXEffectImpl_GetVectorArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
, UINT count
)
1206 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1207 ID3DXBaseEffect
*base
= This
->base_effect
;
1209 TRACE("Forward iface %p, base %p\n", This
, base
);
1211 return ID3DXBaseEffectImpl_SetVectorArray(base
, parameter
, vector
, count
);
1214 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrix(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
1216 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1217 ID3DXBaseEffect
*base
= This
->base_effect
;
1219 TRACE("Forward iface %p, base %p\n", This
, base
);
1221 return ID3DXBaseEffectImpl_SetMatrix(base
, parameter
, matrix
);
1224 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrix(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
1226 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1227 ID3DXBaseEffect
*base
= This
->base_effect
;
1229 TRACE("Forward iface %p, base %p\n", This
, base
);
1231 return ID3DXBaseEffectImpl_GetMatrix(base
, parameter
, matrix
);
1234 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
1236 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1237 ID3DXBaseEffect
*base
= This
->base_effect
;
1239 TRACE("Forward iface %p, base %p\n", This
, base
);
1241 return ID3DXBaseEffectImpl_SetMatrixArray(base
, parameter
, matrix
, count
);
1244 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
1246 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1247 ID3DXBaseEffect
*base
= This
->base_effect
;
1249 TRACE("Forward iface %p, base %p\n", This
, base
);
1251 return ID3DXBaseEffectImpl_GetMatrixArray(base
, parameter
, matrix
, count
);
1254 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixPointerArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
1256 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1257 ID3DXBaseEffect
*base
= This
->base_effect
;
1259 TRACE("Forward iface %p, base %p\n", This
, base
);
1261 return ID3DXBaseEffectImpl_SetMatrixPointerArray(base
, parameter
, matrix
, count
);
1264 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixPointerArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
1266 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1267 ID3DXBaseEffect
*base
= This
->base_effect
;
1269 TRACE("Forward iface %p, base %p\n", This
, base
);
1271 return ID3DXBaseEffectImpl_GetMatrixPointerArray(base
, parameter
, matrix
, count
);
1274 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixTranspose(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
1276 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1277 ID3DXBaseEffect
*base
= This
->base_effect
;
1279 TRACE("Forward iface %p, base %p\n", This
, base
);
1281 return ID3DXBaseEffectImpl_SetMatrixTranspose(base
, parameter
, matrix
);
1284 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixTranspose(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
1286 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1287 ID3DXBaseEffect
*base
= This
->base_effect
;
1289 TRACE("Forward iface %p, base %p\n", This
, base
);
1291 return ID3DXBaseEffectImpl_GetMatrixTranspose(base
, parameter
, matrix
);
1294 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixTransposeArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
1296 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1297 ID3DXBaseEffect
*base
= This
->base_effect
;
1299 TRACE("Forward iface %p, base %p\n", This
, base
);
1301 return ID3DXBaseEffectImpl_SetMatrixTransposeArray(base
, parameter
, matrix
, count
);
1304 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixTransposeArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
1306 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1307 ID3DXBaseEffect
*base
= This
->base_effect
;
1309 TRACE("Forward iface %p, base %p\n", This
, base
);
1311 return ID3DXBaseEffectImpl_GetMatrixTransposeArray(base
, parameter
, matrix
, count
);
1314 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixTransposePointerArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
1316 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1317 ID3DXBaseEffect
*base
= This
->base_effect
;
1319 TRACE("Forward iface %p, base %p\n", This
, base
);
1321 return ID3DXBaseEffectImpl_SetMatrixTransposePointerArray(base
, parameter
, matrix
, count
);
1324 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixTransposePointerArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
1326 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1327 ID3DXBaseEffect
*base
= This
->base_effect
;
1329 TRACE("Forward iface %p, base %p\n", This
, base
);
1331 return ID3DXBaseEffectImpl_GetMatrixTransposePointerArray(base
, parameter
, matrix
, count
);
1334 static HRESULT WINAPI
ID3DXEffectImpl_SetString(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPCSTR string
)
1336 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1337 ID3DXBaseEffect
*base
= This
->base_effect
;
1339 TRACE("Forward iface %p, base %p\n", This
, base
);
1341 return ID3DXBaseEffectImpl_SetString(base
, parameter
, string
);
1344 static HRESULT WINAPI
ID3DXEffectImpl_GetString(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPCSTR
*string
)
1346 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1347 ID3DXBaseEffect
*base
= This
->base_effect
;
1349 TRACE("Forward iface %p, base %p\n", This
, base
);
1351 return ID3DXBaseEffectImpl_GetString(base
, parameter
, string
);
1354 static HRESULT WINAPI
ID3DXEffectImpl_SetTexture(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9 texture
)
1356 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1357 ID3DXBaseEffect
*base
= This
->base_effect
;
1359 TRACE("Forward iface %p, base %p\n", This
, base
);
1361 return ID3DXBaseEffectImpl_SetTexture(base
, parameter
, texture
);
1364 static HRESULT WINAPI
ID3DXEffectImpl_GetTexture(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9
*texture
)
1366 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1367 ID3DXBaseEffect
*base
= This
->base_effect
;
1369 TRACE("Forward iface %p, base %p\n", This
, base
);
1371 return ID3DXBaseEffectImpl_GetTexture(base
, parameter
, texture
);
1374 static HRESULT WINAPI
ID3DXEffectImpl_GetPixelShader(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DPIXELSHADER9
*pshader
)
1376 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1377 ID3DXBaseEffect
*base
= This
->base_effect
;
1379 TRACE("Forward iface %p, base %p\n", This
, base
);
1381 return ID3DXBaseEffectImpl_GetPixelShader(base
, parameter
, pshader
);
1384 static HRESULT WINAPI
ID3DXEffectImpl_GetVertexShader(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DVERTEXSHADER9
*vshader
)
1386 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1387 ID3DXBaseEffect
*base
= This
->base_effect
;
1389 TRACE("Forward iface %p, base %p\n", This
, base
);
1391 return ID3DXBaseEffectImpl_GetVertexShader(base
, parameter
, vshader
);
1394 static HRESULT WINAPI
ID3DXEffectImpl_SetArrayRange(ID3DXEffect
*iface
, D3DXHANDLE parameter
, UINT start
, UINT end
)
1396 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1397 ID3DXBaseEffect
*base
= This
->base_effect
;
1399 TRACE("Forward iface %p, base %p\n", This
, base
);
1401 return ID3DXBaseEffectImpl_SetArrayRange(base
, parameter
, start
, end
);
1404 /*** ID3DXEffect methods ***/
1405 static HRESULT WINAPI
ID3DXEffectImpl_GetPool(ID3DXEffect
*iface
, LPD3DXEFFECTPOOL
*pool
)
1407 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1409 TRACE("iface %p, pool %p\n", This
, pool
);
1413 WARN("Invalid argument supplied.\n");
1414 return D3DERR_INVALIDCALL
;
1419 This
->pool
->lpVtbl
->AddRef(This
->pool
);
1424 TRACE("Returning pool %p\n", *pool
);
1429 static HRESULT WINAPI
ID3DXEffectImpl_SetTechnique(ID3DXEffect
* iface
, D3DXHANDLE technique
)
1431 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1433 FIXME("(%p)->(%p): stub\n", This
, technique
);
1438 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetCurrentTechnique(ID3DXEffect
* iface
)
1440 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1442 FIXME("(%p)->(): stub\n", This
);
1447 static HRESULT WINAPI
ID3DXEffectImpl_ValidateTechnique(ID3DXEffect
* iface
, D3DXHANDLE technique
)
1449 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1451 FIXME("(%p)->(%p): stub\n", This
, technique
);
1456 static HRESULT WINAPI
ID3DXEffectImpl_FindNextValidTechnique(ID3DXEffect
* iface
, D3DXHANDLE technique
, D3DXHANDLE
* next_technique
)
1458 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1460 FIXME("(%p)->(%p, %p): stub\n", This
, technique
, next_technique
);
1465 static BOOL WINAPI
ID3DXEffectImpl_IsParameterUsed(ID3DXEffect
* iface
, D3DXHANDLE parameter
, D3DXHANDLE technique
)
1467 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1469 FIXME("(%p)->(%p, %p): stub\n", This
, parameter
, technique
);
1474 static HRESULT WINAPI
ID3DXEffectImpl_Begin(ID3DXEffect
* iface
, UINT
*passes
, DWORD flags
)
1476 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1478 FIXME("(%p)->(%p, %#x): stub\n", This
, passes
, flags
);
1483 static HRESULT WINAPI
ID3DXEffectImpl_BeginPass(ID3DXEffect
* iface
, UINT pass
)
1485 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1487 FIXME("(%p)->(%u): stub\n", This
, pass
);
1492 static HRESULT WINAPI
ID3DXEffectImpl_CommitChanges(ID3DXEffect
* iface
)
1494 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1496 FIXME("(%p)->(): stub\n", This
);
1501 static HRESULT WINAPI
ID3DXEffectImpl_EndPass(ID3DXEffect
* iface
)
1503 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1505 FIXME("(%p)->(): stub\n", This
);
1510 static HRESULT WINAPI
ID3DXEffectImpl_End(ID3DXEffect
* iface
)
1512 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1514 FIXME("(%p)->(): stub\n", This
);
1519 static HRESULT WINAPI
ID3DXEffectImpl_GetDevice(ID3DXEffect
*iface
, LPDIRECT3DDEVICE9
*device
)
1521 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1523 TRACE("iface %p, device %p\n", This
, device
);
1527 WARN("Invalid argument supplied.\n");
1528 return D3DERR_INVALIDCALL
;
1531 IDirect3DDevice9_AddRef(This
->device
);
1533 *device
= This
->device
;
1535 TRACE("Returning device %p\n", *device
);
1540 static HRESULT WINAPI
ID3DXEffectImpl_OnLostDevice(ID3DXEffect
* iface
)
1542 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1544 FIXME("(%p)->(): stub\n", This
);
1549 static HRESULT WINAPI
ID3DXEffectImpl_OnResetDevice(ID3DXEffect
* iface
)
1551 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1553 FIXME("(%p)->(): stub\n", This
);
1558 static HRESULT WINAPI
ID3DXEffectImpl_SetStateManager(ID3DXEffect
* iface
, LPD3DXEFFECTSTATEMANAGER manager
)
1560 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1562 FIXME("(%p)->(%p): stub\n", This
, manager
);
1567 static HRESULT WINAPI
ID3DXEffectImpl_GetStateManager(ID3DXEffect
* iface
, LPD3DXEFFECTSTATEMANAGER
* manager
)
1569 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1571 FIXME("(%p)->(%p): stub\n", This
, manager
);
1576 static HRESULT WINAPI
ID3DXEffectImpl_BeginParameterBlock(ID3DXEffect
* iface
)
1578 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1580 FIXME("(%p)->(): stub\n", This
);
1585 static D3DXHANDLE WINAPI
ID3DXEffectImpl_EndParameterBlock(ID3DXEffect
* iface
)
1587 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1589 FIXME("(%p)->(): stub\n", This
);
1594 static HRESULT WINAPI
ID3DXEffectImpl_ApplyParameterBlock(ID3DXEffect
* iface
, D3DXHANDLE parameter_block
)
1596 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1598 FIXME("(%p)->(%p): stub\n", This
, parameter_block
);
1603 static HRESULT WINAPI
ID3DXEffectImpl_DeleteParameterBlock(ID3DXEffect
* iface
, D3DXHANDLE parameter_block
)
1605 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1607 FIXME("(%p)->(%p): stub\n", This
, parameter_block
);
1612 static HRESULT WINAPI
ID3DXEffectImpl_CloneEffect(ID3DXEffect
* iface
, LPDIRECT3DDEVICE9 device
, LPD3DXEFFECT
* effect
)
1614 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1616 FIXME("(%p)->(%p, %p): stub\n", This
, device
, effect
);
1621 static HRESULT WINAPI
ID3DXEffectImpl_SetRawValue(ID3DXEffect
* iface
, D3DXHANDLE parameter
, LPCVOID data
, UINT byte_offset
, UINT bytes
)
1623 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1625 FIXME("(%p)->(%p, %p, %u, %u): stub\n", This
, parameter
, data
, byte_offset
, bytes
);
1630 static const struct ID3DXEffectVtbl ID3DXEffect_Vtbl
=
1632 /*** IUnknown methods ***/
1633 ID3DXEffectImpl_QueryInterface
,
1634 ID3DXEffectImpl_AddRef
,
1635 ID3DXEffectImpl_Release
,
1636 /*** ID3DXBaseEffect methods ***/
1637 ID3DXEffectImpl_GetDesc
,
1638 ID3DXEffectImpl_GetParameterDesc
,
1639 ID3DXEffectImpl_GetTechniqueDesc
,
1640 ID3DXEffectImpl_GetPassDesc
,
1641 ID3DXEffectImpl_GetFunctionDesc
,
1642 ID3DXEffectImpl_GetParameter
,
1643 ID3DXEffectImpl_GetParameterByName
,
1644 ID3DXEffectImpl_GetParameterBySemantic
,
1645 ID3DXEffectImpl_GetParameterElement
,
1646 ID3DXEffectImpl_GetTechnique
,
1647 ID3DXEffectImpl_GetTechniqueByName
,
1648 ID3DXEffectImpl_GetPass
,
1649 ID3DXEffectImpl_GetPassByName
,
1650 ID3DXEffectImpl_GetFunction
,
1651 ID3DXEffectImpl_GetFunctionByName
,
1652 ID3DXEffectImpl_GetAnnotation
,
1653 ID3DXEffectImpl_GetAnnotationByName
,
1654 ID3DXEffectImpl_SetValue
,
1655 ID3DXEffectImpl_GetValue
,
1656 ID3DXEffectImpl_SetBool
,
1657 ID3DXEffectImpl_GetBool
,
1658 ID3DXEffectImpl_SetBoolArray
,
1659 ID3DXEffectImpl_GetBoolArray
,
1660 ID3DXEffectImpl_SetInt
,
1661 ID3DXEffectImpl_GetInt
,
1662 ID3DXEffectImpl_SetIntArray
,
1663 ID3DXEffectImpl_GetIntArray
,
1664 ID3DXEffectImpl_SetFloat
,
1665 ID3DXEffectImpl_GetFloat
,
1666 ID3DXEffectImpl_SetFloatArray
,
1667 ID3DXEffectImpl_GetFloatArray
,
1668 ID3DXEffectImpl_SetVector
,
1669 ID3DXEffectImpl_GetVector
,
1670 ID3DXEffectImpl_SetVectorArray
,
1671 ID3DXEffectImpl_GetVectorArray
,
1672 ID3DXEffectImpl_SetMatrix
,
1673 ID3DXEffectImpl_GetMatrix
,
1674 ID3DXEffectImpl_SetMatrixArray
,
1675 ID3DXEffectImpl_GetMatrixArray
,
1676 ID3DXEffectImpl_SetMatrixPointerArray
,
1677 ID3DXEffectImpl_GetMatrixPointerArray
,
1678 ID3DXEffectImpl_SetMatrixTranspose
,
1679 ID3DXEffectImpl_GetMatrixTranspose
,
1680 ID3DXEffectImpl_SetMatrixTransposeArray
,
1681 ID3DXEffectImpl_GetMatrixTransposeArray
,
1682 ID3DXEffectImpl_SetMatrixTransposePointerArray
,
1683 ID3DXEffectImpl_GetMatrixTransposePointerArray
,
1684 ID3DXEffectImpl_SetString
,
1685 ID3DXEffectImpl_GetString
,
1686 ID3DXEffectImpl_SetTexture
,
1687 ID3DXEffectImpl_GetTexture
,
1688 ID3DXEffectImpl_GetPixelShader
,
1689 ID3DXEffectImpl_GetVertexShader
,
1690 ID3DXEffectImpl_SetArrayRange
,
1691 /*** ID3DXEffect methods ***/
1692 ID3DXEffectImpl_GetPool
,
1693 ID3DXEffectImpl_SetTechnique
,
1694 ID3DXEffectImpl_GetCurrentTechnique
,
1695 ID3DXEffectImpl_ValidateTechnique
,
1696 ID3DXEffectImpl_FindNextValidTechnique
,
1697 ID3DXEffectImpl_IsParameterUsed
,
1698 ID3DXEffectImpl_Begin
,
1699 ID3DXEffectImpl_BeginPass
,
1700 ID3DXEffectImpl_CommitChanges
,
1701 ID3DXEffectImpl_EndPass
,
1702 ID3DXEffectImpl_End
,
1703 ID3DXEffectImpl_GetDevice
,
1704 ID3DXEffectImpl_OnLostDevice
,
1705 ID3DXEffectImpl_OnResetDevice
,
1706 ID3DXEffectImpl_SetStateManager
,
1707 ID3DXEffectImpl_GetStateManager
,
1708 ID3DXEffectImpl_BeginParameterBlock
,
1709 ID3DXEffectImpl_EndParameterBlock
,
1710 ID3DXEffectImpl_ApplyParameterBlock
,
1711 ID3DXEffectImpl_DeleteParameterBlock
,
1712 ID3DXEffectImpl_CloneEffect
,
1713 ID3DXEffectImpl_SetRawValue
1716 static inline struct ID3DXEffectCompilerImpl
*impl_from_ID3DXEffectCompiler(ID3DXEffectCompiler
*iface
)
1718 return CONTAINING_RECORD(iface
, struct ID3DXEffectCompilerImpl
, ID3DXEffectCompiler_iface
);
1721 /*** IUnknown methods ***/
1722 static HRESULT WINAPI
ID3DXEffectCompilerImpl_QueryInterface(ID3DXEffectCompiler
*iface
, REFIID riid
, void **object
)
1724 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
1726 TRACE("iface %p, riid %s, object %p\n", This
, debugstr_guid(riid
), object
);
1728 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
1729 IsEqualGUID(riid
, &IID_ID3DXEffectCompiler
))
1731 This
->ID3DXEffectCompiler_iface
.lpVtbl
->AddRef(iface
);
1736 ERR("Interface %s not found\n", debugstr_guid(riid
));
1738 return E_NOINTERFACE
;
1741 static ULONG WINAPI
ID3DXEffectCompilerImpl_AddRef(ID3DXEffectCompiler
*iface
)
1743 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
1745 TRACE("iface %p: AddRef from %u\n", iface
, This
->ref
);
1747 return InterlockedIncrement(&This
->ref
);
1750 static ULONG WINAPI
ID3DXEffectCompilerImpl_Release(ID3DXEffectCompiler
*iface
)
1752 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
1753 ULONG ref
= InterlockedDecrement(&This
->ref
);
1755 TRACE("iface %p: Release from %u\n", iface
, ref
+ 1);
1759 free_effect_compiler(This
);
1760 HeapFree(GetProcessHeap(), 0, This
);
1766 /*** ID3DXBaseEffect methods ***/
1767 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetDesc(ID3DXEffectCompiler
*iface
, D3DXEFFECT_DESC
*desc
)
1769 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
1770 ID3DXBaseEffect
*base
= This
->base_effect
;
1772 TRACE("Forward iface %p, base %p\n", This
, base
);
1774 return ID3DXBaseEffectImpl_GetDesc(base
, desc
);
1777 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetParameterDesc(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXPARAMETER_DESC
*desc
)
1779 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
1780 ID3DXBaseEffect
*base
= This
->base_effect
;
1782 TRACE("Forward iface %p, base %p\n", This
, base
);
1784 return ID3DXBaseEffectImpl_GetParameterDesc(base
, parameter
, desc
);
1787 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetTechniqueDesc(ID3DXEffectCompiler
*iface
, D3DXHANDLE technique
, D3DXTECHNIQUE_DESC
*desc
)
1789 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
1790 ID3DXBaseEffect
*base
= This
->base_effect
;
1792 TRACE("Forward iface %p, base %p\n", This
, base
);
1794 return ID3DXBaseEffectImpl_GetTechniqueDesc(base
, technique
, desc
);
1797 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetPassDesc(ID3DXEffectCompiler
*iface
, D3DXHANDLE pass
, D3DXPASS_DESC
*desc
)
1799 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
1800 ID3DXBaseEffect
*base
= This
->base_effect
;
1802 TRACE("Forward iface %p, base %p\n", This
, base
);
1804 return ID3DXBaseEffectImpl_GetPassDesc(base
, pass
, desc
);
1807 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetFunctionDesc(ID3DXEffectCompiler
*iface
, D3DXHANDLE shader
, D3DXFUNCTION_DESC
*desc
)
1809 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
1810 ID3DXBaseEffect
*base
= This
->base_effect
;
1812 TRACE("Forward iface %p, base %p\n", This
, base
);
1814 return ID3DXBaseEffectImpl_GetFunctionDesc(base
, shader
, desc
);
1817 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetParameter(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, UINT index
)
1819 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
1820 ID3DXBaseEffect
*base
= This
->base_effect
;
1822 TRACE("Forward iface %p, base %p\n", This
, base
);
1824 return ID3DXBaseEffectImpl_GetParameter(base
, parameter
, index
);
1827 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetParameterByName(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPCSTR name
)
1829 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
1830 ID3DXBaseEffect
*base
= This
->base_effect
;
1832 TRACE("Forward iface %p, base %p\n", This
, base
);
1834 return ID3DXBaseEffectImpl_GetParameterByName(base
, parameter
, name
);
1837 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetParameterBySemantic(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPCSTR semantic
)
1839 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
1840 ID3DXBaseEffect
*base
= This
->base_effect
;
1842 TRACE("Forward iface %p, base %p\n", This
, base
);
1844 return ID3DXBaseEffectImpl_GetParameterBySemantic(base
, parameter
, semantic
);
1847 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetParameterElement(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, UINT index
)
1849 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
1850 ID3DXBaseEffect
*base
= This
->base_effect
;
1852 TRACE("Forward iface %p, base %p\n", This
, base
);
1854 return ID3DXBaseEffectImpl_GetParameterElement(base
, parameter
, index
);
1857 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetTechnique(ID3DXEffectCompiler
*iface
, UINT index
)
1859 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
1860 ID3DXBaseEffect
*base
= This
->base_effect
;
1862 TRACE("Forward iface %p, base %p\n", This
, base
);
1864 return ID3DXBaseEffectImpl_GetTechnique(base
, index
);
1867 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetTechniqueByName(ID3DXEffectCompiler
*iface
, LPCSTR name
)
1869 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
1870 ID3DXBaseEffect
*base
= This
->base_effect
;
1872 TRACE("Forward iface %p, base %p\n", This
, base
);
1874 return ID3DXBaseEffectImpl_GetTechniqueByName(base
, name
);
1877 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetPass(ID3DXEffectCompiler
*iface
, D3DXHANDLE technique
, UINT index
)
1879 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
1880 ID3DXBaseEffect
*base
= This
->base_effect
;
1882 TRACE("Forward iface %p, base %p\n", This
, base
);
1884 return ID3DXBaseEffectImpl_GetPass(base
, technique
, index
);
1887 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetPassByName(ID3DXEffectCompiler
*iface
, D3DXHANDLE technique
, LPCSTR name
)
1889 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
1890 ID3DXBaseEffect
*base
= This
->base_effect
;
1892 TRACE("Forward iface %p, base %p\n", This
, base
);
1894 return ID3DXBaseEffectImpl_GetPassByName(base
, technique
, name
);
1897 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetFunction(ID3DXEffectCompiler
*iface
, UINT index
)
1899 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
1900 ID3DXBaseEffect
*base
= This
->base_effect
;
1902 TRACE("Forward iface %p, base %p\n", This
, base
);
1904 return ID3DXBaseEffectImpl_GetFunction(base
, index
);
1907 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetFunctionByName(ID3DXEffectCompiler
*iface
, LPCSTR name
)
1909 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
1910 ID3DXBaseEffect
*base
= This
->base_effect
;
1912 TRACE("Forward iface %p, base %p\n", This
, base
);
1914 return ID3DXBaseEffectImpl_GetFunctionByName(base
, name
);
1917 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetAnnotation(ID3DXEffectCompiler
*iface
, D3DXHANDLE object
, UINT index
)
1919 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
1920 ID3DXBaseEffect
*base
= This
->base_effect
;
1922 TRACE("Forward iface %p, base %p\n", This
, base
);
1924 return ID3DXBaseEffectImpl_GetAnnotation(base
, object
, index
);
1927 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetAnnotationByName(ID3DXEffectCompiler
*iface
, D3DXHANDLE object
, LPCSTR name
)
1929 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
1930 ID3DXBaseEffect
*base
= This
->base_effect
;
1932 TRACE("Forward iface %p, base %p\n", This
, base
);
1934 return ID3DXBaseEffectImpl_GetAnnotationByName(base
, object
, name
);
1937 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetValue(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPCVOID data
, UINT bytes
)
1939 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
1940 ID3DXBaseEffect
*base
= This
->base_effect
;
1942 TRACE("Forward iface %p, base %p\n", This
, base
);
1944 return ID3DXBaseEffectImpl_SetValue(base
, parameter
, data
, bytes
);
1947 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetValue(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPVOID data
, UINT bytes
)
1949 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
1950 ID3DXBaseEffect
*base
= This
->base_effect
;
1952 TRACE("Forward iface %p, base %p\n", This
, base
);
1954 return ID3DXBaseEffectImpl_GetValue(base
, parameter
, data
, bytes
);
1957 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetBool(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL b
)
1959 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
1960 ID3DXBaseEffect
*base
= This
->base_effect
;
1962 TRACE("Forward iface %p, base %p\n", This
, base
);
1964 return ID3DXBaseEffectImpl_SetBool(base
, parameter
, b
);
1967 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetBool(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL
*b
)
1969 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
1970 ID3DXBaseEffect
*base
= This
->base_effect
;
1972 TRACE("Forward iface %p, base %p\n", This
, base
);
1974 return ID3DXBaseEffectImpl_GetBool(base
, parameter
, b
);
1977 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetBoolArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST BOOL
*b
, UINT count
)
1979 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
1980 ID3DXBaseEffect
*base
= This
->base_effect
;
1982 TRACE("Forward iface %p, base %p\n", This
, base
);
1984 return ID3DXBaseEffectImpl_SetBoolArray(base
, parameter
, b
, count
);
1987 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetBoolArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL
*b
, UINT count
)
1989 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
1990 ID3DXBaseEffect
*base
= This
->base_effect
;
1992 TRACE("Forward iface %p, base %p\n", This
, base
);
1994 return ID3DXBaseEffectImpl_GetBoolArray(base
, parameter
, b
, count
);
1997 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetInt(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, INT n
)
1999 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2000 ID3DXBaseEffect
*base
= This
->base_effect
;
2002 TRACE("Forward iface %p, base %p\n", This
, base
);
2004 return ID3DXBaseEffectImpl_SetInt(base
, parameter
, n
);
2007 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetInt(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, INT
*n
)
2009 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2010 ID3DXBaseEffect
*base
= This
->base_effect
;
2012 TRACE("Forward iface %p, base %p\n", This
, base
);
2014 return ID3DXBaseEffectImpl_GetInt(base
, parameter
, n
);
2017 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetIntArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST INT
*n
, UINT count
)
2019 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2020 ID3DXBaseEffect
*base
= This
->base_effect
;
2022 TRACE("Forward iface %p, base %p\n", This
, base
);
2024 return ID3DXBaseEffectImpl_SetIntArray(base
, parameter
, n
, count
);
2027 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetIntArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, INT
*n
, UINT count
)
2029 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2030 ID3DXBaseEffect
*base
= This
->base_effect
;
2032 TRACE("Forward iface %p, base %p\n", This
, base
);
2034 return ID3DXBaseEffectImpl_GetIntArray(base
, parameter
, n
, count
);
2037 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetFloat(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, FLOAT f
)
2039 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2040 ID3DXBaseEffect
*base
= This
->base_effect
;
2042 TRACE("Forward iface %p, base %p\n", This
, base
);
2044 return ID3DXBaseEffectImpl_SetFloat(base
, parameter
, f
);
2047 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetFloat(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, FLOAT
*f
)
2049 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2050 ID3DXBaseEffect
*base
= This
->base_effect
;
2052 TRACE("Forward iface %p, base %p\n", This
, base
);
2054 return ID3DXBaseEffectImpl_GetFloat(base
, parameter
, f
);
2057 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetFloatArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST FLOAT
*f
, UINT count
)
2059 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2060 ID3DXBaseEffect
*base
= This
->base_effect
;
2062 TRACE("Forward iface %p, base %p\n", This
, base
);
2064 return ID3DXBaseEffectImpl_SetFloatArray(base
, parameter
, f
, count
);
2067 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetFloatArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, FLOAT
*f
, UINT count
)
2069 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2070 ID3DXBaseEffect
*base
= This
->base_effect
;
2072 TRACE("Forward iface %p, base %p\n", This
, base
);
2074 return ID3DXBaseEffectImpl_GetFloatArray(base
, parameter
, f
, count
);
2077 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetVector(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
*vector
)
2079 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2080 ID3DXBaseEffect
*base
= This
->base_effect
;
2082 TRACE("Forward iface %p, base %p\n", This
, base
);
2084 return ID3DXBaseEffectImpl_SetVector(base
, parameter
, vector
);
2087 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetVector(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
)
2089 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2090 ID3DXBaseEffect
*base
= This
->base_effect
;
2092 TRACE("Forward iface %p, base %p\n", This
, base
);
2094 return ID3DXBaseEffectImpl_GetVector(base
, parameter
, vector
);
2097 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetVectorArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
*vector
, UINT count
)
2099 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2100 ID3DXBaseEffect
*base
= This
->base_effect
;
2102 TRACE("Forward iface %p, base %p\n", This
, base
);
2104 return ID3DXBaseEffectImpl_SetVectorArray(base
, parameter
, vector
, count
);
2107 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetVectorArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
, UINT count
)
2109 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2110 ID3DXBaseEffect
*base
= This
->base_effect
;
2112 TRACE("Forward iface %p, base %p\n", This
, base
);
2114 return ID3DXBaseEffectImpl_SetVectorArray(base
, parameter
, vector
, count
);
2117 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrix(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
2119 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2120 ID3DXBaseEffect
*base
= This
->base_effect
;
2122 TRACE("Forward iface %p, base %p\n", This
, base
);
2124 return ID3DXBaseEffectImpl_SetMatrix(base
, parameter
, matrix
);
2127 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrix(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
2129 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2130 ID3DXBaseEffect
*base
= This
->base_effect
;
2132 TRACE("Forward iface %p, base %p\n", This
, base
);
2134 return ID3DXBaseEffectImpl_GetMatrix(base
, parameter
, matrix
);
2137 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
2139 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2140 ID3DXBaseEffect
*base
= This
->base_effect
;
2142 TRACE("Forward iface %p, base %p\n", This
, base
);
2144 return ID3DXBaseEffectImpl_SetMatrixArray(base
, parameter
, matrix
, count
);
2147 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
2149 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2150 ID3DXBaseEffect
*base
= This
->base_effect
;
2152 TRACE("Forward iface %p, base %p\n", This
, base
);
2154 return ID3DXBaseEffectImpl_GetMatrixArray(base
, parameter
, matrix
, count
);
2157 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixPointerArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
2159 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2160 ID3DXBaseEffect
*base
= This
->base_effect
;
2162 TRACE("Forward iface %p, base %p\n", This
, base
);
2164 return ID3DXBaseEffectImpl_SetMatrixPointerArray(base
, parameter
, matrix
, count
);
2167 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixPointerArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
2169 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2170 ID3DXBaseEffect
*base
= This
->base_effect
;
2172 TRACE("Forward iface %p, base %p\n", This
, base
);
2174 return ID3DXBaseEffectImpl_GetMatrixPointerArray(base
, parameter
, matrix
, count
);
2177 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixTranspose(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
2179 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2180 ID3DXBaseEffect
*base
= This
->base_effect
;
2182 TRACE("Forward iface %p, base %p\n", This
, base
);
2184 return ID3DXBaseEffectImpl_SetMatrixTranspose(base
, parameter
, matrix
);
2187 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixTranspose(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
2189 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2190 ID3DXBaseEffect
*base
= This
->base_effect
;
2192 TRACE("Forward iface %p, base %p\n", This
, base
);
2194 return ID3DXBaseEffectImpl_GetMatrixTranspose(base
, parameter
, matrix
);
2197 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixTransposeArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
2199 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2200 ID3DXBaseEffect
*base
= This
->base_effect
;
2202 TRACE("Forward iface %p, base %p\n", This
, base
);
2204 return ID3DXBaseEffectImpl_SetMatrixTransposeArray(base
, parameter
, matrix
, count
);
2207 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixTransposeArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
2209 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2210 ID3DXBaseEffect
*base
= This
->base_effect
;
2212 TRACE("Forward iface %p, base %p\n", This
, base
);
2214 return ID3DXBaseEffectImpl_GetMatrixTransposeArray(base
, parameter
, matrix
, count
);
2217 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixTransposePointerArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
2219 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2220 ID3DXBaseEffect
*base
= This
->base_effect
;
2222 TRACE("Forward iface %p, base %p\n", This
, base
);
2224 return ID3DXBaseEffectImpl_SetMatrixTransposePointerArray(base
, parameter
, matrix
, count
);
2227 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixTransposePointerArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
2229 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2230 ID3DXBaseEffect
*base
= This
->base_effect
;
2232 TRACE("Forward iface %p, base %p\n", This
, base
);
2234 return ID3DXBaseEffectImpl_GetMatrixTransposePointerArray(base
, parameter
, matrix
, count
);
2237 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetString(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPCSTR string
)
2239 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2240 ID3DXBaseEffect
*base
= This
->base_effect
;
2242 TRACE("Forward iface %p, base %p\n", This
, base
);
2244 return ID3DXBaseEffectImpl_SetString(base
, parameter
, string
);
2247 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetString(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPCSTR
*string
)
2249 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2250 ID3DXBaseEffect
*base
= This
->base_effect
;
2252 TRACE("Forward iface %p, base %p\n", This
, base
);
2254 return ID3DXBaseEffectImpl_GetString(base
, parameter
, string
);
2257 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetTexture(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9 texture
)
2259 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2260 ID3DXBaseEffect
*base
= This
->base_effect
;
2262 TRACE("Forward iface %p, base %p\n", This
, base
);
2264 return ID3DXBaseEffectImpl_SetTexture(base
, parameter
, texture
);
2267 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetTexture(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9
*texture
)
2269 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2270 ID3DXBaseEffect
*base
= This
->base_effect
;
2272 TRACE("Forward iface %p, base %p\n", This
, base
);
2274 return ID3DXBaseEffectImpl_GetTexture(base
, parameter
, texture
);
2277 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetPixelShader(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPDIRECT3DPIXELSHADER9
*pshader
)
2279 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2280 ID3DXBaseEffect
*base
= This
->base_effect
;
2282 TRACE("Forward iface %p, base %p\n", This
, base
);
2284 return ID3DXBaseEffectImpl_GetPixelShader(base
, parameter
, pshader
);
2287 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetVertexShader(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPDIRECT3DVERTEXSHADER9
*vshader
)
2289 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2290 ID3DXBaseEffect
*base
= This
->base_effect
;
2292 TRACE("Forward iface %p, base %p\n", This
, base
);
2294 return ID3DXBaseEffectImpl_GetVertexShader(base
, parameter
, vshader
);
2297 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetArrayRange(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, UINT start
, UINT end
)
2299 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2300 ID3DXBaseEffect
*base
= This
->base_effect
;
2302 TRACE("Forward iface %p, base %p\n", This
, base
);
2304 return ID3DXBaseEffectImpl_SetArrayRange(base
, parameter
, start
, end
);
2307 /*** ID3DXEffectCompiler methods ***/
2308 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetLiteral(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL literal
)
2310 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2312 FIXME("iface %p, parameter %p, literal %u\n", This
, parameter
, literal
);
2317 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetLiteral(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL
*literal
)
2319 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2321 FIXME("iface %p, parameter %p, literal %p\n", This
, parameter
, literal
);
2326 static HRESULT WINAPI
ID3DXEffectCompilerImpl_CompileEffect(ID3DXEffectCompiler
*iface
, DWORD flags
,
2327 LPD3DXBUFFER
*effect
, LPD3DXBUFFER
*error_msgs
)
2329 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2331 FIXME("iface %p, flags %#x, effect %p, error_msgs %p stub\n", This
, flags
, effect
, error_msgs
);
2336 static HRESULT WINAPI
ID3DXEffectCompilerImpl_CompileShader(ID3DXEffectCompiler
*iface
, D3DXHANDLE function
,
2337 LPCSTR target
, DWORD flags
, LPD3DXBUFFER
*shader
, LPD3DXBUFFER
*error_msgs
, LPD3DXCONSTANTTABLE
*constant_table
)
2339 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2341 FIXME("iface %p, function %p, target %p, flags %#x, shader %p, error_msgs %p, constant_table %p stub\n",
2342 This
, function
, target
, flags
, shader
, error_msgs
, constant_table
);
2347 static const struct ID3DXEffectCompilerVtbl ID3DXEffectCompiler_Vtbl
=
2349 /*** IUnknown methods ***/
2350 ID3DXEffectCompilerImpl_QueryInterface
,
2351 ID3DXEffectCompilerImpl_AddRef
,
2352 ID3DXEffectCompilerImpl_Release
,
2353 /*** ID3DXBaseEffect methods ***/
2354 ID3DXEffectCompilerImpl_GetDesc
,
2355 ID3DXEffectCompilerImpl_GetParameterDesc
,
2356 ID3DXEffectCompilerImpl_GetTechniqueDesc
,
2357 ID3DXEffectCompilerImpl_GetPassDesc
,
2358 ID3DXEffectCompilerImpl_GetFunctionDesc
,
2359 ID3DXEffectCompilerImpl_GetParameter
,
2360 ID3DXEffectCompilerImpl_GetParameterByName
,
2361 ID3DXEffectCompilerImpl_GetParameterBySemantic
,
2362 ID3DXEffectCompilerImpl_GetParameterElement
,
2363 ID3DXEffectCompilerImpl_GetTechnique
,
2364 ID3DXEffectCompilerImpl_GetTechniqueByName
,
2365 ID3DXEffectCompilerImpl_GetPass
,
2366 ID3DXEffectCompilerImpl_GetPassByName
,
2367 ID3DXEffectCompilerImpl_GetFunction
,
2368 ID3DXEffectCompilerImpl_GetFunctionByName
,
2369 ID3DXEffectCompilerImpl_GetAnnotation
,
2370 ID3DXEffectCompilerImpl_GetAnnotationByName
,
2371 ID3DXEffectCompilerImpl_SetValue
,
2372 ID3DXEffectCompilerImpl_GetValue
,
2373 ID3DXEffectCompilerImpl_SetBool
,
2374 ID3DXEffectCompilerImpl_GetBool
,
2375 ID3DXEffectCompilerImpl_SetBoolArray
,
2376 ID3DXEffectCompilerImpl_GetBoolArray
,
2377 ID3DXEffectCompilerImpl_SetInt
,
2378 ID3DXEffectCompilerImpl_GetInt
,
2379 ID3DXEffectCompilerImpl_SetIntArray
,
2380 ID3DXEffectCompilerImpl_GetIntArray
,
2381 ID3DXEffectCompilerImpl_SetFloat
,
2382 ID3DXEffectCompilerImpl_GetFloat
,
2383 ID3DXEffectCompilerImpl_SetFloatArray
,
2384 ID3DXEffectCompilerImpl_GetFloatArray
,
2385 ID3DXEffectCompilerImpl_SetVector
,
2386 ID3DXEffectCompilerImpl_GetVector
,
2387 ID3DXEffectCompilerImpl_SetVectorArray
,
2388 ID3DXEffectCompilerImpl_GetVectorArray
,
2389 ID3DXEffectCompilerImpl_SetMatrix
,
2390 ID3DXEffectCompilerImpl_GetMatrix
,
2391 ID3DXEffectCompilerImpl_SetMatrixArray
,
2392 ID3DXEffectCompilerImpl_GetMatrixArray
,
2393 ID3DXEffectCompilerImpl_SetMatrixPointerArray
,
2394 ID3DXEffectCompilerImpl_GetMatrixPointerArray
,
2395 ID3DXEffectCompilerImpl_SetMatrixTranspose
,
2396 ID3DXEffectCompilerImpl_GetMatrixTranspose
,
2397 ID3DXEffectCompilerImpl_SetMatrixTransposeArray
,
2398 ID3DXEffectCompilerImpl_GetMatrixTransposeArray
,
2399 ID3DXEffectCompilerImpl_SetMatrixTransposePointerArray
,
2400 ID3DXEffectCompilerImpl_GetMatrixTransposePointerArray
,
2401 ID3DXEffectCompilerImpl_SetString
,
2402 ID3DXEffectCompilerImpl_GetString
,
2403 ID3DXEffectCompilerImpl_SetTexture
,
2404 ID3DXEffectCompilerImpl_GetTexture
,
2405 ID3DXEffectCompilerImpl_GetPixelShader
,
2406 ID3DXEffectCompilerImpl_GetVertexShader
,
2407 ID3DXEffectCompilerImpl_SetArrayRange
,
2408 /*** ID3DXEffectCompiler methods ***/
2409 ID3DXEffectCompilerImpl_SetLiteral
,
2410 ID3DXEffectCompilerImpl_GetLiteral
,
2411 ID3DXEffectCompilerImpl_CompileEffect
,
2412 ID3DXEffectCompilerImpl_CompileShader
,
2415 static HRESULT
d3dx9_parse_value(struct d3dx_parameter
*param
, void *value
)
2421 if (param
->element_count
)
2423 param
->data
= value
;
2425 for (i
= 0; i
< param
->element_count
; ++i
)
2427 struct d3dx_parameter
*member
= get_parameter_struct(param
->member_handles
[i
]);
2429 hr
= d3dx9_parse_value(member
, (char *)value
+ old_size
);
2432 WARN("Failed to parse value\n");
2436 old_size
+= member
->bytes
;
2442 switch(param
->class)
2446 case D3DXPC_MATRIX_ROWS
:
2447 case D3DXPC_MATRIX_COLUMNS
:
2448 param
->data
= value
;
2452 param
->data
= value
;
2454 for (i
= 0; i
< param
->member_count
; ++i
)
2456 struct d3dx_parameter
*member
= get_parameter_struct(param
->member_handles
[i
]);
2458 hr
= d3dx9_parse_value(member
, (char *)value
+ old_size
);
2461 WARN("Failed to parse value\n");
2465 old_size
+= member
->bytes
;
2470 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2478 static HRESULT
d3dx9_parse_init_value(struct d3dx_parameter
*param
, const char *ptr
)
2480 UINT size
= param
->bytes
;
2484 TRACE("param size: %u\n", size
);
2486 value
= HeapAlloc(GetProcessHeap(), 0, size
);
2489 ERR("Failed to allocate data memory.\n");
2490 return E_OUTOFMEMORY
;
2493 TRACE("Data: %s.\n", debugstr_an(ptr
, size
));
2494 memcpy(value
, ptr
, size
);
2496 hr
= d3dx9_parse_value(param
, value
);
2499 WARN("Failed to parse value\n");
2500 HeapFree(GetProcessHeap(), 0, value
);
2504 param
->data
= value
;
2509 static HRESULT
d3dx9_parse_name(char **name
, const char *ptr
)
2513 read_dword(&ptr
, &size
);
2514 TRACE("Name size: %#x\n", size
);
2521 *name
= HeapAlloc(GetProcessHeap(), 0, size
);
2524 ERR("Failed to allocate name memory.\n");
2525 return E_OUTOFMEMORY
;
2528 TRACE("Name: %s.\n", debugstr_an(ptr
, size
));
2529 memcpy(*name
, ptr
, size
);
2534 static HRESULT
d3dx9_parse_effect_typedef(struct d3dx_parameter
*param
, const char *data
, const char **ptr
, struct d3dx_parameter
*parent
)
2538 D3DXHANDLE
*member_handles
= NULL
;
2543 read_dword(ptr
, ¶m
->type
);
2544 TRACE("Type: %s\n", debug_d3dxparameter_type(param
->type
));
2546 read_dword(ptr
, ¶m
->class);
2547 TRACE("Class: %s\n", debug_d3dxparameter_class(param
->class));
2549 read_dword(ptr
, &offset
);
2550 TRACE("Type name offset: %#x\n", offset
);
2551 hr
= d3dx9_parse_name(¶m
->name
, data
+ offset
);
2554 WARN("Failed to parse name\n");
2558 read_dword(ptr
, &offset
);
2559 TRACE("Type semantic offset: %#x\n", offset
);
2560 hr
= d3dx9_parse_name(¶m
->semantic
, data
+ offset
);
2563 WARN("Failed to parse semantic\n");
2567 read_dword(ptr
, ¶m
->element_count
);
2568 TRACE("Elements: %u\n", param
->element_count
);
2570 switch (param
->class)
2573 read_dword(ptr
, ¶m
->columns
);
2574 TRACE("Columns: %u\n", param
->columns
);
2576 read_dword(ptr
, ¶m
->rows
);
2577 TRACE("Rows: %u\n", param
->rows
);
2579 /* sizeof(DWORD) * rows * columns */
2580 param
->bytes
= 4 * param
->rows
* param
->columns
;
2584 case D3DXPC_MATRIX_ROWS
:
2585 case D3DXPC_MATRIX_COLUMNS
:
2586 read_dword(ptr
, ¶m
->rows
);
2587 TRACE("Rows: %u\n", param
->rows
);
2589 read_dword(ptr
, ¶m
->columns
);
2590 TRACE("Columns: %u\n", param
->columns
);
2592 /* sizeof(DWORD) * rows * columns */
2593 param
->bytes
= 4 * param
->rows
* param
->columns
;
2597 read_dword(ptr
, ¶m
->member_count
);
2598 TRACE("Members: %u\n", param
->member_count
);
2602 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2609 param
->type
= parent
->type
;
2610 param
->class = parent
->class;
2611 param
->name
= parent
->name
;
2612 param
->semantic
= parent
->semantic
;
2613 param
->element_count
= 0;
2614 param
->annotation_count
= 0;
2615 param
->member_count
= parent
->member_count
;
2616 param
->bytes
= parent
->bytes
;
2617 param
->flags
= parent
->flags
;
2618 param
->rows
= parent
->rows
;
2619 param
->columns
= parent
->columns
;
2622 if (param
->element_count
)
2624 unsigned int param_bytes
= 0;
2626 member_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*member_handles
) * param
->element_count
);
2627 if (!member_handles
)
2629 ERR("Out of memory\n");
2634 for (i
= 0; i
< param
->element_count
; ++i
)
2636 struct d3dx_parameter
*member
;
2638 member
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*member
));
2641 ERR("Out of memory\n");
2646 member_handles
[i
] = get_parameter_handle(member
);
2647 member
->base
= param
->base
;
2649 hr
= d3dx9_parse_effect_typedef(member
, data
, ptr
, param
);
2652 WARN("Failed to parse member\n");
2656 param_bytes
+= member
->bytes
;
2659 param
->bytes
= param_bytes
;
2661 else if (param
->member_count
)
2663 member_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*member_handles
) * param
->member_count
);
2664 if (!member_handles
)
2666 ERR("Out of memory\n");
2671 for (i
= 0; i
< param
->member_count
; ++i
)
2673 struct d3dx_parameter
*member
;
2675 member
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*member
));
2678 ERR("Out of memory\n");
2683 member_handles
[i
] = get_parameter_handle(member
);
2684 member
->base
= param
->base
;
2686 hr
= d3dx9_parse_effect_typedef(member
, data
, ptr
, NULL
);
2689 WARN("Failed to parse member\n");
2693 param
->bytes
+= member
->bytes
;
2697 param
->member_handles
= member_handles
;
2707 if (param
->element_count
) count
= param
->element_count
;
2708 else count
= param
->member_count
;
2710 for (i
= 0; i
< count
; ++i
)
2712 free_parameter(member_handles
[i
], param
->element_count
!= 0, TRUE
);
2714 HeapFree(GetProcessHeap(), 0, member_handles
);
2719 HeapFree(GetProcessHeap(), 0, param
->name
);
2720 HeapFree(GetProcessHeap(), 0, param
->semantic
);
2723 param
->semantic
= NULL
;
2728 static HRESULT
d3dx9_parse_effect_annotation(struct d3dx_parameter
*anno
, const char *data
, const char **ptr
)
2734 anno
->flags
= D3DX_PARAMETER_ANNOTATION
;
2736 read_dword(ptr
, &offset
);
2737 TRACE("Typedef offset: %#x\n", offset
);
2738 ptr2
= data
+ offset
;
2739 hr
= d3dx9_parse_effect_typedef(anno
, data
, &ptr2
, NULL
);
2742 WARN("Failed to parse type definition\n");
2746 read_dword(ptr
, &offset
);
2747 TRACE("Value offset: %#x\n", offset
);
2748 hr
= d3dx9_parse_init_value(anno
, data
+ offset
);
2751 WARN("Failed to parse value\n");
2758 static HRESULT
d3dx9_parse_effect_parameter(struct d3dx_parameter
*param
, const char *data
, const char **ptr
)
2763 D3DXHANDLE
*annotation_handles
= NULL
;
2766 read_dword(ptr
, &offset
);
2767 TRACE("Typedef offset: %#x\n", offset
);
2768 ptr2
= data
+ offset
;
2770 read_dword(ptr
, &offset
);
2771 TRACE("Value offset: %#x\n", offset
);
2773 read_dword(ptr
, ¶m
->flags
);
2774 TRACE("Flags: %#x\n", param
->flags
);
2776 read_dword(ptr
, ¶m
->annotation_count
);
2777 TRACE("Annotation count: %u\n", param
->annotation_count
);
2779 hr
= d3dx9_parse_effect_typedef(param
, data
, &ptr2
, NULL
);
2782 WARN("Failed to parse type definition\n");
2786 hr
= d3dx9_parse_init_value(param
, data
+ offset
);
2789 WARN("Failed to parse value\n");
2793 if (param
->annotation_count
)
2795 annotation_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*annotation_handles
) * param
->annotation_count
);
2796 if (!annotation_handles
)
2798 ERR("Out of memory\n");
2803 for (i
= 0; i
< param
->annotation_count
; ++i
)
2805 struct d3dx_parameter
*annotation
;
2807 annotation
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*annotation
));
2810 ERR("Out of memory\n");
2815 annotation_handles
[i
] = get_parameter_handle(annotation
);
2816 annotation
->base
= param
->base
;
2818 hr
= d3dx9_parse_effect_annotation(annotation
, data
, ptr
);
2821 WARN("Failed to parse annotation\n");
2827 param
->annotation_handles
= annotation_handles
;
2833 if (annotation_handles
)
2835 for (i
= 0; i
< param
->annotation_count
; ++i
)
2837 free_parameter(annotation_handles
[i
], FALSE
, FALSE
);
2839 HeapFree(GetProcessHeap(), 0, annotation_handles
);
2845 static HRESULT
d3dx9_parse_effect(struct ID3DXBaseEffectImpl
*base
, const char *data
, UINT data_size
, DWORD start
)
2847 const char *ptr
= data
+ start
;
2848 D3DXHANDLE
*parameter_handles
= NULL
;
2852 read_dword(&ptr
, &base
->parameter_count
);
2853 TRACE("Parameter count: %u\n", base
->parameter_count
);
2855 read_dword(&ptr
, &base
->technique_count
);
2856 TRACE("Technique count: %u\n", base
->technique_count
);
2858 skip_dword_unknown(&ptr
, 2);
2860 if (base
->parameter_count
)
2862 parameter_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*parameter_handles
) * base
->parameter_count
);
2863 if (!parameter_handles
)
2865 ERR("Out of memory\n");
2870 for (i
= 0; i
< base
->parameter_count
; ++i
)
2872 struct d3dx_parameter
*parameter
;
2874 parameter
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*parameter
));
2877 ERR("Out of memory\n");
2882 parameter_handles
[i
] = get_parameter_handle(parameter
);
2883 parameter
->base
= base
;
2885 hr
= d3dx9_parse_effect_parameter(parameter
, data
, &ptr
);
2888 WARN("Failed to parse parameter\n");
2894 /* todo: Parse techniques */
2896 base
->parameter_handles
= parameter_handles
;
2902 if (parameter_handles
)
2904 for (i
= 0; i
< base
->parameter_count
; ++i
)
2906 free_parameter(parameter_handles
[i
], FALSE
, FALSE
);
2908 HeapFree(GetProcessHeap(), 0, parameter_handles
);
2914 static HRESULT
d3dx9_base_effect_init(struct ID3DXBaseEffectImpl
*base
,
2915 const char *data
, SIZE_T data_size
, struct ID3DXEffectImpl
*effect
)
2918 const char *ptr
= data
;
2921 TRACE("base %p, data %p, data_size %lu, effect %p\n", base
, data
, data_size
, effect
);
2923 base
->ID3DXBaseEffect_iface
.lpVtbl
= &ID3DXBaseEffect_Vtbl
;
2925 base
->effect
= effect
;
2927 read_dword(&ptr
, &tag
);
2928 TRACE("Tag: %x\n", tag
);
2930 if (tag
!= d3dx9_effect_version(9, 1))
2932 /* todo: compile hlsl ascii code */
2933 FIXME("HLSL ascii effects not supported, yet\n");
2935 /* Show the start of the shader for debugging info. */
2936 TRACE("effect:\n%s\n", debugstr_an(data
, data_size
> 40 ? 40 : data_size
));
2940 read_dword(&ptr
, &offset
);
2941 TRACE("Offset: %x\n", offset
);
2943 hr
= d3dx9_parse_effect(base
, ptr
, data_size
, offset
);
2946 FIXME("Failed to parse effect.\n");
2954 static HRESULT
d3dx9_effect_init(struct ID3DXEffectImpl
*effect
, LPDIRECT3DDEVICE9 device
,
2955 const char *data
, SIZE_T data_size
, LPD3DXEFFECTPOOL pool
)
2958 struct ID3DXBaseEffectImpl
*object
= NULL
;
2960 TRACE("effect %p, device %p, data %p, data_size %lu, pool %p\n", effect
, device
, data
, data_size
, pool
);
2962 effect
->ID3DXEffect_iface
.lpVtbl
= &ID3DXEffect_Vtbl
;
2965 if (pool
) pool
->lpVtbl
->AddRef(pool
);
2966 effect
->pool
= pool
;
2968 IDirect3DDevice9_AddRef(device
);
2969 effect
->device
= device
;
2971 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
2974 ERR("Out of memory\n");
2979 hr
= d3dx9_base_effect_init(object
, data
, data_size
, effect
);
2982 FIXME("Failed to parse effect.\n");
2986 effect
->base_effect
= &object
->ID3DXBaseEffect_iface
;
2992 HeapFree(GetProcessHeap(), 0, object
);
2993 free_effect(effect
);
2998 HRESULT WINAPI
D3DXCreateEffectEx(LPDIRECT3DDEVICE9 device
,
3001 CONST D3DXMACRO
* defines
,
3002 LPD3DXINCLUDE include
,
3003 LPCSTR skip_constants
,
3005 LPD3DXEFFECTPOOL pool
,
3006 LPD3DXEFFECT
* effect
,
3007 LPD3DXBUFFER
* compilation_errors
)
3009 struct ID3DXEffectImpl
*object
;
3012 FIXME("(%p, %p, %u, %p, %p, %p, %#x, %p, %p, %p): semi-stub\n", device
, srcdata
, srcdatalen
, defines
, include
,
3013 skip_constants
, flags
, pool
, effect
, compilation_errors
);
3015 if (!device
|| !srcdata
)
3016 return D3DERR_INVALIDCALL
;
3021 /* Native dll allows effect to be null so just return D3D_OK after doing basic checks */
3025 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
3028 ERR("Out of memory\n");
3029 return E_OUTOFMEMORY
;
3032 hr
= d3dx9_effect_init(object
, device
, srcdata
, srcdatalen
, pool
);
3035 WARN("Failed to initialize shader reflection\n");
3036 HeapFree(GetProcessHeap(), 0, object
);
3040 *effect
= &object
->ID3DXEffect_iface
;
3042 TRACE("Created ID3DXEffect %p\n", object
);
3047 HRESULT WINAPI
D3DXCreateEffect(LPDIRECT3DDEVICE9 device
,
3050 CONST D3DXMACRO
* defines
,
3051 LPD3DXINCLUDE include
,
3053 LPD3DXEFFECTPOOL pool
,
3054 LPD3DXEFFECT
* effect
,
3055 LPD3DXBUFFER
* compilation_errors
)
3057 TRACE("(%p, %p, %u, %p, %p, %#x, %p, %p, %p): Forwarded to D3DXCreateEffectEx\n", device
, srcdata
, srcdatalen
, defines
,
3058 include
, flags
, pool
, effect
, compilation_errors
);
3060 return D3DXCreateEffectEx(device
, srcdata
, srcdatalen
, defines
, include
, NULL
, flags
, pool
, effect
, compilation_errors
);
3063 static HRESULT
d3dx9_effect_compiler_init(struct ID3DXEffectCompilerImpl
*compiler
, const char *data
, SIZE_T data_size
)
3066 struct ID3DXBaseEffectImpl
*object
= NULL
;
3068 TRACE("effect %p, data %p, data_size %lu\n", compiler
, data
, data_size
);
3070 compiler
->ID3DXEffectCompiler_iface
.lpVtbl
= &ID3DXEffectCompiler_Vtbl
;
3073 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
3076 ERR("Out of memory\n");
3081 hr
= d3dx9_base_effect_init(object
, data
, data_size
, NULL
);
3084 FIXME("Failed to parse effect.\n");
3088 compiler
->base_effect
= &object
->ID3DXBaseEffect_iface
;
3094 HeapFree(GetProcessHeap(), 0, object
);
3095 free_effect_compiler(compiler
);
3100 HRESULT WINAPI
D3DXCreateEffectCompiler(LPCSTR srcdata
,
3102 CONST D3DXMACRO
*defines
,
3103 LPD3DXINCLUDE include
,
3105 LPD3DXEFFECTCOMPILER
*compiler
,
3106 LPD3DXBUFFER
*parse_errors
)
3108 struct ID3DXEffectCompilerImpl
*object
;
3111 TRACE("srcdata %p, srcdatalen %u, defines %p, include %p, flags %#x, compiler %p, parse_errors %p\n",
3112 srcdata
, srcdatalen
, defines
, include
, flags
, compiler
, parse_errors
);
3114 if (!srcdata
|| !compiler
)
3116 WARN("Invalid arguments supplied\n");
3117 return D3DERR_INVALIDCALL
;
3120 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
3123 ERR("Out of memory\n");
3124 return E_OUTOFMEMORY
;
3127 hr
= d3dx9_effect_compiler_init(object
, srcdata
, srcdatalen
);
3130 WARN("Failed to initialize effect compiler\n");
3131 HeapFree(GetProcessHeap(), 0, object
);
3135 *compiler
= &object
->ID3DXEffectCompiler_iface
;
3137 TRACE("Created ID3DXEffectCompiler %p\n", object
);
3142 static const struct ID3DXEffectPoolVtbl ID3DXEffectPool_Vtbl
;
3144 struct ID3DXEffectPoolImpl
3146 ID3DXEffectPool ID3DXEffectPool_iface
;
3150 static inline struct ID3DXEffectPoolImpl
*impl_from_ID3DXEffectPool(ID3DXEffectPool
*iface
)
3152 return CONTAINING_RECORD(iface
, struct ID3DXEffectPoolImpl
, ID3DXEffectPool_iface
);
3155 /*** IUnknown methods ***/
3156 static HRESULT WINAPI
ID3DXEffectPoolImpl_QueryInterface(ID3DXEffectPool
*iface
, REFIID riid
, void **object
)
3158 struct ID3DXEffectPoolImpl
*This
= impl_from_ID3DXEffectPool(iface
);
3160 TRACE("(%p)->(%s, %p)\n", This
, debugstr_guid(riid
), object
);
3162 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
3163 IsEqualGUID(riid
, &IID_ID3DXEffectPool
))
3165 This
->ID3DXEffectPool_iface
.lpVtbl
->AddRef(iface
);
3170 WARN("Interface %s not found\n", debugstr_guid(riid
));
3172 return E_NOINTERFACE
;
3175 static ULONG WINAPI
ID3DXEffectPoolImpl_AddRef(ID3DXEffectPool
*iface
)
3177 struct ID3DXEffectPoolImpl
*This
= impl_from_ID3DXEffectPool(iface
);
3179 TRACE("(%p)->(): AddRef from %u\n", This
, This
->ref
);
3181 return InterlockedIncrement(&This
->ref
);
3184 static ULONG WINAPI
ID3DXEffectPoolImpl_Release(ID3DXEffectPool
*iface
)
3186 struct ID3DXEffectPoolImpl
*This
= impl_from_ID3DXEffectPool(iface
);
3187 ULONG ref
= InterlockedDecrement(&This
->ref
);
3189 TRACE("(%p)->(): Release from %u\n", This
, ref
+ 1);
3192 HeapFree(GetProcessHeap(), 0, This
);
3197 static const struct ID3DXEffectPoolVtbl ID3DXEffectPool_Vtbl
=
3199 /*** IUnknown methods ***/
3200 ID3DXEffectPoolImpl_QueryInterface
,
3201 ID3DXEffectPoolImpl_AddRef
,
3202 ID3DXEffectPoolImpl_Release
3205 HRESULT WINAPI
D3DXCreateEffectPool(LPD3DXEFFECTPOOL
*pool
)
3207 struct ID3DXEffectPoolImpl
*object
;
3209 TRACE("(%p)\n", pool
);
3212 return D3DERR_INVALIDCALL
;
3214 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
3217 ERR("Out of memory\n");
3218 return E_OUTOFMEMORY
;
3221 object
->ID3DXEffectPool_iface
.lpVtbl
= &ID3DXEffectPool_Vtbl
;
3224 *pool
= &object
->ID3DXEffectPool_iface
;
3229 HRESULT WINAPI
D3DXCreateEffectFromFileExW(LPDIRECT3DDEVICE9 device
, LPCWSTR srcfile
,
3230 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, LPCSTR skipconstants
, DWORD flags
,
3231 LPD3DXEFFECTPOOL pool
, LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
3237 TRACE("(%s): relay\n", debugstr_w(srcfile
));
3239 if (!device
|| !srcfile
|| !defines
)
3240 return D3DERR_INVALIDCALL
;
3242 ret
= map_view_of_file(srcfile
, &buffer
, &size
);
3245 return D3DXERR_INVALIDDATA
;
3247 ret
= D3DXCreateEffectEx(device
, buffer
, size
, defines
, include
, skipconstants
, flags
, pool
, effect
, compilationerrors
);
3248 UnmapViewOfFile(buffer
);
3253 HRESULT WINAPI
D3DXCreateEffectFromFileExA(LPDIRECT3DDEVICE9 device
, LPCSTR srcfile
,
3254 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, LPCSTR skipconstants
, DWORD flags
,
3255 LPD3DXEFFECTPOOL pool
, LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
3261 TRACE("(void): relay\n");
3263 if (!srcfile
|| !defines
)
3264 return D3DERR_INVALIDCALL
;
3266 len
= MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, NULL
, 0);
3267 srcfileW
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(*srcfileW
));
3268 MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, srcfileW
, len
);
3270 ret
= D3DXCreateEffectFromFileExW(device
, srcfileW
, defines
, include
, skipconstants
, flags
, pool
, effect
, compilationerrors
);
3271 HeapFree(GetProcessHeap(), 0, srcfileW
);
3276 HRESULT WINAPI
D3DXCreateEffectFromFileW(LPDIRECT3DDEVICE9 device
, LPCWSTR srcfile
,
3277 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTPOOL pool
,
3278 LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
3280 TRACE("(void): relay\n");
3281 return D3DXCreateEffectFromFileExW(device
, srcfile
, defines
, include
, NULL
, flags
, pool
, effect
, compilationerrors
);
3284 HRESULT WINAPI
D3DXCreateEffectFromFileA(LPDIRECT3DDEVICE9 device
, LPCSTR srcfile
,
3285 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTPOOL pool
,
3286 LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
3288 TRACE("(void): relay\n");
3289 return D3DXCreateEffectFromFileExA(device
, srcfile
, defines
, include
, NULL
, flags
, pool
, effect
, compilationerrors
);
3292 HRESULT WINAPI
D3DXCreateEffectFromResourceExW(LPDIRECT3DDEVICE9 device
, HMODULE srcmodule
, LPCWSTR srcresource
,
3293 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, LPCSTR skipconstants
, DWORD flags
,
3294 LPD3DXEFFECTPOOL pool
, LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
3298 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_w(srcresource
));
3300 if (!device
|| !defines
)
3301 return D3DERR_INVALIDCALL
;
3303 resinfo
= FindResourceW(srcmodule
, srcresource
, (LPCWSTR
) RT_RCDATA
);
3311 ret
= load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
);
3314 return D3DXERR_INVALIDDATA
;
3316 return D3DXCreateEffectEx(device
, buffer
, size
, defines
, include
, skipconstants
, flags
, pool
, effect
, compilationerrors
);
3319 return D3DXERR_INVALIDDATA
;
3322 HRESULT WINAPI
D3DXCreateEffectFromResourceExA(LPDIRECT3DDEVICE9 device
, HMODULE srcmodule
, LPCSTR srcresource
,
3323 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, LPCSTR skipconstants
, DWORD flags
,
3324 LPD3DXEFFECTPOOL pool
, LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
3328 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_a(srcresource
));
3330 if (!device
|| !defines
)
3331 return D3DERR_INVALIDCALL
;
3333 resinfo
= FindResourceA(srcmodule
, srcresource
, (LPCSTR
) RT_RCDATA
);
3341 ret
= load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
);
3344 return D3DXERR_INVALIDDATA
;
3346 return D3DXCreateEffectEx(device
, buffer
, size
, defines
, include
, skipconstants
, flags
, pool
, effect
, compilationerrors
);
3349 return D3DXERR_INVALIDDATA
;
3352 HRESULT WINAPI
D3DXCreateEffectFromResourceW(LPDIRECT3DDEVICE9 device
, HMODULE srcmodule
, LPCWSTR srcresource
,
3353 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTPOOL pool
,
3354 LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
3356 TRACE("(void): relay\n");
3357 return D3DXCreateEffectFromResourceExW(device
, srcmodule
, srcresource
, defines
, include
, NULL
, flags
, pool
, effect
, compilationerrors
);
3360 HRESULT WINAPI
D3DXCreateEffectFromResourceA(LPDIRECT3DDEVICE9 device
, HMODULE srcmodule
, LPCSTR srcresource
,
3361 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTPOOL pool
,
3362 LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
3364 TRACE("(void): relay\n");
3365 return D3DXCreateEffectFromResourceExA(device
, srcmodule
, srcresource
, defines
, include
, NULL
, flags
, pool
, effect
, compilationerrors
);
3368 HRESULT WINAPI
D3DXCreateEffectCompilerFromFileW(LPCWSTR srcfile
, const D3DXMACRO
*defines
, LPD3DXINCLUDE include
,
3369 DWORD flags
, LPD3DXEFFECTCOMPILER
*effectcompiler
, LPD3DXBUFFER
*parseerrors
)
3375 TRACE("(%s): relay\n", debugstr_w(srcfile
));
3377 if (!srcfile
|| !defines
)
3378 return D3DERR_INVALIDCALL
;
3380 ret
= map_view_of_file(srcfile
, &buffer
, &size
);
3383 return D3DXERR_INVALIDDATA
;
3385 ret
= D3DXCreateEffectCompiler(buffer
, size
, defines
, include
, flags
, effectcompiler
, parseerrors
);
3386 UnmapViewOfFile(buffer
);
3391 HRESULT WINAPI
D3DXCreateEffectCompilerFromFileA(LPCSTR srcfile
, const D3DXMACRO
*defines
, LPD3DXINCLUDE include
,
3392 DWORD flags
, LPD3DXEFFECTCOMPILER
*effectcompiler
, LPD3DXBUFFER
*parseerrors
)
3398 TRACE("(void): relay\n");
3400 if (!srcfile
|| !defines
)
3401 return D3DERR_INVALIDCALL
;
3403 len
= MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, NULL
, 0);
3404 srcfileW
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(*srcfileW
));
3405 MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, srcfileW
, len
);
3407 ret
= D3DXCreateEffectCompilerFromFileW(srcfileW
, defines
, include
, flags
, effectcompiler
, parseerrors
);
3408 HeapFree(GetProcessHeap(), 0, srcfileW
);
3413 HRESULT WINAPI
D3DXCreateEffectCompilerFromResourceA(HMODULE srcmodule
, LPCSTR srcresource
, const D3DXMACRO
*defines
,
3414 LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTCOMPILER
*effectcompiler
, LPD3DXBUFFER
*parseerrors
)
3418 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_a(srcresource
));
3420 resinfo
= FindResourceA(srcmodule
, srcresource
, (LPCSTR
) RT_RCDATA
);
3428 ret
= load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
);
3431 return D3DXERR_INVALIDDATA
;
3433 return D3DXCreateEffectCompiler(buffer
, size
, defines
, include
, flags
, effectcompiler
, parseerrors
);
3436 return D3DXERR_INVALIDDATA
;
3439 HRESULT WINAPI
D3DXCreateEffectCompilerFromResourceW(HMODULE srcmodule
, LPCWSTR srcresource
, const D3DXMACRO
*defines
,
3440 LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTCOMPILER
*effectcompiler
, LPD3DXBUFFER
*parseerrors
)
3444 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_w(srcresource
));
3446 resinfo
= FindResourceW(srcmodule
, srcresource
, (LPCWSTR
) RT_RCDATA
);
3454 ret
= load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
);
3457 return D3DXERR_INVALIDDATA
;
3459 return D3DXCreateEffectCompiler(buffer
, size
, defines
, include
, flags
, effectcompiler
, parseerrors
);
3462 return D3DXERR_INVALIDDATA
;