2 * Server-side request handling
4 * Copyright (C) 1998 Alexandre Julliard
20 #include <sys/types.h>
21 #ifdef HAVE_SYS_SOCKET_H
22 # include <sys/socket.h>
34 #define WANT_REQUEST_HANDLERS
37 /* Some versions of glibc don't define this */
42 /* path names for server master Unix socket */
43 #define CONFDIR "/.wine" /* directory for Wine config relative to $HOME */
44 #define SERVERDIR "/wineserver-" /* server socket directory (hostname appended) */
45 #define SOCKETNAME "socket" /* name of the socket file */
49 struct object obj
; /* object header */
52 static void master_socket_dump( struct object
*obj
, int verbose
);
53 static void master_socket_poll_event( struct object
*obj
, int event
);
54 static void master_socket_destroy( struct object
*obj
);
56 static const struct object_ops master_socket_ops
=
58 sizeof(struct master_socket
), /* size */
59 master_socket_dump
, /* dump */
60 no_add_queue
, /* add_queue */
61 NULL
, /* remove_queue */
64 NULL
, /* get_poll_events */
65 master_socket_poll_event
, /* poll_event */
66 no_read_fd
, /* get_read_fd */
67 no_write_fd
, /* get_write_fd */
69 no_get_file_info
, /* get_file_info */
70 master_socket_destroy
/* destroy */
74 struct thread
*current
= NULL
; /* thread handling the current request */
76 static struct master_socket
*master_socket
; /* the master socket object */
78 /* socket communication static structures */
79 static struct iovec myiovec
;
80 static struct msghdr msghdr
= { NULL
, 0, &myiovec
, 1, };
81 #ifndef HAVE_MSGHDR_ACCRIGHTS
84 int len
; /* sizeof structure */
85 int level
; /* SOL_SOCKET */
86 int type
; /* SCM_RIGHTS */
87 int fd
; /* fd to pass */
89 static struct cmsg_fd cmsg
= { sizeof(cmsg
), SOL_SOCKET
, SCM_RIGHTS
, -1 };
90 #endif /* HAVE_MSGHDR_ACCRIGHTS */
92 /* complain about a protocol error and terminate the client connection */
93 void fatal_protocol_error( struct thread
*thread
, const char *err
, ... )
97 va_start( args
, err
);
98 fprintf( stderr
, "Protocol error:%p: ", thread
);
99 vfprintf( stderr
, err
, args
);
101 thread
->exit_code
= 1;
102 kill_thread( thread
, 1 );
105 /* die on a fatal error */
106 static void fatal_error( const char *err
, ... ) WINE_NORETURN
;
107 static void fatal_error( const char *err
, ... )
111 va_start( args
, err
);
112 fprintf( stderr
, "wineserver: " );
113 vfprintf( stderr
, err
, args
);
118 /* die on a fatal error */
119 static void fatal_perror( const char *err
, ... ) WINE_NORETURN
;
120 static void fatal_perror( const char *err
, ... )
124 va_start( args
, err
);
125 fprintf( stderr
, "wineserver: " );
126 vfprintf( stderr
, err
, args
);
132 /* call a request handler */
133 static inline void call_req_handler( struct thread
*thread
, enum request req
)
138 if (debug_level
) trace_request( req
);
140 if (req
< REQ_NB_REQUESTS
)
142 req_handlers
[req
]( current
->buffer
);
143 if (current
&& !current
->wait
) send_reply( current
);
147 fatal_protocol_error( current
, "bad request %d\n", req
);
150 /* set the fd to pass to the thread */
151 void set_reply_fd( struct thread
*thread
, int pass_fd
)
153 assert( thread
->pass_fd
== -1 );
154 thread
->pass_fd
= pass_fd
;
157 /* send a reply to a thread */
158 void send_reply( struct thread
*thread
)
160 assert( !thread
->wait
);
161 if (debug_level
) trace_reply( thread
);
162 if (!write_request( thread
)) set_select_events( &thread
->obj
, POLLOUT
);
165 /* read a message from a client that has something to say */
166 void read_request( struct thread
*thread
)
171 #ifdef HAVE_MSGHDR_ACCRIGHTS
172 msghdr
.msg_accrightslen
= sizeof(int);
173 msghdr
.msg_accrights
= (void *)&thread
->pass_fd
;
174 #else /* HAVE_MSGHDR_ACCRIGHTS */
175 msghdr
.msg_control
= &cmsg
;
176 msghdr
.msg_controllen
= sizeof(cmsg
);
178 #endif /* HAVE_MSGHDR_ACCRIGHTS */
180 assert( thread
->pass_fd
== -1 );
182 myiovec
.iov_base
= (void *)&req
;
183 myiovec
.iov_len
= sizeof(req
);
185 ret
= recvmsg( thread
->obj
.fd
, &msghdr
, 0 );
186 #ifndef HAVE_MSGHDR_ACCRIGHTS
187 thread
->pass_fd
= cmsg
.fd
;
190 if (ret
== sizeof(req
))
192 call_req_handler( thread
, req
);
193 thread
->pass_fd
= -1;
199 thread
->exit_code
= 1;
200 kill_thread( thread
, 1 );
203 if (!ret
) /* closed pipe */
205 kill_thread( thread
, 0 );
208 fatal_protocol_error( thread
, "partial message received %d/%d\n", ret
, sizeof(req
) );
211 /* send a message to a client that is ready to receive something */
212 int write_request( struct thread
*thread
)
216 if (thread
->pass_fd
== -1)
218 ret
= write( thread
->obj
.fd
, &thread
->error
, sizeof(thread
->error
) );
220 else /* we have an fd to send */
222 #ifdef HAVE_MSGHDR_ACCRIGHTS
223 msghdr
.msg_accrightslen
= sizeof(int);
224 msghdr
.msg_accrights
= (void *)&thread
->pass_fd
;
225 #else /* HAVE_MSGHDR_ACCRIGHTS */
226 msghdr
.msg_control
= &cmsg
;
227 msghdr
.msg_controllen
= sizeof(cmsg
);
228 cmsg
.fd
= thread
->pass_fd
;
229 #endif /* HAVE_MSGHDR_ACCRIGHTS */
231 myiovec
.iov_base
= (void *)&thread
->error
;
232 myiovec
.iov_len
= sizeof(thread
->error
);
234 ret
= sendmsg( thread
->obj
.fd
, &msghdr
, 0 );
235 close( thread
->pass_fd
);
236 thread
->pass_fd
= -1;
238 if (ret
== sizeof(thread
->error
))
240 set_select_events( &thread
->obj
, POLLIN
);
245 if (errno
== EWOULDBLOCK
) return 0; /* not a fatal error */
248 kill_thread( thread
, 0 ); /* normal death */
253 thread
->exit_code
= 1;
254 kill_thread( thread
, 1 );
259 thread
->exit_code
= 1;
260 kill_thread( thread
, 1 );
261 fprintf( stderr
, "Partial message sent %d/%d\n", ret
, sizeof(thread
->error
) );
266 static void master_socket_dump( struct object
*obj
, int verbose
)
268 struct master_socket
*sock
= (struct master_socket
*)obj
;
269 assert( obj
->ops
== &master_socket_ops
);
270 fprintf( stderr
, "Master socket fd=%d\n", sock
->obj
.fd
);
273 /* handle a socket event */
274 static void master_socket_poll_event( struct object
*obj
, int event
)
276 struct master_socket
*sock
= (struct master_socket
*)obj
;
277 assert( obj
->ops
== &master_socket_ops
);
279 assert( sock
== master_socket
); /* there is only one master socket */
281 if (event
& (POLLERR
| POLLHUP
))
283 /* this is not supposed to happen */
284 fprintf( stderr
, "wineserver: Error on master socket\n" );
285 release_object( obj
);
287 else if (event
& POLLIN
)
289 struct sockaddr_un dummy
;
290 int len
= sizeof(dummy
);
291 int client
= accept( master_socket
->obj
.fd
, (struct sockaddr
*) &dummy
, &len
);
292 if (client
!= -1) create_process( client
);
296 /* remove the socket upon exit */
297 static void socket_cleanup(void)
299 unlink( SOCKETNAME
);
302 static void master_socket_destroy( struct object
*obj
)
307 /* return the configuration directory ($WINEPREFIX or $HOME/.wine) */
308 static const char *get_config_dir(void)
310 static char *confdir
;
313 const char *prefix
= getenv( "WINEPREFIX" );
316 int len
= strlen(prefix
);
317 if (!(confdir
= strdup( prefix
))) fatal_error( "out of memory\n" );
318 if (len
> 1 && confdir
[len
-1] == '/') confdir
[len
-1] = 0;
322 const char *home
= getenv( "HOME" );
325 struct passwd
*pwd
= getpwuid( getuid() );
326 if (!pwd
) fatal_error( "could not find your home directory\n" );
329 if (!(confdir
= malloc( strlen(home
) + strlen(CONFDIR
) + 1 )))
330 fatal_error( "out of memory\n" );
331 strcpy( confdir
, home
);
332 strcat( confdir
, CONFDIR
);
334 mkdir( confdir
, 0755 ); /* just in case */
339 /* create the server directory and chdir to it */
340 static void create_server_dir(void)
344 const char *confdir
= get_config_dir();
347 if (gethostname( hostname
, sizeof(hostname
) ) == -1) fatal_perror( "gethostname" );
349 if (!(serverdir
= malloc( strlen(confdir
) + strlen(SERVERDIR
) + strlen(hostname
) + 1 )))
350 fatal_error( "out of memory\n" );
352 strcpy( serverdir
, confdir
);
353 strcat( serverdir
, SERVERDIR
);
354 strcat( serverdir
, hostname
);
356 if (chdir( serverdir
) == -1)
358 if (errno
!= ENOENT
) fatal_perror( "chdir %s", serverdir
);
359 if (mkdir( serverdir
, 0700 ) == -1) fatal_perror( "mkdir %s", serverdir
);
360 if (chdir( serverdir
) == -1) fatal_perror( "chdir %s", serverdir
);
362 if (stat( ".", &st
) == -1) fatal_perror( "stat %s", serverdir
);
363 if (!S_ISDIR(st
.st_mode
)) fatal_error( "%s is not a directory\n", serverdir
);
364 if (st
.st_uid
!= getuid()) fatal_error( "%s is not owned by you\n", serverdir
);
365 if (st
.st_mode
& 077) fatal_error( "%s must not be accessible by other users\n", serverdir
);
368 /* open the master server socket and start waiting for new clients */
369 void open_master_socket(void)
371 struct sockaddr_un addr
;
375 if ((fd
= socket( AF_UNIX
, SOCK_STREAM
, 0 )) == -1) fatal_perror( "socket" );
376 addr
.sun_family
= AF_UNIX
;
377 strcpy( addr
.sun_path
, SOCKETNAME
);
378 slen
= sizeof(addr
) - sizeof(addr
.sun_path
) + strlen(addr
.sun_path
) + 1;
379 #ifdef HAVE_SOCKADDR_SUN_LEN
382 if (bind( fd
, (struct sockaddr
*)&addr
, slen
) == -1)
384 if ((errno
== EEXIST
) || (errno
== EADDRINUSE
))
385 fatal_error( "another server is already running\n" );
387 fatal_perror( "bind" );
389 atexit( socket_cleanup
);
391 chmod( SOCKETNAME
, 0600 ); /* make sure no other user can connect */
392 if (listen( fd
, 5 ) == -1) fatal_perror( "listen" );
394 if (!(master_socket
= alloc_object( &master_socket_ops
, fd
)))
395 fatal_error( "out of memory\n" );
396 set_select_events( &master_socket
->obj
, POLLIN
);
398 /* go in the background */
402 fatal_perror( "fork" );
407 _exit(0); /* do not call atexit functions */
411 /* close the master socket and stop waiting for new clients */
412 void close_master_socket(void)
414 release_object( master_socket
);
417 /* lock/unlock the master socket to stop accepting new clients */
418 void lock_master_socket( int locked
)
420 set_select_events( &master_socket
->obj
, locked
? 0 : POLLIN
);